Key and gamepad

By using magnetic connection between the keycaps and the base, and an asymmetrical positioning structure, the problem of complicated button replacement for game controllers is solved, achieving convenient replacement and foolproof design, thus improving user experience and system compatibility.

CN223771003UActive Publication Date: 2026-01-06SHENZHEN ONEBITDO TECH CO LTD
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Patent Information

Application Number
CN202422532653.6
Authority / Receiving Office
CN · China
Patent Type
Utility models(China)
Current Assignee / Owner
Filing Date
2024-10-18
Publication Date
2026-01-06
Estimated Expiration
2034-10-18

AI Technical Summary

Technical Problem

The button replacement process on existing game controllers is complicated, making it difficult to meet users' needs for changing buttons according to their personal preferences, thus affecting the user experience.

Method used

The keycaps and base are connected magnetically, and an asymmetrical positioning structure is set on the keycaps and base. Combined with the interlocking design of the boss and the slot, the keycaps can be installed and removed easily. At the same time, magnetic and elastic components are used to improve the connection stability and foolproof effect.

Benefits of technology

The keycaps are easy to replace quickly, preventing users from installing them incorrectly, improving the user's personalized gaming experience and compatibility with different operating systems, and extending the lifespan of the keys.

✦ Generated by Eureka AI based on patent content.

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    Figure CN223771003U_ABST
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Abstract

The utility model provides a key and a gamepad. The key comprises a key cap and a seat body, the key cap is buckled on the base body, and the key cap and the base body are in magnetic attraction connection; a first positioning structure is asymmetrically arranged on the key cap, and a second positioning structure matched with the first positioning structure is asymmetrically arranged on the seat body. According to the utility model, the keycap is in magnetic connection with the base body, so that the keycap is convenient to mount and dismount. Moreover, the first positioning structure and the second positioning structure are asymmetrically arranged on the keycap and the seat body respectively, so that the keycap can only be installed in a specific direction and position, wrong installation by a user is effectively avoided, and a fool-proof effect is achieved. A user can quickly replace the keycaps according to personal preferences, and the use experience of the user is improved.
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Description

Technical Field

[0001] This utility model belongs to the field of button technology, and in particular relates to a button and a game controller. Background Technology

[0002] Game controllers and other remote controllers have a variety of buttons. However, most game controllers on the market require disassembling the game controller's shell to replace the buttons. This process is quite complicated and does not meet users' needs to change buttons according to their personal preferences, thus affecting the user experience. Utility Model Content

[0003] The technical objective of this utility model is to provide a button and a game controller, aiming to solve the problem of complicated button replacement in game controllers in related technologies.

[0004] To solve the above-mentioned technical problems, this utility model is implemented as follows: a button, including a keycap and a base;

[0005] The keycap is fastened to the base, and the keycap and the base are magnetically connected; the keycap is asymmetrically provided with a first positioning structure, and the base is asymmetrically provided with a second positioning structure that cooperates with the first positioning structure.

[0006] Furthermore, the base has a first groove, and the keycap includes a body and a boss connected in sequence, with the boss fitting into the first groove.

[0007] Furthermore, the first positioning structure includes a first positioning protrusion disposed on the periphery of the boss, and the second positioning structure includes a first positioning groove disposed on the inner wall of the first groove.

[0008] Furthermore, a second groove is provided on the side of the base away from the first groove, and the second groove is used to fit the elastic buttons of the game controller.

[0009] Furthermore, the seat body also includes an elastic element that separates the seat body to form the first groove and the second groove.

[0010] Furthermore, a first magnetic element is provided in the first groove, and a second magnetic element is provided at the corresponding position of the keycap. The keycap and the first groove are connected by magnetic attraction through the first magnetic element and the second magnetic element.

[0011] Furthermore, the first groove and the second groove are connected, the inner circumference of the elastic element is disposed around the periphery of the second magnetic element, and the outer circumference of the elastic element is connected to the connection between the first groove and the second groove, so as to separate the first groove and the second groove.

[0012] Furthermore, a third groove is provided on the keycap, the third groove extending from the body to the end face of the boss facing the base, and the second magnetic element is fitted into the third groove.

[0013] Furthermore, the base is asymmetrically provided with a third positioning structure on its periphery, which is used to match the positioning structure of the button cavity of the game controller.

[0014] This utility model also provides a game controller, including a shell and buttons as described above;

[0015] The housing has a button cavity that communicates with the surface of the housing. The base of the button is housed in the button cavity, and the keycap of the button protrudes at least partially from the surface of the housing.

[0016] The button cavity is provided with multiple limiting grooves, and the button base is provided with limiting protrusions that match the limiting grooves. The limiting protrusions can reciprocate within the limiting grooves.

[0017] Compared with the prior art, the advantages of the button and game controller of this utility model are as follows:

[0018] The keycaps and base are magnetically connected, making the keycaps easy to install and remove. Furthermore, the asymmetrical first and second positioning structures on both the keycaps and base ensure that the keycaps can only be installed in specific orientations and positions, effectively preventing incorrect installation and acting as a foolproof system. Users can quickly change keycaps according to their preferences, enhancing the user experience. Attached Figure Description

[0019] Figure 1 This is a schematic diagram of the overall structure of the game controller in an embodiment of this utility model;

[0020] Figure 2 This is a partial exploded view of the game controller in an embodiment of this utility model;

[0021] Figure 3 This is a partial exploded view of the game controller in an embodiment of this utility model;

[0022] Figure 4 This is an exploded view of the button in an embodiment of this utility model;

[0023] Figure 5 This is a structural diagram of the button in an embodiment of this utility model;

[0024] Figure 6 In some embodiments, along Figure 5 A cross-sectional view of AA;

[0025] Figure 7In other embodiments, along Figure 5 A cross-sectional view of AA;

[0026] Figure 8 This is a first-person exploded view of the game controller in an embodiment of this utility model;

[0027] Figure 9 This is a partial exploded view of the game controller from a second perspective in an embodiment of this utility model.

[0028] In the accompanying drawings, the reference numerals indicate:

[0029] 1. Game controller; 10. Buttons;

[0030] 100. Keycap; 110. Body; 120. Boss; 121. First positioning structure; 130. Second magnetic component; 140. Third slot;

[0031] 200, base; 210, first groove; 211, second positioning structure; 220, second groove; 230, elastic element; 240, first magnetic element; 250, third positioning structure; 260, limiting protrusion;

[0032] 20. Button cavity; 201. Limiting slide groove; 202. Spring-loaded button; 203. Positioning structure. Detailed Implementation

[0033] The embodiments of this utility model are described in detail below. Examples of these embodiments are shown in the accompanying drawings, wherein the same or similar reference numerals denote the same or similar elements or elements having the same or similar functions throughout. The embodiments described below with reference to the accompanying drawings are exemplary and intended to explain this utility model, and should not be construed as limiting this utility model. All other embodiments obtained by those skilled in the art based on the embodiments of this utility model without inventive effort are within the scope of protection of this utility model.

[0034] In the description of this utility model, it should be understood that the terms "center", "longitudinal", "transverse", "length", "width", "thickness", "upper", "lower", "front", "rear", "left", "right", "vertical", "horizontal", "top", "bottom", "inner", "outer", "clockwise", "counterclockwise", "axial", "circumferential", "radial", etc., indicating the orientation or positional relationship based on the orientation or positional relationship shown in the accompanying drawings, are only for the convenience of describing this utility model and simplifying the description, and do not indicate or imply that the device or element referred to must have a specific orientation, or be constructed and operated in a specific orientation, and therefore should not be construed as a limitation of this utility model.

[0035] Furthermore, the terms "first" and "second" are used for descriptive purposes only and should not be construed as indicating or implying relative importance or implicitly specifying the number of technical features indicated. Thus, a feature defined as "first" or "second" may explicitly or implicitly include one or more of that feature. In the description of this utility model, "a plurality of" means two or more, unless otherwise explicitly specified.

[0036] Example:

[0037] Please see Figures 1 to 9 In this embodiment, a key 10 includes a keycap 100 and a base 200;

[0038] The keycap 100 is fastened to the base 200, and the keycap 100 and the base 200 are magnetically connected; the keycap 100 is asymmetrically provided with a first positioning structure 121, and the base 200 is asymmetrically provided with a second positioning structure 211 that cooperates with the first positioning structure 121.

[0039] In this embodiment, the keycap 100 and the base 200 are magnetically connected, making the keycap 100 easy to install and remove. Furthermore, because the keycap 100 and the base 200 are asymmetrically equipped with a first positioning structure 121 and a second positioning structure 211, the keycap 100 can only be installed in a specific direction and position, effectively preventing incorrect installation by the user and serving as a foolproof measure. Users can quickly change the keycap 100 according to their personal preferences, providing players with a personalized game controller experience. Moreover, since different manufacturers' home game consoles use different operating systems, and each operating system maps different key positions to the game controller, the buttons provided in this invention can quickly switch to the corresponding operating system when the game controller is switched to the appropriate operating system, improving the user-friendliness of the game controller and its compatibility with different operating systems, providing players with a smoother gaming experience.

[0040] Preferably, one of the first positioning structure 121 and the second positioning structure 211 can be a positioning protrusion, and the other of the first positioning structure 121 and the second positioning structure 211 can be a positioning groove that matches the positioning protrusion. In some embodiments, the first positioning structure 121 can also be composed of multiple identical or different positioning protrusions and positioning grooves asymmetrically distributed on the keycap 100, as long as the first positioning structure 121 is asymmetrically arranged on the keycap 100 and the second positioning structure 211 matches the first positioning structure 121.

[0041] Furthermore, such as Figure 3 and 4 As shown, the base 200 has a first groove 210, and the keycap 100 includes a body 110 and a boss 120 connected in sequence, with the boss 120 fitting into the first groove 210.

[0042] The engagement of the boss 120 and the first groove 210 achieves a simple and stable connection between the keycap 100 and the base 200, and facilitates the quick removal and installation of the keycap 100 from the base 200.

[0043] Preferably, the boss 120 and the first groove 210 are fitted with a clearance fit. Since the keycap 100 and the base 200 can also be connected by magnetic attraction, there is no need to connect them through the friction of the interference fit between the boss 120 and the first groove 210. The clearance fit between the boss 120 and the first groove 210 can reduce the friction between the boss 120 and the first groove 210, reduce the wear of the keycap 100 and the base 200, and extend the life of the keycap 100 and the base 200. In addition, the clearance fit makes the assembly process of the boss 120 and the first groove 210 simpler and is suitable for usage scenarios where the keycap 100 is frequently replaced.

[0044] Preferred, such as Figure 6 and 7 As shown, the first groove 210 gradually tapers from the boss 120 toward the bottom of the groove, and the boss 120 matches the first groove 210. The boss 120 also gradually tapers toward the first groove 210. This arrangement creates a guiding effect between the boss 120 and the first groove 210, which facilitates the insertion of the boss 120 into the first groove 210.

[0045] In the mass production and processing of keycap 100, the body 110 and boss 120 of keycap 100 can be integrally formed, or the body 110 and boss 120 of keycap 100 can be formed by combining different parts.

[0046] In some embodiments, preferably, the keycap 100 includes a front shell and an inner shell. The front shell is fitted onto a first end of the inner shell, and a second end of the inner shell is disposed opposite to the first end. The second end of the inner shell protrudes from the front shell to form a boss 120. In this design, the front shell and the inner shell can be processed separately. The front shell is typically cylindrical, and its surface is used for printing or etching patterns / text. The inner shell has positioning structures or other structures, and the materials of the inner shell and the front shell are usually different. Therefore, processing the front shell and the inner shell separately can improve the production efficiency of the keycap 100, is suitable for common production equipment, and has a lower production cost.

[0047] It is understood that in this embodiment, both the body 110 and the boss 120 are cylindrical. In other embodiments, the shape of the body 110 and the boss 120 is not limited to cylindrical, but can also be polyhedral or other shapes.

[0048] Furthermore, such as Figure 2 and 4As shown, the first positioning structure 121 includes a first positioning protrusion disposed on the periphery of the boss 120, and the second positioning structure 211 includes a first positioning groove disposed on the inner wall of the first groove 210.

[0049] In other embodiments, the first positioning structure 121 may also be a groove provided on the periphery of the boss 120, and the second positioning structure 211 may also be a positioning protrusion provided on the inner wall of the first groove 210. The first positioning structure 121 and the second positioning structure 211 only need to cooperate with each other, and are not limited to specific structures.

[0050] Furthermore, such as Figure 3 and 4 As shown, a second groove 220 is provided on the side of the base 200 opposite to the first groove 210. The second groove 220 is used to fit the elastic button 202 of the game controller 1.

[0051] When the user presses the keycap 100, the keycap 100 moves the base 200 a certain distance in the pressing direction. The top of the second groove 220 moves a certain distance in the pressing direction, and the top of the second groove 220 abuts against the elastic button 202 of the game controller 1, causing the elastic button 202 to compress in the pressing direction, thus triggering the elastic button 202. When the user stops pressing the keycap 100, the elastic button 202 provides a restoring force to the base 200 in the opposite direction of the pressing direction, causing the base 200 to return to its initial position.

[0052] The second groove 220 serves a positioning function, aligning the elastic button 202 of the game controller 1 with the base 200 of the button 10. This prevents the button 10 from moving during pressing, allows for even force application to trigger the elastic button 202, reduces the probability of button 10 malfunctioning, and improves the overall reliability of the button 10.

[0053] Furthermore, such as Figure 7 As shown, the seat 200 also includes an elastic element 230, which separates the seat 200 to form a first groove 210 and a second groove 220.

[0054] The elastic element 230 improves the pressing feel of the button 10, providing elastic cushioning force for the user when pressing the button 10.

[0055] Furthermore, such as Figure 7 As shown, a first magnetic element 240 is provided in the first groove 210, and a second magnetic element 130 is provided at the corresponding position of the keycap 100. The keycap 100 and the first groove 210 are connected by magnetic attraction through the magnetic force of the first magnetic element 240 and the second magnetic element 130.

[0056] The keycap 100 and the first slot 210 are connected by magnetic attraction, which facilitates the quick installation and removal of the keycap 100 and the first slot 210.

[0057] The keycap 100 and the first slot 210 can have multiple magnetic connection methods. For example, the first magnetic component 240 is made of ferromagnetic material and the second magnetic component 130 is made of magnetic adsorption material, or the first magnetic component 240 is made of magnetic adsorption material and the second magnetic component 130 is made of ferromagnetic material, or both the first magnetic component 240 and the second magnetic component 130 are made of ferromagnetic material.

[0058] The first magnetic element 240 and the second magnetic element 130 can also be respectively disposed at multiple positions in the first groove 210 and the second groove 220. For example, the first groove 210 is made of ferromagnetic or magnetically adsorbent material, and the entire first groove 210 is the first magnetic element 240; or, a portion of the first groove 210 is made of ferromagnetic or magnetically adsorbent material, and the first magnetic element 240 is formed in a localized portion of the ferromagnetic or magnetically adsorbent material in the first groove 210. If a portion of the first groove 210 is made of ferromagnetic or magnetically adsorbent material, the first magnetic element 240 can be fixed to the first groove 210 by adhesive, snap-fit, or other connection methods. Alternatively, a first magnetic element 240 with ferromagnetic or magnetically adsorbent properties can be formed by coating the surface of the first groove 210. The second magnetic element 130 on the keycap 100 is similar to the first magnetic element 240 in the first groove 210, and will not be described in detail here.

[0059] Furthermore, such as Figure 7 As shown, the first groove 210 and the second groove 220 are connected. The inner circumference of the elastic member 230 is arranged around the periphery of the second magnetic member 130, and the outer circumference of the elastic member 230 is connected to the connection between the first groove 210 and the second groove 220, so that the first groove 210 and the second groove 220 are separated.

[0060] Preferred, such as Figure 7 As shown, the connection between the first groove 210 and the second groove 220 gradually narrows from the first groove 210 to the second groove 220, and the outer periphery of the elastic member 230 also gradually narrows from the first groove 210 to the second groove 220. The elastic member 230 can be engaged with the connection between the first groove 210 and the second groove 220 by friction, which facilitates the installation of the elastic member 230.

[0061] As an example, the elastic element 230 can be a silicone ring. In other embodiments, the elastic element 230 can also be rubber, polyurethane or other elastic materials. Compared with the related art, which provides the elastic force of the button 10 by a spring, the elastic element 230 in this embodiment saves space for the button 10 and can also cleverly use the elasticity and friction of the elastic element 230 to fix the second magnetic element 130.

[0062] Furthermore, a third groove 140 is provided on the keycap 100. The third groove 140 extends from the body 110 to the end face of the boss 120 facing the seat 200. The second magnetic element 130 is fitted into the third groove 140.

[0063] Preferably, the inner wall of the third groove 140 has evenly spaced snap-fit ​​protrusions, and the second magnetic element 130 is snapped into the third groove 140 through the snap-fit ​​protrusions.

[0064] Furthermore, such as Figure 4 As shown, the base 200 is also asymmetrically provided with a third positioning structure 250, which is used to match the positioning structure of the button cavity 20 of the game controller 1.

[0065] In this embodiment, the third positioning structure 250 is a second positioning protrusion protruding from the periphery of the base 200. The third positioning structure 250 serves a positioning function, enabling the button 10 to be accurately assembled onto the game controller 1. Furthermore, since the first positioning structure 121 of the keycap 100 and the second positioning structure 211 of the base 200 ensure that the keycap 100 can only be installed in a specific direction and position, by providing the third positioning structure 250 on the base 200, it is possible to further ensure that the keycap 100 is installed relative to the game controller 1 in a specific direction and position. The third positioning structure 250 also has a foolproof function.

[0066] It is understandable that the third positioning structure 250 can be a positioning protrusion or a positioning groove. The third positioning structure 250 can also be formed by multiple identical or different positioning protrusions and positioning grooves asymmetrically distributed around the periphery of the seat 200. The positioning structure 203 of the button cavity 20 matches the third positioning structure 250. In this embodiment, the specific shape of the third positioning structure 250 is not limited.

[0067] Please see Figure 8 and 9 This embodiment also provides a game controller 1, including a housing and buttons 10 as described above;

[0068] The housing has a button cavity 20 that communicates with the surface of the housing. The base 200 of the button 10 is housed in the button cavity 20. The keycap 100 of the button 10 protrudes at least partially from the surface of the housing.

[0069] Multiple limiting grooves 201 are provided inside the button cavity 20. The seat 200 of the button 10 is provided with limiting protrusions 260 that match the limiting grooves 201. The limiting protrusions 260 can reciprocate within the limiting grooves 201.

[0070] In this embodiment, the game controller 1 allows for quick keycap replacement 100, satisfying the user's personalized needs. The limiting slide 201 and limiting protrusion 260 serve as guides, ensuring that the button 10 can only move along the length extension direction of the limiting slide 201. During use, pressing the keycap 100 causes the keycap 100 to move the base 200 a certain distance along the length extension direction of the limiting slide 201, thereby accurately triggering the elastic button 202 within the button cavity 20.

[0071] The above description is only a preferred embodiment of the present utility model and is not intended to limit the present utility model. Any modifications, equivalent substitutions and improvements made within the spirit and principles of the present utility model should be included within the protection scope of the present utility model.

Claims

1. A key, characterized in that The key cap and the seat body are magnetically connected. The first positioning structure is asymmetrically arranged on the key cap, and the second positioning structure is asymmetrically arranged on the seat body.

2. The key of claim 1, wherein The first positioning structure comprises a first positioning protrusion arranged on the periphery of the boss, and the second positioning structure comprises a first positioning groove arranged on the inner wall of the first slot.

3. The key of claim 1, wherein The seat body is provided with a second slot on the side away from the first slot, and the second slot is used for sleeving the elastic key of the game handle.

4. The key of claim 3, wherein The seat body further comprises an elastic member, and the elastic member separates the seat body to form the first slot and the second slot.

5. The key of claim 4, wherein, The first slot is provided with a first magnetic member, and the corresponding position of the key cap is provided with a second magnetic member.

6. The key of claim 5, wherein, The first slot and the second slot are communicated, the inner periphery of the elastic member is arranged on the periphery of the second magnetic member, and the outer periphery of the elastic member is connected to the communication position of the first slot and the second slot, so that the first slot and the second slot are separated.

7. The key of claim 5, wherein The key cap is provided with a third slot, and the second magnetic member is embedded in the third slot.

8. The key of claim 1, wherein The periphery of the seat body is further provided with a third positioning structure, and the third positioning structure is used for matching the positioning structure of the key cavity of the game handle.

9. A gamepad, characterized in that The shell is provided with a key cavity communicating with the surface of the shell, and the seat body of the key is accommodated in the key cavity. The key cavity is provided with a plurality of limiting sliding grooves, and the periphery of the seat body of the key is provided with a limiting protrusion matched with the limiting sliding groove. The limiting protrusion can reciprocate in the limiting sliding groove.