Display method of icon, intelligent terminal and storage medium

By determining the scene mode of the target icon area on the smart terminal and generating scene-based interface display icons, the problem of monotonous icon display method is solved, the diversity and fun display of icons is realized, and the user experience is improved.

CN113867586BActive Publication Date: 2025-05-30SHENZHEN TRANSSION HLDG CO LTD
View PDF 3 Cites 0 Cited by

Patent Information

Application Number
CN202111144916.0
Authority / Receiving Office
CN · China
Patent Type
Patents(China)
Current Assignee / Owner
Filing Date
2021-09-28
Publication Date
2025-05-30
Estimated Expiration
2041-09-28

AI Technical Summary

Technical Problem

In the prior art, when a user displays an icon in the icon area, the display method is relatively monotonous, lacks diversity and fun, and affects the user experience.

Method used

By determining the target scene mode of the target icon area, the icon in the target icon area is obtained, and the scene-based interface is generated or determined according to the target scene mode, and at least one icon is displayed in the scene-based interface to realize the diversity or interesting display of the icons.

Benefits of technology

Displaying icons through different scene modes increases the diversity and fun of icon display and enhances the user experience.

✦ Generated by Eureka AI based on patent content.

Smart Images

  • Figure CN113867586B_ABST
    Figure CN113867586B_ABST
Patent Text Reader

Abstract

The present application discloses an icon display method, an intelligent terminal, and a storage medium. Among them, the icon display method includes: determining a target scene mode for a target icon area; obtaining at least one icon in the target icon area; generating or determining a scene-based interface according to the target scene mode, and displaying at least one icon in the scene-based interface. Through this method, at least one icon in the target icon area can be displayed in the scene-based interface. If the target scene modes are different, then at least one icon in the target icon area can be displayed in different scene-based interfaces, so as to display the icons in the target icon area diversely or interestingly.
Need to check novelty before this filing date? Find Prior Art

Description

Technical Field

[0001] This application relates to the field of intelligent terminals, and particularly to a method for displaying icons, an intelligent terminal, and a storage medium. Background Art

[0002] In some implementations, when a user wants to display the icons in an icon area, the icon area is usually expanded to display the icons in the icon area, resulting in a relatively monotonous display method for the icons in the icon area. Based on this, how to display the icons in the icon area diversely or interestingly has become an urgent problem affecting the user experience.

[0003] The foregoing description is for providing general background information and does not necessarily constitute prior art. Summary of the Invention

[0004] In view of the above technical problems, this application provides a method for displaying icons, an intelligent terminal, and a storage medium. If the target scene mode is different, at least one icon in the target icon area can be displayed in different scene-based interfaces, so as to display the icons in the target icon area diversely or interestingly.

[0005] To solve the above technical problems, this application provides a method for displaying icons, and the method includes:

[0006] Determine the target scene mode of the target icon area;

[0007] Obtain at least one icon in the target icon area;

[0008] Generate or determine a scene-based interface according to the target scene mode, and display at least one icon in the scene-based interface.

[0009] Optionally, it further includes: performing a morphological or parameter change process on at least one icon according to the target scene mode to obtain an icon with updated morphology or parameters corresponding to at least one icon;

[0010] Displaying at least one icon in the scene-based interface includes:

[0011] Displaying an icon with updated morphology or parameters corresponding to at least one icon in the scene-based interface.

[0012] Optionally, determining the target scene mode of the target icon area includes: determining the area attribute information of the target icon area; using the scene mode whose scene attribute information matches the area attribute information as the target scene mode of the target icon area.

[0013] Optionally, determine the regional attribute information of the target icon area, including: determining the application attribute information corresponding to each icon in the target icon area; performing a quantity accumulation process according to the application attribute information of the applications corresponding to the icons in the target icon area to obtain the quantity of icons corresponding to each application attribute information; using the application attribute information whose quantity meets the preset quantity condition in each application attribute information as the regional attribute information of the target icon area.

[0014] Optionally, determine the regional attribute information of the target icon area, including: triggering a regional identifier setting instruction for the target icon area; in response to the regional identifier setting instruction, using the regional identifier indicated by the regional identifier setting instruction as the regional attribute information of the target icon area.

[0015] Optionally, determine the target scene mode of the target icon area, including: triggering a scene mode editing instruction for the target icon area and displaying the scene mode editing menu indicated by the scene mode editing instruction; triggering a scene mode selection instruction for the scene mode editing menu and using the scene mode selected by the scene mode selection instruction as the target scene mode of the target icon area.

[0016] Optionally, it further includes: determining the target display area corresponding to the target icon area;

[0017] Generate or determine a scene-based interface according to the target scene mode and display the at least one icon in the scene-based interface, including:

[0018] Generate or determine a scene-based interface in the target display area according to the target scene mode and display at least one icon in the scene-based interface.

[0019] Optionally, the target display area is the target icon area; generating or determining a scene-based interface in the target display area according to the target scene mode includes: triggering a display switching instruction for the target icon area; in response to the display switching instruction, generating or determining a scene-based interface in the target icon area according to the target scene mode.

[0020] Optionally, it further includes: triggering a scene-based instruction for the target icon area; in response to the scene-based instruction, triggering the generation or determination of the scene-based interface according to the target scene mode and displaying the at least one icon in the scene-based interface.

[0021] Optionally, obtain at least one icon in the target icon area, including: determining the application attribute information corresponding to each icon in the target icon area; using the icons whose application attribute information in the target icon area matches the target scene mode as the at least one icon.

[0022] Optionally, after generating or determining a scene-based interface according to a target scene mode and displaying the at least one icon in the scene-based interface, the method further includes: triggering a hiding instruction on the scene-based interface; in response to the hiding instruction, canceling the display of the scene-based interface corresponding to the target icon area.

[0023] The present application also provides an intelligent terminal, including: a memory and a processor. Wherein, a display program of icons is stored on the memory, and when the display program of the icons is executed by the processor, the steps of any of the above methods are implemented.

[0024] The present application also provides a readable storage medium, where the storage medium stores a computer program, and when the computer program is executed by a processor, the steps of any of the above methods are implemented.

[0025] As described above, the method for displaying icons in the present application is applied to an intelligent terminal, and includes the steps of: determining a target scene mode of a target icon area; obtaining at least one icon in the target icon area; generating or determining a scene-based interface according to the target scene mode, and displaying at least one icon in the scene-based interface. Through the above technical solution, at least one icon in the target icon area can be displayed in the scene-based interface. If the target scene modes are different, at least one icon in the target icon area can be displayed in different scene-based interfaces, so as to display the icons in the target icon area diversely or interestingly. Description of the Drawings

[0026] The drawings here are incorporated into the specification and constitute a part of this specification, showing embodiments consistent with the present application, and are used together with the specification to explain the principles of the present application. To more clearly illustrate the technical solutions of the embodiments of the present application, the following will briefly introduce the drawings required for the description of the embodiments. Obviously, for those of ordinary skill in the art, other drawings can be obtained based on these drawings without creative efforts.

[0027] Figure 1 Schematic diagram of the hardware structure of a mobile terminal for implementing various embodiments of the present application;

[0028] Figure 2 Schematic diagram of a communication network system architecture provided by an embodiment of the present application;

[0029] Figure 3 Schematic flowchart of a method for displaying icons provided by an embodiment of the present application;

[0030] Figure 4 Schematic diagram of an icon provided by an embodiment of the present application;

[0031] Figure 5Another schematic diagram of an icon provided by an embodiment of the present application;

[0032] Figure 6 Another schematic diagram of an icon provided by an embodiment of the present application;

[0033] Figure 7 Another schematic diagram of an icon provided by an embodiment of the present application;

[0034] Figure 8 Schematic flowchart of another method for displaying an icon provided by an embodiment of the present application;

[0035] Figure 9 Schematic flowchart of another method for displaying an icon provided by an embodiment of the present application;

[0036] Figure 10 Another schematic diagram of an icon provided by an embodiment of the present application;

[0037] Figure 11 Schematic diagram of units of an icon display device provided by an embodiment of the present application.

[0038] The implementation, functional features, and advantages of the present application will be further described in conjunction with the embodiments with reference to the accompanying drawings. Through the above-mentioned accompanying drawings, the specific embodiments of the present application have been shown, and there will be more detailed descriptions hereinafter. These drawings and the textual descriptions are not intended to limit the scope of the concept of the present application in any way, but to illustrate the concept of the present application to those skilled in the art by referring to specific embodiments. Detailed implementation manners

[0039] Here, the exemplary embodiments will be described in detail, and the examples are shown in the accompanying drawings. When the following description refers to the accompanying drawings, unless otherwise indicated, the same numbers in different drawings represent the same or similar elements. The implementation manners described in the following exemplary embodiments do not represent all the implementation manners consistent with the present application. On the contrary, they are merely examples of devices and methods consistent with some aspects of the present application as detailed in the appended claims.

[0040] It should be noted that in this document, the terms "include", "comprise" or any other variants thereof are intended to cover non-exclusive inclusion, such that a process, method, article or apparatus comprising a series of elements not only includes those elements but also includes other elements not expressly listed, or further includes elements inherent to such process, method, article or apparatus. Without further limitation, an element defined by the statement "comprising one..." does not exclude the presence of additional identical elements in the process, method, article or apparatus comprising such element. In addition, components, features, and elements with the same name in different embodiments of this application may have the same meaning or may have different meanings, and their specific meanings need to be determined based on their interpretation in that specific embodiment or further in combination with the context in that specific embodiment.

[0041] It should be understood that although the terms first, second, third, etc. may be used herein to describe various information, such information should not be limited to these terms. These terms are only used to distinguish information of the same type from each other. Optionally, without departing from the scope of this document, the first information may also be referred to as the second information, and similarly, the second information may also be referred to as the first information. Depending on the context, the word "if" as used herein may be interpreted as "when" or "while" or "in response to determining". Furthermore, as used herein, the singular forms "a", "an" and "the" are also intended to include the plural forms unless the context indicates otherwise. It should be further understood that the terms "comprise", "include" indicate the presence of the stated features, steps, operations, elements, components, items, kinds, and / or groups, but do not exclude the presence, occurrence or addition of one or more other features, steps, operations, elements, components, items, kinds, and / or groups. The terms "or", "and / or", "include at least one of the following" and the like used in this application can be interpreted inclusively, or mean any one or any combination. Optionally, "include at least one of the following: A, B, C" means "any one of the following: A; B; C; A and B; A and C; B and C; A and B and C", and again, "A, B or C" or "A, B and / or C" means "any one of the following: A; B; C; A and B; A and C; B and C; A and B and C". An exception to this definition only occurs when the combination of elements, functions, steps or operations is inherently mutually exclusive in some way.

[0042] It should be understood that although the steps in the flowchart in the embodiments of the present application are displayed in sequence according to the indication of the arrows, these steps are not necessarily executed in the order indicated by the arrows. Unless there is a clear indication in this article, the execution of these steps has no strict order limit and can be executed in other orders. Moreover, at least a part of the steps in the figure may include multiple sub-steps or multiple stages. These sub-steps or stages are not necessarily executed at the same time, but can be executed at different times, and their execution order is not necessarily sequential, but can be executed alternately or alternately with at least a part of other steps or sub-steps or stages of other steps.

[0043] Depending on the context, as used herein, the words "if", "when" can be interpreted as "when...", "when...", "in response to determining", or "in response to detecting". Similarly, depending on the context, the phrase "if determined" or "if detected (stated condition or event)" can be interpreted as "when determined", "in response to determining", "when detecting (stated condition or event)", or "in response to detecting (stated condition or event)".

[0044] It should be noted that in this article, step codes such as 310 and 320 are used. The purpose is to more clearly and briefly express the corresponding content and do not constitute a substantial limitation in order. Those skilled in the art may execute 320 first and then 310 during specific implementation, etc., but these should all be within the protection scope of the present application.

[0045] It should be understood that the specific embodiments described herein are only used to explain the present application and are not used to limit the present application.

[0046] In subsequent descriptions, the use of suffixes such as "module", "component", or "unit" to represent elements is only for the convenience of the description of the present application, and it has no specific meaning in itself. Therefore, "module", "component", or "unit" can be used interchangeably.

[0047] The display method of the icons in this article can be applied to intelligent terminals, and the intelligent terminals can be implemented in various forms. Optionally, the intelligent terminals described in the present application may include mobile terminals such as mobile phones, tablet computers, notebook computers, palmtop computers, personal digital assistants (PDAs), portable media players (PMPs), navigation devices, wearable devices, smart bracelets, pedometers, etc., as well as fixed terminals such as digital TVs and desktop computers.

[0048] In the following description, a mobile terminal will be taken as an example for illustration. Those skilled in the art will understand that, except for the components specifically for mobile purposes, the structure according to the embodiments of the present application can also be applied to fixed-type terminals.

[0049] Please refer to Figure 1 , which is a schematic diagram of the hardware structure of a mobile terminal for implementing various embodiments of the present application. The mobile terminal 100 may include: an RF (Radio Frequency) unit 101, a WiFi module 102, an audio output unit 103, an A / V (audio / video) input unit 104, a sensor 105, a display unit 106, a user input unit 107, an interface unit 108, a memory 109, a processor 110, and a power supply 111, etc. Those skilled in the art can understand that Figure 1 the mobile terminal structure shown in

[0050] does not constitute a limitation on the mobile terminal. The mobile terminal may include more or fewer components than those shown in the figure, or combine certain components, or have different component arrangements. Figure 1 The following will specifically introduce each component of the mobile terminal:

[0051] The radio frequency unit 101 can be used for receiving and transmitting information or signals during communication. Specifically, after receiving the downlink information from the base station, it is sent to the processor 110 for processing. Additionally, it sends the uplink data to the base station. Generally, the radio frequency unit 101 includes, but is not limited to, antennas, at least one amplifier, transceivers, couplers, low-noise amplifiers, duplexers, etc. Moreover, the radio frequency unit 101 can also communicate with the network and other devices via wireless communication. The above wireless communication can use any communication standard or protocol, including but not limited to GSM (Global System of Mobile communication), GPRS (General Packet Radio Service), CDMA2000 (Code Division Multiple Access 2000), WCDMA (Wideband Code Division Multiple Access), TD-SCDMA (Time Division-Synchronous Code Division Multiple Access), FDD-LTE (Frequency Division Duplexing-Long Term Evolution), TDD-LTE (Time Division Duplexing-Long Term Evolution), and 5G, etc.

[0052] WiFi belongs to short-range wireless transmission technology. The mobile terminal can help users send and receive emails, browse the web, and access streaming media through the WiFi module 102, which provides users with wireless broadband Internet access. Although Figure 1 the WiFi module 102 is shown, it can be understood that it is not an essential component of the mobile terminal and can be omitted entirely within the scope of not changing the essence of the application as needed.

[0053] The audio output unit 103 can convert the audio data received by the radio frequency unit 101 or the WiFi module 102 or stored in the memory 109 into an audio signal and output it as sound when the mobile terminal 100 is in modes such as call signal reception mode, call mode, recording mode, voice recognition mode, broadcast reception mode, etc. Moreover, the audio output unit 103 can also provide audio output related to specific functions executed by the mobile terminal 100 (optionally, call signal reception sound, message reception sound, etc.). The audio output unit 103 can include speakers, buzzers, etc.

[0054] The A / V input unit 104 is used to receive audio or video signals. The A / V input unit 104 may include a Graphics Processing Unit (GPU) 1041 and a microphone 1042. The GPU 1041 processes the image data of still pictures or videos obtained by an image capturing device (such as a camera) in a video capture mode or an image capture mode. The processed image frames can be displayed on the display unit 106. The image frames processed by the GPU 1041 can be stored in the memory 109 (or other storage media) or transmitted via the radio frequency unit 101 or the WiFi module 102. The microphone 1042 can receive sounds (audio data) via the microphone 1042 in operation modes such as a phone call mode, a recording mode, a voice recognition mode, etc., and can process such sounds into audio data. The processed audio (voice) data can be output in a format that can be transmitted to a mobile communication base station via the radio frequency unit 101 in the case of the phone call mode. The microphone 1042 can implement various types of noise cancellation (or suppression) algorithms to cancel (or suppress) the noise or interference generated during the reception and transmission of audio signals.

[0055] The mobile terminal 100 further includes at least one sensor 105, such as a light sensor, a motion sensor, and other sensors. Specifically, the light sensor includes an ambient light sensor and a proximity sensor. Optionally, the ambient light sensor can adjust the brightness of the display panel 1061 according to the brightness of the ambient light, and the proximity sensor can turn off the display panel 1061 and / or the backlight when the mobile terminal 100 is moved to the ear. As a type of motion sensor, the accelerometer sensor can detect the magnitude of acceleration in various directions (generally three axes), and can detect the magnitude and direction of gravity when stationary, and can be used for applications that identify the posture of the mobile phone (such as landscape / portrait screen switching, related games, magnetometer posture calibration), vibration recognition related functions (such as a pedometer, tapping), etc.; as for other sensors that the mobile phone can also be configured with, such as a fingerprint sensor, a pressure sensor, an iris sensor, a molecular sensor, a gyroscope, a barometer, a hygrometer, a thermometer, an infrared sensor, etc., they will not be elaborated here.

[0056] The display unit 106 is used to display information input by the user or information provided to the user. The display unit 106 may include a display panel 1061, and the display panel 1061 can be configured in the form of a Liquid Crystal Display (LCD), an Organic Light-Emitting Diode (OLED), etc.

[0057] The user input unit 107 can be used to receive input numerical or character information, and generate key signal inputs related to the user settings and function control of the mobile terminal. Specifically, the user input unit 107 can include a touch panel 1071 and other input devices 1072. The touch panel 1071, also known as a touch screen, can collect touch operations of the user on or near it (such as operations of the user using a finger, a stylus or any suitable object or accessory on or near the touch panel 1071), and drive corresponding connection devices according to a preset program. The touch panel 1071 can include two parts: a touch detection device and a touch controller. Optionally, the touch detection device detects the touch orientation of the user, detects the signal brought by the touch operation, and transmits the signal to the touch controller; the touch controller receives the touch information from the touch detection device, converts it into contact coordinates, and then sends it to the processor 110, and can receive and execute the commands sent by the processor 110. In addition, the touch panel 1071 can be implemented in multiple types such as resistive, capacitive, infrared, and surface acoustic wave. In addition to the touch panel 1071, the user input unit 107 can also include other input devices 1072. Specifically, the other input devices 1072 can include, but are not limited to, one or more of a physical keyboard, function keys (such as volume control keys, power on / off keys, etc.), a trackball, a mouse, a joystick, etc., and specific details are not limited here.

[0058] Further, the touch panel 1071 can cover the display panel 1061. After the touch panel 1071 detects a touch operation on or near it, it transmits the operation to the processor 110 to determine the type of touch event. Subsequently, the processor 110 provides corresponding visual output on the display panel 1061 according to the type of touch event. Although in Figure 1 the touch panel 1071 and the display panel 1061 are implemented as two independent components to realize the input and output functions of the mobile terminal, in some embodiments, the touch panel 1071 and the display panel 1061 can be integrated to realize the input and output functions of the mobile terminal, and specific details are not limited here.

[0059] The interface unit 108 serves as an interface through which at least one external device can be connected to the mobile terminal 100. Optionally, the external device can include a wired or wireless headset port, an external power supply (or battery charger) port, a wired or wireless data port, a memory card port, a port for connecting a device with an identification module, an audio input / output (I / O) port, a video I / O port, a headset port, and so on. The interface unit 108 can be used to receive inputs from external devices (optionally, data information, power, etc.) and transmit the received inputs to one or more components within the mobile terminal 100 or can be used to transmit data between the mobile terminal 100 and external devices.

[0060] The memory 109 can be used to store software programs and various data. The memory 109 mainly includes a program storage area and a data storage area. Optionally, the program storage area can store an operating system, application programs required for at least one function (such as a sound playback function, an image playback function, etc.); the data storage area can store data created according to the use of the mobile phone (such as audio data, phone book, etc.). In addition, the memory 109 can include high-speed random access memory, and can also include non-volatile memory, optionally at least one magnetic disk storage device, a flash memory device, or other volatile solid-state storage devices.

[0061] The processor 110 is the control center of the mobile terminal, connecting various parts of the entire mobile terminal through various interfaces and lines. By running or executing software programs and / or modules stored in the memory 109, and by calling data stored in the memory 109, it executes various functions of the mobile terminal and processes data, thereby monitoring the mobile terminal as a whole. The processor 110 can include one or more processing units; preferably, the processor 110 can integrate an application processor and a modem processor. Optionally, the application processor mainly processes the operating system, user interface, and application programs, etc., and the modem processor mainly processes wireless communication. It can be understood that the above-mentioned modem processor may not be integrated into the processor 110.

[0062] The mobile terminal 100 can also include a power supply 111 (such as a battery) for supplying power to each component. Preferably, the power supply 111 can be logically connected to the processor 110 through a power management system, so as to realize functions such as management of charging, discharging, and power consumption management through the power management system.

[0063] Although Figure 1 not shown, the mobile terminal 100 can also include a Bluetooth module, etc., which will not be elaborated here.

[0064] For the convenience of understanding the embodiments of the present application, the communication network system on which the mobile terminal of the present application is based will be described below.

[0065] Please refer to Figure 2 , Figure 2 which is an architecture diagram of a communication network system provided by an embodiment of the present application. This communication network system is an LTE system of the general mobile communication technology. This LTE system includes a UE (User Equipment) 201, an E-UTRAN (Evolved UMTS Terrestrial Radio Access Network) 202, an EPC (Evolved Packet Core) 203, and the operator's IP service 204 that are communicatively connected in sequence.

[0066] Optionally, the UE 201 may be the above-mentioned terminal 100, which will not be elaborated here.

[0067] The E-UTRAN 202 includes an eNodeB 2021 and other eNodeBs 2022, etc. Optionally, the eNodeB 2021 may be connected to other eNodeBs 2022 through a backhaul (optionally, the X2 interface), the eNodeB 2021 is connected to the EPC 203, and the eNodeB 2021 may provide access for the UE 201 to the EPC 203.

[0068] The EPC 203 may include a Mobility Management Entity (MME) 2031, a Home Subscriber Server (HSS) 2032, other MMEs 2033, a Serving Gate Way (SGW) 2034, a PDN Gate Way (PGW) 2035, a Policy and Charging Rules Function (PCRF) 2036, etc. Optionally, the MME 2031 is a control node that processes the signaling between the UE 201 and the EPC 203 and provides bearer and connection management. The HSS 2032 is used to provide some registers to manage functions such as a home location register (not shown in the figure), and stores some user-specific information such as service characteristics and data rates. All user data may be sent through the SGW 2034. The PGW 2035 may provide IP address allocation for the UE 201 and other functions. The PCRF 2036 is a policy and charging control policy decision point for service data flows and IP bearer resources, and it selects and provides available policy and charging control decisions for a policy and charging enforcement functional unit (not shown in the figure).

[0069] The IP service 204 may include the Internet, an intranet, an IP Multimedia Subsystem (IMS), or other IP services, etc.

[0070] Although the above has been described by taking the LTE system as an example, those skilled in the art should be aware that the present application is not only applicable to the LTE system, but also applicable to other wireless communication systems, optionally GSM, CDMA2000, WCDMA, TD-SCDMA, and future new network systems, etc., which are not limited here.

[0071] Based on the above-mentioned mobile terminal hardware structure and communication network system, various embodiments of the present application are proposed.

[0072] The technical solutions in the embodiments of the present application will be clearly and completely described below with reference to the accompanying drawings in the embodiments of the present application.

[0073] The embodiments of the present application disclose an icon display method for diversely or interestingly displaying icons in a target icon area. Optionally, the icon display device in the embodiments of the present application can be applied to intelligent terminals such as mobile terminals or fixed terminals. For the convenience of description, the embodiments of the present application take the execution subject as a mobile terminal as an example for illustration. The mobile terminal can be a smart phone (such as an Android phone, etc.), a tablet computer, a Mobile Internet Device (MID), etc.

[0074] Please refer to Figure 3 the embodiments shown in Figure 3 which is a schematic flowchart of an icon display method provided by the embodiments of the present application. This method can be applied to intelligent terminals such as mobile terminals or fixed terminals. For the convenience of description, the embodiments of the present application take the execution subject as a mobile terminal as an example for illustration. Optionally, the icon display method shown in this embodiment includes:

[0075] 310. Determine the target scene mode of the target icon area.

[0076] The mobile terminal may include at least one icon area. Optionally, each of the at least one icon areas may refer to a large folder or an application card, etc. It can be understood that the icon area in the mobile terminal includes at least one icon sub-area, and any one of the at least one icon sub-areas can display any icon in the icon area. Optionally, different icon areas may have different area identifiers, and the area identifiers of different icon areas may be set by the mobile terminal or set by the user.

[0077] Optionally, the icons included in the icon area may refer to one or more of the following: an icon for indicating an application (i.e., the icon corresponding to the application), an icon for indicating an application function (optionally a collection icon or a scan icon, etc.), an icon for indicating the function of the mobile terminal (optionally a flashlight icon or a settings icon, etc.), an icon for indicating content (optionally a notification information icon or a session content icon, etc.).

[0078] For the sake of convenience in description, hereinafter, it is assumed that the icon area refers to a large folder, and the icons in the icon area refer to the icons used to indicate applications for illustration. It can be understood that the difference between the icon area and the small folder is that the user can operate on the icons in the icon sub-area displayed in the icon area or the applications corresponding to the icons without expanding the icon area. Optionally, without expanding the icon area, the user can click on any one of the icons in each icon sub-area displayed in the icon area, and the mobile terminal can respond to the user's click operation and start the application corresponding to the icon indicated by the user's click operation.

[0079] Optionally, the mobile terminal may include a locked icon area, and the user can only perform a start operation on the icons in the locked icon area to start the program corresponding to the icon indicated by the start operation, such as starting the application corresponding to the icon. However, the user cannot perform other operations on the icons in the locked icon area, such as moving out or uninstalling, etc.

[0080] Optionally, the mobile terminal may use a preset icon area as the target icon area. The preset icon area may be an icon area set by the mobile terminal or an icon area set by the user according to their wishes. Optionally, if the user performs a scene-based operation on any icon area in the mobile terminal, then the mobile terminal may use any of the above icon areas as the target icon area. The specific manner in which the user performs the scene-based operation can be seen in the following description. Optionally, if the user performs a regional setting operation in the settings interface of the mobile terminal, then the mobile terminal can respond to the regional setting operation performed by the user and use the icon area indicated by the regional setting operation as the target icon area. The present application does not limit the specific determination method of the target icon area.

[0081] The above target scene mode can be any scene mode in the scene mode set of the mobile terminal. The scene mode set may include attribute-based scene modes and non-attribute-based scene modes. Exemplarily, the attribute-based scene modes include but are not limited to game scene modes, social scene modes, and office scene modes, etc.; and the non-attribute-based scene modes include but are not limited to simple scene modes and fresh scene modes, etc. Taking the fresh scene mode as an example, in the fresh scene mode of the target icon area, at least one of the icons in the target icon area can be presented in a fresh style, so that the display style of at least one icon is fresh.

[0082] It can be understood that in the attribute-based scene mode, there may be scene attribute information. Different attribute-based scene modes correspond to different scene attribute information, and the scene attribute information can be used to indicate the attributes of the corresponding scene mode. Optionally, assuming that the scene mode of the target icon area is a game scene mode, then the scene attribute information corresponding to this scene mode can be "game".

[0083] 320. Obtain at least one icon in the target icon area.

[0084] Optionally, the mobile terminal may determine the application attribute information of the applications corresponding to the respective icons in the target icon area, and use the icons whose application attribute information in the target icon area matches the target scene mode as the at least one icon. The above application attribute information may refer to the attributes of the applications corresponding to the icons. Optionally, if the attribute of the application corresponding to any icon in the target icon area is "game", then the application attribute information of the application corresponding to the icon is "game".

[0085] Optionally, assume that the target icon area includes icons A, B, and C. The application attribute information of the applications corresponding to icons A and B is "game", and the application attribute information of the application corresponding to icon C is "social", and the target scene mode is a game scene mode. Then the application attribute information "game" matches the target scene mode. That is to say, the icons in the target icon area whose application attribute information matches the target scene mode include icons A and B. Then the mobile terminal may use icons A and B as the at least one icon.

[0086] Optionally, the mobile terminal may determine whether the target scene mode is an attribute-based scene mode. If so, use the icons in the target icon area whose application attribute information matches the target scene mode as the at least one icon; if not, use all the icons in the target icon area as the at least one icon. Optionally, assume that the target icon area includes icons A, B, and C. The application attribute information of the applications corresponding to icons A and B is "game", and the application attribute information of the application corresponding to icon C is "social". If the target scene mode is a game scene mode, the mobile terminal may use icons A and B as the at least one icon; if the target scene mode is a fresh scene mode, the mobile terminal may use icons A, B, and C as the at least one icon.

[0087] 330. Generate or determine a scene-based interface according to the target scene mode, and display at least one icon in the scene-based interface.

[0088] The above scene-based interface may refer to a display interface generated according to the target scene mode, where the display interface may be independent of the target icon area. Exemplarily, the display interface may be displayed at the area display position where the target icon area is located; or, the display interface may be independent of the icon display area. Exemplarily, the display interface may be displayed at the interface display position where the icon display interface is located. This application does not make any limitations in this regard.

[0089] Optionally, when generating or determining a scene-based interface according to a target scene mode, the mobile terminal may determine the display background of the scene-based interface, and the display background may be the display background indicated by the target scene mode; or it may determine the layout format indicated by the target scene mode, where the layout format may refer to the distribution of the display positions of various preset icons in the scene-based interface. This application does not limit the specific content of generating or determining a scene-based interface according to a target scene mode. It can be understood that when there is at least one preset icon display position in the scene-based interface, the mobile terminal may display at least one icon at each of the preset icon display positions among the at least one preset icon display positions. Optionally, the above-mentioned preset icon display positions may be set by the mobile terminal or set by the user according to their wishes, and this application does not limit this.

[0090] Optionally, the mobile terminal may trigger a scene-based instruction in a target icon area, respond to the scene-based instruction, thereby triggering the generation or determination of a scene-based interface according to the target scene mode, and display at least one icon in the scene-based interface. Optionally, if the user performs a scene-based operation on the target icon area, then the mobile terminal may trigger a scene-based instruction in the target icon area.

[0091] When the user performs a scene-based operation on the target icon area, the user may long-press the target icon area, and the mobile terminal responds to the long-press operation performed by the user and displays a regional editing menu corresponding to the target icon area. The regional editing menu includes an option for generating or determining a scene-based interface. Then, the user may perform a regional menu selection operation on the option for generating or determining a scene-based interface in the regional editing menu to implement the scene-based operation on the target icon area; the user may also perform a regional expansion operation on the target icon area. The mobile terminal responds to the regional expansion operation performed by the user and displays all the icons in the target icon area to obtain an icon display interface corresponding to the target icon area. The icon display interface includes a first preset sub-area. Then, the user may perform a click operation on the first preset sub-area to implement the scene-based operation on the target icon area. Optionally, the regional expansion operation may be a click operation on the blank area of the target icon area or a click operation on a second preset sub-area of the target icon area. This application does not limit the specific implementation manner of the regional expansion operation. This application does not limit the specific implementation manner of the scene-based operation.

[0092] Optionally, Figure 4 is a schematic diagram of an icon provided by an embodiment of this application, as Figure 4As shown in the figure, the display interface 410 includes two icon areas, namely icon area 411 and icon area 412. The area identifiers of different icon areas can be different. The area identifier of icon area 411 is "Tools", and the area identifier of icon area 412 is "Games". Taking the target icon area as icon area 412 as an example, the target icon area includes icons E, K, M, H, and O. Assuming that the target scene mode is the game scene mode, at least one icon includes icons E, M, and H. If the user long-presses the target icon area, the mobile terminal can respond to the long-press operation performed by the user and display the area edit menu 413 corresponding to the target icon area. If the user performs an area menu selection operation on the generate or determine the scene-based interface option in the area edit menu 413, that is, the user performs a scene-based operation on the target icon area through the above area menu selection operation, then the mobile terminal can trigger a scene-based instruction in the target icon area, respond to the scene-based instruction, and thus generate or determine a scene-based interface (i.e., display interface 420) according to the target scene mode, and display at least one icon in the scene-based interface.

[0093] Optionally, the mobile terminal can perform a morphology or parameter change process on at least one icon according to the target scene mode, obtain icons with updated morphology or parameters corresponding to the at least one icon, and display the icons with updated morphology or parameters corresponding to the at least one icon in the scene-based interface. Optionally, Figure 5 This is another schematic diagram of an icon provided by the embodiment of the present application. As Figure 5 shown, taking the target icon area as icon area 512 as an example, the target icon area includes icons E, K, M, H, and O. Assuming that the target scene mode is the game scene mode, at least one icon includes icons E, K, and H. Then the mobile terminal can perform a morphology or parameter change process on at least one icon according to the target scene mode. Assuming that the icon with updated morphology or parameters corresponding to icon E is icon 521, the icon with updated morphology or parameters corresponding to icon M is icon 522, and the icon with updated morphology or parameters corresponding to icon H is icon 523, then the mobile terminal can display icons 521, 522, and 523 in the scene-based interface. Optionally, the mobile terminal's performance of a morphology or parameter change process on the icon can refer to: adjusting the size, shape, color, shape angle, and related parameters of the icon, etc. The present application does not limit the specific processing method of the morphology or parameter change process.

[0094] Optionally, the mobile terminal may determine a target display area corresponding to the target icon area, generate or determine a scene-based interface in the target display area according to the target scene mode, and display at least one icon in the scene-based interface. Optionally, the mobile terminal may use the interface display position where the icon display interface is located as the target display area, or may use the area display position where the target icon area is located as the target display area. This application does not limit the specific determination method of the target display area.

[0095] Optionally, Figure 6 is a schematic diagram of another icon provided by an embodiment of this application. As Figure 6 shown, the display interface 610 includes an icon area 611. Taking the target icon area as the icon area 611 as an example, if the user performs an area expansion operation on the target icon area, the mobile terminal may respond to the area expansion operation performed by the user and display all the icons in the target icon area (that is, icons E, K, M, H, and O) to obtain an icon display interface corresponding to the target icon area (that is, the display interface 620). Taking the target display area as the interface display position where the icon display interface is located as an example, and assuming that the target scene mode is a game scene mode, that is to say, the mobile terminal may generate or determine a scene-based interface (that is, the display interface 630) in the target display area according to the target scene mode. Assuming that at least one icon includes icons E, M, and H, then the mobile terminal may display icons E, M, and H in the scene-based interface.

[0096] Optionally, if there is a target scene mode, the icon display interface corresponding to the target icon area may include a first preset area; otherwise, the icon display interface corresponding to the target icon area may not include a first preset area. Optionally, as Figure 6 shown, assuming that there is a target scene mode in the target icon area, then the icon display interface (that is, the display interface 620) may include a first preset sub-area (that is, the display area 621). If the user performs a click operation on the first preset sub-area, the mobile terminal may respond to the click operation performed by the user and generate or determine a scene-based interface (that is, the display interface 630) according to the target scene mode.

[0097] Optionally, the target display area is the target icon area. The mobile terminal generates or determines a scene-based interface in the target display area according to the target scene mode, including: triggering a display switching instruction in the target icon area; responding to the display switching instruction, and generating or determining a scene-based interface in the target icon area according to the target scene mode.

[0098] Optionally, if the user performs a display switching operation on the target icon area, the mobile terminal may trigger a display switching instruction in the target icon area. Optionally, the display switching operation may refer to the user's sliding operation on the target icon area, or may refer to the user's continuous clicking operation on the target icon area. The present application does not limit the specific implementation manner of the display switching operation.

[0099] Optionally, Figure 7 FIG. is another schematic diagram of an icon provided by an embodiment of the present application. As Figure 7 shown, the display interface 710 includes an icon area 711. Taking the target icon area as the icon area 711 as an example, and assuming that the target scene mode is a game scene mode, if the user performs a display switching operation on the target icon area, the mobile terminal may trigger a display switching instruction in the target icon area and respond to the display switching instruction to generate or determine a scene-based interface in the target display area (i.e., the display area 721) according to the target scene mode.

[0100] Optionally, after the mobile terminal generates or determines a scene-based interface according to the target scene mode and displays at least one icon in the scene-based interface, it may trigger a hiding instruction in the scene-based interface and respond to the hiding instruction to cancel the display of the scene-based interface corresponding to the target icon area. Optionally, after the mobile terminal generates or determines a scene-based interface according to the target scene mode and displays at least one icon in the scene-based interface, if the user performs a hiding operation on the scene-based interface, the mobile terminal may trigger a hiding instruction in the scene-based interface. The above hiding operation may refer to the user's sliding operation on the scene-based interface, or may refer to the user's continuous clicking operation on the scene-based interface, or may also refer to the user's setting operation in the notification bar, etc. The present application does not limit the specific implementation manner of the hiding operation.

[0101] Optionally, as Figure 7 shown, taking the target icon area as the icon area 711 as an example, after the mobile terminal generates a scene-based interface corresponding to the target icon area in the target display area (i.e., the display area 721), if the user performs a hiding operation on the scene-based interface, the mobile terminal may trigger a hiding instruction in the scene-based interface and respond to the hiding instruction to cancel the display of the scene-based interface corresponding to the target icon area and display the target icon area (i.e., the icon area 731) in the target display area (i.e., the area display position where the icon area 731 is located).

[0102] Through the embodiments of the present application, the mobile terminal can display at least one icon in the target icon area in the scene-based interface. If the target scene modes are different, at least one icon in the target icon area can be displayed in different scene-based interfaces, so as to display the icons in the target icon area diversely or interestingly; and the target display area can be determined. If the target display areas are different, the scene-based interface can be generated or determined in different target display areas according to the target scene mode, which is convenient for the user to quickly view the scene-based interface corresponding to the target icon area; the display of the scene-based interface can also be cancelled, which is convenient for the user to manage the scene-based interface according to their wishes.

[0103] Please refer to Figure 8 the embodiments shown in Figure 8 which is a schematic flowchart of another method for displaying icons provided by the embodiments of the present application. This method can be applied to intelligent terminals such as mobile terminals or fixed terminals. For the convenience of description, the embodiments of the present application are described by taking the execution subject as a mobile terminal as an example. Optionally, the method for displaying icons shown in this embodiment includes:

[0104] 810. Determine the area attribute information of the target icon area.

[0105] Optionally, the mobile terminal can determine the application attribute information corresponding to each icon in the target icon area, perform a quantity accumulation process according to the application attribute information corresponding to each icon in the target icon area, obtain the quantity of icons corresponding to each application attribute information, and use the application attribute information in which the quantity meets the preset quantity condition as the area attribute information of the target icon area.

[0106] Optionally, the application attribute information in which the quantity meets the preset quantity condition may refer to the application attribute information in which the quantity is greater than the preset quantity threshold, or may refer to the application attribute information with the largest quantity. The present application does not make any limitation in this regard. The above preset quantity threshold can be set by the mobile terminal or set by the user according to their wishes. The present application does not make any limitation in this regard.

[0107] Optionally, assume that the target icon area includes icons A, B, and C. The application attribute information corresponding to icons A and B is "game", and the application attribute information corresponding to icon C is "social". After the mobile terminal performs a quantity accumulation process on the application attribute information corresponding to each icon, it can obtain that the quantity of icons corresponding to the application attribute information "game" is 2, and the quantity of icons corresponding to the application attribute information "social" is 1. Assume that the application attribute information in which the quantity meets the preset quantity condition refers to the application attribute information with the largest quantity. Then the mobile terminal can use the application attribute information "game" as the area attribute information of the target icon area.

[0108] Optionally, assume that the number of icons corresponding to the application attribute information "Game" is 2, and the number of icons corresponding to the application attribute information "Social" is 1. The application attribute information whose quantity meets the preset quantity condition refers to the application attribute information whose quantity is greater than the preset threshold. If the preset quantity threshold is 1, then the mobile terminal can use the application attribute information "Game" as the above-mentioned area attribute information; if the preset quantity threshold is 0, it can be understood that the quantities of the icons corresponding to the application attribute information "Game" and the application attribute information "Social" both meet the preset quantity condition, then the mobile terminal can use any one of the application attribute information "Game" and the application attribute information "Social" as the above-mentioned area attribute information.

[0109] Optionally, the mobile terminal can trigger a region identifier setting instruction in the target icon region, and in response to the region identifier setting instruction, use the region identifier indicated by the region identifier setting instruction as the region attribute information of the target icon region. Optionally, if the user performs a region representation setting operation on the target icon region, then the mobile terminal can trigger a region identifier setting instruction in the target icon region, where the region identifier indicated by the region identifier setting instruction can refer to the region identifier input in the region representation setting operation. The above-mentioned region representation setting operation can be the user's identifier input operation for the region identifier, or the user's identifier selection operation for the region identifier. The present application does not limit the specific implementation manner of the region representation setting operation.

[0110] Optionally, the mobile terminal can display a region identifier setting area corresponding to the target icon region. If the user performs a region identifier setting operation in the region identifier setting area, then the mobile terminal can trigger a region identifier setting instruction in the target icon region. Optionally, if the user clicks on the display area where the region identifier of the target icon region is located, then the mobile terminal can respond to the click operation performed by the user and display a region identifier setting area corresponding to the target icon region. If the user performs a region identifier setting operation in the region identifier setting area, then the mobile terminal can trigger a region identifier setting instruction in the target icon region. Optionally, if the user long-presses the target icon region, the mobile terminal can respond to the long-press operation performed by the user and display a region editing menu corresponding to the target icon region. The region editing menu includes a region identifier setting option. When the user clicks on the region identifier setting option in the region editing menu, the mobile terminal can respond to the click operation performed by the user and display a region identifier setting area corresponding to the target icon region. If the user performs a region identifier setting operation in the region identifier setting area, then the mobile terminal can trigger a region identifier setting instruction in the target icon region.

[0111] 820. Use the scene mode that matches the scene attribute information and the region attribute information as the target scene mode of the target icon region.

[0112] Optionally, in the attribute-based scene mode, there may be scene attribute information. Different attribute-based scene modes correspond to different scene attribute information, and the scene attribute information can be used to indicate the attributes of the corresponding scene mode. Optionally, assuming that the scene mode of the target icon area is the game scene mode, then the scene attribute information corresponding to this scene mode can be "game".

[0113] Optionally, it is assumed that the attribute-based scene modes in the mobile terminal can include a game scene mode, a social scene mode, and an office scene mode, and the scene attribute information of the game scene mode can be "game", the scene attribute information of the social scene mode can be "social", and the scene attribute information of the office scene mode can be "office". Then, when the area attribute information of the target icon area is "game", it can be determined that the scene attribute information matching the area attribute information of the target icon area is "game". Since the scene mode corresponding to the determined scene attribute information is the game scene mode, the mobile terminal can use the game scene mode as the target scene mode of the target icon area.

[0114] Through the embodiments of the present application, the mobile terminal can determine the area attribute information of the target icon area, and use the scene mode whose scene attribute information matches the area attribute information as the target scene mode. When the area attribute information is different, the mobile terminal can use different scene modes as the target scene mode, so as to display the icons in the target icon area diversely or interestingly.

[0115] Please refer to Figure 9 the embodiments shown in Figure 9 which is a schematic flowchart of another method for displaying icons provided by the embodiments of the present application. This method can be applied to intelligent terminals such as mobile terminals or fixed terminals. For the convenience of description, the embodiments of the present application are described by taking the execution subject as a mobile terminal as an example. Optionally, the method for displaying icons shown in this embodiment includes:

[0116] 910. Trigger a scene mode editing instruction in the target icon area to display the scene mode editing menu indicated by the scene mode editing instruction.

[0117] Optionally, if the user performs a scene mode editing operation on the target icon area, then the mobile terminal can trigger a scene mode editing instruction in the target icon area, so as to display the scene mode editing menu indicated by the scene mode editing instruction, where the scene mode editing menu indicated by the scene mode editing instruction can refer to the scene mode editing menu indicated by the scene mode editing operation.

[0118] The above scene mode editing operation may refer to a long - press operation by the user on the target icon area, or may refer to a continuous click operation by the user on the target icon area. This application does not limit the specific implementation manner of the scene mode editing operation.

[0119] Optionally, Figure 10 As another schematic diagram of an icon provided by an embodiment of this application, as Figure 10 shown, taking the target icon area as the icon area 1011 as an example, when the user performs a scene mode editing operation on the target icon area, the mobile terminal can trigger a scene mode editing instruction in the target icon area, so as to display a scene mode editing menu 1021 indicated by the scene mode editing instruction.

[0120] 920. Trigger a scene mode selection instruction in the scene mode editing menu, and use the scene mode selected by the scene mode selection instruction as the target scene mode of the target icon area.

[0121] Optionally, if the user performs a scene mode selection operation on the scene mode editing menu, then the mobile terminal can trigger a scene mode selection instruction in the scene mode editing menu, so as to use the scene mode selected by the scene mode selection instruction as the target scene mode of the target icon area, where the scene mode selected by the scene mode selection instruction may refer to the scene mode selected by the scene mode selection operation.

[0122] The above scene mode selection operation may be a click operation by the user on any scene mode included in the scene mode editing menu. It can be understood that the scene mode selected by the scene mode selection operation refers to the scene mode affected by the click operation of the user in the scene mode editing menu; the above scene mode selection operation may also be a sliding operation of the scene mode by the user on the scene mode editing menu. This sliding operation of the scene mode can slide any scene mode included in the scene mode editing menu to the scene mode determination area. That is to say, the scene mode in the scene mode determination area is the scene mode selected by the scene mode selection operation. This application does not limit the specific implementation manner of the scene mode selection operation.

[0123] Optionally, as Figure 10 shown, taking the target icon area as the icon area 1022 as an example, the scene mode editing menu 1021 includes a simple scene mode, a fresh scene mode, and a game scene mode. If the user performs a scene mode selection operation on the scene mode editing menu 1021, and the scene mode selected by the scene mode selection operation is the game scene mode, then the mobile terminal can trigger a scene mode selection instruction in the scene mode editing menu, and use the scene mode selected by the scene mode selection instruction (i.e., the game scene mode) as the target scene mode of the target icon area.

[0124] Through the embodiments of the present application, the mobile terminal can use the scene mode set by the user as the target scene mode to achieve the purpose of generating or determining a scene-based interface according to the scene mode set by the user. According to different scene modes set by the user, the mobile terminal can display the icons in the target icon area diversely or interestingly.

[0125] Please refer to Figure 11 , Figure 11 which is a schematic diagram of the units of a display device for icons provided by the embodiments of the present application. Figure 11 The shown display device for icons can be used to execute some or all of the functions described in the above Figure 3 , Figure 8 and Figure 9 method embodiments. The device can be an intelligent terminal such as a mobile terminal or a fixed terminal, or a device in an intelligent terminal, or a device that can be used in combination with an intelligent terminal. The logical structure of the device may include: a processing unit 1110 and an output unit 1120. Optionally:

[0126] The processing unit 1110 is configured to determine the target scene mode of the target icon area;

[0127] The above-mentioned processing unit 1110 is further configured to obtain at least one icon in the target icon area;

[0128] The above-mentioned processing unit 1110 is further configured to generate or determine a scene-based interface according to the target scene mode;

[0129] The output unit 1120 is configured to display at least one icon in the scene-based interface.

[0130] Optionally, the above-mentioned processing unit 1110 is further configured to perform a morphological or parameter change process on at least one icon according to the target scene mode to obtain at least one icon corresponding to the updated icon with changed morphology or parameters;

[0131] When the above-mentioned output unit 1120 displays at least one icon in the scene-based interface, it is configured to; display at least one icon corresponding to the updated icon with changed morphology or parameters in the scene-based interface.

[0132] Optionally, when the above-mentioned processing unit 1110 determines the target scene mode of the target icon area, it is configured to: determine the area attribute information of the target icon area; use the scene mode whose scene attribute information matches the area attribute information as the target scene mode of the target icon area.

[0133] Optionally, when determining the area attribute information of the target icon area, the above processing unit 1110 is configured to: determine the application attribute information of the applications corresponding to the respective icons in the target icon area; perform a quantity accumulation process according to the application attribute information of the applications corresponding to the respective icons in the target icon area to obtain the quantity of the icons corresponding to the respective application attribute information; and use the application attribute information in which the quantity meets a preset quantity condition among the respective application attribute information as the area attribute information of the target icon area.

[0134] Optionally, when determining the area attribute information of the target icon area, the above processing unit 1110 is configured to: trigger an area identification setting instruction for the target icon area; and in response to the area identification setting instruction, use the area identification indicated by the area identification setting instruction as the area attribute information of the target icon area.

[0135] Optionally, when determining the target scene mode of the target icon area, the above processing unit 1110 is configured to: trigger a scene mode editing instruction for the target icon area and display a scene mode editing menu indicated by the scene mode editing instruction; and trigger a scene mode selection instruction for the scene mode editing menu, and use the scene mode selected by the scene mode selection instruction as the target scene mode of the target icon area.

[0136] Optionally, the above processing unit 1110 is further configured to determine a target display area corresponding to the target icon area;

[0137] When generating or determining a scene-based interface according to the target scene mode, the above processing unit 1110 is configured to: generate or determine a scene-based interface in the target display area according to the target scene mode;

[0138] When the above output unit 1120 displays at least one icon in the scene-based interface, it is configured to: display the at least one icon in the scene-based interface generated by the above processing unit 1110.

[0139] Optionally, the target display area is the target icon area; when generating or determining a scene-based interface in the target display area according to the target scene mode, the above processing unit 1110 is configured to: trigger a display switching instruction for the target icon area; and in response to the display switching instruction, generate or determine a scene-based interface in the target icon area according to the target scene mode.

[0140] Optionally, the above processing unit 1110 is further configured to trigger a scene-based instruction for the target icon area; and in response to the scene-based instruction, trigger the generation or determination of a scene-based interface according to the target scene mode.

[0141] Optionally, when obtaining at least one icon in the target icon area, the above-mentioned processing unit 1110 is configured to: determine the application attribute information of the applications corresponding to the respective icons in the target icon area; and use the icons in the target icon area whose application attribute information matches the target scene mode as the at least one icon.

[0142] Optionally, the above-mentioned processing unit 1110 is further configured to trigger a hiding instruction on the scene-based interface after the above-mentioned output unit 1120 displays the at least one icon in the scene-based interface; the above-mentioned output unit 1120 is further configured to respond to the hiding instruction and cancel the display of the scene-based interface corresponding to the target icon area.

[0143] It can be understood that the functions of the functional units of the icon display device in the embodiments of the present application can be specifically implemented according to the methods in the above method embodiments, and the specific implementation process can refer to the relevant descriptions of the above method embodiments, which will not be elaborated here.

[0144] The present application further provides an intelligent terminal, which includes a memory and a processor. A display program for icons is stored on the memory. When the display program for icons is executed by the processor, the steps of the icon display method in any of the above embodiments are implemented.

[0145] The present application further provides a computer-readable storage medium, on which a display program for icons is stored. When the display program for icons is executed by a processor, the steps of the icon display method in any of the above embodiments are implemented.

[0146] In the embodiments of the intelligent terminal and the computer-readable storage medium provided by the present application, all the technical features of any of the above icon display method embodiments may be included. The expanded and explanatory content of the specification is basically the same as that of the above method embodiments, and will not be elaborated here.

[0147] The embodiments of the present application further provide a computer program product, which includes computer program code. When the computer program code runs on a computer, the computer is caused to execute the methods in the above various possible implementation manners.

[0148] The embodiments of the present application further provide a chip, which includes a memory and a processor. The memory is used to store a computer program, and the processor is used to call and run the computer program from the memory, so that a device installed with the chip executes the methods in the above various possible implementation manners.

[0149] It can be understood that the above scenarios are only examples and do not constitute a limitation on the application scenarios of the technical solutions provided by the embodiments of the present application. The technical solutions of the present application can also be applied to other scenarios. For example, as is known to those of ordinary skill in the art, with the evolution of system architectures and the emergence of new business scenarios, the technical solutions provided by the embodiments of the present application are equally applicable to similar technical problems.

[0150] The serial numbers of the embodiments of the present application above are only for description and do not represent the superiority or inferiority of the embodiments.

[0151] The steps in the method of the embodiments of the present application can be adjusted, combined, and deleted according to actual needs.

[0152] The units in the devices of the embodiments of the present application can be combined, divided, and deleted according to actual needs.

[0153] In the present application, for the description of the same or similar term concepts, technical solutions, and / or application scenarios, generally only the first occurrence is described in detail. When it appears repeatedly later, for the sake of brevity, it is generally not described again. When understanding the technical solutions and other contents of the present application, for the same or similar term concepts, technical solutions, and / or application scenarios that are not described in detail later, reference can be made to their relevant detailed descriptions before.

[0154] In the present application, the descriptions of the various embodiments each have their own emphases. For the parts not described in detail or recorded in a certain embodiment, reference can be made to the relevant descriptions of other embodiments.

[0155] The technical features of the technical solutions of the present application can be combined arbitrarily. For the sake of concise description, not all possible combinations of the various technical features in the above embodiments are described. However, as long as the combinations of these technical features do not conflict, they should all be considered as the scope recorded in the present application.

[0156] Through the description of the above embodiments, those skilled in the art can clearly understand that the methods of the above embodiments can be implemented by means of software plus a necessary general hardware platform. Of course, it can also be implemented by hardware, but in many cases the former is a better implementation method. Based on such an understanding, the essence of the technical solutions of the present application, or the part that contributes to the prior art, can be embodied in the form of a software product. This computer software product is stored in a storage medium as described above (such as ROM / RAM, magnetic disk, optical disc), and includes several instructions for causing a terminal device (which can be a mobile phone, computer, server, controlled terminal, or network device, etc.) to execute the methods of each embodiment of the present application.

[0157] In the above embodiments, it can be implemented in whole or in part by software, hardware, firmware, or any combination thereof. When implemented using software, it can be implemented in whole or in part in the form of a computer program product. The computer program product includes one or more computer instructions. When the computer program instructions are loaded and executed on a computer, the processes or functions according to the embodiments of the present application are generated in whole or in part. The computer can be a general-purpose computer, a special-purpose computer, a computer network, or other programmable devices. The computer instructions can be stored in a computer-readable storage medium or transmitted from one computer-readable storage medium to another. For example, the computer instructions can be transmitted from one website, computer, server, or data center to another website, computer, server, or data center by wire (such as coaxial cable, optical fiber, digital subscriber line) or wireless (such as infrared, wireless, microwave, etc.). The computer-readable storage medium can be any available medium that can be accessed by a computer or a data storage device such as a server or data center that includes one or more integrated available media. The available medium can be a magnetic medium (such as a floppy disk, storage disk, magnetic tape), an optical medium (such as a DVD), or a semiconductor medium (such as a Solid State Disk (SSD)), etc.

[0158] The above are only the preferred embodiments of the present application, and do not limit the patent scope of the present application. Any equivalent structural or equivalent process transformations made by using the content of the specification and drawings of the present application, or directly or indirectly applied in other related technical fields, are equally included in the patent protection scope of the present application.

Claims

1. A method for displaying icons, characterized in that, the method comprises the following steps: S10: Determine the target scene mode of the target icon area, including: determining the area attribute information of the target icon area, and using the scene mode whose scene attribute information matches the area attribute information as the target scene mode of the target icon area; or, triggering a scene mode editing instruction in the target icon area, displaying a scene mode editing menu indicated by the scene mode editing instruction, triggering a scene mode selection instruction in the scene mode editing menu, and using the scene mode selected by the scene mode selection instruction as the target scene mode of the target icon area; S20: Obtain at least one icon in the target icon area; S30: Generate or determine a scene-based interface according to the target scene mode, including: determining the display background and / or layout format indicated by the target scene mode, where the layout format refers to the distribution of the display positions of each preset icon in the scene-based interface, and displaying the at least one icon in the scene-based interface, where the scene-based interface is independent of the target icon area; The method further comprises: Performing a morphological or parameter change process on the at least one icon according to the target scene mode to obtain an icon with updated morphology or parameters corresponding to the at least one icon; The step of displaying the at least one icon in the scene-based interface includes; Displaying the icon with updated morphology or parameters corresponding to the at least one icon in the scene-based interface.

2. The method according to claim 1, characterized in that, the determination of the area attribute information of the target icon area includes: Determining the application attribute information corresponding to each icon in the target icon area; Performing a quantity accumulation process according to the application attribute information corresponding to each icon in the target icon area to obtain the quantity of icons corresponding to each application attribute information; Using the application attribute information whose quantity meets the preset quantity condition in each application attribute information as the area attribute information of the target icon area.

3. The method according to claim 1, characterized in that, the determination of the area attribute information of the target icon area includes: Triggering an area identifier setting instruction in the target icon area; Responding to the area identifier setting instruction, and using the area identifier indicated by the area identifier setting instruction as the area attribute information of the target icon area.

4. The method according to claim 1, characterized in that, the method further comprises the following steps: Determining the target display area corresponding to the target icon area; The step of generating or determining a scene-based interface according to the target scene mode and displaying the at least one icon in the scene-based interface includes: Generating the scene-based interface in the target display area according to the target scene mode and displaying the at least one icon in the scene-based interface.

5. The method according to claim 4, characterized in that, the target display area is the target icon area; Generating the scene-based interface in the target display area according to the target scene mode includes: Triggering a display switching instruction in the target icon area; Responding to the display switching instruction and generating the scene-based interface in the target icon area according to the target scene mode.

6. The method according to claim 1, wherein, the method further includes the following steps: Triggering a scene-based instruction in the target icon area; Responding to the scene-based instruction, triggering the generation or determination of a scene-based interface according to the target scene mode, and displaying the at least one icon in the scene-based interface.

7. The method according to claim 1, wherein, obtaining the at least one icon in the target icon area includes: Determining the application attribute information of the applications corresponding to the respective icons in the target icon area; Taking the icons in the target icon area whose application attribute information matches the target scene mode as the at least one icon.

8. The method according to claim 1, wherein, after generating or determining the scene-based interface according to the target scene mode and displaying the at least one icon in the scene-based interface, the method further includes the following steps: Triggering a hiding instruction in the scene-based interface; Responding to the hiding instruction and canceling the display of the scene-based interface corresponding to the target icon area.

9. An intelligent terminal, wherein, the intelligent terminal includes: a memory and a processor, wherein a display program of icons is stored on the memory, and when the display program of icons is executed by the processor, the steps of the icon display method according to any one of claims 1 to 8 are implemented.

10. A readable storage medium, wherein, a computer program is stored on the readable storage medium, and when the computer program is executed by a processor, the steps of the icon display method according to any one of claims 1 to 8 are implemented.

Citation Information

Patent Citations

  • Method and terminal for arranging application icon

    CN105824490A

  • Touch control display device and background image replacing method thereof

    CN106598315A

  • Application switching display method and device and electronic equipment

    CN111831181A