System and equipment for creating entertainment effect
By designing a system of rotatable supports and light sources, and combining different materials and coatings, the creation of animated visual effects for entertainment equipment was achieved, solving the problem of existing equipment lacking interactivity and dynamic effects, and enhancing the artistic expression of the equipment.
Patent Information
- Authority / Receiving Office
- CN · China
- Patent Type
- Utility models(China)
- Current Assignee / Owner
- NEXT GENERATION TOYS CO LTD
- Filing Date
- 2025-03-18
- Publication Date
- 2026-04-24
AI Technical Summary
Existing entertainment devices lack the ability to create dynamic visual effects and cannot provide a highly interactive experience for creating animations and artworks.
A system comprising a rotatable support, a light source, and a controller was designed to create animated visual effects by rotating a disc and utilizing the strobe effect of the light source, combined with different materials and coatings.
It provides the ability to create animated visual effects, enhances the interactivity and artistic expression of the device, and is suitable for visual effects display on different materials and coatings.
Smart Images

Figure CN224162461U_ABST
Abstract
Description
[0001] Cross-reference to related applications
[0002] This application claims the benefit of the following applications: (1) U.S. Provisional Patent Application No. 63 / 675,022, filed with the U.S. Patent and Trademark Office on July 24, 2024; (2) U.S. Provisional Patent Application No. 63 / 713,103, filed with the U.S. Patent and Trademark Office on October 29, 2024; (3) U.S. Provisional Patent Application No. 63 / 744,559, filed with the U.S. Patent and Trademark Office on January 13, 2025; (4) U.S. Design Patent Application No. 29 / 987,896, filed with the U.S. Patent and Trademark Office on January 28, 2025; and (5) U.S. Design Patent Application No. 29 / 987,897, filed with the U.S. Patent and Trademark Office on January 28, 2025. All of these applications are incorporated herein by reference in their entirety. Technical Field
[0003] This application generally relates to a device for creating entertainment effects, such as works of art, animated visual effects, etc. In at least one example, the device can be used to rotate a disc on which a design pattern is received. Background Technology
[0004] Entertainment devices can provide engaging and interactive entertainment for friends and family. These devices can create a soothing and captivating atmosphere through their unique visual presentation. They can serve not only as decorative elements but also as sources of entertainment. In some cases, they can provide a sense of tranquility or excitement. Utility Model Content
[0005] To address the aforementioned technical problems, this utility model provides a system and device for creating entertainment effects. The system includes: a disc for imprinting a design pattern thereon; a base including a rotatable support for rotating about an axis at a certain speed, the base being detachably coupled to the disc; at least one light source for projecting light onto the disc, causing the design pattern to emit light from the disc; and a controller for controlling the rotation of the rotatable support and the projected light from the at least one light source.
[0006] Preferably, the disc includes multiple grid spaces corresponding to animation frames, wherein the at least one light source is used to flash at a certain frequency to create a strobe effect, so that the design pattern provided in the frame animates as the disc rotates.
[0007] Preferably, the system further includes a training component and a drawing component, wherein the training component provides a template having one or more design patterns, and wherein the drawing component is positioned above the training component so that a user can trace the one or more design patterns onto the drawing component.
[0008] Preferably, the controller is used to synchronize the speed of the rotatable support and / or the frequency of the strobe effect from the at least one light source to create an animated visual effect.
[0009] Preferably, the controller includes one or more pre-programmed settings to provide the number of frames per second required for the animated visual effects.
[0010] Preferably, the disc includes an ID component for communicating one or more attributes of the disc to the controller.
[0011] Preferably, the controller is used to adjust the rotatable support and / or the at least one light source to create animated visual effects based on one or more properties of the disc.
[0012] Preferably, the disc includes a first side and a second side, wherein the first side has a first surface made of a material different from the material of the second surface of the second side.
[0013] Preferably, the first side surface comprises a phosphorescent material.
[0014] Preferably, the disc includes an ID component for communicating with the controller, wherein the controller is configured to receive data about the disc from the ID component, and wherein the controller is configured to play audio based on the data about the disc.
[0015] Preferably, the at least one light source includes a light pen for shining light onto the disc to imprint a design pattern onto the disc.
[0016] Preferably, the disc is used to receive UV reactive ink from the marker.
[0017] Preferably, the at least one light source includes a UV light source for irradiating the disc with UV light.
[0018] Preferably, the at least one light source is used to flash to create a strobe light effect.
[0019] Preferably, the strobe effect of the at least one light source is used to synchronize with the rotational speed of the disc.
[0020] Preferably, the animation is generated by synchronizing the rotation speed of the at least one light source with that of the disc.
[0021] The present invention also provides a method comprising: rotating a circular piece detachably coupled to a rotatable support, wherein the circular piece is used to imprint a design pattern thereon; and projecting light onto the circular piece, such that the design pattern emits light from the circular piece.
[0022] Preferably, the method further includes: flashing light using at least one light source to create a strobe light effect.
[0023] Preferably, the method further includes: adjusting the at least one light source and / or the rotatable support to synchronize the rotational speed of the at least one light source with that of the disc to generate animation.
[0024] The present invention also provides a device comprising: a base including a rotatable support for rotating about an axis, the base being detachably coupled to a disc; at least one light source for projecting light onto the disc, such that a design pattern imprinted on the disc emits light as the disc rotates; and a controller for controlling the rotation of the rotatable support and the projected light from the at least one light source. Attached Figure Description
[0025] Embodiments of the present technology will now be described by way of example only, with reference to the accompanying drawings, wherein:
[0026] Figure 1 is an exemplary device with a disc;
[0027] Figure 2A shows the first surface of the disc;
[0028] Figure 2B shows the second surface of the disc opposite to the first surface;
[0029] Figure 2C is a side view of the disc;
[0030] Figure 3A shows the device in a closed configuration;
[0031] Figure 3B shows the device in both open and upright configurations;
[0032] Figure 4 shows a device with an extended light source that illuminates the disc.
[0033] Figure 5A shows a light pen;
[0034] Figure 5B A light pen shines light onto a disc to create a design pattern;
[0035] Figure 6 shows the template located above the circular piece;
[0036] Figure 7A shows a device with a disc and a template;
[0037] Figure 7B shows a device with discs and plug-and-play components;
[0038] Figure 7C shows a device with a disc, training template, and drawing components;
[0039] Figure 8 is a schematic diagram of a controller that can be used as shown in Figures 1-7C; and
[0040] Figure 9 is a flowchart of the method for operating the equipment. Detailed Implementation
[0041] It should be understood that, for the sake of simplicity and clarity, reference numerals have been repeated in different figures where appropriate to indicate corresponding or similar elements. Furthermore, many specific details have been set forth to provide a comprehensive understanding of the examples described herein. However, those skilled in the art will understand that the examples described herein can be implemented without these specific details. In other instances, methods, steps, and components have not been described in detail so as not to obscure the relevant features described. Moreover, this description should not be construed as limiting the scope of the examples described herein. The figures are not necessarily drawn to scale, and the proportions of certain parts may be exaggerated to better illustrate the details and features of this application.
[0042] Now for reference Figure 1 System 10 is provided. System 10 can be used to create works of art. Works of art can produce still images and / or simulate moving images. System 10 can be a fusion of interactive art and toys, equally appealing to adults and children, creating an infinite number of patterns and animations.
[0043] System 10 may include device 100 and disc 200. Device 100 may include base 102, which can be placed on a surface such as a table, desk, shelf, counter, stool, floor, etc. Base 102 may include rotatable support 104, which can be rotated about axis 1042. Rotatable support 104 can be moved (e.g., rotated) about axis 1042 by motor 1046, thereby rotating disc 200 when it is engaged with rotatable support 104. Motor 1046 may be powered by battery, power cord, etc.
[0044] The disc 200 can be detachably coupled to the rotatable support 104. The disc 200 can be used to imprint design patterns, for example, when the disc 200 is rotated.
[0045] At least one light source 106, 500 can be used to project light onto the disc 200, thereby imprinting a design pattern onto the disc 200. For example, the design pattern generated by the light source 106, 500 can emit light from the disc 200.
[0046] In at least one example, the light source 106 may include a light emitter 1060, a lamp holder 1064, and an arm 1062 extending between the light emitter 1060 and the lamp holder 1064. The light emitter 1060 may be used to emit light onto, for example, a disc 200. The lamp holder 1064 may be used to engage with a base 102. The lamp holder 1064 may be rotatably engaged with the base 102 such that the light emitter 1060 can be moved and positioned in a desired location to illuminate the disc 200 as needed. In some examples, the lamp holder 1064 may be detachably engaged with the base 102 such that the light source 106 can be moved and positioned independently by an operator as needed.
[0047] The base 102 may include one or more control components 150 to adjust the light source 106 and / or the rotatable support 104, thereby creating desired design patterns and effects on the disc 200. The control components 150, the light source 106, and / or the rotatable support 104 may communicate with a controller 800, which will be described below. Figure 7A and 7B The following description is provided in more detail. The controller 800 can transmit input received by the control component 150 from the operator and make necessary adjustments to the rotatable bracket 104 and / or the light source 106. For example, the control component 150 may include a speed wheel 153 that can be manipulated to change the rotational speed of the rotatable bracket 104. An on / off and / or light toggle switch 152 can be used to turn the light on and / or off, and / or turn the entire device 100 on and / or off. A display screen 151 can display options and / or data about the device 100. In some examples, a touchscreen display 150 may be used instead of multiple different control components 150. In some examples, the device 100 may communicate with external devices (e.g., telephones, tablets, laptops, computers, etc.) and may be used to receive instructions from external devices. In some examples, the device 100 may provide one or more pre-programmed effects, rather than independently adjusting the properties of the light source 106 and the rotational speed of the rotatable bracket 104. The operator simply selects a pre-programmed effect, and the controller 800 will make the necessary adjustments to the rotatable bracket 104 and / or the light source 106 to achieve that effect. For example, the controller 800 can then synchronize the rotatable bracket 104 and / or the light source 106 to achieve the same effect.
[0048] Figures 2A, 2B, and 2C illustrate an exemplary disc 200. In some examples, the diameter of the disc 200 can be between approximately 3 inches and approximately 30 inches. In some examples, the diameter of the disc 200 can be between approximately 6 inches and approximately 18 inches. In some examples, the diameter of the disc 200 can be approximately 12 inches. The size and shape of the disc 200 can be designed to allow for drawing space. The size of the disc 200 can be designed to allow for a more immersive effect.
[0049] The disc 200 may have a first side 201 (as shown in Figures 2A and 2C) and a second side 202 (as shown in Figures 2B and 2C). The first side 201 and / or the second side 202 may include materials that can be used to provide a design pattern thereon. The design pattern can be provided on the disc 200 by ink (e.g., from an erasable marker and / or a fountain pen) and / or by an imprint from a light source 106. For example, the material on the disc 200 may be used to receive ultraviolet (UV) reactive ink from a marker. In some examples, the material on the disc 200 may be UV reactive, such that light illuminating the material can change its color and / or illuminate a color on the disc 200.
[0050] In some examples, such as Figure 2A-2C As shown, the first side 201 may have a first surface, the material and / or effect of which differs from the material and / or effect of the second surface of the second side 202. Therefore, a single disc 200 can provide a variety of effects and experiences.
[0051] For example, the first side 201 of the disc 200 may include a phosphorescent material. The phosphorescent first side 201 of the disc 200 may be suitable for photographic and / or video capture, allowing an operator to create an interactive experience by drawing on the disc 200 using a UV laser. A strobe light effect from the light source 106 may be provided to the second side 202 of the disc 200 to enable real-time animation perception, such as illuminating fluorescent drawings / animations. In some examples, the first side 201 may be black, or in other examples, dark, such that when the disc 200 is exposed to light from the light source 106, essentially only the ink glows and / or is visible. The drawing, imprint, and / or animation can then be highlighted and create a visual effect. Therefore, the disc 200 can provide an effect that produces a glowing or animated effect as the disc 200 rotates.
[0052] In at least one example, the second side 202 may include a surface suitable for receiving ink, for example, from a marker pen. In at least one example, the ink may have fluorescent properties, fluorescing when exposed to ultraviolet light. In some examples, the configuration of the second side 202 and / or the ink may allow the ink to be removed from the second side 202 (e.g., wiped off and / or erased). In some examples, the surface of the second side 202 may include a smooth surface. In some examples, the second side 202 may include a material that produces a smooth and non-porous surface, allowing the ink to be easily removed and / or wiped off. In some examples, the surface of the second side 202 may be a material including melamine, glass, ceramics, laminated surfaces, acrylic, plastics, coated metals, and / or certain glazed ceramics. In some examples, the second side 202 may be black, or in other examples, dark, such that when the disc 200 is exposed to light from the light source 106, essentially only the ink glows and / or is visible. Drawings, imprints, and / or animations can then be highlighted and produce visual effects. Therefore, the disc 200 can provide a glowing or animated effect when rotated.
[0053] In at least one example, the second side 202 may include a fluorescent material. A second side 202 with a fluorescent material can react immediately to ultraviolet light and stop emitting light when the light disappears, making it ideal for clearly perceiving animation with the naked eye.
[0054] The double-sided disc 200 enables the system 10 to meet both the visual needs of using phosphorescent materials (e.g., with the eye and / or a camera) and the needs of viewing real-time animation using fluorescent materials (e.g., disc material and / or ink). This innovative design ensures that the product provides a diverse user experience, from artistic expression to educational demonstrations, enhancing its appeal as a toy and a multi-functional tool.
[0055] In some examples, disc 200 may include one or more coatings that provide a desired material (e.g., phosphorescence, fluorescence, and / or ink reception). In some examples, the coatings may be detachably attached to disc 200. Using detachable coatings, colors can be changed to provide unique effects and customization for the operator. In some examples, using detachable coatings, different design patterns can be interchanged on disc 200 to provide different effects when combined with light source 106. For example, a single coating of disc 200 may be treated with multiple colors, making a single disc 200 rainbow-like. These can be randomly arranged as spots and / or made into patterns with multiple parts. In some examples, the one or more coatings may include the drawing component 780 further described herein.
[0056] The disc 200 can be detachably coupled to the rotatable support 104 via connecting mechanisms 244, 1044 to stabilize the disc 200 during rotation and to better control the rotational speed of the disc 200 via the rotatable support 104. In at least one example, the connecting mechanisms 244, 1044 may be located near the circumferential edge of the disc 200 and / or the rotatable support 104. Therefore, the entire central surface area of the disc 200 can be used in the design. In some examples, the connecting mechanisms 244, 1044 may be located at the center 1042 of the rotatable support 104 and / or the center of the disc 200. In some examples, the connecting mechanisms 244, 1044 may be located at specific corresponding portions throughout the disc 200 and the rotatable support 1044.
[0057] In at least one example, the rotating base 104 may include one or more magnets 1044 for detachable engagement with the disc 200. For example, the disc 200 may have corresponding ferromagnetic portions such that these portions are attracted to the magnets 1044, thereby engaging the disc 200 with the rotatable support 104. In some examples, the disc 200 may include one or more magnets 244 for detachable engagement with the rotatable support 104. For example, the rotatable support 104 may have corresponding ferromagnetic portions such that these portions are attracted to the magnets 244, thereby engaging the disc 200 with the rotatable support 104.
[0058] In some examples, the magnet 244 of the disc 200 may be located near the circumferential edge of the disc 200. In some examples, the magnet 244 and / or the ferromagnetic portion 244 of the disc 200 may be arranged between the first side 201 and the second side 202 of the disc 200. Similarly, in some examples, the magnet 1044 of the rotatable support 104 may be located near the circumferential edge 1040 of the rotatable support 104.
[0059] In some examples, the coupling mechanisms 244, 1044 may include a protrusion from the rotatable support 104 and a hole formed in the disc 200. The hole can be used to receive the protrusion for removably engaging the disc 200 with the rotatable support 104. For example, as Figures 7A-7CAs shown, the rotatable support 104 may include protrusions 1043. In some examples, the rotatable support 104 may include multiple protrusions 1043. In some examples, the shape and / or configuration of the protrusions 1043 may require the disc 200 to be properly aligned to accommodate the protrusions 1043. In some examples, one or more protrusions 1043 may include one or more protrusions 10430 that may be accommodated in corresponding holes 7043 formed in the disc 200. The corresponding shapes of the one or more protrusions 10430 and / or holes 7043 may ensure that the disc 200 is secured in place and that the disc 200 and the rotatable support 104 are aligned. The protrusions 1043 may be used to engage with the disc 200 such that when the disc 200 is received by the rotatable support 104 (e.g., by the protrusions 1043), the alignment and orientation of the disc 200 are locked together with the rotatable support 104. In addition, when the rotatable bracket 104 rotates, the disc 200 is locked by the protrusion 1043, so the disc 200 also rotates with the rotatable bracket 104.
[0060] In some examples, such as Figure 7A As shown, in some examples, template 750 may also include holes 7543 whose shape corresponds to protrusion 1043 and one or more protrusions 10430. Holes 7543 can be used to receive protrusions 1043 to ensure proper alignment of template 750 on disc 200 and / or rotatable support 104. In some examples, as shown in FIG7B, plug-and-play assembly 760 may include holes 7643 whose shape corresponds to protrusion 1043. Holes 7643 can be used to receive protrusions 1043 to ensure proper alignment of plug-and-play assembly 760. In some examples, such as... Figure 7C As shown, the training component 770 may include a hole 7743 with a shape corresponding to the protrusion 1043. In some examples, the drawing component 780 may include a hole 7843 with a shape corresponding to the protrusion 1043. Holes 7743 and 7843 can be used to accommodate the protrusion 1043 to ensure that at least the training component 770 and the drawing component 780 are properly aligned. In some examples, the training component 770 may be placed on top of the disc 200, and then the drawing component 780 may be placed on top of the training component 770.
[0061] In some examples, the disc 200 can be detachably attached to the rotatable support 104 by one or more of the following methods: magnet, hook and loop, adhesive, static friction and / or vacuum. In some examples, the disc 200 can be detachably attached to the rotatable support 104 by its outer periphery and / or edge near the center.
[0062] Referring to Figures 3A and 3B, the base 102 can be used to switch between a flat configuration (e.g., with the bottom surface 350 placed horizontally on the surface and the disc 200 facing upwards) and an upright configuration (where the disc 200 can be at an angle to the surface). In some examples, the angle can be adjusted by the operator as needed.
[0063] In at least one example, such as Figure 3A and 3B As shown, the base 102 may include a first portion 304 and a second portion 302. The first portion 304 may include a rotatable support 104. The second portion 302 may include a bottom surface 350. The first portion 304 and the second portion 302 are movable relative to each other to allow the base 102 to switch between a flat configuration and an upright configuration. In some examples, the first portion 304 and the second portion 302 may be used to rotate relative to each other via a rotation point 300, such that the first portion 304 and the second portion 302 may form an angle 102A between about 0 degrees (e.g., in a flat configuration) and about 180 degrees. In some examples, the first portion 304 and the second portion 302 may be used to move relative to each other to adjust the position of the rotatable support 104 to between about 0 degrees and about 90 degrees relative to the surface of the device 100.
[0064] In some examples, the rotation point 300 may be close to the first end 3042 of the first portion 304 and the first end 3022 of the second portion 302. In an upright configuration, the second end 3040 of the first portion 304 and the second end 3020 of the second portion 302 may be close to the surface and spaced apart from each other to make the device 100 upright. The second ends 3040 and 3020 may be opposite to the first ends 3042 and 3022. The wider the distance between the second ends 3040 and 3020, the larger the angle 102A.
[0065] In some examples, base 102 may include a support that can be converted to one or more configurations, such that base 102 can be converted between a flat configuration and an upright configuration.
[0066] Figure 4 , 5A Figures 106 and 500 show different light sources 106 and 500 that can be used with system 10. Figure 4 The light source 106 is shown, which provides a suspended overhead light source 106 and a light emitter 1060. Figure 5A and 5B A light source including a light pen 500 is shown, which can be used to shine light onto a disc 200 to imprint a design pattern onto the disc 200. In some examples, the light pen 500 can be held by an operator and manually moved and positioned as needed.
[0067] In some examples, light sources 106 and 500 can be used to emit a focused beam of light. In some examples, light sources 106 and 500 can be used to project light, which can illuminate a portion of the disc 200 at a time. For example, the light can illuminate more than 25% of the surface area of the disc 200. In some examples, the light can illuminate more than 50% of the surface area of the disc 200. In some examples, the light can illuminate more than 90% of the surface area of the disc 200. In some examples, the light can illuminate the entire surface area of the disc 200. In some examples, light source 500 can be double-sided, such that one side 504 of light source 500 can emit a focused beam 5040, while the second side 506 of light source 500 can emit a wider beam 5060. In some examples, such as Figure 5B As shown, the focused beam 5040 can be used to allow the operator to draw on the surface of the phosphor disc 200 in any way desired. In some examples, the wider beam 5060 can be used to charge one or more templates 600, as shown in Figure 6.
[0068] The template 600 can form one or more cuts 602 to create a design pattern. The template 600 can be detachably attached to the disc 200. In some examples, the template 600 can be located between the light sources 106, 500 and the disc 200. Therefore, when UV light charges the phosphorescent material on the disc 200, the light only passes through the cuts 602 in the template 600 to form the corresponding design on the disc 200. For example, the cuts 602 can correspond to various frames of an animation. The operator can use the light sources 106, 500 to charge the template animation. The template 600 can then be removed, and the disc 200 will then have a rotating, luminous animation.
[0069] Light sources 106 and 500 can, for example, be controlled by controller 800 to emit light with different effects, providing different design patterns and interaction with the design patterns on disc 200. In some examples, light sources 106 and 500 can be used to blink to create a strobe light effect. In some examples, the strobe light effect can be used to synchronize with the rotational speed of disc 200. In such examples, system 10 can be used to create an effect that makes the frame instantly visible as if the image were still on disc 200, because the rapid blinking of the strobe lights can effectively fix each image on the rotating disc 200 at precise intervals. With this effect, it appears as if the image and / or design pattern is moving in place, creating an animation. Synchronizing the strobe lights is crucial so that when each new image of the design pattern on the rotating disc 200 reaches the optimal viewing position, the strobe lights blink precisely, creating the illusion that the image is not moving, even though disc 200 is rotating rapidly.
[0070] Persistence of vision is a visual illusion in which the eye retains an image for a fraction of a second after it has disappeared. This phenomenon is crucial for perceiving smooth motion in movies or animations where frames are displayed rapidly in succession. When the images on the rotating disc 200 change too quickly, they become blurred. The eye cannot distinguish individual frames, resulting in continuous visual blur. If the disc 200 rotates too slowly, each frame becomes clearly visible and appears static, disrupting the formation of a smooth animation sequence. Unlike movies or digital animations where the frame rate can be controlled to match persistence of vision, the rotating disc 200 does not have a “just right” speed to allow the naked eye to perceive continuous motion. This requires constant, continuous rotation to prevent the eye from resetting and perceiving each new frame as part of a smooth motion sequence. The rotating disc 200 lacks precise control over visibility and the timely, uninterrupted presentation of images, thus requiring external assistance for effective motion perception. Therefore, the synchronization between the flickering effect of the light sources 106 and 500 and the rotation speed of the rotatable base 104 and the corresponding disc 200 is crucial for the effectiveness of motion perception.
[0071] In at least one example, light sources 106 and 500 can be used to illuminate disc 200 with UV light. For example, the wavelength of the UV light can be between about 10 nanometers (nm) and about 400 nm. In some examples, the wavelength of the UV light can be between about 200 nm and about 400 nm. In some examples, the wavelength of the UV light can be about 365 nm. Therefore, the UV-reactive ink and / or material on disc 200 can emit light. Unlike conventional white light strobe lights that illuminate everything (including the surrounding environment), UV light is virtually imperceptible to the human eye. This specificity reduces ambient light interference, allowing the viewer's attention to be fully focused on the fluorescent aspects of the animation. In some examples, UV light can very effectively activate fluorescent materials (e.g., the material on disc 200 and / or the ink on disc 200) without causing undesirable continuous luminescence from phosphorescent materials. This ensures clear, distinctive animation because the light only enhances frames during its flashing, thus maintaining visual clarity between sequences.
[0072] In some examples, such as Figure 4 As shown, a camera 400 may be included. The camera 400 can be used to capture images and / or video of at least a portion of the disc 200. In some examples, the camera 400 may be communicatively connected to a controller 800, such that the controller 800 can receive images and / or video from the camera 400 and automatically adjust the rotation speed of the rotatable bracket 104 and the disc 200 and / or the strobe effect of the light sources 106, 500 to provide optimal synchronization for the desired visual effect.
[0073] Figure 7AAn example device 10 with discs 200 is shown, which can be used to help generate desired animated visual effects. For example... Figure 7A As shown, the disc 200 may include a plurality of grid spaces 700 formed around the disc 200. In some examples, the grid spaces 700 may be formed around the periphery of the disc 200. In some examples, the grid spaces 700 may be formed in a generally circular arrangement around any location of the disc 200. In some examples, the grid spaces 700 may be formed in a generally spiral arrangement around the disc 200.
[0074] The grid space 700 provides space for the user to draw or imprint design patterns on the disc 200 and within the grid space 700. For example, the user can draw, trace, or imprint frames of animation within each grid space 700. Therefore, the grid space 700 can correspond to the position of animation frames. The grid space 700 can be easily aligned with the corresponding frames, ensuring that the frames are in the correct position and are equidistantly distributed, thus providing animation effects when the disc 200 rotates and the light source 106 flashes a strobe light effect.
[0075] As shown in Figure 7A, the disc 200 includes twelve grid spaces 700, which are evenly distributed in a circular pattern around the perimeter of the disc 200. In other examples, the disc 200 may include 4, 6, 8, 10, 14, or 16 grid spaces 700. In some examples, the number of grid spaces 700 may vary without departing from the scope of this application. The more grid spaces 700 included on the disc 200, the more frames can be drawn on the disc 200, which can provide a smoother animation effect.
[0076] like Figure 7A As shown, the grid space 700 is essentially circular. In some examples, the grid space 700 may be trapezoidal, triangular, rectangular, or any other suitable shape without departing from the scope of this application, as long as the grid space 700 provides a clear area for the user to draw and / or imprint design patterns within it.
[0077] In at least one example, a template 750 may be included. The template 750 may provide a template having one or more design patterns 750 (e.g., cutouts) on which a user may draw and / or imprint the design patterns onto the disc 200. For example, the template 750 may be placed on the disc 200, and the design patterns may be drawn and / or imprinted onto the disc 200 using ink and / or light through the openings of the design pattern 750 cutouts.
[0078] In some examples, such as Figure 7AAs shown, template 750 can provide design patterns 750 corresponding to grid space 700. Template 750 can provide a certain number of design patterns 752, whose arrangement corresponds to the arrangement and number of grid spaces 700. For example, as Figure 7A As shown, the template 750 may include 12 design patterns 750 arranged in a roughly circular pattern, corresponding to the 12 grid spaces 700 of the roughly circular arrangement of the disc 200. When the template 750 is positioned above the disc 200, the design patterns 752 are positioned above the grid spaces 700. Therefore, when the design patterns 752 from the template 750 are drawn and / or imprinted onto the disc 200 using ink and / or light, these images are traced within the corresponding grid spaces 700. This makes the process of creating animations simple and easy for users (e.g., children).
[0079] In at least one example, the controller 800 can be programmed to make the rotatable bracket 104 reach a predetermined number of revolutions per minute and to make the light source 106 flicker at a predetermined frequency corresponding to the number of grid spaces 700 in a strobe effect. Therefore, the user does not need to try to adjust the number of revolutions per minute of the rotatable bracket 104 and / or the frequency of the light source 106 to achieve synchronization, thereby achieving the desired animated visual effect.
[0080] In some examples, the controller 800 can be pre-programmed with one or more animation settings to provide the desired number of frames per second. Each animation setting can be a pre-programmed and predetermined number of revolutions per minute of the rotatable bracket 104 and the frequency of the light source 106. Thus, the rotatable bracket 104 and the light source 106 are synchronized by the controller 800 to provide the desired animated visual effects.
[0081] For example, the controller 800 can be pre-programmed with an "eye" setting to provide the required number of frames per second, allowing the animation to be viewed and perceived directly by the human eye at its best (e.g., providing smooth animation that is not too slow and choppy or too fast and blurry). In the "eye" setting, the speed can be greater than 12 frames per second (fps). In some examples, the "eye" setting can provide speeds between approximately 12 fps and approximately 30 fps. In some examples, the "eye" setting can provide speeds between approximately 18 fps and approximately 20 fps. In some examples, the "eye" setting can provide a speed of approximately 18 fps.
[0082] In some examples, the controller 800 can be pre-programmed with a "Camera" setting to provide the required frame rate per second, allowing the animation to be captured by the camera and viewed via video (e.g., social media, YouTube, mobile phone screens, etc.) with optimal effect. Therefore, the animation effect can be viewed through camera capture, providing smooth animation that is neither too slow nor too fast. In the "Camera" setting, the speed can be greater than 12 frames per second (fps). In some examples, the "Camera" setting can provide speeds between approximately 12 fps and approximately 36 fps. In some examples, the "Camera" setting can provide speeds between approximately 20 fps and approximately 30 fps. In some examples, the "Camera" setting can provide a speed of approximately 24 fps. The "Camera" setting can provide a higher frame rate compared to the frame rate of the "Eye" setting.
[0083] The animation settings can be synchronized as needed with the rotational speed per minute of the rotatable bracket 104 and the frequency of the light source 106 to match the perception of the animation (e.g., by eye speed or camera speed). If the settings are synchronized correctly, the flickering effect of the light source 106 will not be dazzling, and the animation will not be too fast or too choppy (e.g., too slow).
[0084] In at least one example, the disc 200 may include an ID component 710, which can be used to communicate the properties of the disc 200 to the device 10 and the controller 800. Thus, through the ID component 710, the controller 800 can detect the arrangement of the disc 200 and / or one or more properties of the disc 200. The ID component 710 can be scanned and / or retrieved by the controller 800, and based on the properties of the disc 200, the controller 800 can adjust the revolutions per minute (RPM) of the rotatable support 104 and / or the frequency of the light source 106 to correspond to the disc 200. For example, the ID component 710 can communicate to the controller 800 that the disc 200 has 12 grid spaces 700, and then the controller 800 can synchronize the RPM of the rotatable support 104 and the frequency of the light source 106 to provide the frame rate required for the animation to be viewed and perceived. In some examples, controller 800 can automatically (e.g., without user input or assistance) adjust the rotational speed per minute of rotatable bracket 104 and / or the frequency of light source 106 to correspond to disc 200. In some examples, controller 800 can be automatically set to "eye" settings and / or "camera" settings based on data from ID component 710.
[0085] In some examples, ID component 710 can communicate to controller 800 which side (e.g., first side 201 or second side 202) is facing upwards for the user to view. Controller 800 can then adjust light source 106 to adjust the wavelength of light emitted from light source 106 to correspond to the exposed side.
[0086] In some examples, ID component 710 may include a code (e.g., QR code, barcode, etc.) to be scanned by a camera. In some examples, the camera may be on device 10. In some examples, the camera may be on an external device (e.g., mobile phone, tablet, etc.) that is communicatively connected to device 10 (e.g., Bluetooth, Wi-Fi, NFC, etc.). The external device can then transmit the attributes and / or desired settings of disc 200 to controller 800. In some examples, ID component 710 may communicate with controller 800 via RFID, NFC, etc., such that when disc 200 is placed on rotatable support 104 and / or within a predetermined distance of rotatable support 104, controller 800 can retrieve data about disc 200 from ID component 710.
[0087] Figure 7B An example of system 10 is shown. In some examples, device 100 and disc 200 are as follows: Figure 7B As shown, it can include any combination of the multiple features discussed herein. In some examples, any examples and disclosures discussed herein can include any combination of the multiple features described in Figure 7B.
[0088] In at least one example, such as Figure 7B As shown, device 100 can communicate with the Internet 5 (e.g., a server), for example, via a wired connection such as Ethernet, powerline network, fiber optic connection, etc., and / or a wireless connection such as WiFi, cellular network, Bluetooth tethering, satellite, hotspot, fixed wireless, etc. In some examples, device 100 can communicate with an external device 6 (e.g., a telephone, tablet, computer, etc.), for example, via any suitable communication connection such as Bluetooth, WiFi, wired, etc. In some examples, external device 6 can be connected to the Internet 5.
[0089] In at least one example, device 100 (e.g., controller 800) can be used to receive data, instructions, updates, etc. from the Internet 5 and / or external device 6. In some examples, external device 6 may include applications that can send data to device 100 and / or receive data from device 100.
[0090] In some examples, controller 800 may receive data regarding the synchronization status of the rotatable bracket 104 and the light source 106. For example, external device 6 may receive input from a user regarding the desired settings for device 100 to provide the desired visual effects, and external device 6 may push these settings to controller 800. Thus, the user can remotely control device 100 via external device 6. As another example, controller 800 may receive data regarding disc 200 (and / or plug-and-play component 760, which will be described in more detail below), such as data from ID component 710. The data may include, for example, the number of frames in the animation, the type of animation style, the ID of disc 200, etc. Controller 800 may then communicate with external device 6 and / or the Internet 5 regarding the data, and controller 800 may receive (e.g., download) instructions that allow controller 800 to adjust the rotatable bracket 104 and / or the light source 106 according to the instructions to provide the desired animated visual effects. In some examples, controller 800 may perform these actions automatically (e.g., without user input and / or assistance) while communicating with ID component 710.
[0091] In some examples, the data may include audio, such as any combination of sound effects, recordings, ambient sounds, music, audiobooks, etc. For example, device 100 may include one or more speakers 720 capable of emitting sound. ID component 710 can provide data about disc 200 (and / or plug-and-play component 760), and device 100 can play audio corresponding to disc 200 and / or plug-and-play component 760. In some examples, device 100 may include an internal database of audio files, and controller 800 can determine which audio file to play based on ID component 710. In some examples, device 100 may be used to download data, including audio, from the Internet 5 and / or external device 6. Therefore, device 100 is not limited to audio files stored in a local database. Device 100 can then be used to play the audio corresponding to disc 200 and / or plug-and-play component 760, as well as animations displayed in visual effects. This can provide an additional layer of entertainment for the user.
[0092] In at least one example, such as Figure 7B As shown, system 10 may include a plug-and-play component 760. The plug-and-play component 760 can provide a pre-set design pattern with a frame 762 printed on it. For example, the frame 762 of the design pattern can be set on the plug-and-play component 760 using a UV-reactive material, so that the UV-reactive material glows when the light source 106 emits UV light. Therefore, users do not need to draw or imprint the design pattern; they can simply place the plug-and-play component 760 on device 100 and enjoy the animated visual effects.
[0093] In some examples, the plug-and-play component 760 can be essentially black or dark, except for the UV-reactive material, so that when the light source 106 emits UV light, only the UV-reactive material illuminates. This enhances the visual effect, as the animation is the only illuminated feature. Images, imprints, and / or animations can be highlighted and create visual effects. Therefore, the plug-and-play component 760 can provide an effect that produces luminescence or animation as the plug-and-play component 760 rotates.
[0094] In some examples, the plug-and-play component 760 may be placed on top of the disc 200. In some examples, the plug-and-play component 760 may be placed directly on the rotatable bracket 104 and used as the disc 200. Therefore, in some examples, the plug-and-play component 760 may be the disc 200. In some examples, the plug-and-play component 760 may include a material that allows the user to draw and / or imprint additional design patterns on the plug-and-play component 760. As mentioned above, the plug-and-play component 760 may include a hole 7643 that may correspond to one or more protrusions 1043 of the rotatable bracket 104 and can be used to receive these protrusions. Therefore, the plug-and-play component 760 can be properly aligned with the rotatable bracket 104 and rotated at the desired speed.
[0095] In at least one example, the Plug and Play component 760 may include an ID component 710 that provides data about the Plug and Play component 760 and the desired entertainment effects. The ID component 710 of the Plug and Play component 760 may include any features of the ID component 710 discussed above with respect to disc 200. For example, the ID component 710 may provide data about the Plug and Play component 760 to the controller 800 (e.g., via NFC, RFID, QR code, etc.). The controller 800 can then adjust the settings of the rotatable stand 104 and / or the light source 106 to provide the desired animated visual effects automatically provided by the Plug and Play component 760. In some examples, when the Plug and Play component 760 is removed from the device 100, the controller 800 can restore the settings to the state prior to the installation of the Plug and Play component 760.
[0096] In some examples, the Plug and Play component 760 can provide data about audio to the controller 800 via the ID component 710, which can correspond to animated visual effects from the Plug and Play component 760. The controller 800 can then play the desired audio to provide the user with a more engaging entertainment experience.
[0097] Figure 7C An example of system 10 is shown. In some examples, Figure 7CThe device 100 and / or disc 200 shown may include any combination of the features discussed herein. In some examples, any examples and disclosures discussed herein may include, for instance, […]. Figure 7C Any combination of the aforementioned features.
[0098] like Figure 7C As shown, the system may include a training component 770 and a drawing component 780. The drawing component 780 may be configured to be placed on top of the training component 770. The drawing component 780 may be configured to draw on it. The drawing component 780 may include any material configured to be drawn on it. For example, the drawing component 780 may include a clear material (e.g., a transparent material). In some examples, the drawing component 780 may include transparent plastic. In some examples, a portion of the drawing component 780 may include a clear or transparent material, while other portions of the drawing component 780 may not include a clear or transparent material.
[0099] The drawing component 780 can be drawn on by a writing instrument, which may be used to provide ink, paint, or any other material that can be used to alter the visual appearance of the drawing component 780. For example, the writing instrument may include a marker, pen, or embossing device. In some examples, the writing instrument may include any marker, pen, or embossing device described herein. For example, the marker may include an erasable marker. In some examples, the marker may include UV-reactive ink. In some examples, the marker may provide ink with fluorescent properties, fluorescing when exposed to ultraviolet light. In some examples, the marker may provide ink with phosphorescent properties, fluorescing when exposed to ultraviolet light.
[0100] Training component 770 can provide a template with one or more design patterns 772. Drawing component 780 can be placed on top of training component 770, allowing a user to trace one or more design patterns 772 onto drawing component 780, thereby creating one or more hand-drawn design patterns 782 (shown as semi-finished in Figure 7C) on drawing component 780. For example, when drawing component 780 is transparent, the user can view training component 770 through drawing component 780 and trace one or more design patterns 772 directly onto drawing component 780. Once the user completes a specific design pattern (e.g., a hand-drawn design pattern 782), drawing component 780 can be placed on top of disc 200, and device 10 can operate as described herein.
[0101] When the drawing component 780 is placed on top of the disc 200, the transparent material of the drawing component 780 allows the disc 200 to operate in substantially the same way as when drawing directly on the disc 200, and thus allows the device 100 to operate in this manner. For example, the disc 200 may include a glossy surface. In some examples, the disc 200 may be black, or in other examples, dark, such that when the disc 200 and the drawing component 780 are exposed to light from the light source 106, essentially only the hand-drawn design pattern 782 is illuminated or visible. In this way, the hand-drawn design pattern 782 can be highlighted and produce a visual effect. Therefore, the combination of the drawing component 780 and the disc 200 can provide an effect of illumination or animation as the disc 200 and the drawing component 780 rotate. As described herein, the light source 106 may have a strobe effect, which, combined with the rotational speed of the rotatable base 104 and the corresponding disc 200 and drawing component 780, can make the hand-drawn design pattern 782 visually animate.
[0102] In other examples, the drawing component 780 may be placed directly on the rotatable support 104, allowing the drawing component 780 to effectively function as a transparent disc 200. In some examples, the rotatable support 104 may comprise a glossy material. In some examples, the rotatable support 104 may comprise black, or in some examples, a dark color, such that when the drawing component 780 is exposed to light from the light source 106, essentially only the ink on the drawing component 780 is illuminated and / or visible.
[0103] In some examples, the drawing component 780 can be erasable. For example, a user can trace one or more design patterns 772 from a first training template 770 onto the drawing component 780, use the drawing component 780 with one or more hand-drawn design patterns 782, and then repeat the process using one or more different training templates 770.
[0104] Similar to template 750, training component 770 and drawing component 780 provide a simple and easy animation creation process. Users can easily trace training component 770 onto drawing component 780, as the user can see training component 770 through drawing component 780. A significant advantage of training component 770 and drawing component 780 is that drawing component 780 allows for free hand tracing of design pattern 772. For example, users can learn how to draw animations more effectively without the restriction on hand movements as with template 750. By allowing free hand movements, users can create alternative, new, or different designs based on training component 770. For example, a user might want to match certain parts of one or more design patterns 772 onto training component 770, while also adding or excluding certain features of one or more design patterns 772. Drawing component 780 allows users to make any desired changes to one or more design patterns 772.
[0105] The training component 770 and the drawing component 780 allow users to draw one or more design patterns 772 themselves, while also providing guidance. In addition, the training component 770 and the drawing component 780 allow users to become more experienced in drawing (for example, by tracing the training component 770 instead of filling the template 750, it is easier to master the free hand movements required to create one or more design patterns 772).
[0106] In some examples, such as Figure 7C As shown, the training component 770 can provide a design pattern 772 corresponding to the grid space 700. The training component 770 can provide multiple design patterns 772, arranged in a manner corresponding to the arrangement and number of grid patterns 700. When one or more design patterns 772 are traced onto the drawing component 780, and the drawing component 780 is then positioned above the disc 200, the hand-drawn design pattern 782 is located above the grid space 700. In some examples, the drawing component 780 is configured such that the user draws only within the grid space 700. For example, the drawing component 780 may include a transparent material corresponding to the grid space 700.
[0107] In some examples, disc 200 can be locked in position on device 100 (e.g., by aligning hole 7043 and protrusion 1042). Training component 770 can then be locked in top position on disc 200 (e.g., by aligning hole 7743 with protrusion 1042). Drawing component 780 can then be locked in top position on training component 770 (e.g., by aligning hole 7843 with protrusion 1043). The user can then begin tracing one or more design patterns 772 onto drawing component 780 to form one or more hand-drawn design patterns 782. Once the user has finished drawing on drawing component 780, training component 770 and drawing component 780 can be removed from protrusion 7043. Drawing component 780 can then be placed directly on disc 200, and device 100 can then begin operation.
[0108] In other examples, the training component 770 is locked in position on device 100, and then the drawing component 780 is locked in position on device 10, without the disc 200. In another example, the training component 770 and / or the drawing component 780 may include protrusions configured to connect the holes 7743, 7843 of the training component 770 and / or the drawing component 780 together, without the disc 200 or device 100. In this way, a user can use the training component 770 and the drawing component 780 without the disc 200 and / or device 10. It is understood that the training component 770 and the drawing component 780 can use other configurations, layer orders, or connection mechanisms, as long as the training component 770 and the drawing component 780 are rotatably fixed to each other.
[0109] In some examples, training component 770 can provide rotation speed and / or light source flicker control to animate a hand-drawn design pattern 782 on drawing component 780. For example, training component 770 can provide instructions to the user and / or controller 800 to correctly configure the rotation speed of rotatable component 104 and / or the frequency of light source 106 to correspond to design pattern 772 and hand-drawn design pattern 782. In some examples, instructions may include printed instructions, online instructions (e.g., via a provided QR code, website link, etc.), or embedded readable instructions.
[0110] In some examples, when the training component 770 includes online instructions (e.g., QR codes, website links, etc.), a user device (e.g., a mobile phone) can communicate with the system 10 to cause the rotatable bracket 104 to operate at a rotational speed and / or cause the light source 106 to operate at a frequency, thereby generating a desired frame rate and producing visual animation based on hand-drawn design patterns 782 (e.g., one or more designs 772 from the training component 770).
[0111] In other examples, training component 770 may include an embedded readable component (e.g., an ID component). The ID component (e.g., an RFID chip, NFC chip, etc.) may be scanned and / or retrieved by controller 800. Based on the properties of training component 770, controller 800 may adjust the revolutions per minute (RPM) of rotatable bracket 104 and / or the frequency of light source 106 to correspond to design pattern 772 and hand-drawn design pattern 782. Once the user completes hand-drawn design pattern 782, training component 770 can be removed from device 10, and drawing component 780 can be placed on top of disc 200. The user can then provide user input (e.g., pressing an on / off and / or light toggle switch 152) to cause the controller to activate rotatable bracket 104 and / or light source 106 according to instructions received from the ID component of training component 770. In some examples, device 100 may automatically (e.g., without user input and / or assistance) adjust the settings of rotatable bracket 104 and / or light source 106 based on data from the ID component. In some examples, after the controller 800 receives information from the ID component, the device 100 may automatically activate the rotatable bracket 104 and / or the light source 106 after a predetermined period of time. By providing the rotational speed of the rotatable bracket 104 and / or the frequency of the light source 106, the frame rate required for the animation can be achieved (e.g., by hand-drawing design pattern 782).
[0112] In other examples, the user can manually adjust the rotational speed of the rotatable bracket 104 and / or the frequency of the light source 106. In some examples, when the training component contains printed instructions, the user can manually adjust the rotational speed of the rotatable bracket 104 and / or the frequency of the light source 106 according to the printed instructions. In other examples, the user can determine the appropriate rotational speed of the rotatable bracket 104 and / or the frequency of the light source 106 through trial and error. The user can adjust the rotational speed of the rotatable bracket 104 and / or the frequency of the light source 106 through one or more control components 150. In this way, the user can manually adjust the rotational speed of the rotatable bracket 104 and / or the frequency of the light source 106 to produce the desired frame rate, thereby forming an animation from the hand-drawn design pattern 782. As described herein, the one or more control components 150 may include a light switching switch 152 for controlling the light source frequency and a speed wheel 153 for controlling the rotational speed of the rotatable bracket 104.
[0113] Figure 8 This is a block diagram of an exemplary controller 800. Controller 800 is configured to perform data processing and communicate with light sources 106, 500 and / or the rotatable support 104, for example... Figure 1 As shown in Figure 7. In operation, the controller 800 communicates with one or more components discussed herein, and can also be configured to communicate with remote devices / systems.
[0114] As shown in the figure, the controller 800 includes hardware and software components such as a network interface 810, at least one processor 820, a sensor 860, and a memory 840, which are interconnected via a system bus 850. The network interface 810 may include mechanical, electronic, and signal circuitry for transmitting data via communication lines, which may include wired or wireless communication lines. As those skilled in the art will understand, the network interface 810 is configured to transmit and / or receive data using various communication protocols.
[0115] Processor 820 represents a digital signal processor (e.g., a microprocessor, microcontroller, or fixed logic processor) configured to execute instructions or logic to perform a task. Processor 820 may include a general-purpose processor, a special-purpose processor (in which software instructions are incorporated into the processor), a state machine, an application-specific integrated circuit (ASIC), a PGA including a field-programmable gate array (PGA), a single component, a distributed processor group, etc. Processor 820 typically operates in conjunction with shared or dedicated hardware, including but not limited to hardware capable of executing software and hardware. For example, processor 820 may include elements or logic adapted to execute software programs and manipulate data structure 845, which may reside in memory 840.
[0116] Sensor 860 may include the camera 400 disclosed herein, typically operating in conjunction with processor 820 to perform measurements, and may include a dedicated processor, detector, transmitter, receiver, etc. In this manner, sensor 860 may include hardware / software for generating, transmitting, receiving, detecting, recording, and / or sampling magnetic fields, seismic activity, and / or sound waves, light, motion, or other parameters.
[0117] Memory 840 includes multiple storage locations addressable by processor 820 for storing software programs and data structures 845 relevant to the embodiments described herein. Parts of the operating system 842 typically reside in memory 840 and are executed by processor 820, functionally organizing the device by invoking operations of software processes and / or services 844 that execute on controller 800, and others. As described herein, these software processes and / or services 844 can perform data processing and communication with controller 800. Note that while processes / services 844 are shown in centralized memory 840, some examples provide these processes / services operating in a distributed computing network.
[0118] Those skilled in the art will understand that other types of processors and memories, including various computer-readable media, can be used to store and execute program instructions relating to the device described herein. Furthermore, while the specification describes various processes, it will be apparent that various processes can be specifically embodied as modules on which process / service 844 portions are encoded. In this way, program modules can be encoded in one or more tangible computer-readable storage media for execution, such as using fixed logic or programmable logic (e.g., software / computer instructions executed by a processor, and any processor can be a programmable processor, programmable digital logic (e.g., a field-programmable gate array), or an ASIC that includes fixed digital logic. Typically, any process logic can be embodied in processor 820 or a computer-readable medium encoded with instructions for execution by processor 820, which, when executed by the processor, can be used to cause the processor to perform the functions described herein.
[0119] Furthermore, the controller 800 can apply machine learning, such as neural networks or sequential logistic regression, to determine the relationship between the rotational speed of the disc 200 (e.g., the rate at which the rotatable support 104 rotates via one or more motors 1046) and the light emission from one or more light sources 106, 500. For example, a deep neural network can be pre-trained to capture the complex relationship between the rotational speed of the disc 200, the spacing of the design patterns on the disc 200, and the flash frequencies emitted by one or more light sources 106, 500 to create the desired visual effects (e.g., animation). This neural network can then be used to adjust the light sources 106, 500 and / or the motors 1046. For example, the flash frequencies emitted by the light sources 106, 500 can be adjusted to synchronize with the movement of the design patterns on the disc 200 caused by the rotational speed and the spacing of the design patterns. In some examples, the motors 1046 can be adjusted to provide different disc rotational speeds to synchronize with the light. In some examples, camera 400 can capture images and / or videos of disc 200 and design patterns on disc 200, and controller 800 can determine the rotation speed and / or flashing frequency to be synchronized based on the design patterns on disc 200 to produce the desired effect.
[0120] refer to Figure 9 The flowchart is shown based on an example implementation. Method 900 is provided as an example because there are multiple ways to perform this method. For example, it can be done using... Figure 1-8 The configuration shown is used to execute method 900 as described below, and various elements in these diagrams are referenced when explaining example method 900. Figure 9Each block shown represents one or more processes, methods, or subroutines executed in example method 900. Furthermore, the order of the blocks shown is illustrative only, and the order of the blocks can be changed according to this application. Additional blocks can be added or fewer blocks can be used without departing from the content of this application. Example method 900 may begin with block 902.
[0121] At block 902, a circular disc is detachably coupled to a rotatable support. The disc can be used to imprint design patterns.
[0122] At block 904, light is projected onto the disc, causing the design pattern to emit light from the disc. In at least one example, at least one light source can cause the light to flicker to create a strobe light effect.
[0123] In at least one example, at least one light source and / or rotatable support can be adjusted to synchronize the rotational speed of the light source with that of the disc to produce animation.
[0124] In at least one example, the controller can be used to receive input corresponding to pre-programmed settings. These pre-programmed settings can be "eye" settings and / or "camera" settings. The controller can then automatically adjust the speed of the rotatable support and the frequency of the light source for synchronization to provide the desired frame rate.
[0125] The above description and illustrations are merely examples. While many features and advantages of the present technology, as well as details of the structure and function of this application, have been set forth in the foregoing description, the disclosure of this application is illustrative only and may be modified in detail, particularly in terms of shape, size, and arrangement of parts, all within the scope of the principles of this disclosure and the full range of meanings implied by the broad general meaning of the terms used in the appended claims. Therefore, it should be understood that the above examples may be modified within the scope of the appended claims.
Claims
1. A system for creating entertainment effects, characterized by: A round disc used to imprint designs on; The base includes a rotatable support for rotating about an axis at a certain speed, and the base is detachably coupled to the disc. At least one light source is provided for projecting light onto the disc, causing the design pattern to emit light from the disc; as well as A controller is used to control the rotation of the rotatable bracket and the projected light from the at least one light source.
2. The system for creating entertainment effects according to claim 1, characterized in that: The disc includes multiple grid spaces corresponding to animation frames, wherein the at least one light source is used to flash at a certain frequency to create a strobe effect, so that the design pattern provided in the frame is animated as the disc rotates.
3. A system for creating an entertainment effect according to claim 1, characterized in that It further includes a training component and a drawing component, wherein the training component provides a template with one or more design patterns, and wherein the drawing component is placed on top of the training component so that a user can trace the one or more design patterns onto the drawing component.
4. A system for creating an entertainment effect according to claim 1, characterized in that The controller is used to synchronize the speed of the rotatable support and / or the frequency of the strobe effect from the at least one light source to create an animated visual effect.
5. A system for creating an entertainment effect according to claim 4, characterised in that The controller includes one or more pre-programmed settings to provide the number of frames per second required for the animated visual effects.
6. A system for creating an entertainment effect according to claim 1, characterized in that The disc includes an ID component for communicating one or more attributes of the disc to the controller.
7. A system for creating an entertainment effect according to claim 6, characterised in that The controller is used to adjust the rotatable support and / or the at least one light source to create animated visual effects based on one or more properties of the disc.
8. A system for creating an entertainment effect according to claim 1, characterized in that The disc includes a first side and a second side, wherein the first side has a first surface made of a material different from the material of the second surface of the second side.
9. A system for creating an entertainment effect according to claim 8, characterised in that The first side includes a phosphorescent material.
10. A system for creating an entertainment effect according to claim 1, characterized in that The disc includes an ID component for communicating with the controller, wherein the controller is configured to receive data about the disc from the ID component, and wherein the controller is configured to play audio based on the data about the disc.
11. A system for creating an entertainment effect according to claim 1, characterized in that The at least one light source includes a light pen for shining light onto the disc to imprint a design pattern onto the disc.
12. The system for creating an entertainment effect of claim 1, characterized in that The disc is used to receive UV-reactive ink from the marker pen.
13. The system for creating an entertainment effect of claim 1, characterized in that The at least one light source includes a UV light source for irradiating the disc with UV light.
14. The system for creating an entertainment effect of claim 1, characterized in that The at least one light source is used to flash to create a strobe light effect.
15. A system for creating an entertainment effect according to claim 14, characterised in that The strobe effect of the at least one light source is used to synchronize with the rotational speed of the disc.
16. A system for creating an entertainment effect according to claim 15, characterised in that The synchronization of the rotation speed of the at least one light source with that of the disc produced the animation.
17. A device for creating entertainment effects, characterized in that: The base includes a rotatable support for rotating about an axis, and the base is detachably coupled to the disc; At least one light source is used to project light onto the disc, so that the design pattern imprinted on the disc emits light when the disc is rotated; as well as A controller for controlling the rotation of the rotatable support and the projected light from at least one light source.
Citation Information
Patent Citations
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USD1115947S1