Combined board game toy
By using a box structure with interconnected parts and a semi-hollowed-out dotted line design, the problem of fixed structure and lack of exploration fun in traditional board games is solved, realizing diversified game layouts and operational fun, and enhancing players' sense of participation and gaming experience.
Patent Information
- Application Number
- CN202520022807.9
- Authority / Receiving Office
- CN · China
- Patent Type
- Utility models(China)
- Current Assignee / Owner
- Filing Date
- 2025-01-06
- Publication Date
- 2025-11-11
- Estimated Expiration
- 2035-01-06
AI Technical Summary
Traditional board games have fixed structures that are difficult to adjust freely according to the game progress, lacking the fun of exploration and surprise. Their fixed layout relationships cannot satisfy diverse game experiences.
The game features a movable box structure, with each pair of boxes hinged together by connectors. Treasures are hidden inside the concave cavities, and semi-perforated dotted lines are on the outside of the covering parts. Players can obtain treasures by pressing the dotted lines, achieving varied game layouts and operational fun.
It achieves flexible and varied game layouts and gameplay, enhancing the game's fun and engagement, increasing its randomness and exploratory nature, and stimulating players' curiosity and sense of accomplishment.
Smart Images

Figure CN223529928U_ABST
Abstract
Description
Technical Field
[0001] This utility model relates to the field of toy technology, specifically to a modular tabletop game toy. Background Technology
[0002] In today's board game market, consumers' demands for board game toys are becoming increasingly diversified. They not only pursue the fun of the game, but also pay attention to the innovation, interactivity and unique experience of the toys. However, traditional board game toys are gradually becoming unable to meet the growing needs of consumers in terms of structure and gameplay.
[0003] Traditional board games often have fixed structures, limiting players to predetermined actions and making it difficult to adjust strategies based on their own gameplay. This fixed structure not only restricts gameplay variety but also easily leads to monotony and boredom after repeated play, reducing replayability. Secondly, traditional board games often use overly simplistic methods to hide items, making them easy for players to find and lacking the fun and surprise of exploration. Furthermore, the item acquisition phase often lacks clever design and interactivity, failing to fully engage players and foster participation. In addition, traditional board games lack clever planning and variation in layout design; the relationships between components are usually fixed and cannot be flexibly adjusted according to different game needs and scenarios, thus failing to meet players' pursuit of diverse gaming experiences. Utility Model Content
[0004] The purpose of this invention is to provide a modular board game to solve the problems mentioned in the background art.
[0005] To solve the above-mentioned technical problems, the technical solution adopted by this utility model is as follows:
[0006] A modular tabletop game includes at least one box body, with each pair of boxes being movably connected. An inner box is fitted inside the inner cavity of each box body. The front end of the inner box has multiple concave cavities, each containing a treasure. The front end of the box body has a blocking member corresponding to the multiple concave cavities. The outer side of the blocking member has a semi-perforated dotted line, the size of which is the same as the cross-sectional size of the concave cavity.
[0007] Preferably, a connector is provided between every two boxes, and every two adjacent boxes are movably connected by the connector, and the connector is provided on both sides of the box.
[0008] Preferably, the connectors are located on opposite sides of each box, and the two connectors are arranged diagonally.
[0009] Preferably, the connector is a hinge, and every two boxes are hinged together by the connector.
[0010] Preferably, each pair of boxes is hinged together by a connector and has a first state and a second state. In the first state, the shielding members on each pair of boxes are on the same plane, and in the second state, the shielding members on each pair of boxes are in corresponding positions.
[0011] Preferably, the cross-sectional shape of the concave cavity is quadrilateral.
[0012] Preferably, the cross-sectional shape of the concave cavity is circular.
[0013] Preferably, the cross-sectional shape of the concave cavity is polygonal.
[0014] Due to the adoption of the above technical solution, the technological progress achieved by this utility model compared to the prior art is as follows:
[0015] 1. This utility model provides a modular board game toy that addresses the problem of existing board game toys having fixed structures that are difficult to adjust freely according to the game's progress. Multiple boxes can be hinged together using connectors, ensuring the toy's flexible and versatile form. Players can freely adjust the combination of boxes according to the game's progress and their own strategies, thereby creating a variety of game layouts and gameplay.
[0016] 2. This utility model provides a modular board game to address the lack of exploration and surprise in existing board games. By pressing the semi-perforated dotted line with a finger, the obstruction can be easily broken along the trajectory of the dotted line, allowing the player to retrieve the treasure from the concave cavity. Following the rules in the game manual, players can continue with subsequent game interactions. This method of obtaining treasure by pressing the semi-perforated dotted line is not only simple and intuitive to operate, but also allows players to experience the joy of exploration and discovery during the game, greatly enhancing the game's fun and engagement. Attached Figure Description
[0017] Figure 1 This is a schematic diagram of the overall structure of this utility model;
[0018] Figure 2 This is a schematic diagram of the overall unfolded structure of this utility model. Figure 1 ;
[0019] Figure 3 This is a schematic diagram of the exploded structure of this utility model after unfolding;
[0020] Figure 4 This is a schematic diagram of the overall unfolded structure of this utility model. Figure 2 ;
[0021] Figure 5 This is a partial exploded structural diagram of the present invention.
[0022] In the picture: 1. Box body; 2. Connector; 3. Covering part; 4. Semi-openwork dotted line; 5. Inner box; 6. Concave cavity; 7. Treasure. Detailed Implementation
[0023] The present invention will be further described in detail below with reference to embodiments:
[0024] like Figure 1-5 As shown, this utility model provides a modular tabletop game toy, including at least one box body 1, and every two box bodies 1 are movably connected. The inner cavity of the box body 1 is fitted with an inner box 5. The front end of the inner box 5 has multiple concave cavities 6. Each of the multiple concave cavities 6 has a treasure 7 inside. The front end of the box body 1 is provided with a blocking member 3 corresponding to the multiple concave cavities 6. The outer side of the blocking member 3 is provided with a semi-hollowed-out dotted line 4. The size of the semi-hollowed-out dotted line 4 is the same as the cross-sectional size of the concave cavity 6.
[0025] Furthermore, this modular board game consists of multiple boxes 1, with each pair of adjacent boxes 1 connected movably. This connection method gives the toy a flexible and versatile form. Players can freely adjust the combination of boxes 1 according to the progress of the game and their own strategies, thereby creating a variety of game layouts and gameplay. Inside each box 1, there is a carefully designed inner box 5 that serves as a carrier for treasure 7. The front of the inner box 5 has multiple concave cavities 6, and the inner cavities of the multiple concave cavities 6 are used to place treasure 7. Treasure 7 can be gems, ores, specimens, bracelets, or some prizes or interactive game instruction cards, etc. The treasure 7 can be placed randomly in the concave cavities 6, effectively increasing the randomness and exploration of the game. This uncertainty also stimulates the player's curiosity and desire to explore.
[0026] Furthermore, to enhance the game's mystery and surprise, a concealing element 3 is installed at the front of the box 1, corresponding one-to-one with multiple concave cavities 6. This element is used to tightly conceal the treasure 7 within the concave cavities 6. The outer side of the concealing element 3 is also cut with semi-perforated dotted lines 4, and the size of these lines is identical to the cross-sectional size of the concave cavities 6. This provides players with clear operational guidance. Players only need to follow the game rules and operate the concealing element 3 in a specific way to successfully open it and obtain the treasure 7. Therefore, this design ensures both the fairness and operability of the game, provides players with a puzzle-solving experience, and allows them to feel enjoyment and a sense of accomplishment during exploration and discovery.
[0027] like Figure 2 , Figure 3 As shown, a connector 2 is provided between every two boxes 1. Every two adjacent boxes 1 are movably connected by the connector 2. The connector 2 is provided on both sides of the box 1. The connector 2 is located on opposite sides of each box 1, and the two connectors 2 are arranged diagonally. The connector 2 is a hinge, and every two boxes 1 are hinged together by the connector 2.
[0028] Furthermore, the multiple boxes 1 of the modular board game proposed in this solution are connected by hinges, ensuring that this connection method gives the toy a flexible and versatile form. Players can freely adjust the combination of boxes 1 according to the progress of the game and their own strategies, thereby creating a variety of game layouts and gameplay.
[0029] Furthermore, connector 2 is a flexible connector that can be freely combined, folded, and unfolded. When folded, it becomes a complete box, and when unfolded and laid flat, it becomes a complete game toy, which is easy to store and does not take up space.
[0030] like Figures 1-4 As shown, each pair of boxes 1 are hinged together by the connector 2 and have a first state and a second state. In the first state, the shielding members 3 on each pair of boxes 1 are on the same plane, and in the second state, the shielding members 3 on each pair of boxes 1 are in corresponding positions.
[0031] Furthermore, the first state is Figure 4 As shown, multiple boxes 1 can be unfolded and laid flat into a complete game toy using connector 2. The second state is... Figure 1 As shown, multiple boxes 1 can be combined and folded into a whole box by means of connector 2, which is convenient for storage and does not take up space.
[0032] like Figure 5 As shown, the cross-sectional shape of the concave cavity 6 is quadrilateral, circular, or polygonal.
[0033] Furthermore, the cross-sectional shape of the concave cavity 6 includes, but is not limited to, quadrilaterals, circles, and polygons, and can also be triangular or elliptical, etc.
[0034] The working principle of this type of modular board game will be explained in detail below.
[0035] like Figure 1-5As shown, this modular board game consists of multiple boxes 1. Each pair of adjacent boxes 1 is connected by a connector 2, giving the toy a flexible and versatile form. The connector 2 uses a hinge design, ensuring that adjacent boxes 1 can rotate smoothly and stably. Therefore, before the game begins, players need to randomly place various treasures 7 into the concave cavities 6 to hide and store the treasures, increasing the game's mystery and fun. The obstruction at the front of the box 1 completely covers the concave cavities 6, preventing players from directly seeing the treasures 7 before the game starts. Furthermore, the obstruction 3 has semi-perforated dotted lines 4 cut on its outer side, precisely matching the cross-sectional size of the concave cavities 6. This design provides precise guidance for players to retrieve the treasures 7 later.
[0036] After the game begins, players can first freely unfold box 1 using connector 2 according to the game requirements, adjusting the toy's shape to adapt to different game scenarios and gameplay. During the game, players press the corresponding parts with their fingers according to the position prompts of the semi-hollowed-out dotted lines 4 in sequence. Due to the presence of semi-hollowed-out dotted lines 4, the covering part 3 will break along the trajectory of the semi-hollowed-out dotted lines 4 when subjected to finger pressure, thus revealing the treasure 7 inside the concave cavity 6. After successfully breaking the covering part 3, players can smoothly take out the treasure 7 from the concave cavity 6 and continue the subsequent game interaction according to the rules of the game instructions. This method of obtaining the treasure 7 by pressing the semi-hollowed-out dotted lines 4 is not only simple and intuitive to operate, but also allows players to experience the fun of exploration and discovery during the game, greatly enhancing the game's fun and participation.
[0037] It should be noted that, in the description of this disclosure, unless otherwise expressly specified and limited, the terms "installation," "connection," and "joint" should be interpreted broadly. For example, they can refer to a fixed connection, a detachable connection, or an integral connection; they can refer to a mechanical connection; they can refer to a direct connection or an indirect connection through an intermediate medium; they can refer to the internal communication of two components or the interaction between two components. Those skilled in the art can understand the specific meaning of the above terms in this disclosure according to the specific circumstances.
[0038] The present invention has been described in detail above. However, modifications or improvements can be made to it, which will be obvious to those skilled in the art. Therefore, any modifications or improvements that do not depart from the spirit of the present invention are within the protection scope of the present invention.
Claims
1. A modular tabletop game, characterized in that: It includes at least one box body, and every two boxes body are movably connected. The inner box body has an inner box inside its inner cavity. The front end of the inner box body has multiple concave cavities. Each of the multiple concave cavities contains a treasure. The front end of the box body is provided with a shielding member corresponding to the multiple concave cavities. The outer side of the shielding member is provided with a semi-hollowed-out dotted line. The size of the semi-hollowed-out dotted line is the same as the cross-sectional size of the concave cavity.
2. The modular board game toy according to claim 1, characterized in that: A connector is provided between each pair of boxes, and each pair of adjacent boxes are movably connected by the connector, with the connector respectively provided on both sides of the box.
3. A modular board game toy according to claim 2, characterized in that: The connectors are located on opposite sides of each box, and the two connectors are arranged diagonally.
4. A modular board game toy according to claim 3, characterized in that: The connector is a hinge, and every two boxes are hinged together by the connector.
5. A modular board game toy according to claim 4, characterized in that: After being hinged together by a connector, each pair of boxes has a first state and a second state. In the first state, the shielding members on each pair of boxes are on the same plane, and in the second state, the shielding members on each pair of boxes are in a corresponding arrangement.
6. A modular board game toy according to claim 1, characterized in that: The cross-sectional shape of the concave cavity is quadrilateral.
7. A modular board game toy according to claim 1, characterized in that: The cross-sectional shape of the concave cavity is circular.
8. A modular board game toy according to claim 1, characterized in that: The cross-sectional shape of the concave cavity is polygonal.