Virtual equipment recommendation methods and apparatuses, device, medium and product

By asking other players for help during the virtual equipment selection process and using equipment recommendation information to assist in selecting virtual equipment, the problem of novice players' long decision-making time is solved, and human-computer interaction efficiency and gaming experience are improved.

WO2025176115A1PCT designated stage Publication Date: 2025-08-28TENCENT TECHNOLOGY (SHENZHEN) CO LTD
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Patent Information

Application Number
PCT/CN2025/077817
Authority / Receiving Office
WO · WO
Patent Type
Applications
Current Assignee / Owner
Priority Date
2024-02-23
Filing Date
2025-02-18
Publication Date
2025-08-28

AI Technical Summary

Technical Problem

Novice players need a long decision-making time when choosing virtual equipment, resulting in low human-computer interaction efficiency.

Method used

Provide a virtual equipment recommendation method, send equipment help information to the second account through the first account, and feedback equipment recommendation information from the second account to assist the first account in selecting virtual equipment.

Benefits of technology

It reduces player decision-making time, improves human-computer interaction efficiency, shortens game game progress, reduces equipment power consumption, and promotes interaction and game experience among players.

✦ Generated by Eureka AI based on patent content.

Smart Images

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    Figure CN2025077817_28082025_PF_FP_ABST
Patent Text Reader

Abstract

Virtual equipment recommendation methods and apparatuses, a device, a medium, and a product, relating to the technical field of computers. A method comprises the following steps: displaying an equipment configuration interface (410); in response to receiving an equipment recommendation request, sending equipment help-seeking information to a second account (420); and displaying equipment recommendation information fed back by the second account (430).
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Description

Recommended methods, devices, equipment, media, and products for virtual equipment

[0001] This application claims priority to Chinese patent application number 202410211514.5, filed on February 23, 2024, entitled “Recommendation method, device, equipment, medium, and product for virtual equipment,” the entire contents of which are incorporated herein by reference. Technical Field

[0002] The embodiments of the present application relate to the field of computer technology, and in particular to a method, apparatus, device, medium, and product for recommending virtual equipment. Background Art

[0003] In some game scenarios, players can redeem virtual equipment from the game store before participating in a virtual match. Virtual equipment can be used to dress up the player's character and assist the player in the virtual match. For novice players, choosing the right virtual equipment can increase their chances of winning even with limited game experience.

[0004] In the related art, a game store contains a variety of candidate equipment, and players can select the virtual equipment they need from the candidate equipment.

[0005] However, novice players need a long time to make decisions when choosing virtual equipment, and the human-computer interaction efficiency is low. Summary of the Invention

[0006] The embodiments of the present application provide a virtual equipment recommendation method, apparatus, device, medium, and product that can assist players in selecting virtual equipment and improve the efficiency of human-computer interaction. The technical solution is as follows:

[0007] In one aspect, a method for recommending virtual equipment is provided, the method being executed by a computer device and comprising:

[0008] Displaying an equipment configuration interface, wherein the equipment configuration interface is used to configure virtual equipment for the first virtual character controlled by the first account, the equipment configuration interface including a plurality of candidate equipment;

[0009] In response to receiving the equipment recommendation request, sending an equipment request message to the second account, wherein the equipment request message is used to request the second account to provide the first account with equipment recommendation information for the first virtual character;

[0010] The equipment recommendation information fed back by the second account is displayed, where the equipment recommendation information includes candidate equipment recommended by the second account to the first account.

[0011] In another aspect, a method for recommending virtual equipment is provided, the method being executed by a computer device, the method comprising:

[0012] receiving and displaying an equipment request message sent by a first account, the equipment request message being used to request a second account to provide the first account with equipment recommendation information for a first virtual character, the first virtual character being a virtual character controlled by the first account, the equipment recommendation information being used to instruct the first account to configure virtual equipment for the first virtual character;

[0013] Displaying an equipment configuration interface, wherein the equipment configuration interface includes a plurality of candidate equipment;

[0014] In response to receiving an equipment recommendation instruction for the equipment configuration interface, equipment recommendation information is fed back to the first account, where the equipment recommendation information includes candidate equipment recommended by the second account to the first account.

[0015] In another aspect, a device for recommending virtual equipment is provided, the device comprising:

[0016] A display module, configured to display an equipment configuration interface, wherein the equipment configuration interface is used to configure virtual equipment for the first virtual character controlled by the first account, and the equipment configuration interface includes a plurality of candidate equipment;

[0017] a sending module configured to send an equipment request request to the second account in response to receiving the equipment recommendation request, wherein the equipment request request is used to request the second account to provide the first account with equipment recommendation information for the first virtual character;

[0018] The display module is further configured to display the equipment recommendation information fed back by the second account, where the equipment recommendation information includes candidate equipment recommended by the second account to the first account.

[0019] In another aspect, a device for recommending virtual equipment is provided, the device comprising:

[0020] a receiving module, configured to receive and display an equipment request message sent by a first account, the equipment request message being used to request a second account to provide the first account with equipment recommendation information for a first virtual character, the first virtual character being a virtual character controlled by the first account, the equipment recommendation information being used to instruct the first account to configure virtual equipment for the first virtual character;

[0021] A display module, configured to display an equipment configuration interface, wherein the equipment configuration interface includes a plurality of candidate equipment;

[0022] A feedback module is configured to feed back equipment recommendation information to the first account in response to receiving an equipment recommendation instruction on the equipment configuration interface, wherein the equipment recommendation information includes candidate equipment recommended by the second account to the first account.

[0023] On the other hand, a computer device is provided, comprising a processor and a memory, wherein the memory stores at least one instruction, at least one program, a code set, or an instruction set, and the at least one instruction, the at least one program, the code set, or the instruction set is loaded and executed by the processor to implement a virtual equipment recommendation method as described in any of the above-mentioned embodiments of the present application.

[0024] On the other hand, a computer-readable storage medium is provided, wherein the storage medium stores at least one instruction, at least one program, a code set, or an instruction set, and the at least one instruction, the at least one program, the code set, or the instruction set is loaded and executed by a processor to implement a virtual equipment recommendation method as described in any of the above-mentioned embodiments of the present application.

[0025] In another aspect, a computer program product or program is provided. The computer program product or program includes computer instructions stored in a computer-readable storage medium. A processor of a computer device reads the computer instructions from the computer-readable storage medium and executes the computer instructions, causing the computer device to perform the virtual equipment recommendation method described in any of the above embodiments.

[0026] The beneficial effects of the technical solutions provided in the embodiments of the present application include at least:

[0027] When configuring virtual equipment for the first virtual character, an equipment help message is sent to the second account through an equipment recommendation request to guide the second account on how to equip the virtual equipment. By displaying the equipment recommendation information fed back by the second account based on the equipment help message, the equipment recommended by the second account to the first account can be intuitively displayed, assisting the first account player in selecting the virtual equipment to be assembled, reducing the player's decision-making time, improving the player's efficiency in configuring virtual equipment and the efficiency of human-computer interaction, and at the same time, it can speed up the game process, thereby reducing the power consumption of the device when providing game play. BRIEF DESCRIPTION OF THE DRAWINGS

[0028] FIG1 is a schematic diagram of an interactive process in which a first account requests equipment recommendation information from a second account, provided by an exemplary embodiment of the present application;

[0029] FIG2 is a structural block diagram of an electronic device provided by an exemplary embodiment of the present application;

[0030] FIG3 is a structural block diagram of a computer system provided by an exemplary embodiment of the present application;

[0031] FIG4 is a flow chart of a method for recommending virtual equipment provided by an exemplary embodiment of the present application;

[0032] FIG5 is a schematic diagram of an equipment configuration interface provided by an exemplary embodiment of the present application;

[0033] FIG6 is a schematic diagram of a control for triggering equipment assistance provided by an exemplary embodiment of the present application;

[0034] FIG7 is a schematic diagram of a first account receiving and displaying equipment recommendation information provided by an exemplary embodiment of the present application;

[0035] FIG8 is a schematic diagram showing help-seeking progress information provided by an exemplary embodiment of the present application;

[0036] FIG9 is a schematic diagram showing the end of an equipment recommendation process provided by an exemplary embodiment of the present application;

[0037] FIG10 is a flowchart of a method for recommending virtual equipment provided by another exemplary embodiment of the present application;

[0038] FIG11 is a flowchart of a method for recommending virtual equipment based on comparison results provided by an exemplary embodiment of the present application;

[0039] FIG12 is a flowchart of a method for a second account to recommend virtual equipment to a first account provided by an exemplary embodiment of the present application;

[0040] FIG13 is a schematic diagram showing equipment help information provided by an exemplary embodiment of the present application;

[0041] FIG14 is a schematic diagram of displaying an equipment configuration interface on a second account terminal provided by an exemplary embodiment of the present application;

[0042] FIG15 is a schematic diagram of feeding back equipment recommendation information to a first account according to an exemplary embodiment of the present application;

[0043] FIG16 is a structural block diagram of a virtual equipment recommendation apparatus provided by an exemplary embodiment of the present application;

[0044] FIG17 is a structural block diagram of a virtual equipment recommendation device provided by another exemplary embodiment of the present application;

[0045] FIG18 is a structural block diagram of a virtual equipment recommendation device provided by another exemplary embodiment of the present application;

[0046] FIG19 is a structural block diagram of a computer device provided by an exemplary embodiment of the present application. DETAILED DESCRIPTION

[0047] First, a brief introduction to the terms involved in the embodiments of this application is given:

[0048] Virtual characters / virtual objects: These are movable objects within a virtual scene. These movable objects can be virtual objects, virtual animals, animated characters, and so on. For example, people, animals, plants, oil drums, walls, rocks, and so on displayed within a 3D virtual scene. Alternatively, virtual objects can be 3D models created using animation skeletal technology. Each virtual object has its own unique shape and volume within the 3D virtual scene and occupies a portion of the space within the 3D virtual scene.

[0049] A virtual scene is a virtual scene displayed (or provided) when an application is running on a terminal. This virtual scene can be a simulation of a real scene, a semi-simulation and semi-fictional scene, or a purely fictional scene. This application does not limit this. The following embodiments illustrate a 3D virtual scene as an example.

[0050] Multiplayer online tactical competition: This refers to a virtual environment in which different virtual teams belonging to at least two opposing factions occupy their own map areas and compete with a specific victory condition as the goal. Victory conditions include, but are not limited to, at least one of: capturing or destroying a stronghold of the opposing faction, killing a virtual character of the opposing faction, ensuring one's own survival within a specified scenario and timeframe, seizing certain resources, or outscoring the opposing team within a specified timeframe. Tactical competition can be conducted in rounds, and the maps for each round can be the same or different. Each virtual team includes one or more virtual characters, such as one, two, three, or five.

[0051] Response: Used to indicate the conditions or states on which the executed operations depend. When the dependent conditions or states are met, one or more operations executed can be in real time or with a set delay. Unless otherwise specified, there is no restriction on the order in which the multiple operations executed can be executed.

[0052] Virtual equipment refers to equipment worn by virtual characters, such as virtual clothing and virtual props. Examples include virtual boots, virtual armor, virtual helmets, virtual bracelets, and virtual belts, while virtual props include virtual potions, virtual bows and arrows, virtual medical kits, and virtual scepters. Virtual equipment can have functional attributes. For example, virtual armor worn by a virtual character can reduce enemy damage; a virtual scepter equipped by a virtual character can unleash spells to attack enemy virtual characters; and a virtual medical kit equipped by a virtual character can provide healing services to a friendly virtual character.

[0053] In some virtual scene-based applications or game applications, players can control virtual characters to carry out activities, perform tasks, or specify actions, for example, to enable virtual characters to play virtual games against each other.

[0054] Before a virtual character participates in a virtual game, players can configure virtual equipment for their avatar. Virtual equipment can be exchanged for a certain amount of exchange resources in the exchange store provided by the game system. Virtual equipment can provide equipment effects for the avatar, such as dressing up the avatar, increasing the avatar's win rate in virtual games, reducing damage to the avatar in virtual games, and increasing the avatar's movement speed.

[0055] This application provides a virtual equipment recommendation method that enables players to seek help from other players when selecting virtual equipment, and other players provide them with equipment recommendation information, thereby reducing players' decision-making time and improving human-computer interaction efficiency.

[0056] As shown in Figure 1 below, Figure 1 is a schematic diagram of the interaction process in which a first account requests equipment recommendation information from a second account.

[0057] The first account player 110 initiates a request for help from the second account player 120 , and the second account player 120 receives the request for help and recommends equipment to the first account player 110 .

[0058] First, the first account player 110 opens the equipment configuration interface, which displays a variety of equipment candidates and also includes a target control for sending an equipment request message to the second account player 120. After the first account player 110 triggers the target control, the equipment request message is sent to the second account player 120.

[0059] At this time, the first account player 110 waits for feedback from the second account player 120. After receiving the equipment request, the second account player 120 can choose to respond to the request or ignore the request.

[0060] If the second account player 120 responds to the request, the second account player 120 selects a set of virtual equipment for the first account player 110 from the equipment configuration interface and feeds back the equipment recommendation information to the first account player 110. After receiving the equipment recommendation information, the first account player 110 can choose to redeem the virtual equipment recommended by the second account player 120.

[0061] If the second account player 120 ignores the request, the interaction ends. If the first account player 110 does not receive the equipment recommendation information, the interaction ends after the waiting time reaches a preset threshold.

[0062] In some embodiments, a player with a first account can also request help from multiple accounts simultaneously. For example, if the first account has three teammates in a virtual game—a second, third, and fourth account—the player can simultaneously send a request for equipment to all three accounts. Each teammate can choose to recommend virtual equipment to the first account or ignore the request. If multiple accounts respond to the request for equipment, and if the second account is the first to provide equipment recommendation information to the first account, the equipment recommendation process ends regardless of whether the third and fourth accounts provide equipment recommendation information to the first account.

[0063] In summary, the method provided by this application enables players to seek help from other players when deciding on virtual equipment. Experienced players can then select appropriate virtual equipment for them, effectively completing the virtual equipment selection process, reducing decision-making time, and improving human-computer interaction efficiency. Furthermore, it can accelerate the game process, thereby reducing the power consumption of the device during game play. Furthermore, it can promote interaction between players, reduce communication costs between teammates, increase the win rate of players in virtual games to a certain extent, and enhance the player's gaming experience.

[0064] The terminal in this application can be a desktop computer, a laptop computer, a mobile phone, a tablet computer, an e-book reader, an MP3 (Moving Picture Experts Group Audio Layer III, Moving Picture Experts Group Audio Layer 3) player, an MP4 (Moving Picture Experts Group Audio Layer IV, Moving Picture Experts Group Audio Layer 4) player, etc. The terminal has installed and running an application that supports virtual scenes, such as an application that supports three-dimensional virtual scenes. The application can be any one of a virtual reality application, a three-dimensional map program, a strategy game (Simulation Game, SLG), a TPS game (Third-Person Shooter, third-person shooter game), an FPS game (First-Person Shooter, first-person shooter game), a multiplayer online tactical competitive game (Multiplayer Online Battle Arena Games, MOBA), a party casual game, a tower defense game, and a social game. Optionally, the application can be a stand-alone application, such as a stand-alone three-dimensional game program, or a network-connected application.

[0065] FIG2 shows a block diagram of an electronic device provided by an exemplary embodiment of the present application. The electronic device 200 includes an operating system 220 and an application 222 .

[0066] The operating system 220 is the underlying software that provides application programs 222 with secure access to the computer's hardware.

[0067] Application 222 is an application that supports virtual scenes. Optionally, application 222 is an application that supports three-dimensional virtual scenes. Application 222 can be any of a virtual reality application, a three-dimensional map application, a SLG game, a TPS game, an FPS game, a MOBA game, a casual party game, a tower defense game, or a social game. Application 222 can be a stand-alone application, such as a stand-alone three-dimensional game program, or a network-based application.

[0068] 3 shows a block diagram of a computer system according to an exemplary embodiment of the present application. The computer system 300 includes a first device 330 , a server 340 , and a second device 360 ​​.

[0069] The first device 330 has an application installed and running that supports virtual scenes. This application can be any of a virtual reality application, a 3D map program, a TPS game, an FPS game, a MOBA game, a SLG game, a party game, or a tower defense game. The first device 330 is used by a first user, who uses the first device 330 to control a first virtual character in the virtual scene to perform activities, including but not limited to: adjusting body posture, walking, running, jumping, and attacking. Illustratively, the first virtual character is a first virtual person, such as a simulated human character or an anime character.

[0070] The first device 330 is connected to the server 340 via a wireless network or a wired network.

[0071] Server 340 includes at least one of a single server, multiple servers, a cloud computing platform, and a virtualization center. Server 340 provides backend services for applications that support three-dimensional virtual scenes. Optionally, server 340 performs primary computing tasks, while first device 330 and second device 360 ​​perform secondary computing tasks. Alternatively, server 340 performs secondary computing tasks, while first device 330 and second device 360 ​​perform primary computing tasks. Alternatively, server 340, first device 330, and second device 360 ​​utilize a distributed computing architecture for collaborative computing.

[0072] The server 340 controls the second virtual character in the virtual scene to perform activities, including but not limited to at least one of adjusting body posture, walking, running, jumping, and attacking. Schematically, the second virtual character is a second virtual person, such as a simulated human character or an animated human character.

[0073] The second device 360 ​​has an application installed and running that supports the virtual scene. This application can be any of a virtual reality application, a 3D map program, an FPS game, a MOBA game, a SLG game, a party game, or a tower defense game. The second device 360 ​​is used by a second user, who uses the second device 360 ​​to control a third virtual character in the virtual scene to perform activities, including but not limited to: adjusting body posture, walking, running, jumping, and attacking. Illustratively, the third virtual character is a third virtual person, such as a simulated human or an anime character.

[0074] Optionally, the applications installed on the first device 330 and the second device 360 ​​are the same, or the applications installed on the two devices are the same type of applications on different control system platforms. The first device 330 can generally refer to one of multiple devices, and the second device 360 ​​can generally refer to one of multiple devices. This embodiment uses only the first device 330 and the second device 360 ​​as examples. The first device 330 and the second device 360 ​​can be of the same or different device types. The following embodiments use a desktop computer as an example.

[0075] Optionally, the first device 330 is logged in with a first account, and the second device 360 ​​is logged in with a second account. The first device 330 sends an equipment request message to the second device 360, wherein the equipment request message is used to request the second account to recommend virtual equipment for the first account, and the virtual equipment can be equipped for the first virtual character controlled by the first account. When the first device 330 sends the equipment request message to the second device 360, an equipment configuration interface is displayed on the screen of the first device 330. When the second device 360 ​​receives the equipment request message from the first device 330, an equipment configuration interface is also displayed on the screen of the second device 360.

[0076] Those skilled in the art will appreciate that the number of the above-mentioned devices may be greater or lesser. For example, the above-mentioned device may be only one, or the above-mentioned devices may be dozens or hundreds, or a greater number. The embodiments of the present application do not limit the number and type of devices.

[0077] It is worth noting that the server 340 can be implemented as a physical server or as a cloud server in the cloud. Optionally, when the server 340 is implemented as a cloud server, the program corresponding to the virtual scene can be a cloud game.

[0078] In some embodiments, the method provided in the embodiments of the present application can be applied to cloud gaming scenarios, so that the calculation of data logic during the game process is completed by the cloud server, while the terminal is responsible for the display of the game interface.

[0079] Optionally, the server 340 may also be implemented as a node in a blockchain system.

[0080] In conjunction with the above-mentioned introduction to terms and application scenarios, the information display method provided by this application is described. This method can be executed by a computer device (including a server and a terminal). That is, the method can be executed by a server or a terminal, or by both the server and the terminal. In the embodiments of this application, the method is described as being executed by a terminal. As shown in FIG4 , FIG4 is a flowchart of a method for recommending virtual equipment provided by an exemplary embodiment of this application. The method includes the following steps.

[0081] Step 410: Display the equipment configuration interface.

[0082] The equipment configuration interface is used to configure virtual equipment for the first virtual character controlled by the first account. The virtual equipment is used to provide equipment effects for the first virtual character. The equipment configuration interface includes multiple candidate equipment.

[0083] Optionally, the types of candidate equipment include but are not limited to the following.

[0084] (1) Virtual equipment with attacking function: When the first virtual character is equipped with the virtual equipment, the combat effectiveness of the first virtual character in the virtual game can be enhanced, thereby increasing the winning rate of the game.

[0085] For example, a first virtual character and a second virtual character are playing a virtual game. If the first virtual character attacks the second virtual character without any virtual equipment, the damage inflicted on the second virtual character is 5 units, where the unit value can be arbitrary. If the first virtual character attacks the second virtual character with the virtual equipment, the damage inflicted on the second virtual character is increased to 10 units.

[0086] (2) Virtual equipment with defensive functions: When the first virtual character is equipped with the virtual equipment, the first virtual character's defensive ability in the virtual game can be enhanced, thereby increasing the winning rate of the game.

[0087] For example, in a virtual game between a first virtual character and a second virtual character, if the first virtual character is not equipped with any virtual equipment and receives an attack from the second virtual character, the damage received by the first virtual character is 10 units. However, if the first virtual character is equipped with the virtual equipment and receives an attack from the second virtual character, the damage received by the first virtual character is reduced to 5 units.

[0088] (3) Virtual equipment with healing function: When the first virtual character is equipped with the virtual equipment, if the health value of the first virtual character is lower than a preset value, the health value of the first virtual character can be increased, thereby increasing the duration of the first virtual character in the game.

[0089] For example, in a virtual game between a first virtual character and a second virtual character, if the first virtual character's health drops to 5 units, if the first virtual character is equipped with the virtual equipment, the first virtual character's health will be increased by 20 units, that is, increased to 20 + 5 = 25 units. If the first virtual character is not equipped with the virtual equipment, the first virtual character's health will not be increased.

[0090] (4) Virtual equipment with speed-enhancing function: When the first virtual character is equipped with the virtual equipment, the movement speed and attack / avoidance speed of the first virtual character in the virtual game will be improved, thereby increasing the winning rate of the game.

[0091] For example, in a virtual game between a first virtual character and a second virtual character, if the first virtual character is equipped with the virtual equipment, the movement speed of the first virtual character is increased from 2m / s to 5m / s, and the attack speed of the second virtual character is 4m / s, then the first virtual character can dodge the attack of the second virtual character.

[0092] (5) Virtual equipment with a game rebound function: When the first virtual character is equipped with the virtual equipment, the first virtual character can rebound part of the attack when receiving the attack.

[0093] For example, a first virtual character and a second virtual character are engaged in a virtual game. The second virtual character attacks the first virtual character, causing 10 units of damage to the first virtual character. If the first virtual character is equipped with the virtual equipment, the first virtual character will rebound 4 units of damage to the second virtual character. That is, when the second virtual character attacks the first virtual character, it will also cause some damage to itself.

[0094] (6) Virtual equipment that provides special attack methods: When the first virtual character is equipped with the virtual equipment, the first virtual character can use the special attack method to cause damage to other virtual characters.

[0095] It is worth noting that the appearance of each virtual equipment is not exactly the same. When a virtual character is equipped with any one or more of the above virtual equipment, in addition to being able to obtain a certain degree of combat gain during the virtual game, the appearance of the virtual character can also be modified.

[0096] In some embodiments, the virtual equipment does not have a substantial combat enhancement function, but can still play a decorative role in appearance, increasing the richness and fun of the game screen.

[0097] For example, a certain virtual equipment has a decorative function. When a first virtual character is equipped with the virtual equipment, attack effects will be displayed when the first virtual character attacks a second virtual character, such as spark effects, highlight effects, background rendering effects, animation effects, etc.

[0098] For illustration, please refer to FIG5 , which is a schematic diagram of an equipment configuration interface.

[0099] The equipment configuration interface 500 includes a plurality of candidate equipment 510, which are classified and arranged according to the function of the equipment. The equipment configuration interface 500 also includes default virtual equipment 520 recommended by the system for the player.

[0100] By displaying a variety of virtual equipment through the equipment configuration interface and arranging them in order of function, it can intuitively and concisely assist players in quickly locating targets, selecting suitable virtual equipment for the first virtual character, and improving the decision-making efficiency of virtual equipment.

[0101] In some embodiments, the equipment configuration interface is implemented as an interface provided by a virtual store in a virtual game. Optionally, the multiple candidate equipment provided in the equipment configuration interface is all virtual equipment provided in the virtual store; or, the multiple candidate equipment provided in the equipment configuration interface is virtual equipment that the first virtual character in the virtual store has the ability to redeem, for example, the first virtual character has a certain amount of virtual resources, and the multiple candidate equipment is virtual equipment whose redemption amount of the corresponding virtual resources in the virtual store is less than or equal to the amount of virtual resources owned by the first virtual character; or, the multiple candidate equipment provided in the equipment configuration interface is virtual equipment that matches the character type of the first virtual character, for example, when the character type of the first virtual character is a mage, the multiple candidate equipment is virtual equipment suitable for the mage type, and for another example, when the character type of the first virtual character is a tank, the multiple candidate equipment is virtual equipment suitable for the tank type.

[0102] Step 420: In response to receiving the equipment recommendation request, send an equipment assistance message to the second account.

[0103] The equipment request information is used to request the second account to provide the first account with equipment recommendation information for the first virtual character.

[0104] Optionally, the equipment recommendation request is implemented as at least one of a control-triggered operation, a gesture-triggered operation, a shortcut key-triggered operation, and a user voice-triggered operation, which are not limited here. Optionally, when the equipment recommendation request is implemented through a gesture-triggered operation, the gesture-triggered operation can be implemented as a long press operation, a click operation, a drag operation, a heavy tap operation, a double-click operation, etc., which are not limited here.

[0105] Illustratively, taking the equipment help operation as an operation triggered by a control as an example, the equipment configuration interface includes an equipment help control, and in response to receiving a control trigger request for the equipment help control, an equipment help message is sent to the second account.

[0106] Among them, the detection of the control trigger request for the equipment help control is implemented as follows: when the player touches the screen of the terminal, the sensor of the screen detects the capacitance change of the touch point and converts it into a coordinate signal. When the coordinate position indicated by the coordinate signal falls within the control coordinate range where the equipment help control is located, it is determined based on the coordinate signal whether the control trigger request for the equipment help control is received. For example, taking the control trigger request as a long press operation as an example, it is determined whether the control trigger request for the equipment help control is received by judging whether the duration of time that the above-mentioned coordinate signal is within the button coordinate range reaches a preset duration threshold.

[0107] Optionally, the display form of the equipment help control includes: presenting it in the form of a shape control, presenting it in the form of a text control, and presenting it in the form of a thumbnail control corresponding to any virtual equipment in the equipment configuration interface; for example, presenting it in the form of a thumbnail corresponding to the virtual equipment with the highest price.

[0108] By setting up the equipment help control in the equipment configuration panel, equipment help can be quickly implemented with a simple trigger operation, which can improve the convenience of players' help operations, and improve the efficiency of help and human-computer interaction.

[0109] Schematically, as shown in FIG6 , FIG6 is a schematic diagram of a control for triggering equipment assistance.

[0110] The equipment configuration interface 600 includes an equipment help control 610, which is used to send an equipment help message to the second account. After the equipment help control 610 is triggered, the first account client automatically sends a help message to the second account client.

[0111] Optionally, the method of triggering the equipment help control includes at least one of single-click, double-click, triple-click, dot-dash, and long press, but is not limited to this. The embodiment of the present application does not make specific limitations on this.

[0112] Optionally, methods of sending the equipment help information through the equipment recommendation request include but are not limited to the following.

[0113] (1) In response to receiving the equipment recommendation request, sending an equipment assistance message to a second account associated with the first account.

[0114] In one example, taking the equipment recommendation request as an operation triggered by a control, in response to receiving a control trigger request for an equipment help control, an equipment help message is sent to a second account associated with the first account.

[0115] When the first account is associated only with the second account, you can directly send a device request message to the second account. The association between the first account and the second account includes but is not limited to:

[0116] 1. Friend relationship: There is a friend relationship between the first account and the second account;

[0117] 2. Group chat relationship: the number of group chats in which the first and second accounts participate together reaches the preset threshold;

[0118] 3. Mark relationship: the first account player marks the second account as a linked account, and when sending equipment help messages, they will be sent to the marked second account by default;

[0119] 4. Communication relationship: the first account and the second account have chatted in a certain historical period;

[0120] 5. Teammate relationship: The first account and the second account belong to the same team in this virtual game. The first account and the second account need to fight against the game account together.

[0121] By directly sending a request for equipment to a second account associated with the first, players can request equipment assistance without additional communication between the first and second accounts. This saves players time, improves human-computer interaction, and increases the efficiency of equipment assistance requests. The request process eliminates the need for voice or text communication between players, addressing the needs of some players who prefer not to communicate through microphones and enhancing the player experience.

[0122] (2) In response to receiving the equipment recommendation request, displaying an account list, the account list including associated accounts associated with the first account, the associated accounts including the second account; and in response to receiving a selection request for the second account, sending an equipment assistance message to the second account.

[0123] In one example, taking the equipment recommendation request as an operation triggered by a control, in response to receiving a control trigger request for an equipment help control, an account list is displayed; in response to receiving a selection request for a second account, an equipment help information is sent to the second account.

[0124] When a first account is associated with multiple accounts, the player of the first account can also select a second account from the multiple accounts to send an equipment request message.

[0125] For example, there is an association relationship between the first account and the second account, the third account, and the fourth account. Among them, the second account has the highest account level, the third account has participated in the most virtual games, and the fourth account communicates with the first account most frequently.

[0126] The association relationship between the first account and the second account, the third account, and the fourth account can be any one or more of the several relationships in the above examples. For example, there is both a friend relationship and a tag relationship between the first account and the second account, there is a group chat relationship between the first account and the third account, and there is a communication relationship between the first account and the fourth account.

[0127] After selecting the second account from the account list and confirming, the first account client sends an equipment help message to the second account client.

[0128] When a player with a primary account requests equipment recommendations from other accounts, a list of all accounts associated with the primary account is displayed, providing more options. This allows players to choose the target player for equipment recommendations based on factors such as their in-game performance, account level, and the closeness of their account's relationship, thus improving the effectiveness of equipment recommendations.

[0129] (3) In response to receiving an equipment recommendation request, displaying candidate equipment types, each of which corresponds to an equipment configuration account, and the equipment configuration account includes a second account corresponding to the first equipment type; in response to receiving a selection request for the first equipment type, sending an equipment help message to the second account corresponding to the first equipment type.

[0130] In one example, taking the example of an equipment recommendation request being implemented as an operation triggered by a control, in response to receiving a control trigger request for an equipment help control, candidate equipment types are displayed; in response to receiving a selection request for a first equipment type, an equipment help message is sent to a second account corresponding to the first equipment type.

[0131] The candidate equipment types include at least one of an attack function type, a defense function type, a healing function type, and a speed enhancement function type.

[0132] Optionally, taking the example where the candidate equipment types include the above four types of equipment, the first account is used as a team unit when conducting a virtual game, and the first account includes multiple teammate accounts, namely: the second account, the third account, the fourth account and the fifth account.

[0133] The equipment configuration account corresponding to each candidate equipment type can be any one of the four teammate accounts mentioned above.

[0134] Optionally, the association between the candidate equipment type and the equipment configuration account can be determined based on the association between the candidate equipment type and the character type of the virtual character controlled by the equipment configuration account. For example, when the candidate equipment type is a defense function type, the corresponding equipment configuration account is the account that controls the tank virtual character in the team. For example, when the candidate equipment type is a healing function type, the corresponding equipment configuration account is the account that controls the auxiliary virtual character in the team.

[0135] (4) receiving a selection request for at least two candidate equipment from a plurality of candidate equipment; in response to receiving the equipment recommendation request, sending an equipment request information to the second account, the equipment request information including equipment information of the at least two candidate equipment, the equipment request information being used to instruct the second account to perform equipment recommendation between the at least two candidate equipment.

[0136] That is, after the first account player selects at least two candidate equipment in the equipment configuration interface, he sends an equipment help message to the second account, and the second account player decides on the virtual equipment for the first account player to equip the first virtual character based on the equipment information of the at least two candidate equipment contained in the equipment help message.

[0137] Optionally, the equipment request message sent by the first account includes equipment information of the first equipment, the second equipment and the third equipment, wherein the first equipment can improve the attack ability of the first virtual character in the virtual game, the second equipment can improve the defense ability of the first virtual character in the virtual game, and the third equipment is only used to decorate the appearance of the first virtual character.

[0138] For example, there is a teammate relationship between the first account and the second account, that is, the first account and the second account need to jointly fight against the game account in this virtual game. Since the second virtual character controlled by the second account is already equipped with the second equipment, the second account player selects the first equipment from the first equipment, the second equipment and the third equipment to recommend it to the first account player.

[0139] By having the first-account player select at least two candidate equipment items and then seeking help from the second-account player to decide which equipment item to configure for the first virtual character, this approach not only ensures the first-account player's involvement in selecting equipment for their virtual character, but also effectively obtains advice from other players, improving the effectiveness of equipment recommendations and enabling players to quickly learn how to choose appropriate virtual equipment while seeking help. Furthermore, compared to the second-account player directly selecting virtual equipment for the first-account player in the equipment configuration interface, this approach, in which the first-account player selects candidate equipment items and then has the second-account player confirm them, can first filter out some virtual equipment not considered by the first-account player. This allows the second-account player to skip the screening step and make a decision within a narrower range of equipment. This improves the efficiency of equipment help requests, reduces the time spent by the second-account player recommending equipment to the first-account player, and enhances the efficiency of human-computer interaction.

[0140] It is worth noting that in some embodiments, in addition to initiating equipment help requests to the second account by triggering the equipment help request control, other methods can also be used, such as initiating equipment help requests through sliding operations, directly opening the teammate voice panel to communicate for help, etc. This embodiment does not limit this.

[0141] Step 430: Display the equipment recommendation information fed back by the second account.

[0142] Illustratively, in response to receiving account recommendation information from a second account, equipment recommendation information is displayed. The equipment recommendation information includes candidate equipment recommended by the second account to the first account. Optionally, the candidate equipment recommended by the second account to the first account may be a single item or multiple items.

[0143] After the second account receives and confirms the equipment request information, the equipment configuration interface of the first account will be displayed on the login terminal display screen of the second account. The second account player can directly view multiple candidate equipment in the equipment configuration interface and select at least one virtual equipment from the multiple candidate equipment as the virtual equipment recommended to the first account.

[0144] For illustration, please refer to FIG. 7 , which is a schematic diagram of a first account receiving and displaying equipment recommendation information.

[0145] The terminal displays the first virtual character 710 in the virtual scene 700 , and displays equipment recommendation information 720 when the second account completes the recommendation to the first account.

[0146] The equipment recommendation information 720 includes the following content.

[0147] (1) A profile picture 721 of the second account and the corresponding text prompt information. The profile picture 721 of the second account is used to identify the second account and indicates that the equipment recommendation information is fed back to the first account by the second account. The text prompt information is "Recommended equipment for you", indicating that the second account has recommended virtual equipment to the first account.

[0148] (2) Information about the virtual equipment recommended by the second account to the first account, such as the name of the virtual equipment, a thumbnail of the appearance of the virtual equipment, the function of the virtual equipment, etc., is used to assist the first account in determining whether to accept the recommendation of the second account.

[0149] (3) Ignore recommendation control 722. Triggering this control allows the user to ignore the recommendation information of the second account and allow the first account to select virtual equipment on its own.

[0150] (4) Recommendation control 723. When this control is triggered, the first account can in turn recommend virtual equipment to the second account.

[0151] By displaying the corresponding text prompt information and the equipment information of the virtual equipment recommended by the second account in the equipment recommendation information, it can help the first account player understand that the current equipment request is feedback from the second account player, and assist the first account player in deciding whether to directly redeem the virtual equipment recommended in the equipment recommendation information, thereby improving the efficiency of equipment recommendation.

[0152] In some embodiments, after the first account successfully sends an equipment help message to the second account, if the second account receives and approves the help, it will take a certain amount of time to select. While the first account is waiting for feedback from the second account, the help progress information will be displayed on the terminal screen. The help progress information is used to indicate the help progress of the first account in the equipment help process.

[0153] Optionally, the help request progress information can be implemented as the difference between the number of virtual equipment currently recommended by the second account for the first account and the number of virtual equipment requested by the first account. That is, the help request progress information indicates the progress of the second account's equipment recommendation. The number of virtual equipment requested by the first account can be preset by the system, customized by the first account, or determined based on the number of equipment slots corresponding to the first virtual character. For example, if the second account needs to recommend four virtual equipment items for the first account, and the second account has selected three virtual equipment items for the first account, the help request progress information will be "progress 75%."

[0154] Optionally, the help-seeking progress information can be implemented as a countdown timer for the first account in the equipment help-seeking process. That is, the help-seeking progress information is a progress bar with a fixed countdown timer. Optionally, the fixed countdown timer can be a system-preset countdown timer or a custom countdown timer set by the first account. For example, the fixed countdown timer is 20 seconds, and the length of the progress bar will also change accordingly as the countdown timer changes.

[0155] For illustration, please refer to FIG8 , which is a schematic diagram showing help-seeking progress information.

[0156] The terminal displays a first virtual character 810 within a virtual scene 800. After the first account sends a request for equipment to the second account, request progress information 820 is displayed. This request progress information 820 changes as the second account recommends equipment to the first account. As shown in Figure 8 , request progress information 820 is displayed as a progress bar and a text message indicating "Progress 60%."

[0157] By displaying help request progress information, players can understand the progress of the current equipment recommendation process, avoiding wasted time waiting aimlessly and poor player experience caused by unclear progress, thereby ensuring efficient interaction between players and devices. Specifically, when a first account requests help from a second account, displaying help request progress information allows the first account player to quickly understand the current help request progress and perform other operations while waiting. This reduces the impact of the help request waiting process on the first account's participation in the game, avoids delays in the overall game progress, improves the efficiency of human-computer interaction during the game, ensures the smooth progress of the game, and avoids wasting terminal power.

[0158] When the second account provides equipment recommendation information to the first account, the player of the first account can directly choose to accept the recommendation of the second account and use an equal amount of virtual resources to redeem it directly from the equipment configuration interface. After the redeemed virtual equipment is configured to the first virtual character, the first virtual character will engage in virtual battle.

[0159] In some embodiments, the player of the first account may also ignore the equipment recommendation information fed back by the second account. For example, the virtual equipment recommended by the second account does not meet the expected combat enhancement effect on the first virtual character, or the first account does not have the conditions to redeem the virtual equipment recommended by the second account (for example, the account level of the first account is level 10, and the virtual equipment recommended by the second account requires the account level to reach level 20 before it can be redeemed).

[0160] Optionally, in response to receiving an instruction to ignore the equipment recommendation information, the equipment recommendation information is canceled from being displayed, and the recommendation process ends.

[0161] In some embodiments, after the first account sends an equipment request message to the second account, the second account can also choose to ignore the equipment request message from the first account. There is a time threshold for the time the first account waits for feedback from the second account. If the waiting time reaches the time threshold and the second account still has not fed back equipment recommendation information to the first account, the recommendation process ends.

[0162] By setting a time threshold for feedback, the first account can avoid waiting for a long time without receiving feedback from the second account, allowing the first account to change the target of help in time, or decide on its own which virtual equipment to exchange, thereby ensuring the player's experience in the process of seeking help and the efficiency of the equipment recommendation process.

[0163] In some embodiments, the first account can send equipment help information to multiple associated accounts at the same time. For example, the first account has three teammate accounts in a virtual game, namely the second account, the third account and the fourth account. The first account can send equipment help information to these three accounts at the same time. Each teammate account can choose to recommend virtual equipment to the first account or choose to ignore the equipment help information.

[0164] Optionally, when multiple accounts respond to the equipment request information, the second account is the first account to feedback equipment recommendation information to the first account. At this time, regardless of whether the third account and the fourth account feedback equipment recommendation information to the first account, the equipment recommendation process ends.

[0165] Schematically, as shown in FIG9 , FIG9 is a schematic diagram of the end of an equipment recommendation process.

[0166] Taking the perspective of the third account as an example, when the third account receives an equipment request message from the first account, the third account can recommend virtual equipment to the first account. During the decision-making process of the third account, if the second account has already completed the equipment recommendation to the first account, the equipment recommendation end prompt message 910 will be displayed, indicating that this equipment recommendation is completed.

[0167] Optionally, when multiple accounts respond to the equipment request, the equipment recommendation information is displayed on the display screen of the first account's login terminal in the order in which it was received. The first account player can view the virtual equipment recommended by each equipment recommendation information and select one of these virtual equipment as the virtual equipment to equip for the first virtual character. Alternatively, the first account player can choose to ignore all equipment recommendation information.

[0168] In some embodiments, in order to improve the efficiency of interaction between the first account and the second account and save decision-making time, the first account may not initiate an equipment help message, but directly use the virtual equipment configured for the second virtual character controlled by the second account as the virtual equipment configured for the first virtual character.

[0169] Optionally, in response to receiving an equipment reference request for the second account, information of virtual equipment configured for the second virtual character is displayed, where the second virtual character is a virtual character controlled by the second account.

[0170] For example, the second virtual character is configured with the first equipment, the first equipment can be exchanged in the equipment configuration interface, an equipment reference request is received, the effect of the first virtual character being configured with the first equipment is previewed, an equipment exchange request is received, and the same first equipment is exchanged to configure the first virtual character.

[0171] In some embodiments, the first account player can configure different virtual equipment for different character positions of the first virtual character based on the appearance of the first virtual character, such as virtual equipment for the top of the first virtual character, virtual equipment for shoes, virtual equipment for pants, etc. The first account player can select virtual equipment for part of the positions of the first virtual character, and the second account player can recommend virtual equipment for another part of the positions of the first virtual character.

[0172] Optionally, in response to receiving a selection request and an equipment recommendation request for the first equipment, an equipment help message is sent to the second account, the equipment help message includes the first equipment, the first equipment is the equipment currently configured for the first virtual character, and the equipment help message is used to request the second account to recommend virtual equipment that matches the first equipment.

[0173] For example, the first equipment is a top and pants equipment of the first virtual character, and the equipment request information is used to request the second account to recommend a pair of virtual shoes that matches the first equipment.

[0174] That is, the first account indicates the currently equipped first equipment to the second account, so that the second account player can specifically recommend virtual equipment that matches the first equipment based on the first equipment, thereby improving the selection efficiency of the second account when selecting recommended virtual equipment, reducing the impact of the first account's equipment recommendation requirements on the game progress of other accounts, and thus improving the game process efficiency of the entire game.

[0175] In some embodiments, in order to reduce the number of times the player with the first account needs to ask other players for help, in addition to asking the player with the second account for equipment before each virtual game, the player with the second account can also recommend virtual equipment to the player with the first account that can be used in multiple future virtual games.

[0176] Optionally, in response to receiving the equipment recommendation information fed back by the second account, an equipment chain in the equipment recommendation information is displayed, the equipment chain including multiple candidate recommended equipment, and the equipment chain is used to indicate the redemption of multiple candidate recommended equipment in a chain order.

[0177] The types and quantities of candidate recommended equipment in an equipment chain can be arbitrary. In some embodiments, if a first account currently does not meet the conditions for redeeming all virtual equipment in an equipment chain, it can purchase only the virtual equipment currently available for redemption according to the chain sequence. The equipment chain information can then be redeemed when the first account meets the conditions for redeeming the remaining virtual equipment in the future. The equipment chain information is stored in the game data for the first account player to view at any time.

[0178] Optionally, in the case where the first account accepts the equipment chain recommended by the second account, in response to the first virtual character exchanging the nth candidate recommended equipment on the equipment chain, and the virtual resources held by the first virtual character are sufficient to exchange the n+1th candidate recommended equipment on the equipment chain, the exchange result of the first virtual character automatically exchanging the n+1th candidate recommended equipment is displayed, where n is a positive integer.

[0179] For example, the equipment chain contains 20 candidate recommended equipment, which are arranged in a chain order of increasing account level. The exchangeability level of the 1st to 5th candidate recommended equipment is 10, the exchangeability level of the 6th to 15th candidate recommended equipment is 15, and the exchangeability level of the 16th to 20th candidate recommended equipment is 20. The number of virtual resources required for each candidate recommended equipment is 200.

[0180] For example, n is 14, the account level of the first account is 17, and at the first moment, the total virtual resources held by the first account is 50, and the first account has already redeemed the first through 14th candidate recommended equipment in the equipment chain. At the second moment, the total virtual resources held by the second account is 300. The 15th candidate recommended equipment is automatically redeemed, and the total virtual resources held by the second account is changed to 300 - 200 = 100. The second moment is a moment in the future of the first moment.

[0181] By recommending an equipment chain to the first account, the number of times the first account requests virtual equipment recommendations from other accounts can be reduced. At the same time, it can ensure that the first account can redeem equipment based on the candidate recommended equipment in the equipment chain in subsequent game processes, thereby speeding up the overall game process, thereby reducing the game match duration and reducing the power consumption of the device during game matches.

[0182] In some embodiments, the virtual equipment recommendation method provided in the embodiments of the present application is implemented in the background data flow as follows: after receiving an equipment recommendation request, the first account client generates an equipment help message, which includes the account identifier of the second account requested for help by the first account. The first account client sends the equipment help message to the server, and the server parses the equipment help message and caches the game data. According to the account identifier of the second account obtained by parsing, the server determines the second account client that logs in to the second account, and forwards the equipment help message to the second account client. After receiving the equipment help message, the second account client displays the equipment help message. The second account client generates equipment recommendation information according to the received equipment recommendation instruction. The second account client sends the equipment recommendation information to the server, and the server forwards the equipment recommendation information and caches the game data, that is, the server sends the equipment recommendation information to the first account client, and the first account client displays the received equipment recommendation information to indicate the candidate equipment recommended by the second account to the first account.

[0183] To sum up, the method provided in the present application, when configuring virtual equipment for the first virtual character, sends an equipment help message to the second account through an equipment recommendation request to guide the second account on how to equip the virtual equipment. By displaying the equipment recommendation information fed back by the second account based on the equipment help message, the equipment recommended by the second account to the first account can be intuitively displayed, assisting the first account player in selecting the virtual equipment to be assembled, reducing the player's decision-making time, improving the player's efficiency in configuring virtual equipment and the efficiency of human-computer interaction, and at the same time, can speed up the game process, thereby reducing the power consumption of the device when providing game play.

[0184] In some embodiments, a virtual character can simultaneously configure multiple different virtual equipment, each of which can provide different benefits to the virtual character during virtual combat. To improve the efficiency of equipment recommendation, multiple associated accounts can recommend virtual equipment with different benefits to the first account. As shown in Figure 10, Figure 10 is a flowchart of a virtual equipment recommendation method provided by another exemplary embodiment of the present application. The method includes the following steps.

[0185] Step 1010: Display the equipment configuration interface.

[0186] The equipment configuration interface is used to configure virtual equipment for the first virtual character controlled by the first account. The virtual equipment is used to provide equipment effects for the first virtual character. The equipment configuration interface includes multiple candidate equipment.

[0187] Optionally, the first virtual character can be equipped with the following types of virtual equipment at the same time.

[0188] (1) Virtual equipment with attacking function (hereinafter referred to as first-category equipment): When the first virtual character is equipped with the virtual equipment, the combat effectiveness of the first virtual character in the virtual game can be enhanced.

[0189] (2) Virtual equipment with defensive functions (hereinafter referred to as the second type of equipment): When the first virtual character is equipped with the virtual equipment, the first virtual character's defensive ability in the virtual game can be improved.

[0190] (3) Virtual equipment with healing function (hereinafter referred to as the third type of equipment): When the first virtual character is equipped with this virtual equipment, if the health value of the first virtual character is lower than the preset value, the health value of the first virtual character can be increased, thereby increasing the duration of the first virtual character in the game.

[0191] (4) Virtual equipment with speed-enhancing function (hereinafter referred to as the fourth type of equipment): When the first virtual character is equipped with this virtual equipment, the first virtual character's movement speed and attack / dodge speed in virtual games will be improved. For example, in the equipment configuration interface, each type of virtual equipment corresponds to multiple candidate equipment, and the first account player can select one piece of virtual equipment from each type of virtual equipment to equip the first virtual character.

[0192] For example, the first category of equipment includes: a category of equipment A and a category of equipment B. The first account can choose any one of the category of equipment A and the category of equipment B to configure the first virtual character, or the first account can not choose any equipment in the first category of equipment.

[0193] Step 1020 : In response to receiving a control trigger request for an equipment help control, display candidate equipment types.

[0194] The equipment configuration interface includes an equipment help control, which is used to send an equipment help message to the associated account (teammate account) of the first account, requesting the associated account to recommend virtual equipment for the first account.

[0195] The candidate equipment types include but are not limited to the four types of virtual equipment (first type of equipment, second type of equipment, third type of equipment, and fourth type of equipment) illustrated in the above step 1010 .

[0196] Among them, the candidate equipment types correspond to equipment configuration accounts respectively.

[0197] Optionally, taking the example where the candidate equipment types include the above four types of equipment, the first account is used as a team unit when conducting a virtual game, and the first account includes multiple teammate accounts, namely: the second account, the third account, the fourth account and the fifth account.

[0198] The equipment configuration account corresponding to each candidate equipment type can be any one of the four teammate accounts mentioned above.

[0199] Optionally, the association between the candidate equipment type and the equipment configuration account can be determined based on the association between the candidate equipment type and the character type of the virtual character controlled by the equipment configuration account. For example, when the candidate equipment type is a defense function type, the corresponding equipment configuration account is the account that controls the tank virtual character in the team. For example, when the candidate equipment type is a healing function type, the corresponding equipment configuration account is the account that controls the auxiliary virtual character in the team.

[0200] It is worth noting that the association relationship between the multiple associated accounts for equipment recommendation for the first account and the first account can be arbitrary. The above-mentioned associated accounts are teammate accounts that participate in the virtual game with the first account and are only used for illustration; the number of teammate accounts of the first account can be arbitrary, and this embodiment does not limit this.

[0201] By selecting the corresponding equipment configuration account for different candidate equipment types, it is possible to simultaneously request assistance from multiple players with associated accounts, ensuring that each player being requested only needs to recommend one type of equipment. This splits the equipment recommendation request task into multiple, simultaneous subtasks, improving the efficiency of equipment recommendations. Compared to requesting assistance from the same player for all types of virtual equipment, or requesting assistance from different players in a sequential order, the equipment recommendation method provided in this embodiment can reduce the duration of equipment requests and recommendations, and reduce the recommendation burden on each player, thereby improving the player's gaming experience, the efficiency of equipment selection, and the efficiency of human-computer interaction.

[0202] Step 1030: In response to receiving the selection request for the first equipment type, sending an equipment assistance message to the second account corresponding to the first equipment type.

[0203] Taking the second account as an example, the equipment request information sent to the second account is used to request the second account to provide the first account with equipment recommendation information for the first virtual character.

[0204] Optionally, the candidate equipment types include a first equipment type, a second equipment type, a third equipment type, and a fourth equipment type (ie, the first to fourth types of equipment in step 1010, which will not be described in detail here). Each equipment type corresponds to multiple candidate equipment.

[0205] The first account can select a corresponding equipment configuration account for each candidate equipment type. Taking the second account as an example, the equipment configuration account corresponding to the first equipment type is the second account, which receives a selection request for the first equipment type and sends a corresponding equipment help message to the second account.

[0206] Exemplarily, the equipment configuration account corresponding to the first equipment type is the second account, the equipment configuration account corresponding to the second equipment type is the third account, the equipment configuration account corresponding to the third equipment type is the fourth account, and the equipment configuration account corresponding to the fourth equipment type is the fifth account.

[0207] After receiving the selection request for different equipment types, equipment help message A is sent to the second account (equipment help message A is used to request the second account to select at least one virtual equipment from multiple candidate equipment of the first equipment type), equipment help message B is sent to the third account (equipment help message B is used to request the third account to select at least one virtual equipment from multiple candidate equipment of the second equipment type), equipment help message C is sent to the fourth account (equipment help message C is used to request the fourth account to select at least one virtual equipment from multiple candidate equipment of the third equipment type), and equipment help message D is sent to the fifth account (equipment help message D is used to request the fifth account to select at least one virtual equipment from multiple candidate equipment of the fourth equipment type).

[0208] Step 1040: In response to receiving the equipment recommendation information fed back by the second account, display the equipment recommendation information.

[0209] Taking the second account as an example, the equipment recommendation information fed back by the second account includes candidate equipment recommended by the second account to the first account.

[0210] Optionally, when the second account, the third account, the fourth account, and the fifth account all feed back equipment recommendation information to the first account, the equipment recommendation information from different accounts includes different candidate equipment.

[0211] For example, the first equipment type corresponds to the following candidate equipment: first equipment A, first equipment B, first equipment C; the second equipment type corresponds to the following candidate equipment: second equipment A, second equipment B, second equipment C; the third equipment type corresponds to the following candidate equipment: third equipment A, third equipment B; and the fourth equipment type corresponds to the following candidate equipment: fourth equipment A, fourth equipment B, fourth equipment C and fourth equipment D.

[0212] Among them, the second account feeds back equipment recommendation information A to the first account, and the candidate equipment recommended by the equipment recommendation information A is the first equipment A; the third account feeds back equipment recommendation information B to the first account, and the candidate equipment recommended by the equipment recommendation information B is the second equipment C; the fourth account feeds back equipment recommendation information C to the first account, and the candidate equipment recommended by the equipment recommendation information C is the third equipment B; the fifth account feeds back equipment recommendation information D to the first account, and the candidate equipment recommended by the equipment recommendation information D is the fourth equipment D.

[0213] In some embodiments, different types of candidate equipment may correspond to multiple equipment configuration accounts, and each associated account may simultaneously recommend multiple types of candidate equipment. For example, the equipment configuration accounts corresponding to the first equipment type may be the third and fifth accounts; the second account may recommend both the first and third equipment types. This embodiment is not limited to this.

[0214] In summary, the method provided in this application, when configuring virtual equipment for a first virtual character, receives an equipment recommendation request and sends equipment assistance messages to multiple associated accounts. The equipment assistance messages can request the multiple associated accounts to provide the first account with equipment recommendation information for the first virtual character. Receiving and displaying equipment recommendation information from multiple associated accounts can intuitively display the equipment recommended by multiple associated accounts to the first account, assisting the first account player in selecting and equipping virtual equipment with different functions simultaneously, reducing player decision-making time and improving the efficiency of player virtual equipment configuration and human-computer interaction.

[0215] In some embodiments, novice players can select virtual equipment themselves or request help from a linked account to recommend equipment for them. To better help players understand the reasons for equipment recommendations and quickly master the skills of selecting virtual equipment, a comparison and scoring mechanism can be introduced to compare and score the virtual equipment selected by the player and the virtual equipment recommended by the linked account to determine the virtual equipment that is more suitable for the virtual character. Figure 11 is a flowchart of a virtual equipment recommendation method based on comparison results provided by an exemplary embodiment of the present application. As shown in Figure 11, the method includes the following steps.

[0216] Step 1110: Display the equipment configuration interface.

[0217] The equipment configuration interface is used to configure virtual equipment for the first virtual character controlled by the first account. The virtual equipment is used to provide equipment effects for the first virtual character. The equipment configuration interface includes multiple candidate equipment.

[0218] Optionally, the equipment configuration interface includes an equipment help control, and the equipment help control is used to initiate an equipment help request to the second account.

[0219] Step 1120: In response to receiving the equipment recommendation request, send an equipment assistance message to the second account.

[0220] Optionally, a control trigger request for an equipment help control is received, and an equipment help message is sent to the second account, wherein the equipment help message is used to request the second account to provide the first account with equipment recommendation information for the first virtual character.

[0221] Step 1130: In response to receiving the equipment recommendation information fed back by the second account, display the equipment recommendation information.

[0222] The equipment recommendation information includes candidate equipment recommended by the second account to the first account.

[0223] In some embodiments, after receiving equipment recommendation information from a second account, the player of the first account can choose to directly redeem the virtual equipment recommended by the second account. A variety of candidate equipment items are displayed on the equipment configuration interface, along with the amount of virtual resources required to redeem each virtual equipment item. If the first account has enough virtual resources to redeem the virtual equipment, the redemption can be performed directly. If the first account does not have enough virtual resources to redeem the virtual equipment item, the redemption fails.

[0224] Optionally, after displaying the equipment recommendation information, in response to receiving a redemption statistics request for the equipment recommendation information, the total number of virtual resources required to redeem the candidate equipment indicated by the equipment recommendation information is displayed, and the virtual resources are used to redeem virtual equipment from the equipment configuration interface.

[0225] For example, the second account recommends a set of equipment to the first account. The set of equipment includes three virtual equipment, namely virtual equipment A, virtual equipment B and virtual equipment C. The number of virtual resources required to exchange virtual equipment A is 100, the number of virtual resources required to exchange virtual equipment B is 400, and the number of virtual resources required to exchange virtual equipment C is 200.

[0226] A request for exchange statistics of equipment recommendation information is received, showing that the total exchange amount of virtual resources is 700 (100+400+200=700).

[0227] An equipment exchange request for the candidate equipment indicated by the equipment recommendation information is received, and when the total amount of virtual resources owned by the first account is greater than or equal to the total amount for exchange, an exchange success prompt message is displayed.

[0228] For example, the total number of virtual resources owned by the first account is 1000, which is greater than the total number of virtual resources required to exchange the candidate equipment indicated by the equipment exchange recommendation information, which is 700. The exchange is successful, and the prompt message of the successful exchange is displayed: "Exchange successful, check the equipment effect."

[0229] The first virtual character is displayed as being equipped with candidate equipment indicated by the equipment recommendation information.

[0230] It is worth noting that if the total number of virtual resources owned by the first account is less than the total number of virtual resources to be exchanged, the exchange fails and a corresponding exchange failure prompt message is displayed.

[0231] For example, the total number of virtual resources owned by the first account is 500, which is less than the total number of virtual resources redeemed, 700. The redemption failure prompt message is displayed as: "Redemption failed, insufficient virtual resources."

[0232] By providing an exchange statistics function, the total number of virtual resources required for the virtual equipment that players wish to exchange can be directly calculated without the need for players to memorize and calculate on their own, thus reducing the memory burden on players. When the number of virtual equipment indicated in the equipment recommendation information and the total number of virtual resources to be exchanged are large, the calculation problem can be conveniently solved for players, thereby improving the efficiency of players' decision-making in exchanging virtual equipment and the efficiency of human-computer interaction.

[0233] Step 1140: Receive a request to select a first device.

[0234] The multiple candidate equipment displayed on the assembly display interface includes a first equipment and a second equipment. The first equipment is a virtual equipment selected by the first account player.

[0235] Step 1150 : In response to receiving an equipment comparison request for the candidate equipment indicated by the equipment recommendation information and the first equipment, display an equipment comparison result.

[0236] The equipment comparison result is used to indicate the difference between the candidate equipment indicated by the equipment recommendation information and the first equipment.

[0237] Exemplarily, the candidate equipment indicated by the equipment recommendation information of the second account is the second equipment, an equipment comparison request for the first equipment and the second equipment is received, and an equipment comparison result is displayed.

[0238] For example, the equipment comparison results can be compared from the following aspects.

[0239] (1) The price of virtual equipment / the amount of virtual resources required to redeem virtual equipment: For example, the amount of virtual resources required to redeem the first equipment is 1000, and the amount of virtual resources required to redeem the second equipment is 800.

[0240] (2) The enhancement effect of virtual equipment in the virtual game: For example, the first equipment can increase the attack ability of the first virtual character to 150% and the defense ability of the first virtual character to 120%; the second equipment can increase the attack ability of the first virtual character to 120% and the defense ability of the first virtual character to 140%.

[0241] (3) Whether there is an additional gain effect between the virtual equipment and the first virtual character: for example, the equipment attributes of the first equipment can bring an additional gain effect to the first virtual character, increasing the health value of the first virtual character; the equipment attributes of the second equipment cannot bring an additional gain effect to the first virtual character.

[0242] (4) Whether the player is required to perform other operations when the virtual equipment provides a buff effect for the virtual character: For example, when the first equipment provides a buff effect for the virtual character, the player of the first account does not need to perform other operations, and when the second equipment provides a buff effect for the virtual character, the player of the first account does not need to perform other operations.

[0243] Optionally, in addition to the comparison of the above dimensions, the equipment comparison result also includes a rating of the two virtual equipment.

[0244] For example, based on the above comparison dimensions, the score of the first equipment is 90 / 100, and the score of the second equipment is 85 / 100. The score of the first equipment is higher than the score of the second equipment. The game system recommends that the first account select the first equipment as the equipment configured for the first virtual character.

[0245] By providing an equipment comparison function, players can not only see the equipment recommendation results when asking other players for help, but also have the opportunity to learn from each other. That is, players can choose a set of equipment, and then other players can recommend a set of equipment. By comparing the differences between different equipment, players can quickly understand and master the skills of how to choose virtual equipment. The equipment comparison results compare the differences between virtual equipment from multiple dimensions, which can provide players with a focus when selecting virtual equipment and improve the efficiency of human-computer interaction. Including rating results in the equipment comparison results allows novice players to directly select virtual equipment with higher ratings as the equipment for their first virtual character, even if they don't understand these equipment terms or the role of comparison dimensions in virtual games, making the comparison results easier to understand.

[0246] In summary, the method provided in this application, when configuring virtual equipment for a first virtual character, receives an equipment recommendation request and sends an equipment request message to a second account. The equipment request message can request the second account to provide the first account with equipment recommendation information for the first virtual character. Receiving and displaying the equipment recommendation information fed back by the second account can intuitively display the equipment recommended by the second account to the first account, assisting the first account player in selecting the virtual equipment to be equipped, reducing the player's decision-making time, and improving the player's efficiency in configuring virtual equipment and the efficiency of human-computer interaction.

[0247] FIG12 is a flowchart of a method for a second account to recommend virtual equipment to a first account provided by an exemplary embodiment of the present application, which is executed by a terminal logged into the second account, as shown in FIG12 , and includes the following steps.

[0248] Step 1210: Receive and display the equipment help information sent by the first account.

[0249] Among them, the equipment help information is used to request the second account to provide the first account with equipment recommendation information for the first virtual character. The first virtual character is a virtual character controlled by the first account. The equipment recommendation information is used to instruct the first account to configure virtual equipment for the first virtual character, and the virtual equipment is used to provide equipment effects to the first virtual character.

[0250] Optionally, the virtual character controlled by the second account is the second virtual character. After the second account configures virtual equipment for the second virtual character, if the equipment help information sent by the first account is received, the equipment help information is displayed on the display screen of the second account login terminal.

[0251] Optionally, the equipment help information includes the following information: (1) the account avatar and account name of the first account, which is used to indicate that the account initiating the equipment help information is the first account; (2) the equipment help information prompt text: "The first account has initiated equipment help", which is used to indicate that the help information is a request for the second account to recommend virtual equipment to the first account; (3) an ignore control: the second account player triggers this control to ignore the equipment help information of the first account, and the equipment help information is no longer displayed on the screen of the second account login terminal, and the recommendation process ends; (4) a recommendation control: the second account player triggers this control to indicate that the second account player responds to the equipment help information and starts to recommend virtual equipment to the first account.

[0252] The second account can choose to accept the equipment request message sent by the first account and recommend the virtual equipment configured by the first virtual character to the first account. After the recommendation is completed, the terminal automatically sends feedback to the first account. The second account can also choose to ignore the equipment request message and directly end the recommendation process.

[0253] Schematically, as shown in FIG13 , FIG13 is a schematic diagram showing equipment help information.

[0254] A second virtual character 1310 is displayed in a virtual scene 1300. Taking the example that the second account player has configured virtual equipment for the second virtual character, when the first account initiates an equipment help request to the second account, an equipment help message 1320 is automatically displayed, wherein the equipment help message 1320 includes the avatar logo 1321 and name of the first account, an ignore control 1322 and a recommendation control 1323.

[0255] Optionally, the player of the second account triggers the recommendation control 1323 to recommend virtual equipment to the first account from the perspective of the first account.

[0256] Step 1220: Display the equipment configuration interface.

[0257] Among them, the equipment configuration interface includes multiple candidate equipment.

[0258] When the second account recommends equipment for the first account, the second account login terminal directly displays the equipment configuration interface of the first account, which includes multiple candidate equipment and the amount of virtual resources required to exchange each candidate equipment.

[0259] Optionally, the types of candidate equipment include but are not limited to the following.

[0260] (1) Virtual equipment with attacking function: When the first virtual character is equipped with the virtual equipment, the combat effectiveness of the first virtual character in the virtual game can be enhanced, thereby increasing the winning rate of the game.

[0261] (2) Virtual equipment with defensive functions: When the first virtual character is equipped with the virtual equipment, the first virtual character's defensive ability in the virtual game can be enhanced, thereby increasing the winning rate of the game.

[0262] (3) Virtual equipment with healing function: When the first virtual character is equipped with the virtual equipment, if the health value of the first virtual character is lower than a preset value, the health value of the first virtual character can be increased, thereby increasing the duration of the first virtual character in the game.

[0263] (4) Virtual equipment with speed-enhancing function: When the first virtual character is equipped with the virtual equipment, the movement speed and attack / avoidance speed of the first virtual character in the virtual game will be improved, thereby increasing the winning rate of the game.

[0264] (5) Virtual equipment with a game rebound function: When the first virtual character is equipped with the virtual equipment, the first virtual character can rebound part of the attack when receiving the attack.

[0265] (6) Virtual equipment that provides special attack methods: When the first virtual character is equipped with the virtual equipment, the first virtual character can use the special attack method to cause damage to other virtual characters.

[0266] For illustration, please refer to FIG14 , which is a schematic diagram of an equipment configuration interface displayed on a second account terminal.

[0267] Equipment configuration interface 1400 includes multiple candidate equipment 1410, which are categorized and arranged according to their functions. Equipment configuration interface 1400 also includes the name of the first account, the first account's avatar, and a recommendation prompt: "Recommending equipment for the first account." This information indicates that the second account is recommending virtual equipment for the first account.

[0268] Optionally, the display manner of the selected virtual equipment is different from that of the unselected virtual equipment.

[0269] Exemplarily, as shown in FIG14 , each candidate equipment corresponds to its own preview area. The preview areas of the selected virtual equipment A and virtual equipment B are black, while the preview areas of the unselected virtual equipment are white. There is a difference between the two.

[0270] Step 1230: In response to receiving the equipment recommendation instruction on the equipment configuration interface, feedback equipment recommendation information to the first account.

[0271] Optionally, the equipment configuration interface includes an equipment recommendation control, which, in response to receiving a selection request for a first virtual equipment from multiple candidate equipment and a control trigger request for the equipment recommendation control, feeds back equipment recommendation information to the first account, where the equipment recommendation information includes the target virtual equipment.

[0272] The equipment recommendation information includes candidate equipment recommended by the second account to the first account.

[0273] As shown in FIG14 , the equipment configuration interface 1400 further includes an equipment recommendation control 1420 . When the second account player completes selecting virtual equipment, the equipment recommendation control 1420 is triggered to complete the equipment recommendation.

[0274] That is, after receiving a selection request for the first virtual equipment in the equipment configuration interface and receiving a control trigger request for the equipment recommendation control in the equipment configuration interface, the equipment recommendation information is fed back to the first account, and the recommendation process ends.

[0275] After receiving the equipment recommendation instruction, the second account login terminal cancels the display of the equipment configuration interface and displays the corresponding feedback success prompt information. The feedback success prompt information is used to prompt the second account that the recommendation is successful and the recommendation process ends.

[0276] For illustration, please refer to FIG15 , which is a schematic diagram of feeding back equipment recommendation information to the first account.

[0277] The second account feeds back the equipment recommendation information to the first account, and the second account login terminal displays a successful feedback prompt message 1510: "Recommendation successful, the other party has received your recommendation and thanked you!".

[0278] In some embodiments, the equipment request message sent by the first account to the second account includes equipment information of at least two candidate equipment; that is, the equipment request message is used to request the second account to recommend at least one virtual equipment to the first account from the at least two candidate equipment selected by the first account.

[0279] Optionally, in response to receiving a selection request for a second virtual equipment from at least two candidate equipments, equipment recommendation information is fed back to the first account, where the equipment recommendation information includes the second virtual equipment.

[0280] To sum up, the method provided in the present application sends an equipment help message to the second account through an equipment recommendation request to guide the second account on how to equip virtual equipment. By displaying the equipment recommendation information fed back by the second account based on the equipment help message, the equipment recommended by the second account to the first account can be intuitively displayed, assisting the first account player in selecting the virtual equipment to be assembled, reducing the player's decision-making time, improving the player's efficiency in configuring virtual equipment and the efficiency of human-computer interaction, and at the same time, can speed up the game process, thereby reducing the power consumption of the device when providing game games.

[0281] FIG16 is a structural block diagram of a virtual equipment recommendation apparatus provided by an exemplary embodiment of the present application. As shown in FIG16 , the apparatus includes the following parts.

[0282] Display module 1610, configured to display an equipment configuration interface, wherein the equipment configuration interface is used to configure virtual equipment for a first virtual character controlled by a first account, the equipment configuration interface including a plurality of candidate equipment;

[0283] The sending module 1620 is configured to send an equipment request request to the second account in response to receiving the equipment recommendation request, wherein the equipment request request is used to request the second account to provide the first account with equipment recommendation information for the first virtual character;

[0284] The display module 1610 is further configured to display the equipment recommendation information fed back by the second account, where the equipment recommendation information includes candidate equipment recommended by the second account to the first account.

[0285] In an optional embodiment, the equipment configuration interface includes an equipment help control;

[0286] The sending module 1620 is further configured to send the equipment help information to the second account in response to receiving a control trigger request for the equipment help control.

[0287] In an optional embodiment, the sending module 1620 is further configured to send the equipment help information to a second account associated with the first account in response to receiving the equipment recommendation request;

[0288] Alternatively, in response to receiving the equipment recommendation request, displaying an account list, the account list including associated accounts associated with the first account, the associated accounts including the second account; and in response to receiving a request to select the second account, sending the equipment request information to the second account;

[0289] Alternatively, in response to receiving the equipment recommendation request, candidate equipment types are displayed, and the candidate equipment types respectively correspond to equipment configuration accounts, and the equipment configuration accounts include the second account corresponding to the first equipment type; in response to receiving a selection request for the first equipment type, the equipment help information is sent to the second account corresponding to the first equipment type.

[0290] In an optional embodiment, the display module 1610 is further configured to display help-seeking progress information, where the help-seeking progress information is configured to indicate a countdown timer length for the first account in the equipment help-seeking process.

[0291] In an optional embodiment, the sending module 1620 is further used to receive a selection request for at least two candidate equipment from the multiple candidate equipment; in response to receiving the equipment recommendation request, send the equipment help information to the second account, the equipment help information including equipment information of the at least two candidate equipment, and the equipment help information is used to instruct the second account to perform equipment recommendation between the at least two candidate equipment.

[0292] In an optional embodiment, the sending module 1620 is further used to send the equipment help information to the second account in response to receiving a selection request for the first equipment and the equipment recommendation request, the equipment help information including the first equipment, the first equipment being the equipment currently configured for the first virtual character, and the equipment help information being used to request the second account to recommend virtual equipment that matches the first equipment.

[0293] In an optional embodiment, the display module 1610 is further used to display the equipment chain in the equipment recommendation information in response to receiving the equipment recommendation information feedback from the second account, wherein the equipment chain includes multiple candidate recommended equipment, and the equipment chain is used to indicate the redemption of the multiple candidate recommended equipment in a chain order.

[0294] In an optional embodiment, the display module 1610 is further used to display the redemption result of the first virtual character automatically redeeming the n+1th candidate recommended equipment on the equipment chain in response to the first virtual character redeeming the nth candidate recommended equipment on the equipment chain and the virtual resources held by the first virtual character are sufficient to redeem the n+1th candidate recommended equipment on the equipment chain, where n is a positive integer.

[0295] In an optional embodiment, as shown in FIG17 , the apparatus further includes:

[0296] The redemption statistics module 1630 is used to display the total number of virtual resources required to redeem the candidate equipment indicated by the equipment recommendation information in response to receiving a redemption statistics request for the equipment recommendation information; receive an equipment redemption request for the candidate equipment indicated by the equipment recommendation information; display a redemption success prompt message when the total number of virtual resources owned by the first account is greater than or equal to the total number of redemptions; and display that the first virtual character is equipped with the candidate equipment indicated by the equipment recommendation information.

[0297] In an optional embodiment, the plurality of candidate equipment includes a first equipment;

[0298] The device further comprises:

[0299] The equipment comparison module 1640 is used to display an equipment comparison result in response to receiving an equipment comparison request for the candidate equipment indicated by the equipment recommendation information and the first equipment, wherein the equipment comparison result is used to indicate the difference between the candidate equipment indicated by the equipment recommendation information and the first equipment.

[0300] In an optional embodiment, the device further comprises:

[0301] The display cancellation module 1650 is configured to cancel the display of the equipment recommendation information in response to receiving an instruction to ignore the equipment recommendation information.

[0302] In an optional embodiment, the display module 1610 is further configured to display information about virtual equipment configured for a second virtual character in response to receiving an equipment reference request for the second account, where the second virtual character is a virtual character controlled by the second account.

[0303] FIG18 is a structural block diagram of a virtual equipment recommendation apparatus provided by another exemplary embodiment of the present application. As shown in FIG18 , the apparatus includes the following parts.

[0304] Receiving module 1810, configured to receive and display an equipment request message sent by a first account, the equipment request message being used to request a second account to provide the first account with equipment recommendation information for a first virtual character, the first virtual character being a virtual character controlled by the first account, the equipment recommendation information being used to instruct the first account to configure virtual equipment for the first virtual character;

[0305] Display module 1820, used to display an equipment configuration interface, wherein the equipment configuration interface includes a plurality of candidate equipment;

[0306] The feedback module 1830 is configured to feedback equipment recommendation information to the first account in response to receiving an equipment recommendation instruction on the equipment configuration interface, wherein the equipment recommendation information includes candidate equipment recommended by the second account to the first account.

[0307] In an optional embodiment, the equipment configuration interface includes an equipment recommendation control;

[0308] The feedback module 1830 is further configured to, in response to receiving a selection request for a first virtual equipment from the plurality of candidate equipment and a control trigger request for the equipment recommendation control, feed back the equipment recommendation information to the first account, the equipment recommendation information including the first virtual equipment.

[0309] In an optional embodiment, the equipment help information includes equipment information of at least two candidate equipment;

[0310] The feedback module 1830 is further configured to, in response to receiving a selection request for a second virtual equipment from the at least two candidate equipment, feed back equipment recommendation information to the first account, the equipment recommendation information including the second virtual equipment.

[0311] It should be noted that the virtual equipment recommendation apparatus provided in the above embodiment is merely an example of the division of the aforementioned functional modules. In actual applications, the aforementioned functions can be assigned to different functional modules as needed, i.e., the internal structure of the device can be divided into different functional modules to perform all or part of the functions described above. Furthermore, the virtual equipment recommendation apparatus provided in the above embodiment and the virtual equipment recommendation method embodiment are based on the same concept. The specific implementation process is detailed in the method embodiment and will not be repeated here.

[0312] FIG19 illustrates a block diagram of a computer device 1900 according to an exemplary embodiment of the present application. Computer device 1900 may be a smartphone, tablet computer, MP3 player (Moving Picture Experts Group Audio Layer III), MP4 player (Moving Picture Experts Group Audio Layer IV), laptop computer, or desktop computer. Computer device 1900 may also be referred to as user equipment, portable terminal, laptop terminal, desktop terminal, or other similar names.

[0313] Typically, the computer device 1900 includes a processor 1901 and a memory 1902 .

[0314] The processor 1901 may include one or more processing cores, such as a quad-core processor, an octa-core processor, etc. In some embodiments, the processor 1901 may be integrated with a GPU (Graphics Processing Unit), which is responsible for rendering and drawing the content to be displayed on the display screen.

[0315] Memory 1902 may include one or more computer-readable storage media, which may be non-transitory. In some embodiments, the non-transitory computer-readable storage medium in memory 1902 is used to store at least one instruction, which is executed by processor 1901 to implement the virtual equipment recommendation method provided in the method embodiment of the present application.

[0316] In some embodiments, the computer device 1900 also includes other components. Those skilled in the art will understand that the structure shown in Figure 19 does not constitute a limitation on the computer device 1900. It may include more or fewer components than shown in the figure, or combine certain components, or adopt a different component arrangement.

[0317] Optionally, the computer-readable storage medium may include: a read-only memory (ROM), a random access memory (RAM), a solid-state drive (SSD), or an optical disc.

[0318] The serial numbers of the above embodiments of the present application are for description only and do not represent the advantages or disadvantages of the embodiments.

[0319] An embodiment of the present application also provides a computer device, which includes a processor and a memory, wherein the memory stores at least one instruction, at least one program, a code set, or an instruction set, and the at least one instruction, the at least one program, the code set, or the instruction set is loaded and executed by the processor to implement a virtual equipment recommendation method as described in any of the above embodiments of the present application.

[0320] An embodiment of the present application also provides a computer-readable storage medium, which stores at least one instruction, at least one program, a code set, or an instruction set. The at least one instruction, the at least one program, the code set, or the instruction set is loaded and executed by a processor to implement a virtual equipment recommendation method as described in any of the above embodiments of the present application.

[0321] Embodiments of the present application also provide a computer program product or computer program, which includes computer instructions stored in a computer-readable storage medium. A processor of a computer device reads the computer instructions from the computer-readable storage medium and executes the computer instructions, causing the computer device to perform the virtual equipment recommendation method described in any of the above embodiments.

Claims

1. A method for recommending virtual equipment, the method being executed by a computer device, the method comprising: Displaying an equipment configuration interface, wherein the equipment configuration interface is used to configure virtual equipment for the first virtual character controlled by the first account, the equipment configuration interface including a plurality of candidate equipment; In response to receiving the equipment recommendation request, sending an equipment request message to the second account, wherein the equipment request message is used to request the second account to provide the first account with equipment recommendation information for the first virtual character; The equipment recommendation information fed back by the second account is displayed, where the equipment recommendation information includes candidate equipment recommended by the second account to the first account.

2. The method according to claim 1, wherein The equipment configuration interface includes an equipment help control; The sending of equipment request assistance information to the second account in response to receiving the equipment recommendation request includes: In response to receiving a control trigger request for the equipment help control, the equipment help information is sent to the second account.

3. The method according to claim 1 or 2, wherein: The sending of equipment request assistance information to the second account in response to receiving the equipment recommendation request includes: In response to receiving the equipment recommendation request, sending the equipment help information to a second account associated with the first account; or In response to receiving the equipment recommendation request, displaying an account list, the account list including associated accounts associated with the first account, the associated accounts including the second account; in response to receiving a request to select the second account, sending the equipment request information to the second account; or In response to receiving the equipment recommendation request, candidate equipment types are displayed, and the candidate equipment types respectively correspond to equipment configuration accounts, and the equipment configuration accounts include the second account corresponding to the first equipment type; in response to receiving a selection request for the first equipment type, the equipment help information is sent to the second account corresponding to the first equipment type.

4. The method according to any one of claims 1 to 3, wherein: Before displaying the equipment recommendation information fed back by the second account, the method further includes: The help-seeking progress information is displayed, where the help-seeking progress information is used to indicate the countdown length of the equipment help-seeking process for the first account.

5. The method according to any one of claims 1 to 4, wherein: The sending of equipment request assistance information to the second account in response to receiving the equipment recommendation request includes: receiving a selection request for at least two candidate equipments from the plurality of candidate equipments; In response to receiving the equipment recommendation request, the equipment help information is sent to the second account, the equipment help information including equipment information of the at least two candidate equipments, and the equipment help information is used to instruct the second account to perform equipment recommendation between the at least two candidate equipments.

6. The method according to any one of claims 1 to 5, wherein: The sending of equipment request assistance information to the second account in response to receiving the equipment recommendation request includes: In response to receiving a selection request for the first equipment and the equipment recommendation request, the equipment help message is sent to the second account, the equipment help message includes the first equipment, the first equipment is the equipment currently configured by the first virtual character, and the equipment help message is used to request the second account to recommend virtual equipment that matches the first equipment.

7. The method according to any one of claims 1 to 6, wherein: The displaying of the equipment recommendation information fed back by the second account includes: In response to receiving the equipment recommendation information fed back by the second account, an equipment chain in the equipment recommendation information is displayed, the equipment chain including multiple candidate recommended equipment, and the equipment chain is used to indicate that the multiple candidate recommended equipment are to be redeemed in a chain order.

8. The method according to any one of claims 1 to 7, wherein: After displaying the equipment chain in the equipment recommendation information, the method further includes: In the case where the first account accepts the equipment chain recommended by the second account, in response to the first virtual character exchanging the nth candidate recommended equipment on the equipment chain, and the virtual resources held by the first virtual character are sufficient to exchange the n+1th candidate recommended equipment on the equipment chain, the exchange result of the first virtual character automatically exchanging the n+1th candidate recommended equipment is displayed, where n is a positive integer.

9. The method according to any one of claims 1 to 8, wherein: After displaying the equipment recommendation information fed back by the second account, the method further includes: In response to receiving a request for redemption statistics of the equipment recommendation information, displaying a total number of virtual resources required to redeem the candidate equipment indicated by the equipment recommendation information; receiving an equipment exchange request for the candidate equipment indicated by the equipment recommendation information; If the total number of virtual resources owned by the first account is greater than or equal to the total number of redemption, display a redemption success prompt message; The first virtual character is displayed as being equipped with candidate equipment indicated by the equipment recommendation information.

10. The method according to any one of claims 1 to 9, wherein: The plurality of candidate equipment includes a first equipment; After displaying the equipment recommendation information fed back by the second account, the method further includes: In response to receiving an equipment comparison request for the candidate equipment indicated by the equipment recommendation information and the first equipment, an equipment comparison result is displayed, where the equipment comparison result is used to indicate the difference between the candidate equipment indicated by the equipment recommendation information and the first equipment.

11. The method according to any one of claims 1 to 10, wherein: After displaying the equipment recommendation information fed back by the second account, the method further includes: In response to receiving an instruction to ignore the equipment recommendation information, the display of the equipment recommendation information is canceled.

12. The method according to any one of claims 1 to 11, wherein: The method further comprises: In response to receiving the equipment reference request for the second account, information of virtual equipment configured for a second virtual character is displayed, where the second virtual character is a virtual character controlled by the second account.

13. A method for recommending virtual equipment, the method being executed by a computer device, the method comprising: receiving and displaying an equipment request message sent by a first account, the equipment request message being used to request a second account to provide the first account with equipment recommendation information for a first virtual character, the first virtual character being a virtual character controlled by the first account, the equipment recommendation information being used to instruct the first account to configure virtual equipment for the first virtual character; Displaying an equipment configuration interface, wherein the equipment configuration interface includes a plurality of candidate equipment; In response to receiving an equipment recommendation instruction for the equipment configuration interface, equipment recommendation information is fed back to the first account, where the equipment recommendation information includes candidate equipment recommended by the second account to the first account.

14. The method according to claim 13, wherein The equipment configuration interface includes an equipment recommendation control; The step of feeding back equipment recommendation information to the first account in response to receiving the equipment recommendation instruction on the equipment configuration interface includes: In response to receiving a selection request for a first virtual equipment from the plurality of candidate equipments and a control triggering request for the equipment recommendation control, the equipment recommendation information is fed back to the first account, where the equipment recommendation information includes the first virtual equipment.

15. The method according to claim 13 or 14, wherein: The equipment request information includes equipment information of at least two candidate equipment; The step of feeding back equipment recommendation information to the first account in response to receiving the equipment recommendation instruction on the equipment configuration interface includes: In response to receiving a selection request for a second virtual equipment from the at least two candidate equipment, equipment recommendation information is fed back to the first account, where the equipment recommendation information includes the second virtual equipment.

16. A device for recommending virtual equipment, the device comprising: A display module, configured to display an equipment configuration interface, wherein the equipment configuration interface is used to configure virtual equipment for the first virtual character controlled by the first account, and the equipment configuration interface includes a plurality of candidate equipment; a sending module configured to send an equipment request request to the second account in response to receiving the equipment recommendation request, wherein the equipment request request is used to request the second account to provide the first account with equipment recommendation information for the first virtual character; The display module is further configured to display the equipment recommendation information fed back by the second account, where the equipment recommendation information includes candidate equipment recommended by the second account to the first account.

17. A device for recommending virtual equipment, the device comprising: a receiving module, configured to receive and display an equipment request message sent by a first account, the equipment request message being used to request a second account to provide the first account with equipment recommendation information for a first virtual character, the first virtual character being a virtual character controlled by the first account, the equipment recommendation information being used to instruct the first account to configure virtual equipment for the first virtual character; A display module, configured to display an equipment configuration interface, wherein the equipment configuration interface includes a plurality of candidate equipment; A feedback module is configured to feed back equipment recommendation information to the first account in response to receiving an equipment recommendation instruction on the equipment configuration interface, wherein the equipment recommendation information includes candidate equipment recommended by the second account to the first account.

18. A computer device comprising a processor and a memory, wherein the memory stores at least one program, and the processor loads and executes the at least one program to implement the virtual equipment recommendation method according to any one of claims 1 to 15.

19. A computer-readable storage medium, wherein at least one program is stored in the storage medium, and the at least one program is loaded and executed by a processor to implement the virtual equipment recommendation method according to any one of claims 1 to 15.

20. A computer program product, comprising a computer program, wherein when the computer program is executed by a processor, the method for recommending virtual equipment according to any one of claims 1 to 15 is implemented.

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