Game machine
Patent Information
- Application Number
- JP2023209153
- Authority / Receiving Office
- JP · JP
- Patent Type
- Applications
- Current Assignee / Owner
- Filing Date
- 2023-12-12
- Publication Date
- 2025-06-24
Smart Images

Figure 2025093482000001_ABST
Abstract
Claims
【Claim 1】 A gaming machine that can be controlled to a favorable state, comprising means for customizing effects, wherein the gaming machine is composed of parts including a door frame, an inner frame, and an outer frame, further comprising means for suppressing sagging to suppress the door frame from sagging vertically, wherein the door frame has a predetermined position where a player can apply a load vertically, can change to a door frame closed state in which it is locked to the inner frame, a door frame first unlocked state which is the state when it is unlocked from the state of being locked to the inner frame, and a door frame second unlocked state in which the door frame is more open than the door frame first unlocked state, the inner frame can change to an inner frame closed state in which it is locked to the outer frame, an inner frame first unlocked state which is the state when it is unlocked from the state of being locked to the outer frame, and an inner frame second unlocked state in which the inner frame is more open than the inner frame first unlocked state, the inner frame sags vertically more when it is in the inner frame first unlocked state than when it is in the inner frame closed state, the inner frame is provided with a corner portion on the side opposite to the shaft portion that enables opening and closing of the inner frame and on the depth side when the gaming machine is viewed from the front, the corner portion is provided at a position where it does not contact the outer frame when the inner frame changes from the inner frame closed state to the inner frame first unlocked state, furthermore, it can be controlled to a favorable state, comprising gaming control means, and effect control means, wherein the effect control means can execute variable display of decoration identification information by changing the transmittance of the decoration identification information from a first transmittance to a second transmittance higher than the first transmittance, comprising a first effect mode, a second effect mode, and a third effect mode, the effect control means can execute a specific effect that starts after the transmittance of the decoration identification information becomes the second transmittance, a gaming machine in which the execution ratio of the specific effect in the first effect mode, the execution ratio of the specific effect in the second effect mode, and the execution ratio of the specific effect in the third effect mode are different.
Citation Information
Patent Citations
Game machine
JP2018139689A
Game machine
JP2021115320A