Game machine handle mouse fixing structure

By simplifying the fixing structure and wrist strap design, the problems of complex assembly and accidental button presses of the Joy-Con controllers are solved, achieving a low-cost and highly stable controller fixing solution.

CN223995378UActive Publication Date: 2026-03-17SHENZHEN JINDINGLONG TECH CO LTD
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Patent Information

Application Number
CN202520519768.3
Authority / Receiving Office
CN · China
Patent Type
Utility models(China)
Current Assignee / Owner
Filing Date
2025-03-21
Publication Date
2026-03-17
Estimated Expiration
2035-03-21

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Abstract

The utility model discloses a game machine handle mouse fixing structure, which relates to a fixing structure of game input equipment, and comprises a fixing frame clamped with the side surface of a game machine handle; the mounting groove is formed in one end of the fixing frame; the spring is mounted in the mounting groove; the clamping block is slidably mounted in the mounting groove, one side of the clamping block is in contact with the spring, and the other side of the clamping block extends out of the mounting groove to be clamped on a game machine handle. By arranging the spring and the clamping block, the structure of the game machine handle mouse fixing part and the game machine handle clamping part is simplified, and compared with an original fixing structure comprising an elastic buckle, a spring, a clamping spring, a pressing block, a screw, a rubber mat and a guiding part, the game machine handle mouse fixing structure is few in structure, simpler to manufacture, lower in cost and more convenient to use. And the cost is lower.
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Description

Technical Field

[0001] This utility model relates to a fixing structure for a game input device, specifically a fixing structure for a game console controller mouse. Background Technology

[0002] As a game console, the Switch has three game modes: handheld mode, tabletop mode, and TV mode. In tabletop mode, the console can be used as a display screen, and the Joy-Con controllers are used for operation. The controllers need to be inserted into the sides of the console. In TV mode, the console can be connected to a TV for gaming. In tabletop mode, the console is placed on a table, and the detachable Joy-Con controllers are used for multiplayer or single-player games.

[0003] When the Joy-Con controllers are used separately, a wrist strap and a fixing mechanism are generally needed to keep the controllers on the wrist and prevent them from falling off during gameplay. The Joy-Con controllers come with a corresponding wrist strap and fixing mechanism. The original fixing mechanism has a relatively complex structure where it engages with the controller, including a snap-fit, spring, snap ring, pressure block, screw, rubber pad, and guide. (This structure makes the assembly process cumbersome and the manual assembly cost high during mass production.) Utility Model Content

[0004] The purpose of this invention is to provide a mouse fixing structure for a game console controller to solve the problems mentioned in the background art.

[0005] To solve the above-mentioned technical problems, this utility model provides the following technical solution: a game console controller mouse fixing structure, comprising:

[0006] The mounting bracket snaps onto the side of the game console controller;

[0007] A mounting slot is provided at one end of the fixing frame;

[0008] A spring is installed in the mounting slot;

[0009] The locking block slides into the mounting slot, with one side in contact with the spring and the other side extending out of the mounting slot to lock onto the game controller.

[0010] Preferably, a hand rope is installed at one end of the fixing frame.

[0011] Preferably, one end of the fixing frame has a mounting hole for mounting a hand rope, through which the hand rope passes and can slide within the mounting hole.

[0012] Preferably, two stacked baffles are rotatably mounted in the middle of the fixing frame, and the two baffles can rotate toward the two ends of the fixing frame respectively to block the two ends of the fixing frame.

[0013] Preferably, a support bar is fixedly installed on the inner side wall of the middle part of the fixing frame, and a protrusion is fixedly installed on the side wall of the fixing frame above the support bar.

[0014] Preferably, the inner walls at both ends of the fixing frame are fixedly installed with bearing bars, and the inner wall of the fixing frame above the bearing bars is fixedly installed with a protrusion.

[0015] Compared with the prior art, the beneficial effects of this utility model are:

[0016] This utility model simplifies the structure of the mouse fixing part of the game controller and the game controller by setting springs and locking blocks. Compared with the original fixing structure which contains many parts such as spring clips, springs, retaining rings, pressure blocks, screws, rubber pads and guide parts, the structure of this application has fewer parts, is simpler to manufacture and has a lower cost. Attached Figure Description

[0017] Figure 1 This is a structural diagram of the present utility model;

[0018] Figure 2 This is a structural diagram of the fixing frame of this utility model;

[0019] Figure 3 This is a structural diagram of the card block and spring of this utility model;

[0020] Figure 4 This is a diagram showing the installation state of the utility model and the handle;

[0021] Figure 5 This is a diagram showing the fixing structure and the stacking structure of the baffles in this utility model;

[0022] Figure 6 This is a structural diagram showing the baffle of this utility model located on both sides;

[0023] Figure 7 This is a structural diagram of the recessed part of the baffle of this utility model.

[0024] In the diagram: 1. Fixing frame; 2. Hand rope; 3. Mounting hole; 4. Mounting groove; 5. Clamping block; 6. Spring; 7. Fixing cover; 8. Baffle; 9. Support bar; 10. Protrusion; 11. Bearing bar; 12. Protrusion one. Detailed Implementation

[0025] The technical solutions of the present utility model will be clearly and completely described below with reference to the accompanying drawings of the embodiments. Obviously, the described embodiments are only some embodiments of the present utility model, and not all embodiments. Based on the embodiments of the present utility model, all other embodiments obtained by those of ordinary skill in the art without creative effort are within the protection scope of the present utility model.

[0026] Please see Figure 1 and Figure 2 As shown, this embodiment discloses a game console controller mouse fixing structure, including:

[0027] The mounting bracket 1 is a rectangular frame structure with rounded corners. A recessed portion is provided on the side of the mounting bracket 1 furthest from the game controller. Figure 1 As shown, the recessed part corresponds to the buttons on the side of the handle (i.e., the SR and SL buttons on the side of the handle), so that the buttons on the side of the handle can protrude from the bracket 1, making it convenient for the index finger to press the side buttons when using the handle alone.

[0028] Mounting slot 4 is provided at one end of the fixing frame 1;

[0029] Spring 6 is installed inside mounting slot 4, such as Figure 2 and Figure 3 As shown, a cross-shaped protrusion is fixedly installed on the inner side wall of the mounting groove 4, and one end of the spring 6 is inserted into the outer side of the protrusion.

[0030] The locking block 5 is slidably installed in the mounting groove 4. The mounting groove 4 has a through hole on the side facing the inside of the fixing frame 1. The tip of the locking block 5 can extend out from the mounting groove 4. The side of the locking block 5 inside the mounting groove 4 contacts the other end of the spring 6. The spring 6 provides elastic force to the locking block 5. When the tip of the locking block 5 extends out from the mounting groove 4, it can be locked onto the housing of the game controller to achieve installation with the game controller.

[0031] The upper end of the mounting slot 4 is fixed with a fixing cover 7 by screws. The upper part of the fixing cover 7 is fixed with a rubber gasket (e.g., by adhesive) to seal the mounting slot 4 and encapsulate the inside of the mounting slot with the clip 5 and the spring 6.

[0032] A mounting hole 3 is also provided at one end of the fixing frame 1, such as Figures 1-3 As shown, mounting hole 3 is a through hole that passes through the fixing bracket 1. A wrist strap 2 is installed in mounting hole 3. The wrist strap 2 can slide in mounting hole 3. When the wrist strap is worn on the wrist, the fixing bracket 1 and the wrist strap can slide relative to each other. Compared with the original fixing part, which uses bolts to lock the wrist strap and the fixing bracket 1, the sliding design is more convenient when wearing the wrist strap.

[0033] like Figure 4 As shown, when using the Joy-Con game controller to play motion-sensing games or two-player games, the fixing structure of this application is required. When wearing this fixing structure, the fixing bracket 1 is aligned with the side of the Joy-Con game controller, and the fixing bracket 1 is snapped into place with the game controller. The buttons on the side of the game controller (i.e., the SR and SL buttons on the side of the controller) are located precisely in the recessed area. Figure 4 As shown by the middle arrow, when operating the handle, if you need to press the side buttons, you can use your index finger to press the side buttons.

[0034] During gameplay, the SR and SL buttons on the side of the controller do not need to be pressed frequently (such as when playing motion-sensing games). However, when holding a game controller, the index finger is usually located on the upper part of the controller, near the SR and SL buttons on the side. Under stress or when not familiar with the controls, the SR and SL buttons may be accidentally pressed, causing them to be triggered multiple times. After repeated accidental presses, the SR and SL buttons may become unresponsive.

[0035] Therefore, the applicant installed a corresponding shield on the mounting bracket 1 so that the side buttons would not be pressed when the SR and SL buttons on the side of the handle are not in use.

[0036] Its specific design is as follows:

[0037] like Figures 5-7 As shown, two stacked baffles 8 are rotatably mounted in the middle of the fixed frame 1. A rotating shaft is fixedly mounted at the ends of the two baffles 8 that are far apart from each other. A shaft hole matching the rotating shaft is opened on the inner side wall of the fixed frame 1. The rotating shaft is rotatably installed in the shaft hole. The two baffles 8 can rotate toward the ends of the fixed frame 1 respectively, that is, the two baffles 8 rotate toward the two ends of the fixed frame 1 respectively, covering the recessed part of the fixed frame 1, thereby blocking the SR and SL buttons on the handle, and preventing the hand from pressing the two buttons when they are not in use.

[0038] A support bar 9 is fixedly installed on the inner side wall of the middle part of the fixing frame 1. When the two baffles 8 rotate to the middle of the fixing frame 1, the two baffles 8 are stacked one on top of the other, with one baffle 8 located at the bottom and in contact with the upper side of the support bar 9, and the other baffle 8 located at the top, thus supporting the baffle 8. A protrusion 10 is fixedly installed on the side wall of the fixing frame above the support bar 9. When the baffle 8 rotates, under the force of the hand, the baffle 8 can continue to rotate outward from the protrusion 10. When the two baffles 8 are stacked together, the protrusion 10 contacts the edge of the upper baffle 8, blocking the upper baffle 8, thus limiting the two baffles 8 between the protrusion 10 and the support bar 9. Under the action of no external force, the baffles 8 will not fall off between the protrusion 10 and the support bar 9.

[0039] The inner walls of both ends of the fixed frame 1 are fixedly installed with bearing strips 11. The inner wall of the fixed frame above the bearing strips 11 is fixedly installed with protrusions 12. When the baffle 8 rotates toward the end of the fixed frame 1, under the force of the hand, the baffle 8 rotates outward past the protrusions 10 and passes the protrusions 12. The bottom of the baffle 8 contacts the bearing strips 11, so that the baffle 8 is in a horizontal state and blocks the key in the recess.

[0040] In this embodiment, the design of protrusion 10 and protrusion 12 is mainly to ensure that when the baffle 8 is rotated, the baffle 8 can pass through protrusion 10 or protrusion 12 relatively easily, while also limiting the position of the baffle 8.

[0041] Although embodiments of the present invention have been shown and described, it will be understood by those skilled in the art that various changes, modifications, substitutions and alterations can be made to these embodiments without departing from the principles and spirit of the present invention, the scope of which is defined by the appended claims and their equivalents.

Claims

1. A game machine handle mouse fixing structure, characterized by, The utility model relates to a game machine handle fixing device, including: A fixing frame is connected with the side of the game machine handle; An installation groove is arranged at one end of the fixing frame; A spring is installed in the installation groove; A clamping block is slidably installed in the installation groove, one side of the clamping block is in contact with the spring, and the other side of the clamping block extends out of the installation groove to be clamped on the game machine handle.

2. The mouse fixing structure of a game machine handle according to claim 1, wherein: A hand rope is installed at one end of the fixing frame.

3. The game machine handle mouse fixing structure according to claim 2, characterized in that: An installation hole for installing the hand rope is arranged at one end of the fixing frame, the hand rope passes through the installation hole and can slide in the installation hole.

4. The game machine handle mouse fixing structure according to claim 1, characterized in that: Two overlapped baffles are rotatably installed at the middle part of the fixing frame, and the two baffles can rotate towards the two ends of the fixing frame to shield the two ends of the fixing frame.

5. The game machine handle mouse fixing structure according to claim 4, characterized in that: A support strip is fixedly installed on the inner side wall of the middle part of the fixing frame, and a protrusion is fixedly installed on the upper fixing frame side wall of the support strip.

6. The game machine handle mouse fixing structure according to claim 5, characterized in that: A bearing strip is fixedly installed on the inner side wall of the two ends of the fixing frame, and a protrusion one is fixedly installed on the upper fixing frame inner side wall of the bearing strip.