Lottery processing program and lottery processing device

The lottery processing program and device address user convenience issues by offering flexible lottery formats and payment options, enhancing user experience through selectable product groups and inventory display.

WO2025204517A1PCT designated stage Publication Date: 2025-10-02BANDAI CO LTD

Patent Information

Application Number
PCT/JP2025/007445
Authority / Receiving Office
WO · WO
Patent Type
Applications
Current Assignee / Owner
Priority Date
2024-03-27
Filing Date
2025-03-03
Publication Date
2025-10-02

AI Technical Summary

Technical Problem

Existing online lottery systems lack user convenience, particularly in terms of requiring game play operations and not providing flexible options for users.

Method used

A lottery processing program and device that allows for two formats: one without game play operations and another requiring game play, enabling users to choose between them, along with features like selectable product groups, inventory display, and flexible payment options.

Benefits of technology

Enhances user convenience by offering flexible lottery formats, allowing users to select between game-based and non-game-based options, displaying inventory, and providing seamless payment processes.

✦ Generated by Eureka AI based on patent content.

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Patent Text Reader

Abstract

[Problem] To improve user convenience. [Solution] A lottery processing device (10) is provided with a main board (11) and a touch panel monitor (12). The main board (11) can execute lottery processing. The touch panel monitor (12) can present commodity information of a commodity selected as a result of the execution of the lottery processing. The main board (11) can control the touch panel monitor (12). The main board (11) performs control so as to be able to execute a lottery in either a first lottery format that does not require a game play operation by a user or a second lottery format that requires a game play operation by a user.
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Description

Lottery processing program and lottery processing device

[0001] The present invention relates to a lottery processing program and a lottery processing device.

[0002] Conventionally, an online lottery-style product provision system has been proposed as a product provision system that allows consumers to participate in a campaign while having fun, promotes products, and reduces the burden on campaign organizers (for example, Patent Document 1).

[0003] Japanese Patent Application Laid-Open No. 2005-070937

[0004] It is desirable for users who receive products to have good convenience, and there is room for further improvement in this regard.

[0005] An object of the present invention is to provide a lottery processing program and a lottery processing device that can improve user convenience.

[0006] A lottery processing program of one embodiment of the present invention causes a computer to function as a lottery execution means capable of executing lottery processing, a presentation means capable of presenting selected product information as a result of executing the lottery processing, and a control means capable of controlling the lottery execution means and the presentation means, and causes the control means to control the lottery so that it can be executed in either a first lottery format that does not require game play operations by the user, or a second lottery format that requires game play operations by the user.

[0007] A lottery processing device of one embodiment of the present invention comprises a lottery execution means capable of executing a lottery process, a presentation means capable of presenting selected product information as a result of executing the lottery process, the lottery execution means, and a control means capable of controlling the presentation means, and the control means controls the lottery to be executed in either a first lottery format that does not require game play operations by the user, or a second lottery format that requires game play operations by the user.

[0008] According to the present invention, it is possible to provide a lottery processing program and a lottery processing device that can improve user convenience.

[0009] 9 is a front view of a lottery processing device 10 according to an embodiment. FIG. 10 is a side view showing a state in which a door 10B of the lottery processing device 10 is open. FIG. 11 is a block diagram showing an example of the functional configuration of the lottery processing device 10. FIG. 12 is a diagram showing an example of the configuration of a ticket issuing system 1. FIG. 13 is a diagram showing an example of a game selection screen 51 displayed on a touch panel monitor 12 of the lottery processing device 10. FIG. 14 is a diagram showing an example of a product selection screen 52 displayed when a "TICKET" button 51A is selected. FIG. 15 is a diagram showing an example of a purchase count selection screen 53 displayed when a "Dinosaur Lottery" option 52A is selected. FIG. 16 is a diagram showing an example of a payment screen 54 displayed when an "OK" button 53G is tapped. FIG. 17 is a diagram showing an example of a lottery screen 55 displayed when payment for purchased lottery tickets is completed. FIG. 18 is a diagram showing an example of an inventory confirmation screen 56 displayed when an item confirmation tab 55D is tapped. FIG. 19 is a diagram showing an example of a product acquisition screen 57 displayed when a lottery option 55B is selected on the lottery screen 55 of FIG. 9. FIG. 19 is a diagram showing another product acquisition screen 58 displayed when a lottery option 55B is selected. FIG. 19 is a diagram showing an example of a receipt output screen 59 displayed when selection of the number of lottery tickets purchased has been completed. 1 is a diagram showing an example of a game position determination screen 60 that is displayed when the "SKILL" button 51B is selected and the lottery settlement is completed. FIG. 2 is a diagram showing a count-up screen 61 that is an example of a game screen. FIG. 3 is a diagram showing a concentration screen 62 that is another example of a game screen.

[0010] A lottery processing device and a lottery processing program according to one aspect of the present invention will be described below with reference to the drawings. Fig. 1 is a front view of a lottery processing device 10 according to an embodiment. Fig. 2 is a side view showing the lottery processing device 10 with a door 10B opened.

[0011] The lottery processing device 10 includes a main body 10A configured, for example, in a box shape, and a door 10B attached to the front side of the main body 10A and capable of opening and closing around one side of the main body 10A. The lottery processing device 10 also includes, in the main body 10A, a touch panel monitor 12 which is an example of a "presentation unit" of the present invention, a thermal printer 13 which is an example of a "ticket issuing unit" of the present invention, a code scanner 14 which is an example of a "registration unit" of the present invention, a speaker 15, and a payment terminal 16 which is an example of a "payment means" of the present invention.

[0012] The lottery processing device 10 is a device that executes a lottery process for products to be provided to customers, for example, based on the results of a lottery drawn by a customer or the results of a game played by the customer. The lottery processing device 10 is also a device that issues tickets that can be exchanged for predetermined products depending on the results of the lottery process. The predetermined products are multiple types of products belonging to a specific title. A specific title is, for example, a "character series" that includes multiple characters. A customer can select any character series from multiple character series prepared in advance and obtain products associated with that character series based on the results of a lottery or game played by the customer. The customer is an example of a "first type of user" in the present invention.

[0013] FIG. 3 is a block diagram showing an example of the functional configuration of the lottery processing device 10. As shown in FIG. 3, the lottery processing device 10 includes a main board 11 and a communication module 17 in addition to a touch panel monitor 12, a thermal printer 13, a code scanner 14, a speaker 15, and a payment terminal 16. The touch panel monitor 12, the thermal printer 13, the code scanner 14, the speaker 15, the payment terminal 16, and the communication module 17 are electrically connected to the main board 11. The main board 11 is an example of a "registration unit" of the present invention. The main board 11 is also an example of a "lottery processing unit" of the present invention. A CPU (Central Processing Unit) is mounted on the main board 11. The CPU of the main board 11 controls each unit based on a lottery processing program stored in a memory unit (not shown), thereby performing various controls such as product lottery processing.

[0014] The touch panel monitor 12 is a monitor that presents product information about products that can be provided to customers. Products that can be provided to customers are products that are registered on the main board 11. The touch panel monitor 12 can present information about multiple products that can be provided to customers, for example, before the customer makes a payment using the payment terminal 16. Furthermore, the touch panel monitor 12 can present at least one of the product information and the prize for that product to the customer as a result of the lottery process performed by the main board 11.

[0015] The thermal printer 13 can issue tickets with any product information selected by lottery from among multiple pieces of product information registered on the main board 11. The tickets are made of paper. The tickets are, for example, "receipts" that can be exchanged for actual products. The thermal printer 13 can issue tickets with only the product information registered on the main board 11 attached, and will not issue tickets for products that are not registered.

[0016] The thermal printer 13 can also issue tickets with product information selected as a result of the lottery processing on the main board 11 attached to them. The thermal printer 13 can also issue tickets with a prize selected as a result of the lottery processing on the main board 11 attached to them. The prizes include a first type of prize associated with one product and a second type of prize associated with multiple products. The thermal printer 13 can issue tickets with either the first type of prize or the second type of prize attached to them. For example, if the first type of prize is designated as "Prize A," one product is associated with Prize A. If the second type of prize is designated as "Prize G," multiple products such as stickers and magnets are associated with Prize G, and the customer is allowed to select from among these multiple products.

[0017] Furthermore, the thermal printer 13 can issue a ticket with product information of the selected product on the condition that the second type of prize is selected as a result of the lottery process by the main board 11 and the customer selects any product from a plurality of products associated with the second type of prize.

[0018] The thermal printer 13 can issue a ticket on the condition that payment has been completed by the payment terminal 16. The thermal printer 13 can issue a ticket after presenting at least one of the selected product information and the prize on the touch panel monitor 12 as a result of the lottery process performed by the main board 11.

[0019] A prize among a plurality of prizes is set for each of the plurality of product information registered on the main board 11. The thermal printer 13 can issue a ticket bearing any one of the plurality of prizes.

[0020] The thermal printer 13 has a printing unit capable of printing product information and the like on paper media. The thermal printer 13 is configured so that a vendor (different from a customer) involved in providing tickets can access it by opening the door 10B of the main body 10A toward the user (as shown in FIG. 2). The printing unit of the thermal printer 13 is also configured so that ticket paper can be replenished by opening the door 10B. The vendor is an example of a "second type of user" of the present invention.

[0021] The code scanner 14 reads a code containing multiple pieces of product information that can be provided to customers. The code contains information (request destination) for obtaining the "multiple pieces of product information" from the server. The "multiple pieces of product information" refers to character series information containing multiple characters. The server is, for example, an external server 30 (described later in FIG. 4) that can communicate with the lottery processing device 10. The code scanner 14 is provided on the outer surface of the main body 10A and is configured to be able to read codes related to replenishment products supplied by a vendor without opening the door 10B.

[0022] The speaker 15 can output information related to ticket issuance by the lottery processing device 10. For example, it can provide audio guidance to customers regarding ticket issuance operations. Specifically, audio guidance is provided regarding the operation procedures related to the lottery to be drawn by the customer or the game to be played by the customer.

[0023] The payment terminal 16 is a terminal that can accept payment by card or code, for example. Note that a coin payment module consisting of a coin selector, a cash box, etc. may be provided to allow payment by cash.

[0024] The communication module 17 is a module capable of communicating with an external server 30 (described later with reference to FIG. 4) that is a supplier of product information. The communication module 17 is, for example, an LTE (Long Term Evolution) terminal capable of communicating via LTE.

[0025] The main board 11 can register multiple pieces of product information that can be provided to customers. The main board 11 can register all product information for a character series indicated by a code read by the code scanner 14. Each character series includes multiple pieces of product information (also referred to as product group information) that can be provided to customers. Therefore, by reading multiple codes, the main board 11 can register product information groups for multiple character series. By registering character series information together with the code scanner 14, the main board 11 can register multiple pieces of product information that can be provided to customers and are included in the character series.

[0026] After a customer selects a character series, the main board 11 can execute a lottery process to select any product information included in the selected character series. For example, the main board 11 can execute a lottery process to select a prize associated with the product information. The main board 11 can also execute a lottery process on the condition that payment is made via the payment terminal 16.

[0027] The lottery processing device 10 does not include a provision unit for providing the actual product related to the product information attached to the ticket.

[0028] Fig. 4 is a diagram showing an example of the configuration of the ticket issuing system 1. As shown in Fig. 4, the ticket issuing system 1 includes a lottery processing device 10 and a server 30 that can communicate with the lottery processing device 10. The lottery processing device 10 and the server 30 can be connected via a network 20.

[0029] The lottery processing device 10 acquires multiple pieces of product information that can be provided to customers from the server 30 via the network 20. The server 30 is a server that can manage the sales of products for each lottery processing device based on the product information transmitted and received between the lottery processing device and the server 30. In the above description, the main board 11 is configured to function as a lottery processing unit that performs lottery processing, but this is not limiting. For example, the server 30 may function as a lottery processing unit.

[0030] The lottery drawing operation performed by the lottery processing device 10 will be described below.

[0031] FIG. 5 is a diagram showing an example of a game selection screen 51 displayed on the touch panel monitor 12 of the lottery processing device 10. When issuing a ticket, tapping, for example, a "ticket issuing start button" (not shown) displayed on the touch panel monitor 12 transitions to the game selection screen 51. The game selection screen 51 includes, for example, a "TICKET" button 51A and a "SKILL" button 51B. The "TICKET" button 51A is a button for conducting a first lottery-style lottery (drawing) that does not require game play operations by the customer. The "SKILL" button 51B is a button for conducting a second lottery-style lottery (drawing) that requires game play operations by the customer. The lottery processing device 10 can execute a lottery using either the first lottery style or the second lottery style.

[0032] FIG. 6 illustrates an example of a product selection screen 52 displayed when the "TICKET" button 51A is selected. The product selection screen 52 displays selectable TICKET lottery options. The product selection screen 52 shown in FIG. 6 displays a "Dinosaur Lottery" option 52A as an option. The "Dinosaur Lottery" option 52A displays "Dinosaur Lottery," indicating the title (character series), and product information for multiple characters included in the title. These multiple characters are product information registered on the main board 11. Specifically, the "Dinosaur Lottery" option 52A displays a Dinosaur A figure, a Dinosaur B figure, a Dinosaur C figure, a Dinosaur D figure, a Dinosaur key chain, a Dinosaur acrylic stand, a Dinosaur clear file, and a Dinosaur Z figure, as well as the prizes (Prize A to Prize G, Last One Prize) associated with these products. Furthermore, for prizes for which available products are out of stock, a "SOLD OUT" label 52B, for example, is displayed. For example, the "1 / 3" on the E Prize dinosaur keychain indicates that the dinosaur lottery includes three E Prize tickets, one of which has been selected, leaving two remaining. The product selection screen 52 displays whether or not products included in the character series are in stock.

[0033] In addition to the "Dinosaur Lottery" option 52A, other lottery options 52C and 52D are also available as selectable ticket lottery options. To select one of these options 52C and 52D, for example, tap scroll button 52E to move option 52C on the left to the center of product selection screen 52, or tap scroll button 52F to move option 52D on the right to the center of product selection screen 52. Tapping an option displayed in the center selects that ticket lottery (in this example, the "Dinosaur Lottery"). Each option may display an image of the product in addition to product information and prize information.

[0034] FIG. 7 illustrates an example of a purchase count selection screen 53 that is displayed when the "Dinosaur Lottery" option 52A is selected. The purchase count selection screen 53 displays an input message 53A, such as "Please enter the number of purchases.", prompting the user to enter the number of dinosaur lottery tickets to purchase. The purchase count selection screen 53 also displays a "Remaining Number of Lottery Tickets" 53B, indicating the number of remaining dinosaur lottery tickets. The "12 / 20" display indicates that 12 of the 20 available lottery tickets remain. The purchase count selection screen 53 also displays an "Input Number of Tickets" 53C, indicating the number of purchases entered by the customer (5 tickets in this example). The input number can be increased or decreased by operating the increase button 53D and decrease button 53E. However, the number of lottery tickets to purchase (number of draws) is limited to a predetermined number or less. The purchase count selection screen 53 also displays a "Total Amount" 53F, indicating the amount required for the purchase (50 dollars in this example). The purchase count selection screen 53 also displays an "OK" button 53G for accepting the displayed content and a "CANCEL" button 53H for canceling the displayed content.

[0035] FIG. 8 is a diagram showing an example of the payment screen 54 displayed when the "OK" button 53G is tapped. The payment screen 54 displays a payment message 54A, such as "Please confirm the details and make payment," prompting the customer to pay for the dinosaur lottery ticket purchase. The payment screen 54 also displays a "Number of Purchases" 54B indicating the number of dinosaur lottery tickets purchased by the customer (five in this example). The payment screen 54 also displays a "Total Amount" 54C indicating the price of the purchased dinosaur lottery tickets ($50 in this example). When this payment screen 54 is displayed, the lottery processing device 10 accepts payment by, for example, touching a code input via the payment terminal 16. The lottery processing device 10 is also configured to make payment according to the number of lotteries held based on the number of lottery tickets purchased by the customer.

[0036] FIG. 9 is a diagram showing an example of a lottery screen 55 that is displayed after payment for a purchased lottery ticket is completed. The lottery screen 55 displays a selection message 55A, such as "Choose your favorite lottery ticket and tap!", encouraging the customer to select a lottery ticket. The lottery screen 55 also displays lottery options 55B (20 options in this example). For tickets already selected by the customer or by the customer themselves, the lottery results are displayed. For example, in this example, it is displayed that a total of eight tickets have been selected: one Prize C, one Prize D, one Prize E, two Prize F, and three Prize G. These selected options 55B cannot be selected. Therefore, the customer can select a lottery ticket from the remaining 12 lottery options 55B.

[0037] Each lottery option 55B is associated with one of multiple products included in that character series. The lottery processing device 10 selects by lottery any product information included in the selected character series. The lottery screen 55 also displays an "Open all at once" button 55C, which allows the customer to automatically select all the lottery tickets purchased at once. When this button is tapped, the remaining number of lottery tickets purchased by the customer are automatically selected at random. The lottery screen 55 also displays an item confirmation tab 55D, which allows the customer to check the inventory of products for the TICKET lottery that the customer is playing.

[0038] FIG. 10 is a diagram showing an example of the inventory check screen 56 that is displayed when the item check tab 55D is tapped. The inventory check screen 56 displays a product and inventory list 56A that shows the types of products (characters) that can be obtained in the current lottery and the number of products remaining. Since the current lottery is the dinosaur lottery, the product and inventory list 56A has the same content as the "dinosaur lottery" option 52A shown in FIG. 6. The product and inventory list 56A is displayed, for example, on the lottery screen 55 shown in FIG. 9.

[0039] 11 is a diagram showing an example of a prize acquisition screen 57 that is displayed when lottery option 55B is selected on lottery screen 55 of FIG. The prize acquisition screen 57 displays an acquisition message 57A such as "GET!!" that notifies the user that a prize has been won through the lottery. The prize acquisition screen 57 also displays acquired product information 57B such as "Prize D: Dinosaur D Figure" that notifies the user of the first prize and the prize. The prize acquisition screen 57 may also display an image of the won product (Dinosaur D Figure) in addition to the first prize and product name.

[0040] FIG. 12 illustrates another prize acquisition screen 58 that is displayed when a lottery option 55B is selected. The prize acquisition screen 58 is an additional prize acquisition screen that is displayed when the final option 55B is selected. For example, as described above, in a dinosaur lottery with 20 tickets available, if a customer purchases the last (20th) ticket and opens (selects) option 55B, the prize and prize awarded for option 55B of the 20th ticket are notified in the same manner as in the prize acquisition screen 57 of FIG. 11 , and then the prize acquisition screen 58 is displayed to notify the customer that a last-one-prize prize will be awarded to the customer. As in the case of FIG. 11 , the prize acquisition screen 58 displays a winning message 58A such as "GET!!" to notify the customer that a prize has been won through the lottery. The prize acquisition screen 58 also displays winning prize information 58B, such as "Last One Prize: Dinosaur Z Figure," to notify the customer of the prize and prize. The prize winning screen 58 may also display an image of the prize (Dinosaur Z figure) that has been won, in addition to the last prize and the product name.

[0041] FIG. 13 shows an example of a receipt output screen 59 displayed when the customer has completed the selection of the lottery tickets for the number of purchases. The receipt output screen 59 displays an acquired product message 59A, such as "Owned Product," informing the customer that a product has been won. The receipt output screen 59 also includes a product display field 59B that lists the products won by the customer. The product display field 59B displays the products the customer has won in the lottery, such as one "D Prize: Dinosaur D Figure," one "E Prize: Dinosaur Keychain," two "G Prize: Dinosaur Clear File," and one "Last One Prize: Dinosaur Z Figure." The receipt output screen 59 also displays a print message 59C, such as "A receipt will be printed. Please take the receipt to a product exchange store and exchange it for a product." The receipt is printed by the thermal printer 13. The receipt includes the prize selected by the lottery drawing. In this example, five receipts are printed, one for each acquired product. In addition, the product display section 59B may display an image of each winning product together with each receipt.

[0042] Next, a description will be given of a case where the "SKILL" button 51B is selected on the game selection screen 51 in Fig. 5. When the "SKILL" button 51B is selected, the screen transitions to a "product selection screen 52," and when, for example, the "Dinosaur Lottery" option 52A is selected on the product selection screen 52, the screen transitions to a "number of purchases selection screen 53," and when the "OK" button 53G is tapped on the number of purchases selection screen 53, the screen transitions to a "payment screen 54," in the same manner as when the "TICKET" button 51A is selected.

[0043] FIG. 14 shows an example of a game position determination screen 60 that is displayed when the "SKILL" button 51B is selected and the lottery payment is completed. The game position determination screen 60 displays a guidance message 60A, such as "Select the game screen layout and press the 'OK' button," that prompts the user to select a game screen for playing the game. The game position determination screen 60 also displays options 60B and 60C for the layout of the game screen. Option 60B is a screen layout in which the game screen is displayed on the top and the acquired item screen is displayed on the bottom. Option 60C is a screen layout in which the acquired item screen is displayed on the top and the game screen is displayed on the bottom. Option 60B is a game screen designed for, for example, short children. The game position determination screen 60 also displays an "OK" button 60D that can be tapped after selecting the layout of the game screen to proceed to game play.

[0044] 15 is a diagram showing a count-up screen 61, which is an example of a game screen. The count-up screen 61 displays a game operation message 61A that explains the game content, such as "Tap the buttons 1 to 9 in order starting from 1!". The count-up screen 61 also displays a remaining time 61B that indicates the time limit for the game, such as "XX seconds remaining." The count-up screen 61 also has a game area 61C for performing tapping operations. The count-up screen 61 also has a product display section 61D that displays information about products acquired in the game.

[0045] Each time a customer completes a game, a lottery is held for that game, and a product is selected in the lottery. When a product is selected in the lottery, the screen transitions to a product acquisition screen 57 shown in FIG. 11, for example, where information about the product acquired through selection is displayed. After one game is completed, if there are still purchased lottery tickets remaining, the screen transitions to the screen for the next game (another game of a different type). Furthermore, when the last game is completed, the screen transitions to the product acquisition screen 57, and then to a product acquisition screen 58 shown in FIG. 12. Then, when the number of games purchased is completed, the screen transitions to a receipt output screen 59 shown in FIG. 13.

[0046] 16 is a diagram showing a concentration screen 62, which is another example of a game screen. The concentration screen 62 displays a game operation message 62A explaining the game content, such as "Select cards with the same picture!". The concentration screen 62 also displays a remaining time 62B indicating the time limit for the game, such as "XX seconds remaining." The concentration screen 62 also has a game area 62C for performing a card selection operation. The concentration screen 62 also has a product display section 62D displaying information about products acquired in the game.

[0047] When the "SKILL" button 51B is selected, the customer is allowed to play the same number of games as the selected number of lotteries. Also, one of a plurality of types of games prepared in advance is presented to the customer. Also, one of the plurality of types of games is randomly selected and presented. Also, the same type of game is not presented consecutively.

[0048] The time from when the "TICKET" button 51A for the first lottery type lottery (drawing) is selected in Fig. 5 until the product information selected by the lottery is presented in Fig. 11 is set to time T1, for example. Also, the time from when the "SKILL" button 51B for the second lottery type lottery (drawing) is selected in Fig. 5 until the product information selected by the lottery is presented in Fig. 11 is set to time T2, for example. In this case, when comparing time T1 and time T2, time T2 when the second lottery type is selected is configured to be longer than time T1 when the first lottery type is selected by the amount of time required for the customer to operate the game or the amount of time required for the presentation.

[0049] As described above, the lottery processing program in the lottery processing device 10 of this embodiment controls the main board 11 to execute a lottery in either the first lottery format using a ticket lottery that does not require game play operations by the customer, or the second lottery format using a game lottery that requires game play operations by the customer. Therefore, customers who use the lottery processing device can select either the ticket lottery or the game lottery format, thereby improving customer convenience.

[0050] Furthermore, according to the lottery processing program, in both the ticket lottery and the game lottery, a plurality of character series (product groups) including a plurality of characters are prepared, and the customer can select one character series from among them to enter the lottery, which is convenient for the customer.

[0051] Furthermore, the lottery processing program allows customers to select the number of draws they can take in the selected lottery format, which is convenient for customers. Furthermore, the lottery processing program sets an upper limit on the number of draws that can be selected, which prevents other people who will be drawing lots from having to wait long, improving convenience.

[0052] Furthermore, the lottery processing program allows the customer to make a single payment for the number of lotteries selected by the customer, which is convenient for the customer.

[0053] Furthermore, according to the lottery processing program, when a customer selects a ticket lottery, selectable and unselectable options in the character series of the ticket lottery are presented, so the customer only needs to select one from those options, which is convenient for the customer. Furthermore, according to the lottery processing program, the inventory status of products in the character series that have not yet been acquired can be presented before the options are presented, which improves customer convenience.

[0054] Furthermore, according to the lottery processing program, when a customer selects a game lottery and purchases multiple lottery tickets, the same type of game is not presented to the customer consecutively, so that the customer's interest in the game is not diminished.

[0055] Furthermore, according to the lottery processing program, when a customer selects a game lottery, the display position of the game screen on which the selected game operation is performed can be selected, so that games suitable for a wide range of age groups of customers can be provided, improving convenience.

[0056] As described above, this specification describes the following:

[0057] (1) A lottery processing program that causes a computer to function as a lottery execution means capable of executing a lottery process, a presentation means capable of presenting product information selected as a result of executing the lottery process, and a control means capable of controlling the lottery execution means and the presentation means, and causes the control means to control the lottery so that it can be executed in either a first lottery format that does not require game play operations by the user, or a second lottery format that requires game play operations by the user.

[0058] (2) The lottery processing program according to (1), wherein the control means controls the first lottery format and the second lottery format so that a user can select either one of them.

[0059] (3) The lottery processing program according to (1) or (2), wherein the control means controls the control means to select one product group from a plurality of product groups.

[0060] (4) The lottery processing program according to (3), wherein the control means controls the product group to be selectable after the selection of the lottery format.

[0061] (5) A lottery processing program according to (3) or (4), which causes the control means to control the selection of any one product group from the same plurality of product groups in both the first lottery format and the second lottery format.

[0062] (6) The lottery processing program according to any one of (3) to (5), wherein one product group is associated with one character series.

[0063] (7) A lottery processing program according to any one of (3) to (6), which causes the control means to control the product information belonging to one of the product groups so that it can be presented after the selection of the lottery format.

[0064] (8) A lottery processing program according to any one of (1) to (7), which causes the control means to control the time from the start of selection of the lottery format to the presentation of the product information selected by lottery so that the time is longer when the second lottery format is selected than when the first lottery format is selected.

[0065] (9) The lottery processing program according to any one of (1) to (8), wherein the control means controls the number of lotteries to be performed in the selected lottery format so as to be selectable after the selection of the lottery format.

[0066] (10) The lottery processing program according to (9), wherein the control means controls the number of lottery draws to be selectable within a range of a predetermined number of draws or less.

[0067] (11) A lottery processing program according to any one of (1) to (10), further causing the computer to function as a payment means, and causing the lottery execution means to execute a lottery on the condition that payment is made by the payment means.

[0068] (12) The lottery processing program according to (11), wherein the control means controls the payment according to the number of times the lottery is to be executed after the number of times the lottery is to be executed is selected.

[0069] (13) The lottery processing program according to any one of (1) to (12), wherein the lottery processing program causes the control means to perform control so as to present a plurality of options in the first lottery format.

[0070] (14) The lottery processing program according to (13), wherein the control means controls the first lottery format so that any one of the plurality of options presented can be selected.

[0071] (15) The lottery processing program according to any one of (13) and (14), wherein one option is associated with any one of the products included in one product group.

[0072] (16) The lottery processing program according to any one of (13) to (15), wherein the control means is controlled to present selectable options and unselectable options in a distinguished manner.

[0073] (17) The lottery processing program according to any one of (13) to (16), wherein the control means controls the control means to present the availability of products included in one product group before presenting the plurality of options.

[0074] (18) The lottery processing program according to (17), wherein the inventory is managed by a server.

[0075] (19) A lottery processing program according to any one of (1) to (18), which causes the control means to control the game to be presented in a playable state in the second lottery format a number of times equal to the number of lotteries selected.

[0076] (20) The lottery processing program according to any one of (1) to (19), wherein the lottery processing program controls the control means to present any one of a plurality of types of games in the second lottery format.

[0077] (21) The lottery processing program according to (20), wherein the control means is controlled to randomly select and present any one of the plurality of types of games in the second lottery format.

[0078] (22) The lottery processing program according to (20) or (21), wherein the control means controls the second lottery format so as not to consecutively present the same type of game.

[0079] (23) A lottery processing program according to any one of (20) to (22), which causes the control means to control the display of the selected product information after the selection of an option in the first lottery format or after the playing of a game in the second lottery format.

[0080] (24) The lottery processing program according to any one of (20) to (23), wherein the control means controls the presentation position of the selected game so that the position can be selected by the user.

[0081] (25) The lottery processing program according to (24), wherein the control means controls the selected game to be presented at either the upper position or the lower position.

[0082] (26) The lottery processing program according to (11) or (12), wherein the control means is controlled to present the availability of products included in one product group before payment is made by the payment means.

[0083] (27) A lottery processing device comprising: a lottery execution means capable of executing a lottery process; a presentation means capable of presenting product information selected as a result of executing the lottery process; and a control means capable of controlling the lottery execution means and the presentation means, wherein the control means controls the lottery to be executed in either a first lottery format that does not require game play operations by the user, or a second lottery format that requires game play operations by the user.

[0084] 1 Ticket issuing system 10 Lottery processing device 10A Main body 10B Door 11 Main board 12 Touch panel monitor 13 Thermal printer 14 Code scanner 15 Speaker 16 Payment terminal 17 Communication module 20 Network 30 Server 51 Game selection screen 51A, 51B, 53G, 53H, 55C, 60D Button 52 Product selection screen 52A, 52C, 52D, 55B, 60B, 60C Choice 52B Label 52D Choice 52C 52E, 52F Scroll button 53 Purchase number selection screen 53A Input message 53D Increase button 53E Decrease button 54 Payment screen 54A Payment message 55 Screen 55A Selection message 55D Item confirmation tab 56 Inventory confirmation screen 56A List 57, 58 Product acquisition screen 57A, 58A Acquisition message 57B, 58B Acquired product information 59 Receipt output screen 59A Acquired product message 59B, 61D, 62D Product display area 59C Print message 60 Game position determination screen 60A Guidance message 60C Choices 60B 61 Count-up screen 61A, 62A Game operation message 61B, 62B Time 61C, 62C Game area 62 Concentration screen

Claims

1. A lottery processing program that causes a computer to function as: a lottery execution means capable of executing a lottery process; a presentation means capable of presenting product information selected as a result of executing the lottery process; and a control means capable of controlling the lottery execution means and the presentation means; and causes the control means to control the lottery so that it can be executed in either a first lottery format that does not require game play operations by the user, or a second lottery format that requires game play operations by the user.

2. A lottery processing program according to claim 1, wherein the control means controls the first lottery format and the second lottery format so that the user can select either one of them.

3. A lottery processing program according to claim 1, wherein the control means controls the selection of one product group from among a plurality of product groups.

4. A lottery processing program according to claim 3, wherein the control means controls the product group to be selectable after the lottery format is selected.

5. A lottery processing program as claimed in claim 3, which causes the control means to control the selection of any one product group from the same plurality of product groups in both the first lottery format and the second lottery format.

6. The lottery processing program according to claim 3, wherein one of the product groups is associated with one of the character series.

7. A lottery processing program according to claim 3, wherein the control means controls the product information belonging to one of the product groups so that it can be presented after the selection of the lottery format.

8. A lottery processing program as described in claim 1, wherein the control means controls the time from the start of selection of the lottery format to the presentation of the product information selected by lottery so that the time is longer when the second lottery format is selected than when the first lottery format is selected.

9. A lottery processing program according to claim 1, wherein the control means controls the number of lottery draws to be performed in the selected lottery format after the selection of the lottery format.

10. A lottery processing program according to claim 9, wherein the control means controls the number of lotteries to be selected within a range of a predetermined number of times or less.

11. A lottery processing program according to claim 1, further causing the computer to function as a payment means, and causing the lottery execution means to execute a lottery on the condition that payment is made by the payment means.

12. A lottery processing program according to claim 11, wherein the control means controls the payment according to the number of times the lottery is to be executed after the number of times the lottery is to be executed is selected.

13. A lottery processing program according to claim 1, wherein the control means controls the first lottery format to present a plurality of options.

14. A lottery processing program according to claim 13, wherein the control means controls the first lottery format so that any one of the plurality of options presented can be selected.

15. A lottery processing program according to claim 13, wherein one option is associated with one of the products included in one product group.

16. A lottery processing program according to claim 13, wherein the control means controls the display to distinguish between selectable options and unselectable options.

17. A lottery processing program according to claim 13, wherein the control means controls the display to display the availability of products included in one product group before displaying the plurality of options.

18. A lottery processing program according to claim 17, wherein the inventory is managed by a server.

19. A lottery processing program according to claim 1, wherein the control means controls the game to be presented in a playable state in the second lottery format the same number of times as the selected number of lotteries.

20. A lottery processing program according to claim 1, wherein the control means controls the presentation of any one of a plurality of types of games in the second lottery format.

21. A lottery processing program according to claim 20, which causes the control means to control the second lottery format so as to randomly select and present one of the plurality of types of games.

22. A lottery processing program according to claim 20, wherein the control means controls the second lottery format so that the same type of game is not presented consecutively.

23. A lottery processing program according to claim 20, wherein the control means controls the display of the selected product information after an option is selected in the first lottery format, or after a game is played in the second lottery format.

24. A lottery processing program according to claim 20, wherein the control means controls the presentation position of the selected game so that it can be selected by the user.

25. A lottery processing program according to claim 24, wherein the control means controls the selected game to be presented in either the upper position or the lower position.

26. A lottery processing program according to claim 11 or 12, which causes the control means to control the display of the availability of products included in one product group before payment is made by the payment means.

27. A lottery processing device comprising: a lottery execution means capable of executing a lottery process; a presentation means capable of presenting product information selected as a result of executing the lottery process; and a control means capable of controlling the lottery execution means and the presentation means, wherein the control means controls the lottery to be executed in either a first lottery format that does not require game play operations by the user, or a second lottery format that requires game play operations by the user.

Citation Information

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