Gamepad charging seat

By integrating volume and brightness adjustment knobs into the game controller charging dock and communicating with the computer via a control unit, the problem of traditional charging docks being unable to conveniently adjust volume and brightness is solved, enabling convenient operation and multi-device support, thus improving the gaming experience and compatibility.

CN223797935UActive Publication Date: 2026-01-13SHENZHEN ZHENGSHAN TECHNOLOGY CO LTD
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Patent Information

Application Number
CN202520213082.1
Authority / Receiving Office
CN · China
Patent Type
Utility models(China)
Current Assignee / Owner
Filing Date
2025-02-11
Publication Date
2026-01-13
Estimated Expiration
2035-02-11

AI Technical Summary

Technical Problem

Existing game controller charging docks have limited functionality and cannot conveniently adjust the volume of the computer host and the brightness of the monitor, making game operations cumbersome for players and affecting immersion and experience.

Method used

Design a game controller charging dock that integrates a volume control knob and a brightness control knob. It communicates with the computer host and monitor through a control unit to achieve convenient adjustment of volume and brightness. It is also equipped with a USB expansion interface and an automatic adaptation module to support plug-and-play use with multiple brands of devices.

Benefits of technology

Players can easily adjust the volume and brightness during gameplay, enhancing ease of operation and immersion. It also supports charging multiple devices, providing stable plug-and-play compatibility and optimizing the gaming experience.

✦ Generated by Eureka AI based on patent content.

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    Figure CN223797935U_ABST
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Abstract

The utility model discloses a gamepad charging seat, which comprises a seat body, a control unit and an operation panel, at least one adjusting knob is arranged on the seat body, and the adjusting knob is one of a volume adjusting knob and a brightness adjusting knob or simultaneously comprises the volume adjusting knob and the brightness adjusting knob. The operation convenience in the game process is greatly improved, a player does not need to be interrupted in the game process, the volume of a computer host can be accurately controlled by rotating the volume adjusting knob, the brightness of the displayer can be adjusted according to light rays after the brightness adjusting knob is arranged, and the immersion feeling and the experience feeling are suddenly improved. And besides basic charging, the USB expansion interface of the seat body supports a mainstream charging protocol, so that multiple devices can be charged and data can be transmitted, and a desktop is tidier.
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Description

Technical Field

[0001] This utility model relates to the field of gaming peripheral equipment technology, and in particular to a game controller charging dock. Background Technology

[0002] In today's booming era of video games, game controllers have become an essential tool for players to control games, and their charging docks have become increasingly common. However, traditional game controller charging docks are relatively simple in function, usually only meeting the needs of charging the controller.

[0003] During actual gameplay, players often need to adjust their computer's volume based on different game scenarios. For example, in intense battles, the volume needs to be increased to enhance immersion, while in quiet puzzle-solving scenarios, the volume needs to be decreased to focus on thinking. Simultaneously, with dynamic changes in ambient light, players also frequently need to adjust their computer monitor's brightness. For instance, in bright sunlight during the day, the monitor needs to be brightened to ensure clear visibility; while at night, an overly bright screen can be glaring, requiring a reduction in brightness to avoid eye strain. However, existing charging docks don't facilitate convenient operation. Players are forced to interrupt the game, manually locate and turn the volume knobs on the computer, and fumble for the brightness adjustment buttons on the monitor's bezel—an extremely cumbersome process that significantly undermines immersion and reduces the overall player experience.

[0004] Currently, there are no products on the market specifically designed for game controller charging docks that also offer convenient adjustments to computer volume and monitor brightness. Therefore, developing such innovative charging docks is of great significance, as it can effectively meet gamers' urgent needs for convenient gaming operation. Utility Model Content

[0005] This invention aims to provide a novel game controller charging dock that not only ensures efficient charging of the game controller but also adds a convenient volume control function for the computer host, significantly improving the ease of gameplay for players. Furthermore, it can be expanded to include adjustable brightness for the computer monitor, making the charging dock even more functional.

[0006] The above-mentioned objective of this utility model is achieved through the following technical solution: a game controller charging dock, including a base, a control unit and an operation panel, wherein the base is provided with at least one adjustment knob, the adjustment knob being one of a volume adjustment knob and a brightness adjustment knob, or including both a volume adjustment knob and a brightness adjustment knob.

[0007] Furthermore, the base has a receiving portion for placing the game controller, and the base is provided with a charging circuit. The charging circuit includes a power input terminal for connecting to an external power source and a charging output terminal for connecting to the charging interface of the game controller, so as to realize the charging function of the game controller.

[0008] Furthermore, the control unit is located inside the base. The control unit includes a microcontroller and a communication interface module electrically connected to the microcontroller. The microcontroller is used to receive and process operation commands, and the communication interface module is used to establish a communication connection with an external computer host. The communication interface module has a wired communication interface and a wireless communication module. The wired communication interface is used to connect to the computer host via a cable to achieve stable data transmission. The wireless communication module uses at least one of Bluetooth, Wi-Fi, or infrared communication technologies to wirelessly connect to the computer host, reducing cable constraints.

[0009] Furthermore, the base also includes at least one USB expansion port, which is connected to the charging circuit and can be used to connect external USB devices for charging or data transfer. The USB expansion port supports mainstream charging protocols, such as USB PD and QC3.0, to meet the charging needs of different devices.

[0010] Furthermore, the charging dock is also equipped with an adapter module, which is connected to the control unit. The adapter module has built-in communication protocols and drivers for various common computer hosts and monitors, enabling the control unit to automatically identify and adapt to different brands and models of computer hosts and monitors, ensuring stable communication and control effects. The adapter module also has an automatic update function, which can obtain the latest device communication protocols and drivers through network connection to adapt to newly launched computer hosts and monitors. When an update is detected, it can automatically download and install the update to ensure that the charging dock is always compatible with cutting-edge technology.

[0011] Furthermore, the operation panel is disposed on the surface of the base, and the operation panel has at least one indicator light for indicating the charging status.

[0012] Furthermore, the volume adjustment knob is disposed on the surface of the base body and is connected to the control unit. It is used to send different volume adjustment commands to the control unit through rotation. The control unit interacts with the audio control system of the computer host through the communication interface module according to the received commands to adjust the volume of the computer host.

[0013] Furthermore, the brightness adjustment knob is disposed on the surface of the base body and is connected to the control unit. It is used to send different commands to the control unit through rotation. The control unit interacts with the brightness adjustment system of the computer monitor through the communication interface module according to the received commands to adjust the brightness of the computer monitor.

[0014] The advantages of this utility model compared with the prior art are:

[0015] First, it represents a significant breakthrough in ease of use. Players can easily and precisely control the computer's volume without interrupting the game, simply by rotating the volume control knob on the surface of the stand. Whether it's an intense battle scene requiring an instant boost of sound effects or a quiet exploration session needing to lower the volume to focus on details, players can control the volume at will, greatly enhancing the gaming immersion. It also features a brightness adjustment knob, allowing players to adjust the monitor's brightness according to changes in ambient light, avoiding eye strain and further optimizing the gaming experience. This truly allows players to focus on the fun of the game without being distracted by cumbersome device adjustments.

[0016] Secondly, the multi-functional integration significantly enhances the product's practicality. In addition to the core volume and brightness adjustment functions, the stand is equipped with at least one USB expansion port that supports mainstream charging protocols such as USB PD and QC 3.0. This allows players to simultaneously charge or transfer data to external USB devices such as mobile phones and tablets, achieving a "one-stop" service. This reduces desktop cable clutter, saves space, and makes the management of gaming peripherals more organized and efficient.

[0017] Furthermore, robust compatibility ensures broad applicability. The built-in adapter module contains communication protocols and drivers for various common computer hosts and monitors, automatically recognizing and adapting to different brands and models of computer devices, truly achieving plug-and-play functionality. Moreover, the adapter module's automatic update function keeps it abreast of computer technology advancements, ensuring seamless compatibility with newly released devices, significantly extending product lifespan, reducing the cost of replacing parts during device upgrades, and providing gamers with long-term, stable, and reliable usage assurance.

[0018] Finally, from the perspective of design innovation, this utility model fills a market gap, injects new vitality into the field of gaming peripherals, and is expected to lead the industry development trend. It not only meets the current needs of players, but also provides new ideas for the research and development of related products, and promotes the entire gaming accessories industry towards a more intelligent, convenient, and user-friendly direction. Attached Figure Description

[0019] Figure 1 This is a three-dimensional structural diagram of one side of this utility model.

[0020] Figure 2 This is a three-dimensional structural diagram of the other side of this utility model.

[0021] Figure 3 This is a three-dimensional structural diagram of one side of the present invention when a game controller is placed there.

[0022] Figure 4 This is a three-dimensional structural diagram of the other side of the present invention when a game controller is placed there. Detailed Implementation

[0023] The present invention will now be described in further detail with reference to the accompanying drawings.

[0024] like Figures 1 to 4 As shown, a game controller charging dock includes:

[0025] Base 1: As the basic supporting structure of the entire device, it has a dedicated storage compartment 5 for the game controller, making it convenient for players to store and charge. The charging circuit is carefully laid out inside the base 1. The power input end of the charging circuit is used to connect to an external power source, such as an AC outlet, while the charging output end is precisely connected to the charging interface of the game controller, ensuring stable and reliable power transmission so that the game controller can be quickly charged and ready to go into battle at any time.

[0026] Control Unit: Located inside the base 1, it acts as the "intelligent hub" of the entire system. It includes a microcontroller and a communication interface module electrically connected to it. The microcontroller possesses powerful computing and instruction processing capabilities, responsible for receiving various operation commands from the operation panel 2 and analyzing and processing them according to preset programs. The communication interface module acts as a "bridge" for external communication, establishing communication connections with external computer hosts and monitors, creating conditions for subsequent data interaction and control functions. In particular, this communication interface module has a wired communication interface and a wireless communication module. The wired communication interface can connect to the computer host via standard cables (such as USB cables, network cables, etc.), ensuring stable and high-speed data transmission in complex electromagnetic environments or scenarios with extremely high stability requirements, meeting the demanding application scenarios such as e-sports competitions that require precise operation and real-time performance. The wireless communication module uses at least one of Bluetooth, Wi-Fi, or infrared communication technologies, allowing players to break free from cable constraints in daily use, freely arrange the gaming space, and improve ease of use. For example, when playing games on the living room sofa, there is no need to worry about cable length limitations.

[0027] Control Panel 2: Located on the surface of the base 1, it serves as the "window" through which the player interacts directly with the charging dock. Control Panel 2 has at least one indicator light to show the charging status. Through different colors (e.g., red for charging, green for charging complete) or flashing frequency changes, players can clearly understand the game controller's charging status at a glance. Furthermore, Control Panel 2 features a simple and intuitive design, facilitating quick operation during gameplay and preventing accidental button presses.

[0028] Adapter Module: Connected to the control unit, this module is crucial for ensuring the broad compatibility of this invention. It incorporates communication protocols and drivers for various common computer hosts and monitors. When the charging dock is connected to computer devices of different brands and models, the adapter module can automatically identify and quickly adapt, ensuring stable communication and control between the control unit and the computer host or monitor. This eliminates concerns about functional failures due to device differences, truly achieving plug-and-play functionality.

[0029] At least one adjustment knob is located on the surface of the base 1 and connected to the control unit. This invention fully considers the different needs of players and provides a flexible knob configuration scheme.

[0030] When only one adjustment knob is set, players can choose either volume adjustment knob 3 or brightness adjustment knob 4 according to their own habits and usage scenarios.

[0031] If it is volume control knob 3, players can send various volume adjustment commands to the control unit by rotating the knob. After receiving the commands, the control unit establishes a communication connection with the computer host audio control system through the communication interface module, and then converts the received commands into control signals that can adjust the volume of the computer host, so as to achieve precise volume control. No matter what game scene the player is in, they can easily control the game sound effects atmosphere by simply turning the knob without interrupting the game process, which greatly improves the ease of operation.

[0032] If it is brightness adjustment knob 4, when the player rotates this knob, different brightness adjustment commands can be transmitted to the control unit. According to the commands, the control unit interacts with the brightness adjustment system of the computer monitor through the communication interface module, generates and sends the corresponding brightness adjustment signal, thereby realizing the free adjustment of the monitor brightness, creating a comfortable visual viewing environment for the player, and further optimizing the gaming experience.

[0033] When players wish to have both volume and brightness adjustment functions, the charging dock can be equipped with two adjustment knobs, namely volume adjustment knob 3 and brightness adjustment knob 4. Their connection and interaction with the control unit are the same as when set individually as described above, satisfying the player's comprehensive adjustment needs.

[0034] This embodiment is attached Figure 1 The game controller charging dock shown has two adjustment knobs: volume control knob 3 and brightness control knob 4.

[0035] When using this game controller charging dock, first connect the power interface 8 of the dock 1 to an external power source, such as a common AC outlet, using the included power cord. Then, place the game controller 9 stably on the receiving part of the dock 1, ensuring that the controller's charging interface is accurately aligned with the charging output terminal of the charging circuit inside the dock 1. At this time, the indicator light on the surface of the dock 1 will usually light up red, indicating that the game controller is charging. Once charging is complete, the indicator light will turn green.

[0036] Entering the game, assuming the player is in an intense battle scene, if the charging dock is equipped with a volume control knob 3, they will need to increase the computer's volume to enhance immersion. The player simply locates the volume control knob 3 on the control panel 2 on the surface of the dock 1 and gently turns it clockwise. The rotation sensor built into the control panel 2 immediately detects the knob's rotation and converts this information into an electrical signal, which is transmitted to the microcontroller in the control unit. Upon receiving the signal, the microcontroller, according to pre-set program logic, sends a control command to increase the volume to the computer's audio control system via the communication interface module. Upon receiving the command, the computer's audio control system adjusts the volume output. The entire process is responsive, with virtually no noticeable delay, allowing the player to fully immerse themselves in the game.

[0037] Similarly, if the ambient light changes, and if the charging dock is equipped with a brightness adjustment knob 4, the player can locate the knob 4 on the control panel 2 of the dock 1, rotate it, and the control panel 2 will transmit the command to the control unit. The control unit will then forward the command to the brightness adjustment component. The brightness signal generation module of the brightness adjustment component generates a specific brightness adjustment signal according to the command. The brightness adaptation circuit in the dimming execution module will adapt and convert the brightness adjustment signal according to the dimming interface type of the monitor (such as DVI, HDMI, DisplayPort, etc.), and then transmit the converted signal to the monitor's brightness adjustment system to complete the brightness adjustment.

[0038] If a player changes the brand or model of their computer host or monitor, the adapter module of this invention will play a crucial role. The adapter module's built-in multiple communication protocols and drivers will automatically identify the type of the new device, quickly adjust the operating parameters of the control unit, and ensure a seamless connection to the charging dock, continuing normal control of volume and brightness (if a corresponding adjustment knob is available), providing a stable and reliable user experience.

[0039] In addition, the charging dock 1 can be equipped with at least one USB expansion port 6, allowing users to connect other external USB devices such as mobile phones and tablets to this port for charging or data transfer. The USB expansion port supports mainstream charging protocols, such as USB PD and QC 3.8, which can meet the charging needs of different devices and further expand the functionality and practicality of the charging dock.

[0040] In terms of communication methods, the communication interface module adopts wireless communication technology, covering at least one of Bluetooth, Wi-Fi, or infrared communication modules. Taking the Bluetooth module as an example, when a player uses the charging dock for the first time, the Bluetooth pairing auxiliary circuit inside the dock 1 will automatically activate, quickly searching for nearby Bluetooth devices. The player can then complete the pairing process with a simple operation on the computer host or monitor, freeing them from the constraints of cables and greatly improving ease of use. When a wired connection is required, simply connect one end of the adapter cable to the wired communication interface 7 of the dock 1 and the other end to the corresponding interface on the computer host to achieve a stable connection, meeting the needs of different players in different scenarios.

[0041] The above description is only a preferred embodiment of the present utility model and is not intended to limit the present utility model. Any modifications, equivalent substitutions and improvements made within the spirit and principles of the present utility model should be included within the protection scope of the present utility model.

Claims

1. A game controller charging dock, comprising a base, a control unit, and an operation panel, characterized in that: The base is provided with at least one adjustment knob, which is one of a volume adjustment knob and a brightness adjustment knob, or includes both a volume adjustment knob and a brightness adjustment knob.

2. The game controller charging dock according to claim 1, characterized in that: The base has a housing for placing a game controller, and the base is equipped with a charging circuit. The charging circuit includes a power input terminal for connecting to an external power source and a charging output terminal for connecting to the charging interface of the game controller.

3. The game controller charging dock according to claim 1, characterized in that: The control unit is located inside the base. The control unit includes a microcontroller and a communication interface module electrically connected to the microcontroller. The microcontroller is used to receive and process operation commands, and the communication interface module is used to establish a communication connection with an external computer host.

4. A game controller charging dock according to claim 3, characterized in that: The communication interface module includes a wired communication interface and a wireless communication module. The wired communication interface is used to connect to the computer host via a cable to achieve stable data transmission. The wireless communication module uses at least one of Bluetooth, Wi-Fi, or infrared communication technologies to wirelessly connect to the computer host, reducing cable constraints.

5. A game controller charging dock according to claim 1, characterized in that: The base is provided with at least one USB expansion port, which is connected to the charging circuit.

6. A game controller charging dock according to claim 1, characterized in that: The housing also includes an adapter module, which is connected to the control unit.

7. A game controller charging dock according to claim 1, characterized in that: The operation panel is disposed on the surface of the base, and the operation panel has at least one indicator light for indicating the charging status.

8. A game controller charging dock according to claim 1, characterized in that: The volume control knob is located on the surface of the base and is connected to the control unit.

9. A game controller charging dock according to claim 1, characterized in that: The brightness adjustment knob is disposed on the surface of the base and is connected to the control unit.