Game machine
Patent Information
- Application Number
- JP2023099065
- Authority / Receiving Office
- JP · JP
- Patent Type
- Applications
- Current Assignee / Owner
- Filing Date
- 2023-06-16
- Publication Date
- 2024-12-27
AI Technical Summary
音信号)の出力によりスピーカ8L、8Rから音声や効果音を出力させること、ランプ制御基板14に対する指令(電飾信号)の出力により遊技効果ランプ9や装飾用LEDを点灯/消灯/点滅させることといった、飾り図柄の可変表示中における各種の演出制御を実行する。こうした演出制御を行った後、例えば演出制御パターンから飾り図柄の可変表示終了を示す終了コードが読み出されたこと、あるいは、主基板11から確定飾り図柄を停止表示させることを指定するコマンドを受信したことなどに対応して、飾り図柄の表示結果となる確定飾り図柄を停止表示させる。確定飾り図柄を停止表示したときには、演出プロセスフラグの値が"3"に更新され、可変表示中演出処理は終了する。
Smart Images

Figure 2024180751000001_ABST
Abstract
Claims
[Claim 1] A gaming machine that can be controlled to an advantageous state that is advantageous to a player, A display means capable of displaying performance identification information that is variably displayed; A performance control means for controlling the display means to display a plurality of types of images including objects according to a performance situation, When the display means is controlled to the advantageous state after variable display of the effect identification information is started in a normal state, A first object corresponding to the name of the advantageous state can be displayed, A second object that prompts the player to launch the game medium into a specific area in the game area can be displayed. the first object is started to be displayed with an appearance effect, and then is displayed with a stay effect different from the appearance effect; The second object is displayed without an appearance effect, and then is displayed with a stay effect different from that of the first object. moreover, It is possible to control it to an advantageous state, A counter value relating to a difference between a game value used in a game and a game value to be awarded can be calculated; If the counter value becomes the operating value when not controlled to the advantageous state, the progress of the game is restricted; When the counter value becomes the operation value while the game is controlled in the advantageous state, the game progress is restricted after the advantageous state ends. When the counter value reaches the advance notification value, advance notification is performed. When the counter value becomes an activation value while being controlled in an advantageous state, an activation warning is issued. If an error occurs, an error notification is given. The advance notice is configured to include a display using characters, The operation warning notification includes a display using characters, The error notification includes a display using characters, The font of the characters used in the advance notification and the font of the characters used in the operation warning notification are the same, A gaming machine in which the font of characters used for advance notification and operation warning notification is different from the font of characters used for error notification.
Citation Information
Patent Citations
Game machine
JP2007130090A
Pachinko machine
JP2014023610A
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JP2023011490A
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JP2023025650A
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JP2023025666A
