Customizable graphical user interface for managing vehicle lights in electronic devices
CN309575483SActive Publication Date: 2025-10-31ZHEJIANG ZEEKR INTELLIGENT TECH CO LTD +1
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Patent Information
- Application Number
- CN202330751371.3
- Authority / Receiving Office
- CN · China
- Patent Type
- Designs(China)
- Current Assignee / Owner
- Filing Date
- 2023-11-16
- Publication Date
- 2025-10-31
- Estimated Expiration
- 2038-11-16
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Figure 000001_ABST
Abstract
1. Name of this design: Customizable graphical user interface for vehicle lighting management of electronic devices. 2. Application of this design: This design is intended for use in an electronic device. 3. The key design feature of this product is its graphical user interface. 4. The picture or photo that best illustrates the key design points: Design 1 front view. 5. Electronic devices are designed in a conventional way, so other views are omitted. 6. Design 1 is designated as the basic design. 7. Purpose of the graphical user interface: The interface is mainly used for the interactive interface of customizing vehicle light drawing and management. Design 1's main view interface displays an initial interface. The upper half of the interface shows an image of the corresponding actual vehicle model. This vehicle model image will change as the actual vehicle model or data is received. The "rectangular" canvas below can be used to draw graphics, and the drawn graphics will be reflected on the headlights of the car above (or on the actual headlights). The upper left of the "rectangular" canvas is a time progress bar. Design 2's main view interface displays an initial interface. The upper half of the interface shows an image of the corresponding actual vehicle model. This vehicle model image will change as the actual vehicle model or data is received. The "rectangular" canvas below can be used to draw graphics, and the drawn graphics will be reflected on the headlights of the car above (or on the actual headlights). The upper left of the "rectangular" canvas is the pen selection module. The main view of Design 3 displays an initial interface. The upper half of the interface shows an image of the corresponding actual vehicle model. This image will change as the actual vehicle model or data is received. The "rectangular" canvas below can be used to draw graphics, and the drawn graphics will be reflected on the headlights of the car above (or on the actual headlights). The upper left of the "rectangular" canvas is the pen selection module. The main view of Design 4 displays an initial interface. The upper half of the interface shows an image of the corresponding actual vehicle model. This image will change as the actual vehicle model or data is received. The "rectangular" canvas below can be used to draw graphics, and the drawn graphics will be reflected on the headlights of the car above (or on the actual headlights) (as shown in Figure 2, the usage state of Design 4). Below the "rectangular" canvas is a time progress bar. The main view of Design 5 displays an initial interface. The upper half of the interface shows an image of the corresponding actual vehicle model. This image will change as the actual vehicle model or data is received. The "rectangular" canvas below can be used to draw graphics, and the drawn graphics will be reflected on the headlights of the car above (or on the actual headlights) (as shown in Figure 2, the usage state of Design 5). Below the "rectangular" canvas is a time progress bar, and the upper left of the "rectangular" canvas is the pen selection module. The main view of Design 6 displays an initial interface. The upper half of the interface shows an image of the corresponding actual vehicle model. This image will change as the actual vehicle model or data is received. The "rectangular" canvas below can be used to draw graphics, and the drawn graphics will be reflected on the headlights of the car above (or on the actual headlights) (as shown in Figure 2, the usage state of Design 6). Below the "rectangular" canvas is a time progress bar, and the upper left of the "rectangular" canvas is the pen selection module.
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