Game system
The game system addresses the lack of dynamic bet display in conventional systems by using cameras and projectors to visualize bet states and game results on a transparent table surface, enhancing player engagement and operational efficiency.
Patent Information
- Application Number
- JP2024090987
- Authority / Receiving Office
- JP · JP
- Patent Type
- Applications
- Current Assignee / Owner
- Priority Date
- 2023-06-05
- Filing Date
- 2024-06-04
- Publication Date
- 2024-12-17
- Estimated Expiration
- Not applicable · inactive patent
AI Technical Summary
Conventional game systems for baccarat do not effectively display the actual bet using physical gaming chips and lack dynamic visual representations of bet states during gameplay.
A game system that utilizes cameras to recognize gaming chips and playing cards, a video control device to display bet layouts and results on a transparent table surface, and a projector to project images, enabling real-time visualization of bets, game progress, and settlement processes.
Enhances gameplay experience by providing dynamic visual feedback on bet placements, game outcomes, and settlement operations, improving player engagement and operational efficiency.
Smart Images

Figure 2024174854000001_ABST
Abstract
Description
[Technical field]
[0001] The present invention relates to a game system for playing games using gaming chips. [Background technology]
[0002] Conventionally, there is known a baccarat gaming system that displays a chip betting area for each game participant as an image, and changes the display state of the chip betting area according to the state of the game as the game progresses (for example, Patent Document 1). [Prior art documents] [Patent documents]
[0003] [Patent Document 1] JP 2019-097908 A Summary of the Invention [Problem to be solved by the invention]
[0004] However, in the game system of Patent Document 1, while it is possible to display a bet frame that has been confirmed as a win during the game, or to display it brightly or flashing, it does not change the display according to the actual bet (first embodiment), nor does it use physical gaming chips (second embodiment).
[0005] Therefore, an object of the present invention is to provide a gaming system for playing games using physical gaming chips, which can display images on the table top according to the gaming chips placed on the table top. [Means for solving the problem]
[0006] A gaming system according to one embodiment of the present invention is a gaming system for playing a game using gaming chips and playing cards, and is configured to include a table having a table top including a display surface, a camera for photographing gaming chips bet on the table top surface to generate an image, an image recognition device for recognizing bet contents by analyzing the image, a game determination device for reading the contents of playing cards dealt to the table top surface and determining a game result, and a video control device for displaying on the display surface an image of a layout of a betting area including a plurality of betting objects on which bets for the game are made by placing the gaming chips, and for displaying on the display surface an image whose content changes depending on the bet contents and / or the game result depending on the bet contents recognized by the image recognition device and / or the game result determined by the game determination device.
[0007] In the above gaming system, the video control device may display the layout at least during the betting stage.
[0008] The above game system may further include a discard sensor that detects that the playing card has been inserted into a discard box for discarding the playing card used in the game, and the video control device may display the layout for the next game when the discard sensor detects the playing card.
[0009] In the above-mentioned gaming system, the image recognition device may recognize the position, type, and number of the gaming chips by analyzing the image, and recognize the bet amount for each bet object as the bet content based on the position, type, and number.
[0010] In the above game system, the video control device may display a mark indicating that the gaming chip has been detected at a position recognized by the image recognition device.
[0011] In the above gaming system, the video control device may display the mark corresponding to the bet amount recognized by the image recognition device at each position recognized by the image recognition device.
[0012] In the above gaming system, the video control device may display numbers indicating the bet amount recognized by the image recognition device near each of the image-recognized positions.
[0013] In the above game system, the video control device may display a mark indicating the maximum bet amount in association with the bet object having the maximum bet amount for each type of bet object in the game.
[0014] In the above-mentioned gaming system, after the betting phase has ended and the betting contents have been confirmed, the video control device may distinguishably display the bet objects on which the gaming chips have been bet and the bet objects on which the gaming chips have not been bet.
[0015] In the above gaming system, the video control device may erase the display of the betting objects on which the gaming chips have not been bet after the betting stage has ended and the betting contents have been confirmed.
[0016] The above-mentioned game system may further include a settlement determination device that determines settlement based on the bet content recognized by the image recognition device and the game result determined by the game determination device, and the video control device may display an image corresponding to the settlement determined by the settlement determination device at the settlement stage.
[0017] In the above gaming system, the settlement determination device may determine, for each stack of gaming chips betted or for each bet object on which the gaming chips are betted, whether the gaming chips should be collected or redeemed, and the video control device may display a display showing the result of the determination of the settlement determination device, whether the gaming chips should be collected in association with the stack of gaming chips betted or in association with the bet object on which the gaming chips are betted.
[0018] In the above gaming system, the settlement determination device may determine the redemption amount of gaming chips, and the video control device may display the redemption amount in association with the stack of gaming chips being redeemed or in association with the bet object being redeemed.
[0019] In the above game system, the betting object may include participation in a lottery game, and the system may further include a lottery execution device that conducts a lottery when the image recognition device recognizes that the gaming chips have been bet on participation in the lottery game as the bet content, and the video control device may display video of the lottery game.
[0020] In the above gaming system, the image control device may display a carry-over amount of the lottery game at the betting stage.
[0021] In the above game system, the display surface may be a light-transmitting screen, and the image control device may be a projector that projects the image onto the screen from below the table top surface.
[0022] In the above game system, the video control device may be a display device that displays the video, and the display surface may be a display panel of the display device.
[0023] In the above game system, the display surface may be a screen, and the image control device may be a projector that projects the image onto the screen from above the table top surface.
[0024] Another aspect of the game system of the present invention is a game system for playing games using gaming chips, comprising: a table having a display surface capable of displaying images, with the display surface serving as the table top; a camera that photographs the gaming chips placed on the table top to generate an image; an image recognition device that recognizes the position, type, and number of the gaming chips placed on the table top by analyzing the image; and an image control device that displays images on the display surface according to the results of recognition by the image recognition device.
[0025] The above game system may further include a determination device that determines an outcome of the game, and the image control device may further display an image on the display surface according to the result of the determination of the determination device.
[0026] A further aspect of the game system of the present invention is a game system for playing games using gaming chips and playing cards, comprising a table having a table top including a display surface capable of displaying images, a camera for photographing gaming chips bet on the table top surface and generating an image, an image recognition device for recognizing bet contents by analyzing the image, a game determination device for reading the contents of playing cards dealt to the table top surface and determining a game result, and an image control device for displaying images on the display surface according to the bet contents recognized by the image recognition device and the game result determined by the game determination device. [Brief description of the drawings]
[0027] [Figure 1] FIG. 1 is a schematic diagram showing the configuration of a game system according to an embodiment of the present invention. [Diagram 2]FIG. 2 is an external view showing a state in which the game system according to the embodiment of the present invention is being used. [Diagram 3] FIG. 3 is a perspective view of the gaming chip according to the embodiment of the present invention. [Figure 4] FIG. 4 is a block diagram showing a configuration of a game system according to an embodiment of the present invention. [Diagram 5] FIG. 5 is a diagram showing a display example of the display screen according to the embodiment of the present invention. [Figure 6] FIG. 6 is a diagram showing an example of a part of an image captured and generated by a camera for photographing a gaming chip according to the embodiment of the present invention. [Figure 7] FIG. 7 is a diagram showing a display example of the display screen according to the embodiment of the present invention. [Figure 8] FIG. 8 is a diagram showing a display example of the display screen according to the embodiment of the present invention. [Figure 9] FIG. 9 is a diagram showing a display example of the display screen according to the embodiment of the present invention. [Figure 10] FIG. 10 is a diagram showing a display example of the display screen according to the embodiment of the present invention. [Figure 11A] FIG. 11A is a diagram showing a display example of the display screen according to the embodiment of the present invention. [Figure 11B] FIG. 11B is a diagram showing a display example of the display screen according to the embodiment of the present invention. [Figure 12] FIG. 12 is a diagram showing an example of an image generated by photographing a player and gaming chips using a camera according to the embodiment of the present invention. DETAILED DESCRIPTION OF THE PREFERRED EMBODIMENTS
[0028] Hereinafter, an embodiment of the present invention will be described with reference to the drawings. Note that the embodiment described below shows an example of a case where the present invention is implemented, and the present invention is not limited to the specific configuration described below. In implementing the present invention, a specific configuration according to the embodiment may be appropriately adopted.
[0029] In the following embodiment, an example will be described in which the game system of the present invention is applied to a baccarat game, which is a game using gaming chips and playing cards, but the game system may be applied to games other than baccarat.
[0030] FIG. 1 is a schematic diagram showing the configuration of a game system according to an embodiment of the present invention, and FIG. 2 is an external view showing how the game system according to the embodiment of the present invention is used. The game system 100 is provided on a game table 1. The game table 1 has a flat table top surface 11. A game is played on the table top surface 11. The table top surface 11 has a display surface 111 capable of displaying an image on at least a part of it. Note that the "image" referred to in this specification may be an animation or a still image with switching content.
[0031] The game table 1 has a dealer side where the dealer is located and a player side where multiple players are located. A pole is erected on each side of the dealer side, and two cameras are attached above each pole. Specifically, a camera 21 for taking an image of the gaming chips placed in the betting area 74 from the left side and generating an image, and a camera 22 for taking an image of the gaming chips in the betting area 74 and the player from the left side and generating an image are provided on the left side, and a camera 23 for taking an image of the gaming chips placed in the betting area 74 from the right side and generating an image, and a camera 24 for taking an image of the gaming chips in the betting area 74 and the player from the right side and generating an image are provided on the right side.
[0032] The cameras 21 and 23 that photograph the betting area 74 each photograph the entire betting area 74. Therefore, the gaming chip 9 placed at any position in the betting area 74 is photographed from different angles by the cameras 21 and 23. The cameras 21 to 24 each photograph the gaming chip 9 placed in the betting area 74 from diagonally above. Therefore, the cameras 21 to 24 can recognize, from the photographed image, which of the betting objects arranged in a two-dimensional direction in the betting area 74 the gaming chip 9 is placed on (the position) and the type that can be specified from the side. The gaming chip 9 may be placed in the betting area 74 in the form of a chip stack in which multiple gaming chips 9 are piled up, and the cameras 21 to 24 photograph the side surface of each gaming chip 9 in the chip stack and the top surface of the top gaming chip 9.
[0033] The cameras 21, 23 for photographing the gaming chips 9 placed in the betting area 74 and the cameras 22, 24 for photographing not only the gaming chips 9 but also the players have different spatial resolutions. As described below, the images from the cameras 21, 23 are used to determine the type of the gaming chip 9 based on the pattern on the side of the gaming chip 9, and therefore have a relatively high resolution, whereas the images from the cameras 22, 24 are used to determine the relationship between the gaming chip 9 and the player who operated it, and therefore have a relatively low resolution.
[0034] A card shoe 3 that holds multiple decks of shuffled playing cards is placed on the dealer's side of the table top 11. The dealer draws playing cards one by one from the card shoe 3 for a game. On the front side of each playing card is written a code that is invisible under visible light but becomes visible when exposed to ultraviolet light. The code indicates at least the rank and suit of the playing card.
[0035] A discard box 4 for discarding playing cards used in a game after the game is finished is further provided on the dealer side of the table top 11. The discard box 4 has a discard slot 41 exposed on the table top 11 and is equipped with a discard sensor 42 that detects when a playing card passes through the discard slot 41.
[0036] A chip tray 5 for storing the dealer's gaming chips 9 is also provided on the dealer side of the table top surface 11. When a player places a bet and loses a game, the dealer collects the gaming chips 9 from the betting area 74 and stores them in the chip tray 5. When a player places a bet and wins a game, the dealer pays out gaming chips 9 from the chip tray 5 in an amount according to the rules and game result for the gaming chips 9 bet.
[0037] 3 is a perspective view of a gaming chip according to an embodiment of the present invention. The gaming chip 9 has a disk shape. On the side that forms the circumference, three colored layers appear in the thickness direction. The middle layer (center line) 91 has a color that does not depend on the type (value) of the gaming chip 9, and the layers 92 above and below it have colors according to the type. Therefore, the type of gaming chip 9 can be identified by the colors of the upper and lower layers 92 on the side.
[0038] The gaming chip 9 has a plurality of inserts 93 that are spaced apart from the side to the top and bottom in the circumferential direction. The inserts 93 can be seen from both the side and the top. The color and / or shape of the inserts 93 also indicate the type of gaming chip 9 (for example, whether it is a VIP chip or mass chip, or whether it is a cash chip, rolling chip, or promotion chip).
[0039] The gaming chip 9 includes an internal RFID tag 94. The RFID tag 94 stores chip identification information that uniquely identifies the gaming chip 9, the type of the gaming chip 9, the casino in which it is used, manufacturing information, and the like.
[0040] An antenna 51 for reading the RFID tag 94 of the gaming chip 9 accommodated in the chip tray 5 is provided inside the chip tray 5 .
[0041] Returning to Fig. 1, the game system 100 includes a calculation device 6, a projector 7, and an RFID reader 52 below the table top surface 11, i.e., inside the game table 1. The calculation device 6 is configured as a general-purpose computer, and operates according to the program of the embodiment of the present invention.
[0042] The projector 7 is a device that controls the image projected on the display surface 111 by projecting an image on the display surface 111, and corresponds to an image control device. The projector 7 is connected to the arithmetic device 6, and projects an image on the display surface 111 under the control of the arithmetic device 6. The projector 7 displays an image on the display surface 111 by projecting an image on the display surface 111. The display surface 111 is made of a material that transmits light (i.e., a transparent or translucent material). The display surface 111 does not have a pattern, and is colorless, or if colored, is colored with one color. When the projector 7 projects an image onto the display surface 111 from below the display surface 111, the projected image is transmitted above the display surface 111, i.e., the upper surface of the display surface 111, and the projected image is displayed on the table top surface 11, as shown in FIG. 2.
[0043] The RFID reader 52 decodes the signal received by the antenna 51 and outputs it to the computing device 6 .
[0044] Fig. 4 is a block diagram showing the configuration of a game system according to an embodiment of the present invention. The game determination device 3 is the card shoe 3 shown in Figs. 1 and 2. The game determination device 3 is provided with a configuration for reading the code of a playing card to be drawn. Specifically, the card shoe 3 is provided with an ultraviolet lamp (not shown) that irradiates the code portion of the playing card to be drawn with ultraviolet light, a code sensor 31 that reads the code visualized by the ultraviolet light, and a decoder (not shown) that decodes the code read by the code sensor 31 to determine the suit and rank of the playing card to be drawn.
[0045] Furthermore, the game determination device 3 includes a determination device 32 that determines the game result of the baccarat game (PLAYER WIN, BANKER WIN, TIE, PLAYER PAIR, BANKER PAIR, etc.) according to the rules of baccarat based on the ranks read in order from the multiple playing cards drawn in order.
[0046] The arithmetic device 6 executes the table game program of this embodiment, thereby functioning as an image recognition device 61, a settlement determination device 62, a lottery execution device 63, and an image generation device 64. The table game program may be stored in a non-transitory storage medium and installed in the arithmetic device 6 by being read out from there. The image recognition device 61 recognizes the bet contents by analyzing images generated by the cameras 21-24. The image generation device 64 generates an image according to the bet contents recognized by the image recognition device 61 and the game stage and game result determined by the game determination device 3.
[0047] The image control device 7 is the projector 7 shown in Fig. 2. The image control device 7 projects the image generated by the image generation device 64 onto the display surface 111, thereby displaying the image on the display surface 111. Hereinafter, the generation of the image by the image generation device 64 and the display of the image by the image control device 7 will be specifically described.
[0048] First, in the betting stage, the image generating device 64 generates an image of the betting area 74 including a plurality of betting objects, and the image control device 7 displays this image on the display surface 111. When the discard sensor 42 detects the discarding of playing cards used in the previous game, the image generating device 64 recognizes that the betting stage of the next game has started, and generates an image of the betting area 74.
[0049] 5 is a diagram showing a display example of a display screen according to an embodiment of the present invention. In the betting stage, the layout shown in FIG. 5 is displayed on the display screen 111. This layout includes a betting area 74. This layout also includes a player hand area 71 for placing a player hand and a banker hand area 72 for placing a banker hand on the dealer side of the display screen 111. Furthermore, this layout has a cumulative prize amount (carry-over amount) 73 of a jackpot, which is a lottery game described later, between the player hand area 71 and the banker hand area 72.
[0050] The betting area 74 includes betting objects for multiple players. In the example of Fig. 5, multiple betting objects are provided for each of the player positions (1 to 6) for the six players. The betting areas 74 for each player position are arranged in the horizontal direction.
[0051] The betting area 74 for each player position includes a "PLAYER" area for betting on PLAYER WIN, a "BANKER" area for betting on BANKER WIN, a "TIE" area for betting on TIE, a "PP" area for betting on PLAYER PAIR, a "BP" area for betting on BANKER PAIR, and a "JP" area for challenging the jackpot.
[0052] In the bet area 74 for each player position, a column for the "PLAYER" area, a column for the "BANKER" area, a column for the "PP" area and the "BP" area, and a column for the "JP" area and the "TIE" area are arranged vertically.
[0053] When the betting phase begins, the cameras 21, 23 continuously capture images at a predetermined frame rate and send the images generated in sequence to the arithmetic device 6. The image recognition device 61 of the arithmetic device 6 analyzes the images acquired from the cameras 21, 23 to recognize the positions, types, and number of gaming chips 9 captured in the images.
[0054] 6 is a diagram showing an example of a portion of an image captured by a camera for photographing a gaming chip according to an embodiment of the present invention. Since the image also shows the betting objects in the betting area 74, the image recognition device 61 recognizes the position of the gaming chip 9, thereby recognizing the betting object on which the gaming chip 9 is bet.
[0055] As described above, a plurality of gaming chips 9 may be stacked and placed in the betting area 74 as a chip stack 900. In this case, the image recognition device 61 recognizes the position of the chip stack 900, i.e., the betting object on which the chip stack 900 is bet. As described above, the cameras 21 and 23 photograph the betting area 74 displayed on the display surface 111 from diagonally above, and therefore can photograph the betting object on which the chip stack 900 is placed, as well as the side of each gaming chip 9 included in the chip stack 900.
[0056] As described above, since the gaming chip 9 has a pattern on its side indicating the type of the gaming chip 9, the image recognition device 61 can determine the type of gaming chip 9 included in the chip stack 900 by analyzing the image. Since the type of gaming chip 9 corresponds to the value of the gaming chip 9, the image recognition device 61 can recognize the value of each gaming chip 9 included in the chip stack 900. Furthermore, the image recognition device 61 can calculate the total value of the chip stack 900 by adding up the values of the multiple gaming chips 9 that make up the chip stack 900.
[0057] In this manner, the image recognition device 61 recognizes the bet amount for each bet object in the bet area 74 as the bet contents by analyzing the images obtained from the cameras 21 and 23. A machine learning model or a deep neural network trained by learning can be used for analyzing the images in the image recognition device 61. Specifically, the image recognition device 61 may recognize the bet contents by individually performing a plurality of processes, such as a process of segmenting the chip stack 900 from the image, a process of recognizing each gaming chip 9 by extracting a characteristic part (e.g., a center line) of each gaming chip 9 from the chip stack 900, a process of determining the type of each gaming chip 9, and a process of determining the bet object on which the chip stack 900 is placed. In this case, a different machine learning model or a different neural network model may be used for each process.
[0058] The image recognition device 61 performs the above-mentioned processing for each of the images from the cameras 21 and 23. As described above, since both the cameras 21 and 23 photograph the entire betting area 74, in principle, the gaming chips 9 placed in the betting area 74 are captured by both the cameras 21 and 23. However, depending on the positional relationship of the multiple chip stacks 900, they may be captured by only one of the cameras 21 and 23, and some or all of the gaming chips 9 of the chip stacks 900 may not be captured by the other camera due to being shaded by the other chip stacks 900. Even in such a case, all of the chip stacks 900 will be captured by either the cameras 21 and 23 and will be recognized by the image recognition device 61.
[0059] The image recognition device 61 recognizes chip stacks 900 recognized from the image from camera 21 and chip stacks 900 recognized from the image from camera 23 that are recognized to be in the same position as the same chip stack 900.
[0060] When the image recognition device 61 recognizes the chip stack 900, the image generation device 64 displays a mark indicating that a gaming chip 9 has been detected at a position on the display surface 111 corresponding to the position of the chip stack 900, and generates an image displaying a number representing the total amount of the chip stack 900.
[0061] FIG. 7 is a display example of the display surface according to the embodiment of the present invention. The example of FIG. 7 shows a situation in which a chip stack 900 consisting of three 100-dollar chips, totaling 300 dollars, is placed in the "BANKER" area of player position "4". As described above, the image recognition device 61 recognizes the position of the chip stack 900 by analyzing the images from the cameras 21 and 23, and the image generation device 64 generates an image that displays a mark (bet mark) 75 at the recognized position. The bet mark 75 is a circular mark having a diameter slightly larger than the diameter of the gaming chip 9. The number 76 representing the total amount of the chip stack 900 is displayed at a position that has a predetermined positional relationship with the bet mark 75.
[0062] The image generating device 64 may correct the position of the bet mark 75 by feedback control. That is, since the cameras 21 and 23 continue shooting even after the bet mark 75 is displayed as described above, an image in which the bet mark 75 is displayed is input to the image recognition device 61. At this time, the image recognition device 61 may recognize the positional relationship between the chip stack 900 and the bet mark 75, and output the result to the image generating device 64. The image generating device 64 may generate an image in which the position of the bet mark 75 is corrected by an amount of movement corresponding to the positional relationship between the chip stack 900 and the bet mark 75, that is, the amount of deviation between the chip stack 900 and the bet mark 75.
[0063] The pattern (shape, color) of the bet mark 75 may differ depending on the total amount of the chip stack 900. For example, the bet mark 75 may be displayed in a different color and / or shape when the total amount of the chip stack 900 is less than $100, less than $1000, and more than $1000.
[0064] The bet marks 75 indicating the positions of the chip stacks 900 and the numbers 76 indicating the total amount of the chip stacks 900 may be displayed for a predetermined time after the chip stacks 900 are recognized and then disappear. The image generating device 64 generates an image in which the bet marks 75 and the numbers 76 disappear after a predetermined time from when they are displayed. In this way, the numbers 76 indicating the bet amount are displayed in real time every time the chip stacks 900 bet is recognized using the cameras 21, 23 and the image recognition device 61. Also, when the player increases or decreases the bet amount, the cameras 21, 23 and the image recognition device 61 re-recognize the chip stacks 900, determine the bet amount, and re-display the numbers 76 indicating the new bet amount.
[0065] In addition, the image generating device 64 identifies the player position betting the highest amount in the "PLAYER" area and the player position betting the highest amount in the "BANKER" area, and displays a mark (squeeze mark) 77 indicating that the player at that player position has the right to squeeze the corresponding hand.
[0066] Fig. 8 is a diagram showing a display example of the display screen according to the embodiment of the present invention. In the example of Fig. 8, the player position 3 has bet the highest amount on the "PLAYER" area, and the player position 4 has bet the highest amount on the "BANKER" area, so a squeeze mark 77 is displayed at each player position.
[0067] During the betting phase, the image generating device 64 may display the squeeze mark 77 at the player position that is currently betting the largest amount, and may change the player position that displays the squeeze mark 77 every time the player position that is betting the largest amount changes, or may display the squeeze mark 77 only after the betting phase ends and all bet contents in the betting area 74 are confirmed.
[0068] When the betting stage ends and the game enters into a card dealing stage in which the dealer deals cards, the image generating device 64 switches the image displayed on the display surface 111. For this purpose, when the first playing card is drawn, the card shoe 3 serving as a game determination device sends a signal to that effect to the computing device 6.
[0069] The arithmetic device 6 determines that the first card has been drawn, i.e., that the betting phase has ended and the card dealing phase has begun, based on a signal from the card shoe 3. Alternatively, the dealer may perform a "NO MORE BET" action on the table (typically, an action of swiping above the betting area 74 with the palm facing down), capture this action with one of the cameras 21-24, and the image recognition device 61 may recognize this action, thereby determining that the betting phase has ended and the card dealing phase has begun.
[0070] After the betting stage is completed and the betting details are finalized, the image generating device 64 distinguishably displays the betting objects on which the gaming chips 9 have been bet and the betting objects on which the gaming chips 9 have not been bet. Specifically, the image generating device 64 erases the display of the betting objects on which the gaming chips 9 have not been bet and maintains the display of the betting objects on which the gaming chips 9 have been bet, thereby emphasizing the display of the betting objects on which the gaming chips 9 have been bet.
[0071] Fig. 9 is a diagram showing a display example of a display screen according to an embodiment of the present invention. Fig. 9 shows a display example at the card deal stage. In this image, only bet objects on which gaming chips 9 have been bet are displayed, and bet objects on which gaming chips 9 have not been bet are not displayed. In addition, in this display example, a squeeze mark 77 is displayed at the corresponding player position. Furthermore, in this display example, the total amount of bet for each player position is displayed.
[0072] As described above, the game determination device 3 reads the ranks of the playing cards drawn one by one and determines the game result. The game determination device 3 sends the determined game result to the arithmetic device 6. The settlement determination device 62 of the arithmetic device 6 determines settlement based on the bet contents determined by the image recognition device 61 and the game result determined by the game determination device 3.
[0073] When a bet is made on a jackpot, the lottery execution device 63 executes a lottery game before the settlement determination device 62 determines whether to settle. The lottery result is either a win or a loss. The lottery execution device 63 executes a lottery using random numbers, and obtains the lottery result of a win or a loss. When the lottery execution device 63 executes the lottery game, the image generation device 64 generates an image that enhances the interest of the lottery game.
[0074] Fig. 10 is a diagram showing a display example of a display screen according to an embodiment of the present invention. In Fig. 10, a lottery game is displayed. The image of the lottery game is an image of a slot game having three reels. If the lottery result is a win, the image generating device 64 spins the reels and then stops them one by one to generate an image in which the winning symbols are finally aligned. If the lottery result is a loss, the image generating device 64 spins the reels and then stops them one by one to generate an image in which the winning symbols are finally not aligned.
[0075] As described above, the jackpot prize is the cumulative amount (carry-over amount) of the jackpot bets collected in the unsuccessful draws at multiple game tables in the casino until a winning jackpot is drawn. Therefore, the prize money is accumulated every time a player loses a draw at another game table, and is reduced when a player wins a draw at any game table, and thus changes from moment to moment. Therefore, regardless of whether the player is in the betting or card deal stage, the image generating device 64 receives the jackpot bets at other game tables and the carry-over amounts based on the draw results at a predetermined time interval (e.g., every 5 seconds) and updates the carry-over amount displayed on the display screen.
[0076] The entry fee (bet amount) for the jackpot is a fixed amount (50 dollars in this embodiment). If, as a result of judging the bet contents, the image recognition device 61 finds that gaming chips 9 have been bet on the "JP" area but the amount is not 50 dollars, it determines that the bet is fraudulent and reports this to the image generation device 64. The image generation device 64 generates an image that displays a warning at the position of the gaming chip 9 related to the fraudulent bet amount for the jackpot.
[0077] When the jackpot drawing is completed, the game moves to the settlement stage. Settlement includes the collection of lost gaming chips 9 and the redemption of won gaming chips 9. The image generating device 64 displays an image according to the settlement determined by the settlement determination device 62. For each chip stack 900 of betted gaming chips 9, or for each bet object on which gaming chips 9 are bet, the settlement determination device 62 determines whether the gaming chips 9 should be collected (lost the game) or whether the gaming chips 9 should be redeemed (won the game). Furthermore, for chip stacks 900 that are determined to be redeemable for gaming chips 9, the redemption amount is calculated according to the rules of the game.
[0078] The image generation device 64 generates an image that indicates whether the gaming chips 9 should be withdrawn or redeemed in association with the chip stack 900 of the bet gaming chips 9 or in association with the bet object on which the gaming chips 9 are bet, and also generates an image that indicates the redemption amount in association with the chip stack 900 of the gaming chips 9 to be redeemed or in association with the bet object on which the gaming chips 9 are to be redeemed.
[0079] 11A and 11B are diagrams showing a display example of the display screen according to the embodiment of the present invention. In the examples of Fig. 11A and Fig. 11B, the image generating device 64 shows a display example of the display screen 111 when the jackpot is lost and the game result is a PLAYER WIN. In this case, the "PLAYER" area, which is the betting object for the winning game, is highlighted in color, and the other areas, which are the betting objects for the losing game, are displayed without color.
[0080] As shown in FIG. 11A, a row of numbers indicating the settlement is displayed at each player position. Starting from the top row, the bet amount, the redemption amount (if there is a redemption), and the collected amount (if there is a collection) are displayed in that order. The image generation device 64 displays the final settlement amount by adding or subtracting these amounts from this display, as shown in FIG. 11B. If the full amount is collected (if there are no gaming chips 9 remaining at the site after settlement, i.e., if the settlement amount is 0), nothing is displayed.
[0081] 11A to 11B, the image generating device 64 may generate an image in which the redemption amount is gradually decreased in accordance with a gradual increase in the bet amount, and the recovery amount (negative) is gradually decreased in accordance with a gradual decrease in the bet amount. Also, when a jackpot is won, the image generating device 64 may generate an image in which the carryover amount 73 displayed in front of the dealer is gradually decreased in accordance with a gradual increase in the redemption amount of the player position.
[0082] The settlement determination device 62 may determine whether or not the settlement has been performed correctly. In this case, the cameras 21, 23 continue to capture images even during the settlement stage, and the image recognition device 61 recognizes the gaming chips 9 on the game table 1, including the gaming chips 9 to be redeemed during the settlement stage. Based on the recognition result, the settlement determination device 62 can determine whether or not the correct amount based on the rules has been redeemed for the gaming chips 9 that have won the game.
[0083] In addition to or instead of the above, the settlement determination device 62 may determine whether or not the settlement has been properly performed based on the increase or decrease in the amount of the gaming chips 9 on the chip tray 5.
[0084] When the settlement determination device 62 determines whether the settlement has been made correctly, the image generation device 64 may generate an image showing the result of the determination and, if there has been an incorrect settlement, indicating the bet object on which the incorrect settlement occurred.
[0085] As described above, according to the gaming system of this embodiment, not only can images according to the progress of the game be displayed on the display surface 111 constituting at least a part of the table top surface 11, but also images according to the game results of a game using physical playing cards and the contents of bets placed using physical gaming chips 9 can be displayed. These displays are intended to guide the player through the game or to increase the interest of the game, to support the dealer in operations such as settlement, and to confirm the accuracy of various operations of the game.
[0086] In the above embodiment, the display surface 111 is a light-transmitting screen, and the image control device 7 is a projector that projects an image onto the screen from below the table top surface 11, but the display surface 111 and the image control device 7 are not limited to these.
[0087] For example, the image control device 7 may be a display device that displays an image. In this case, the display surface 111 is a display panel of the display device. The display device may be a liquid crystal display device. Alternatively, the display surface 111 may be a screen that does not have optical transparency, and in this case, the image control device 7 may be a projector that projects an image onto the screen from above the table top surface 11. In other words, projection mapping may be performed on the display surface 111.
[0088] In the above-described embodiment and its modified examples, display surface 111 may be covered with a cloth to improve the feel. Alternatively, display surface 111 may be provided with a touch sensor, and various types of information may be switched and displayed by touch operation.
[0089] The cameras 22, 24 generate images including the players and the gaming chips bet, as described above. The image recognition device 61 may analyze the images to associate the players with the chip stacks 900 bet and determine the bet content for each player. This allows patron ratings to be performed.
[0090] 12 is a diagram showing an example of an image generated by taking a picture of a player and gaming chips using a camera for taking a picture of the player and gaming chips according to an embodiment of the present invention. The cameras 22 and 24 can obtain a wider range of images than the cameras 21 and 23. The image recognition device 61 analyzes the images generated by the cameras 22 and 24 to recognize a skeleton model of the player from the image, and further recognizes a chip stack 900, and identifies which player has placed which chip stack 900 in the betting area 74 based on the positional relationship between the chip stack 900 and the hand of the skeleton model.
[0091] In this way, since the image recognition device 61 recognizes the players, the image generation device 64 may generate an image of the betting area based on the number and positions of the players. Specifically, the image generation device 64 may generate an image of the betting area having betting objects for each player for the number of players. Alternatively, the image generation device 64 may generate an image of the betting area having betting objects for a player according to the position where the player is located.
[0092] Furthermore, the image generating device 64 may generate images including background animation in addition to the displays described above at each stage of the betting stage, the card dealing stage, and the settlement stage.
[0093] In addition, in this embodiment, in order to determine the bet contents, the bet gaming chips 9 are photographed with a camera to generate an image, and the image is analyzed to recognize the position of the chip stack 900 and the type and number of gaming chips 9 contained in the chip stack 900. However, instead of or in addition to this, an RFID antenna may be embedded inside the display surface 111 and the RFID tag 94 of the bet gaming chip 9 may be read to determine the bet contents.
[0094] In the above embodiment, the game result is determined by reading the ranks of the playing cards drawn one by one by the card shoe 3. In addition to this, or instead of this, the game result may be determined by reading the cards drawn and open on the table top surface 11 with a camera. In this case, for example, the cameras 21 and 23 capture an image of an area including the areas where the playing cards are placed (the player hand area 71 and the banker hand area 72). The image recognition device 61 recognizes the playing cards in the image, thereby determining the rank of each hand and determining the game result according to the rules.
[0095] In addition to the image generating device 64 and the image control device 7, an audio generating device and an audio output device may be provided to output audio in accordance with the image. For example, when the image recognition device 61 detects that the gaming chip 9 has been bet, audio may be output in response to the detection of the gaming chip 9.
[0096] Also, the display on the display surface 111 may be turned off when there is no player, and a motion sensor for detecting a player may be provided, or image recognition by the cameras 22, 24 may be continued, and when the first player arrives at the game table 1 while there is no player present, this may be detected and the display surface 111 may be turned on. Also, when a predetermined time has elapsed since no player was detected, the display surface 111 may be automatically turned off or put into a sleep state. When the first player is detected and display on the display surface 111 is started, a start animation may be displayed to welcome the player.
[0097] In the above embodiment, the jackpot is executed by the lottery execution device 63 performing a lottery using random numbers. Alternatively, the winning or losing of the jackpot may be determined by the rank of the playing cards drawn from the card shoe 3. For example, the jackpot may be determined to be a winning jackpot when the first four playing cards drawn are all of the same rank. In this case, the card shoe 3 as the game determination device functions as the lottery execution device. Note that in this case, too, an image of the lottery game may be displayed on the display surface 111 in the same manner as in the above embodiment.
[0098] In the above embodiment, an example of displaying a layout for baccarat has been described, but the image generating device 64 may be capable of generating images of layouts for a plurality of types of baccarat, and may generate and display images of different types of layouts for each day, for example. The image generating device 64 may generate images of layouts for games other than baccarat, such as blackjack and big / small, and may select and display images of layouts corresponding to games played on the game table 1. Furthermore, the image generating device 64 may generate and display images of layouts in which the number, size, intervals, etc. of betting areas for each player position are adjusted according to the number of players participating in the game recognized by the image recognition device 61. Also, a part of the layout may be printed on the table top surface 11, and the layout may be completed together with the image of the layout generated and displayed by the image generating device 64.
[0099] Furthermore, the image generating device 64 may generate an image displaying the sum of the ranks of playing cards dealt from the card shoe 3 as a game judgment device onto the game table 1. Specifically, for baccarat, the image generating device 64 may calculate the sum of the ranks of a plurality of playing cards constituting the player's hand or the ones digit of the sum as the player's hand value, and may calculate the sum of the ranks of a plurality of playing cards constituting the banker's hand or the ones digit of the sum as the banker's hand value, and generate and display an image including these values. Furthermore, in baccarat, after two cards are dealt to each of the player and the banker, if more cards should be dealt based on the rules, an image of the hand value of the hand to which more cards should be dealt may be blinked. That is, when a third card should be dealt to the player, the sum of the ranks of the first two cards dealt to the player or the ones digit of the sum may be displayed by blinking. Similarly, for the Banker, when a third card is to be dealt to the Banker, the sum or the ones digit of the ranks of the first two cards dealt to the Banker may be displayed by flashing. Also, for Blackjack, the sum or the ones digit of the ranks of the playing cards constituting each hand of the Player and the Dealer may be calculated, and an image including this value may be generated and displayed.
[0100] Furthermore, the image generating device 64 may generate and display a tutorial image for guiding the player through the game. Specifically, in baccarat or blackjack, the image generating device 64 may generate and display an image that, when some of the playing cards of each hand have been dealt, guides the player as to which rank of playing card to be dealt next will give the hand an advantage or will enable the hand to win the game.
[0101] In particular, for beginners of the game, the image generating device 64 may generate a tutorial image as follows. That is, the image generating device 64 may generate an image including an explanation of the winning conditions of each player based on the betting contents of the player recognized by the image recognition device 61. In addition, when minimum bet and maximum bet conditions are set, the image generating device 64 may generate an image including a warning when the set minimum bet and maximum bet conditions are not met. The rules of each game and the winning conditions of the main bet and side bet may be constantly displayed on the game table, and may be switched between display and non-display by detecting the operation of the player or dealer, or the movement of the hand, etc.
[0102] Furthermore, when a new bet can be made based on a specific condition during a game, the image generating device 64 may generate and display an image notifying the player of the fact, an image displaying a new bet area, and a payout rate. For example, in blackjack, when a bet such as insurance, double down, or split is possible based on the recognition of the drawn cards, an image urging the player to make a bet may be generated and displayed. Also, in baccarat, a new bet, "insurance," can be made during a game. For example, when a player (a player participating in a game) has bet on the banker, the player can make an additional bet, "banker insurance," on the banker losing during the game. When a bet on banker insurance can be made based on the cards dealt to the player and the banker, a new bet area for banker insurance may be displayed. Furthermore, the payout rate of such a new bet may be calculated based on the dealt cards, and the rate may be displayed. Also, the maximum amount that can be bet (maximum bet) may be calculated and displayed, and an alert may be displayed if the amount bet exceeds the maximum bet. In addition, the winning percentage of the bet (theoretical probability of the bet winning) may be calculated and displayed. The same may be done for "player insurance," which is a bet that the player will lose during the game if a bet has been placed on the player.
[0103] Also, an image of the history of past wins and losses at the game table may be generated and displayed, and the history data may be updated and displayed each time a game is completed.
[0104] There may be a button at the dealer's feet that can be pressed with the foot, and the button may be used to change the layout or switch the images displayed during the game. Changing the layout may mean changing the type of game (e.g., baccarat or blackjack) or changing to a different layout for the same game. Switching images during the game includes displaying the ones digit of the total value of the rank of the drawn cards, displaying the result of the game, the amount of lost chips collected, and the amount of redemption for winning chips.
[0105] The description that image generation device 64 "generates" an image includes the image generation device 64 selecting an appropriate image from a plurality of images that have already been generated and prepared, and further includes the image generation device 64 selecting an appropriate image from a plurality of images that have already been generated and prepared, and processing the selected image or superimposing another image on the selected image. [Explanation of symbols]
[0106] 100 Game System 1 Game Table 3. Card shoe (game judgment device) 4 Waste Box 5 Chip Tray 6 Arithmetic unit 7 Projector (image control device) 9 Gaming Chips 11 Table top 21~24 Camera 51 Antenna 52 RFID Reader 61 Image Recognition Device 62 Clearing Judgment Device 63 Lottery execution device 64 Image Generation Device 71 Player Hand Area 72 Bancahand Area 73 Accumulative prize amount (carry-over amount) 74 Betting Area 75 Betmark 76 numbers 77 Squeeze Mark 91 Center line 92 Upper and lower layers 93 Insert 94 RFID tags 111 Display surface 900 chip stack
Claims
1. A gaming system for playing games using gaming chips and playing cards, a table having a table top including a display surface; a camera for capturing an image of gaming chips bet on the table; an image recognition device that recognizes betting details by analyzing the image; a game determination device that reads the contents of playing cards dealt onto the table and determines the game result; a video control device that displays on the display surface a video of a layout of a betting area including a plurality of betting objects on which gaming chips are placed to place a bet on the game, and that displays on the display surface a video whose content changes according to the betting content and / or the game result determined by the game determination device, in accordance with the betting content recognized by the image recognition device and / or the game result determined by the game determination device; A game system equipped with
2. The gaming system according to claim 1 , wherein the video control device displays the layout at least during a betting stage.
3. a discard sensor for detecting that the playing card is inserted into a discard box for discarding the playing card used in the game; 3. The game system of claim 2, wherein the video control device displays the layout for a next game when the discard sensor detects the playing card.
4. The gaming system of claim 2, wherein the image recognition device recognizes the position, type, and number of the gaming chips by analyzing the image, and recognizes the bet amount for each of the betting objects as the bet content based on the position, type, and number.
5. 5. The game system according to claim 4, wherein the video control device displays a mark indicating that the gaming chip has been detected at a position recognized by the image recognition device.
6. The gaming system according to claim 5 , wherein the video control device displays the mark corresponding to the bet amount recognized by the image recognition device at each position recognized by the image recognition device.
7. 5. The gaming system according to claim 4, wherein the video control device displays a number indicating a bet amount recognized by the image recognition device near each of the image-recognized positions.
8. 5. The game system according to claim 4, wherein the video control device displays a mark indicating the maximum bet amount in association with the bet object having the maximum bet amount for each type of bet object in the game.
9. The gaming system according to claim 2, wherein the video control device, after the betting stage is completed and the betting contents are confirmed, displays the bet objects on which the gaming chips have been bet in a distinguishable manner from the bet objects on which the gaming chips have not been bet.
10. 10. The gaming system according to claim 9, wherein the video control device erases the display of the betting object on which the gaming chip has not been bet after the betting stage is ended and the betting contents are confirmed.
11. a settlement determination device that determines settlement based on the bet contents recognized by the image recognition device and the game result determined by the game determination device, The game system according to claim 1 , wherein the image control device displays an image corresponding to the settlement determined by the settlement determination device in a settlement stage.
12. The settlement determination device determines whether the gaming chips should be collected or redeemed for each stack of gaming chips bet or for each bet object on which the gaming chips are bet; The gaming system of claim 11, wherein the video control device displays a display indicating the result of the judgment of the settlement judgment device as to whether or not the gaming chips should be collected in association with the stack of gaming chips bet or in association with the bet object on which the gaming chips are bet.
13. The settlement determination device determines a redemption amount of gaming chips; The gaming system of claim 12 , wherein the video control device displays the redemption amount in association with the stack of gaming chips being redeemed or in association with the betting object being redeemed.
14. The betting object includes participation in a lottery game, The method further includes a lottery execution device that executes a lottery when the image recognition device recognizes that the gaming chips are bet on participation in the lottery game as the bet content, The game system according to claim 2 , wherein the image control device displays an image of the lottery game.
15. The gaming system according to claim 14, wherein the image control device displays a carry-over amount of the lottery game in a betting stage.
16. the display surface is a light-transmitting screen, 2. The game system according to claim 1, wherein the image control device is a projector that projects the image onto the screen from below the table top surface.
17. the image control device is a display device that displays the image, The game system according to claim 1 , wherein the display surface is a display panel of the display device.
18. the display surface is a screen; 2. The game system according to claim 1, wherein the image control device is a projector that projects the image onto the screen from above the table top surface.
19. A gaming system for playing a game using a gaming chip, a table having a display surface capable of displaying an image, the display surface being used as a table top surface; a camera that captures an image of the gaming chip placed on the table; an image recognition device that recognizes the position, type, and number of gaming chips placed on the table by analyzing the image; an image control device that displays an image on the display surface according to a result of the recognition by the image recognition device; A game system equipped with
20. a determination device for determining an outcome of the game, The game system according to claim 19 , wherein the image control device further displays an image on the display surface according to a result of the determination by the determination device.
21. A gaming system for playing games using gaming chips and playing cards, a table having a table top surface including a display surface capable of displaying an image; a camera for capturing an image of gaming chips bet on the table; an image recognition device that recognizes betting details by analyzing the image; a game determination device that reads the contents of playing cards dealt onto the table and determines the game result; an image control device that displays on the display screen an image corresponding to the bet content recognized by the image recognition device and the game result determined by the game determination device; A game system equipped with
Citation Information
Patent Citations
Baccarat table system
JP2019097908A
