Electronic object assignment system, electronic object assignment program, and electronic object assignment method
The electronic object assignment system addresses monotony in electronic object provision by incorporating dynamic pack selection and opening processes, increasing user motivation and engagement through interactive visual stimuli.
Patent Information
- Application Number
- JP2023073086
- Authority / Receiving Office
- JP · JP
- Patent Type
- Patents
- Current Assignee / Owner
- Filing Date
- 2023-04-27
- Publication Date
- 2025-12-24
- Estimated Expiration
- 2043-04-27
AI Technical Summary
Existing electronic object provision systems lack engaging and innovative methods for assigning and presenting electronic objects to users, leading to monotony and reduced user motivation.
An electronic object assignment system that includes a pack selection screen displaying multiple electronic object packs, allowing users to select and open packs with dynamic visual stimuli, such as rotating and flipping motions, to enhance the experience.
The system increases user motivation and engagement by providing a visually stimulating and interactive process of selecting and opening electronic object packs, enhancing the overall experience.
Smart Images

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Abstract
Description
[Technical Field]
[0001] The present invention relates to an electronic object assignment system, an electronic object assignment program, and an electronic object assignment method. [Background technology]
[0002] Electronic objects, such as trading cards and playing cards, are often provided to users as electronic media. These electronic objects are often designed to be usable in electronic games and the like.
[0003] A technology is disclosed in which multiple provided game media are selected to be provided to a user, normal game media among the provided game media are superimposed on a first screen that displays the normal game media at a first size, and a second screen is displayed that displays specific game media at a second size larger than the first size (Patent Document 1). [Prior art documents] [Patent documents]
[0004] [Patent Document 1] Japanese Patent Application Laid-Open No. 2014-8077 Summary of the Invention [Problem to be solved by the invention]
[0005] An object of the present invention is to provide a technique for performing a new and unprecedented performance when providing an electronic object to a user. [Means for solving the problem]
[0006] One aspect of the present invention is an electronic object assignment system that assigns an electronic object to a user by opening an electronic object pack with which the electronic object is associated, and is characterized by comprising: a pack selection screen display means that, when a type of electronic object pack is selected, displays images of multiple electronic object packs of that type on a pack selection screen; and a pack selection processing means that allows the user to select an electronic object pack to be opened on the pack selection screen.
[0007] Another aspect of the present invention is an electronic object assignment program that assigns an electronic object to a user by opening an electronic object pack with which the electronic object is associated, characterized in that the program causes a computer to function as: a pack selection screen display means that, when a type of electronic object pack is selected, displays images of multiple electronic object packs of that type on a pack selection screen; and a pack selection processing means that allows the user to select an electronic object pack to be opened on the pack selection screen.
[0008] Another aspect of the present invention is an electronic object assignment method for assigning an electronic object to a user by opening an electronic object pack with which the electronic object is associated, the method comprising causing a computer to execute a pack selection screen display step for, when a type of electronic object pack is selected, displaying images of multiple electronic object packs of that type on a pack selection screen, and a pack selection processing step for causing the user to select an electronic object pack to be opened on the pack selection screen.
[0009] Here, when a predetermined first input is made by the user to the image of the electronic object pack displayed on the pack selection screen, it is preferable that the front and back of the electronic object pack are switched and displayed.
[0010] It is also preferable that the pack selection screen display means dynamically displays images of the plurality of electronic object packs displayed on the pack selection screen when a predetermined second input is made to the pack selection screen.
[0011] It is also preferable to provide a pack opening processing means that, when a predetermined third input is made by the user for the electronic object pack selected by the pack selection processing means, displays an image of the electronic object associated with the electronic object pack on the object display screen.
[0012] It is also preferable that the pack opening processing means changes the display mode of the image of the electronic object displayed on the object display screen depending on the state of the electronic object pack when the third input is received.
[0013] Furthermore, when a predetermined fourth input is made to an image of an electronic object displayed on the object display screen, it is preferable that an image of the next electronic object of the electronic object associated with the electronic object pack is displayed on the object display screen.
[0014] Furthermore, when a predetermined fifth input is made to the image of the electronic object displayed on the object display screen, it is preferable that the electronic object be registered as a favorite. [Effects of the Invention]
[0015] According to the present invention, it is possible to provide an electronic object provision system, an electronic object provision program, and an electronic object provision method that perform a new and unprecedented performance when providing an electronic object to a user. This makes it possible to motivate and maintain the user to obtain an electronic object. Other objects of the embodiments of the present invention will become apparent by reference to the entire specification. [Brief explanation of the drawings]
[0016] [Figure 1] 1 is a diagram showing a configuration of an electronic object assignment system according to an embodiment of the present invention. [Figure 2] FIG. 2 is a diagram illustrating a configuration of a server according to an embodiment of the present invention. [Figure 3] FIG. 2 is a diagram illustrating a configuration of a client according to an embodiment of the present invention. [Figure 4] 10 is a flowchart showing the processing of an electronic game according to an embodiment of the present invention. [Figure 5] FIG. 3 is a diagram illustrating an example of a user database according to the embodiment of the present invention. [Figure 6] FIG. 3 is a diagram illustrating an example of a card database according to the embodiment of the present invention. [Figure 7] FIG. 10 is a diagram showing an example of a pack type selection screen according to the embodiment of the present invention. [Figure 8] FIG. 10 is a diagram showing an example of a transition screen according to the embodiment of the present invention. [Figure 9] FIG. 10 is a diagram showing an example of a pack selection screen according to the embodiment of the present invention. [Figure 10] FIG. 10 is a diagram showing an example of a pack selection screen according to the embodiment of the present invention. [Figure 11] FIG. 10 is a diagram showing an example of a pack opening screen in the embodiment of the present invention. [Figure 12] 10A to 10C are diagrams illustrating a pack opening process according to an embodiment of the present invention. [Figure 13] 10A to 10C are diagrams illustrating a pack opening process according to an embodiment of the present invention. [Figure 14] 1A and 1B are diagrams showing examples of pack opening states according to an embodiment of the present invention. [Figure 15] 10A to 10C are diagrams illustrating a pack opening process according to an embodiment of the present invention. [Figure 16] FIG. 10 is a diagram showing an example of a card display screen according to the embodiment of the present invention. [Figure 17] FIG. 10 is a diagram illustrating a card display process according to an embodiment of the present invention. [Figure 18]FIG. 10 is a diagram illustrating a card display process according to an embodiment of the present invention. [Figure 19] FIG. 10 is a diagram illustrating a card display process according to an embodiment of the present invention. [Figure 20] FIG. 10 is a diagram illustrating a card display process according to an embodiment of the present invention. [Figure 21] FIG. 10 is a diagram illustrating a card display process according to an embodiment of the present invention. [Figure 22] FIG. 10 is a diagram showing a pack opening screen in the embodiment of the present invention. [Figure 23] 10A to 10C are diagrams illustrating a pack opening process according to an embodiment of the present invention. [Figure 24] FIG. 10 is a diagram showing an example of a card display screen according to the embodiment of the present invention. [Figure 25] FIG. 10 is a diagram illustrating a card display process according to an embodiment of the present invention. [Figure 26] FIG. 10 is a diagram illustrating a card display process according to an embodiment of the present invention. [Figure 27] FIG. 10 is a diagram illustrating a card display process according to an embodiment of the present invention. DETAILED DESCRIPTION OF THE INVENTION
[0017] [System Configuration] 1, an electronic object provision system 100 according to an embodiment of the present invention includes a server 102 and a client 104. The number of clients 104 may be one or more. The server 102 and the client 104 are connected to each other via an information and communication network 106 such as the Internet so that they can exchange information with each other.
[0018] The information and communication network 106 is not limited to the Internet, but may be anything that can connect the server 102 and the client 104 to each other so that they can communicate with each other. For example, it may be a dedicated line, a public line (telephone line, mobile communication line, etc.), a wired LAN (Local Area Network), a wireless LAN, etc., or it may be a combination of the Internet and these.
[0019] As shown in FIG. 2, the server 102 includes a processing unit 10, a memory unit 12, an input unit 14, an output unit 16, and a communication unit 18. The processing unit 10 includes a means for performing arithmetic processing, such as a CPU. The processing unit 10 executes an electronic object assignment server program stored in the memory unit 12, thereby realizing a function for assigning an electronic object to a client 104 in the electronic object assignment system 100 of this embodiment. The memory unit 12 includes storage means, such as a semiconductor memory or a memory card. The memory unit 12 is accessible from the processing unit 10 and stores the electronic object assignment server program and information required for the processing. The input unit 14 includes a means for inputting information. The input unit 14 includes, for example, a keyboard, a touch panel, buttons, etc. for receiving input from an administrator. The output unit 16 includes a means for outputting processing results of the server 102, such as a user interface screen (UI) for receiving input information from the administrator. The output unit 16 includes, for example, a display for presenting images to the administrator. The communication unit 18 includes an interface for communicating information with the client 104 via the information and communication network 106. The communication by the communication unit 18 may be wired or wireless.
[0020] The server 102 accepts access via the information and communication network 106 from the client 104 of each user who receives the electronic object provision service, stores and manages information about each user in a storage device such as a database, and provides services to each user via the information and communication network 106.
[0021] As shown in FIG. 3, the client 104 includes a processing unit 20, a memory unit 22, an input unit 24, an output unit 26, and a communication unit 28. The client 104 is also referred to as a communication terminal. The processing unit 20 includes a processor such as a CPU. The processing unit 20 executes an electronic object assignment client program stored in the memory unit 22 to function as a client terminal in the electronic object assignment system 100 of this embodiment. The memory unit 22 includes a storage unit such as a semiconductor memory or a memory card. The memory unit 22 is accessible to the processing unit 20 and stores the electronic object assignment client program and information required for its processing. The input unit 24 includes a means for inputting information. The input unit 24 includes, for example, a keyboard, a touch panel, buttons, a motion sensor, etc. for receiving input from a user. The output unit 26 includes a means for outputting information required for processing by the client 104, such as a screen for receiving input information from a user or a display for displaying image information such as a user interface screen (UI). The communication unit 28 includes an interface for communicating information with the server 102 via the information and communication network 106. The communication by the communication unit 28 may be wired or wireless.
[0022] Various information processing devices capable of executing a client program for providing an electronic object assignment service can be used as the client 104. For example, the client 104 can be a stationary or portable game console, a personal computer (PC), a tablet computer, a smartphone, a mobile phone terminal, a PHS (Personal Handy-phone System) terminal, a personal digital assistant (PDA), a multi-function television receiver with information processing capabilities (so-called smart TV), etc.
[0023] [Service Overview] In this embodiment, a service is provided in which an electronic object is given to a user. In this embodiment, an electronic card is used as an example of the electronic object. However, the electronic object is not limited to an electronic card, and may be any object that can be handled as an electronic medium. Furthermore, the electronic object may be one that can be used in an electronic game.
[0024] In this embodiment, a plurality of electronic cards are associated with an electronic card pack, and by performing a process of opening the electronic card pack, the electronic card associated with the electronic card pack is given to the user.
[0025] The method for acquiring an electronic card pack is not particularly limited, and may be such that the user can acquire it free of charge as a reward, or may acquire it for a fee by paying some kind of compensation such as a charge. For example, the electronic card pack may be purchased from an online shop. Alternatively, for example, the electronic card pack may be awarded through a random lottery, free of charge or for a fee. Alternatively, for example, the electronic card pack may be awarded by joining a fan club. Alternatively, for example, the electronic card pack may be awarded by participating in a predetermined SNS event. However, the method for acquiring an electronic card pack is not limited to these methods, and any method may be used.
[0026] 4 is a flowchart showing the electronic card granting process, which will be described below with reference to the flowchart of FIG.
[0027] In the following processing, image data required to display an image on the client 104 is stored in the storage unit 12 of the server 102, and is transmitted from the server 102 to the client 104 as needed. Also, image data required to display a dynamic image that changes over time on the client 104 may be generated in advance and stored in the storage unit 12 of the server 102, or may be generated by image processing from the original image data on the server 102 or the client 104 as needed.
[0028] In step S10, login processing is performed. The processing in this step causes the electronic object granting system 100 to function as a login processing unit. The user inputs information required for the login processing using the input unit 24 of the client 104. The information required for the login processing preferably includes a user ID and a user name for identifying the user. Security information such as a password may also be input as needed. The input login information is transmitted to the server 102 via the communication unit 28. The server 102 receives the login information via the communication unit 18. The server 102 permits the user's login if the login information includes information required to permit the login. For example, the server 102 permits the user's login if the login ID received from the client 104 matches a user ID registered in a user database pre-stored in the memory unit 12 of the server 102. When the login processing is completed, a notification of this is transmitted from the server 102 to the client 104 via the communication units 18 and 28.
[0029] 5 shows an example of a user database. The user database stores information on user names, billing information, owned cards, and favorite cards in association with user IDs that identify users who use the electronic object granting system 100. The billing information is information used when purchasing an electronic card pack, such as a credit card number or bank account number. The owned cards are card IDs that identify electronic cards owned by each user. The favorite cards are card IDs that identify electronic cards that the user has registered as favorites among the electronic cards owned by each user.
[0030] Furthermore, information about electronic cards granted to users in the electronic object granting system 100 is stored as a card database in the storage unit 12 of the server 102. As shown in Fig. 6, the card database stores a card ID uniquely assigned to each electronic card, in association with the series to which the electronic card belongs, the probability that the electronic card will be obtained by opening an electronic card pack belonging to that series, and other attributes related to the electronic card.
[0031] Each electronic card belongs to a series, and at least one type of electronic card pack is set for each series. The series can be set according to the characteristics of each electronic card, such as the motif of the manga or anime series in which the character depicted on the electronic card appears, or the team to which the sports player depicted on the electronic card belongs. The user can select the series to which the electronic card they want to acquire belongs. If multiple types of electronic card packs are set for one series, the user can select and open one type of electronic card pack from the electronic card packs of the selected series.
[0032] In addition, a probability of obtaining each electronic card by opening an electronic card pack is set. This probability corresponds to the probability that each electronic card is included in each type of electronic card pack. By opening an electronic card pack, a user is granted a predetermined number of electronic cards (e.g., five cards), and the electronic cards are assigned to electronic object packs according to this probability. In the example of FIG. 6, card A belongs to series 1, which means that it is included in each type of electronic card pack, packs 1 to 3, set in series 1, with a probability of 4%, 0%, and 5%, respectively. Note that by setting the probability for a certain electronic card lower than the probabilities for other electronic cards, an electronic card with a higher rarity can be set. In the example of FIG. 6, card C belongs to series 1, which means that it is included in each type of electronic card pack, packs 1 to 3, set in series 1, with a probability of 0.1%, 0%, and 0%, respectively, and is set to be more rare than other electronic cards (card A, card B, etc.).
[0033] However, the method of allocating electronic cards to electronic object packs is not limited to the above method, and other existing allocation methods may be applied.
[0034] Other attributes of the electronic card include attributes when the electronic card is used in an electronic game, various parameters (hit points HP, magic points MP, rarity, etc.), special skills, etc. Image data for displaying the electronic card may also be associated and saved.
[0035] In step S12, a process is performed to accept the user's selection of the type of electronic card pack. Through the process in this step, the electronic object granting system 100 functions as a pack type selection means. The client 104 uses the output unit 26 to display a pack type selection screen 200. Information necessary for displaying the pack type selection screen 200 is transmitted as appropriate from the server 102 to the client 104 via the communication units 18 and 28.
[0036] As shown in FIG. 7, the pack type selection screen 200 is provided with an electronic card pack selection section 202, which is an area used by the user to select an electronic card pack. Selectable electronic card packs are displayed in the electronic card pack selection section 202. In the example of FIG. 7, three different types of electronic card packs are displayed. The selectable electronic card packs may be scrolled and displayed by the user swiping the electronic card pack selection section 202 with a finger or a pointing device. The user can select and specify the type of electronic card pack to be opened by specifying (e.g., tapping) the electronic card pack displayed in the electronic card pack selection section 202 with a finger or a pointing device. Information on the selected type of electronic card pack is transmitted from the client 104 to the server 102.
[0037] The pack type selection screen 200 may also be provided with a return button 204. The return button 204 is a button area for returning to the previous screen from the pack type selection screen 200. The user can return to the previous screen by selecting (tapping, etc.) the return button 204.
[0038] In step S14, a process for accepting the selection of an electronic card pack by the user is performed. Through the process in this step, the electronic object granting system 100 functions as a pack selection means. When the type of electronic card pack is selected in step S12, information for the process of selecting an electronic card pack is transmitted from the server 102 to the client 104.
[0039] In this embodiment, first, a transition screen 300 is displayed on the output unit 26 of the client 104, transitioning to a screen for selecting an electronic card pack. The transition screen 300 is provided with a dynamic display area 302. In the dynamic display area 302, an image of the type of electronic card pack selected in step S12 is dynamically displayed. For example, as shown in the transition screen 300 of FIG. 8, a dynamic display is performed in which the electronic card packs of the selected type are arranged and moved from a state in which the backs of the electronic card packs are exposed to a state in which the electronic card packs are rotated cylindrically in the direction of the arrow in the figure (the arrow is not displayed on the screen) to a state in which the fronts of the electronic card packs are exposed. Such a dynamic display can provide a visual stimulus to the user who is purchasing an electronic card pack. That is, the user can receive a visual stimulus from the moving image indicating that a screen will be displayed in which one of multiple electronic card packs of the same type can be selected and purchased. This can increase the user's motivation to purchase an electronic card pack.
[0040] The subsequent screen 300 may be provided with a return button 304. Similar to the return button 204, the return button 304 is a button area for returning to the previous screen from the subsequent screen 300. The user can return to the previous screen by selecting (tapping, etc.) the return button 304.
[0041] After the subsequent screen 300 is displayed, a pack selection screen 310 is displayed on the output unit 26 of the client 104, allowing the user to select an electronic card pack. As shown in Fig. 9, the pack selection screen 310 includes an electronic card pack selection area 312. It is preferable that the pack selection screen 310 be displayed seamlessly from the subsequent screen 300, so as to enlarge a portion of the multiple electronic card packs that were dynamically displayed on the subsequent screen 300.
[0042] A plurality of images of the electronic card packs selected in step S12 are displayed side by side in the electronic card pack selection area 312. As shown by the finger mark and arrow in Fig. 9 (the finger mark and arrow indicate the user's actions and are not displayed in the image), when the user swipes an area of the pack selection screen 310 other than the electronic card pack selection area 312 with their finger or a pointing device, the images of the electronic card packs displayed in the electronic card pack selection area 312 scroll, and the plurality of electronic card packs are displayed in order at the front.
[0043] For example, when the electronic card pack displayed in the foreground is moved to the right (or left), the electronic card pack displayed in the background at the back of the screen is displayed to move to the left (or right), and the images of the multiple electronic card packs arranged in a cylindrical shape are dynamically displayed as if rotating left and right. Furthermore, after moving the images of the electronic card packs, it is also preferable to display the images so as to express fluctuations to represent the inertia accompanying the movement of each electronic card pack.
[0044] The pack selection screen 310 may also display a message urging the user to select the electronic card pack they want to open, such as "Tap the pack you want to open!" The user can select one of the electronic card packs that are displayed by scrolling and tapping it.
[0045] In this way, a visual stimulus can be given to the user when selecting an electronic card pack by displaying the electronic card pack with movement on the pack selection screen 310. This makes the selection process, which can tend to be monotonous when selecting one from electronic card packs of the same type, visually enjoyable for the user, and can increase the motivation to select and open an electronic card pack.
[0046] Furthermore, as shown in FIG. 10 (the finger mark and arrow indicate the user's actions and are not displayed in the image), when the user swipes with a finger or a pointing device over the image of the electronic card pack displayed in the electronic card pack selection area 312, the electronic card pack rotates and turns over, displaying an image of the back side of the electronic card pack. When the image of the back side of the electronic card pack is swiped further, the electronic card pack rotates and turns over, returning to the image of the front side of the electronic card pack and displaying it. In this way, the image of the electronic card pack displayed in the electronic card pack selection area 312 is rotated to display the electronic card pack so that it can be confirmed. The user can select the back side of the electronic card pack by tapping the back side of the electronic card pack, for example.
[0047] In this way, by displaying the electronic card packs with a rotating motion on the pack selection screen 310, a visual stimulus can be given to the user when selecting an electronic card pack. This allows the user to check the electronic card pack in the same way as when selecting an electronic card pack from the same type at a physical store, picking up the electronic card pack and checking the front and back of the package, making the selection process, which can tend to be monotonous, visually enjoyable for the user. This increases the motivation to select and open an electronic card pack.
[0048] The multiple electronic card packs displayed in the electronic card pack selection area 312 may include images of electronic card packs in different states, such as slightly folded corners or slightly wrinkled states. By displaying images of electronic card packs in different states in this way, the user can check and select the state of the electronic card packs in the same way as checking the state of the packaging when selecting an electronic card pack in an actual store, making the selection process, which can tend to be monotonous, visually enjoyable for the user. This can increase the motivation to select and open an electronic card pack.
[0049] When an electronic card pack is selected by the user, information indicating that the electronic card pack has been selected and information indicating whether the electronic card pack has been selected on its front or back side is transmitted from the client 104 to the server 102. Furthermore, if an electronic card pack in a different state, such as with a slightly folded corner or slightly wrinkled, is selected, information indicating the state of the selected electronic card pack is also transmitted from the client 104 to the server 102.
[0050] In step S16, it is determined whether the electronic card pack was selected with its face up or its face down. The processing in this step causes the electronic object granting system 100 to function as pack state determination means. If the electronic card pack was selected with its face up displayed in step S14, the server 102 proceeds to step S18, and if the electronic card pack was selected with its face down displayed, the server 102 proceeds to step S22.
[0051] In step S18, a process for opening the electronic card pack is performed. By the process in this step, the electronic object granting system 100 functions as a pack opening processing means.
[0052] The server 102 refers to the card database and determines the electronic cards to be granted to the user with a probability associated with the type of electronic card pack selected in step S14. The server 102 determines a predetermined number (e.g., five) of electronic cards as electronic cards to be granted to the user according to the probability, depending on the type of electronic card pack. The server 102 adds the card ID of the newly granted electronic card associated with the user to the user database as an owned card.
[0053] Next, the server 102 transmits to the client 104 an instruction to start the process of opening the electronic card pack when the electronic card pack is selected with its face up displayed. The server 102 further transmits to the client 104 image data necessary for displaying the electronic card determined as the electronic card to be given to the user, as well as information related to the electronic card, such as various parameters, special moves, and rarity. The server 102 also references the user database to determine whether the electronic card determined as the electronic card to be given to the user is the first one given to the user. If the electronic card is the first one given to the user, the server 102 transmits information indicating this to the client 104.
[0054] The client 104 displays a pack opening screen 400 on the output unit 26, and allows the user to open the electronic card pack. As shown in Fig. 11, the pack opening screen 400 includes an electronic card pack display area 402. The pack opening screen 400 is preferably displayed seamlessly from the pack selection screen 310 so as to enlarge the electronic card pack selected in step S16. The electronic card pack display area 402 displays an image of the electronic card pack selected in step S14. That is, if an electronic card pack is selected with its face up, an image showing the face up state of the electronic card pack is displayed.
[0055] In step S14, if an electronic card pack in a different state, such as a state with a slightly folded corner or a state with a slightly wrinkled corner, is selected, an image of the selected different state, such as a state with a slightly folded corner or a state with a slightly wrinkled corner, is displayed. In this way, it is preferable to express the individual differences of the electronic card pack selected in step S14 as being carried over to the opening process.
[0056] It is preferable that the pack opening screen 400 also displays a message explaining to the user how to open the electronic card pack, such as "swipe to open." Furthermore, it is preferable that a guideline 404 such as an arrow be displayed on the image of the electronic card pack displayed in the electronic card pack display area 402, and that the user be informed that they can open the electronic card pack by swiping along the guideline 404 with their finger or a pointing device.
[0057] The pack opening screen 400 may also be provided with a return button 406. Similar to the return button 204, the return button 406 is a button area for returning to the previous screen from the pack opening screen 400. The user can return to the previous screen by selecting (tapping, etc.) the return button 406.
[0058] When the user begins to swipe along the guideline 404, an illuminated line 408 is displayed that appears to glow along the swipe path, as shown in Figure 12 (the finger mark and arrow indicate the user's movement and are not shown in the image).
[0059] When the user swipes from one end of the electronic card pack displayed in the electronic card pack display area 402 to the other, an image of the opened electronic card pack is displayed in the electronic card pack display area 402, and an image of a scrap 410 is dynamically displayed so as to fall behind the image of the electronic card pack, as shown in Fig. 13. In this case, as shown in Fig. 14(a) to (c), it is preferable to prepare several patterns for the scrap 32 as a way of cutting the electronic card pack 30, and display the scrap 32 in the electronic card pack display area 402 according to the pattern. For example, it is preferable to randomly select one from the prepared patterns and display it.
[0060] 15, the image of the scrap 410 is erased, and a card image 412 showing an electronic card is displayed so as to gradually appear from the opened portion of the image of the electronic card pack. Here, the card image 412 is an image of the electronic card to be given to the user determined by the server 102. If the user is to be given multiple electronic cards, it is preferable to display an image of a stack of multiple card images 412.
[0061] As described above, by having the user perform the task of opening the electronic card pack selected by the user on the pack opening screen 400, the user can experience the feeling of actually opening the electronic card pack that they have purchased, thereby increasing the user's motivation to purchase the electronic card pack.
[0062] In step S20, a process of displaying the electronic card to the user is performed. Through the process in this step, the electronic object granting system 100 functions as a card display means. The client 104 causes the output unit 26 to display a card display screen 500.
[0063] As shown in Fig. 16, the card display screen 500 includes a card display area 502. The card display screen 500 preferably seamlessly displays an enlarged version of the card image 412 displayed on the pack opening screen 400 displayed in step S18. The card display area 502 displays an image 504 of the electronic card provided to the user. The image 504 of the electronic card includes an image of the character or the like that is the motif of the card, as well as the card name, various parameters and special moves of the electronic card, etc. In the initial state, the card display area 502 displays an image 504a of the electronic card in the foreground.
[0064] It is preferable that the card display area 502 also display a rarity mark 508 indicating the rarity of the electronic card displayed at the forefront. By displaying the rarity mark 508, the user can easily visually grasp the rarity of the electronic card they have acquired. Furthermore, if the rarity of the electronic card is equal to or higher than a predetermined value, the background color may be changed for a predetermined period of time. Furthermore, if the electronic card displayed at the forefront is the first one given to the user, information indicating this is displayed in the card display area 502. For example, as shown in FIG. 16, a new mark 510 such as "NEW" is displayed.
[0065] The rarity mark 508 and new mark 510 may be displayed for a predetermined period of time after the electronic card is displayed in the foreground, or may be continuously displayed for the entire period that the electronic card is displayed.
[0066] It should be noted that a return button 506 may be provided on the card display screen 500. Similar to the return button 204, the return button 506 is a button area for returning to the previous screen from the card display screen 500. The user can return to the previous screen by selecting (tapping, etc.) the return button 506.
[0067] 17 (the finger mark and arrow indicate the user's actions and are not displayed in the image), on the card display screen 500, when the user swipes the image 504a of the electronic card displayed in the foreground with a finger or a pointing device, the images 504 of the electronic cards are displayed so that the stack of multiple electronic cards shifts. For example, an edge display area 514 is displayed so that the stack of multiple electronic cards shifts and the edges of each of the images 504 of the electronic cards are visible.
[0068] By making the border of the image 504 of a special electronic card, such as a card with high rarity, different in design or color from the image 504 of a general electronic card, if the electronic cards given to the user include a special electronic card, such as a card with high rarity, the user can check the border of the special electronic card by displaying the border display area 514. This gives the user a sense of expectation that they may have been given a special electronic card with high value, and allows the user to enjoy the task of checking the electronic cards more.
[0069] As shown in Figure 18 (the finger mark and arrow indicate the user's actions and are not displayed in the image), when the image 504a of the electronic card displayed at the forefront is swiped further, the image 504b of the electronic card one level below the image 504a of the electronic card at the forefront is displayed in the card display area 502 gradually from below the image 504a of the electronic card at the forefront.
[0070] Then, if the movement range of the swipe exceeds a predetermined reference range, or if the user touches off during the swipe, the image 504a of the foremost electronic card is displayed so as to move out of the card display area 502, and the image 504b of the electronic card arranged below it is displayed as the image 504a of the new foremost electronic card, as shown in Fig. 19. Note that it is preferable to display the rarity mark 508 and the new mark 510 on the image 504a of the new foremost electronic card as well.
[0071] This process is repeated for the number of electronic cards given to the user, allowing the user to open the electronic card pack and check the electronic cards they have acquired by turning them over one by one, and enjoy the task of checking multiple electronic cards in order.
[0072] A favorites folder area 512 may also be displayed on the card display screen 500. As shown in Fig. 20 (the finger mark and arrow indicate user actions and are not displayed in the image), the user can register an electronic card as a favorite by swiping the image 504a of the electronic card displayed in the foreground with a user's finger or pointing device in the direction in which the favorites folder area 512 is displayed. In this case, it is preferable to dynamically display the image 504a of the electronic card to be registered as a favorite so that it is drawn into the favorites folder area 512, as shown in Fig. 21 (the finger mark and arrow indicate user actions and are not displayed in the image).
[0073] Information about the electronic card registered as a favorite is transmitted from the client 104 to the server 102. The server 102 registers the card ID of the electronic card in question as a favorite card in the user database in association with the user.
[0074] In step S22, a process for opening the electronic card pack is performed. By the process in this step, the electronic object granting system 100 functions as a pack opening processing means.
[0075] The server 102 refers to the card database and determines the electronic card to be awarded to the user with the probability associated with the type of electronic card pack selected in step S14. This process is performed in the same manner as in step S18 above.
[0076] Next, the server 102 transmits to the client 104 an instruction to start the process of opening the electronic card pack when the electronic card pack is selected with its back side displayed. The server 102 further transmits to the client 104 image data necessary for displaying the electronic card determined as the electronic card to be given to the user, as well as information on the electronic card, such as various parameters, special moves, and rarity. This process is also performed in the same manner as in step S18 above.
[0077] The client 104 displays a pack opening screen 400 on the output unit 26, and allows the user to open the electronic card pack. As shown in Fig. 22, the pack opening screen 400 includes an electronic card pack display area 402. The pack opening screen 400 is preferably displayed seamlessly from the pack selection screen 310 so as to enlarge the electronic card pack selected in step S16. The electronic card pack display area 402 displays an image of the electronic card pack selected in step S14. That is, if an electronic card pack is selected in a face-down state, an image showing the face-down state of the electronic card pack is displayed.
[0078] In step S14, if an electronic card pack in a different state, such as a state with a slightly folded corner or a state with a slightly wrinkled corner, is selected, an image of the selected different state, such as a state with a slightly folded corner or a state with a slightly wrinkled corner, is displayed. In this way, it is preferable to express the individual differences of the electronic card pack selected in step S14 as being carried over to the opening process.
[0079] As in step S18, it is also preferable to display information explaining to the user how to open the electronic card pack, such as "swipe to open," on the pack opening screen 400. Furthermore, it is preferable to display a guideline 404, such as an arrow, on the image of the electronic card pack displayed in the electronic card pack display area 402, to guide the user that they can open the electronic card pack by swiping along the guideline 404 with their finger or a pointing device.
[0080] The process of opening the electronic card pack in this step can be performed in the same manner as in step S18. By this process, a card image 414 is displayed from the opened electronic card pack, as shown in Fig. 23. The card image 414 is an image showing the back side of the electronic card. When a user is given multiple electronic cards, it is preferable to display an image of a stack of multiple card images 414.
[0081] In step S24, a process of displaying the electronic card to the user is performed. Through the process in this step, the electronic object granting system 100 functions as a card display means. The client 104 causes the output unit 26 to display a card display screen 500.
[0082] 24, the card display screen 500 includes a card display area 502. The card display screen 500 preferably seamlessly displays an enlarged version of the card image 414 displayed on the pack opening screen 400 displayed in step S20. The card display area 502 displays an image 504c of the back of the electronic card provided to the user.
[0083] On the card display screen 500, as shown in FIG. 25 (the finger mark and arrow indicate the user's actions and are not displayed in the image), when the user swipes the image 504c of the electronic card displayed at the forefront with a finger or a pointing device, the images 504 of the electronic cards are displayed so that the stack of multiple electronic cards shifts. For example, an edge display area 514 is displayed in which the edges of each of the stacked electronic card images 504 are visible. As shown in FIG. 25, when the image 504c of the electronic card displayed at the forefront is further swiped, the image 504c of the electronic card displayed at the forefront is displayed as if it were being rotated and turned over, and the back image 504d of the electronic card one card below is displayed gradually from below the image 504c of the electronic card at the forefront in the card display area 502.
[0084] If the swipe movement range exceeds a predetermined reference range, or if the user touches off during a swipe, the image 504c of the back side of the frontmost electronic card is switched to the image 504a of the front side of the electronic card, as if the electronic card has been turned over, as shown in FIG. 26 (the finger mark and arrow indicate the user's action and are not displayed in the image). Then, as shown in FIG. 27, an image of the front side of the frontmost electronic card, in which the image 504a is superimposed on another electronic card, is displayed. The image 504a of the electronic card includes the card name, various parameters and special moves of the electronic card, etc., along with an image of the character or the like that is the motif of the card.
[0085] Here, similar to step S18, it is preferable to also display a rarity mark 508 indicating the rarity of the electronic card displayed at the forefront in the card display area 502. By displaying the rarity mark 508, the user can visually and easily grasp the rarity of the electronic card they have acquired. Furthermore, if the electronic card displayed at the forefront is the first one given to the user, information indicating this is displayed in the card display area 502. For example, as shown in FIG. 27, a new mark 510 such as "NEW" is displayed.
[0086] The rarity mark 508 and the new mark 510 may be displayed for a predetermined time after the image 504a of the electronic card on the front of the electronic card is displayed, or may be continuously displayed for the entire period that the electronic card is displayed.
[0087] The processing of the electronic card image 504a on the front side of the electronic card can be performed in the same manner as in step S18. That is, when the user swipes, the electronic card image 504a displayed in the foreground is displayed to move out of the card display area 502. Also, by swiping the electronic card image 504a toward the favorites folder area 512, the electronic card can be registered as a favorite.
[0088] This process is repeated for the number of electronic cards given to the user, allowing the user to open the face-down electronic card pack and check the electronic cards they have acquired by turning them over one by one, and enjoy the task of checking multiple electronic cards in order.
[0089] [Configuration of the invention] [Configuration 1] An electronic object providing system that provides an electronic object to a user by opening an electronic object pack associated with the electronic object, the system comprising: a pack selection screen display means for displaying images of a plurality of electronic object packs of a selected type on a pack selection screen; a pack selection processing means for allowing a user to select an electronic object pack to be opened on the pack selection screen; An electronic object provision system comprising: [Configuration 2] 10. The electronic object provision system according to claim 1, An electronic object assignment system characterized in that when a user makes a predetermined first input to an image of an electronic object pack displayed on the pack selection screen, the front and back of the electronic object pack are switched and displayed. [Configuration 3] 3. The electronic object provision system according to claim 1 or 2, The pack selection screen display means is characterized in that, when a predetermined second input is made to the pack selection screen, images of the multiple electronic object packs displayed on the pack selection screen are dynamically displayed. [Configuration 4] The electronic object assignment system according to any one of configurations 1 to 3, An electronic object assignment system characterized by comprising a pack opening processing means that, when a predetermined third input is made by a user for an electronic object pack selected by the pack selection processing means, displays an image of an electronic object associated with the electronic object pack on an object display screen. [Configuration 5] 5. The electronic object provision system according to claim 4, The pack opening processing means is characterized in that the display mode of the image of the electronic object displayed on the object display screen is changed depending on the state of the electronic object pack when accepting the third input. [Configuration 6] 6. The electronic object provision system according to configuration 4 or 5, An electronic object assignment system characterized in that when a predetermined fourth input is made to an image of an electronic object displayed on the object display screen, an image of the next electronic object of the electronic object associated with the electronic object pack is displayed on the object display screen. [Configuration 7] The electronic object assignment system according to any one of configurations 4 to 6, An electronic object assigning system characterized in that, when a predetermined fifth input is made to an image of an electronic object displayed on the object display screen, the electronic object is registered as a favorite. [Configuration 8] An electronic object providing program that provides a user with an electronic object by opening an electronic object pack associated with the electronic object, the program comprising: Computer, a pack selection screen display means for displaying images of a plurality of electronic object packs of a selected type on a pack selection screen; a pack selection processing means for allowing a user to select an electronic object pack to be opened on the pack selection screen; An electronic object providing program characterized by causing the program to function as: [Configuration 9] 1. A method for providing an electronic object to a user by opening an electronic object pack associated with the electronic object, the method comprising: On the computer, a pack selection screen display step of, when a type of electronic object pack is selected, displaying images of a plurality of electronic object packs of the selected type on a pack selection screen; a pack selection processing step of allowing the user to select an electronic object pack to be opened on the pack selection screen; 2. An electronic object assignment method comprising: [Explanation of symbols]
[0090] 10 Processing unit, 12 Memory unit, 14 Input unit, 16 Output unit, 18 Communication unit, 20 Processing unit, 22 Memory unit, 24 Input unit, 26 Output unit, 28 Communication unit, 30 Electronic card pack, 32 Scrap, 100 Electronic object granting system, 102 Server, 104 Client, 106 Information and communication network, 200 Pack type selection screen, 202 Electronic card pack selection unit, 204 Return button, 300 Transition screen, 302 Dynamic display area, 304 Return button, 310 Pack selection screen, 312 Electronic card pack selection area, 400 Pack opening screen, 402 Electronic card pack display area, 404 Guideline, 406 Return button, 408 Illuminating line, 410 Scrap image, 412 Card image, 414 Card image, 500 Card display screen, 502 Card display area 504 (504a to 504d) electronic card image, return button 506, rarity mark 508, new mark 510, favorite folder area 512, border display area 514.
Claims
1. An electronic object providing system that provides an electronic object to a user by opening an electronic object pack associated with the electronic object, the system comprising: a pack selection screen display means for displaying images of a plurality of electronic object packs of a selected type on a pack selection screen; a pack selection processing means for allowing a user to select an electronic object pack to be opened on the pack selection screen; a pack opening processing means for, when a predetermined third input is made by a user for the electronic object pack selected by the pack selection processing means, displaying an image of an electronic object associated with the selected electronic object pack on an object display screen; Equipped with The pack opening processing means displays the front side of the electronic object to be displayed on the object display screen if the electronic object pack is in the front state when accepting the third input, and displays the back side of the electronic object to be displayed on the object display screen if the electronic object pack is in the back state when accepting the third input.
2. 10. The electronic object provision system of claim 1, An electronic object assignment system characterized in that, when a user makes a predetermined first input to an image of an electronic object pack displayed on the pack selection screen, the front and back of the electronic object pack are switched and displayed.
3. 10. The electronic object provision system of claim 1, The pack selection screen display means is characterized in that, when a predetermined second input is made to the pack selection screen, images of the multiple electronic object packs displayed on the pack selection screen are dynamically displayed.
4. 10. The electronic object provision system of claim 1, An electronic object assignment system characterized in that when a predetermined fourth input is made to an image of an electronic object displayed on the object display screen, an image of the next electronic object of the electronic object associated with the electronic object pack is displayed on the object display screen.
5. 10. The electronic object provision system of claim 1, When a predetermined fifth input is made to an image of an electronic object displayed on the object display screen, the electronic object is registered as a favorite.
6. An electronic object providing program that provides a user with an electronic object by opening an electronic object pack associated with the electronic object, the program comprising: Computer, a pack selection screen display means for displaying images of a plurality of electronic object packs of a selected type on a pack selection screen; a pack selection processing means for allowing a user to select an electronic object pack to be opened on the pack selection screen; a pack opening processing means for, when a predetermined third input is made by a user for the electronic object pack selected by the pack selection processing means, displaying an image of an electronic object associated with the selected electronic object pack on an object display screen; It functions as The pack opening processing means displays the front side of the electronic object to be displayed on the object display screen if the electronic object pack is in the front state when accepting the third input, and displays the back side of the electronic object to be displayed on the object display screen if the electronic object pack is in the back state when accepting the third input.
7. 1. A method for providing an electronic object to a user by opening an electronic object pack associated with the electronic object, the method comprising: On the computer, a pack selection screen display step of, when a type of electronic object pack is selected, displaying images of a plurality of electronic object packs of the selected type on a pack selection screen; a pack selection processing step of allowing the user to select an electronic object pack to be opened on the pack selection screen; a pack opening process step of, when a predetermined third input is made by a user for the electronic object pack selected in the pack selection process step, displaying an image of an electronic object associated with the electronic object pack on an object display screen; Execute An electronic object assignment method characterized in that in the pack opening processing step, if the electronic object pack is in a front state when accepting the third input, the front side of the electronic object to be displayed on the object display screen is displayed, and if the electronic object pack is in a back state when accepting the third input, the back side of the electronic object to be displayed on the object display screen is displayed.
Citation Information
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