Board game for learning english word with origin in latin verb and prefix
A board game addresses the challenge of English vocabulary acquisition for non-European language speakers by using Latin verbs and prefixes, offering an engaging and effective learning tool that enhances analytical skills and English proficiency.
Patent Information
- Application Number
- JP2023181614
- Authority / Receiving Office
- JP · JP
- Patent Type
- Applications
- Current Assignee / Owner
- Filing Date
- 2023-10-23
- Publication Date
- 2025-05-08
AI Technical Summary
Students whose native language is not European, particularly those using kanji, face a disadvantage in understanding English words that cannot be analyzed using Latin verbs and prefixes.
A board game that utilizes a game board with Latin verbs and Japanese translations, prefix cards with Latin prefixes and translations, vocabulary help cards with modern English words derived from Latin verbs, and colored tiles for players to create modern English words by combining prefixes and verbs.
The game provides an engaging and efficient tool for students to learn and understand English vocabulary by analyzing Latin prefixes and verbs, enhancing their analytical skills and English proficiency.
Smart Images

Figure 2025071444000001_ABST
Abstract
Description
[Technical Field]
[0001] The present invention relates to the field of games for learning English, and more specifically to the field of language board games using Latin verbs and prefixes to learn English vocabulary more efficiently. [Background technology]
[0002] Unlike students whose native language is a European language, students from countries with languages not derived from Latin, particularly those using Chinese characters, face a significant disadvantage when it comes to English vocabulary acquisition. This disadvantage is their inability to analyze an English word into its Latin verb and prefix. In Japanese, the meaning of an unfamiliar Chinese character compound can be derived from its component Chinese characters. Unlike the process of Chinese character compound comprehension, Japanese students who do not know Latin acquire English vocabulary solely through memorization or exposure to English media. A third approach to remedying this problem is to use component analysis to understand English words with Latin roots. Furthermore, this analytical ability can be gamified. [Prior art documents] [Patent documents]
[0003] There are no game patents using Latin among the patents held by the Japan Patent Office, making this published invention a novel one. Summary of the Invention [Problem to be solved by the invention]
[0004] The purpose of the present invention is to provide a more efficient analytical tool for students whose native language is Japanese who are unable to analyze the meaning of English words. [Means for solving the problem]
[0005] Therefore, it is the purpose of this invention to overcome the disadvantages of previous patents of learning methods.
[0006] Knowledge of Latin verbs and prefixes is useful for understanding unfamiliar English words, especially those that appear on English proficiency tests. Verbs are words that express action or existence in a given language. Prefixes are words that express location in time or space. A game can be defined as a competitive time-killer that people can participate in. A player is someone who participates in the game. Fun is defined as a casual experience that can be continued. This invention uses a fun and engaging game as a tool to acquire the verbs and prefixes listed above. This ease allows for continued vocabulary hunting study necessary for English proficiency. A game board is a flat surface with information printed on it. A game card is a flat, handheld piece of printed information. A prefix card is a card with a Latin prefix printed on it, along with its English and Japanese translations. A help card is a card printed with a list of modern English words that have roots in the Latin verbs given on the game board, to make it easier for players with limited vocabulary knowledge to participate in the game. A distinguishable colored tile set is a set of tiles made of colored solid material for each player. Colored tiles are colored tiles for each player. A board game is a tool that can be played by collecting the parts listed below and following the rules established in the previous section.
[0007] In one embodiment, the board game of the present invention has at least five components: 1) a game board with Latin verbs and their Japanese translations printed in a Gilda-style format; 2) prefix cards with Latin prefixes and their Japanese translations printed on them; 3) vocabulary help cards providing modern English words with cognate roots for given Latin verbs printed on the game board; 4) color-coded tiles; and 5) a game manual.
[0008] The main strategy for the game described in this application is as follows: Each player is dealt several prefix cards, say five. If a Modern English word is formed by matching one of the prefixes on their prefix card with a verb on the game board, they place their colored tile in the verb's square. If they cannot find a suitable prefix card, they can take one from their opponent's prefix card. In return, their opponent can take one from the active player's prefix card or from the remaining prefix card stack. To keep the set number of prefix cards, players must use a prefix card and then take one from the stack. In this way, colored tiles can be placed on the game board squares. Geometric play is also possible; for example, if the active player arranges four of their colored tiles in a row, they can play again. If you cannot form a Latin verb and a Modern English word with the given prefix card and game board, you fail the game and cannot place a color tile. The general purpose of this discovery game is to provide a fun and familiar game of Latin root prefixes and Latin verbs.
[0009] To help players with limited English vocabulary participate in the game, helper cards are available along with the prefix cards, which list modern English words that have cognates with the given Latin verbs on the game board.
[0010] The invention of this application is unique and innovative in that it allows you to enjoyably study English vocabulary using Latin verbs and Latin prefixes.
[0011] The invention will be further described with reference to exemplary embodiments shown in the drawings. [Brief explanation of the drawings]
[0012] [Figure 1] The game is illustrated with a grid-style game board with Latin verbs printed on it. [Figure 2] Illustrated cards with Latin prefixes printed on them. [Figure 3] Illustrated help cards show the modern English word that has the same root as a given Latin verb. DETAILED DESCRIPTION OF THE INVENTION
[0013] The same or similar elements are designated with the same reference numerals in the drawings.
[0014] DETAILED DESCRIPTION OF THE PREFERRED EMBODIMENTS A game set for learning English according to the present invention will be described in detail below with reference to the embodiments shown in the drawings.
[0015] Figure 1 shows a grid-style game board 1, with each square 3 printed with a unique Latin verb 5 and its Japanese meaning 7, as well as optional information 9 on the Japanese translation of the Latin verb so that players who are not good at English can participate.
[0016] The prefix card 17 illustrated in Figure 2 is a diagram in which Latin prefixes 11, their English meanings 13, and their Japanese meanings 15 are printed on the game card.
[0017] Figure 3 is an illustration of a help card 23 printed with a list 21 of modern English words that share the same root as a given Latin verb 19. The help card can be used in several ways to engage players with limited English vocabulary. It also contains the Japanese meaning 25 of the given Latin verb. [Explanation of symbols]
[0018] 1 Game Board 3 squares 5 Latin Verbs 7. Japanese translations of Latin verbs 9 Optional information for Japanese translations of Latin verbs 11 Latin prefixes 13 English Translations of Latin Prefixes 15 Translations of Latin prefixes 17 Prefix Cards 19 Given Latin verbs 21 Modern English words that share the same root as the given Latin verb 23 Help Card 25 Japanese translation of the given verb
Claims
1. An English learning board game that features a grid of game board squares with Latin verbs and their Japanese translations printed on each square, and a set of colored tiles to identify each player.
2. This is a board game for learning English in which players can create modern English words by combining prefix cards, which have Latin prefixes and their Japanese translations printed on them, with Latin verbs printed on the squares of the game board, and players can win squares on the game board by placing colored tiles.
3. This is a board game for learning English in which players select a Latin verb from the ones printed on the game board, and then match the help card printed with a list of English words that have the same origin as the verb selected by the player with the Latin prefix card they are dealt, placing their colored tiles to win squares on the game board.
4. An electronic version of a game based on the claims below.