Game machine

JP2025096637APending Publication Date: 2025-06-27SANKYO CO LTD
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Patent Information

Application Number
JP2023211250
Authority / Receiving Office
JP · JP
Patent Type
Applications
Current Assignee / Owner
Filing Date
2023-12-14
Publication Date
2025-06-27

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Abstract

To provide a suitable game machine.SOLUTION: In a game in which a counter value regarding a difference between a used game value and an imparted game value restricts progress of a game if an operation value is reached when no control is performed to an advantageous state, and restricts progress of a game after completion of the advantageous state when the operation value is reached during control to the advantageous state, prior notification is performed when the counter value reaches a prior notification value, and operation warning notification is performed if the counter value reaches the operation value when control is performed to the advantageous state, the font of a character used for prior notification is the same as the font of a character used for the operation warning notification, and the font of a character used for the prior notification and the operation warning notification differs from the font of a character used for error notification.SELECTED DRAWING: Figure 15-226
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Claims

【Claim 1】 A gaming machine that can be controlled to a favorable state, capable of calculating a counter value related to the difference between the gaming value used in the game and the gaming value granted, when the counter value becomes an operating value, restricting the progress of the game, when the counter value becomes a pre-notification value, performing pre-notification, comprising display means capable of displaying a specific display corresponding to variable display, when the game medium passes through the start area, performing a display that moves the specific display from the movement start position to the variable corresponding position, when the game medium passes through the start area, updating the counter value, when the counter value becomes an operating value when the game medium passes through the start area, restricting the progress of the game without displaying the specific display at the movement start position, furthermore, capable of being controlled to a favorable state, comprising game control means, effect control means, and comprising, a first effect mode, a second effect mode, and a third effect mode, the effect control means can output a BGM corresponding to the controlled effect mode and execute a specific effect that does not output a sound corresponding to the effect, a gaming machine in which the execution ratio of the specific effect in the first effect mode, the execution ratio of the specific effect in the second effect mode, and the execution ratio of the specific effect in the third effect mode are different.

Citation Information

Patent Citations

  • Game machine

    JP2018139689A

  • Game machine

    JP2023013195A