Gaming machine
Patent Information
- Authority / Receiving Office
- JP · JP
- Patent Type
- Applications
- Current Assignee / Owner
- SANSEI R&D KK
- Filing Date
- 2026-03-24
- Publication Date
- 2026-06-04
AI Technical Summary
【0008】 本発明によれば、効率的な制御処理を実現することができる。
Smart Images

Figure 2026091946000001_ABST
Abstract
Claims
1. A gaming machine comprising: a gaming control board equipped with a gaming control microprocessor for controlling the progress of the game; and a performance control board equipped with a performance control microprocessor capable of controlling the progress of the performance based on commands from the gaming control board, The aforementioned game control microprocessor is CPU and, The CPU executes a program, and a ROM containing information referenced by the program. RAM capable of storing information updated by the aforementioned program, It comprises a general-purpose register, a data register, and a flag register. The aforementioned CPU is At the start of the variation animation indicating the result of the lottery, the first information is written to the RAM. When the power to the gaming machine is cut off during the execution of the aforementioned variation effect, and then power is restored to the gaming machine, the first information is read from the RAM and transmitted to the effect control microprocessor. After entering a customer waiting state, when the variable performance is resumed, the first information is read from the RAM and transmitted to the performance control microprocessor. A gaming machine characterized by the following features.
2. A gaming machine according to claim 1, The first information includes at least one of the following: information relating to the game state when the variation performance is performed; information relating to the variation performance that was held in reserve when the variation performance was performed; and information relating to a predetermined counter number stored in the RAM. A gaming machine characterized by the following features.