Game machine

JP2025093479APending Publication Date: 2025-06-24SANKYO CO LTD
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Patent Information

Application Number
JP2023209150
Authority / Receiving Office
JP · JP
Patent Type
Applications
Current Assignee / Owner
Filing Date
2023-12-12
Publication Date
2025-06-24

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  • Figure 2025093479000001_ABST
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Abstract

To provide a game machine capable of preventing trouble from occurring when locking or unlocking a door frame or an inner frame.SOLUTION: A game machine includes drooping suppression means such that components do not interfere each other because of drooping when locking or unlocking a door frame or an inner frame.SELECTED DRAWING: Figure 13-1
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Claims

【Claim 1】 A gaming machine that can be controlled to a favorable state, comprising means for customizing effects, wherein the gaming machine is composed of parts including a door frame, an inner frame, and an outer frame, further comprising means for suppressing sagging to suppress the door frame from sagging vertically, wherein the door frame has a predetermined position where a player can apply a load vertically, can change to a door frame closed state in which the door frame is locked to the inner frame, a door frame first unlocked state which is the state when the door frame is unlocked from the state of being locked to the inner frame, and a door frame second unlocked state in which the door frame is more open than the door frame first unlocked state, the inner frame can change to an inner frame closed state in which the inner frame is locked to the outer frame, an inner frame first unlocked state which is the state when the inner frame is unlocked from the state of being locked to the outer frame, and an inner frame second unlocked state in which the inner frame is more open than the inner frame first unlocked state, near the bottom surface of the inner frame, an inner frame specific part that overlaps with an outer frame specific part of the outer frame is provided when the inner frame is in the inner frame closed state, the inner frame sags vertically more in the inner frame first unlocked state than in the inner frame closed state, the inner frame specific part is provided at a position where it does not contact the outer frame specific part when the inner frame changes from the inner frame closed state to the inner frame first unlocked state, furthermore, it can be controlled to a favorable state, comprising game control means, effect control means, light emitting means, light emission control means, and comprising a first effect mode and a second effect mode, wherein the light emission control means can control the light emitting means using a luminance data table corresponding to the first effect mode during variable display of the first effect mode, can control the light emitting means using a luminance data table corresponding to the second effect mode during variable display of the second effect mode, the effect control means can execute a specific effect in which a luminance data table containing more luminance data representing a turned-off state than the luminance data table corresponding to the first effect mode and the luminance data table corresponding to the second effect mode is used, a gaming machine in which the execution ratio of the specific effect in the first effect mode and the execution ratio of the specific effect in the second effect mode are different.

Citation Information

Patent Citations

  • Game machine

    JP2018139689A

  • Game machine

    JP2021115320A