Gaming machine
The gaming machine improves player engagement by using information acquisition, discrimination, and performance execution mechanisms to create varied gameplay experiences, addressing the lack of interest enhancement in traditional gaming machines.
Patent Information
- Authority / Receiving Office
- JP · JP
- Patent Type
- Applications
- Current Assignee / Owner
- Filing Date
- 2024-09-30
- Publication Date
- 2026-04-09
AI Technical Summary
Existing gaming machines, such as pachinko machines, lack sufficient mechanisms to enhance player interest during the period between lottery execution and result notification.
The gaming machine incorporates an acquisition means to gather information based on fulfillment of acquisition conditions, a storage means to store this information, a discrimination means to perform discrimination based on fulfillment of discrimination conditions, and a performance execution means to execute performances and specific games based on discrimination results, including a performance determination means to select from multiple performances and a setting means to set game states.
This enhances the enjoyment of the game by providing varied and engaging gameplay experiences through dynamic performance execution and game state settings.
Smart Images

Figure 2026061795000001_ABST
Abstract
Description
Technical Field
[0001] The present invention relates to a gaming machine represented by a pachinko machine.
Background Art
[0002] Conventionally, there are gaming machines such as pachinko machines that perform a lottery to determine the success or failure of a game when the execution conditions of the lottery are satisfied, and perform an effect to improve the interest during the period until the lottery result is notified.
Prior Art Documents
Patent Documents
[0003]
Patent Document 1
Summary of the Invention
Problems to be Solved by the Invention
[0004] However, further improvement in the interest of the game has been demanded.
[0005] The present invention has been made to solve the above-exemplified problems and the like, and an object thereof is to provide a gaming machine capable of improving the interest of the game.
Means for Solving the Problems
[0006] To achieve this objective, the gaming machine described in claim 1 includes: an acquisition means capable of acquiring information based on the fulfillment of acquisition conditions; a storage means capable of storing the information acquired by the acquisition means; a discrimination means capable of performing discrimination based on the information stored in the storage means based on the fulfillment of discrimination conditions; a performance execution means capable of performing a performance based on the discrimination result by the discrimination means; and a specific game execution means capable of performing a specific game based on the discrimination result being a specific discrimination result, wherein the performance execution means includes: a performance determination means capable of determining at least one performance from a plurality of performances based on the discrimination result; and a setting means capable of setting one game state from a plurality of game states. [Effects of the Invention]
[0007] The gaming machine according to claim 1 includes: an acquisition means capable of acquiring information based on the fulfillment of acquisition conditions; a storage means capable of storing the information acquired by the acquisition means; a discrimination means capable of performing discrimination based on the information stored in the storage means based on the fulfillment of discrimination conditions; a performance execution means capable of performing a performance based on the discrimination result by the discrimination means; and a specific game execution means capable of performing a specific game based on the discrimination result being a specific discrimination result, wherein the performance to be performed by the performance execution means includes: a performance determination means capable of determining at least one performance from a plurality of performances based on the discrimination result; and a setting means capable of setting one game state from a plurality of game states.
[0008] This has the effect of enhancing the enjoyment of the game. [Brief explanation of the drawing]
[0009] [Figure 1] This is a front view of the pachinko machine in the first control example. [Figure 2] This is a front view of the game board of a pachinko machine. [Figure 3] This is a rear view of the pachinko machine in the first control example. [Figure 4]This is a front view of the game board of a pachinko machine in the first control example. [Figure 5] (a) is a schematic diagram illustrating the structure of a variable prize-winning device provided in the lower front view region of the game board of a pachinko machine in the first control example, and (b) is a schematic diagram illustrating the flow path of a ball that has entered the variable prize-winning device in the first control example. [Figure 6] (a) is a schematic diagram showing the area division settings and effective line settings of the display screen in the first control example, and (b) is a diagram illustrating the actual display screen in the first control example. [Figure 7] (a) is a diagram showing an example of the display method when a reach is established during the normal state as displayed on the third symbol display device in the first control example, and (b) is a diagram showing an example of the display method when a normal symbol change is being performed during the normal state as displayed on the third symbol display device in the first control example. [Figure 8] (a) is a diagram showing an example of the display when a normal winning game (long opening winning game) is performed during the normal state displayed on the third symbol display device in the first control example, and (b) is a diagram showing an example of the display when a chance zone is set during the normal state displayed on the third symbol display device in the first control example. [Figure 9] (a) is a diagram showing an example of the display when the third symbol temporarily stops during a special variation performance displayed on the third symbol display device in the first control example, and (b) is a diagram showing an example of the display when the third symbol restarts during a special variation performance that is executed while a special symbol 2 reserved ball has been acquired, as displayed on the third symbol display device in the first control example. [Figure 10] This figure shows an example of the display pattern when the third symbol restarts during a special variation effect that is performed when the special symbol 2 reserved ball displayed on the third symbol display device has not been acquired in the first control example. [Figure 11](a) is a diagram showing an example of the display method for the first half of the ending period of a normal jackpot game displayed on the third symbol display device in the first control example, (b) is a diagram showing an example of the display method for the first half of the ending period of a probability variation jackpot game displayed on the third symbol display device in the first control example, (c) is a diagram showing an example of the display method for the second half of the ending period of a normal jackpot game displayed on the third symbol display device in the first control example, and (d) is a diagram showing an example of the display method for the second half of the ending period of a probability variation jackpot game displayed on the third symbol display device in the first control example. [Figure 12] (a) and (b) are diagrams showing examples of display modes for game state indication effects that are performed during the chance mode displayed on the third symbol display device in the first control example. [Figure 13] (a) is a diagram showing an example of the display during a period other than the high-speed variation period (normal variation period) in the first control example, where the chance mode is set as the performance mode displayed on the third symbol display device, the normal state is set internally, and the display is shown in a diagram showing an example of the display when the frame button is operated). [Figure 14] (a) is a diagram showing an example of the display of the operation animation during the high-speed variation period in the chance mode displayed on the third symbol display device in the first control example, and (b) is a diagram showing an example of the display when the frame button is operated during the operation animation during the high-speed variation period in the chance mode displayed on the third symbol display device in the first control example. [Figure 15] (a) is a diagram showing an example of the display when the first special symbol variation is performed during the "Super Chance Mode" displayed on the third symbol display device in the first control example, and (b) is a diagram showing an example of the display when the second special symbol variation is performed during the "Super Chance Mode" displayed on the third symbol display device in the first control example. [Figure 16] (a) is a timing chart showing the flow of an effect when a variation pattern in which a non-reach variation effect is executed is set as the variation effect of the third symbol in the first control example, and (b) is a timing chart showing the flow of an effect when a variation pattern in which a reach variation effect is executed is set as the variation effect of the third symbol in the first control example. [Figure 17] (a) is a timing chart showing the flow of an effect during an ending period for a normal jackpot in the first control example, (b) is a timing chart showing the flow of an effect during an ending period for a sure-win jackpot in the first control example, and (c) is a timing chart showing the flow when a ball does not flow down through a specific area (V gate) during a sure-win jackpot game in the first control example. [Figure 18] (a) and (b) are timing charts showing the flow of an effect mode set after the end of a jackpot game in the first control example. <00=00083>(a) and (b) are timing charts showing the flow of the content of an operation effect during the chance mode in the first control example. [Figure 20] It is a diagram showing the game flow of a pachinko machine in the first control example. [Figure 21] It is a block diagram showing the electrical configuration of a pachinko machine in the first control example. [Figure 22] It is a diagram schematically showing the configuration of various counters in the first control example. [Figure 23] (a) is a block diagram showing the configuration of the ROM of the main control device in the first control example, and (b) is a block diagram showing the configuration of the RAM of the main control device in the first control example. <= [Figure 24] (a) is a diagram schematically showing the specified content of the first hit random number table set in the ROM of the main control device in the first control example, and (b) is a diagram schematically showing the specified content of the second hit random number table set in the ROM of the main control device in the first control example. [Figure 25](a) is a block diagram showing the configuration of the first per-hit type selection table set in the ROM of the main control device in the first control example, (b) is a diagram schematically showing the specified content of the special figure 1 jackpot table set in the ROM of the main control device in the first control example, and (c) is a diagram schematically showing the specified content of the special figure 2 jackpot table set in the ROM of the main control device in the first control example. [Figure 26] (a) is a block diagram showing the configuration of the variable pattern selection table set in the ROM of the main control device in the first control example, and (b) is a diagram schematically showing the specified content of the normal use table set in the ROM of the main control device in the first control example. [Figure 27] A diagram schematically showing the specified content of the certain change / time shortening table set in the ROM of the main control device in the first control example. [Figure 28] (a) is a block diagram showing the configuration of the ROM of the voice lamp control device in the first control example, and (b) is a block diagram showing the configuration of the RAM of the voice lamp control device in the first control example. [Figure 29] A diagram schematically showing the specified content of the normal medium special figure 2 effect selection table set in the ROM of the voice lamp control device in the first control example. [Figure 30] A diagram schematically showing the specified content of the certain change medium effect selection table set in the ROM of the voice lamp control device in the first control example. [Figure 31] (a) is a diagram schematically showing the specified content of the continuous notice execution selection table set in the ROM of the voice lamp control device in the first control example, and (b) is a diagram schematically showing the specified content of the V notification execution selection table set in the ROM of the voice lamp control device in the first control example. [Figure 32] (a) is a block diagram showing the configuration of the button operation time effect selection table set in the ROM of the voice lamp control device in the first control example, and (b) is a diagram schematically showing the specified content of the time shortening state selection table set in the ROM of the voice lamp control device in the first control example. [Figure 33]This diagram schematically shows the contents of the probability change state selection table set in the ROM of the audio lamp control device in the first control example. [Figure 34] This is a block diagram showing the electrical configuration of the display control device in the first control example. [Figure 35] (a) to (c) are explanatory diagrams illustrating the images at power-on in the first control example. [Figure 36] (a) is an explanatory diagram illustrating rear view A in the first control example, and (b) is an explanatory diagram illustrating rear view B to D in the first control example. [Figure 37] This figure schematically shows an example of a display data table in the first control example. [Figure 38] This figure schematically shows an example of a transfer data table in the first control example. [Figure 39] This figure schematically shows an example of a drawing list in the first control example. [Figure 40] This flowchart shows the timer interrupt processing performed by the MPU in the main control unit in the first control example. [Figure 41] This flowchart shows the special symbol variation process executed by the MPU in the main control unit in the first control example. [Figure 42] This flowchart shows the special symbol jackpot determination process executed by the MPU in the main control unit in the first control example. [Figure 43] This flowchart shows the special symbol variation pattern selection process executed by the MPU in the main control unit in the first control example. [Figure 44] This flowchart shows the update process executed by the MPU in the main control unit in the first control example. [Figure 45] This flowchart shows the start-up prize-winning process executed by the MPU in the main control unit in the first control example. [Figure 46] This flowchart shows the look-ahead process performed by the MPU in the main control unit in the first control example. [Figure 47]This flowchart shows the normal symbol variation process performed by the MPU in the main control unit in the first control example. [Figure 48] This flowchart shows the through-gate passage process executed by the MPU in the main control unit in the first control example. [Figure 49] This flowchart shows the NMI interrupt processing performed by the MPU in the main control unit in the first control example. [Figure 50] This flowchart shows the startup process executed by the MPU in the main control unit in the first control example. [Figure 51] This is a flowchart showing the main processing performed by the MPU in the main control unit in the first control example. [Figure 52] This flowchart shows the jackpot control process executed by the MPU in the main control unit in the first control example. [Figure 53] This flowchart shows the jackpot operation setting process executed by the MPU in the main control unit in the first control example. [Figure 54] This flowchart shows the jackpot termination process executed by the MPU in the main control unit in the first control example. [Figure 55] This flowchart shows the prize-winning process executed by the MPU in the main control unit in the first control example. [Figure 56] This flowchart shows the error processing performed by the MPU in the main control unit in the first control example. [Figure 57] This flowchart shows the startup process executed by the MPU in the audio lamp control device in the first control example. [Figure 58] This flowchart shows the main processing performed by the MPU in the audio lamp control device in the first control example. [Figure 59] This flowchart shows the command determination process executed by the MPU in the audio lamp control device in the first control example. [Figure 60]This flowchart shows the status command reception process executed by the MPU in the audio lamp control device in the first control example. [Figure 61] This flowchart shows the prize winning command processing executed by the MPU in the audio lamp control device in the first control example. [Figure 62] This flowchart shows the special prize winning information command processing executed by the MPU in the audio lamp control device in the first control example. [Figure 63] This flowchart shows the general diagram-related processing performed by the MPU in the audio lamp control device in the first control example. [Figure 64] This flowchart shows the jackpot-related processing performed by the MPU in the audio lamp control device in the first control example. [Figure 65] This flowchart shows the ending process performed by the MPU in the audio lamp control device in the first control example. [Figure 66] This flowchart shows the variable display setting process executed by the MPU in the audio lamp control device in the first control example. [Figure 67] This flowchart shows the special effect mode setting process shown in Figure 1, which is executed by the MPU in the audio lamp control device in the first control example. [Figure 68] This flowchart shows the special effect mode setting process (Figure 2) executed by the MPU in the audio lamp control device in the first control example. [Figure 69] This flowchart shows the chance mode performance setting process executed by the MPU in the audio lamp control device in the first control example. [Figure 70] This flowchart shows the frame button input monitoring and performance processing performed by the MPU in the audio lamp control device in the first control example. [Figure 71] This flowchart shows the main processing performed by the MPU within the display control device in the first control example. [Figure 72]This flowchart shows the boot process executed by the MPU in the display control device in the first control example. [Figure 73] (a) is a flowchart showing the command interrupt processing executed by the MPU in the display control device in the first control example, and (b) is a flowchart showing the V interrupt processing executed by the MPU in the display control device in the first control example. [Figure 74] This flowchart shows the command determination process executed by the MPU in the display control device in the first control example. [Figure 75] (a) is a flowchart showing the variable pattern command processing executed by the MPU in the display control device in the first control example, and (b) is a flowchart showing the stop type command processing executed by the MPU in the display control device in the first control example. [Figure 76] (a) is a flowchart showing the opening command processing executed by the MPU in the display control device in the first control example, and (b) is a flowchart showing the round number command processing executed by the MPU in the display control device in the first control example. [Figure 77] This flowchart shows the ending command processing executed by the MPU in the display control device in the first control example. [Figure 78] (a) is a flowchart showing the variable stop command processing executed by the MPU in the display control device in the first control example, and (b) is a flowchart showing the notification command processing executed by the MPU in the display control device in the first control example. [Figure 79] (a) is a flowchart showing the back image change command processing executed by the MPU in the display control device in the first control example, and (b) is a flowchart showing the error command processing executed by the MPU in the display control device in the first control example. [Figure 80] This flowchart shows the display setting process executed by the MPU in the display device in the first control example. [Figure 81]This flowchart shows the warning image setting process executed by the MPU in the display control device in the first control example. [Figure 82] This flowchart shows the pointer update process executed by the MPU within the display control device in the first control example. [Figure 83] (a) is a flowchart showing the transfer setting process executed by the MPU in the display control device in the first control example, and (b) is a flowchart showing the resident image transfer setting process executed by the MPU in the display control device in the first control example. [Figure 84] This flowchart shows the normal image transfer setting process executed by the MPU in the display control device in the first control example. [Figure 85] This flowchart shows the drawing process executed by the MPU within the display control device in the first control example. [Figure 86] This is a front view of the second control example of a pachinko machine. [Figure 87] This is a front view of the game board of a pachinko machine in the second control example. [Figure 88] This is a magnified view of a portion of the game board of a pachinko machine in the second control example. [Figure 89] This is a disassembled front perspective view of the V-prize winning device in the second control example. [Figure 90] (a) is a cross-sectional view of the V-prize device on the La-La line in the second control example, (b) is a cross-sectional view of the V-prize device on the Lb-Lb line in the second control example, and (c) is a top view of the V-prize device in the second control example. [Figure 91] (a) is a rear view of the back cover body showing the state in which the switching member is activated so that the game balls are distributed to the special discharge channel in the second control example, and (b) is a rear view of the back cover body showing the state in which the flow path solenoid is not activated and the guide piece of the switching member is blocking the opening surface of the inlet of the special discharge channel in the second control example. [Figure 92](a) is a schematic plan view of the V-prize opening of the V-prize device in the second control example with the opening door closed, and (b) is a schematic plan view of the V-prize opening of the V-prize device in the second control example with the opening open. [Figure 93] (a) is a front view of the performance button of the pachinko machine in the second control example, and (b) is a front view of the selection button of the pachinko machine in the second control example. [Figure 94] This is a rear view of the game board of a pachinko machine in the second control example. [Figure 95] (a) is a schematic diagram showing the area division settings and effective line settings of the display screen in the second control example, and (b) is a diagram illustrating the actual display screen in the second control example. [Figure 96] (a) is a diagram showing an example of the jackpot animation screen after a normal jackpot is won, as displayed on the third symbol display device in the second control example, and (b) is a diagram showing an example of the enemy defeat animation screen displayed on the third symbol display device in the second control example. [Figure 97] (a) is a diagram showing an example of the screen displayed on the third symbol display device during the interval after the end of the second round in the second control example, and (b) is a diagram showing an example of the screen showing the successful defeat during the sixth round (final round) displayed on the third symbol display device in the second control example. [Figure 98] (a) is a diagram showing an example of the third round's presentation screen displayed on the third symbol display device in the second control example, and (b) is a diagram showing an example of the display screen when the button is pressed during the button valid period displayed on the third symbol display device in the second control example. [Figure 99] (a) is a diagram showing an example of the display screen when the button is not pressed during the button valid period displayed on the third symbol display device in the second control example, and (b) is a diagram showing an example of the revival success animation screen during the 6th round (final round) displayed on the third symbol display device in the second control example. [Figure 100](a) is a diagram showing an example of the display screen for the time-saving state (during rush) displayed on the third symbol display device in the second control example, and (b) is a diagram showing an example of the winning screen for the time-saving state (during rush) displayed on the third symbol display device in the second control example. [Figure 101] (a) is a diagram showing an example of a small win game screen during the time-saving state (rush) displayed on the third symbol display device in the second control example, and (b) is a diagram showing an example of a display screen when a V is hit during the initial "Aim for V" performance period displayed on the third symbol display device in the second control example. [Figure 102] This figure shows an example of the display screen after the initial "Aim for V" animation period has elapsed, as shown on the third symbol display device in the second control example. [Figure 103] (a) is a diagram showing an example of the display screen for the final variation (miss) of the time-saving state (during rush) displayed on the third symbol display device in the second control example, and (b) is a diagram showing an example of the pull-back effect screen after the end of the time-saving state displayed on the third symbol display device in the second control example. [Figure 104] (a) is a diagram showing an example of the pull-back effect completion screen displayed on the third symbol display device in the second control example, and (b) is a diagram showing an example of the rush result display screen displayed on the third symbol display device in the second control example. [Figure 105] (a) is a diagram showing an example of the NEXT animation screen (2nd round of a big win during rush) displayed on the 3rd symbol display device in the 2nd control example, and (b) is a diagram showing an example of the NEXT animation result screen (no consecutive wins, no round upgrade) displayed on the 3rd symbol display device in the 2nd control example. [Figure 106] (a) is a diagram showing an example of the NEXT performance result screen (with round upgrade) displayed on the third symbol display device in the second control example, and (b) is a diagram showing an example of the NEXT performance result screen (with consecutive hold) displayed on the third symbol display device in the second control example. [Figure 107](a) is a diagram showing an example of a small win game screen during the hold-chain state displayed on the third symbol display device in the second control example, and (b) is a diagram showing an example of a NEXT performance screen (with hold-chain) during the hold-chain state displayed on the third symbol display device in the second control example. [Figure 108] This figure shows an example of the display screen when the number of displayed rounds exceeds the MAX (9 rounds) in a continuous hold sequence displayed on the third symbol display device in the second control example. [Figure 109] (a) is a diagram showing an example of the display screen during the standby state that is displayed on the third symbol display device in the second control example, and (b) is a diagram showing an example of the performance mode selection screen that is displayed on the third symbol display device in the second control example. [Figure 110] (a) is a diagram showing an example of a stage transition animation screen during special symbol variation displayed on the third symbol display device in the second control example, and (b) is a diagram showing an example of a stage fixing operation screen during special symbol variation displayed on the third symbol display device in the second control example. [Figure 111] This figure shows the game flow of a pachinko machine in the second control example. [Figure 112] This is a block diagram showing the electrical configuration of a pachinko machine in the second control example. [Figure 113] This diagram schematically shows the configuration of various counters in the second control example. [Figure 114] This is a block diagram showing the configuration of the ROM of the main control unit in the second control example. [Figure 115] This is a block diagram showing the RAM configuration of the main control unit in the second control example. [Figure 116] (a) is a block diagram showing the configuration of the first random number table set in the ROM of the main control unit in the second control example, (b) is a diagram schematically showing the contents of the special symbol 1 random number table set in the ROM of the main control unit in the second control example, and (c) is a diagram schematically showing the contents of the special symbol 2 random number table set in the ROM of the main control unit in the second control example. [Figure 117](a) is a block diagram showing the specified contents of the jackpot type selection table set in the ROM of the main control unit in the second control example, and (b) is a diagram schematically showing the specified contents of the time reduction granting table set in the ROM of the main control unit in the second control example. [Figure 118] This diagram schematically shows the contents of the minor win type selection table set in the ROM of the main control unit in the second control example. [Figure 119] (a) is a block diagram showing the configuration of the variation pattern selection table set in the ROM of the main control unit in the second control example, and (b) is a diagram schematically showing the contents of the normal variation pattern table set in the ROM of the main control unit in the second control example. [Figure 120] (a) is a schematic diagram showing the specified contents of the time-saving variable pattern table set in the ROM of the main control unit in the second control example, (b) is a schematic diagram showing the specified contents of the special time-saving variable pattern table set in the ROM of the main control unit in the second control example, and (c) is a schematic diagram showing the specified contents of the time-saving final variable pattern table set in the ROM of the main control unit in the second control example. [Figure 121] This diagram schematically shows the contents of the variable pattern scenario table set in the ROM of the main control unit in the second control example. [Figure 122] (a) is a block diagram showing the configuration of the ROM of the audio lamp control device in the second control example, and (b) is a block diagram showing the configuration of the RAM of the audio lamp control device in the second control example. [Figure 123] (a) is a schematic diagram showing the contents of the monster defeat selection table set in the ROM of the sound lamp control device in the second control example, and (b) is a schematic diagram showing the contents of the monster defeat performance mode selection table set in the ROM of the sound lamp control device in the second control example. [Figure 124] This diagram schematically shows the contents of the additional reduction value selection table set in the ROM of the audio lamp control device in the second control example. [Figure 125](a) is a schematic diagram showing the contents of the performance stage data table set in the ROM of the sound lamp control device in the second control example, and (b) is a schematic diagram showing the contents of the game environment data table set in the ROM of the sound lamp control device in the second control example. [Figure 126] This is a block diagram showing the electrical configuration of the display control device in the second control example. [Figure 127] (a) to (c) are explanatory diagrams illustrating the images taken when the power is turned on in the second control example. [Figure 128] (a) is an explanatory diagram illustrating rear view A in the second control example, and (b) is an explanatory diagram illustrating rear view B to D in the second control example. [Figure 129] This figure schematically shows an example of a display data table in the second control example. [Figure 130] This figure schematically shows an example of a transfer data table in the second control example. [Figure 131] This figure schematically shows an example of a drawing list in the second control example. [Figure 132] This flowchart shows the timer interrupt processing performed by the MPU in the main control unit in the second control example. [Figure 133] This flowchart shows the counter update process executed by the MPU in the main control unit in the second control example. [Figure 134] This flowchart shows the special symbol variation process executed by the MPU in the main control unit in the second control example. [Figure 135] This flowchart shows the special symbol determination process executed by the MPU in the main control unit in the second control example. [Figure 136] This flowchart shows the special symbol variation pattern selection process executed by the MPU in the main control unit in the second control example. [Figure 137] This flowchart shows the minor win start setting process executed by the MPU in the main control unit in the second control example. [Figure 138]This flowchart shows the time-saving update process executed by the MPU in the main control unit in the second control example. [Figure 139] This flowchart shows the small win time reduction update process executed by the MPU in the main control unit in the second control example. [Figure 140] This flowchart shows the prize-winning process executed by the MPU in the main control unit in the second control example. [Figure 141] This flowchart shows the start-up prize-winning process executed by the MPU in the main control unit in the second control example. [Figure 142] This flowchart shows the look-ahead process performed by the MPU in the main control unit in the second control example. [Figure 143] This flowchart shows the V inlet passage process executed by the MPU in the main control unit in the second control example. [Figure 144] This flowchart shows the V-pass processing performed by the MPU in the main control unit in the second control example. [Figure 145] This flowchart shows the normal symbol variation process performed by the MPU in the main control unit in the second control example. [Figure 146] This flowchart shows the through-gate passage process executed by the MPU in the main control unit in the second control example. [Figure 147] This flowchart shows the NMI processing performed by the MPU in the main control unit in the second control example. [Figure 148] This flowchart shows the startup process executed by the MPU in the main control unit in the second control example. [Figure 149] This is a flowchart showing the main processing performed by the MPU in the main control unit in the second control example. [Figure 150] This flowchart shows the hit control processing performed by the MPU in the main control unit in the second control example. [Figure 151]This flowchart shows the jackpot control process executed by the MPU in the main control unit in the second control example. [Figure 152] This flowchart shows the minor hit control process executed by the MPU in the main control unit in the second control example. [Figure 153] This flowchart shows the mechanism opening and closing process executed by the MPU in the main control unit in the second control example. [Figure 154] This flowchart shows the startup process executed by the MPU in the audio lamp control device in the second control example. [Figure 155] This flowchart shows the main processing performed by the MPU in the audio lamp control device in the second control example. [Figure 156] This flowchart shows the command determination process executed by the MPU in the audio lamp control device in the second control example. [Figure 157] This flowchart shows the pending information-related processing performed by the MPU in the audio lamp control device in the second control example. [Figure 158] This flowchart shows the status command processing performed by the MPU in the audio lamp control device in the second control example. [Figure 159] This flowchart shows the hit-related processing performed by the MPU in the audio lamp control device in the second control example. [Figure 160] This flowchart shows the jackpot-related processing performed by the MPU in the audio lamp control device in the second control example. [Figure 161] This flowchart shows the initial jackpot-related processing performed by the MPU in the audio lamp control device in the second control example. [Figure 162] This flowchart shows the process for determining the monster subjugation animation mode, which is executed by the MPU in the audio lamp control device in the second control example. [Figure 163] This flowchart shows the initial jackpot round performance processing executed by the MPU in the audio lamp control device in the second control example. [Figure 164] This flowchart shows the initial interval performance processing executed by the MPU in the audio lamp control device in the second control example. [Figure 165] This flowchart shows the in-round performance processing performed by the MPU in the audio lamp control device in the second control example. [Figure 166] This flowchart shows the minor win-related processing performed by the MPU in the audio lamp control device in the second control example. [Figure 167] This flowchart shows the variable display setting process executed by the MPU in the audio lamp control device in the second control example. [Figure 168] This flowchart shows the variable performance setting process executed by the MPU in the audio lamp control device in the second control example. [Figure 169] This flowchart shows the time-saving effect setting process executed by the MPU in the audio lamp control device in the second control example. [Figure 170] This flowchart shows the frame button input monitoring and performance processing performed by the MPU in the audio lamp control device in the second control example. [Figure 171] This flowchart shows the fixed mode setting process executed by the MPU in the audio lamp control device in the second control example. [Figure 172] This flowchart shows the performance button operation process executed by the MPU in the audio lamp control device in the second control example. [Figure 173] This flowchart shows the performance execution management process performed by the MPU in the audio lamp control device in the second control example. [Figure 174] This flowchart shows the performance update process executed by the MPU in the audio lamp control device in the second control example. [Figure 175] This flowchart shows the update process during a minor win game that is executed by the MPU in the audio lamp control device in the second control example. [Figure 176]This flowchart shows the main processing performed by the MPU within the display control device in the second control example. [Figure 177] This flowchart shows the boot process executed by the MPU in the display control device in the second control example. [Figure 178] (a) is a flowchart showing the command interrupt processing executed by the MPU in the display control device in the second control example, and (b) is a flowchart showing the V interrupt processing executed by the MPU in the display control device in the second control example. [Figure 179] This flowchart shows the command determination process executed by the MPU in the display control device in the second control example. [Figure 180] (a) is a flowchart showing the variable pattern command processing executed by the MPU in the display control device in the second control example, and (b) is a flowchart showing the stop type command processing executed by the MPU in the display control device in the second control example. [Figure 181] (a) is a flowchart showing the opening command processing executed by the MPU in the display control device in the second control example, and (b) is a flowchart showing the round number command processing executed by the MPU in the display control device in the second control example. [Figure 182] This flowchart shows the ending command processing executed by the MPU in the display control device in the second control example. [Figure 183] (a) is a flowchart showing the variable stop command processing executed by the MPU in the display control device in the second control example, and (b) is a flowchart showing the notification command processing executed by the MPU in the display control device in the second control example. [Figure 184] (a) is a flowchart showing the back image change command processing executed by the MPU in the display control device in the second control example, and (b) is a flowchart showing the error command processing executed by the MPU in the display control device in the second control example. [Figure 185]This flowchart shows the display setting process executed by the MPU in the display device in the second control example. [Figure 186] This flowchart shows the warning image setting process executed by the MPU within the display control device in the second control example. [Figure 187] This flowchart shows the pointer update process executed by the MPU within the display control device in the second control example. [Figure 188] (a) is a flowchart showing the transfer setting process executed by the MPU in the display control device in the second control example, and (b) is a flowchart showing the resident image transfer setting process executed by the MPU in the display control device in the second control example. [Figure 189] This flowchart shows the normal image transfer setting process executed by the MPU within the display control device in the second control example. [Figure 190] This flowchart shows the drawing process executed by the MPU within the display control device in the second control example. [Figure 191] This figure shows an overview of the gaming system in the third control example. [Figure 192] This is a front view of the dedicated unit in the third control example. [Figure 193] This is a front view of the pachinko machine in the third control example. [Figure 194] This is an overhead view of the frame unit in the third control example. [Figure 195] This is a rear view of the pachinko machine in the third control example. [Figure 196] (a) is a front view of the area around the lifting and polishing device in the third control example, and (b) is an enlarged front view of the lifting and polishing device in the third control example. [Figure 197] (a) is a front view of the lifting and polishing device in the third control example, (b) is a rear view of the lifting and polishing device in the third control example, and (c) and (d) are cross-sectional views of the lifting and polishing device in the third control example. [Figure 198](a) is a front view of the lifting motor, screw, and abrasive material in the third control example, and (b) is a bottom view of the lifting motor, screw, and abrasive material in the third control example. [Figure 199] (a) is a diagram showing the state in the third control example where the ball release lever is in the closed position and the game balls are guided from the flow path to the lifting path, and (b) is a diagram showing the state in the third control example where the ball release lever is in the open position and the game balls are guided from the flow path to the discharge path. [Figure 200] This diagram shows the positional relationship between the lifting and polishing device and the ball launching unit in the third control example. [Figure 201] (a) is a front view of the area around the ball launching unit in the third control example, and (b) is an enlarged front view of the ball launching unit in the third control example. [Figure 202] (a) is a timing chart schematically showing the counting control when the counting button is pressed in the third control example, and (b) is a timing chart schematically showing the control when a counting prohibition period is set in the third control example. [Figure 203] This diagram schematically shows the communication content between the main control unit, the frame control unit, and the dedicated unit in the third control example. [Figure 204] (a) is a timing chart schematically showing the control when an error is detected in the third control example, and (b) is a timing chart schematically showing the output order of each command when multiple command output periods overlap in the frame control device in the third control example. [Figure 205] (a) is a diagram showing an example of the display screen before the completion function is activated when the number of balls in the third control example is between 90,000 and 92,000, and (b) is a diagram showing an example of the display screen before the completion function is activated when the number of balls in the third control example is between 92,001 and 94,000. [Figure 206](a) is a diagram showing an example of the display screen before the complete function is activated when the number of balls in the third control example is between 94,001 and 94,999, and (b) is a diagram showing an example of the display screen during the complete function is activated in the third control example. [Figure 207] This figure shows an example of the display screen that appears when an error occurs in the frame control device in the third control example. [Figure 208] This diagram schematically shows the configuration of the gaming machine installation information notification command output from the main control unit to the frame control unit in the third control example. [Figure 209] This diagram schematically shows the configuration of the gaming machine information notification command output from the main control unit to the frame control unit in the third control example. [Figure 210] (a) is a diagram showing the data structure of main control state 1 in the third control example, (b) is a diagram showing the data structure of main control state 2 in the third control example, and (c) is a diagram showing the data structure of fraud detection state 1 in the third control example. [Figure 211] (a) is a diagram showing the data structure of type information in the third control example, and (b) is a diagram showing the data structure of count information in the third control example. [Figure 212] This diagram schematically shows the configuration of the gaming machine installation information response command output from the frame control device to the main control device in the third control example. [Figure 213] (a) is a schematic diagram showing the configuration of the gaming machine information notification command output from the frame control device to the dedicated unit in the third control example, (b) is a diagram showing the configuration of the data unit C corresponding to the gaming machine performance information in the third control example, and (c) is a diagram showing the configuration of the data unit C corresponding to the gaming machine installation information. [Figure 214] (a) is a diagram showing the configuration of the data unit C corresponding to the hall control fraud monitoring information in the third control example, and (b) is a diagram schematically showing the configuration of the counting notification command output from the frame control device to the dedicated unit. [Figure 215](a) is a schematic diagram showing the configuration of the loan notification command output from the dedicated unit to the frame control device in the third control example, and (b) is a schematic diagram showing the configuration of the loan receipt result response command output from the frame control device to the dedicated unit. [Figure 216] This figure shows the types of external terminal board output signals (standard ports) output from the dedicated unit in the third control example. [Figure 217] This figure shows the types of external terminal board output signals (expansion ports) output from the dedicated unit in the third control example. [Figure 218] This is a block diagram showing the electrical configuration of a pachinko machine in the third control example. [Figure 219] This is a block diagram showing the configuration of the ROM of the main control unit in the third control example. [Figure 220] (b) is a block diagram showing the configuration of the first random number table set in the ROM of the main control unit in the third control example, (b) is a schematic diagram showing the specified contents of the special symbol 1 random number table set in the ROM of the main control unit in the third control example, and (c) is a schematic diagram showing the specified contents of the special symbol 2 random number table set in the ROM of the main control unit in the third control example. [Figure 221] This is a block diagram showing the RAM configuration of the main control unit in the third control example. [Figure 222] This figure shows the configuration of the gaming machine information notification data buffer set in the RAM of the main control unit in the third control example. [Figure 223] This figure shows the configuration of the gaming machine information response data buffer set in the RAM of the main control unit in the third control example. [Figure 224] This figure shows the configuration of the gaming machine installation information buffer set in the RAM of the main control unit in the third control example. [Figure 225] This is a block diagram showing the RAM configuration of the audio lamp control device in the third control example. [Figure 226] This is a block diagram showing the configuration of the ROM of the frame control device in the third control example. [Figure 227] This is a block diagram showing the RAM configuration of the frame control device in the third control example. [Figure 228] This figure shows the configuration of the main command transmission buffer set in the RAM of the frame control device in the third control example. [Figure 229] This figure shows the configuration of the main command receiving buffer set in the RAM of the frame control device in the third control example. [Figure 230] This figure shows the configuration of the SC board transmission buffer (during game information notification SC) set in the RAM of the frame control device in the third control example. [Figure 231] (a) is a diagram showing the configuration of the SC board transmission buffer (when counting is notified) set in the RAM of the frame control device in the third control example, and (b) is a diagram showing the configuration of the SC board transmission buffer (when the loan receipt result is responded) set in the RAM of the frame control device in the third control example. [Figure 232] (a) is a diagram showing the configuration of the SC board receiving buffer set in the RAM of the frame control device in the third control example, and (b) is a diagram showing the configuration of the SC board transmitting game information buffer set in the RAM of the frame control device in the third control example. [Figure 233] This flowchart shows the timer interrupt processing performed by the MPU in the main control unit in the third control example. [Figure 234] This flowchart shows the gaming machine installation information notification process executed by the MPU in the main control unit in the third control example. [Figure 235] This flowchart shows the response error determination process performed by the MPU in the main control unit in the third control example. [Figure 236] This flowchart shows the frame control message transmission process executed by the MPU in the main control unit in the third control example. [Figure 237] This flowchart shows the gaming machine information response processing performed by the MPU in the main control unit in the third control example. [Figure 238]This flowchart shows the response message confirmation process performed by the MPU in the main control unit in the third control example. [Figure 239] This flowchart shows the gaming machine information notification process executed by the MPU in the main control unit in the third control example. [Figure 240] This flowchart shows the gaming machine information storage process executed by the MPU in the main control unit in the third control example. [Figure 241] This flowchart shows the normal gameplay processing performed by the MPU in the main control unit in the third control example. [Figure 242] This flowchart shows the special symbol variation process executed by the MPU in the main control unit in the third control example. [Figure 243] This flowchart shows the special symbol determination process executed by the MPU in the main control unit in the third control example. [Figure 244] This flowchart shows the game information update process executed by the MPU in the main control unit in the third control example. [Figure 245] This flowchart shows the difference ball counter update process executed by the MPU in the main control unit in the third control example. [Figure 246] This flowchart shows the complete function control process executed by the MPU in the main control unit in the third control example. [Figure 247] This flowchart shows the startup process executed by the MPU in the main control unit in the third control example. [Figure 248] This flowchart shows the setpoint control process executed by the MPU in the main control unit in the third control example. [Figure 249] This flowchart shows the command determination process executed by the MPU in the main control unit in the third control example. [Figure 250] This flowchart shows the completion-related processing performed by the MPU in the audio lamp control device in the third control example. [Figure 251]This flowchart shows the startup process executed by the MPU within the frame control device in the third control example. [Figure 252] (a) is a flowchart showing the game ball clear confirmation process performed by the MPU in the frame control device in the third control example, and (b) is a flowchart showing the RAM clear confirmation process performed by the MPU in the frame control device in the third control example. [Figure 253] This flowchart shows the security information verification process performed by the MPU in the frame control device in the third control example. [Figure 254] This flowchart shows the main processing performed by the MPU within the frame control device in the third control example. [Figure 255] This flowchart shows the main control unit communication process executed by the MPU within the frame control unit in the third control example. [Figure 256] This flowchart shows the received data control process executed by the MPU in the frame control device in the third control example. [Figure 257] This flowchart shows the process of receiving a game machine installation information notification message, which is executed by the MPU in the frame control device in the third control example. [Figure 258] This flowchart shows the response data setting process executed by the MPU in the frame control device in the third control example. [Figure 259] This flowchart shows the process of receiving a game machine information notification message, which is executed by the MPU in the frame control device in the third control example. [Figure 260] This flowchart shows the gaming machine information update process executed by the MPU in the frame control device in the third control example. [Figure 261] This flowchart shows the message transmission process executed by the MPU within the frame control device in the third control example. [Figure 262] This flowchart shows the gaming machine information management process executed by the MPU in the frame control device in the third control example. [Figure 263]This flowchart shows the game information data processing performed by the MPU in the frame control device in the third control example. [Figure 264] This flowchart shows the SC board communication process executed by the MPU in the frame control device in the third control example. [Figure 265] This flowchart shows the SC board message reception process executed by the MPU in the frame control device in the third control example. [Figure 266] This flowchart shows the SC board communication count verification process performed by the MPU in the frame control device in the third control example. [Figure 267] This flowchart shows the counting notification transmission process executed by the MPU in the frame control device in the third control example. [Figure 268] This flowchart shows the counting subtraction value setting process executed by the MPU in the frame control device in the third control example. [Figure 269] This flowchart shows the loan receipt result response processing performed by the MPU in the frame control device in the third control example. [Figure 270] This flowchart shows the receipt result transmission process executed by the MPU in the frame control device in the third control example. [Figure 271] This flowchart shows the installation information notification transmission process executed by the MPU in the frame control device in the third control example. [Figure 272] This flowchart shows the performance information notification transmission process executed by the MPU in the frame control device in the third control example. [Figure 273] This flowchart shows the hall control fraud monitoring information notification transmission process executed by the MPU in the frame control device in the third control example. [Figure 274] This flowchart shows the hall control fraud monitoring information output process executed by the MPU in the frame control device in the third control example. [Figure 275] This flowchart shows the timer interrupt processing performed by the MPU within the frame control device in the third control example. [Figure 276] This flowchart shows the lifting motor management process performed by the MPU within the frame control device in the third control example. [Figure 277] This flowchart shows the ball count display control process executed by the MPU within the frame control device in the third control example. [Figure 278] This flowchart shows the ball count display data output process executed by the MPU in the frame control device in the third control example. [Figure 279] This flowchart shows the switch reading process performed by the MPU in the frame control device in the third control example. [Figure 280] This flowchart shows the NMI interrupt processing performed by the MPU within the frame control device in the third control example. [Figure 281] (a) is a diagram showing the contents of the operation scenario for the normal operation of the lifting motor in the third control example, and (b) is a diagram showing the contents of the operation scenario for the return operation of the lifting motor in the third control example. [Figure 282] This is a block diagram showing the electrical configuration of the dedicated unit in the third control example. [Figure 283] This flowchart shows the main processing performed by the CPU in the SC board in the third control example. [Figure 284] This flowchart shows the frame control device communication process executed by the CPU in the SC board in the third control example. [Figure 285] This flowchart shows the received data control process executed by the CPU in the SC board in the third control example. [Figure 286] This flowchart shows the SC message transmission process executed by the CPU in the SC board in the third control example. [Figure 287] This flowchart shows the count notification message reception process executed by the CPU in the SC board in the third control example. [Figure 288] This flowchart shows the loan receipt result response message reception process executed by the CPU in the SC board in the third control example. [Figure 289] This figure shows the surrounding structure of the ball launching unit in the first modified example of the third control example. [Figure 290] This is an overhead view of the frame unit in the first modified example of the third control example. [Figure 291] (a) and (b) are schematic diagrams showing the flow of game balls from the opening of the frame unit, which is inserted into the opening of the frame unit in the first modified example of the third control example, until the balls are positioned at the launch position via the flow path and the guidance path. [Figure 292] This figure shows an example of the display screen when a launch stop error and a minor win game period overlap in the first modified example of the third control example. [Figure 293] (a) is a diagram showing the internal structure near the ball retrieval passage during normal gameplay in the first modified example of the third control example, and (b) is a diagram showing the internal structure near the ball retrieval passage under predetermined conditions in the first modified example of the third control example. [Figure 294] This figure shows an example of the display of the number of balls held on the third symbol display device in the first modified example of the third control example. [Figure 295] This diagram schematically shows the configuration of the gaming machine installation information response command output from the frame control device to the main control device in the first modified example of the third control example. [Figure 296] This flowchart shows the normal in-game processing performed by the MPU in the main control unit in the first modified example of the third control example. [Figure 297] This flowchart shows various notification setting processes executed by the MPU in the main control unit in the first modified example of the third control example. [Figure 298] This flowchart shows the command determination process executed by the MPU in the audio lamp control device in the first modified example of the third control example. [Figure 299] This flowchart shows the ball-holding command processing performed by the MPU in the audio lamp control device in the first modified example of the third control example. [Figure 300] This is a front view of the pachinko machine in the fourth control example. [Figure 301]This is a front view of the game board of a pachinko machine in the fourth control example. [Figure 302] (a) is a front view of the frame button in the fourth control example, (b) is a front view of the selection button in the fourth control example, and (c) is a front view of the round stop button in the fourth control example. [Figure 303] This figure shows the transitions in the game state in the fourth control example. [Figure 304] (a) is a diagram showing an example of the display screen (opening screen) of the jackpot game performance that is performed during the opening period of the jackpot game displayed on the third symbol display device in the fourth control example, and (b) is a diagram showing an example of the display screen (normal round screen) during the round game in the normal performance that is displayed on the third symbol display device in the fourth control example. [Figure 305] (a) is a diagram showing an example of a display screen that is shown during a premium effect performed in the round game period displayed on the third symbol display device in the fourth control example, and (b) is a diagram showing an example of a display screen that is shown when the progress of the round game is stopped in the round game period in which a premium effect displayed on the third symbol display device is being performed in the fourth control example. [Figure 306] (a) is a diagram showing an example of a display screen that is displayed during the round game in the fourth control example from the time the conditions for restarting the round game are met until the round game is actually restarted (round restart preparation period), while the premium effect displayed on the third symbol display device is being executed during the round game. (b) is a diagram showing an example of an ending screen that is displayed during the ending period when the progress of the round game is interrupted during a jackpot game in the fourth control example where the premium effect displayed on the third symbol display device is being executed. [Figure 307] This figure shows an example of an ending screen displayed during the ending period when the round game is not interrupted while a premium effect displayed on the third symbol display device is executed in the fourth control example. [Figure 308]This timing chart shows the flow of a jackpot game when the round stop button is not pressed during a jackpot game in the fourth control example, while a premium effect is being executed. [Figure 309] This timing chart shows the flow of a jackpot game when the round stop button is pressed during a jackpot game in which a premium effect is being executed in the fourth control example. [Figure 310] This is a block diagram showing the electrical configuration of a pachinko machine in the fourth control example. [Figure 311] This diagram schematically shows the configuration of various counters in the fourth control example. [Figure 312] (a) is a block diagram showing the configuration of the ROM of the main control unit in the fourth control example, and (b) is a block diagram showing the configuration of the RAM of the main control unit in the fourth control example. [Figure 313] (a) is a schematic diagram showing the contents of the first random number table set in the ROM of the main control unit in the fourth control example, and (b) is a schematic diagram showing the contents of the second random number table set in the ROM of the main control unit in the fourth control example. [Figure 314] (a) is a block diagram showing the configuration of the variable pattern selection table set in the ROM of the main control unit in the fourth control example, (b) is a diagram schematically showing the contents of the normal table set in the ROM of the main control unit in the fourth control example, and (c) is a diagram schematically showing the contents of the time-saving table set in the ROM of the main control unit in the fourth control example. [Figure 315] (a) is a schematic diagram showing the contents of the first probability variation table set in the ROM of the main control unit in the fourth control example, (b) is a schematic diagram showing the contents of the second probability variation table set in the ROM of the main control unit in the fourth control example, and (c) is a schematic diagram showing the contents of the third probability variation table set in the ROM of the main control unit in the fourth control example. [Figure 316]This diagram schematically shows the contents of the jackpot type selection table set in the ROM of the main control unit in the fourth control example. [Figure 317] (a) is a block diagram showing the configuration of the ROM of the audio lamp control device in the fourth control example, and (b) is a block diagram showing the configuration of the RAM of the audio lamp control device in the fourth control example. [Figure 318] (a) is a schematic diagram showing the contents of the jackpot music table set in the ROM of the sound lamp control device in the fourth control example, and (b) is a schematic diagram showing the contents of the jackpot display counter selection table set in the ROM of the sound lamp control device in the fourth control example. [Figure 319] This flowchart shows the timer interrupt processing performed by the MPU in the main control unit in the fourth control example. [Figure 320] This flowchart shows the special symbol variation process executed by the MPU in the main control unit in the fourth control example. [Figure 321] This flowchart shows the special symbol jackpot determination process executed by the MPU in the main control unit in the fourth control example. [Figure 322] This flowchart shows the special symbol variation pattern selection process executed by the MPU in the main control unit in the fourth control example. [Figure 323] This flowchart shows the update process executed by the MPU in the main control unit in the fourth control example. [Figure 324] This flowchart shows the start-up prize-winning process executed by the MPU in the main control unit in the fourth control example. [Figure 325] This flowchart shows the look-ahead process performed by the MPU in the main control unit in the fourth control example. [Figure 326] This flowchart shows the normal symbol variation process performed by the MPU in the main control unit in the fourth control example. [Figure 327] This flowchart shows the through-gate passage process executed by the MPU in the main control unit in the fourth control example. [Figure 328] This flowchart shows the NMI interrupt processing performed by the MPU in the main control unit in the fourth control example. [Figure 329] This flowchart shows the startup process executed by the MPU in the main control unit in the fourth control example. [Figure 330] This is a flowchart showing the main processing performed by the MPU in the main control unit in the fourth control example. [Figure 331] This flowchart shows the jackpot control process executed by the MPU in the main control unit in the fourth control example. [Figure 332] This flowchart shows the jackpot stop determination process executed by the MPU in the main control unit in the fourth control example. [Figure 333] This flowchart shows the jackpot operation setting process executed by the MPU in the main control unit in the fourth control example. [Figure 334] This flowchart shows the jackpot termination process executed by the MPU in the main control unit in the fourth control example. [Figure 335] This flowchart shows the prize-winning process executed by the MPU in the main control unit in the fourth control example. [Figure 336] This flowchart shows the main processing performed by the MPU in the audio lamp control device in the fourth control example. [Figure 337] This flowchart shows the command determination process executed by the MPU in the audio lamp control device in the fourth control example. [Figure 338] This flowchart shows the status command reception process executed by the MPU in the audio lamp control device in the fourth control example. [Figure 339] This flowchart shows the display counter processing performed by the MPU in the audio lamp control device in the fourth control example. [Figure 340] This flowchart shows the state storage process performed by the MPU in the audio lamp control device in the fourth control example. [Figure 341] This flowchart shows the jackpot-related processing performed by the MPU in the audio lamp control device in the fourth control example. [Figure 342] This flowchart shows the jackpot song selection process executed by the MPU in the audio lamp control device in the fourth control example. [Figure 343] This flowchart shows the process for starting a jackpot song, which is executed by the MPU in the audio lamp control device in the fourth control example. [Figure 344] This flowchart shows the ending process executed by the MPU in the audio lamp control device in the fourth control example. [Figure 345] (a) is a flowchart showing the jackpot stop process executed by the MPU in the audio lamp control device in the fourth control example, and (b) is a flowchart showing the jackpot restart process executed by the MPU in the audio lamp control device in the fourth control example. [Figure 346] This flowchart shows the frame button input monitoring and performance processing performed by the MPU in the audio lamp control device in the fourth control example. [Figure 347] This flowchart shows the music counter addition / subtraction process performed by the MPU in the audio lamp control device in the fourth control example. [Figure 348] This flowchart shows the round stop counting process performed by the MPU in the audio lamp control device in the fourth control example. [Figure 349] (a) is a diagram showing an example of a display screen that is displayed on the display surface of the third symbol display device 81 during the opening period of a premium jackpot game in which the number of rounds displayed on the third symbol display device is 2, in an alternative example 1 of the fourth control example, and (b) is a diagram showing an example of a display screen that is displayed when the progress of the jackpot game displayed on the third symbol display device is stopped, in an alternative example 1 of the fourth control example. [Figure 350] This is a timing chart showing the flow of gameplay during a 2-round premium jackpot in an alternative example 1 of the 4th control example. [Figure 351]This is a block diagram showing the electrical configuration of a pachinko machine in another example 1 of the fourth control example. [Figure 352] (a) is a block diagram showing the configuration of the ROM of the main control unit in Alternative Example 1 of the fourth control example, and (b) is a block diagram showing the configuration of the RAM of the main control unit in Alternative Example 1 of the fourth control example. [Figure 353] This diagram schematically shows the contents of the jackpot type selection table set in the ROM of the main control device in the fourth control example, alternative example 1. [Figure 354] (a) is a block diagram showing the configuration of the ROM of the audio lamp control device in Alternative Example 1 of the fourth control example, and (b) is a block diagram showing the configuration of the RAM of the audio lamp control device in Alternative Example 1 of the fourth control example. [Figure 355] This diagram schematically shows the contents of the specified counter selection table for displaying different jackpots, which is set in the ROM of the sound lamp control device in the fourth control example, alternative example 1. [Figure 356] This flowchart shows the special symbol variation pattern selection process executed by the MPU in the main control unit in an alternative example 1 of the fourth control example. [Figure 357] This flowchart shows the main processing performed by the MPU in the main control unit in an alternative example 1 of the fourth control example. [Figure 358] This flowchart shows the external input processing performed by the MPU in the main control unit in an alternative example 1 of the fourth control example. [Figure 359] This flowchart shows the jackpot control process executed by the MPU in the main control unit in an alternative example 1 of the fourth control example. [Figure 360] This flowchart shows the jackpot restart determination process executed by the MPU in the main control unit in another example 1 of the fourth control example. [Figure 361] This flowchart shows the main processing performed by the MPU in the audio lamp control device in alternative example 1 of the fourth control example. [Figure 362]This flowchart shows the command determination process executed by the MPU in the audio lamp control device in another example 1 of the fourth control example. [Figure 363] This flowchart shows the jackpot-related processing performed by the MPU in the audio lamp control device in an alternative example 1 of the fourth control example. [Figure 364] This flowchart shows the jackpot song selection process executed by the MPU in the audio lamp control device in another example 1 of the fourth control example. [Figure 365] This is a flowchart showing the jackpot song start process executed by the MPU in the audio lamp control device in another example 1 of the fourth control example. [Figure 366] This flowchart shows the jackpot interruption process executed by the MPU in the audio lamp control device in another example 1 of the fourth control example. [Figure 367] This flowchart shows the frame button input monitoring and performance processing performed by the MPU in the audio lamp control device in another example 1 of the fourth control example. [Figure 368] This flowchart shows the music counter addition / subtraction process performed by the MPU in the audio lamp control device in another example 1 of the fourth control example. [Figure 369] This flowchart shows the premium song counter addition / subtraction process performed by the MPU in the audio lamp control device in another example 1 of the fourth control example. [Figure 370] This flowchart shows the music selection process performed by the MPU in the audio lamp control device in another example 1 of the fourth control example. [Figure 371] (a) is a diagram showing an example of the display screen during the opening period of a jackpot game as displayed on the third symbol display device in the first modified example of the fourth control example, and (b) is a diagram showing an example of the display screen when the ball game round performance, which is a round performance during a jackpot game, is performed on the third symbol display device in the first modified example of the fourth control example. [Figure 372](a) is a diagram showing an example of the display screen when the white ball acquisition animation is performed as a ball game animation displayed on the third symbol display device in the first modified example of the fourth control example, and (b) is a diagram showing an example of the display screen when the golden ball acquisition animation is performed as a ball game animation displayed on the third symbol display device in the first modified example of the fourth control example. [Figure 373] (a) and (b) are diagrams showing examples of display screens when the 3000 effect displayed on the third symbol display device is executed in the first modified example of the fourth control example. [Figure 374] (a) is a diagram showing an example of the display screen during round play in a jackpot game where the 3000 effect displayed on the third symbol display device is executed in the first modified example of the fourth control example, and (b) is a diagram showing an example of the display screen when the continuous ending effect is executed in a jackpot game where the 3000 effect displayed on the third symbol display device is executed in the first modified example of the fourth control example. [Figure 375] (a) is a diagram showing an example of the ending screen when the number of prize balls won in a jackpot game in which the 3000 effect displayed on the third symbol display device is executed in the first modified example of the fourth control example is 3000 or more, and (b) is a diagram showing an example of the ending screen when the number of prize balls won in a jackpot game in which the 3000 effect displayed on the third symbol display device is executed in the first modified example of the fourth control example is less than 3000. [Figure 376] This is a timing chart showing the flow of a jackpot game when the lottery for executing the 3000-effect is not won during round play in the first modified example of the fourth control example. [Figure 377] This is a timing chart showing the flow of the first jackpot game when the 3000-effect execution lottery is won during round gameplay in the first modified example of the fourth control example. [Figure 378] This is a timing chart showing the sequence of events that will be executed after a jackpot game that has won the 3000-effect execution lottery in the first modified example of the fourth control example. [Figure 379]This timing chart shows the sequence of events when one ball enters the large prize slot within 1F during a round of play in the first modified example of the fourth control example. [Figure 380] This is a timing chart showing the sequence of events when two or more balls enter the big prize slot within 1F during a round of play in the first modified example of the fourth control example. [Figure 381] (a) is a block diagram showing the configuration of the ROM of the main control unit in the first modified example of the fourth control example, and (b) is a block diagram showing the configuration of the RAM of the main control unit in the first modified example of the fourth control example. [Figure 382] This diagram schematically shows the specified contents of the prize ball selection table for the main prize slot, which is set in the ROM of the main control device in the first modified example of the fourth control example. [Figure 383] (a) is a block diagram showing the configuration of the ROM of the audio lamp control device in the first modified example of the fourth control example, and (b) is a block diagram showing the configuration of the RAM of the audio lamp control device in the first modified example of the fourth control example. [Figure 384] This is a block diagram showing the electrical configuration of the display control device in the first modified example of the fourth control example. [Figure 385] This flowchart shows the timer interrupt processing performed by the MPU in the main control unit in the first modified example of the fourth control example. [Figure 386] This flowchart shows the jackpot control process executed by the MPU in the main control unit in the first modified example of the fourth control example. [Figure 387] This flowchart shows the jackpot operation setting process executed by the MPU in the main control unit in the first modified example of the fourth control example. [Figure 388] This flowchart shows the hold chain determination process executed by the MPU in the main control unit in the first modified example of the fourth control example. [Figure 389] This is a flowchart showing the jackpot termination process executed by the MPU in the main control unit in the first modified example of the fourth control example. [Figure 390]This flowchart shows the award-winning process performed by the MPU in the main control unit in the first modified example of the fourth control example. [Figure 391] This is a flowchart showing the prize ball total release lottery process performed by the MPU in the main control unit in the first modified example of the fourth control example. [Figure 392] This flowchart shows the command determination process executed by the MPU in the audio lamp control device in the first modified example of the fourth control example. [Figure 393] This flowchart shows the status command reception process executed by the MPU in the audio lamp control device in the first modified example of the fourth control example. [Figure 394] This flowchart shows the subordinate state command reception process executed by the MPU in the audio lamp control device in the first modified example of the fourth control example. [Figure 395] This flowchart shows the hold-related processing performed by the MPU in the audio lamp control device in the first modified example of the fourth control example. [Figure 396] This flowchart shows the jackpot-related processing performed by the MPU in the audio lamp control device in the first modified example of the fourth control example. [Figure 397] This flowchart shows the round effect selection process performed by the MPU in the audio lamp control device in the first modified example of the fourth control example. [Figure 398] This flowchart shows the ending process performed by the MPU in the audio lamp control device in the first modified example of the fourth control example. [Figure 399] (a) is a flowchart showing the command interrupt processing performed by the MPU in the display control device in the first modified example of the fourth control example, and (b) is a flowchart showing the V interrupt processing performed by the MPU in the display control device in the first modified example of the fourth control example. [Figure 400] This flowchart shows the command determination process executed by the MPU in the display control device in the first modified example of the fourth control example. [Figure 401]This flowchart shows the normal prize ball command processing performed by the MPU in the display control device in the first modified example of the fourth control example. [Figure 402] This flowchart shows the process of releasing all prize balls, which is executed by the MPU in the display control device in the first modified example of the fourth control example. [Figure 403] This flowchart shows the prize ball command processing executed by the MPU in the display control device in the first modified example of the fourth control example. [Figure 404] This flowchart shows the ending command processing performed by the MPU in the display control device in the first modified example of the fourth control example. [Figure 405] This is a front view of the game board of a pachinko machine in another example 1 of the first modified example of the fourth control example. [Figure 406] (a) is a diagram showing an example of the display screen for the ball game animation when the probability state of the prize ball count determination displayed on the third symbol display device is a low probability state in another example 1 of the first modification of the fourth control example, and (b) is a diagram showing an example of the display screen for the ball game animation when the probability state of the prize ball count determination displayed on the third symbol display device is a medium probability state in another example 1 of the first modification of the fourth control example. [Figure 407] (a) is a diagram showing an example of the display screen when a ball game performance is executed in an alternative example 1 of the first modification of the fourth control example when the probability state of the prize ball count determination displayed on the third symbol display device is in a high probability state, and (b) is a diagram showing an example of the display screen of the ball replenishment performance, which is a round performance, displayed on the third symbol display device in an alternative example 1 of the first modification of the fourth control example. [Figure 408] This is a timing chart showing the flow of a jackpot game when a game ball passes through the right through gate during a round of play in another example 1 of the first modified example of the fourth control example. [Figure 409] This is a timing chart showing the flow of a jackpot game when a game ball passes through the left through gate during a round of play in another example 1 of the first modified example of the fourth control example. [Figure 410]This is a timing chart showing the flow of a jackpot game when the game ball passes through the left and right through gates during a round of play in another example 1 of the first modified example of the fourth control example. [Figure 411] (a) is a block diagram showing the configuration of the ROM of the main control unit in Alternative Example 1 of the first modification of the fourth control example, and (b) is a block diagram showing the configuration of the RAM of the main control unit in Alternative Example 1 of the first modification of the fourth control example. [Figure 412] This diagram schematically shows the specified contents of the through-gate lottery table set in the ROM of the main control device in Alternative Example 1 of the First Modified Example of the Fourth Control Example. [Figure 413] This is a block diagram showing the configuration of the ROM of the audio lamp control device in Alternative Example 1 of the First Modified Example of the Fourth Control Example. [Figure 414] This is a block diagram showing the RAM configuration of the audio lamp control device in Alternative Example 1 of the First Modified Example of the Fourth Control Example. [Figure 415] This figure schematically shows the contents of the ball selection table set in the ROM of the audio lamp control device in Alternative Example 1 of the First Modified Example of the Fourth Control Example. [Figure 416] This is a block diagram showing the electrical configuration of the display control device in another example 1 of the first modified example of the fourth control example. [Figure 417] This flowchart shows the timer interrupt processing performed by the MPU in the main control unit in another example 1 of the first modified example of the fourth control example. [Figure 418] This is a flowchart showing the through-gate passage process performed by the MPU in the main control unit in another example 1 of the first modified example of the fourth control example. [Figure 419] This is a flowchart showing the jackpot through-gate lottery process executed by the MPU in the main control unit in another example 1 of the first modified example of the fourth control example. [Figure 420] This is a flowchart showing the prize ball total release lottery process performed by the MPU in the main control unit in another example 1 of the first modified example of the fourth control example. [Figure 421]It is a flowchart showing the jackpot medium through gate management process executed by the MPU in the main control device in Another Example 1 of the First Variant of the Fourth Control Example. [Figure 422] It is a flowchart showing the main process executed by the MPU in the main control device in Another Example 1 of the First Variant of the Fourth Control Example. [Figure 423] It is a flowchart showing the jackpot control process executed by the MPU in the main control device in Another Example 1 of the First Variant of the Fourth Control Example. [Figure 424] It is a flowchart showing the jackpot operation setting process executed by the MPU in the main control device in Another Example 1 of the First Variant of the Fourth Control Example. [Figure 425] It is a flowchart showing the winning process executed by the MPU in the main control device in Another Example 1 of the First Variant of the Fourth Control Example. [Figure 426] It is a flowchart showing the main process executed by the MPU in the voice lamp control device in Another Example 1 of the First Variant of the Fourth Control Example. [Figure 427] It is a flowchart showing the command determination process executed by the MPU in the voice lamp control device in Another Example 1 of the First Variant of the Fourth Control Example. [Figure 428] It is a flowchart showing the sub through gate passing process executed by the MPU in the voice lamp control device in Another Example 1 of the First Variant of the Fourth Control Example. [Figure 429] It is a flowchart showing the hold related process executed by the MPU in the voice lamp control device in Another Example 1 of the First Variant of the Fourth Control Example. [Figure 430] (a) is a flowchart showing the command interrupt process executed by the MPU in the display control device in Another Example 1 of the First Variant of the Fourth Control Example, and (b) is a flowchart showing the V interrupt process executed by the MPU in the display control device in Another Example 1 of the First Variant of the Fourth Control Example. [Figure 431] It is a flowchart showing the command determination process executed by the MPU in the display control device in Another Example 1 of the First Variant of the Fourth Control Example. [Figure 432] This flowchart shows the ball animation initialization command processing executed by the MPU in the display control device in another example 1 of the first modified example of the fourth control example. [Figure 433] This flowchart shows the total discharge command processing performed by the MPU in the display control device in another example 1 of the first modified example of the fourth control example. [Figure 434] (a) is a diagram showing an example of a display screen that is displayed immediately after the start of the round performance of the jackpot game displayed on the third symbol display device in another example 2 of the first modified example of the fourth control example, and (b) is a diagram showing an example of a display screen that is displayed when the ball game performance, which is performed during the second period displayed on the third symbol display device, starts in another example 2 of the first modified example of the fourth control example. [Figure 435] (a) is a diagram showing an example of a display screen that is shown when a game ball enters a specific prize pocket during a ball game performance displayed on the third symbol display device in Alternate Example 2 of the First Modification of the Fourth Control Example, and (b) is a diagram showing an example of a display screen that is shown when a ball game performance displayed on the third symbol display device is successful in Alternate Example 2 of the First Modification of the Fourth Control Example. [Figure 436] This figure shows an example of the display screen that appears when the ball game animation displayed on the third symbol display device fails, in another example 2 of the first modified example of the fourth control example. [Figure 437] This is a timing chart showing the flow of a jackpot game when the ball game fails in the second example of the first modified version of the fourth control example. [Figure 438] This is a timing chart showing the flow of a jackpot game when the ball game is successful in the second example of the first modified version of the fourth control example. [Figure 439] (a) is a block diagram showing the configuration of the ROM of the main control unit in Alternate Example 2 of the First Modification of the Fourth Control Example, and (b) is a block diagram showing the configuration of the RAM of the main control unit in Alternate Example 2 of the First Modification of the Fourth Control Example. [Figure 440]This diagram schematically shows the contents of the jackpot winning valid selection table set in the ROM of the main control device in another example 2 of the first modified example of the fourth control example. [Figure 441] (a) is a block diagram showing the configuration of the ROM of the audio lamp control device in another example 2 of the first modification of the fourth control example, and (b) is a block diagram showing the configuration of the RAM of the audio lamp control device in another example 2 of the first modification of the fourth control example. [Figure 442] This diagram schematically shows the contents of the selection table within the box set in the ROM of the audio lamp control device in another example 2 of the first modified example of the fourth control example. [Figure 443] This flowchart shows the timer interrupt processing performed by the MPU in the main control unit in another example 2 of the first modified example of the fourth control example. [Figure 444] This flowchart shows the jackpot timer processing performed by the MPU in the main control unit in another example 2 of the first modified example of the fourth control example. [Figure 445] This flowchart shows the jackpot operation setting process executed by the MPU in the main control unit in another example 2 of the first modified example of the fourth control example. [Figure 446] This is a flowchart showing the prize-winning activation setting process performed by the MPU in the main control unit in another example 2 of the first modified example of the fourth control example. [Figure 447] This flowchart shows the award-winning process performed by the MPU in the main control unit in another example 2 of the first modified example of the fourth control example. [Figure 448] This is a flowchart showing the prize ball total release lottery process performed by the MPU in the main control unit in another example 2 of the first modified example of the fourth control example. [Figure 449] This is a flowchart showing the jackpot winning process executed by the MPU in the main control unit in another example 2 of the first modified example of the fourth control example. [Figure 450] This flowchart shows the command determination process executed by the MPU in the audio lamp control device in another example 2 of the first modified example of the fourth control example. [Figure 451]This flowchart shows the hold-related processing performed by the MPU in the audio lamp control device in another example 2 of the first modified example of the fourth control example. [Figure 452] (a) is a flowchart showing the ball game title processing performed by the MPU in the audio lamp control device in another example 2 of the first modification of the fourth control example, and (b) is a flowchart showing the ball game start processing performed by the MPU in the audio lamp control device in another example 2 of the first modification of the fourth control example. [Figure 453] This flowchart shows the BOX update process performed by the MPU in the audio lamp control device in another example 2 of the first modified example of the fourth control example. [Figure 454] (a) is a diagram showing an example of a customer waiting screen during custom standby displayed on the third symbol display device in a second modified example of the fourth control example, and (b) is a diagram showing an example of a customer waiting screen during custom settings displayed on the third symbol display device in a second modified example of the fourth control example. [Figure 455] (a) is a diagram showing an example of a customer waiting screen during custom settings when a switching is performed on the third symbol display device in the second modified example of the fourth control example, and (b) is a diagram showing an example of a customer waiting screen after custom settings have been determined, as displayed on the third symbol display device in the second modified example of the fourth control example. [Figure 456] This timing chart schematically shows the relationship between the arrow display position on the normal custom settings screen and various flags in the second modified example of the fourth control example. [Figure 457] This timing chart schematically shows the relationship between the arrow display position on the customer waiting custom screen and various flags when the PUSH button is pressed during the customer waiting state while custom settings are being configured in the second modified example of the fourth control example. [Figure 458] This timing chart schematically shows the relationship between the arrow display position on the customer waiting custom screen and various flags when the middle button is pressed during the customer waiting state while custom settings are being configured in the second modified example of the fourth control example. [Figure 459]A timing chart schematically showing the relationship between the arrow display position and various flags on the customer waiting custom screen when the selection button is operated in a predetermined operation method in the customer waiting state during custom setting in the second modification of the fourth control example. [Figure 460] A block diagram showing the configuration of the ROM of the voice lamp control device in the second modification of the fourth control example. [Figure 461] A block diagram showing the configuration of the RAM of the voice lamp control device in the second modification of the fourth control example. [Figure 462] A block diagram showing the configuration of the sub-variation pattern selection table set in the ROM of the voice lamp control device in the second modification of the fourth control example. [Figure 463] (a) is a diagram schematically showing the specified content of the normal variation selection table set in the ROM of the voice lamp control device in the second modification of the fourth control example, and (b) is a diagram schematically showing the specified content of the custom variation selection table set in the ROM of the voice lamp control device in the second modification of the fourth control example. [Figure 464] (a) is a block diagram showing the configuration of the fish school warning selection table set in the ROM of the voice lamp control device in the second modification of the fourth control example, (b) is a diagram schematically showing the specified content of the normal fish school selection table set in the ROM of the voice lamp control device in the second modification of the fourth control example, and (c) is a diagram schematically showing the specified content of the custom fish school selection table set in the ROM of the voice lamp control device in the second modification of the fourth control example. [Figure 465] (a) is a block diagram showing the configuration of the pending warning selection table set in the ROM of the voice lamp control device in the second modification of the fourth control example, (b) is a diagram schematically showing the specified content of the normal pending selection table set in the ROM of the voice lamp control device in the second modification of the fourth control example, and (c) is a diagram schematically showing the specified content of the custom pending selection table set in the ROM of the voice lamp control device in the second modification of the fourth control example. ] [Figure 466](a) is a block diagram showing the configuration of the look-ahead selection table set in the ROM of the audio lamp control device in the second modified example of the fourth control example; (b) is a diagram schematically showing the contents of the normal look-ahead selection table set in the ROM of the audio lamp control device in the second modified example of the fourth control example; and (c) is a diagram schematically showing the contents of the custom look-ahead selection table set in the ROM of the audio lamp control device in the second modified example of the fourth control example. [Figure 467] This flowchart shows the main processing performed by the MPU in the audio lamp control device in the second modified example of the fourth control example. [Figure 468] This flowchart shows the customer waiting animation process performed by the MPU in the audio lamp control device in the second modified example of the fourth control example. [Figure 469] This flowchart shows the command determination process executed by the MPU in the audio lamp control device in the second modified example of the fourth control example. [Figure 470] This flowchart shows the custom processing at the start of variation performed by the MPU in the audio lamp control device in the second modified example of the fourth control example. [Figure 471] This flowchart shows the customer waiting custom initialization process performed by the MPU in the audio lamp control device in the second modified example of the fourth control example. [Figure 472] This flowchart shows the custom processing performed by the MPU in the audio lamp control device in the second modified example of the fourth control example when a prize is won. [Figure 473] This flowchart shows the frame button input monitoring and performance processing performed by the MPU in the audio lamp control device in the second modified example of the fourth control example. [Figure 474] This flowchart shows the automated customer waiting custom cursor processing performed by the MPU in the audio lamp control device in the second modified example of the fourth control example. [Figure 475] This flowchart shows the customer waiting custom cursor position processing performed by the MPU in the audio lamp control device in the second modified example of the fourth control example. [Figure 476] This flowchart shows the customer waiting custom switch press process performed by the MPU in the audio lamp control device in the second modified example of the fourth control example. [Figure 477] This flowchart shows the customer waiting custom push button processing performed by the MPU in the audio lamp control device in the second modified example of the fourth control example. [Figure 478] This flowchart shows the customer waiting custom push button initialization process performed by the MPU in the audio lamp control device in the second modified example of the fourth control example. [Figure 479] This flowchart shows the customer waiting custom cursor special input processing performed by the MPU in the audio lamp control device in the second modified example of the fourth control example. [Figure 480] This flowchart shows the cursor addition process performed by the MPU in the audio lamp control device in the second modified example of the fourth control example. [Figure 481] This flowchart shows the timer update process performed by the MPU in the audio lamp control device in the second modified example of the fourth control example. [Figure 482] This flowchart shows the customer waiting custom transition process performed by the MPU in the audio lamp control device in the second modified example of the fourth control example. [Figure 483] This figure shows an example of a customer waiting screen during custom settings, displayed on the third graphic display device, in an alternative example 1 of the second modified example of the fourth control example. [Figure 484] This timing chart schematically shows the relationship between the arrow display position and various flags on the custom setting screen in the normal state or time-saving state in Alternative Example 1 of the second modified example of the fourth control example. [Figure 485] This timing chart schematically shows the relationship between the arrow display position and various flags on the custom setting screen for the probability variation state in Alternative Example 1 of the Second Modification Example of the Fourth Control Example. [Figure 486] This is a block diagram showing the ROM configuration of the audio lamp control device in Alternative Example 1 of the Second Modified Example of the Fourth Control Example. [Figure 487] This is a block diagram showing the RAM configuration of the audio lamp control device in Alternative Example 1 of the Second Modified Example of the Fourth Control Example. [Figure 488] (a) is a block diagram showing the configuration of the fish school prediction selection table set in the ROM of the audio lamp control device in Alternative Example 1 of the second modification of the fourth control example, and (b) is a diagram schematically showing the specified contents of the fish school selection A table set in the ROM of the audio lamp control device in Alternative Example 1 of the second modification of the fourth control example. [Figure 489] This diagram schematically shows the contents of the fish school selection B table set in the ROM of the audio lamp control device in Alternative Example 1 of the Second Modified Example of the Fourth Control Example. [Figure 490] This figure schematically shows the contents of the fish school selection C table set in the ROM of the audio lamp control device in Alternative Example 1 of the Second Modified Example of the Fourth Control Example. [Figure 491] This figure schematically shows the contents of the fish school selection D table set in the ROM of the audio lamp control device in Alternative Example 1 of the Second Modified Example of the Fourth Control Example. [Figure 492] This is a block diagram showing the configuration of the hold notification selection table set in the ROM of the voice lamp control device in another example 1 of the second modified example of the fourth control example. [Figure 493] This diagram schematically shows the contents of the pending selection A table set in the ROM of the voice lamp control device in another example 1 of the second modified example of the fourth control example. [Figure 494] This diagram schematically shows the contents of the pending selection B table set in the ROM of the voice lamp control device in another example 1 of the second modified example of the fourth control example. [Figure 495] This diagram schematically shows the contents of the reserved selection C table set in the ROM of the voice lamp control device in Alternative Example 1 of the Second Modified Example of the Fourth Control Example. [Figure 496] This diagram schematically shows the contents of the hold selection D table set in the ROM of the voice lamp control device in Alternative Example 1 of the Second Modified Example of the Fourth Control Example. [Figure 497](b) is a block diagram showing the configuration of the cursor movement table set in the ROM of the sound lamp control device in Alternative Example 1 of the second modification of the fourth control example; (b) is a diagram schematically showing the specified contents of the normal time-saving cursor movement table set in the ROM of the sound lamp control device in Alternative Example 1 of the second modification of the fourth control example; and (c) is a diagram schematically showing the specified contents of the probability-changing cursor movement table set in the ROM of the sound lamp control device in Alternative Example 1 of the second modification of the fourth control example. [Figure 498] This diagram schematically shows the contents of the cursor addition table set in the ROM of the audio lamp control device in Alternative Example 1 of the Second Modified Example of the Fourth Control Example. [Figure 499] This flowchart shows the custom processing at the start of variation performed by the MPU in the audio lamp control device in another example 1 of the second modified example of the fourth control example. [Figure 500] This flowchart shows the fish school selection process performed by the MPU in the audio lamp control device in another example 1 of the second modified example of the fourth control example. [Figure 501] This flowchart shows the custom processing performed by the MPU in the audio lamp control device in another example 1 of the second modified example of the fourth control example. [Figure 502] This flowchart shows the hold selection process performed by the MPU in the audio lamp control device in another example 1 of the second modified example of the fourth control example. [Figure 503] This is a flowchart showing the automated customer waiting custom cursor processing performed by the MPU in the audio lamp control device in another example 1 of the second modified example of the fourth control example. [Figure 504] This is a flowchart showing the customer waiting custom cursor position processing performed by the MPU in the audio lamp control device in another example 1 of the second modified example of the fourth control example. [Figure 505] This flowchart shows the customer waiting custom switch press process performed by the MPU in the audio lamp control device in another example 1 of the second modification of the fourth control example. [Figure 506]This is a flowchart showing the customer waiting custom push button processing performed by the MPU in the audio lamp control device in another example 1 of the second modified example of the fourth control example. [Figure 507] This flowchart shows the cursor fish school processing performed by the MPU in the audio lamp control device in another example 1 of the second modified example of the fourth control example. [Figure 508] This flowchart shows the cursor hold process performed by the MPU in the audio lamp control device in another example 1 of the second modified example of the fourth control example. [Figure 509] This flowchart shows the customer waiting custom push button initialization process performed by the MPU in the audio lamp control device in another example 1 of the second modified example of the fourth control example. [Figure 510] This flowchart shows the customer waiting custom cursor special input processing performed by the MPU in the audio lamp control device in another example 1 of the second modified example of the fourth control example. [Figure 511] This flowchart shows the cursor addition process performed by the MPU in the audio lamp control device in another example 1 of the second modified example of the fourth control example. [Figure 512] This flowchart shows the timer update process performed by the MPU in the audio lamp control device in another example 1 of the second modified example of the fourth control example. [Figure 513] This flowchart shows the customer waiting custom transition process executed by the MPU in the audio lamp control device in another example 1 of the second modified example of the fourth control example. [Figure 514] This figure shows an example of a customer waiting screen during custom settings, displayed on the third graphic display device, in an alternative example 2 of the second modified example of the fourth control example. [Figure 515] This is a block diagram showing the ROM configuration of the audio lamp control device in another example 2 of the second modified example of the fourth control example. [Figure 516] This figure schematically shows the contents of the cursor time setting table set in the ROM of the audio lamp control device in another example 2 of the second modified example of the fourth control example. [Figure 517]This flowchart shows the customer waiting custom cursor position processing performed by the MPU in the audio lamp control device in another example 2 of the second modified example of the fourth control example. [Figure 518] This flowchart shows the customer waiting custom push button processing performed by the MPU in the voice lamp control device in another example 2 of the second modified example of the fourth control example. [Figure 519] (a) and (b) are diagrams showing an example of a customer waiting screen during custom settings, which is displayed on the third graphic display device in another example 3 of the second modified example of the fourth control example. [Figure 520] This is a front view of the pachinko machine in the fifth control example. [Figure 521] This is a front view of the game board of a pachinko machine in the fifth control example. [Figure 522] (a) is a schematic diagram showing the frame buttons provided on the pachinko machine in the fifth control example, and (b) is a schematic diagram showing the selection buttons. [Figure 523] This is a schematic enlarged view showing the lower right region of the game board of a pachinko machine in the fifth control example. [Figure 524] This is a front perspective view of the V-prize winning device in the fifth control example. [Figure 525] (a) is a schematic plan view of the V prize opening of the V prize device in the fifth control example with the opening door closed, and (b) is a schematic plan view of the V prize opening of the V prize device in the fifth control example with the opening open. [Figure 526] (a) is an operational diagram of the V-prize winning device in the fifth control example, viewed from the rear, and (b) is an operational diagram of the V-prize winning device in the fifth control example, viewed from the rear. [Figure 527] (a) is a schematic diagram showing the ball flow when the V-prize device in the fifth control example is viewed from above, and (b) is a schematic diagram showing the ball flow when the V-prize device in the fifth control example is viewed from above. [Figure 528](a) is a schematic diagram showing the ball flow when viewed from above near the motorized mechanism in the fifth control example, and (b) is a schematic diagram showing the ball flow when viewed from above near the motorized mechanism in the fifth control example. [Figure 529] (a) is a schematic diagram showing the area division settings and effective line settings of the display screen in the fifth control example, and (b) is a diagram illustrating the actual display screen in the fifth control example. [Figure 530] (a) is a diagram showing an example of the start screen for the treasure chest animation in the fifth control example, and (b) is a diagram showing an example of the button press waiting screen for the treasure chest animation in the fifth control example. [Figure 531] (a) is a diagram showing an example of the waiting screen for the treasure chest animation in the fifth control example, and (b) is a diagram showing an example of the screen during opening in the fifth control example. [Figure 532] (a) is a diagram showing an example of the screen during opening in the fifth control example, and (b) is a diagram showing an example of the result display screen in the fifth control example. [Figure 533] (a) is a diagram showing an example of the screen during rapid button presses for the treasure chest animation in the fifth control example, and (b) is a diagram showing an example of the screen during rapid button presses for the treasure chest animation in the fifth control example. [Figure 534] (a) is a diagram showing an example of the result display screen for the treasure chest animation in the fifth control example, and (b) is a diagram showing an example of the ending screen for the treasure chest animation in the fifth control example. [Figure 535] This diagram shows the flow of the treasure chest animation in the fifth control example. [Figure 536] This diagram shows the flow of the treasure chest animation in the fifth control example. [Figure 537] This diagram shows the flow of the treasure chest animation in the fifth control example. [Figure 538] This diagram shows the flow of the treasure chest animation in the fifth control example. [Figure 539] This is a transition diagram showing the gameplay flow of the pachinko machine 10 in the fifth control example. [Figure 540] This is a block diagram showing the electrical configuration in the fifth control example. [Figure 541] This diagram schematically shows the configuration of various counters in the fifth control example. [Figure 542] (a) is a block diagram showing the configuration of the ROM of the main control unit in the fifth control example, and (b) is a block diagram showing the configuration of the RAM of the main control unit in the fifth control example. [Figure 543] (a) is a schematic diagram illustrating the contents of the first random number table 202Ra in the fifth control example, (b) is a schematic diagram illustrating the contents of the special symbol 1 random number table 202Ra1 in the fifth control example, and (c) is a schematic diagram illustrating the contents of the special symbol 2 random number table 202Ra2 in the fifth control example. [Figure 544] (a) is a schematic diagram illustrating the contents of the jackpot type selection table 202Rb in the fifth control example, and (b) is a schematic diagram illustrating the contents of the second jackpot random number table 202Rc in the fifth control example. [Figure 545] (a) is a schematic diagram illustrating the contents specified in the time reduction granting table in the fifth control example, and (b) is a schematic diagram illustrating the contents specified in the minor win type selection table in the fifth control example. [Figure 546] (a) is a schematic diagram illustrating the contents specified in the variation pattern selection table in the fifth control example, and (b) is a schematic diagram illustrating the contents specified in the normal variation pattern selection table in the fifth control example. [Figure 547] (a) is a schematic diagram illustrating the contents specified in the first time-saving variation pattern selection table in the fifth control example, and (b) is a schematic diagram illustrating the contents specified in the second time-saving variation pattern selection table in the fifth control example. [Figure 548] This figure shows the configuration of the ROM in the MPU within the audio lamp control device in the fifth control example. [Figure 549] This figure shows the RAM configuration of the MPU in the audio lamp control device in the fifth control example. [Figure 550] This is a schematic diagram illustrating the contents specified in the treasure chest animation result selection table in the fifth control example. [Figure 551] (a) is a schematic diagram illustrating the contents specified in the selection table for the first half of the treasure chest animation when the button is pressed in the fifth control example, and (b) is a schematic diagram illustrating the contents specified in the selection table for the second half of the treasure chest animation when the button is pressed in the fifth control example. [Figure 552] This flowchart shows the timer interrupt processing performed by the MPU in the main control unit in the fifth control example. [Figure 553] This flowchart shows the special symbol variation process executed by the MPU in the main control unit in the fifth control example. [Figure 554] This flowchart shows the special symbol determination process executed by the MPU in the main control unit in the fifth control example. [Figure 555] This flowchart shows the special symbol variation pattern selection process executed by the MPU in the main control unit in the fifth control example. [Figure 556] This flowchart shows the small win start setting process executed by the MPU in the main control unit in the fifth control example. [Figure 557] This flowchart shows the time-saving update process executed by the MPU in the main control unit in the fifth control example. [Figure 558] This flowchart shows the small win time reduction update process executed by the MPU in the main control unit in the fifth control example. [Figure 559] This flowchart shows the start-up prize-winning process executed by the MPU in the main control unit in the fifth control example. [Figure 560] This flowchart shows the look-ahead process performed by the MPU in the main control unit in the fifth control example. [Figure 561] This flowchart shows the normal symbol variation process performed by the MPU in the main control unit in the fifth control example. [Figure 562]This flowchart shows the through-gate passage process executed by the MPU in the main control unit in the fifth control example. [Figure 563] This flowchart shows the V inlet passage process executed by the MPU in the main control unit in the fifth control example. [Figure 564] This flowchart shows the V-pass processing performed by the MPU in the main control unit in the fifth control example. [Figure 565] This flowchart shows the NMI interrupt processing performed by the MPU in the main control unit in the fifth control example. [Figure 566] This flowchart shows the startup process executed by the MPU in the main control unit in the fifth control example. [Figure 567] This is a flowchart showing the main processing performed by the MPU in the main control unit in the fifth control example. [Figure 568] This flowchart shows the jackpot control process executed by the MPU in the main control unit in the fifth control example. [Figure 569] This flowchart shows the minor win control process executed by the MPU in the main control unit in the fifth control example. [Figure 570] This flowchart shows the startup process executed by the MPU in the audio lamp control device in the fifth control example. [Figure 571] This flowchart shows the main processing performed by the MPU in the audio lamp control device in the fifth control example. [Figure 572] This flowchart shows the command determination process executed by the MPU in the audio lamp control device in the fifth control example. [Figure 573] This flowchart shows the status command processing executed by the MPU in the audio lamp control device in the fifth control example. [Figure 574] This flowchart shows the time-saving state mode setting process executed by the MPU in the audio lamp control device in the fifth control example. [Figure 575]This flowchart shows the relevant processing performed by the MPU in the audio lamp control device in the fifth control example. [Figure 576] This flowchart shows the jackpot-related processing performed by the MPU in the audio lamp control device in the fifth control example. [Figure 577] This flowchart shows the initial jackpot-related processing performed by the MPU in the audio lamp control device in the fifth control example. [Figure 578] This flowchart shows the minor win-related processing performed by the MPU in the audio lamp control device in the fifth control example. [Figure 579] This flowchart shows the variable display setting process executed by the MPU in the audio lamp control device in the fifth control example. [Figure 580] This flowchart shows the variable performance setting process executed by the MPU in the audio lamp control device in the fifth control example. [Figure 581] This flowchart shows the variable effect setting process for Figure 1, which is executed by the MPU in the audio lamp control device in the fifth control example. [Figure 582] This flowchart shows the treasure chest animation setting process executed by the MPU in the audio lamp control device in the fifth control example. [Figure 583] This flowchart shows the frame button input monitoring and performance processing performed by the MPU in the audio lamp control device in the fifth control example. [Figure 584] This flowchart shows the treasure chest animation button operation process executed by the MPU in the audio lamp control device in the fifth control example. [Figure 585] This flowchart shows the first half of the treasure chest animation button processing performed by the MPU in the audio lamp control device in the fifth control example. [Figure 586] This flowchart shows the latter half of the treasure chest animation button processing performed by the MPU in the audio lamp control device in the fifth control example. [Figure 587]This flowchart shows the post-prize winning process performed by the MPU in the audio lamp control device in the fifth control example. [Figure 588] (a) is a diagram showing an example of the button-press waiting screen for the treasure chest animation in Alternative Example 1 of the 5th control example, and (b) is a diagram showing an example of the screen displayed during button mashing for the treasure chest animation in Alternative Example 1 of the 5th control example. [Figure 589] This figure shows an example of the display screen that appears when the middle button is pressed during the treasure chest animation in Example 1 of the fifth control example. [Figure 590] This diagram shows the flow of the treasure chest animation in Example 1 of the fifth control example. [Figure 591] This diagram shows the flow of the treasure chest animation in Example 1 of the fifth control example. [Figure 592] This diagram shows the flow of the treasure chest animation in Example 1 of the fifth control example. [Figure 593] This diagram schematically shows the ROM of the audio lamp control device in alternative example 1 of the fifth control example. [Figure 594] This diagram schematically shows the RAM of the audio lamp control device in alternative example 1 of the fifth control example. [Figure 595] This diagram schematically shows the specified contents of the selection table for the latter half of the treasure chest animation, which is set in the ROM of the sound lamp control device in the fifth control example, alternative example 1. [Figure 596] This diagram schematically shows the specified contents of the selection table for when the button is pressed in the middle of the treasure chest animation, which is set in the ROM of the sound lamp control device in the fifth control example, alternative example 1. [Figure 597] This diagram schematically shows the contents of the treasure chest effect duration selection table set in the ROM of the sound lamp control device in Alternative Example 1 of Control Example 5. [Figure 598] This flowchart shows the variable effect setting process for Figure 1, which is executed by the MPU in the audio lamp control device in another example 1 of the fifth control example. [Figure 599] This flowchart shows the treasure chest animation setting process executed by the MPU in the audio lamp control device in another example 1 of the fifth control example. [Figure 600] This flowchart shows the process for starting the treasure chest animation, which is executed by the MPU in the audio lamp control device in another example 1 of the fifth control example. [Figure 601] This flowchart shows the treasure chest animation button operation process executed by the MPU in the audio lamp control device in another example 1 of the fifth control example. [Figure 602] This flowchart shows the process of operating the treasure chest animation button, which is performed by the MPU in the audio lamp control device in an alternative example 1 of the fifth control example. [Figure 603] This flowchart shows the mid-stage result processing of the treasure chest animation, which is performed by the MPU in the audio lamp control device in an alternative example 1 of the fifth control example. [Figure 604] This flowchart shows the first half of the treasure chest animation button processing performed by the MPU in the audio lamp control device in another example 1 of the fifth control example. [Figure 605] This flowchart shows the mid-stage processing of the treasure chest animation button, which is executed by the MPU in the audio lamp control device in an alternative example 1 of the fifth control example. [Figure 606] This flowchart shows the latter half of the treasure chest animation button processing performed by the MPU in the audio lamp control device in another example 1 of the fifth control example. [Figure 607] (a) is a diagram showing an example of the button-press waiting screen for the treasure chest animation in Alternative Example 2 of the 5th control example, and (b) is a diagram showing an example of the screen displayed during button mashing for the treasure chest animation in Alternative Example 2 of the 5th control example. [Figure 608] This diagram shows the flow of the treasure chest animation in alternative example 2 of the fifth control example. [Figure 609] This flowchart shows the process of operating the treasure chest animation button, which is performed by the MPU in the audio lamp control device in another example 2 of the fifth control example. [Figure 610] This flowchart shows the mid-stage processing of the treasure chest animation button, which is executed by the MPU in the audio lamp control device in another example 2 of the fifth control example. [Figure 611](a) is a diagram showing an example of the button-press waiting screen for the treasure chest animation in Alternative Example 3 of the 5th control example, and (b) is a diagram showing an example of the screen displayed during button mashing for the treasure chest animation in Alternative Example 3 of the 5th control example. [Figure 612] (a) is a diagram showing an example of the button-press waiting screen for the treasure chest animation in Alternative Example 3 of the 5th control example, and (b) is a diagram showing an example of the screen displayed during button mashing for the treasure chest animation in Alternative Example 3 of the 5th control example. [Figure 613] (a) is a diagram showing an example of a freeze effect in another example 3 of the fifth control example, and (b) is a diagram showing an example of a freeze effect in another example 3 of the fifth control example. [Figure 614] This diagram shows the flow of the treasure chest animation in Example 3 of the fifth control example. [Figure 615] This diagram shows the flow of the treasure chest animation in Example 3 of the fifth control example. [Figure 616] This diagram shows the flow of the treasure chest animation in Example 3 of the fifth control example. [Figure 617] This diagram shows the flow of the treasure chest animation in Example 3 of the fifth control example. [Figure 618] This diagram shows the flow of the treasure chest animation in Example 3 of the fifth control example. [Figure 619] This diagram shows the flow of the treasure chest animation in Example 3 of the fifth control example. [Figure 620] This diagram shows the flow of the treasure chest animation in Example 3 of the fifth control example. [Figure 621] This diagram shows the flow of the treasure chest animation in Example 3 of the fifth control example. [Figure 622] This diagram schematically shows the ROM of the audio lamp control device in alternative example 3 of the fifth control example. [Figure 623] This diagram schematically shows the RAM of the audio lamp control device in alternative example 3 of the fifth control example. [Figure 624] This diagram schematically shows the contents of the treasure chest animation result display selection table set in the ROM of the sound lamp control device in alternative example 3 of the fifth control example. [Figure 625](a) is a schematic diagram showing the contents of the treasure chest button scenario selection table set in the ROM of the voice lamp control device in Alternative Example 3 of the fifth control example; (b) is a schematic diagram showing the contents of the treasure chest button scenario selection miss table set in the ROM of the voice lamp control device in Alternative Example 3 of the fifth control example; and (c) is a schematic diagram showing the contents of the treasure chest button scenario selection hit table set in the ROM of the voice lamp control device in Alternative Example 3 of the fifth control example. [Figure 626] This flowchart shows the treasure chest animation setting process executed by the MPU in the audio lamp control device in alternative example 3 of the fifth control example. [Figure 627] This flowchart shows the treasure chest animation button operation process executed by the MPU in the audio lamp control device in another example 3 of the fifth control example. [Figure 628] This flowchart shows the process of operating the treasure chest animation button, which is performed by the MPU in the audio lamp control device in alternative example 3 of the fifth control example. [Figure 629] (a) is a flowchart showing the treasure chest A animation process executed by the MPU in the sound lamp control device in Alternative Example 3 of the fifth control example, and (b) is a flowchart showing the treasure chest B3 animation process executed by the MPU in the sound lamp control device in Alternative Example 3 of the fifth control example. [Figure 630] (a) is a flowchart showing the treasure chest B2 effect processing performed by the MPU in the sound lamp control device in alternative example 3 of the fifth control example, and (b) is a flowchart showing the treasure chest B1 effect processing performed by the MPU in the sound lamp control device in alternative example 3 of the fifth control example. [Figure 631] This flowchart shows the treasure chest C animation process executed by the MPU in the audio lamp control device in alternative example 3 of the fifth control example. [Figure 632] This flowchart shows the freeze effect processing performed by the MPU in the audio lamp control device in alternative example 3 of the fifth control example. [Figure 633](a) is a diagram showing an example of the button press waiting screen for the treasure chest animation in Alternative Example 4 of the 5th control example, and (b) is a diagram showing an example of the button press waiting screen for the treasure chest animation in Alternative Example 4 of the 5th control example. [Figure 634] (a) is a diagram showing an example of the button-press waiting screen for the treasure chest animation in Alternative Example 4 of the 5th control example, and (b) is a diagram showing an example of the screen displayed during button mashing for the treasure chest animation in Alternative Example 4 of the 5th control example. [Figure 635] (a) is a diagram showing an example of the button-press waiting screen for the treasure chest animation in Alternative Example 4 of the 5th control example, and (b) is a diagram showing an example of the screen displayed during button mashing for the treasure chest animation in Alternative Example 4 of the 5th control example. [Figure 636] This diagram shows the flow of the treasure chest animation in alternative example 4 of the fifth control example. [Figure 637] This diagram shows the flow of the treasure chest animation in alternative example 4 of the fifth control example. [Figure 638] This diagram schematically shows the ROM of the audio lamp control device in alternative example 4 of the fifth control example. [Figure 639] This diagram schematically shows the RAM of the audio lamp control device in alternative example 4 of the fifth control example. [Figure 640] (a) is a schematic diagram showing the specified contents of the selection table for when the treasure chest animation A is pressed, which is set in the ROM of the sound lamp control device in Alternative Example 4 of the 5th control example, and (b) is a schematic diagram showing the specified contents of the selection table for when the treasure chest animation B is pressed, which is set in the ROM of the sound lamp control device in Alternative Example 4 of the 5th control example. [Figure 641] This diagram schematically shows the specified contents of the selection table for when the treasure chest animation B is pressed, which is set in the ROM of the sound lamp control device in alternative example 4 of the fifth control example. [Figure 642] This diagram schematically shows the contents of the treasure chest effect validity period type selection table set in the ROM of the sound lamp control device in alternative example 4 of the fifth control example. [Figure 643]This diagram schematically shows the contents of the treasure chest animation duration selection table set in the ROM of the sound lamp control device in alternative example 4 of the fifth control example. [Figure 644] This flowchart shows the treasure chest animation setting process executed by the MPU in the audio lamp control device in another example 4 of the fifth control example. [Figure 645] This flowchart shows the treasure chest animation button operation process executed by the MPU in the audio lamp control device in another example 4 of the fifth control example. [Figure 646] This flowchart shows the button press result display process executed by the MPU in the audio lamp control device in another example 4 of the fifth control example. [Figure 647] This flowchart shows the process of operating the treasure chest animation button, which is performed by the MPU in the audio lamp control device in alternative example 4 of the fifth control example. [Figure 648] This flowchart shows the treasure chest animation A period processing performed by the MPU in the audio lamp control device in another example 4 of the fifth control example. [Figure 649] This flowchart shows the treasure chest animation B period processing performed by the MPU in the audio lamp control device in another example 4 of the fifth control example. [Figure 650] This flowchart shows the treasure chest animation C period processing performed by the MPU in the audio lamp control device in another example 4 of the fifth control example. [Figure 651] This is a schematic front view showing the game board of a pachinko machine in the first modified example of the fifth control example. [Figure 652] This is a schematic front view showing the game board of a pachinko machine in the first modified example of the fifth control example. [Figure 653] (a) is a schematic enlarged cross-sectional view showing the upper part of the game board of a pachinko machine in the first modified example of the fifth control example, and (b) is a schematic enlarged cross-sectional view showing the upper part of the game board of a pachinko machine in the first modified example of the fifth control example. [Figure 654](a) is a schematic diagram showing the entire ball-retaining rubber member in the first modified example of the fifth control example, and (b) is a schematic diagram showing the inside of the ball-retaining rubber member in the first modified example of the fifth control example. [Figure 655] Figures (a) to (d) show the movement of the lid member when the ball-stopping rubber member moves in the first modified example of the fifth control example. [Figure 656] Figures (a) to (d) show the movement of the lid member when the ball-stopping rubber member moves in the first modified example of the fifth control example. [Figure 657] Figures (a) to (c) show the movement configuration of the lid member in the first modified example of the fifth control example. [Figure 658] This is a schematic front view showing the upper part of the game board of a pachinko machine in the first modified example of the fifth control example. [Figure 659] This is a schematic front view showing the upper part of the game board of a pachinko machine in the first modified example of the fifth control example. [Figure 660] (a) is a schematic diagram showing the configuration near the ball stopper motor in the first modified example of the fifth control example, and (b) is a schematic diagram showing the ball stopper motor in the first modified example of the fifth control example. [Figure 661] This is a schematic front view showing the flow path provided above the game board of a pachinko machine in the first modified example of the fifth control example. [Figure 662] (a) is a figure showing an example of the display content shown on the display screen in the first modified example of the fifth control example, and (b) is a figure showing an example of the display content shown on the display screen in the first modified example of the fifth control example. [Figure 663] This figure shows an example of the display content shown on the display screen in the first modified example of the fifth control example. [Figure 664] This figure shows the movement flow of the ball-stopping rubber member in the first modified example of the fifth control example. [Figure 665] This figure shows the movement flow of the ball-stopping rubber member in the first modified example of the fifth control example. [Figure 666]This figure shows the movement flow of the ball-stopping rubber member in the first modified example of the fifth control example. [Figure 667] This is a block diagram showing the electrical configuration of a pachinko machine in the first modified example of the fifth control example. [Figure 668] (a) is a block diagram showing the configuration of the ROM of the main control unit in the first modified example of the fifth control example, and (b) is a block diagram showing the configuration of the RAM of the main control unit in the first modified example of the fifth control example. [Figure 669] (a) is a schematic diagram showing the specified contents of the DC motor operation lottery table in the ROM of the main control unit in the first modified example of the fifth control example, and (b) is a schematic diagram showing the specified contents of the ball stopper DC motor operation table in the ROM of the main control unit in the first modified example of the fifth control example. [Figure 670] Figures (a) to (d) schematically show the specified contents of various operation tables contained in the ROM of the main control unit in the first modified example of the fifth control example. [Figure 671] Figures (a) to (d) schematically show the specified contents of various operation tables contained in the ROM of the main control unit in the first modified example of the fifth control example. [Figure 672] This flowchart shows the timer interrupt processing performed by the MPU in the main control unit in the first modified example of the fifth control example. [Figure 673] This flowchart shows the special symbol variation process performed by the MPU in the main control unit in the first modified example of the fifth control example. [Figure 674] This flowchart shows the post-processing of motor operation pattern variations performed by the MPU in the main control unit in the first modified example of the fifth control example. [Figure 675] This flowchart shows the start-up prize-winning process performed by the MPU in the main control unit in the first modified example of the fifth control example. [Figure 676] This flowchart shows the motor operation pattern prize lottery process executed by the MPU in the main control unit in the first modified example of the fifth control example. [Figure 677]This flowchart shows the drive mechanism processing performed by the MPU in the main control unit in the first modified example of the fifth control example. [Figure 678] This flowchart shows the initial operation process of the ball-stopping DC motor executed by the MPU in the main control unit in the first modified example of the fifth control example. [Figure 679] This flowchart shows the ball-stopping DC motor scenario processing performed by the MPU in the main control unit in the first modified example of the fifth control example. [Figure 680] This flowchart shows the ball-stopping DC motor operation termination process executed by the MPU in the main control unit in the first modified example of the fifth control example. [Figure 681] This flowchart shows the startup process performed by the MPU in the main control unit in the first modified example of the fifth control example. [Figure 682] This is a flowchart showing the motor operation pattern power-on process executed by the MPU in the main control unit in the first modified example of the fifth control example. [Figure 683] This figure schematically shows the configuration of the ball-stopping rubber member in another example 1 of the first modified example of the fifth control example. [Figure 684] (a) is a schematic plan view showing the lid member in the closed state in another example 1 of the first modification of the fifth control example, and (b) is a schematic plan view showing the lid member in the open state in another example 1 of the first modification of the fifth control example. [Figure 685] (a) is a schematic diagram showing the movement configuration of the lid member in another example 1 of the first modification of the fifth control example, and (b) is a schematic diagram showing the movement configuration of the lid member in another example 1 of the first modification of the fifth control example. [Figure 686] This figure schematically shows the movement of the ball-stopping rubber member in another example 1 of the first modified example of the fifth control example. [Figure 687] This is a schematic block diagram showing the electrical configuration of a pachinko machine in an alternative example 1 of the first modified example of the fifth control example. [Figure 688]This is a block diagram showing the configuration of the ROM of the main control unit in Alternative Example 1 of the First Modified Example of the Fifth Control Example. [Figure 689] This is a block diagram showing the RAM configuration of the main control unit in Alternative Example 1 of the First Modified Example of the Fifth Control Example. [Figure 690] Figures (a) to (h) schematically show the specified contents of various operation tables in the ROM of the main control unit in Alternative Example 1 of the First Modified Example of the Fifth Control Example. [Figure 691] This flowchart shows the drive mechanism processing performed by the MPU in the main control unit in another example 1 of the first modified example of the fifth control example. [Figure 692] This flowchart shows the initial operation process of the ball-stopping DC motor executed by the MPU in the main control unit in another example 1 of the first modified example of the fifth control example. [Figure 693] This flowchart shows the ball-stopping DC motor operation termination process executed by the MPU in the main control unit in another example 1 of the first modified example of the fifth control example. [Figure 694] This figure schematically shows the movement of the ball-stopping rubber member in another example 2 of the first modified example of the fifth control example. [Figure 695] This figure schematically shows the movement of the ball-stopping rubber member in another example 2 of the first modified example of the fifth control example. [Figure 696] (a) is a block diagram showing the configuration of the ROM of the main control unit in another example 2 of the first modified example of the fifth control example, and (b) is a block diagram showing the configuration of the RAM of the main control unit in another example 2 of the first modified example of the fifth control example. [Figure 697] (a) is a schematic diagram showing the specified contents of the DC motor operation lottery table in the ROM of the main control device in Alternate Example 2 of the First Modification of the Fifth Control Example, and (b) is a schematic diagram showing the specified contents of the ball stopper DC motor operation table in the ROM of the main control device in Alternate Example 2 of the First Modification of the Fifth Control Example. [Figure 698] Figures (a) to (d) schematically show the specified contents of various operation tables in the ROM of the main control unit in Alternative Example 2 of the First Modified Example of the Fifth Control Example. [Figure 699] Figures (a) to (d) schematically show the specified contents of various operation tables in the ROM of the main control unit in Alternative Example 2 of the First Modified Example of the Fifth Control Example. [Figure 700] Figures (a) to (d) schematically show the specified contents of various operation tables in the ROM of the main control unit in Alternative Example 2 of the First Modified Example of the Fifth Control Example. [Figure 701] This flowchart shows the drive mechanism processing performed by the MPU in the main control unit in another example 2 of the first modified example of the fifth control example. [Figure 702] This flowchart shows the initial operation process of a ball-stopping DC motor executed by the MPU in the main control unit in another example 2 of the first modified example of the fifth control example. [Figure 703] This flowchart shows the ball-stop DC motor speed adjustment process performed by the MPU in the main control unit in another example 2 of the first modified example of the fifth control example. [Figure 704] This flowchart shows the ball-stopping DC motor operation termination process executed by the MPU in the main control unit in another example 2 of the first modified example of the fifth control example. [Figure 705] This is a front view of a pachinko machine according to the first embodiment. [Figure 706] This is a rear view of a pachinko machine. [Figure 707] This is a front perspective view of a pachinko machine showing the inner frame open (unfolded) relative to the outer frame. [Figure 708] This is a front perspective view of a pachinko machine showing the inner frame open relative to the outer frame, with the back pack also open relative to the inner frame (unfolded). [Figure 709] This is a front perspective view of a pachinko machine showing the inner frame closed to the outer frame while the front frame is open (unfolded). [Figure 710] This is a front view of a pachinko machine with the front frame removed. [Figure 711] This is a disassembled front perspective view of the game board and inner frame. [Figure 712] This is an exploded perspective view of the front frame. [Figure 713] This is an exploded perspective view of the rear of the front frame. [Figure 714] This is a block diagram showing the electrical configuration of a pachinko machine. [Figure 715] This is a front view of a pachinko machine in the second embodiment. [Figure 716] This is a front view of the game board of a pachinko machine. [Figure 717] This is a front perspective view of the disassembled game board and operating unit. [Figure 718] This is a front perspective view of a disassembled game board. [Figure 719] This is a front perspective view of the disassembled winning unit. [Figure 720] This is a rear perspective view of the disassembled winning unit. [Figure 721] Figure 716 is a partially enlarged front view of the game board at section Z01m. [Figure 722] Figure 721 is a cross-sectional view of the game board along the line X02m-X02m. [Figure 723] This is a perspective view of the winning units. [Figure 724] This is a perspective view of the winning units. [Figure 725] This is a perspective view of the winning units. [Figure 726] This is a perspective view of the winning units. [Figure 727] This is a rear perspective view of the game board. [Figure 728] This is a rear perspective view of a disassembled game board. [Figure 729] This is a front perspective view of the disassembled operating unit. [Figure 730] This is a front view of the operating unit. [Figure 731] This is a front view of the operating unit. [Figure 732] This is a front view of the operating unit. [Figure 733] This is a front view of the operating unit. [Figure 734] This is a front view of the operating unit. [Figure 735] This is a front view of the operating unit. [Figure 736] This is a front view of the operating unit. [Figure 737] This is a front exploded perspective view of the front-layer movable device. [Figure 738] This is a rear view perspective of the disassembled movable device on the front layer. [Figure 739] This is a disassembled front perspective view of the first movable device. [Figure 740] This is a rear perspective view of the disassembled first movable device. [Figure 741] This is a front perspective view of the disassembled lifting device. [Figure 742] This is a rear perspective view of the disassembled lifting device. [Figure 743] This is a front perspective view of the disassembled long-length device. [Figure 744] This is a rear perspective view of the disassembled long-length device. [Figure 745] This is a front perspective view of the disassembled mobile device. [Figure 746] This is a rear perspective view of the disassembled mobile device. [Figure 747] (a) and (b) are enlarged front views of the front-layer movable device. [Figure 748] This is a partially enlarged front view of the first movable device. [Figure 749] This is a partially enlarged front view of the first movable device. [Figure 750] This is a partially enlarged front view of the first movable device. [Figure 751] This is a partially enlarged front view of the first movable device. [Figure 752] This is a partially enlarged front view of the first movable device. [Figure 753] This is a partially enlarged front view of the first movable device. [Figure 754] This is a partially enlarged front view of the first movable device. [Figure 755] This is a partially enlarged front view of the first movable device. [Figure 756] This is a partially enlarged rear view of the first movable device. [Figure 757] This is a partially enlarged rear view of the first movable device. [Figure 758](a), (b), (c), and (d) are partial front views of the first movable device. [Figure 759] This is a disassembled front perspective view of the second movable device. [Figure 760] This is a disassembled rear perspective view of the second movable device. [Figure 761] (a) and (b) are front views of the second movable device. [Figure 762] (a) and (b) are front views of the second movable device. [Figure 763] (a) and (b) are front views of the second movable device. [Figure 764] (a), (b), and (c) are schematic front views of the vertical sliding member, the followable member, and the interlocking member. [Figure 765] This is a disassembled front perspective view of the rear-level movable device. [Figure 766] This is a disassembled rear perspective view of the rear-side movable device. [Figure 767] This is a disassembled front perspective view of the third movable part. [Figure 768] This is a disassembled rear perspective view of the third movable device. [Figure 769] (a), (b), and (c) are front views of the upper rear cover member, the extended rotating member, the base end sliding member, and the pinion. [Figure 770] This is a partially enlarged front view of the rear-level movable device. [Figure 771] This is a front view of the rear-level movable device. [Figure 772] This is a front view of the rear-level movable device. [Figure 773] This is a front view of the rear-level movable device. [Figure 774] (a) through (f) are schematic front views of a pachinko machine. [Figure 775] (a) through (e) are schematic front views of a pachinko machine. [Figure 776] This is a rear view of the base plate and light irradiation device in the third embodiment. [Figure 777] This is a rear perspective view of the base plate and light irradiation device. [Figure 778]This is a disassembled rear perspective view of the base plate and light irradiation device. [Figure 779] This is a disassembled front perspective view of the base plate and light irradiation device. [Figure 780] Figure 776 is a partial cross-sectional view of the base plate and light irradiation device along the line X03m-X03m. [Figure 781] This is a schematic front view of a pachinko machine. [Figure 782] This is an exploded rear perspective view of the base plate and light irradiation device in the fourth embodiment. [Figure 783] This is a disassembled front perspective view of the base plate and light irradiation device. [Figure 784] Figure 776 is a partial cross-sectional view of the base plate and light irradiation device along the line corresponding to the X03m-X03m line. [Figure 785] This is a front view of the operating unit in the fifth embodiment. [Figure 786] (a) through (d) are front views of the mobile device. [Figure 787] This is a partial rear view of the first movable device of the front-layer movable device. [Figure 788] This is a partial rear view of the first movable device of the front-layer movable device. [Figure 789] (a) to (c) are schematic front views of a pachinko machine. [Figure 790] This is a schematic front view of a pachinko machine. [Figure 791] (a) and (b) are partial front views of a pachinko machine. [Figure 792] This is a partially enlarged front view of the game board in the area corresponding to section Z01m in Figure 716. [Figure 793] (a) to (c) are schematic front views of a pachinko machine. [Figure 794] (a) to (c) are schematic front views of a pachinko machine. [Figure 795] (a) to (c) are schematic front views of a pachinko machine. [Figure 796] (a) to (c) are schematic front views of a pachinko machine. [Figure 797](a) to (c) are schematic front views of a pachinko machine. [Figure 798] (a) to (c) are schematic front views of a pachinko machine. [Figure 799] (a) to (c) are schematic front views of a pachinko machine. [Figure 800] (a) to (c) are schematic front views of a pachinko machine. [Figure 801] (a) and (b) are front views of the second movable device. [Figure 802] This is a front view of the second movable device. [Figure 803] This is a schematic front view showing the plate-shaped portion of the rear opening / closing member, the plate-shaped portion of the middle opening / closing member, and the plate-shaped portion of the front opening / closing member of the rear movable device. [Figure 804] (a) is a front view of the display area of the third graphic display device, and (b) is a front view of the plate-shaped part located on the front side of the display area of the third graphic display device shown in Figure 804(a). [Figure 805] (a) is a front view of the display area of the third graphic display device, and (b) is a front view of the plate-shaped part located on the front side of the display area of the third graphic display device shown in Figure 805(a). [Figure 806] This is a schematic front view showing the plate-shaped portion of the rear opening / closing member, the plate-shaped portion of the middle opening / closing member, and the plate-shaped portion of the front opening / closing member of the rear movable device. [Figure 807] (a) to (c) are top views of the plate-shaped portion of the third pattern display device and the rear-layer movable device. [Figure 808] (a) to (i) are enlarged front views of the pachinko machine at section Z04m of Figure 789(a). [Figure 809] (a) to (c) are enlarged front views of the pachinko machine at section Z04m of Figure 789(a). [Figure 810] (a) and (b) are schematic front views of a pachinko machine. [Figure 811] (a) to (c) are schematic front views of a pachinko machine. [Figure 812] (a) and (b) are schematic front views of a pachinko machine. [Figure 813] This is a front view of a pachinko machine according to the sixth embodiment. [Figure 814] This is a front view of a pachinko machine. [Figure 815] This is a rear view of the game board. [Figure 816] This is a partial cross-sectional view of the game board along the line X05m-X05m in Figure 815. [Figure 817] This is a front view of a pachinko machine. [Figure 818] This is a front view of a pachinko machine. [Figure 819] This is a front view of a pachinko machine. [Figure 820] This is a front view of a pachinko machine. [Figure 821] This is a front view of the game board in the seventh embodiment. [Figure 822] (a) is a partially enlarged front view of the game board at section Z06a of Figure 821, and Figure 822(b) is a partially enlarged front view of Figure 822(a). [Figure 823] This is a front view of a pachinko machine according to the eighth embodiment. [Figure 824] This is a rear view of a pachinko machine. [Figure 825] This is a front perspective view of a pachinko machine showing the inner frame open (unfolded) relative to the outer frame. [Figure 826] This is a front perspective view of a pachinko machine showing the inner frame open relative to the outer frame, with the back pack also open relative to the inner frame (unfolded). [Figure 827] This is a front perspective view of a pachinko machine showing the inner frame closed to the outer frame while the front frame is open (unfolded). [Figure 828] This is a front view of a pachinko machine with the front frame removed. [Figure 829] This is a disassembled front perspective view of the game board and inner frame. [Figure 830] This is a disassembled front perspective view of the front frame. [Figure 831] This is a rear perspective view of the disassembled front frame. [Figure 832]This is a block diagram showing the electrical configuration of a pachinko machine. [Figure 833] This is a disassembled front perspective view of the upper decorative unit. [Figure 834] This is a disassembled rear perspective view of the upper decorative unit. [Figure 835] This is a front perspective view of the disassembled cosmetic unit. [Figure 836] This is a rear perspective view of the disassembled cosmetic unit. [Figure 837] This is a front view of the upper decorative unit. [Figure 838] This is a front view of the upper decorative unit and the right decorative unit. [Figure 839] (a) is a schematic cross-sectional view of the upper decorative unit along line X07a in Figure 838, and (b) is a schematic cross-sectional view of the upper decorative unit along line X07b in Figure 838. [Figure 840] (a) is a front view of the right-side decorative unit, and (b) is a side view of the right-side decorative unit. [Figure 841] (a) is an exploded front perspective view of the right decorative unit, and (b) is an exploded rear perspective view of the right decorative unit. [Figure 842] (a) is an exploded front perspective view of the heavy plate unit, and (b) is an exploded rear perspective view of the heavy plate unit. [Figure 843] This is a front view of the support plate section. [Figure 844] This is a disassembled front perspective view of the left heavy plate unit. [Figure 845] This is a disassembled front perspective view of the right heavy plate unit. [Figure 846] (a) is an exploded front perspective view of the front frame, and (b) is a front perspective view of the front frame. [Figure 847] (a) is a schematic cross-sectional view of the right decorative unit and the upper decorative unit along line X08a shown in Figure 840(b), and (b) is a schematic cross-sectional view of the right decorative unit and the upper decorative unit along line X08b shown in Figure 840(b). [Figure 848] This is a front view of the upper and lower tray unit. [Figure 849] This is a front perspective view of the disassembled upper and lower tray unit. [Figure 850] This is a rear perspective view of the disassembled upper and lower tray unit. [Figure 851] (a) is a front view of the base member and the upper tray forming member, and (b) is a rear view of the base member and the upper tray forming member. [Figure 852] (a) is a cross-sectional view of the base member along line X12a in Figure 851(a), (b) is a cross-sectional view of the base member along line X12b in Figure 851(a), and (c) is a cross-sectional view of the base member along line X12c in Figure 851(a). [Figure 853] (a) is a front view of the lower tray forming member, and (b) is a rear view of the lower tray forming member. [Figure 854] This is an exploded front perspective view of the lower tray forming member. [Figure 855] This is a disassembled rear perspective view of the lower tray forming member. [Figure 856] (a) is a top view of the connecting section, (b) is a bottom view of the connecting section, and (c) is a cross-sectional view of the connecting section along line X13c in Figure 856(b). [Figure 857] This is a disassembled perspective view of the upper and lower tray unit. [Figure 858] (a) and (b) are cross-sectional views of the upper and lower plate unit with the lower plate forming member removed from the base member, and correspond to the cross-section of the upper and lower plate unit along line X09a in Figure 848. [Figure 859] (a) is a cross-sectional view of the upper and lower tray unit along line X09a in Figure 848, and (b) is a cross-sectional view of the upper and lower tray unit along line X14b in Figure 859(a). [Figure 860] (a) is a bottom view of the upper and lower tray unit, and (b) is a front view of the lower protective plate. [Figure 861] (a) is a perspective front view of the lower protective plate, and (b) is a perspective rear view of the lower protective plate. [Figure 862](a) is a cross-sectional view of the upper and lower tray unit along line X15a in Figure 860(a), and (b) is a cross-sectional view of the upper and lower tray unit along line X15b in Figure 860(a). [Figure 863] (a) and (b) are side views of the front frame. [Figure 864] (a) is a bottom view of the front frame, and (b) is a side view of the front frame. [Figure 865] (a) is a front view of the upper protective plate, (b) is a cross-sectional view of the upper protective plate along line X16b in Figure 865(a), and (c) is a cross-sectional view of the upper protective plate along line X16c in Figure 865(a). [Figure 866] (a) is a cross-sectional view of the upper and lower tray unit along line X10a in Figure 848, and (b) is a cross-sectional view of the upper and lower tray unit along line X10b in Figure 848. [Figure 867] (a) and (b) are cross-sectional views of the upper and lower tray unit with the upper protective plate separated from the first decorative panel. [Figure 868] (a) is a front perspective view of the control unit, and (b) is a rear perspective view of the control unit. [Figure 869] This is a front perspective view of the disassembled control unit. [Figure 870] This is a rear perspective view of the disassembled control unit. [Figure 871] (a) is a front view of the drive mechanism, and (b) is a side view of the drive mechanism along line Y17b in Figure 871(a). [Figure 872] This is a front exploded perspective view of the drive mechanism. [Figure 873] (a) is a front exploded perspective view of the transmission shaft, and (b) is a rear exploded perspective view of the transmission shaft. [Figure 874] (a) is a side view of the right disc cam in the direction of arrow Y18a in Figure 872, (b) is a side view of the right disc cam in the direction of arrow Y18b in Figure 872, (c) is a side view of the left disc cam in the direction of arrow Y18c in Figure 872, and (d) is a side view of the left disc cam in the direction of arrow Y18d in Figure 872. [Figure 875](a) and (b) are side views of the release member and the rotating claw member as seen in the direction of arrow Y19a in Figure 872. [Figure 876] Figure 848 is a cross-sectional view of the operating unit along the X11m line. [Figure 877] Figure 848 is a cross-sectional view of the operating unit along the X11m line. [Figure 878] Figure 848 is a cross-sectional view of the operating unit along the X11m line. [Figure 879] Figure 848 is a cross-sectional view of the operating unit along the X11m line. [Figure 880] Figure 848 is a cross-sectional view of the operating unit along the X11m line. [Figure 881] Figure 848 is a cross-sectional view of the operating unit along the X11m line. [Figure 882] (a) is a top view of the rocking device, and (b) is a side view of the rocking device as seen in the direction of arrow Y20b in Figure 882(a). [Figure 883] (a) is a cross-sectional view of the oscillating device along line X21a in Figure 882(b), and (b) is a cross-sectional view of the oscillating device along line X21b in Figure 882(a). [Figure 884] (a) is an exploded front perspective view of the rocking mechanism, and (a) is an exploded rear perspective view of the rocking mechanism. [Figure 885] This is a rear perspective view of the disassembled oscillating device. [Figure 886] (a) is an exploded front perspective view of the base means, and (b) is an exploded rear perspective view of the base means. [Figure 887] (a) is an exploded front perspective view of the drive mechanism, and (b) is an exploded rear perspective view of the drive mechanism. [Figure 888] (a) is a top view of the base and drive means, and (b) is a cross-sectional view of the drive means along line X22b in Figure 888(a). [Figure 889] (a) is a top view of the base and drive means, and (b) is a cross-sectional view of the drive means along line X23b in Figure 889(a). [Figure 890](a) and (b) are cross-sectional views of the rocking device, corresponding to the cross-section along line X21a in Figure 882(b). [Figure 891] This is a front view of the inner frame. [Figure 892] This is a front perspective view of the disassembled inner frame. [Figure 893] This is a front perspective view of the disassembled ball launching unit. [Figure 894] This is an exploded perspective view of the launch position ball delivery unit. [Figure 895] (a) is a cross-sectional view of the ball launching unit and the launch position ball delivery unit along line X24a in Figure 891, and (b) is a cross-sectional view of the ball launching unit and the launch position ball delivery unit along line X24b in Figure 891. [Figure 896] (a) is a front view of the launching mechanism in the retracted position, (b) is a front view of the launching mechanism in the initial position, and (c) is a front view of the launching mechanism in the firing position. [Figure 897] (a) and (b) are partially enlarged cross-sectional views of the ball launching unit and the launch position ball delivery unit in the MCMVII section of Figure 895(b). [Figure 898] (a) and (b) are partially enlarged cross-sectional views of the ball launching unit and the launch position ball delivery unit in the MCMVII section of Figure 895(b). [Figure 899] Figure 895(a) is a partially enlarged cross-sectional view of the ball launching unit and launching position ball delivery unit in the MCMIX section. [Figure 900] This is a front view of the game board. [Figure 901] This is a front perspective view of a disassembled game board. [Figure 902] This is a front perspective view of the disassembled operating unit. [Figure 903] (a) is a front view of the performance unit, and (b) is a rear view of the performance unit. [Figure 904] This is a disassembled front perspective view of the petal movement mechanism side of the performance unit. [Figure 905] This is a disassembled rear perspective view of the petal movement mechanism side of the performance unit. [Figure 906] This is a disassembled front perspective view of the ring-forming unit side of the performance movement unit. [Figure 907] This is a disassembled rear perspective view of the ring-forming unit side of the performance movement unit. [Figure 908] (a) and (b) are front views of the performance operation unit. [Figure 909] This is a disassembled front perspective view of the petal movement mechanism. [Figure 910] This is a disassembled rear perspective view of the petal movement mechanism. [Figure 911] (a) is a front view of the flower rotation unit, and (b) is a cross-sectional view of the flower rotation unit along line X25b in Figure 911(a). [Figure 912] This is a disassembled front perspective view of the flower rotation unit. [Figure 913] This is a disassembled rear perspective view of the flower rotation unit. [Figure 914] (a) is a side view of the first decorative unit in the direction of Y25a in Figure 911(a), and (b) is an exploded front perspective view of the first decorative unit. [Figure 915] (a) to (c) are side views of the first decorative unit, corresponding to the side view in the Y25a direction in Figure 911(a). [Figure 916] (a) to (d) are side views of the first decorative unit with the displacement unit positioned at the tilt reference position, and correspond to the side view in the Y25a direction of (a). [Figure 917] (a) is a front view of the flower rotation unit, and (b) is a cross-sectional view of the flower rotation unit along line X26b in Figure 917(a). [Figure 918] (a) is a front view of the flower rotation unit, and (b) is a cross-sectional view of the flower rotation unit along line X27b in Figure 918(a). [Figure 919] (a) is a front view of the flower rotation unit, (b) is a side view of the flower rotation unit as seen in the direction of arrow Y28b in Figure 919(a), and (c) is a side view of the flower rotation unit as seen in the direction of arrow Y28c in Figure 919(a). [Figure 920](a) is a front view of the flower rotation unit, (b) is a side view of the flower rotation unit as seen in the direction of arrow Y29b in Figure 920(a), and (c) is a side view of the flower rotation unit as seen in the direction of arrow Y29c in Figure 920(a). [Figure 921] (a) is a front view of the flower rotation unit, (b) is a side view of the flower rotation unit as seen in the direction of arrow Y30b in Figure 921(a), and (c) is a side view of the flower rotation unit as seen in the direction of arrow Y30c in Figure 921(a). [Figure 922] (a) is a front view of the flower rotation unit, (b) is a side view of the flower rotation unit as seen in the direction of arrow Y31b in Figure 922(a), and (c) is a side view of the flower rotation unit as seen in the direction of arrow Y31c in Figure 922(a). [Figure 923] (a) and (b) are front views of the flower rotation unit. [Figure 924] (a) and (b) are front views of the flower rotation unit. [Figure 925] (a) to (d) are rear views of the driven gear and detection sensor. [Figure 926] (a) to (c) are schematic diagrams of the flower rotation unit viewed from the front. [Figure 927] This is a schematic diagram showing a front view of the flower rotation unit in the ninth embodiment. [Figure 928] (a) to (c) are schematic diagrams of the flower rotation unit viewed from the front. [Figure 929] (a) and (b) are front views of the flower rotation unit in the tenth embodiment. [Figure 930] (a) is a front view of the flower rotation unit in the 11th embodiment, and (b) is a cross-sectional view of the flower rotation unit along the line MCMXLb in Figure 930(a). [Figure 931] (a) and (b) are front views of the flower rotation unit in the twelfth embodiment. [Figure 932](a) is a side view of the first decorative unit in the 13th embodiment, corresponding to the side view in the Y25a direction in Figure 911(a), and (b) is an exploded front perspective view of the first decorative unit. [Figure 933] (a) and (b) are side views of the first decorative unit. [Figure 934] (a) is a schematic cross-sectional view of the upper decorative unit in the 14th embodiment, corresponding to the cross-section along line X07a in Figure 838, and (b) is a schematic cross-sectional view of the upper decorative unit in the 15th embodiment, corresponding to the cross-section along line X07a in Figure 838. [Figure 935] This is an exploded rear perspective view of the upper decorative unit in the 16th embodiment. [Figure 936] (a) and (b) are front views of the upper decorative unit. [Figure 937] (a) is a schematic cross-sectional view of the upper decorative unit along line X32a in Figure 936(a), and (b) is a schematic cross-sectional view of the upper decorative unit along line X32b in Figure 936(b). [Figure 938] (a) is an exploded front perspective view of the right decorative unit in the 17th embodiment, and (b) is a schematic cross-sectional view of the right decorative unit and the upper decorative unit. [Figure 939] (a) is a schematic cross-sectional view of the right decorative unit and the upper decorative unit in the 18th embodiment, and (b) is a schematic cross-sectional view of the right decorative unit and the upper decorative unit in the 19th embodiment. [Figure 940] (a) and (b) are schematic cross-sectional views of the right decorative unit and the upper decorative unit in the 20th embodiment. [Figure 941] This is an exploded front perspective view of the upper and lower tray unit in the 21st embodiment. [Figure 942] (a) and (b) are side views of the upper and lower tray units. [Figure 943] (a) is a cross-sectional view of the upper and lower tray unit at X33a in Figure 942(a), and (b) is a cross-sectional view of the upper and lower tray unit along line X33b in Figure 942(b). [Figure 944] (a) to (d) are cross-sectional views of the upper and lower tray units in the 22nd embodiment, and correspond to the cross-section along line X33a in Figure 942(a). [Figure 945] (a) and (b) are schematic front views of the front frame in the 23rd embodiment. [Figure 946] (a) is a schematic cross-sectional view of the upper decorative unit along line X34a in Figure 945(a), and (b) is a schematic cross-sectional view of the upper decorative unit along line X34b in Figure 945(b). [Figure 947] (a) is a cross-sectional view of the upper and lower tray unit in the 24th embodiment, and (b) is a cross-sectional view of the upper and lower tray unit in the 25th embodiment. [Figure 948] (a) is a cross-sectional view of the upper and lower tray unit in the 26th embodiment, and (b) is a cross-sectional view of the upper and lower tray unit in the 27th embodiment. [Figure 949] (a) is a cross-sectional view of the rocking device in the 28th embodiment, corresponding to the cross-section along line X22b in Figure 888(a), and (b) is an exploded front perspective view of the drive motor and contact means. [Figure 950] (a) to (d) are cross-sectional views of the oscillating device, corresponding to the cross-section along line X22b in Figure 888(a). [Figure 951] (a) is a cross-sectional view of the rocking device in the 29th embodiment, corresponding to the cross-section along line X22b in Figure 888(a), and (b) is an exploded front perspective view of the drive motor and displacement means. [Figure 952] (a) to (c) are cross-sectional views of the oscillating device, corresponding to the cross-section along line X22b in Figure 888(a). [Figure 953] (a) is a cross-sectional view of the launch position ball delivery unit and ball launching unit in the 30th embodiment, corresponding to the cross-sectional view along line X24a in Figure 891, and (b) is a cross-sectional view of the launch position ball delivery unit and ball launching unit, corresponding to the cross-sectional view along line X24b in Figure 891. [Figure 954](a) is a cross-sectional view of the launch position ball delivery unit and ball launching unit in the 31st embodiment, corresponding to the cross-sectional view along line X24a in Figure 891, and (b) is a cross-sectional view of the launch position ball delivery unit and ball launching unit in the 32nd embodiment, corresponding to the cross-sectional view along line X24a in Figure 891. [Figure 955] This is a front view of the inner frame in the 33rd embodiment. [Figure 956] (a) is a rear view of the route changing member, (b) is a side view of the route changing member in the direction of arrow Y35b in Figure 956(a), (c) is a cross-sectional view of the route changing member along line X35c in Figure 956(b), and (d) is a cross-sectional view of the route changing member along line X35d in Figure 956(a). [Figure 957] (a) is a front view of the inner frame in the 34th embodiment, and (b) is a front view of the inner frame in the 35th embodiment. [Figure 958] (a) is a front view of the ball launching unit in the 36th embodiment, (b) is a front view of the ball launching unit in the 37th embodiment, and (c) is a front view of the ball launching unit in the 38th embodiment. [Figure 959] (a) is a cross-sectional view of the ball launching unit and launching position ball delivery unit in the 39th embodiment, corresponding to the cross-sectional view along line X24b in Figure 891; (b) is a front view of the ball launching unit in the MCMLXIXb direction in Figure 959(a); (c) is a front view of the ball launching unit in the 40th embodiment, corresponding to the front view in the MCMLXIXb direction in Figure 959(a); and (d) is a front view of the ball launching unit in the 41st embodiment, corresponding to the front view in the MCMLXIXb direction in Figure 959(a). [Figure 960] (a) and (b) are schematic front views of the front frame H35014 in the 42nd embodiment. [Figure 961] (a) and (b) are schematic rear views of the inner frame H12 in the 43rd embodiment. [Figure 962](a) is a schematic cross-sectional view of the upper decorative unit in the 44th embodiment, corresponding to the cross-section along line X32a in Figure 936(a), and (b) is a schematic cross-sectional view of the upper decorative unit, corresponding to the cross-section along line X32b in Figure 936(b). [Figure 963] (a) is a schematic cross-sectional view of the upper decorative unit in the 45th embodiment, corresponding to the cross-section along line X32a in Figure 936(a), and (b) is a schematic cross-sectional view of the upper decorative unit, corresponding to the cross-section along line X32b in Figure 936(b). [Figure 964] (a) is a schematic cross-sectional view of the upper decorative unit in the 46th embodiment, corresponding to the cross-section along line X32a in Figure 936(a), and (b) is a schematic cross-sectional view of the upper decorative unit, corresponding to the cross-section along line X32b in Figure 936(b). [Figure 965] (a) to (c) are schematic cross-sectional views of the upper decorative unit in the 47th embodiment, corresponding to the cross-section along line X32a in Figure 936(a). [Figure 966] (a) is a schematic cross-sectional view of the upper decorative unit in the 48th embodiment, corresponding to the cross-section along line X07a in Figure 838, and (b) is a schematic top view of the upper decorative unit as seen in the direction of arrow X36b in Figure 966(a). [Figure 967] (a) and (c) are schematic front views of the rocking device in the 49th embodiment, (b) is a schematic cross-sectional view of the rocking device along line X37b in Figure 967(a), and (d) is a schematic cross-sectional view of the rocking device along line X37d in Figure 967(c). [Figure 968] (a) is a schematic front view of the oscillating device in the 50th embodiment, and (b) is a schematic cross-sectional view of the oscillating device along line X38b in Figure 968(a). [Figure 969] (a) and (c) are schematic front views of the rocking device in the 50th embodiment, (b) is a schematic cross-sectional view of the rocking device along line X39b in Figure 969(a), and (d) is a schematic cross-sectional view of the rocking device along line X39d in Figure 969(c). [Figure 970](a) is a schematic cross-sectional view of the operating unit in the 51st embodiment, and (b) is a schematic cross-sectional view of the operating unit along line X40b in Figure 970(a). [Figure 971] (a) and (b) are schematic cross-sectional views of the operating unit in the 52nd embodiment. [Figure 972] (a) and (b) are schematic cross-sectional views of the operating unit in the 53rd embodiment. [Figure 973] This is a front view of a pachinko machine according to the 54th embodiment. [Figure 974] This is a rear view of a pachinko machine. [Figure 975] This is a front perspective view of a pachinko machine showing the inner frame open (unfolded) relative to the outer frame. [Figure 976] This is a front perspective view of a pachinko machine showing the inner frame open relative to the outer frame, with the back pack also open relative to the inner frame (unfolded). [Figure 977] This is a front perspective view of a pachinko machine showing the inner frame closed to the outer frame while the front frame is open (unfolded). [Figure 978] This is a front view of a pachinko machine with the front frame removed. [Figure 979] This is a disassembled front perspective view of the game board and inner frame. [Figure 980] This is a disassembled front perspective view of the front frame. [Figure 981] This is a rear perspective view of the disassembled front frame. [Figure 982] This is a block diagram showing the electrical configuration of a pachinko machine. [Figure 983] This is a front view of the game board of a pachinko machine. [Figure 984] This is a front perspective view of the disassembled game board and operating unit. [Figure 985] This is a rear perspective view of the disassembled game board and operating unit. [Figure 986] This is a disassembled front perspective view of a complex action mechanism unit. [Figure 987] This is a rear perspective view of a disassembled multi-function mechanism unit. [Figure 988]This is a front perspective view of the disassembled performance unit. [Figure 989] This is a rear perspective view of the disassembled performance unit. [Figure 990] This is a disassembled front perspective view of the movable decorative unit. [Figure 991] This is a rear perspective view of the disassembled movable decorative unit. [Figure 992] (a) and (b) are front views of the performance operation unit. [Figure 993] (a) and (b) are front views of the performance operation unit. [Figure 994] (a) and (b) are partial front views of the movable decorative unit. [Figure 995] (a) and (b) are partial front views of the movable decorative unit. [Figure 996] (a) and (b) are partial front views of the movable decorative unit. [Figure 997] (a) and (b) are partial front views of the movable decorative unit. [Figure 998] (a) and (b) are partial front views of the movable decorative unit. [Figure 999] This is a disassembled front perspective view of the left support decorative section. [Figure 1000] This is a disassembled rear perspective view of the left support decorative section. [Figure 1001] This is a disassembled front perspective view of the lifting drive unit. [Figure 1002] This is a rear perspective view of the disassembled lifting drive unit. [Figure 1003] (a), (b), and (c) are rear views of the lifting drive unit. [Figure 1004] This is a front view of the complex action mechanism unit. [Figure 1005] This is a front view of the complex action mechanism unit. [Figure 1006] This is a front view of the complex action mechanism unit. [Figure 1007] This is a disassembled front perspective view of the switching mechanism. [Figure 1008] This is a disassembled rear perspective view of the switching mechanism. [Figure 1009] (a) and (b) are front views of the drive base, drive solenoid, slide body, and rotation switching section. [Figure 1010] This is a front view of the complex action mechanism unit. [Figure 1011] This is a front view of the complex action mechanism unit. [Figure 1012] This is a front view of the complex action mechanism unit. [Figure 1013] This figure shows the timing changes of the detection sensor, drive motor, guided part, detection sensor, drive motor, detection sensor, and corresponding display in the second vertical movement control (first operation pattern). [Figure 1014] This is a front view of the complex action mechanism unit. [Figure 1015] This is a front view of the complex action mechanism unit. [Figure 1016] This figure shows the timing changes of the detection sensor, drive motor, guided part, detection sensor, drive motor, detection sensor, and corresponding display in the second vertical movement control (second operation pattern). [Figure 1017] This is a disassembled front perspective view of the sliding mechanism unit. [Figure 1018] This is a rear perspective view of a disassembled sliding mechanism unit. [Figure 1019] (a) and (b) are front views of the sliding mechanism unit. [Figure 1020] (a), (b), and (c) are front views of the light guide plate. [Figure 1021] This is a front view of the third symbol display device, the combined action mechanism unit, the sliding action mechanism unit, and the lifting action mechanism unit. [Figure 1022] This is a front view of the third symbol display device, the combined action mechanism unit, the sliding action mechanism unit, and the lifting action mechanism unit. [Figure 1023] This is a front view of the third symbol display device, the combined action mechanism unit, the sliding action mechanism unit, and the lifting action mechanism unit. [Figure 1024] This is a front view of the third symbol display device, the combined action mechanism unit, the sliding action mechanism unit, and the lifting action mechanism unit. [Figure 1025] This is a front view of the lifting and lowering mechanism unit. [Figure 1026] This is a front view of the lifting and lowering mechanism unit. [Figure 1027] This is a front view of the lifting and lowering mechanism unit. [Figure 1028] This is a partial front perspective view of the game board and operating unit. [Figure 1029] This is a front view of the third symbol display device, the combined motion mechanism unit, and the lifting motion mechanism unit. [Figure 1030] This is a front view of the third symbol display device, the combined motion mechanism unit, and the lifting motion mechanism unit. [Figure 1031] This is an exploded rear perspective view of the movable decorative unit in the 55th embodiment. [Figure 1032] (a) and (b) are partial front views of the performance unit and the movable decorative unit. [Figure 1033] This is an exploded front perspective view of the front frame in the 56th embodiment. [Figure 1034] This is a front view of the third symbol display device, the combined action mechanism unit, the sliding action mechanism unit, and the lifting action mechanism unit. [Figure 1035] This is an exploded rear perspective view of the movable decorative unit in the 57th embodiment. [Figure 1036] (a) and (b) are partial front views of the movable decorative unit. [Figure 1037] (a) and (b) are partial front views of the movable decorative unit. [Figure 1038] This is a front view of a pinned gear and link member. [Figure 1039] This is a front view of the combined action unit, the sliding action unit, and the lifting action unit in the 58th embodiment. [Figure 1040] (a) and (b) are partial front views of a movable decorative unit and a rotating moving member illustrating the operation of the pinned gear in chronological order. [Figure 1041]This is a front view of the combined motion mechanism unit, the sliding motion mechanism unit, and the lifting motion mechanism unit. [Figure 1042] This is a front view of the combined motion mechanism unit, the sliding motion mechanism unit, and the lifting motion mechanism unit. [Figure 1043] This is a front view of a pachinko machine according to the 59th embodiment. [Figure 1044] This is a rear view of a pachinko machine. [Figure 1045] This is a front view perspective of a pachinko machine. [Figure 1046] This is a front view perspective of a pachinko machine. [Figure 1047] This is a front view perspective of a pachinko machine. [Figure 1048] This is a front view of a pachinko machine. [Figure 1049] This is a front perspective view of the disassembled game board and inner frame. [Figure 1050] This is a disassembled front perspective view of the front frame. [Figure 1051] This is a rear perspective view of the disassembled front frame. [Figure 1052] This is a block diagram showing the electrical configuration of a pachinko machine. [Figure 1053] This is a front view of a pachinko machine according to the 60th embodiment. [Figure 1054] This is a top view of a pachinko machine. [Figure 1055] This is a front view perspective of a pachinko machine. [Figure 1056] This is a frontal oblique view of a disassembled pachinko machine. [Figure 1057] This is a disassembled front perspective view of the front frame. [Figure 1058] This is a rear perspective view of the disassembled front frame. [Figure 1059] This is a disassembled front perspective view of the upper decorative unit. [Figure 1060] This is a disassembled rear perspective view of the upper decorative unit. [Figure 1061] This is a front perspective view of the disassembled base unit. [Figure 1062] This is a rear perspective view of the disassembled base unit. [Figure 1063]This is a disassembled front perspective view of the switching component. [Figure 1064] This is a rear perspective view of the disassembled switching component. [Figure 1065] (a) and (b) are rear views of the switching component. [Figure 1066] This is a front perspective view of the disassembled cosmetic unit. [Figure 1067] This is a rear perspective view of the disassembled cosmetic unit. [Figure 1068] (a) to (c) are partial cross-sectional views of the front frame along the line X41a-X41a in Figure 1065(a). [Figure 1069] (a) is a front view of the first illuminated circuit board, (b) is a top view of the first illuminated circuit board as seen in the direction of arrow Y42b in Figure 1069(a), and (c) is a bottom view of the first illuminated circuit board as seen in the direction of arrow Y42c in Figure 1069(a). [Figure 1070] This is a partial front view of the upper decorative unit. [Figure 1071] Figure 1070 is a partial cross-sectional view of the upper decorative unit along the line X43m-X43m. [Figure 1072] Figure 1070 shows a partial cross-sectional view of the upper decorative unit along the X44m-X44m line. [Figure 1073] Figure 1070 is a partial cross-sectional view of the upper decorative unit along the X45m-X45m line. [Figure 1074] This is a front view of the upper decorative unit. [Figure 1075] (a) is a front view of the right decorative unit, and (b) is a side view of the right decorative unit as seen in the direction of arrow Y46b in Figure 1075(a). [Figure 1076] (a) is a front perspective view of the right-side decorative unit, and (b) is a rear perspective view of the right-side decorative unit. [Figure 1077] This is a disassembled front perspective view of the right-side decorative unit. [Figure 1078] This is a rear perspective view of the disassembled right-side decorative unit. [Figure 1079] (a) is a left side view of the substrate support member, and (b) is a right side view of the substrate support member. [Figure 1080] Figure 1079(b) is a partial cross-sectional view of the substrate support member, left cover member, and right cover member along the line X47m-X47m. [Figure 1081] Figure 1079(b) is a partial cross-sectional view of the substrate support member, left cover member, and right cover member along the X48m-X48m line. [Figure 1082] This is a front view of the upper and lower tray unit. [Figure 1083] This is a front perspective view of the disassembled upper and lower tray unit. [Figure 1084] This is a rear perspective view of the disassembled upper and lower tray unit. [Figure 1085] (a) is a front view of the lower tray forming member, and (b) is a rear view of the lower tray forming member. [Figure 1086] This is an exploded front perspective view of the lower tray forming member. [Figure 1087] This is a disassembled rear perspective view of the lower tray forming member. [Figure 1088] This is a front perspective view of the disassembled control unit. [Figure 1089] This is a front perspective view of the disassembled control unit. [Figure 1090] This is a rear perspective view of the disassembled control unit. [Figure 1091] This is a rear perspective view of the disassembled control unit. [Figure 1092] (a) and (b) are partial cross-sectional views of the upper and lower tray units along the line X49m-X49m in Figure 1082. [Figure 1093] (a) and (b) are partial cross-sectional views of the upper and lower tray units along the line X49m-X49m in Figure 1082. [Figure 1094] This is a front view of the upper decorative unit in the 61st embodiment. [Figure 1095] This is a disassembled rear perspective view of the upper decorative unit. [Figure 1096] (a) and (b) are cross-sectional views of the upper decorative unit in the plane corresponding to the line X41a-X41a in Figure 1065(a). [Figure 1097] This is a front perspective view of the lower reflective member in the 62nd embodiment. [Figure 1098] This is a cross-sectional view of the upper decorative unit in the plane corresponding to the line X44m-X44m in Figure 1070. [Figure 1099] This is a front view of the upper decorative unit. [Figure 1100] This is a cross-sectional view of the upper decorative unit in the 63rd embodiment in the plane corresponding to the line X44m-X44m in Figure 1070. [Figure 1101] This is a front view of the upper decorative unit in the 64th embodiment. [Figure 1102] This is a front view perspective of a pachinko machine. [Figure 1103] This is a frontal oblique view of a disassembled pachinko machine. [Figure 1104] This is a front view of a pachinko machine according to the 65th embodiment. [Figure 1105] This is a front view perspective of a pachinko machine. [Figure 1106] This is a frontal oblique view of a disassembled pachinko machine. [Figure 1107] This is a top view of a pachinko machine. [Figure 1108] This is a disassembled front perspective view of the upper decorative unit. [Figure 1109] This is a disassembled rear perspective view of the upper decorative unit. [Figure 1110] This is a top view of a pachinko machine. [Figure 1111] This is a top view of a pachinko machine. [Figure 1112] This is a top view of a pachinko machine. [Figure 1113] (a) is a partial cross-sectional view of the pachinko machine along the line X50a-X50a in Figure 1104, and (b) is a partial cross-sectional view of the pachinko machine along the line corresponding to the line X50a-X50a in Figure 1104. [Figure 1114] This is a top view of a pachinko machine. [Figure 1115] (a) and (b) are top views of a pachinko machine. [Figure 1116] This is a front view of a pachinko machine according to the 66th embodiment. [Figure 1117](a) is a front view of the lower tray forming member of the upper and lower tray unit, and (b) is a rear view of the lower tray forming member of the upper and lower tray unit. [Figure 1118] This is an exploded front perspective view of the lower tray forming member of the upper and lower tray unit. [Figure 1119] This is a disassembled rear perspective view of the lower tray forming member of the upper and lower tray unit. [Figure 1120] This is a partial cross-sectional view of the upper and lower tray units along the line X51m-X51m in Figure 1117(a). [Figure 1121] (a) and (b) are rear views of the lower tray forming member in the 67th embodiment. [Figure 1122] This is a front perspective view of the operating unit of the gaming machine in the 68th embodiment. [Figure 1123] This is a front perspective view of the disassembled game board and operating unit. [Figure 1124] This is a front view of the operating unit. [Figure 1125] This is a front view of the operating unit. [Figure 1126] This is a front view of the operating unit. [Figure 1127] This is a front view of the operating unit. [Figure 1128] This is a front view of the operating unit. [Figure 1129] This is a front view of the operating unit. [Figure 1130] This is a front view of the operating unit. [Figure 1131] This is a front view of the operating unit. [Figure 1132] (a) is a front view of the liquid crystal display device, and (b) is a rear view of the liquid crystal display device. [Figure 1133] This is an exploded perspective front view of a liquid crystal display device. [Figure 1134] This is an exploded perspective view of the rear of a liquid crystal display device. [Figure 1135] This is an exploded view of a liquid crystal display device. [Figure 1136](a) is a perspective view of the conductive member, (b) is a side view of the conductive member, (c) is a front view of the conductive member in the direction of arrow A01c in Figure 1136(b), (d) is a cross-sectional view of the conductive member along the line A01d-A01d in Figure 1136(c), and (e) is a cross-sectional view of the conductive member along the line A01e-A01e in Figure 1136(b). [Figure 1137] (a) is a front view of the substrate member, and (b) is a cross-sectional view of the substrate member along the line CLXIVb-CLXIVb in Figure 1137(a). [Figure 1138] This is a rear view of a liquid crystal display device. [Figure 1139] (a) is a cross-sectional view of the liquid crystal display device along the line CLXVIa-CLXVIa in Figure 1138, and (b) is an enlarged cross-sectional view of the liquid crystal display device in range A04b of Figure 1139(a). [Figure 1140] (a) to (c) are cross-sectional views of a liquid crystal display device. [Figure 1141] (a) to (c) are cross-sectional views of a liquid crystal display device. [Figure 1142] (a) is a side view of the conductive member in the 69th embodiment, (b) is a front view of the conductive member in the direction of arrow A02b in Figure 1142(a), (c) is a cross-sectional view of the conductive member along the line A02c-A02c in Figure 1142(b), and (d) is a cross-sectional view of the conductive member along the line A02d-A02d in Figure 1142(a). [Figure 1143] (a) is a side view of the conductive member in the 70th embodiment; Figure 1143(b) is a front view of the conductive member in the direction of arrow A03b in Figure 1143(a); Figure 1143(c) is a cross-sectional view of the conductive member along the line A03c-A03c in Figure 1143(b); and Figure 1143(d) is a cross-sectional view of the conductive member along the line A03d-A03d in Figure 1143(a). [Figure 1144](a) is a side view of the conductive member in the 71st embodiment, (b) is a front view of the conductive member in the direction of arrow A07b in Figure 1144(a), (c) is a cross-sectional view of the conductive member along the line A07c-A07c in Figure 1144(b), and (d) is a cross-sectional view of the conductive member along the line A07d-A07d in Figure 1144(c). [Figure 1145] (a) is a side view of the conductive member in the 72nd embodiment, (b) is a front view of the conductive member in the direction of arrow A08b in Figure 1145(a), (c) is a cross-sectional view of the conductive member along the line A08c-A08c in Figure 1145(b), and (d) is a cross-sectional view of the conductive member along the line A08d-A08d in Figure 1145(c). [Figure 1146] (a) is a side view of the conductive member in the 73rd embodiment, (b) is a front view of the conductive member in the direction of arrow A09b in Figure 1146(a), (c) is a cross-sectional view of the conductive member along the line A09c-A09c in Figure 1146(b), and (d) is a cross-sectional view of the conductive member along the line A09d-A09d in Figure 1146(a). [Figure 1147] This is a cross-sectional view of the liquid crystal display device according to the 74th embodiment. [Figure 1148] (a) is a side view of the conductive member in the 75th embodiment, (b) is a front view of the conductive member in the direction of arrow A11c in Figure 1148(a), and Figure 1148(c) is a cross-sectional view of the conductive member along the line A11c-A11c in (b). [Figure 1149] (a) is a perspective view of the conductive member in the 76th embodiment, (b) is a side view of the conductive member, (c) is a front view of the conductive member in the direction of arrow A12c in Figure 1149(b), (d) is a cross-sectional view of the conductive member along the line A12d-A12d in Figure 1149(c), and (e) is a cross-sectional view of the conductive member along the line A12e-A12e in Figure 1149(b). [Figure 1150](a) is a side view of the conductive member in the 77th embodiment, (b) is a front view of the conductive member in the direction of arrow A13b in Figure 1150(a), (c) is a cross-sectional view of the conductive member along the line A13c-A13c in Figure 1150(b), and (d) is a cross-sectional view of the conductive member along the line A13d-A13d in Figure 1150(a). [Figure 1151] This is a front view of a pachinko machine according to the 78th embodiment. [Figure 1152] This is a front view of the game board of a pachinko machine. [Figure 1153] This is a front view perspective of a pachinko machine. [Figure 1154] This is a front view perspective of a pachinko machine. [Figure 1155] This is a front view perspective of a pachinko machine. [Figure 1156] This is a front view of a pachinko machine. [Figure 1157] This is a front perspective view of the disassembled game board and inner frame. [Figure 1158] This is a disassembled front perspective view of the front frame. [Figure 1159] This is a rear perspective view of the disassembled front frame. [Figure 1160] This is a block diagram showing the electrical configuration of a pachinko machine. [Figure 1161] This is a front view of a pachinko machine according to the 79th embodiment. [Figure 1162] This is a front view of a pachinko machine. [Figure 1163] This is a front view of the upper and lower tray unit. [Figure 1164] This is a front perspective view of the disassembled upper and lower tray unit. [Figure 1165] This is a rear perspective view of the disassembled upper and lower tray unit. [Figure 1166] This is a disassembled front perspective view of the operating device. [Figure 1167] This is a rear view of the disassembled operating device. [Figure 1168] This is a front perspective view of the disassembled fixed base device. [Figure 1169] This is a rear perspective view of the disassembled fixed base device. [Figure 1170]This is a front perspective view of the disassembled drive transmission unit. [Figure 1171] This is a rear perspective view of the disassembled drive transmission unit. [Figure 1172] This is a disassembled front perspective view of the drive transmission unit from a different angle. [Figure 1173] (a) is a right side view of the drive motor and the first clutch gear as seen in the direction of arrow L, (b) is a left side view of the second clutch gear, the transmission gear and the operating arm member as seen in the direction of arrow R, and (c) is a front view of the drive motor, the first clutch gear, the second clutch gear, the transmission gear and the operating arm member. [Figure 1174] (a) and (b) are enlarged views of the first clutch gear, second clutch gear, and transmission gear in region Z54a of Figure 1173(c). [Figure 1175] (a), (b), and (c) are schematic diagrams of the operating member, the tracking operating member, the sliding body, and the operating arm member. [Figure 1176] This is a side view of the operating device. [Figure 1177] Figure 1163 is a schematic cross-sectional view of the operating device along the line X53m-X53m. [Figure 1178] This is a side view of the operating device. [Figure 1179] This is a schematic cross-sectional view of the operating device along the line corresponding to the X53m-X53m line in Figure 1163. [Figure 1180] This is a schematic cross-sectional view of the operating device along the line corresponding to the X53m-X53m line in Figure 1163. [Figure 1181] (a) is a cross-sectional view of the operating device along the line X55a-X55a in Figure 1179, and (b) is a cross-sectional view of the operating device along the line X55b-X55b in Figure 1180. [Figure 1182] (a) to (e) are schematic front views illustrating the operating device and the third symbol display device, and (f) is a schematic diagram showing the relationship between the performance execution timing and the pre-timing. [Figure 1183] (a) to (d) are schematic front views illustrating the operating device and the third graphic display device. [Figure 1184] (a) to (e) are schematic front views illustrating the operating device and the third graphic display device. [Figure 1185] (a), (b), and (c) are schematic diagrams of the operating member, follow-up operating member, slide body, and operating arm member of the drive transmission device in the 80th embodiment. [Figure 1186] (a), (b), and (c) are schematic diagrams of the operating member, the tracking operating member, the sliding body, and the operating arm member of the drive transmission device. [Figure 1187] This is a right side view of the operating device in the 81st embodiment. [Figure 1188] This is a right side view of the operating device in the 81st embodiment. [Figure 1189] This is a partial front view of the operating device. [Figure 1190] (a) and (b) are schematic diagrams of the operating member, tracking operating member, sliding body, rotation transmission member, interference member, and operating arm member. [Figure 1191] This is a front view of a pachinko machine according to the 82nd embodiment. [Figure 1192] This is a rear view of a pachinko machine. [Figure 1193] This is a front view perspective of a pachinko machine. [Figure 1194] This is a front view perspective of a pachinko machine. [Figure 1195] This is a front view perspective of a pachinko machine. [Figure 1196] This is a front view of a pachinko machine. [Figure 1197] This is a front perspective view of the disassembled game board and inner frame. [Figure 1198] This is a disassembled front perspective view of the front frame. [Figure 1199] This is a rear perspective view of the disassembled front frame. [Figure 1200] This is a block diagram showing the electrical configuration of a pachinko machine. [Figure 1201] This is a front view of a pachinko machine according to the 83rd embodiment. [Figure 1202] This is a front view of the game board. [Figure 1203]This is a front perspective view of the game board and operating unit. [Figure 1204] This is a front perspective view of the disassembled game board and operating unit. [Figure 1205] (a) is a front perspective view of the first spherical flow structure, and (b) is a rear perspective view of the first spherical flow structure. [Figure 1206] This is an exploded front perspective view of the first spherical flow structure. [Figure 1207] This is a disassembled rear perspective view of the first spherical flow structure. [Figure 1208] This is a front view of the first spherical flow structure. [Figure 1209] Figure 1208 is a cross-sectional view of the first spherical flow structure along the line B01m-B01m. [Figure 1210] Figure 1208 is a cross-sectional view of the first spherical flow structure along the line B02m-B02m. [Figure 1211] This is a front view of the first spherical flow structure. [Figure 1212] This is an exploded perspective front view of the operating unit. [Figure 1213] This is a front view of the oscillating unit. [Figure 1214] This is a rear view of the oscillating unit. [Figure 1215] This is a front perspective view of the disassembled oscillating unit. [Figure 1216] This is a front perspective view of the disassembled oscillating unit. [Figure 1217] (a) and (b) are schematic diagrams of the rocking unit viewed from the front. [Figure 1218] (a) and (b) are schematic diagrams of the rocking unit viewed from the front. [Figure 1219] This is a disassembled front perspective view of the game board and operating unit in the 84th embodiment. [Figure 1220] (a) is a front perspective view of the first spherical flow structure, and (b) is a rear perspective view of the first spherical flow structure. [Figure 1221] This is an exploded front perspective view of the first spherical flow structure. [Figure 1222] This is a disassembled rear perspective view of the first spherical flow structure. [Figure 1223] This is a front view of the first spherical flow structure. [Figure 1224] (a) and (b) are front views of the distribution member and the displacement transmission device. [Figure 1225] (a), (b), and (c) are partial rear views of the base plate and the first spherical flow structure. [Figure 1226] (a), (b), and (c) are cross-sectional views of the game board along the line B04a-B04a in Figure 1225(c). [Figure 1227] (a) is an enlarged front view of the distribution member and the rotating member, and (b) is a partial cross-sectional view of the distribution member and the rotating member along the line B05b-B05b in Figure 1226(a). [Figure 1228] (a) is an enlarged front view of the distribution member and the rotating member, and (b) is a partial cross-sectional view of the distribution member and the rotating member along the line B06b-B06b in Figure 1226(b). [Figure 1229] This is a partial cross-sectional view of the distribution member and the rotating member along the line B07m-B07m in Figure 1227(b). [Figure 1230] This is a front view of the first spherical flow structure in the 85th embodiment. [Figure 1231] Figure 1230 shows a cross-sectional view of the first spherical flow structure along the line B09m-B09m. [Figure 1232] Figure 1230 shows a cross-sectional view of the first spherical flow structure along the line B09m-B09m. [Figure 1233] (a) is a schematic front view of the oscillating unit in the 86th embodiment, (b) is a schematic cross-sectional view of the oscillating unit along the line E01b-E01b in Figure 1233(a), and (c) is a schematic cross-sectional view of the oscillating unit along the line E01c-E01c in Figure 1233(a). [Figure 1234] This is a schematic diagram of the rocking unit viewed from the front. [Figure 1235] This is a schematic diagram of the rocking unit viewed from the front. [Figure 1236](a) is a schematic front view of the oscillating unit in the 87th embodiment, (b) is a schematic cross-sectional view of the oscillating unit along the line E02b-E02b in Figure 1236(a), and (c) is a schematic cross-sectional view of the oscillating unit along the line E02c-E02c in Figure 1236(a). [Figure 1237] (a) and (b) are schematic diagrams of the upper swinging mechanism and the upper power supply mechanism in a front view. [Figure 1238] (a) and (b) are schematic diagrams of the upper swinging mechanism and the upper power supply mechanism in a front view. [Figure 1239] (a) and (b) are schematic diagrams of the upper swinging mechanism and the upper power supply mechanism in a front view. [Figure 1240] (a) is a schematic front view of the oscillating unit in the 88th embodiment, (b) is a schematic cross-sectional view of the oscillating unit along the line E03b-E03b in Figure 1240(a), and (c) is a schematic cross-sectional view of the oscillating unit along the line E03c-E03c in Figure 1240(a). [Figure 1241] (a) is a schematic cross-sectional view of the oscillating unit along the line E04a-E04a in Figure 1240(a), and (b) and (c) are schematic cross-sectional views of the oscillating unit along the line E04b-E04b in Figure 1241(a). [Figure 1242] (a) and (b) are schematic diagrams of the rocking unit viewed from the front. [Figure 1243] (a) and (b) are schematic cross-sectional views of the oscillating unit in a modified example. [Figure 1244] This is a front view of a pachinko machine according to the 89th embodiment. [Figure 1245] This is a front view of the game board. [Figure 1246] This is a front perspective view of the disassembled game board and operating unit. [Figure 1247] This is a front perspective view of the second spherical flow structure. [Figure 1248] This is a rear perspective view of the second spherical flow structure. [Figure 1249] This is an exploded front perspective view of the second spherical flow structure. [Figure 1250] This is a disassembled rear perspective view of the second spherical flow structure. [Figure 1251] This is a front view of the second spherical flow structure. [Figure 1252] (a) is a front view of the motorized mechanism, and (b) is a perspective view of the motorized mechanism in the direction of arrow B13b in Figure 1252(a). [Figure 1253] (a) and (b) are exploded views of the opening / closing plate, intermediate link member, drive solenoid, and tip fixing member as viewed in the direction of arrow B13b in Figure 1252(a). [Figure 1254] This is a partial cross-sectional view of the second spherical flow structure along the line B11m-B11m in Figure 1251. [Figure 1255] This is a partial cross-sectional view of the second spherical flow structure along the line B12m-B12m in Figure 1251. [Figure 1256] This is a partial cross-sectional view of the second spherical flow structure along the line B12m-B12m in Figure 1251. [Figure 1257] (a) and (b) are partial cross-sectional views of the second spherical flow structure along the line B14a-B14a in Figure 1251. [Figure 1258] This is a partial cross-sectional view of the second spherical flow structure in area B15m shown in Figure 1257(a). [Figure 1259] This is an exploded perspective front view of the operating unit. [Figure 1260] This is a front view of the upper displacement unit. [Figure 1261] This is a rear view of the upper displacement unit. [Figure 1262] This is a disassembled front perspective view of the upper displacement unit. [Figure 1263] This is a rear perspective view of the disassembled upper displacement unit. [Figure 1264] This is an exploded perspective front view of the base mechanism. [Figure 1265] This is an exploded perspective rear view of the base unit. [Figure 1266] This is a front view of the base unit. [Figure 1267] This is a rear view of the base unit. [Figure 1268](a) is a front view of the base means, and (b) is a rear view of the base means. [Figure 1269] (a) is a front view of the base means, and (b) is a rear view of the base means. [Figure 1270] (a) is a front view of the base means, and (b) is a rear view of the base means. [Figure 1271] (a) is an exploded perspective front view of the displacement restricting mechanism, and (b) is an exploded perspective rear view of the displacement restricting mechanism. [Figure 1272] (a) and (b) are rear views of the displacement restricting mechanism. [Figure 1273] (a) and (b) are front views of the base means. [Figure 1274] (a) is a front view of the upper displacement mechanism, and (b) is a rear view of the upper displacement mechanism. [Figure 1275] This is an exploded perspective front view of the upper displacement mechanism. [Figure 1276] This is an exploded perspective rear view of the upper displacement mechanism. [Figure 1277] (a) and (b) are rear views of the upper displacement mechanism. [Figure 1278] (a) and (b) are front views of the upper displacement unit. [Figure 1279] (a) and (b) are schematic diagrams of the upper displacement unit in a front view. [Figure 1280] (a) and (b) are schematic diagrams of the upper displacement unit in a front view. [Figure 1281] (a) and (b) are schematic diagrams of the upper displacement unit in a front view. [Figure 1282] This is a front view of the lower displacement unit. [Figure 1283] This is a disassembled front perspective view of the lower displacement unit. [Figure 1284] This is a rear perspective view of the disassembled lower displacement unit. [Figure 1285] This is a front view of the lower displacement unit. [Figure 1286]This is a partial front view of the second spherical flow structure in the 90th embodiment, corresponding to the range B16m in Figure 1251. [Figure 1287] (a) and (b) are partial cross-sectional views of the second spherical flow structure in the 91st embodiment along the line corresponding to the line B14a-B14a in Figure 1251. [Figure 1288] This is a partial front view of the second spherical flow structure in the 92nd embodiment, corresponding to the range B16m in Figure 1251. [Figure 1289] This is a partial front view of the second spherical flow structure in the 93rd embodiment, corresponding to the range B16m in Figure 1251. [Figure 1290] This is a partial cross-sectional view of the second spherical flow structure along the B17m-B17m line in Figure 1289. [Figure 1291] This is a partial cross-sectional view of the second spherical flow structure along the B17m-B17m line in Figure 1289. [Figure 1292] This is a partial front view of the second spherical flow structure in the 94th embodiment, corresponding to the range B16m in Figure 1251. [Figure 1293] This is a partial cross-sectional view of the second sphere flow structure in the 95th embodiment along the line corresponding to the B12m-B12m line in Figure 1251. [Figure 1294] (a) and (b) are partial cross-sectional views of the second spherical flow structure along the line B18a-B18a in Figure 1293. [Figure 1295] This is a partial cross-sectional view of the second spherical flow structure in the 96th embodiment along the line corresponding to the B12m-B12m line in Figure 1251. [Figure 1296] (a) and (b) are partial cross-sectional views of the second spherical flow structure in the 97th embodiment along the line corresponding to the line B14a-B14a in Figure 1251. [Figure 1297] This is a partial front view of the second spherical flow structure in the area corresponding to range B16m in Figure 1251. [Figure 1298] This is a partial cross-sectional view of the second spherical flow structure along the B19m-B19m line in Figure 1297. [Figure 1299]This is an exploded perspective view of the upper displacement means in the 98th embodiment. [Figure 1300] (a) and (b) are schematic diagrams of the upper displacement unit viewed from the front. [Figure 1301] (a) and (b) are schematic diagrams of the upper displacement unit viewed from the front. [Figure 1302] (a) and (b) are schematic diagrams of the upper displacement unit viewed from the front. [Figure 1303] (a) and (b) are schematic diagrams showing the upper and lower displacement units in the 99th embodiment from a front view. [Figure 1304] (a) and (b) are schematic diagrams of the upper and lower displacement units viewed from the front. [Figure 1305] (a) and (b) are schematic diagrams showing the upper and lower displacement units from a front view. [Figure 1306] (a) is a schematic front view of the lower displacement unit in the 100th embodiment, (b) is a schematic front view of the rotating mechanism, and (c) is a schematic top view of the rotating mechanism. [Figure 1307] (a) and (c) are schematic cross-sectional views of the lower displacement unit along the line E05a-E05a in Figure 1306(a), and (b) and (d) are schematic top views of the rotating mechanism. [Figure 1308] (a) and (b) are schematic diagrams showing the upper and lower displacement units from a front view. [Figure 1309] (a) is a schematic diagram of the rotating mechanism and displacement mechanism viewed from above, and (b) is a schematic diagram of the upper displacement unit and lower displacement unit viewed from the front. [Figure 1310] (a) is a schematic diagram of the rotating mechanism and displacement mechanism viewed from above, and (b) is a schematic diagram of the upper displacement unit and lower displacement unit viewed from the front. [Figure 1311] (a) is a schematic front view of the upper displacement unit in the 101st embodiment, and (b) is a schematic cross-sectional view of the upper displacement unit along the line E06b-E06b in Figure 1311(a). [Figure 1312](a) and (b) are schematic diagrams of the upper displacement unit viewed from the front. [Figure 1313] (a) is a schematic diagram of the upper displacement unit viewed from the front, and (b) is a schematic diagram of the upper displacement unit viewed from the side. [Figure 1314] (a) is a schematic diagram of the upper displacement unit E5100 viewed from the front, and Figure 1314(b) is a schematic diagram of the upper displacement unit E5100 viewed from the side. [Figure 1315] (a) is a schematic front view of the upper displacement unit in the 102nd embodiment, and (b) is a schematic cross-sectional view of the upper displacement unit along the line E07b-E07b in Figure 1315(a). [Figure 1316] (a) and (b) are schematic diagrams of the upper displacement unit viewed from the front. [Figure 1317] (a) and (b) are schematic diagrams of the upper displacement unit viewed from the front. [Figure 1318] (a) is a schematic front view of the upper displacement unit in the 103rd embodiment, and (b) is a schematic cross-sectional view of the upper displacement unit along the line E08b-E08b in Figure 1318(a). [Figure 1319] (a) is a schematic diagram of the upper displacement unit viewed from the rear, and (b) and (c) are schematic cross-sectional diagrams of the upper displacement unit along the line E09b-E09b in Figure 1319(a). [Figure 1320] (a) and (b) are schematic diagrams of the upper displacement unit viewed from the front. [Figure 1321] (a) and (b) are schematic diagrams of the upper displacement unit viewed from the front. [Figure 1322] (a) and (b) are schematic diagrams of the upper displacement unit viewed from the front. [Figure 1323] (a) and (b) are schematic diagrams of the upper displacement unit in the 104th embodiment, viewed from the front. [Figure 1324] (a) and (b) are rear views of the displacement restricting mechanism. [Figure 1325](a) and (c) are schematic diagrams of the body of revolution viewed from the front, (b) is a schematic cross-sectional diagram of the body of revolution along the line E10b-E10b in Figure 1325(a), and (d) is a schematic cross-sectional diagram of the body of revolution along the line E10d-E10d in Figure 1325(c). [Figure 1326] This is a front view of a pachinko machine in the 105th embodiment. [Figure 1327] This is a front view of the game board. [Figure 1328] This is an exploded perspective front view of the operating unit. [Figure 1329] (a) is a front view of the light guide plate unit, and (b) is a rear view of the light guide plate unit. [Figure 1330] This is an exploded perspective front view of the light guide plate unit. [Figure 1331] (a) is a front view of the one-sided base means, (b) is a rear view of the one-sided base means, and (c) is a cross-sectional view of the one-sided base means along the line E11c-E11c in Figure 1331(a). [Figure 1332] (a) is a front view of the other base means, (b) is a rear view of the other base means, and (c) is a side view of the other base means as seen in the direction of arrow E12c in Figure 1332(a). [Figure 1333] (a) is a schematic cross-sectional view of the light guide plate unit along the line E10a-E10a in Figure 1329(a), and (b) is a schematic cross-sectional view of the light guide plate unit along the line E10b-E10b in Figure 1329. [Figure 1334] (a) is a front view of the light guide plate unit, (b) is a cross-sectional view of the light guide plate unit along the line E13b-E13b in Figure 1334(a), and (c) is a cross-sectional view of the light guide plate unit along the line E13c-E13C in Figure 1334(b). [Figure 1335] (a) is a front view of the pachinko machine in the 106th embodiment, (b) is a schematic cross-sectional view of the pachinko machine along the line E14b-E14b in Figure 1335(a), and (b) is a schematic cross-sectional view of the pachinko machine along the line E14c-E14c in Figure 1335(a). [Figure 1336]This is a disassembled front perspective view of the light guide plate unit, game board, inner frame, and outer frame. [Figure 1337] (a) is a rear perspective view of the front frame and light guide plate unit in the 107th embodiment, (b) is a schematic cross-sectional view of the pachinko machine, and (c) is a schematic cross-sectional view of the pachinko machine. [Figure 1338] (a) is a schematic cross-sectional view of a pachinko machine in the 108th embodiment, and (b) is a schematic cross-sectional view of a pachinko machine. [Figure 1339] (a) is a front view of the light guide plate unit in the 109th embodiment, (b) is a schematic cross-sectional view of the light guide plate unit along the line E15b-E15b in Figure 1339(a), and (c) is a schematic cross-sectional view of the light guide plate unit along the line E15c-E15c in Figure 1339(a). [Figure 1340] (a) and (b) are schematic cross-sectional views of a pachinko machine in the 110th embodiment. [Figure 1341] This is an exploded front perspective view of the operating unit in the 111th embodiment. [Figure 1342] (a) and (b) are schematic cross-sectional diagrams of a pachinko machine. [Figure 1343] (a) and (b) are schematic cross-sectional views of a pachinko machine in the 112th embodiment. [Figure 1344] (a) and (b) are schematic cross-sectional views of a pachinko machine in the 113th embodiment. [Figure 1345] This is an exploded rear perspective view of the front frame and light guide plate unit in the 114th embodiment. [Figure 1346] This is a disassembled front perspective view of the light guide plate unit. [Figure 1347] (a) is a front view of the light guide plate unit, (b) is a schematic cross-sectional view of the light guide plate unit along the line E16b-E16b in Figure 1347(a), and (c) is a schematic cross-sectional view of the light guide plate unit along the line E16c-E16c in Figure 1347(a). [Figure 1348](a) is a front view of the light guide plate unit, (b) is a schematic cross-sectional view of the light guide plate unit along the line E17b-E17b in Figure 1348(a), and (c) is a schematic cross-sectional view of the light guide plate unit along the line E17c-E17c in Figure 1348(a). [Figure 1349] This is an exploded front perspective view of the light guide plate unit in the 115th embodiment. [Figure 1350] (a) is a rear view of the light guide plate unit, (b) is a schematic cross-sectional view of the line E18b-E18b in Figure 1350(a), and (c) is a schematic cross-sectional view of the light guide plate unit of the line E18c-E18c in Figure 1350(a). [Figure 1351] (a) is a rear view of the light guide plate unit, (b) is a schematic cross-sectional view of the light guide plate unit along the line E19b-E19b in Figure 1351(a), and (c) is a schematic cross-sectional view of the light guide plate unit along the line E19c-E19c in Figure 1351(a). [Figure 1352] (a) is a front view of the light guide plate unit in the 116th embodiment, and (b) is an exploded front perspective view of the light guide plate unit, game board, and outer frame. [Figure 1353] (a) is a schematic cross-sectional view of a pachinko machine in the 117th embodiment, and (b) is a side view of the light irradiation unit viewed in the opposite direction to the light irradiation direction of the light-emitting means. [Figure 1354] This is a front view of a pachinko machine according to the 118th embodiment. [Figure 1355] This is a rear view of a pachinko machine. [Figure 1356] This is a front perspective view of a pachinko machine showing the inner frame open (unfolded) relative to the outer frame. [Figure 1357] This is a front view perspective of a pachinko machine. [Figure 1358] This is a front view perspective of a pachinko machine. [Figure 1359] This is a front view of a pachinko machine. [Figure 1360] This is a disassembled front perspective view of the game board and inner frame. [Figure 1361] This is a disassembled front perspective view of the front frame. [Figure 1362] This is a rear perspective view of the disassembled front frame. [Figure 1363] This is a block diagram showing the electrical configuration of a pachinko machine. [Figure 1364] This is a front view of the game board and operating unit. [Figure 1365] This is a front perspective view of the disassembled game board and operating unit. [Figure 1366] This is a front perspective view of the disassembled operating unit. [Figure 1367] This is a front perspective view of a disassembled game board. [Figure 1368] (a) is a front view of the ball entry unit, (b) is a side view of the ball entry unit, and (c) is a rear view of the ball entry unit. [Figure 1369] (a) is an exploded front perspective view of the ball entry unit, and (b) is an exploded rear perspective view of the ball entry unit. [Figure 1370] (a) is an exploded front perspective view of the decorative unit, and (b) is an exploded rear perspective view of the decorative unit. [Figure 1371] (a) and (b) are rear views of the decorative unit. [Figure 1372] (a) is a front view of the passage unit, (b) is a rear view of the passage unit, and (c) is a side view of the passage unit. [Figure 1373] (a) is an exploded front perspective view of the passage unit, and (b) is an exploded rear perspective view of the passage unit. [Figure 1374] (a) is a cross-sectional view of the passage unit along the line N01a-N01a in Figure 1372(c), and (b) is a cross-sectional view of the passage unit along the line N01b-N01b in Figure 1372(c). [Figure 1375] (a) is a cross-sectional view of the passage unit along the line N02a-N02a in Figure 1372(a), and (b) is a cross-sectional view of the passage unit along the line N02b-N02b in Figure 1372(a). [Figure 1376](a) is a front view of the special prize unit, (b) is a rear view of the special prize unit, and (c) is a top view of the special prize unit. [Figure 1377] (a) is a disassembled front perspective view of a specific prize-winning unit, and (b) is a disassembled front and rear perspective view of a specific prize-winning unit. [Figure 1378] (a) is a cross-sectional view of the special prize winning unit along the line N03a-N03a in Figure 1376(a), (b) is a front view of the special prize winning unit, and (c) is a cross-sectional view of the special prize winning unit along the line N03c-N03c in Figure 1378(b). [Figure 1379] (a) and (b) are front views of the ball entry unit. [Figure 1380] (a) is a cross-sectional view of the ball entry unit along the line N04a-N04a in Figure 1379(a), and (b) is a cross-sectional view of the ball entry unit along the line N04b-N04b in Figure 1379(b). [Figure 1381] (a) to (c) are partial enlarged views of the ball entry unit in a front view. [Figure 1382] Figures (a) through 1382(c) are partial enlarged views of the ball entry unit in a front view. [Figure 1383] This is a front view of the game board. [Figure 1384] This is a front perspective view of a disassembled game board. [Figure 1385] (a) is a front view of the center frame, and (b) is a cross-sectional view of the center frame along the line N05b-N05b in Figure 1385(a). [Figure 1386] (a) is a front view of the wing member in the 119th embodiment, (b) is a side view of the wing member in the direction of arrow N06b in Figure 1386(a), and (c) is a cross-sectional view of the wing member along the line N06c-N06c in Figure 1386(b). [Figure 1387] (a) and (b) are front views of the ball entry unit. [Figure 1388] (a) and (b) are front views of the ball entry unit. [Figure 1389] (a) is a front view of the ball entry unit in the 120th embodiment, and (b) is a cross-sectional view of the ball entry unit along the line N07b-N07b in Figure 1389(a). [Figure 1390] (a) is a front view of the ball entry unit, and (b) is a cross-sectional view of the ball entry unit along the line N08b-N08b in Figure 1390(a). [Figure 1391] (a) is a front view of the motorized mechanism in the 121st embodiment, (b) is a cross-sectional view of the motorized mechanism along the line N09b-N09b in Figure 1391(a), and (c) is a front view of the ball entry unit. [Figure 1392] (a) is a front view of the ball entry unit in the 122nd embodiment, and (b) is a cross-sectional view of the ball entry unit along the line N10b-N10b in Figure 1392(a). [Figure 1393] This is a front view of the game board in the 123rd embodiment. [Figure 1394] (a) and (b) are enlarged front views of the game board in area N11a of Figure 1393. [Figure 1395] (a) and (b) are front views of the game board in the 124th embodiment, (c) is a cross-sectional view of the game board along the line N12c-N12c in Figure 1395(a), and (d) is a cross-sectional view of the game board along the line N12d-N12d in Figure 1395(b). [Figure 1396] This is a front view of the ball entry unit in the 125th embodiment. [Figure 1397] This is a front view of the game board in the 126th embodiment. [Figure 1398] This is a front perspective view of a disassembled game board. [Figure 1399] (a) is a cross-sectional view of the game board along the line N13a-N13a in Figure 1397, and (b) is a cross-sectional view of the game board along the line N13b-N13b in Figure 1397. [Figure 1400] (a) and (b) are cross-sectional views of the game board in the 127th embodiment. [Figure 1401](a) is a partially enlarged front view of the game board in the 128th embodiment, and (b) is a cross-sectional view of the game board along the line N14b-N14b in Figure 1401(a). [Figure 1402] (a) is a partially enlarged front view of the game board in the 129th embodiment, and (b) is a cross-sectional view of the game board along the line N15b-N15b in Figure 1402(a). [Figure 1403] (a) is a partially enlarged front view of the game board in the 130th embodiment, and (b) is a cross-sectional view of the game board along the line N16b-N16b in Figure 1403(a). [Figure 1404] (a) is a cross-sectional view of the game board in the 131st embodiment, and (b) is a cross-sectional view of the game board in the 132nd embodiment. [Figure 1405] This is a front view of a pachinko machine in the 133rd embodiment. [Figure 1406] This is a front view of the game board. [Figure 1407] This figure shows the time-dependent changes in the state of the opening / closing plate and drive solenoid, and the output of the prize detection sensor, during the first jackpot activation pattern. [Figure 1408] This figure shows the time-dependent changes in the state of the opening / closing plate and drive solenoid, and the output of the prize detection sensor, during the second jackpot activation pattern. [Figure 1409] This figure shows the time-dependent changes in the state of the opening / closing plate and the drive solenoid in the first minor win operation pattern. [Figure 1410] This is a front perspective view of the disassembled game board and operating unit. [Figure 1411] This is a front perspective view of the second spherical flow structure. [Figure 1412] This is a rear perspective view of the second spherical flow structure. [Figure 1413] This is an exploded front perspective view of the second spherical flow structure. [Figure 1414] This is a disassembled rear perspective view of the second spherical flow structure. [Figure 1415] This is a front view of the second spherical flow structure. [Figure 1416](a) and (b) are schematic diagrams of the variable prize-winning device as viewed in the direction of arrow B31m in Figure 1415. [Figure 1417] (a) and (b) are partial cross-sectional views of the second spherical flow structure along the line B32m-B32m in Figure 1415. [Figure 1418] This is a partial frontal enlargement view of the second spherical flow structure in area B33m of Figure 1415. [Figure 1419] This is a partial frontal enlargement view of the second spherical flow structure in area B33m of Figure 1415. [Figure 1420] (a) to (g) are front views of the display unit. [Figure 1421] This is a partial cross-sectional view of the second spherical flow structure along the line B32m-B32m in Figure 1415. [Figure 1422] This is a partial frontal enlargement view of the second spherical flow structure in area B33m of Figure 1415. [Figure 1423] (a) and (b) are enlarged cross-sectional views of the second spherical flow structure along the line B36a-B36a in Figure 1422. [Figure 1424] This diagram shows the state of the opening and closing plate, the output of the third light-emitting unit, and the output of the prize detection sensor over time during the first jackpot activation pattern. [Figure 1425] This diagram shows the state of the opening and closing plate, the output of the third light-emitting unit, and the output of the prize detection sensor over time during the first jackpot activation pattern. [Figure 1426] This is a partial front view of the second spherical flow structure in the 134th embodiment, corresponding to the range B33m in Figure 1415. [Figure 1427] (a) and (b) are schematic diagrams of the variable prize device in the 135th embodiment as viewed in the direction of arrow B31m in Figure 1415. [Figure 1428] (a) and (b) are schematic diagrams of the variable prize-winning device as viewed in the direction of arrow B31m in Figure 1415. [Figure 1429] (a) and (b) are schematic diagrams of the variable prize device in the 136th embodiment as viewed in the direction of arrow B31m in Figure 1415. [Figure 1430](a) and (b) are schematic diagrams of the variable prize-winning device as viewed in the direction of arrow B31m in Figure 1415. [Figure 1431] This is a front view of the second spherical flow structure in the 137th embodiment. [Figure 1432] (a) is a front view of the rotating wind turbine component, (b) is a side view of the rotating wind turbine component viewed in the direction of arrow B40b in Figure 1432(a), and (c) is a rear view of the rotating wind turbine component viewed in the direction of arrow B40c in Figure 1432(b). [Figure 1433] This is a front view of the second spherical flow structure in the 138th embodiment. [Figure 1434] (a) and (b) are partial cross-sectional views of the second spherical flow structure along the line B43a-B43a in Figure 1433. [Figure 1435] (a) is a front view of the display device in the 139th embodiment, and (b) is a side view of the display device in the direction of arrow B50b in Figure 1435(a). [Figure 1436] (a) is a front view of the front light guide plate, and (b) is a front view of the rear light guide plate. [Figure 1437] (a) is a schematic diagram showing the display contents of the game ball count indicator and frame control indicator in the normal state in the sixth control example; (b) is a schematic diagram showing the display contents of the game ball count indicator and frame control indicator during the error display period in the error display state in the sixth control example; (c) is a schematic diagram showing the display contents of the game ball count indicator and frame control indicator during the error non-display period in the error display state in the sixth control example; and (d) is a schematic diagram showing the display contents of the game ball count indicator and frame control indicator during the illuminated display period in the ball removal state in the sixth control example. [Figure 1438] This diagram schematically shows the display contents of the game ball count indicator and frame control indicator during the blackout period in the ball removal state in the sixth control example. [Figure 1439] This timing chart schematically shows the control of the game ball count display in the sixth control example. [Figure 1440] This timing chart schematically shows the control of the game ball count display in the sixth control example. [Figure 1441] This is a block diagram showing the RAM configuration of the frame control device in the sixth control example. [Figure 1442] This is a flowchart showing the main processing performed by the MPU within the frame control device in the sixth control example. [Figure 1443] This flowchart shows the error code generation process executed by the MPU in the frame control device in the sixth control example. [Figure 1444] This flowchart shows the timer interrupt processing performed by the MPU within the frame control device in the sixth control example. [Figure 1445] This flowchart shows the ball count display control process executed by the MPU within the frame control device in the sixth control example. [Figure 1446] This timing chart schematically shows the control of the game ball count display in Example 1 of the 6th control example. [Figure 1447] This flowchart shows the ball count display control process executed by the MPU in the frame control device in alternative example 1 of the sixth control example. [Figure 1448] This timing chart schematically shows the control of the game ball count display when an error code priority display period is set in the 6th control example, alternative example 2. [Figure 1449] This timing chart schematically shows the control of the game ball count display in Example 2 of the 6th control example. [Figure 1450] This is a block diagram showing the RAM configuration of the frame control device in alternative example 2 of the sixth control example. [Figure 1451] This flowchart shows the ball count display control process executed by the MPU in the frame control device in another example 2 of the sixth control example. [Figure 1452] This flowchart shows the error code output process performed by the MPU in the frame control device in another example 2 of the sixth control example. [Figure 1453] This timing chart schematically shows the control of the game ball count display in Example 3 of the 6th control example. [Figure 1454]This is a block diagram showing the RAM configuration of the frame control device in alternative example 3 of the sixth control example. [Figure 1455] This flowchart shows the ball count display control process executed by the MPU in the frame control device in alternative example 3 of the sixth control example. [Figure 1456] This flowchart shows the error code output process executed by the MPU in the frame control device in alternative example 3 of the sixth control example. [Figure 1457] This figure shows an example of the display screen shown on the third symbol display device, the display contents of the game ball count display device, and the display contents of the frame control display device in the normal state of the first modified example of the sixth control example. [Figure 1458] This figure shows an example of the display screen displayed on the third symbol display device, the display contents of the game ball count display device, and the display contents of the frame control display device when the game ball count display indication (weak) is set, in the time-saving state of the first modified example of the sixth control example. [Figure 1459] This figure shows an example of the display screen displayed on the third symbol display device, the display contents of the game ball count display device, and the display contents of the frame control display device when the game ball count display suggestion (strong) is set, in the time-saving state of the first modified example of the sixth control example. [Figure 1460] This figure shows the flow of the game ball count display suggestion performed by the game ball count displayer in the first modified example of the sixth control example. [Figure 1461] This timing chart schematically shows the control of the game ball count display corresponding to the weak game ball count display indication in the first modified example of the sixth control example. [Figure 1462] This timing chart schematically shows the control of the game ball count display corresponding to the strong game ball count display indication in the first modified example of the sixth control example. [Figure 1463] This figure schematically shows the electrical configuration of a pachinko machine in the first modified example of the sixth control example. [Figure 1464] This is a block diagram showing the RAM configuration of the audio lamp control device in the first modified example of the sixth control example. [Figure 1465]This is a block diagram showing the configuration of the ROM of the frame control device in the first modified example of the sixth control example. [Figure 1466] This is a block diagram showing the RAM configuration of the frame control device in the first modified example of the sixth control example. [Figure 1467] (a) is a diagram showing the configuration of a weak game ball count segment data suggestion scenario set in the ROM of the frame control device in the first modified example of the sixth control example, and (b) is a diagram showing the configuration of a strong game ball count segment data suggestion scenario set in the ROM of the frame control device in the first modified example of the sixth control example. [Figure 1468] This flowchart shows the command determination process executed by the MPU in the audio lamp control device in the first modified example of the sixth control example. [Figure 1469] This flowchart shows the game ball count update and display process performed by the MPU in the audio lamp control device in the first modified example of the sixth control example. [Figure 1470] This flowchart shows the relevant processing performed by the MPU in the audio lamp control device in the first modified example of the sixth control example. [Figure 1471] This is a flowchart showing the main processing performed by the MPU in the frame control device in the first modified example of the sixth control example. [Figure 1472] This flowchart shows the process of creating game ball count display data executed by the MPU in the frame control device in the first modified example of the sixth control example. [Figure 1473] This flowchart shows the segment scenario initiation process performed by the MPU in the frame control device in the first modified example of the sixth control example. [Figure 1474] This flowchart shows the segment scenario change process performed by the MPU in the frame control device in the first modified example of the sixth control example. [Figure 1475] This timing chart schematically shows the control of the game ball count display in a round game in another example 1 of the first modified example of the sixth control example. [Figure 1476]This timing chart schematically shows the control of the display of the number of game balls when an over-winning occurs during a round game in another example 1 of the first modified example of the sixth control example. [Figure 1477] This is a block diagram showing the RAM configuration of the frame control device in Alternative Example 1 of the First Modified Example of the Sixth Control Example. [Figure 1478] This flowchart shows the jackpot-related processing performed by the MPU in the audio lamp control device in another example 1 of the first modified example of the sixth control example. [Figure 1479] This is a flowchart showing the main processing performed by the MPU in the frame control device in another example 1 of the first modified example of the sixth control example. [Figure 1480] This flowchart shows the audio lamp command determination process executed by the MPU in the frame control device in another example 1 of the first modified example of the sixth control example. [Figure 1481] This flowchart shows the process of creating game ball count display data executed by the MPU in the frame control device in another example 1 of the first modified example of the sixth control example. [Figure 1482] This timing chart schematically shows the control of the display of the number of game balls in a round game in another example 2 of the first modified example of the sixth control example. [Figure 1483] This timing chart schematically shows the control of the game ball count display when an over-winning occurs during a round game in another example 2 of the first modified example of the 6th control example. [Figure 1484] This is a block diagram showing the RAM configuration of the frame control device in another example 2 of the first modified example of the sixth control example. [Figure 1485] This flowchart shows the audio lamp command determination process executed by the MPU in the frame control device in another example 2 of the first modified example of the sixth control example. [Figure 1486] This flowchart shows the process of creating game ball count display data executed by the MPU in the frame control device in another example 2 of the first modified example of the sixth control example. [Figure 1487]This flowchart shows the game ball count shift output processing performed by the MPU in the frame control device in another example 2 of the first modified example of the sixth control example. [Figure 1488] This figure shows an example of the display screen displayed on the third symbol display device, the display contents of the game ball count display device, and the display contents of the frame control display device when a provisional display of the number of balls held is made, in the jackpot game state of the first modified example of the sixth control example, in alternative example 3. [Figure 1489] This figure shows an example of the display screen displayed on the third symbol display device, the display contents of the game ball count display device, and the display contents of the frame control display device, specifically the display 2000ms after the provisional display of the number of balls held, in the jackpot game state in Alternative Example 3 of the First Modification Example of Control 6. [Figure 1490] This figure shows an example of the display screen displayed on the third symbol display device, the display contents of the game ball count display device, and the display contents of the frame control display device at the end of a round game in which the number of balls held was temporarily displayed, during a jackpot game state in Alternative Example 3 of the First Modification Example of the 6th Control Example. [Figure 1491] This timing chart schematically shows the control of the game ball count display for the temporary display during round play in another example 3 of the first modified example of the 6th control example. [Figure 1492] This is a block diagram showing the RAM configuration of the frame control device in Alternative Example 3 of the First Modified Example of the Sixth Control Example. [Figure 1493] This flowchart shows the jackpot-related processing performed by the MPU in the audio lamp control device in another example 3 of the first modified example of the sixth control example. [Figure 1494] This flowchart shows the audio lamp command determination process performed by the MPU in the frame control device in another example 3 of the first modified example of the sixth control example. [Figure 1495] This flowchart shows the process of creating game ball count display data executed by the MPU in the frame control device in another example 3 of the first modified example of the sixth control example. [Figure 1496] This flowchart shows the game ball count shift output process performed by the MPU in the frame control device in another example 3 of the first modified example of the sixth control example. [Figure 1497] (a) is a figure showing an example of a display screen that is displayed on the third symbol display device before the upper limit of the number of game balls displayed is reached in the second modified example of the sixth control example, and (b) is a figure showing an example of a display screen that is displayed on the third symbol display device after the upper limit of the number of game balls displayed is reached in the second modified example of the sixth control example. [Figure 1498] This flowchart shows the command determination process executed by the MPU in the audio lamp control device in the second modified example of the sixth control example. [Figure 1499] This flowchart shows the game ball count update and display process performed by the MPU in the audio lamp control device in the second modified example of the sixth control example. [Figure 1500] This flowchart shows the main processing performed by the MPU in the frame control device in the second modified example of the sixth control example. [Figure 1501] This flowchart shows the counting subtraction value setting process performed by the MPU in the frame control device in the second modified example of the sixth control example. [Figure 1502] (a) is a flowchart showing the counting short-press control process performed by the MPU in the frame control device in the second modified example of the sixth control example, and (b) is a flowchart showing the counting long-press control process performed by the MPU in the frame control device in the second modified example of the sixth control example. [Figure 1503] (a) is a timing chart that schematically shows the control of the game ball count display when the number of game balls is around 45,000 in another example 1 of the second modified example of the sixth control example. [Figure 1504] (a) is a timing chart schematically showing the control of the game ball count display when the number of game balls is around 50,000 in another example 1 of the second modified example of the sixth control example. [Figure 1505] This flowchart shows the counting long-press control process performed by the MPU in the frame control device in another example 1 of the second modified example of the sixth control example. [Figure 1506] This is a block diagram showing the RAM configuration of the frame control device in another example 2 of the second modified example of the sixth control example. [Figure 1507]This flowchart shows the command determination process executed by the MPU in the audio lamp control device in another example 2 of the second modified example of the sixth control example. [Figure 1508] This flowchart shows the main processing performed by the MPU in the frame control device in another example 2 of the second modified example of the sixth control example. [Figure 1509] This flowchart shows the audio lamp command determination process executed by the MPU in the frame control device in another example 2 of the second modified example of the sixth control example. [Figure 1510] This flowchart shows the counting subtraction value setting process performed by the MPU in the frame control device in another example 2 of the second modified example of the sixth control example. [Figure 1511] (a) is a flowchart showing the counting short-press control process performed by the MPU in the frame control device in another example 2 of the second modification of the sixth control example, and (b) is a flowchart showing the counting long-press control process performed by the MPU in the frame control device in another example 2 of the second modification of the sixth control example. [Figure 1512] (a) is a figure showing an example of a display screen that is displayed on the third symbol display device during a customer waiting demonstration in another example 3 of the second modified example of the sixth control example, and (b) is a figure showing an example of a display screen that is displayed on the third symbol display device during gameplay in another example 3 of the second modified example of the sixth control example. [Figure 1513] This is a block diagram showing the RAM configuration of the frame control device in Alternative Example 3 of the Second Modified Example of the Sixth Control Example. [Figure 1514] This flowchart shows the command determination process executed by the MPU in the audio lamp control device in another example 3 of the second modified example of the sixth control example. [Figure 1515] This flowchart shows the game ball count update display process performed by the MPU in the audio lamp control device in another example 3 of the second modified example of the sixth control example. [Figure 1516] This flowchart shows the main processing performed by the MPU in the frame control device in another example 3 of the second modified example of the sixth control example. [Figure 1517]This flowchart shows the in-game confirmation process performed by the MPU in the frame control device in another example 3 of the second modified example of the sixth control example. [Figure 1518] This flowchart shows the counting subtraction value setting process performed by the MPU in the frame control device in another example 3 of the second modified example of the sixth control example. [Figure 1519] This flowchart shows the counting short-press control process performed by the MPU in the frame control device in another example 3 of the second modified example of the sixth control example. [Figure 1520] This flowchart shows the counting long-press control process performed by the MPU in the frame control device in another example 3 of the second modified example of the sixth control example. [Figure 1521] (a) is a figure showing an example of the display screen during normal variation shown on the third symbol display device in the third modified example of the fourth control example, and (b) is a figure showing an example of the display screen during normal reach shown on the third symbol display device in the third modified example of the fourth control example. [Figure 1522] (a) is a diagram showing an example of the display screen when the monster appears in the monster SP pre-announcement effect displayed on the third symbol display device in the third modified example of the fourth control example, and (b) is a diagram showing an example of the display screen during the monster screen tearing effect in the monster SP pre-announcement effect displayed on the third symbol display device in the third modified example of the fourth control example. [Figure 1523] (a) is a diagram showing an example of the display screen when the third symbol switches in the monster SP pre-announcement performance displayed on the third symbol display device in the third modified example of the fourth control example, and (b) is a diagram showing an example of the display screen after the third symbol switches in the monster SP pre-announcement performance displayed on the third symbol display device in the third modified example of the fourth control example. [Figure 1524] (a) is a diagram showing an example of the display screen when the monster grabs the winning third symbol in the monster SP performance displayed on the third symbol display device in the third modified example of the fourth control example, and (b) is a diagram showing an example of the display screen when the winning third symbol grabbed by the monster is returned to the reach line in the monster SP performance displayed on the third symbol display device in the third modified example of the fourth control example. [Figure 1525] This figure shows an example of the display screen when the same third symbols are aligned in the monster SP performance displayed on the third symbol display device in the third modified example of the fourth control example. [Figure 1526] This is a timing chart showing the relationship between monster SP fluctuations and various timers in the third modified example of the fourth control example. [Figure 1527] (a) is a block diagram showing the configuration of the ROM of the main control unit in the third modified example of the fourth control example, and (b) is a block diagram showing the configuration of the RAM of the main control unit in the third modified example of the fourth control example. [Figure 1528] This is a block diagram showing the configuration of the variation pattern selection table set in the ROM of the main control unit in the third modified example of the fourth control example. [Figure 1529] This diagram schematically shows the contents of the normal use table set in the ROM of the main control unit in the third modified example of the fourth control example. [Figure 1530] (a) is a block diagram showing the configuration of the ROM of the audio lamp control device in the third modified example of the fourth control example, and (b) is a block diagram showing the configuration of the RAM of the audio lamp control device in the third modified example of the fourth control example. [Figure 1531] This diagram schematically shows the specified contents of the switching animation pattern lottery table set in the ROM of the sound lamp control device in the third modified example of the fourth control example. [Figure 1532] This is a block diagram showing the electrical configuration of the display control device in the third modified example of the fourth control example. [Figure 1533] This flowchart shows the main processing performed by the MPU in the audio lamp control device in the third modified example of the fourth control example. [Figure 1534] This flowchart shows the performance timer update process executed by the MPU in the audio lamp control device in the third modified example of the fourth control example. [Figure 1535] This flowchart shows the command determination process executed by the MPU in the audio lamp control device in the third modified example of the fourth control example. [Figure 1536]This flowchart shows the special variation processing performed by the MPU in the audio lamp control device in the third modified example of the fourth control example. [Figure 1537] This flowchart shows the command determination process executed by the MPU in the display control device in the third modified example of the fourth control example. [Figure 1538] (a) is a flowchart showing the stop type command processing executed by the MPU in the display control device in the third modified example of the fourth control example, and (b) is a flowchart showing the temporary stop type command processing executed by the MPU in the display control device in the third modified example of the fourth control example. [Figure 1539] (a) is a flowchart showing the animation pattern switching command processing executed by the MPU in the display control device in the third modified example of the fourth control example, and (b) is a flowchart showing the monster SP command processing executed by the MPU in the display control device in the third modified example of the fourth control example. [Figure 1540] (a) and (b) are diagrams showing an example of the display screen for the symbol return effect example 1 displayed on the third symbol display device in the third modified example of the fourth control example. [Figure 1541] (a) and (b) are diagrams showing an example of the normal pattern of the symbol return effect of the second example of the effect, which is displayed on the third symbol display device in the third modified example of the fourth control example. [Figure 1542] (a) is a figure showing an example of a strong pattern of the symbol return effect of Example 2 of the symbol return effect displayed on the third symbol display device in the third modified example of the fourth control example, and (b) is a figure showing an example of a confirmed successful pattern of the symbol return effect of Example 2 of the symbol return effect displayed on the third symbol display device in the third modified example of the fourth control example. [Figure 1543] (a) is a figure showing an example of the display screen during a reach in the third example of the symbol return effect displayed on the third symbol display device in the third modified example of the fourth control example, and (b) is a figure showing an example of the display screen during an SP reach in the third example of the symbol return effect displayed on the third symbol display device in the third modified example of the fourth control example. [Figure 1544] (a) is a diagram showing an example of the display screen during an SP reach in the third example of the symbol return effect displayed on the third symbol display device in the third modified example of the fourth control example, and (b) is a diagram showing an example of the display screen when the symbols align in the third example of the symbol return effect displayed on the third symbol display device in the third modified example of the fourth control example. [Figure 1545] (a) is a schematic diagram showing the area division setting and effective line setting of the display screen of the third symbol display device in Alternative Example 1 of the third modified example of the fourth control example, and (b) is a diagram showing an example of the display screen of the middle symbol suggestion effect when there is one stop position suggestion displayed on the third symbol display device in Alternative Example 1 of the third modified example of the fourth control example. [Figure 1546] (a) is a diagram showing an example of the display screen before the performance symbol switching effect is executed when there is one stop position indication displayed on the third symbol display device in another example 1 of the third modification of the fourth control example, and (b) is a diagram showing an example of the display screen after the performance symbol switching effect is executed when there is one stop position indication displayed on the third symbol display device in another example 1 of the third modification of the fourth control example. [Figure 1547] This figure shows an example of the display screen for the middle symbol indication effect when there are two stop position indications displayed on the third symbol display device in another example 1 of the third modified example of the fourth control example. [Figure 1548] This is a timing chart showing the relationship between monster SP fluctuations and various timers in Alternative Example 1 of the Third Modification of the Fourth Control Example. [Figure 1549] (a) is a block diagram showing the configuration of the ROM of the main control unit in Alternative Example 1 of the Third Modification of the Fourth Control Example, and (b) is a block diagram showing the configuration of the RAM of the main control unit in Alternative Example 1 of the Third Modification of the Fourth Control Example. [Figure 1550] This is a block diagram showing the configuration of the variable pattern selection table set in the ROM of the main control device in another example 1 of the third modified example of the fourth control example. [Figure 1551] This diagram schematically shows the contents of the normal use table set in the ROM of the main control unit in Alternative Example 1 of the Third Modified Example of the Fourth Control Example. [Figure 1552] This is a block diagram showing the ROM configuration of the audio lamp control device in Alternative Example 1 of the Third Modified Example of the Fourth Control Example. [Figure 1553] This is a block diagram showing the RAM configuration of the audio lamp control device in Alternative Example 1 of the Third Modification of the Fourth Control Example. [Figure 1554] (a) is a schematic diagram showing the specified contents of the pattern generation lottery A table set in the ROM of the sound lamp control device in Alternative Example 1 of the third modification of the fourth control example; (b) is a schematic diagram showing the specified contents of the pattern generation lottery B table set in the ROM of the sound lamp control device in Alternative Example 1 of the third modification of the fourth control example; and (c) is a schematic diagram showing the specified contents of the pattern generation lottery C table set in the ROM of the sound lamp control device in Alternative Example 1 of the third modification of the fourth control example. [Figure 1555] This diagram schematically shows the specified contents of the symbol suggestion performance lottery table set in the ROM of the sound lamp control device in another example 1 of the third modified example of the fourth control example. [Figure 1556] This flowchart shows the main processing performed by the MPU in the audio lamp control device in another example 1 of the third modified example of the fourth control example. [Figure 1557] This flowchart shows the command determination process executed by the MPU in the audio lamp control device in another example 1 of the third modified example of the fourth control example. [Figure 1558] This flowchart shows the special variation processing performed by the MPU in the audio lamp control device in another example 1 of the third modified example of the fourth control example. [Figure 1559] This flowchart shows the stop type processing performed by the MPU in the audio lamp control device in another example 1 of the third modified example of the fourth control example. [Figure 1560] This flowchart shows the performance timer update process executed by the MPU in the audio lamp control device in another example 1 of the third modified example of the fourth control example. [Figure 1561]This flowchart shows the command determination process executed by the MPU in the display control device in another example 1 of the third modified example of the fourth control example. [Figure 1562] This flowchart shows the pattern suggestion and performance command processing executed by the MPU in the display control device in another example 1 of the third modified example of the fourth control example. [Figure 1563] (a) is a figure showing an example of the display screen for Example 1 of the middle symbol suggestion effect displayed on the third symbol display device in Another Example 1 of the third modified example of the fourth control example, and (b) is a figure showing an example of the display screen for Example 2 of the middle symbol suggestion effect displayed on the third symbol display device in Another Example 1 of the third modified example of the fourth control example. [Figure 1564] (a) is a diagram showing an example of the display screen when a switching suggestion symbol is displayed in the upper symbol row at the first symbol suggestion timing displayed on the third symbol display device in another example 2 of the third modified example of the fourth control example, and (b) is a diagram showing an example of the display screen when a suggestion symbol is displayed in the middle symbol row at the second symbol suggestion timing displayed on the third symbol display device in another example 2 of the third modified example of the fourth control example. [Figure 1565] (a) is a diagram showing an example of the display screen when a single reach is displayed after a suggestion symbol is displayed in the middle symbol row at the second symbol suggestion timing displayed on the third symbol display device in another example 2 of the third modification of the fourth control example, and (b) is a diagram showing an example of the display screen when a double reach is displayed after a suggestion symbol is displayed in the middle symbol row at the second symbol suggestion timing displayed on the third symbol display device in another example 2 of the third modification of the fourth control example. [Figure 1566] This figure shows an example of the display screen when a suggestion symbol is displayed in the middle symbol row at the third symbol suggestion timing displayed on the third symbol display device, in an alternative example 2 of the third modified example of the fourth control example. [Figure 1567] This timing chart schematically shows the relationship between monster SP fluctuations and various timers in the case of Alternative Example 2 of the Third Modification of the Fourth Control Example, where a suggestion symbol is displayed in the middle symbol row at the first symbol suggestion timing, and a switching suggestion symbol is displayed in the upper symbol row at the second symbol suggestion timing. [Figure 1568]This timing chart schematically shows the relationship between monster SP fluctuations and various timers when switching suggestion symbols are displayed in the upper and lower symbol rows at the third symbol suggestion timing in another example 2 of the third modified example of the fourth control example. [Figure 1569] This is a block diagram showing the ROM configuration of the audio lamp control device in another example 2 of the third modified example of the fourth control example. [Figure 1570] This is a block diagram showing the RAM configuration of the audio lamp control device in another example 2 of the third modified example of the fourth control example. [Figure 1571] (a) is a schematic diagram showing the specified contents of the pattern generation lottery Aa table set in the ROM of the sound lamp control device in another example 2 of the third modification of the fourth control example; (b) is a schematic diagram showing the specified contents of the pattern generation lottery Ba table set in the ROM of the sound lamp control device in another example 2 of the third modification of the fourth control example; and (c) is a schematic diagram showing the specified contents of the pattern generation lottery Ca table set in the ROM of the sound lamp control device in another example 2 of the third modification of the fourth control example. [Figure 1572] (a) is a schematic diagram showing the specified contents of the middle symbol suggestion performance lottery table set in the ROM of the sound lamp control device in another example 2 of the third modified example of the fourth control example, and (b) is a schematic diagram showing the specified contents of the upper and lower symbol suggestion performance lottery table set in the ROM of the sound lamp control device in another example 2 of the third modified example of the fourth control example. [Figure 1573] (a) is a schematic diagram showing the specified contents of the middle symbol suggestion timing lottery table set in the ROM of the sound lamp control device in another example 2 of the third modified example of the fourth control example, and (b) is a schematic diagram showing the specified contents of the upper and lower symbol suggestion timing lottery table set in the ROM of the sound lamp control device in another example 2 of the third modified example of the fourth control example. [Figure 1574] This flowchart shows the main processing performed by the MPU in the audio lamp control device in another example 2 of the third modified example of the fourth control example. [Figure 1575]This flowchart shows the command determination process executed by the MPU in the audio lamp control device in another example 2 of the third modified example of the fourth control example. [Figure 1576] This flowchart shows the stop type processing performed by the MPU in the audio lamp control device in another example 2 of the third modified example of the fourth control example. [Figure 1577] This flowchart shows the disconnection stop type processing performed by the MPU in the audio lamp control device in another example 2 of the third modified example of the fourth control example. [Figure 1578] This flowchart shows the even-numbered symbol stop type processing performed by the MPU in the audio lamp control device in another example 2 of the third modified example of the fourth control example. [Figure 1579] This flowchart shows the odd-number symbol stop type processing performed by the MPU in the audio lamp control device in another example 2 of the third modified example of the fourth control example. [Figure 1580] (a) is a flowchart showing the middle symbol suggestion timing process performed by the MPU in the audio lamp control device in another example 2 of the third modification of the fourth control example, and (b) is a flowchart showing the upper and lower symbol suggestion timing process performed by the MPU in the audio lamp control device in another example 2 of the third modification of the fourth control example. [Figure 1581] This flowchart shows the performance timer update process executed by the MPU in the audio lamp control device in another example 2 of the third modified example of the fourth control example. [Figure 1582] This flowchart shows the suggestion effect timer update process performed by the MPU in the audio lamp control device in another example 2 of the third modified example of the fourth control example. [Figure 1583] (a) is a diagram showing an example of the display screen when an even number suggestion reserve symbol is displayed on the third symbol display device in another example 3 of the third modification of the fourth control example, and (b) is a diagram showing an example of the display screen when the display of the special symbol corresponding to the even number suggestion reserve symbol displayed on the third symbol display device starts in another example 3 of the third modification of the fourth control example. [Figure 1584](a) is a diagram showing an example of the display screen when a 4-symbol reach is formed during the fluctuation display of the special symbols corresponding to the even-number suggestive reserved symbols displayed on the third symbol display device in another example 3 of the third modification of the fourth control example, and (b) is a diagram showing an example of the display screen of the symbol return effect during the fluctuation display of the special symbols corresponding to the even-number suggestive reserved symbols displayed on the third symbol display device in another example 3 of the third modification of the fourth control example. [Figure 1585] (a) is a diagram showing an example of the display screen when four symbols line up after the symbol return effect in the special symbol corresponding to the even number suggestive reserved symbol displayed on the third symbol display device in the third variant of the fourth control example, and (b) is a diagram showing an example of the display screen when the odd number suggestive reserved symbol displayed on the third symbol display device is shown in the third variant of the fourth control example. [Figure 1586] This is a block diagram showing the configuration of the ROM of the main control device in another example 3 of the third modified example of the fourth control example. [Figure 1587] This is a block diagram showing the configuration of the variable pattern selection table set in the ROM of the main control device in another example 3 of the third modified example of the fourth control example. [Figure 1588] This diagram schematically shows the contents of the normal use table set in the ROM of the main control unit in Alternative Example 3 of the Third Modified Example of the Fourth Control Example. [Figure 1589] This is a block diagram showing the ROM configuration of the audio lamp control device in another example 3 of the third modified example of the fourth control example. [Figure 1590] This is a block diagram showing the RAM configuration of the audio lamp control device in another example 3 of the third modified example of the fourth control example. [Figure 1591](a) is a schematic diagram showing the specified contents of the pattern generation lottery Ab table set in the ROM of the sound lamp control device in another example 3 of the third modification of the fourth control example; (b) is a schematic diagram showing the specified contents of the pattern generation lottery Bb table set in the ROM of the sound lamp control device in another example 3 of the third modification of the fourth control example; and (c) is a schematic diagram showing the specified contents of the pattern generation lottery Cb table set in the ROM of the sound lamp control device in another example 3 of the third modification of the fourth control example. [Figure 1592] (a) is a block diagram showing the configuration of the hold change notification selection table set in the ROM of the sound lamp control device in Alternate Example 3 of the Third Modification of the Fourth Control Example; (b) is a diagram schematically showing the contents of the even-numbered symbol hold selection table set in the ROM of the sound lamp control device in Alternate Example 3 of the Third Modification of the Fourth Control Example; and (c) is a diagram schematically showing the contents of the odd-numbered symbol hold selection table set in the ROM of the sound lamp control device in Alternate Example 3 of the Third Modification of the Fourth Control Example. [Figure 1593] This flowchart shows the main processing performed by the MPU in the audio lamp control device in another example 3 of the third modified example of the fourth control example. [Figure 1594] This flowchart shows the command determination process executed by the MPU in the audio lamp control device in another example 3 of the third modified example of the fourth control example. [Figure 1595] This is a flowchart showing the pending change notification process performed by the MPU in the audio lamp control device in another example 3 of the third modified example of the fourth control example. [Figure 1596] This flowchart shows the stop symbol processing performed by the MPU in the audio lamp control device in another example 3 of the third modified example of the fourth control example. [Figure 1597] This flowchart shows the performance timer update process executed by the MPU in the audio lamp control device in another example 3 of the third modified example of the fourth control example. [Figure 1598](a) is a figure showing an example of the display screen of background A state displayed on the third graphic display device in another example 4 of the third modified example of the fourth control example, and (b) is a figure showing an example of the display screen of background B state displayed on the third graphic display device in another example 4 of the third modified example of the fourth control example. [Figure 1599] (a) is a figure showing an example of the display screen of background state C displayed on the third graphic display device in another example 4 of the third modified example of the fourth control example, and (b) is a figure showing an example of the display screen of background state J displayed on the third graphic display device in another example 4 of the third modified example of the fourth control example. [Figure 1600] (a) is a diagram showing an example of a display screen in another example 4 of the third modified example of the fourth control example when a reach pattern is formed with 4 symbols in background state C displayed on the third symbol display device, and (b) is a diagram showing an example of a display screen in another example 4 of the third modified example of the fourth control example when a monster appears after a reach pattern is formed with 4 symbols in background state C displayed on the third symbol display device. [Figure 1601] (a) is a diagram showing an example of a display screen in another example 4 of the third modified example of the fourth control example, in which a reach pattern is formed with 4 symbols in background state C displayed on the third symbol display device, and the monster grabs a background symbol from the background image. (b) is a diagram showing an example of a display screen in another example 4 of the third modified example of the fourth control example, in which an effect is performed in which the monster pulls the background symbol it grabbed onto the reach line in background state C displayed on the third symbol display device. [Figure 1602] (a) is a diagram showing an example of the display screen when the monster fails to pull the background symbol it has grabbed onto the reach line in the background C state displayed on the third symbol display device in another example 4 of the third modification of the fourth control example, and (b) is a diagram showing an example of the display screen when the monster succeeds in pulling the background symbol it has grabbed onto the reach line in the background C state displayed on the third symbol display device in another example 4 of the third modification of the fourth control example. [Figure 1603] This timing chart schematically shows the transition of the background state in another example 4 of the third modified example of the fourth control example. [Figure 1604] This timing chart schematically shows the flow of the background state loop in another example 4 of the third modified example of the fourth control example. [Figure 1605] This timing chart schematically shows the transition of the background state during the special feature variation in another example 4 of the third modified example of the fourth control example. [Figure 1606] This timing chart schematically shows the relationship between the reach symbol and the background symbol in another example 4 of the third modified example of the fourth control example. [Figure 1607] (a) is a block diagram showing the configuration of the ROM of the main control unit in another example 4 of the third modified example of the fourth control example, and (b) is a block diagram showing the configuration of the RAM of the main control unit in another example 4 of the third modified example of the fourth control example. [Figure 1608] This is a block diagram showing the configuration of the variable pattern selection table set in the ROM of the main control device in another example 4 of the third modified example of the fourth control example. [Figure 1609] This diagram schematically shows the contents of the normal use table set in the ROM of the main control unit in an alternative example 4 of the third modified example of the fourth control example. [Figure 1610] This is a block diagram showing the ROM configuration of the audio lamp control device in another example 4 of the third modified example of the fourth control example. [Figure 1611] This is a block diagram showing the RAM configuration of the audio lamp control device in another example 4 of the third modified example of the fourth control example. [Figure 1612] This diagram schematically shows the specified contents of the pattern generation lottery Ac table set in the ROM of the sound lamp control device in another example 4 of the third modified example of the fourth control example. [Figure 1613] This diagram schematically shows the specified contents of the pattern generation lottery Bc table set in the ROM of the sound lamp control device in another example 4 of the third modified example of the fourth control example. [Figure 1614] This diagram schematically shows the specified contents of the pattern generation lottery Cc table set in the ROM of the sound lamp control device in another example 4 of the third modified example of the fourth control example. [Figure 1615]This diagram schematically shows the specified contents of the pattern generation lottery Dc table set in the ROM of the sound lamp control device in another example 4 of the third modified example of the fourth control example. [Figure 1616] (a) is a schematic diagram showing the contents of the background transition timer table set in the ROM of the audio lamp control device in another example 4 of the third modified example of the fourth control example, and (b) is a schematic diagram showing the contents of the background designation pattern discrimination table set in the ROM of the audio lamp control device in another example 4 of the third modified example of the fourth control example. [Figure 1617] This flowchart shows the special symbol variation process performed by the MPU in the main control unit in another example 4 of the third modified example of the fourth control example. [Figure 1618] This flowchart shows the special symbol variation pattern selection process performed by the MPU in the main control unit in another example 4 of the third modified example of the fourth control example. [Figure 1619] This flowchart shows the variable selection process performed by the MPU in the main control unit in another example 4 of the third modified example of the fourth control example. [Figure 1620] This flowchart shows the main processing performed by the MPU in the audio lamp control device in another example 4 of the third modified example of the fourth control example. ...
Claims
[Claim 1] A means of acquiring information that can be obtained based on the fulfillment of acquisition conditions, A storage means capable of storing the information acquired by the acquisition means, A discrimination means capable of performing discrimination based on information stored in the storage means based on the fulfillment of discrimination conditions, An effect execution means capable of executing an effect based on the determination result by the determination means, A gaming machine characterized by having a specific game execution means capable of executing a specific game based on the fact that the aforementioned determination result is a specific determination result, The performance execution means includes a performance determination means capable of determining at least one performance from a plurality of performances based on the determination result, A gaming machine characterized by having a setting means that can set one game state from multiple game states.
Citation Information
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Pinball game machine
JP2005006742A