Dynamic balance anti-roll base for electronic sports chair

By incorporating arc-shaped and lateral sliding grooves on the base of the gaming chair, combined with a rotation adjustment mechanism and elastic buffer device, the problem of center of gravity shift and lateral tilting during backrest angle adjustment is solved, achieving dynamic balance and anti-tilting, thus improving the stability and comfort of the gaming chair.

CN223958548UActive Publication Date: 2026-03-03ZHEJIANG WANZE FURNITURE CO LTD
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Patent Information

Authority / Receiving Office
CN · China
Patent Type
Utility models(China)
Current Assignee / Owner
Filing Date
2025-04-24
Publication Date
2026-03-03

AI Technical Summary

Technical Problem

Existing gaming chair bases are prone to causing center of gravity shift and lateral tilt when adjusting the backrest angle, affecting safety and comfort, and cannot adapt to flexible adjustments of different parts of the chair, limiting functional versatility.

Method used

A dynamic balance anti-tilt base was designed. By setting an arc-shaped sliding groove and a transverse sliding groove on the base, the backrest part is slidably connected to the arc-shaped sliding groove, and the seat cushion part is slidably connected to the transverse sliding groove. An extension connection part is provided under the base to install support feet. Combined with a rotation adjustment mechanism and an elastic buffer device, the dynamic balance and anti-tilt of the seat are achieved.

Benefits of technology

It achieves dynamic balance during seat adjustment, prevents lateral tilting, improves stability and comfort, enhances the structural strength and adaptability of the base, and meets the personalized adjustment needs of e-sports users.

✦ Generated by Eureka AI based on patent content.

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Abstract

The utility model relates to a dynamic balance anti-roll base for an electronic sports chair, a backrest part and a cushion part of a chair body are connected through a connecting rod, the connecting rod is provided with an elastic buffer device, and the elastic buffer device is used for providing buffer force when the backrest part rotates and the cushion part slides; a plurality of locking holes which are uniformly distributed and are used for locking the position of the seat body are formed in the arc-shaped sliding groove and the transverse sliding groove; the supporting legs comprise but not limited to fixed supporting legs and movable supporting legs, and the fixed supporting legs and the movable supporting legs are detachably installed on the expansion connecting parts. The base is fixed below the seat body through the mounting part and the locking bolt, and the supporting legs are detachably mounted on the expansion connecting part. A user adjusts the angle of the backrest part by rotating the adjusting mechanism, the sliding block slides in the arc-shaped sliding groove, and the sliding connecting piece at the bottom of the cushion part transversely moves along the transverse sliding groove, so that the gravity center of the seat body is always located in the center of the base, and dynamic balance is achieved.
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Description

Technical Field

[0001] This utility model provides a dynamic balance anti-tilt base, belonging to the field of gaming chair technology, and specifically relates to a dynamic balance anti-tilt base for gaming chairs. Background Technology

[0002] Currently, most gaming chair bases on the market use a fixed-shape structure, such as the common five-claw base. Their main function is to provide support and stability for the chair, preventing it from tipping over. The basic structure is generally a flat or slightly curved base plate, with support legs connected below and fixedly connected to the seat's support legs above. However, this traditional base has many shortcomings, especially in terms of dynamic adjustment. When the user adjusts the backrest angle or sitting posture, the seat's center of gravity shifts, easily causing tilting and affecting safety and comfort. Furthermore, traditional fixed bases cannot accommodate flexible adjustments to different parts of the seat, limiting the chair's functionality and failing to meet the high demands of gaming users for dynamic balance and personalized adjustments. Utility Model Content

[0003] In order to solve the above problems, this application provides a dynamic balance anti-tilt base for gaming chairs, which solves the problem of center of gravity shift and tilt caused by the inability of existing gaming chair bases to adapt to backrest angle adjustments.

[0004] To solve the above-mentioned technical problems, this utility model provides the following technical solution: a dynamic balance anti-tilt base for a gaming chair, comprising a seat body and a pair of bases installed below the seat body. The bases are provided with arc-shaped sliding grooves for adjusting the angle of the backrest portion of the seat body, and the backrest portion is slidably connected to the arc-shaped sliding grooves. The bases are also provided with transverse sliding grooves, and the seat cushion portion of the seat body is slidably connected to the transverse sliding grooves. The lower part of the bases is provided with a folded plate-shaped extension connection portion for connecting support legs.

[0005] Preferably, the backrest portion of the seat body is connected to the base via a rotation adjustment mechanism, the rotation adjustment mechanism including a rotating shaft and sliders fixed at both ends of the rotating shaft, the sliders being slidably installed in an arc-shaped sliding groove.

[0006] Preferably, the bottom of the seat cushion portion is provided with a sliding connector, which slides in conjunction with the transverse sliding groove.

[0007] Preferably, the extended connection portion is provided with multiple mounting holes for mounting different types of support feet.

[0008] Preferably, the base has reinforcing ribs on both sides to enhance its structural strength.

[0009] Preferably, the backrest and seat cushion of the seat body are connected by a connecting rod, and the connecting rod is provided with an elastic buffer device to provide buffering force when the backrest rotates and the seat cushion slides.

[0010] Preferably, both the arc-shaped sliding groove and the transverse sliding groove are provided with a number of evenly distributed locking holes for locking the position of the seat body.

[0011] Preferably, the support feet include, but are not limited to, fixed support feet and movable support feet, both of which can be detachably mounted on the extension connection portion.

[0012] One or more technical solutions provided in the embodiments of this application have at least the following technical effects or advantages:

[0013] This device features a pair of bases beneath the seat body, each equipped with an arc-shaped sliding groove and a transverse sliding groove. The backrest of the seat body slides along the arc-shaped sliding groove, while the seat cushion slides along the transverse sliding groove. When the backrest is adjusted within the arc-shaped sliding groove, the seat cushion moves laterally along the transverse sliding groove, ensuring that the center of the seat body remains centered on the base, achieving dynamic balance. A folded, extended connecting section beneath the base connects to support legs; this structure ensures the seat remains stable during adjustment, preventing tilting.

[0014] Other advantages, objectives and features of this invention will be set forth in part in the description which follows, and in part will be apparent to those skilled in the art from the following examination or study, or may be taught from the practice of this invention. Attached Figure Description

[0015] Figure 1 This is a three-dimensional schematic diagram of a dynamic balance anti-tilt base for a gaming chair according to the present invention.

[0016] Figure 2 This is an exploded view of the dynamic balance anti-tilt base for a gaming chair according to this utility model.

[0017] As shown in the figure:

[0018] 1. Seat body; 2. Base; 3. Arc-shaped sliding groove; 4. Horizontal sliding groove; 5. Extension connection part; 6. Locking hole. Detailed Implementation

[0019] The technical solutions of the present utility model will be clearly and completely described below with reference to the accompanying drawings of the embodiments. Obviously, the described embodiments are only some embodiments of the present utility model, and not all embodiments. Based on the embodiments of the present utility model, all other embodiments obtained by those of ordinary skill in the art without creative effort are within the protection scope of the present utility model.

[0020] It should be noted that the terms "vertical," "horizontal," "up," "down," "left," "right," and similar expressions used in this article are for illustrative purposes only and do not represent the only possible implementation.

[0021] Unless otherwise defined, all technical and scientific terms used herein have the same meaning as commonly understood by one of ordinary skill in the art to which this invention pertains; the terminology used herein in the description of this invention is for the purpose of describing particular embodiments only and is not intended to limit the invention; the term "and / or" as used herein includes any and all combinations of one or more of the associated listed items.

[0022] like Figure 1 and Figure 2 As shown, a dynamic balance anti-tilt base for a gaming chair includes a seat body and a pair of bases installed below the seat body. The bases have arc-shaped sliding grooves for adjusting the angle of the seat back, with the backrest slidably connected to the arc-shaped sliding grooves. The bases also have transverse sliding grooves, with the seat cushion slidably connected to the transverse sliding grooves. A folded plate-shaped extension connection portion is provided below the bases for connecting support feet. The seat back is connected to the bases via a rotation adjustment mechanism, which includes a rotating shaft and sliders fixed to both ends of the rotating shaft. The sliders are slidably installed within the arc-shaped sliding grooves. A sliding connector is provided at the bottom of the seat cushion, slidingly engaging with the transverse sliding grooves. The extension connection portion has multiple mounting holes for installing different types of support feet. Reinforcing ribs are provided on both sides of the bases to enhance their structural strength.

[0023] In this embodiment, the backrest of the seat body is connected to the base via a rotation adjustment mechanism. This mechanism includes a rotating shaft and sliders fixed to both ends of the shaft. The sliders are slidably installed within an arc-shaped sliding groove. This design allows the backrest to be flexibly adjusted within a certain range to meet the sitting posture needs of different users. A sliding connector is located at the bottom of the seat cushion, slidingly engaging with a transverse sliding groove. When the angle of the backrest changes, the seat cushion can move laterally along the transverse sliding groove, ensuring that the overall center position of the seat body remains at the center of the base, achieving dynamic balance and preventing the seat from tilting during use. The extension connection section has multiple mounting holes for installing different types of support feet. This design increases the versatility and flexibility of the base, allowing for the selection of appropriate support feet based on actual usage scenarios and needs. Reinforcing ribs are located on both sides of the base. These ribs effectively enhance the structural strength of the base, enabling it to withstand greater weight and external impacts, extending the base's lifespan, and also contributing to improved stability and safety of the entire gaming chair.

[0024] In summary, this device, through its ingenious structural design, achieves dynamic balance and anti-tilt functionality for gaming chairs, improving their comfort and stability and providing users with a superior user experience.

[0025] like Figure 1 and Figure 2 As shown, a dynamic balance anti-tilt base for a gaming chair is characterized in that: the backrest and seat cushion of the chair body are connected by a connecting rod, and the connecting rod is provided with an elastic buffer device to provide buffering force when the backrest rotates and the seat cushion slides; the interior of the arc-shaped sliding groove and the transverse sliding groove are provided with a plurality of evenly distributed locking holes for locking the position of the chair body; the support feet include, but are not limited to, fixed support feet and movable support feet, and both the fixed support feet and the movable support feet can be detachably installed on the extension connection part.

[0026] In this embodiment, the backrest and seat cushion of the seat body are connected by a connecting rod. This connecting rod can be made of common metal or high-strength plastic to ensure a strong and stable connection. The design of the elastic cushioning device is crucial. It can be made of springs or elastic rubber, and the springs can be compression or tension springs. Their specifications can be selected according to the weight-bearing requirements of the seat, generally with a diameter of 1cm to 3cm and a length of 5cm to 15cm. This provides appropriate cushioning force when the backrest rotates and the seat cushion slides, thereby mitigating impact and vibration and improving user comfort.

[0027] Both the arc-shaped sliding groove and the transverse sliding groove have several evenly distributed locking holes inside. The spacing of the locking holes can be set according to actual needs, generally from 5cm to 10cm, and their diameter can be from 0.5cm to 1.5cm. The locking holes enable the seat body to be precisely positioned and locked after being adjusted to a suitable position, in conjunction with the locking device, thus ensuring the stability and safety of the seat.

[0028] The support legs include fixed support legs and movable support legs, both of which are detachably mounted to the extension connection portion. Fixed support legs are typically used to stabilize the seat body; they can be made of metal and their dimensions can be customized to meet specific needs, such as a height typically ranging from 20cm to 40cm and a base diameter from 10cm to 20cm. Movable support legs can feature casters for easy seat movement and adjustment; these casters are typically made of common polyurethane material and have a diameter from 5cm to 15cm. By appropriately selecting the type and specifications of the support legs, this device can meet the usage needs of different scenarios, effectively improving the seat's applicability and convenience.

[0029] In summary, this device, through the ingenious connection between the seat body and the base, combined with the synergistic effect of the elastic buffer device, locking holes, and detachable support legs, achieves dynamic balance and prevents tilting during the adjustment process of the gaming chair, providing users with a more comfortable, safe, and convenient user experience. It is especially suitable for gaming chairs and other scenarios that require frequent posture adjustments and good stability.

[0030] It should be noted that the implementation methods of the existing technical solutions and means involved in this solution are mainly reflected in the following aspects: First, in terms of installation method, this device adopts a design compatible with the existing gaming chair installation method. The backrest and seat cushion of the seat body are connected by a connecting rod, and the connecting rod is equipped with an elastic buffer device. This design draws on the existing elastic connection technology of the chair, and usually uses standard specification springs or elastic rubber. Its elasticity parameters are set according to the load-bearing capacity of the chair, generally selected in the range of 50N to 200N, to ensure sufficient buffering force during adjustment.

[0031] Both the arc-shaped and transverse sliding grooves have several evenly distributed locking holes inside, similar to existing seat locking devices. The placement of these locking holes references commonly used furniture locking systems, and their position and size are ergonomically designed for ease of use. The spacing and diameter of the locking holes can be adjusted according to the seat size and usage requirements, typically with a spacing between 5cm and 10cm and a diameter between 0.5cm and 1.5cm, to accommodate different locking mechanisms.

[0032] The support legs include fixed support legs and movable support legs. This design makes full use of the furniture support leg technology commonly found in the market. The installation method of the fixed support legs is similar to that of traditional fixed legs, usually using screws or bolts to fix them to the extension connection part of the base. The movable support legs, on the other hand, borrow the design of movable furniture legs with casters. The casters are made of polyurethane and have a diameter between 5cm and 15cm, which facilitates smooth movement on different floor materials.

[0033] During the use or operation of this device, users can choose to install fixed or movable support feet according to their needs and usage scenarios. The angle of the backrest can be adjusted via a rotating adjustment mechanism, while the seat cushion moves along a transverse sliding groove to achieve dynamic balance. After adjusting to the appropriate position, the locking holes and locking device secure the seat body to ensure stability and safety during use.

[0034] In summary, this solution integrates existing technologies and installation methods to form a complete and practical solution for a dynamic balance anti-tilt base for gaming chairs. In practical applications, users can choose the appropriate support leg type as needed and connect the device to the chair body through simple installation steps. Utilizing existing locking and elastic cushioning devices, the seat achieves dynamic balance and anti-tilt functionality, providing users with a more comfortable and stable user experience.

[0035] This device features a pair of bases beneath the seat body, each equipped with an arc-shaped sliding groove and a transverse sliding groove. The backrest of the seat body is slidably connected to the arc-shaped sliding groove, while the seat cushion is slidably connected to the transverse sliding groove. As the backrest rotates around its axis, a slider slides within the arc-shaped sliding groove, while the seat cushion moves laterally within the transverse sliding groove via a sliding connector. This design allows the seat cushion to move laterally accordingly when the backrest angle is adjusted. By adjusting the positions of the backrest and seat cushion, the overall center of gravity of the seat body remains centered on the base, achieving dynamic balance with a constant center of gravity. An elastic cushioning device provides buffering force during backrest rotation and seat cushion sliding, reducing vibration and impact. The locking hole allows the seat body to lock after adjustment to a suitable position, further ensuring center of gravity stability and safety.

[0036] Although the present invention has been disclosed above with reference to preferred embodiments, it is not intended to limit the present invention. Any person skilled in the art can make various modifications and alterations without departing from the spirit and scope of the present invention. Therefore, the scope of protection of the present invention should be determined by the claims.

Claims

1. A dynamic balance anti-tilt base for a gaming chair, characterized in that, The seat includes a seat body (1) and a pair of bases (2) installed below the seat body (1). The bases (2) are provided with arc-shaped sliding grooves (3) for adjusting the angle of the backrest of the seat body (1). The backrest is slidably connected to the arc-shaped sliding grooves (3). The bases (2) are also provided with transverse sliding grooves (4). The seat cushion of the seat body (1) is slidably connected to the transverse sliding grooves (4). The bases (2) are provided with a folded plate-shaped extension connection part (5) for connecting the support legs.

2. The dynamic balance anti-tilt base (2) for a gaming chair according to claim 1, characterized in that: The backrest of the seat body (1) is connected to the base (2) through a rotation adjustment mechanism. The rotation adjustment mechanism includes a rotating shaft and sliders fixed at both ends of the rotating shaft. The sliders are slidably installed in the arc-shaped sliding groove (3).

3. The dynamic balance anti-tilt base (2) for a gaming chair according to claim 1, characterized in that: The bottom of the seat cushion is provided with a sliding connector, which is slidably engaged with the transverse sliding groove (4).

4. The dynamic balance anti-tilt base (2) for a gaming chair according to claim 1, characterized in that: The extended connection part (5) is provided with multiple mounting holes for mounting different types of support feet.

5. The dynamic balance anti-tilt base (2) for a gaming chair according to claim 1, characterized in that: The base (2) is provided with reinforcing ribs on both sides to enhance the structural strength of the base (2).

6. The dynamic balance anti-tilt base (2) for a gaming chair according to claim 1, characterized in that: The backrest and seat cushion of the seat body (1) are connected by a connecting rod, and the connecting rod is provided with an elastic buffer device to provide buffering force when the backrest rotates and the seat cushion slides.

7. The dynamic balance anti-tilt base (2) for a gaming chair according to claim 1, characterized in that: The interior of the arc-shaped sliding groove (3) and the transverse sliding groove (4) are provided with a number of evenly distributed locking holes (6) for locking the position of the seat body (1).

8. The dynamic balance anti-tilt base (2) for a gaming chair according to claim 1, characterized in that: The support foot includes a fixed support foot and a movable support foot, both of which can be detachably installed on the extension connection part (5).