Mobile game rocker device

By using magnetic attraction between the outer shell and the base, along with the snap-fit ​​block and limiting groove structure inside the stick cap, and the suction cup design of the touch head, the problem of inconvenient storage and detachment of mobile game joysticks is solved, achieving stable storage and operability.

CN223861279UActive Publication Date: 2026-02-03SHENZHEN XINGDA ELECTRONICS
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Patent Information

Application Number
CN202520228531.X
Authority / Receiving Office
CN · China
Patent Type
Utility models(China)
Current Assignee / Owner
Filing Date
2025-02-12
Publication Date
2026-02-03
Estimated Expiration
2035-02-12

AI Technical Summary

Technical Problem

Existing mobile game joysticks are inconvenient to store and are prone to falling off, affecting their stability and portability.

Method used

The storage space is formed by the outer shell and base, and the connection is made by magnetic attraction. A third magnet is set in the rod cap to maintain stability, and the connection stability is improved by the snap block and limiting groove structure. The touch head uses a suction cup to simulate finger sliding for game operation.

Benefits of technology

It provides a stable storage environment to prevent the joystick from falling off, improves installation stability and operability, and enhances the user experience of mobile game joysticks.

✦ Generated by Eureka AI based on patent content.

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    Figure CN223861279U_ABST
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Abstract

The utility model discloses a mobile game rocker device, which relates to the technical field of rocker devices and comprises a shell, a base and a rocker assembly. A first magnet is arranged in the shell; the base is connected with the shell, a storage space is formed between the shell and the base, a second magnet is arranged in the base, and the second magnet and the first magnet attract each other; the rocker assembly is arranged in the storage space and comprises a rod cap and a touch head, a third magnet is arranged in the rod cap, the second magnet and the third magnet attract each other, and the touch head is connected with the rod cap. The storage space is formed by the shell and the base, so that the rocker assembly can be completely wrapped during storage, a better storage environment can be provided during storage of the rocker assembly, and normal use of the rocker assembly is guaranteed. The third magnet enables the rocker assembly to keep stable during storage, and when the rocker assembly is installed on a screen, the base can be placed on the back face of a mobile phone, the mobile phone is clamped through the rocker assembly and the base, and the installation stability is improved.
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Description

TECHNICAL FIELD

[0001] The application relates to the technical field of a rocker device, in particular to a hand game rocker device. BACKGROUND

[0002] Mobile phone games have been widely welcomed due to their convenience and entertainment, especially in the mobile internet era, smart phones and tablets have become an indispensable part of people's daily life. In order to improve the user experience, various hand game auxiliary devices have emerged as the times require, among which the hand game rocker device is favored because it can provide more accurate operation experience. These devices not only improve the playability and immersion of the game, but also enable players to be more skilled in complex operation environments. The existing hand game rocker device usually adopts a mechanical structure to realize the rocker function. Common design schemes include using springs and supporting frames to fix the rocker, and controlling the character actions in the game by pressing and releasing. In addition, some designs use a combination of magnets and metal sheets to achieve the stability and sensitivity of the rocker. Some designs use rubber pads and suction cups to better fit the phone screen and prevent sliding. Although these methods have solved the problem of fixing and operating the rocker to some extent, there are still many shortcomings.

[0003] The utility model discloses a portable mobile phone rocker, including the base that can be attracted with through -hole to magnet, set up on the base, with the base magnetic force suction of permanent magnet, and with the magnetic force suction of mobile phone rocker of permanent magnet, adopt above design, when need to use mobile phone rocker, can separate mobile phone rocker with base, stick mobile phone rocker on mobile phone and carry out the game operation, when use after, mobile phone rocker and base magnetic force suction, through the through -hole on the base can hang mobile phone rocker on the key buckle, convenient to carry. Only through the base storage rocker, make the rocker not only will have the risk of falling off, and need to bear the impact of the outside world, lead to inconvenient storage. SUMMARY

[0004] The purpose of the present application is to provide a hand game rocker device to solve the problem of inconvenient storage of the rocker.

[0005] The hand game rocker device provided by the present application adopts the following technical scheme:

[0006] A hand game rocker device comprises:

[0007] A housing is internally provided with a first magnet;

[0008] A base is connected to the housing, and a storage space is formed between the housing and the base. The base is internally provided with a second magnet, and the second magnet and the first magnet attract each other.

[0009] The rocker assembly is arranged in the storage space and comprises a rod cap and a touch head.

[0010] By adopting the above technical scheme, the rocker assembly can be completely wrapped when stored by forming the storage space through the shell and the base, so that a better storage environment can be provided when the rocker is stored, thereby ensuring normal use of the rocker. The mutual attraction of the first magnet and the second magnet makes the connection between the shell and the base more firm. Furthermore, the third magnet is arranged in the rod cap, so that the rocker can be kept stable during storage by the attraction between the third magnet and the second magnet, and when installed on the screen, the base can be placed on the back of the mobile phone, the mobile phone is clamped by the rocker assembly and the base, and the stability of installation is improved.

[0011] Optionally, the shell is provided with an open slot, and the open slot is used to separate the shell and the base.

[0012] By adopting the above technical scheme, since the shell and the base are tightly connected, it is difficult to separate the shell and the base, so the open slot is arranged on the shell to provide a force point for separation, thereby facilitating use.

[0013] Optionally, the rod cap comprises a cap shell, a bottom plate and a connecting ring, the connecting ring is sleeved outside the second magnet, the bottom plate is connected to the connecting ring, and the cap shell is sleeved outside the connecting ring.

[0014] By adopting the above technical scheme, the connecting ring is used to fix the second magnet, and the bottom plate and the cap shell surround and protect the second magnet, and form the rod cap structure.

[0015] Optionally, the bottom plate is provided with a clamping block and a limiting block, the inner side of the connecting ring is provided with a clamping strip and a limiting groove, the clamping block is clamped with the clamping strip, and the limiting block corresponds to the limiting groove.

[0016] By adopting the above technical scheme, the clamping block on the bottom plate is clamped with the clamping strip in the connecting ring, which effectively prevents the rod cap from falling off during use and improves the stability of the structure; at the same time, the cooperation of the limiting block and the limiting groove further limits the relative rotation between the bottom plate and the connecting ring, so that the connection between the bottom plate and the connecting ring is stable.

[0017] Optionally, the outer side of the connecting ring is provided with a connecting protrusion, the inner side of the cap is provided with a connecting groove, the connecting protrusion corresponds to the connecting groove, and the connecting protrusion is used to connect the connecting ring and the cap shell.

[0018] By adopting the above technical scheme, the connecting protrusion and the connecting groove are correspondingly matched to stably connect the connecting ring and the cap, improve the assembly precision and reliability, and avoid loosening during use.

[0019] Optionally, the cap has a pressing groove with a friction texture on the edge.

[0020] By adopting the above technical solution

[0021] Optionally, the touch head includes a suction cup, a touch stick, and a connecting sleeve. The connecting sleeve is connected to a second magnet, and the two ends of the touch stick are connected to the connecting sleeve and the suction cup, respectively. The suction cup is used to adhere to the screen.

[0022] By adopting the above technical solution, the connecting sleeve can be made of metal and adsorbed onto the second magnet, thus allowing the touch head to be easily separated from the cap. The suction cup adheres to the screen corresponding to the base position, forming a capacitive field between the suction cup and the phone screen. When the cap is flipped, the touch stick causes the suction cup to move slightly, changing the capacitance value on the screen, simulating a finger slide. The phone detects the capacitance change to determine the touch position and direction of movement and performs corresponding game operations, similar to a stylus, ultimately achieving joystick control in mobile games.

[0023] Optionally, the touch head also includes a spring, which is sleeved on the outside of the touch stick, with the two ends of the spring abutting against the suction cup plate and the connecting sleeve, respectively.

[0024] By adopting the above technical solution, the spring can provide a certain resistance when the joystick cap is turned, improving the operating feel of the joystick assembly. After the turn is finished, it can accelerate the return of the joystick cap and the touch head to center, giving the joystick assembly a faster response speed and improving its operability.

[0025] In summary, this application includes at least one of the following beneficial technical effects:

[0026] 1. The outer casing and base form a storage space, completely enclosing the joystick assembly during storage. This provides an optimal storage environment and ensures normal operation of the joystick. The mutual attraction between the first and second magnets strengthens the connection between the outer casing and the base. Furthermore, the inclusion of a third magnet within the joystick cap not only ensures stability during storage through the attraction between the third and second magnets, but also allows the base to be placed on the back of the phone when mounted on a screen, with the joystick assembly and base clamping the phone together, thus improving installation stability.

[0027] 2. The snap-fit ​​block on the base plate and the snap-fit ​​strip inside the connecting ring form a snap-fit, which effectively prevents the rod cap from falling off during use and improves the stability of the structure; at the same time, the cooperation between the limiting block and the limiting groove further restricts the relative rotation between the base plate and the connecting ring, making the connection between the base plate and the connecting ring stable.

[0028] 3. The connecting sleeve can be made of metal to adhere to the second magnet, allowing the touch head to be easily detached from the cap. The suction cup adheres to the screen corresponding to the base position, creating a capacitive field between the suction cup and the phone screen. When the cap is flipped, the touch stick moves the suction cup slightly, changing the capacitance value on the screen, simulating a finger swipe. The phone detects the capacitance change to determine the touch position and direction of movement and performs corresponding game actions, similar to a stylus, ultimately achieving joystick control in mobile games. Attached Figure Description

[0029] Figure 1 This is a schematic diagram of the overall structure of an embodiment of this application;

[0030] Figure 2 This is a cross-sectional structural diagram of an embodiment of this application;

[0031] Figure 3 This is a schematic diagram of the exploded structure from a first angle of an embodiment of this application;

[0032] Figure 4 This is a schematic diagram of the exploded structure from a first angle of an embodiment of this application;

[0033] Figure 5 This is an exploded structural diagram of the touch head according to an embodiment of this application.

[0034] Reference numerals: 1. Outer shell; 11. First magnet; 12. Opening slot; 2. Base; 21. Second magnet; 3. Rocker assembly; 31. Rod cap; 32. Touch head; 321. Suction cup plate; 322. Touch rod; 323. Connecting sleeve; 324. Spring; 33. Third magnet; 34. Cap shell; 341. Connecting groove; 342. Pressing groove; 343. Friction texture; 35. Base plate; 351. Snap-fit ​​block; 352. Limiting block; 36. Connecting ring; 361. Snap-fit ​​strip; 362. Limiting groove; 363. Connecting protrusion. Detailed Implementation

[0035] The present application will be further described in detail below with reference to the accompanying drawings.

[0036] A mobile game joystick device, as shown in the reference Figure 1The device includes a housing 1, a base 2, and a rocker assembly 3. The housing 1 is relatively large, resembling a bowl, while the base 2 is smaller and covers the opening of the housing 1, creating a storage space between them. The housing 1 contains a first magnet 11, and the base 2 contains a second magnet 21. The first magnet 11 and the second magnet 21 attract each other, tightly fitting the housing 1 and base 2 together, thus improving the storage stability of the rocker assembly. The housing 1 also has an opening slot 12. Because the housing 1 and base 2 are tightly overlapped, the opening slot 12 creates a gap between them, providing a point of leverage for separation and making separation of the housing 1 and base 2 easier and faster.

[0037] Referring to the figure, the joystick assembly 3 is located in the storage space. When needed, the joystick assembly 3 can be taken out and installed on the screen to be controlled. The joystick assembly 3 includes a joystick cap 31, a touch head 32, and a third magnet 33. The third magnet 33 is located inside the joystick cap 31, and the touch head 32 is connected to the joystick cap 31. By connecting the touch head 32 to the screen, a capacitive field is formed between the touch head 32 and the mobile phone screen. When the touch head 32 is pushed by the joystick cap 31 to control the screen, it causes the touch head 32 to move slightly, changing the capacitance value on the screen, simulating finger sliding. The mobile phone detects the capacitance change to determine the touch position and movement direction and makes corresponding game operations, ultimately realizing mobile game joystick control.

[0038] Referring to the figure, the rod cap 31 includes a cap shell 34, a base plate 35, and a connecting ring 36. The connecting ring 36 is sleeved on the outside of the third magnet 33 to fix the third magnet 33 inside the rod cap 31. The base plate 35 is connected to the lower end of the connecting ring 36. The cap shell 34 is located on the outside of the connecting ring 36, thereby surrounding the third magnet 33 to form the rod cap 31 structure. The base plate 35 is provided with a snap-fit ​​block 351 and a limiting block 352, while the connecting ring 36 is provided with a snap-fit ​​strip 361 and a limiting groove 362. The snap-fit ​​strip 361 and the snap-fit ​​block 351 form a snap-fit ​​when the base plate 35 and the connecting ring 36 are engaged, thereby preventing the base plate 35 from falling off the connecting ring 36. The limiting groove 362 and the limiting block 352 fit together to prevent relative rotation after the base plate 35 and the connecting ring 36 are engaged. The outer side of the connecting ring 36 is provided with a connecting protrusion 363, and the inner side of the cap is provided with a connecting groove 341. The connecting protrusion 363 corresponds to the connecting groove 341. When the connecting ring 36 and the cap are combined, the connecting protrusion 363 is inserted into the connecting groove 341, thereby making the structure of the rod cap 31 more stable and avoiding loosening problems caused by long-term use.

[0039] Referring to the figure, the upper end of the cap is provided with a pressing groove 342, and the edge of the pressing groove 342 is provided with friction texture 343. The pressing groove 342 makes it easier for the user to push the cap, while the friction texture 343 can prevent the finger from slipping out of the pressing groove 342 during the pushing process, thereby improving the stability of the rocker device.

[0040] Referring to the figure, the touch head 32 includes a suction cup 321, a touch rod 322, a connecting sleeve 323, and a spring 324. The connecting sleeve 323 is made of metal and can be attracted to the third magnet 33 under the action of the third magnet 33, so that the touch head 32 can be easily separated from the rod cap 31. The touch rod 322 connects the connecting sleeve 323 and the suction cup 321, and the spring 324 is sleeved on the outside of the touch rod 322, with its two ends abutting against the suction cup 321 and the connecting sleeve 323 respectively. Since the position of the touch rod 322 will shift during the process of pushing the touch head 32, the spring 324 provides a certain resistance when the rod cap 31 is flicked, improving the operation feel of the joystick assembly 3. After flicking, it speeds up the return of the rod cap 31 and the touch head 32 to the center, giving the joystick assembly 3 a faster response speed and improving the operability of the joystick assembly 3.

[0041] The implementation principle of this application embodiment is as follows: When the joystick assembly 3 is in the storage state, the outer shell 1 and the base 2 cover the joystick assembly 3 to avoid the joystick assembly 3 being affected by external interference. When the joystick assembly 3 is used, the joystick assembly 3 is taken out, and the base 2 is placed on the back of the screen where the joystick assembly 3 needs to be installed. Then the joystick assembly 3 is attached to the installation position to complete the installation of the joystick assembly 3.

[0042] The embodiments described in this specific implementation are preferred embodiments of this application and are not intended to limit the scope of protection of this application. Identical components are represented by the same reference numerals. Therefore, all equivalent changes made to the structure, shape, and principle of this application should be covered within the scope of protection of this application.

Claims

1. A mobile game joystick device, characterized in that, include: The outer shell (1) has a first magnet (11) inside; A base (2) is connected to the outer shell (1), and a storage space is formed between the outer shell (1) and the base (2). A second magnet (21) is provided inside the base (2), and the second magnet (21) attracts the first magnet (11). The joystick assembly (3) is located in the storage space and includes a joystick cap (31) and a touch head (32). A third magnet (33) is provided inside the joystick cap (31). The second magnet (21) and the third magnet (33) attract each other. The touch head (32) is connected to the joystick cap (31).

2. The mobile game joystick device according to claim 1, characterized in that, The outer shell (1) is provided with an opening groove (12) for separating the outer shell (1) and the base (2).

3. The mobile game joystick device according to claim 1, characterized in that, The rod cap (31) includes a cap shell (34), a base plate (35) and a connecting ring (36). The connecting ring (36) is sleeved on the outside of the second magnet (21). The base plate (35) is connected to the connecting ring (36). The cap shell (34) is sleeved on the outside of the connecting ring (36).

4. The mobile game joystick device according to claim 3, characterized in that, The base plate (35) is provided with a snap-fit ​​block (351) and a limiting block (352). The inner side of the connecting ring (36) is provided with a snap-fit ​​strip (361) and a limiting groove (362). The snap-fit ​​block (351) and the snap-fit ​​strip (361) form a snap-fit, and the limiting block (352) corresponds to the limiting groove (362).

5. A mobile game joystick device according to claim 3, characterized in that, The connecting ring (36) has a connecting protrusion (363) on its outer side and a connecting groove (341) on its inner side. The connecting protrusion (363) corresponds to the connecting groove (341) and is used to connect the connecting ring (36) and the cap (34).

6. A mobile game joystick device according to claim 3, characterized in that, The cap is provided with a pressing groove (342), and the edge of the pressing groove (342) is provided with friction texture (343).

7. A mobile game joystick device according to claim 1, characterized in that, The touch head (32) includes a suction cup (321), a touch stick (322) and a connecting sleeve (323). The connecting sleeve (323) is connected to the second magnet (21). The two ends of the touch stick (322) are respectively connected to the connecting sleeve (323) and the suction cup (321). The suction cup (321) is used to adhere to the screen.

8. A mobile game joystick device according to claim 7, characterized in that, The touch head (32) also includes a spring (324), which is sleeved on the outside of the touch stick (322), and the two ends of the spring (324) abut against the suction cup plate (321) and the connecting sleeve (323) respectively.

Citation Information

Patent Citations

  • Portable phone rocker

    CN207445554U