Information processing system, communication method, and information processing terminal

The system addresses communication discrepancies in multiplayer environments by translating and editing chat content to account for time and regional differences, improving player understanding and cooperative gameplay.

JP7689036B2Active Publication Date: 2025-06-05KOEI TECMO GAMES CO LTD
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Patent Information

Application Number
JP2021133830
Authority / Receiving Office
JP · JP
Patent Type
Patents
Current Assignee / Owner
Filing Date
2021-08-19
Publication Date
2025-06-05
Estimated Expiration
2041-08-19

AI Technical Summary

Technical Problem

In information processing systems with chat functions for multiple players, discrepancies in date, time, or season due to different standard times or regions can complicate communication, especially when players use different languages.

Method used

An information processing system with translation and editing units that adjust chat content based on time differences and regional variations to facilitate understanding, using translation devices or built-in translation programs to translate and edit chat content for clarity.

Benefits of technology

The system ensures translated chat content is easily understandable for players, reducing communication barriers and enhancing cooperative gameplay by accounting for time and seasonal differences.

✦ Generated by Eureka AI based on patent content.

Smart Images

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Patent Text Reader

Abstract

To edit translated chat contents so that it can be easily understood by a player who reproduces or displays them.SOLUTION: An information processing system in which a plurality of information processing terminals operated by a plurality of players respectively provides a chat function to the plurality of players includes a translation processing unit for translating chat contents by the chat function, an edit processing unit for editing the translated chat contents on the basis of the time difference between a first standard time used by a first player who has spoken the chat contents and a second standard time used by a second player who reproduces the chat contents or displays them by characters, and a chat processing unit for reproducing the chat contents by voice or displays them by characters.SELECTED DRAWING: Figure 3
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Description

[Technical field]

[0001] The present disclosure relates to an information processing system, a communication method, and an information processing terminal. [Background technology]

[0002] Conventionally, in cooperative play games in which users play cooperatively, users have exchanged information by using chat, for example, to communicate with other users (see, for example, Patent Document 1). Chat functions for multiple users to exchange information include a text chat function for exchanging chat contents by text, and a voice chat function for exchanging chat contents by voice. [Prior art documents] [Patent documents]

[0003] [Patent Document 1] JP 2020-22668 A Summary of the Invention [Problem to be solved by the invention]

[0004] For example, in an information processing system that provides a chat function to multiple players, such as a worldwide online game, players who use different languages ​​may use the chat function to exchange information. Even if players use different languages, they can communicate with each other by translating the chat contents using a translation machine, for example.

[0005] However, in an information processing system that provides a chat function to multiple players, if the player who made the chat content and the player who plays the chat content use different standard times or belong to different countries or regions, there may be discrepancies in the chat content, such as date, time, or season. Therefore, it would be convenient if the translated chat content could be edited in a way that is easy for the player who plays it to understand. Patent Document 1 does not describe communication by translating the chat content using a translator.

[0006] An object of the present disclosure is to edit translated chat content in a manner that is easy for a player who plays or displays the content to understand. [Means for solving the problem]

[0007] According to the present disclosure, there is provided an information processing system in which a plurality of information processing terminals operated by a plurality of players respectively provide a chat function to the plurality of players, the information processing system having a translation processing unit that translates chat content chatted via the chat function, an editing processing unit that edits the translated chat content based on the time difference between a first standard time used by a first player who uttered the chat content and a second standard time used by a second player who plays back or displays the chat content in text, and a chat processing unit that plays back the chat content as audio or displays it in text. Effect of the Invention

[0008] According to the present disclosure, the translated chat content can be edited so that it is easy for the player who is playing or displaying it to understand. [Brief description of the drawings]

[0009] [Figure 1] 1 is a configuration diagram of an example of an information processing system according to an embodiment of the present invention. [Diagram 2] FIG. 2 is a diagram illustrating an example of a hardware configuration of a computer according to the present embodiment. [Diagram 3]2 is a diagram illustrating an example of a functional configuration of the information processing terminal and the translation device according to the embodiment; [Figure 4] FIG. 2 is a diagram illustrating an example of a functional configuration of the information processing terminal according to the present embodiment. [Diagram 5] FIG. 2 is a diagram illustrating an example of a player table. [Figure 6] FIG. 2 is a diagram illustrating an example of an item table. [Figure 7] 10 is a flowchart of an example of processing of the information processing system according to the present embodiment. [Figure 8] 10 is a flowchart of an example of processing of the information processing system according to the present embodiment. [Figure 9] 10 is a flowchart of an example of processing of the information processing system according to the present embodiment. [Figure 10] FIG. 13 is an image diagram of an example of a screen of a field in which an item can be acquired. DETAILED DESCRIPTION OF THE PREFERRED EMBODIMENTS

[0010] Hereinafter, embodiments of the present disclosure will be described with reference to the drawings.

[0011] [System Configuration] First, an example of a game system will be described as an example of an information processing system that realizes a communication method according to an embodiment. Note that the information processing system that realizes a communication method according to an embodiment may be a system other than a game system, for example, a social networking service (SNS) system.

[0012] Fig. 1 is a configuration diagram of an example of an information processing system according to this embodiment. The information processing system 1 according to this embodiment shown in Fig. 1 includes a server device 10, information processing terminals 12a to 12c, translators 14a to 14b, and a network 18 for data communication. The network 18 is a LAN (Local Area Network), the Internet, a communication network, or the like.

[0013] The translator 14a is communicatively connected to the information processing terminal 12a. The translator 14b is communicatively connected to the information processing terminal 12b. In the following, the translators 14a and 14b may be collectively referred to as the translator 14. The translator 14 is communicatively connected to the information processing terminal 12a or 12b by wire or wirelessly. For example, the translator 14 communicates with the information processing terminal 12a or 12b using short-range wireless communication such as Bluetooth (registered trademark) or Wifi (registered trademark).

[0014] The information processing terminal 12a in FIG. 1 is operated by player A. The information processing terminal 12b is operated by player B. The information processing terminal 12c is operated by player C. The information processing system 1 in FIG. 1 provides a chat function to the players A to C by transmitting and receiving chat contents uttered by the players A to C via the information processing terminals 12a to 12c. The transmission and reception of chat contents may be performed via the server device 10 or may be performed without the server device 10.

[0015] The information processing terminal 12a cooperates with the translator 14a and translates the chat contents using the translation function of the translator 14a. The information processing terminal 12b cooperates with the translator 14b and translates the chat contents using the translation function of the translator 14b. The information processing terminal 12c translates the chat contents using a translation function realized by executing a translation program installed in the information processing terminal 12c. The information processing terminals 12a to 12c may translate the chat contents using a translation function realized by a translation program installed in the server device 10.

[0016] The translator 14 may be, for example, a handheld dedicated terminal with a translation function, or a general-purpose terminal with a translation program installed. The translator 14 may be a device that is placed near the player, or a clip-on device that is attached to a headset or the like. The translation function can be realized by using existing technology, for example, the technology described in International Publication No. "WO2019 / 111346."

[0017] The information processing terminals 12a to 12c are computers operated by the players A to C. The information processing terminals 12a to 12c are PCs, tablet terminals, smartphone terminals, game devices, etc. The information processing terminals 12a to 12c accept operations from the players A to C via, for example, a touch panel, a controller, a mouse, or a keyboard, execute information processing according to the operations, and display the execution results.

[0018] The server device 10 can be realized by a computer. The server device 10 transmits and receives data to and from the information processing terminals 12a to 12c, executes information processing in accordance with the operations of the players A to C accepted by the information processing terminals 12a to 12c, and provides the execution results to the information processing terminals 12a to 12c.

[0019] The server device 10 may be realized by a cloud computer. The number of server devices 10 in Fig. 1 is not limited to one, and two or more may be used for distributed processing. For example, the server device 10 may be used for downloading programs (applications) to the information processing terminals 12a to 12c, for logging in players A to C, and for managing various databases.

[0020] Note that the system configuration in Fig. 1 is an example. In the following description, the information processing terminals 12a to 12c may be collectively referred to as information processing terminal 12. At least a part of the functions of the server device 10 may be realized as the functions of the information processing terminal 12. A part of the functions of the information processing terminal 12 may be realized as the functions of the server device 10. Furthermore, the number of information processing terminals 12 in Fig. 1 is not limited to three, and may be two, four or more.

[0021] [Hardware configuration] The information processing terminal 12 according to this embodiment is realized, for example, by a computer 500 having the configuration shown in Fig. 2. Similarly, the server device 10 is realized, for example, by a computer 500 having the configuration shown in Fig. 2. Fig. 2 is a diagram showing an example of the hardware configuration of a computer according to this embodiment.

[0022] 2 includes, for example, a CPU (Central Processing Unit) 100, a storage device 102, a communication device 104, an input device 106, and an output device 108. The CPU 100 controls the computer 500 in accordance with a program. The storage device 102 is, for example, a memory such as a ROM (Read Only Memory) or a RAM (Random Access Memory), or a storage such as a HDD (Hard Disk Drive) or an SSD (Solid State Drive). The storage device 102 stores the programs and data executed by the CPU 100.

[0023] The communication device 104 is a communication device such as a network circuit that controls communication. The input device 106 is an input device such as a touchpad, a controller, a mouse, a keyboard, a camera, a microphone, etc. The output device 108 is an output device such as a display, a speaker, etc. A touch panel is realized by combining a touchpad, which is an example of the input device 106, with a display, which is an example of the output device 108. The hardware configuration in FIG. 2 is an example.

[0024] [Function block] In the following, we will explain separately the functional blocks when working in conjunction with the translation device 14 to translate chat content using the translation function of the translation device 14, and the functional blocks when translating chat content using a translation function realized by executing a built-in translation program.

[0025] For example, functional blocks in the case of translating chat contents using the translation function of the translation device 14 in cooperation with the translation device 14 are as shown in Fig. 3. Fig. 3 is a diagram showing an example of the functional configuration of the information processing terminal and the translation device according to the present embodiment. Note that the functional configuration of Fig. 3 is only an example, and for example, at least a part of the functional configuration of the information processing terminal 12 shown in Fig. 3 may be provided in the translation device 14 or the server device 10, and processing may be performed in cooperation with each other.

[0026] 3 has a control unit 200, an operation reception unit 202, an output control unit 204, a communication unit 206, and a storage unit 210. The storage unit 210 stores a game program 212, a player table 214, and an item table 216. The storage unit 210 may be realized by the storage device 102, or may be realized by a storage device connected via the network 18 or the like.

[0027] The game program 212 is an example of a program for game processing and chat processing executed by the CPU 100. The player table 214 stores information about the player, such as the standard time used by the player and the country or region to which the player belongs, as described below. Standard time is the local time commonly used by countries and regions. The item table 216 stores information about items, such as the time periods during which items can be obtained by the player in the game, as described below.

[0028] In this embodiment, when a player uses a chat function to communicate with other players while playing a game, the chat contents can be translated by the translator 14, so that players who use different languages ​​can communicate with each other. Therefore, according to this embodiment, communication between players who use different languages, such as their native language, becomes easier, and barriers to cooperative play between players who use different languages ​​can be reduced, promoting cooperative play and revitalizing cooperative play games.

[0029] The control unit 200 performs overall control of the information processing terminal 12. The overall control of the information processing terminal 12 includes game processing for accepting operations from the player for the game being executed and generating and displaying game images in response to the operations. The overall control of the information processing terminal 12 also includes processing for providing a chat function to multiple players. The overall control of the information processing terminal 12 also includes processing for displaying information about items that can be acquired by other players. Furthermore, the overall control of the information processing terminal 12 also includes processing for requesting acquisition and delivery of items to other players using the chat function.

[0030] The control unit 200 is realized by the CPU 100 executing the processes described in a program such as the game program 212. The control unit 200 in Fig. 3 has a game control unit 230 and an information processing terminal side cooperation processing unit 232. The game control unit 230 performs processes related to the game, such as game processing and chat processing. In addition, the information processing terminal side cooperation processing unit 232 performs processes related to cooperation with the translator 14.

[0031] For example, the game control unit 230 executes game processing, generates game images according to the game processing being executed, and displays them on the output device 108 as a game screen. The game control unit 230 also executes chat processing to provide a chat function to players. If the chat contents of the players' comments need to be translated, the game control unit 230 can have the translator 14 translate the chat contents via the information processing terminal side cooperation processing unit 232 that cooperates with the translator 14. Furthermore, the game control unit 230 can edit the translated chat contents so that they are easy to understand for the player who plays or displays them as described below.

[0032] The game control unit 230 has a configuration including a chat processing unit 240, an image generating unit 242, an editing processing unit 244, an item information display processing unit 246, and a request processing unit 248. The chat processing unit 240 accepts chat contents spoken by a player and transmits the chat contents to the information processing terminals 12 of the other players. The chat processing unit 240 also receives chat contents spoken by the other players. The chat processing unit 240 causes the translator 14 to translate the chat contents as necessary.

[0033] The editing processor 244 edits the chat contents translated by the translator 14 so that they are easy to understand for the player who will play or display them. For example, if there is a difference in standard time or country or region between the player who said the chat contents and the player who will play or display the chat contents, the editing processor 244 edits the chat contents so that they are easy to understand for the player who will play or display them.

[0034] As a specific example, when the chat content of a player who made a comment contains information related to date, time, or season, the editing processing unit 244 edits the chat content to add information that allows the player playing or displaying the chat content to recognize the time difference or seasonal difference (for example, information such as "In Player A's area, it is XX month, XX day, XX hour, XX minute" or "It is summer in Player A's area").

[0035] The chat processing unit 240 plays back as voice or displays as text the chat content translated by the translator 14 or the chat content edited by the editing processing unit 244. The image generating unit 242 generates images of the game and chat according to the game processing and chat processing. For example, the image generating unit 242 generates an image of a screen of a field where the player can obtain items.

[0036] In the case of a game in which obtainable items change depending on the standard time zone used by the player, the item information display processing unit 246 displays information about items obtainable in the current time zone, for example, on the field screen.

[0037] Furthermore, the item information display processing unit 246 displays, for example, on the field screen, information about an item that cannot be acquired in the current time zone but can be acquired in the standard time zone used by other players.

[0038] The request processing unit 248 receives requests from players to acquire and deliver items that can be acquired during the standard time period used by other players, and performs processing to make requests to other players using a chat function. In addition, when the request processing unit 248 of the information processing terminal 12 of the other player that has received a request to acquire and deliver an item accepts the request, the request processing unit 248 performs processing to acquire and deliver the requested item.

[0039] The operation reception unit 202 receives various operations by the player on the input device 106. The output control unit 204 displays various screens on the output device 108 under the control of the control unit 200. The operation reception unit 202 is realized by the CPU 100 controlling the input device 106 in accordance with a program. Also, the output control unit 204 is realized by the CPU 100 controlling the output device 108 in accordance with a program.

[0040] Various operations by the player on the input device 106 refer to operations by the player manipulating the operation reception unit 202 to cause the CPU 100 to execute processing. The output control unit 204 displays various screens and outputs sounds according to the control of the control unit 200. The communication unit 206 performs processing related to communication. The communication unit 206 is realized by the CPU 100 executing a program and controlling the communication device 104 according to the program.

[0041] The translator 14 in Fig. 3 has a translation processing unit 250, a translation result output unit 252, and a translator side cooperation processing unit 254. The translation processing unit 250 executes a process of translating chat contents by the chat function. The translation result output unit 252 outputs the translated chat contents to the information processing terminal 12. The translator side cooperation processing unit 254 executes a process related to cooperation with the information processing terminal 12. For example, the translator 14 translates the chat contents via the translator side cooperation processing unit 254 which cooperates with the information processing terminal 12.

[0042] Next, a functional block diagram will be described for the case where chat contents are translated using a translation function realized by executing a built-in translation program. The functional block diagram for the case where chat contents are translated using a translation function realized by executing a built-in translation program is as shown in FIG. 4. FIG. 4 is a diagram showing an example of the functional configuration of an information processing terminal according to this embodiment. Note that the functional configuration of FIG. 4 is merely an example, and for example, at least a part of the functional configuration of the information processing terminal 12 shown in FIG. 4 may be provided in the server device 10, and processing may be performed in cooperation with the server device 10.

[0043] The information processing terminal 12 in Fig. 4 has a control unit 200, an operation receiving unit 202, an output control unit 204, a communication unit 206, and a storage unit 210. Note that the functional configuration of the information processing terminal 12 in Fig. 4 is similar to that of the information processing terminal 12 in Fig. 3 except for some parts, and therefore a description of the same parts will be omitted as appropriate. The information processing terminal 12 in Fig. 4 has a configuration in which the information processing terminal side cooperation processing unit 232 of the information processing terminal 12 in Fig. 3 is replaced with a translation processing unit 234.

[0044] For example, the game control unit 230 executes chat processing to provide a chat function to the player. If the chat content uttered by the player needs to be translated, the game control unit 230 can cause the translation processing unit 234 to translate the chat content. The chat processing unit 240 causes the translation processing unit 234 to translate the chat content as necessary. Other functional configurations are similar to those in FIG. 3, and therefore description thereof will be omitted.

[0045] Fig. 5 is a diagram showing an example of a player table. The player table 214 stores information about a player, such as the standard time used by the player, the country or region to which the player belongs, and the like, as shown in Fig. 5. The player table 214 in Fig. 5 stores the player name, the standard time used, and the country or region in association with each other.

[0046] The player name is an example of information for identifying a player. The standard time used is an example of information for identifying the standard time used in the country or region to which the player belongs. The country or region is an example of information for identifying the country or region to which the player belongs. By using the information stored in the player table of FIG. 5, the information processing terminal 12 can determine the time difference or seasonal difference between the player who made the chat content and the player who plays or displays the chat content.

[0047] Fig. 6 is a diagram showing an example of an item table. The item table 216 stores information about items that a player can acquire in the game, such as the information shown in Fig. 6. The item table 216 in Fig. 6 stores item names and acquisition time periods in association with each other.

[0048] The item name is an example of information for identifying an item that the player can obtain in the game. The obtainable time period is an example of information for identifying the time period (morning, afternoon, night, etc.) in which the player can obtain the item identified by the item name in the game. The item table 216 in Fig. 6 is an example, and may be a table that stores item names in association with time periods in which enemy characters appear, for example, in a game in which an item is obtained by defeating an enemy character.

[0049] By using the information stored in the player table 214 in FIG. 5 and the item table 216 in FIG. 6, the information processing terminal 12 can determine an item that can be obtained in the standard time zone used by another player, even if the item cannot be obtained in the current standard time zone used by the player.

[0050] [process] In the following, an example will be described in which a player communicates with other players using a chat function while playing a game in the information processing system 1 according to this embodiment. Here, an example of the information processing system 1 in FIG. 1 will be described. Note that the languages ​​and standard times used by players A to C are different. In addition, an example of playback will be described here among playback and display of chat contents.

[0051] 7 is a flowchart of an example of the processing of the information processing system according to this embodiment. For example, players A to C start chatting in step S10 in order to communicate with each other in the game they are playing. The information processing terminals 12a to 12c repeat the processing of steps S12 to S20 until it is determined in step S22 that the chat has ended.

[0052] When players A to C wish to communicate with other players, they vocally state the content (chat content) from an input device 106 such as a microphone. Here, it is assumed that player A has said chat content including information related to date, time, and season. Information related to date, time, and season is an example of information that may differ due to, for example, differences in standard time used or differences in countries or regions to which players belong. The chat content said by player A is transmitted from information processing terminal 12a to information processing terminals 12b and 12c.

[0053] In step S12, the information processing terminals 12b and 12c determine that player A has made a statement based on the chat contents received from the information processing terminal 12a, and perform the processes of steps S14 to S20. If the information processing terminals 12a to 12c do not receive chat contents from the other information processing terminals 12, they determine that no other players have made a statement, and skip the processes of steps S14 to S20.

[0054] In step S14, the information processing terminal 12b cooperates with the translator 14b, and translates the chat content uttered by the player A using the translation function of the translator 14b. Also, in step S14, the information processing terminal 12c translates the chat content uttered by the player A using the translation function realized by executing a translation program installed in the information processing terminal 12c.

[0055] Although an example in which players A to C use different languages ​​has been described here, if the languages ​​used are the same, translation of the chat content in step S14 may be omitted. The languages ​​used by players A to C may be determined by a translation function or based on information manually set by the players.

[0056] In step S16, the information processing terminals 12b and 12c refer to the player table 214 to identify the time difference between the standard time of player A who said the chat content and the standard time of player B or C who will play back the chat content. For example, the information processing terminal 12b identifies the time difference between the standard time of player A who said the chat content and the standard time of player B who will play back the chat content. The information processing terminal 12c identifies the time difference between the standard time of player A who said the chat content and the standard time of player C who will play back the chat content.

[0057] In step S18, the information processing terminals 12b and 12c edit the chat content translated in step S14 based on the time difference identified in step S16. For example, if the chat content uttered by player A contains information about date and time, the information processing terminal 12b performs editing to add reference information in which the date and time contained in the chat content uttered by player A is expressed in date and time in the standard time of player B. In addition, if the chat content uttered by player A contains information about date and time, the information processing terminal 12c performs editing to add reference information in which the date and time contained in the chat content uttered by player A is expressed in date and time in the standard time of player C.

[0058] Furthermore, for example, if the chat content uttered by player A includes information such as this morning or this evening as information related to date and time, the information processing terminal 12b performs editing to add reference information expressed in the standard date and time of player B to the information such as this morning or this evening included in the chat content uttered by player A. If the chat content uttered by player A includes information such as this morning or this evening as information related to date and time, the information processing terminal 12c performs editing to add reference information in which the information such as this morning or this evening included in the chat content uttered by player A is replaced with the standard date and time of player C.

[0059] Furthermore, for example, if the chat content uttered by player A includes information related to the season (hot, cold, etc.), the information processing terminal 12b performs editing to add reference information indicating the season of the country or region to which player A belongs. If the chat content uttered by player A includes information related to the season, the information processing terminal 12c performs editing to add reference information indicating the season of the country or region to which player A belongs.

[0060] In step S20, the information processing terminals 12b and 12c play back, by voice, the chat content edited in step S18. For example, when there is a time difference between the standard time of player A and the standard time of player B or C, if the chat content contains information related to date and time, the information processing terminal 12b or 12c plays back the chat content by adding, as reference information, information that expresses the date and time in the standard time of player A in the standard time of player B or C. In this way, the information processing terminal 12b or 12c can edit the chat content to be played back in a way that is easy for player B or C to understand. Therefore, player B or C can easily understand the date and time contained in the played back chat content.

[0061] Furthermore, for example, when there is a difference between the seasons of the country or region to which player A belongs and the seasons of the country or region to which player B or C belongs, if the information processing terminal 12b or 12c includes information related to the season in the chat content, the information processing terminal 12b or 12c adds information indicating the season of the country or region to which player A belongs as reference information and plays the chat content. In this way, the information processing terminal 12b or 12c can edit the chat content to be played back so that it is easy for player B or C to understand. Therefore, player B or C can easily understand the information related to the season included in the played back chat content.

[0062] 8 is a flowchart of an example of processing of the information processing system according to this embodiment. For example, players A to C are assumed to be in a state in which they can communicate with each other through a chat function in a game they are playing. In addition, an example will be described here in which player A requests player B or C to obtain and deliver an item.

[0063] In step S30, the information processing terminal 12a starts displaying a screen of a field in which the player A can acquire an item in the game. For example, it is assumed that the player A can acquire an item displayed on the screen of the field.

[0064] In step S32, the information processing terminal 12a displays on the field screen the items that can be acquired in the current time zone of standard time used by player A. The information processing terminal 12a also refers to the player table in Fig. 5 and the item table in Fig. 6 to determine whether there are any items that can be acquired in the current time zone of standard time used by player B or C.

[0065] If there is an obtainable item in the current time zone of standard time used by player B or C, the information processing terminal 12a performs the process of step S36. If there is no obtainable item in the current time zone of standard time used by player B or C, the information processing terminal 12a skips the processes of steps S36 to S40.

[0066] In step S36, the information processing terminal 12a displays items that can be acquired in the standard time zone used by the player B or C. For example, the information processing terminal 12a displays items that can be acquired in the standard time zone used by the player B or C, as shown in a field screen 1000 in FIG.

[0067] Fig. 10 is an image diagram of an example of a screen of a field in which an item can be obtained. Items 1004 that can be obtained in the current time zone of standard time used by player A are displayed on screen 1000 in Fig. 10. Also displayed on screen 1000 is a character 1002 that player A is using in the game. The player can obtain item 1004 in the game by performing an operation for obtaining item 1004, such as an operation of moving character 1002 closer to item 1004 or an operation of tapping item 1004.

[0068] Additionally, on the screen 1000, a comment 1006 is displayed indicating a location where an item that can be acquired in the current time zone of the standard time used by the player B or C is located, as an example of information regarding an item that can be acquired in the current time zone of the standard time used by the player B or C. The player A can select the comment 1006, for example by tapping, and speak the chat content by voice, thereby requesting the player B or C to acquire and deliver the item.

[0069] A request to acquire or transfer an item belonging to player B or C may be made by uttering the chat contents by voice, without performing a selection operation of comment 1006. A request to acquire or transfer an item belonging to player B or C may be made by performing a selection operation of comment 1006, without performing a selection operation of chat contents by voice.

[0070] In step S38, the information processing terminal 12a determines whether or not there has been an operation from player A to request acquisition and delivery of an item to player B or C. If there has been no operation from player A to request acquisition and delivery of an item to player B or C, the information processing terminal 12a skips the process of step S40.

[0071] If player A requests player B or C to acquire and deliver an item, the information processing terminal 12a uses the chat function in step S40 to request player B or C to acquire and deliver the item. The information processing terminal 12a repeats the processes in steps S32 to S40 until it is determined that the display of the field screen has ended.

[0072] Fig. 9 is a flowchart of an example of processing of the information processing system according to this embodiment. The flowchart in Fig. 9 is executed when a request for acquisition and delivery of an item is made to player B or C in step S40 of the flowchart in Fig. 8.

[0073] In step S50, the information processing terminal 12b or 12c accepts a request for obtaining and delivering an item from player A using the chat function. In step S52, the information processing terminal 12b or 12c translates the chat content uttered by player A (the request for obtaining and delivering an item).

[0074] In step S54, the information processing terminals 12b and 12c play back and display the request content translated in step S52. In step S56, the information processing terminals 12b and 12c determine whether or not an operation in response to the request content translated in step S52 has been accepted from the player B or C. There are various possible operations in response to the request content translated in step S52, such as a statement by the player B or C that the player will comply with the request content, or a tap operation in response to the request content.

[0075] If no operation in response to the request has been performed, the information processing terminals 12b and 12c skip the process of step S58. If an operation in response to the request has been performed, the information processing terminals 12b and 12c perform the process of acquiring and delivering the requested item in step S58.

[0076] For example, in the case of the player table in Fig. 5 and the item table in Fig. 6, player A, whose time zone is "daytime", cannot obtain "item α." In this embodiment, as shown in the screen 1000 in Fig. 10, player A can confirm a comment 1006 on the screen 1000 of player A indicating that "item α" can be obtained in the current time zone of standard time used by player B.

[0077] Therefore, in this embodiment, even in a game in which obtainable items change depending on the standard time zone used by a player, a request can be easily made to other players who use a different standard time to obtain and deliver items.

[0078] In this way, in this embodiment, the translated chat contents can be edited so that they are easy to understand for the player who plays or displays them. For example, in a game system, unlike a conference where you can concentrate on listening to what others are saying or reading subtitles, you need to listen to the chat contents while playing the game or understanding the situation. According to this embodiment, when the chat contents include information related to the date, time, or season, the player who plays back the chat contents can easily recognize the time difference or the difference in season.

[0079] The information processing system 1 of the disclosed embodiment should be considered as an example and not a limitation. The above embodiment can be modified and improved in various forms without departing from the scope and spirit of the appended claims. In addition, the matters described in the above-mentioned embodiments can be configured in other ways as long as they are not inconsistent, and can be combined as long as they are not inconsistent. [Explanation of symbols]

[0080] 1. Information Processing Systems 10. Server device 12a~12c Information processing terminal 14a~14b Translation machine 232 Information processing terminal side cooperation processing unit 240 Chat Processing Unit 244 Editing Processing Unit 246 Item information display processing unit 248 Request Processing Unit 250 Translation Processing Unit 254 Translation device side link processing unit

Claims

1. An information processing system in which a plurality of information processing terminals respectively operated by a plurality of players provides a chat function to the plurality of players, a translation processing unit that translates chat contents by the chat function; an editing processing unit that edits the chat contents translated by the translation processing unit based on the time difference between a first standard time used by a first player who uttered the chat contents and a second standard time used by a second player who reproduces or displays the chat contents in characters; a chat processing unit that reproduces the chat contents edited by the editing processing unit in voice or displays them in characters; in a game in which an item that can be acquired by the player within the game changes according to the time zone of the standard time used by each of the players, an item information display processing unit that displays information about the item that can be acquired in the time zone of the second standard time used by the second player on the game screen of the first player; An information processing system having the above.

2. The editing processing unit adds information that causes a difference between the country or region using the first standard time and the country or region using the second standard time to the chat contents. The information processing system according to Claim 1.

3. The information that causes a difference between the country or region using the first standard time and the country or region using the second standard time is information related to time, date, or season. The information processing system according to Claim 2.

4. A request processing unit that accepts a request operation for acquisition and transfer of the item that can be acquired in the time zone of the second standard time from the first player, and requests the acquisition and transfer of the item from the first player to the second player using the chat function. The information processing system according to any one of Claims 1 to 3, further having the above.

5. The translation processing unit is realized by a translation machine communicable with the information processing terminal. The information processing system according to any one of Claims 1 to 4.

6. The translation processing unit is realized by a translation program installed in the information processing terminal. The information processing system according to any one of Claims 1 to 4.

7. A communication method of an information processing system in which a plurality of information processing terminals respectively operated by a plurality of players provides a chat function to the plurality of players, A translation step of translating the chat content by the chat function; An editing step of editing the chat content translated in the translation step based on the time difference between the first standard time used by the first player who uttered the chat content and the second standard time used by the second player who reproduces or displays the chat content in text; A chat processing step of reproducing the chat content edited in the editing step in voice or displaying it in text; An item information display step of displaying information on the item that can be obtained by the player in the game, where the item that can be obtained by the player in the game changes according to the time zone of the standard time used by each of the players, on the game screen of the first player for the item that can be obtained in the time zone of the second standard time used by the second player; A communication method having the above.

8. An information processing terminal to which an information processing terminal operated by another player is communicably connected and capable of communicating with the other player by a chat function, A translation processing unit that translates the chat content by the chat function; An editing processing unit that edits the chat content translated by the translation processing unit based on the time difference from the standard time used by the other player who uttered the chat content; A chat processing unit that reproduces the chat content edited by the editing processing unit in voice or displays it in text; An item information display processing unit that displays information on the item that can be obtained in the time zone of the standard time used by the other player on the game screen of the own terminal in a game where the item that can be obtained by the player in the game changes according to the time zone of the standard time used by each of the players; An information processing terminal having the above.

9. An information processing terminal to which an information processing terminal operated by another player is communicably connected and capable of communicating with the other player by a chat function, A cooperation processing unit that cooperates with a translation machine that translates the chat content by the chat function; An editing processing unit that edits the chat content translated by the translation machine based on the time difference from the standard time used by the other player who uttered the chat content; A chat processing unit that reproduces the chat content edited by the editing processing unit in voice or displays it in text; In a game where items that can be acquired by the player in the game change according to the time zone of the standard time used by each of the players, an item information display processing unit that displays information about the items that can be acquired in the time zone of the standard time used by the other player on the game screen of the own terminal; An information processing terminal having the same.

Citation Information

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