A capacitive touch control method, device and computer readable storage medium

By employing a three-electrode + 3-sensor line design in the non-main screen touch area of ​​the gaming device, the capacitance signal is monitored and a water stain reminder is generated. This optimizes the recognition of sliding and pressing, solves the problems of sliding and pressing with water, and improves the gaming control experience.

CN114327136BActive Publication Date: 2026-01-23NUBIA TECHNOLOGY CO LTD
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Patent Information

Application Number
CN202111582040.8
Authority / Receiving Office
CN · China
Patent Type
Patents(China)
Current Assignee / Owner
Filing Date
2021-12-22
Publication Date
2026-01-23
Estimated Expiration
2041-12-22

AI Technical Summary

Technical Problem

The non-main screen touch area of ​​existing gaming devices is prone to automatic triggering when swiping on wet surfaces and touch interruption when pressing and buffering, affecting the user's gaming experience.

Method used

It adopts a three-electrode + 3-sensor line design, which monitors the capacitance signals of three touch areas to determine whether there are water stains and responds to control the movement when sliding or pressing, including generating water stain reminder signals and displaying cleaning information, and optimizing the recognition process of heavy press and light press.

Benefits of technology

It effectively solves the problems of automatic triggering when sliding on water and touch interruption when pressing and buffering, thus improving the user's gaming control experience.

✦ Generated by Eureka AI based on patent content.

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Abstract

The application discloses a capacitive touch control method and device and a computer readable storage medium, and the method comprises the following steps: monitoring a first capacitive signal of a first touch area, a second capacitive signal of a second touch area and a third capacitive signal of a third touch area, wherein the first touch area, the second touch area and the third touch area are adjacently arranged to form a control area; when it is monitored that at least one of the first capacitive signal, the second capacitive signal and the third capacitive signal meets a preset third capacitive value condition, continuously responding to a single touch instruction of the control area. A humanized capacitive touch control scheme is realized, and the problem of automatic triggering when sliding with water and the problem of broken touch when pressing buffering are effectively solved for the touch area of a non-main screen of a game device, so that the game control experience of a user is greatly improved.
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Description

TECHNICAL FIELD

[0001] The present application relates to the field of mobile communication, and in particular to a capacitive touch control method, device and computer readable storage medium. BACKGROUND

[0002] In the prior art, with the continuous development of intelligent terminal devices, users have increasingly greater demand for game devices. In particular, the performance of mobile phones is improving, making the experience of mobile phones more and more similar to computers. In particular, the development of 5G has greatly improved network speed, and mobile games have basically met the needs of game players. However, the operation limitations of mobile games are relatively obvious. In particular, in order to provide users with additional touch areas, a touch area is provided in the shell area outside the main screen. However, the position of this type of additional touch area is generally in the holding area. Therefore, this area has a large water stain interference problem, which may cause automatic triggering when sliding with water, and may cause broken touch response when pressing the buffer, for example, when the finger is pressed from heavy to light.

[0003] In summary, the non-main screen touch area provided by the existing game device has the problems of automatic triggering when sliding with water and broken touch when pressing the buffer, which seriously affects the game control experience of users. SUMMARY

[0004] In order to solve the above technical defects in the prior art, the present application provides a capacitive touch control method, which comprises:

[0005] monitoring a first capacitive signal of a first touch area, a second capacitive signal of a second touch area, and a third capacitive signal of a third touch area, wherein the first touch area, the second touch area, and the third touch area are adjacently arranged to form a control area.

[0006] When at least one of the first capacitive signal, the second capacitive signal, and the third capacitive signal meets a preset first capacitive value condition, the first capacitive signal, the second capacitive signal, and the third capacitive signal that meet a preset second capacitive value condition are not responded to in the order of first to last or last to first.

[0007] When the first capacitive signal, the second capacitive signal, and the third capacitive signal do not meet the first capacitive value condition, a sliding instruction triggered by at least two of the first capacitive signal, the second capacitive signal, and the third capacitive signal that meet the second capacitive value condition in the order of first to last or last to first is responded to.

[0008] continuously respond to the single-touch instruction of the control region when it is monitored that at least one of the first, second and third capacitance signals meets a preset third capacitance value condition.

[0009] Optionally, the first, second and third capacitance signals of the first, second and third touch regions are monitored, wherein the first, second and third touch regions are adjacently arranged to form a control region, and the method comprises:

[0010] a first electrode, a second electrode and a third electrode are respectively arranged in the first, second and third touch regions.

[0011] the first, second and third capacitance signals are respectively acquired through the first, second and third electrodes.

[0012] Optionally, when it is monitored that at least one of the first, second and third capacitance signals meets a preset first capacitance value condition, the first, second and third capacitance signals meeting a preset second capacitance value condition, which are generated in order from first to last or from last to first, are not responded to, and the method further comprises:

[0013] a plurality of groups of interference signals are acquired when water stains contact the first, second and third electrodes.

[0014] the first capacitance value condition is generated according to the plurality of groups of interference signals.

[0015] Optionally, when it is monitored that at least one of the first, second and third capacitance signals meets a preset first capacitance value condition, the first, second and third capacitance signals meeting a preset second capacitance value condition, which are generated in order from first to last or from last to first, are not responded to, and the method further comprises:

[0016] a water stain reminding signal is generated when it is monitored that at least one of the first, second and third capacitance signals meets the first capacitance value condition.

[0017] water stain cleaning information is generated and displayed according to the water stain reminding signal.

[0018] Optionally, when it is monitored that at least one of the first, second and third capacitance signals meets the preset first capacitance value condition, the single-touch instruction triggered by at least one of the first, second and third capacitance signals is responded to, including:

[0019] When it is monitored that at least two adjacent ones of the first, second and third capacitance signals meet the first capacitance value condition, the single-touch instruction triggered by at least one of the first, second and third capacitance signals is responded to.

[0020] When it is monitored that one of the first, second and third capacitance signals meets the first capacitance value condition, the single-touch instruction triggered by one of the first, second and third capacitance signals is responded to.

[0021] Optionally, when it is monitored that none of the first, second and third capacitance signals meets the first capacitance value condition, the slide instruction triggered by at least two of the first, second and third capacitance signals is responded to, including:

[0022] When it is monitored that none of the first, second and third capacitance signals meets the first capacitance value condition, the slide instruction triggered by at least two of the first, second and third capacitance signals is responded to.

[0023] When it is monitored that none of the first, second and third capacitance signals meets the first capacitance value condition, the single-touch instruction triggered by at least one of the first, second and third capacitance signals is responded to.

[0024] Optionally, when it is monitored that at least one of the first, second and third capacitance signals meets the preset third capacitance value condition, the single-touch instruction of the control area is continuously responded to, including:

[0025] acquiring a plurality of groups of single-touch signals when a single finger contact is made to the first electrode, the second electrode and the third electrode.

[0026] generating the third capacitance value condition according to the plurality of groups of single-touch signals.

[0027] Optionally, the continuously responding to the single-touch instruction of the control area when it is monitored that at least one of the first capacitance signal, the second capacitance signal and the third capacitance signal meets the preset third capacitance value condition, further comprises:

[0028] continuously monitoring the switching state of the capacitance signal when it is monitored that at least one of the first capacitance signal, the second capacitance signal and the third capacitance signal meets the preset third capacitance value condition.

[0029] continuously responding to the single-touch instruction if the switched capacitance signal meets the third capacitance value condition.

[0030] The application further provides a capacitive touch control device, which comprises a memory, a processor and a computer program stored in the memory and executable on the processor, and the computer program implements the steps of the capacitive touch control method according to any one of the above when executed by the processor.

[0031] The application further provides a computer readable storage medium, which stores a capacitive touch control program, and the capacitive touch control program implements the steps of the capacitive touch control method according to any one of the above when executed by a processor.

[0032] The capacitive touch control method, device, and computer-readable storage medium of the present invention monitor a first capacitance signal of a first touch area, a second capacitance signal of a second touch area, and a third capacitance signal of a third touch area, wherein the first touch area, the second touch area, and the third touch area are arranged adjacently to form a control area. When at least one of the first, second, and third capacitance signals meets a preset first capacitance value condition, no response is made to the first, second, and third capacitance signals that meet the preset second capacitance value condition generated sequentially from first to last or from last to first. When none of the first, second, and third capacitance signals meet the first capacitance value condition, a sliding command triggered by at least two of the first, second, and third capacitance signals that meet the second capacitance value condition generated sequentially from first to last or from last to first is responded to. When at least one of the first, second, and third capacitance signals meets the preset third capacitance value condition, a single-touch command of the control area is continuously responded to. A user-friendly capacitive touch control solution has been implemented, which effectively solves the problems of automatic triggering when sliding on wet surfaces and touch interruption when pressing and buffering, for the non-main screen touch area of ​​gaming devices, greatly improving the user's gaming control experience. Attached Figure Description

[0033] The present invention will be further described below with reference to the accompanying drawings and embodiments. In the accompanying drawings:

[0034] Figure 1 This is a schematic diagram of the hardware structure of a mobile terminal according to the present invention;

[0035] Figure 2 This is a communication network system architecture diagram provided in an embodiment of the present invention;

[0036] Figure 3 This is a flowchart of the first embodiment of the capacitive touch control method of the present invention;

[0037] Figure 4 This is a flowchart of the second embodiment of the capacitive touch control method of the present invention;

[0038] Figure 5 This is a flowchart of the third embodiment of the capacitive touch control method of the present invention;

[0039] Figure 6 This is a flowchart of the fourth embodiment of the capacitive touch control method of the present invention;

[0040] Figure 7 This is a flowchart of the fifth embodiment of the capacitive touch control method of the present invention;

[0041] Figure 8 This is a flowchart of the sixth embodiment of the capacitive touch control method of the present invention;

[0042] Figure 9 This is a flowchart of the seventh embodiment of the capacitive touch control method of the present invention;

[0043] Figure 10 This is a flowchart of the eighth embodiment of the capacitive touch control method of the present invention;

[0044] Figure 11 This is a schematic diagram of the first embodiment of the capacitive touch control method of the present invention;

[0045] Figure 12 This is a design block diagram of the first embodiment of the capacitive touch control method of the present invention. Detailed Implementation

[0046] It should be understood that the specific embodiments described herein are for illustrative purposes only and are not intended to limit the scope of the invention.

[0047] In the following description, the use of suffixes such as "module," "part," or "unit" to denote elements is solely for the purpose of illustrative purposes and has no specific meaning in itself. Therefore, "module," "part," or "unit" may be used interchangeably.

[0048] Terminals can be implemented in various forms. For example, the terminals described in this invention may include mobile terminals such as mobile phones, tablets, laptops, handheld computers, personal digital assistants (PDAs), portable media players (PMPs), navigation devices, wearable devices, smart bracelets, pedometers, etc., as well as fixed terminals such as digital TVs and desktop computers.

[0049] The following description will use a mobile terminal as an example. Those skilled in the art will understand that, apart from elements specifically designed for mobile purposes, the construction according to embodiments of the present invention can also be applied to fixed-type terminals.

[0050] Please see Figure 1This is a schematic diagram of the hardware structure of a mobile terminal implementing various embodiments of the present invention. The mobile terminal 100 may include: an RF (Radio Frequency) unit 101, a WiFi module 102, an audio output unit 103, an A / V (Audio / Video) input unit 104, a sensor 105, a display unit 106, a user input unit 107, an interface unit 108, a memory 109, a processor 110, and a power supply 111, etc. Those skilled in the art will understand that... Figure 1 The mobile terminal structure shown does not constitute a limitation on the mobile terminal. The mobile terminal may include more or fewer components than shown, or combine certain components, or have different component arrangements.

[0051] The following is combined Figure 1 A detailed introduction to each component of the mobile terminal:

[0052] The radio frequency unit 101 can be used for receiving and transmitting signals during information transmission or calls. Specifically, it receives downlink information from the base station and processes it with the processor 110; additionally, it transmits uplink data to the base station. Typically, the radio frequency unit 101 includes, but is not limited to, an antenna, at least one amplifier, a transceiver, a coupler, a low-noise amplifier, and a duplexer. Furthermore, the radio frequency unit 101 can also communicate wirelessly with networks and other devices. The aforementioned wireless communications may use any communication standard or protocol, including but not limited to GSM (Global System of Mobile communication), GPRS (General Packet Radio Service), CDMA2000 (Code Division Multiple Access 2000), WCDMA (Wideband Code Division Multiple Access), TD-SCDMA (Time Division-Synchronous Code Division Multiple Access), FDD-LTE (Frequency Division Duplexing-Long Term Evolution), and TDD-LTE (Time Division Duplexing-Long Term Evolution).

[0053] WiFi is a short-range wireless transmission technology. Mobile terminals, through the WiFi module 102, can help users send and receive emails, browse web pages, and access streaming media, providing users with wireless broadband internet access. Although Figure 1 WiFi module 102 is shown, but it is understood that it is not a necessary component of a mobile terminal and can be omitted as needed without changing the nature of the invention.

[0054] The audio output unit 103 can convert audio data received by the radio frequency unit 101 or the WiFi module 102 or stored in the memory 109 into audio signals and output them as sound when the mobile terminal 100 is in call signal receiving mode, call mode, recording mode, voice recognition mode, broadcast receiving mode, etc. Furthermore, the audio output unit 103 can also provide audio output related to specific functions performed by the mobile terminal 100 (e.g., call signal receiving sound, message receiving sound, etc.). The audio output unit 103 may include a speaker, a buzzer, etc.

[0055] The A / V input unit 104 is used to receive audio or video signals. The A / V input unit 104 may include a graphics processing unit (GPU) 1041 and a microphone 1042. The GPU 1041 processes image data of still images or videos acquired by an image capture device (such as a camera) in video capture mode or image capture mode. The processed image frames can be displayed on the display unit 106. The image frames processed by the GPU 1041 can be stored in the memory 109 (or other storage medium) or transmitted via the radio frequency unit 101 or the WiFi module 102. The microphone 1042 can receive sound (audio data) in operating modes such as telephone call mode, recording mode, and voice recognition mode, and can process such sound into audio data. The processed audio (voice) data can be converted into a format that can be transmitted to a mobile communication base station via the radio frequency unit 101 in telephone call mode. The microphone 1042 can implement various types of noise cancellation (or suppression) algorithms to eliminate (or suppress) noise or interference generated during the reception and transmission of audio signals.

[0056] The mobile terminal 100 also includes at least one sensor 105, such as a light sensor, a motion sensor, and other sensors. Specifically, the light sensor includes an ambient light sensor and a proximity sensor. The ambient light sensor can adjust the brightness of the display panel 1061 according to the ambient light level, and the proximity sensor can turn off the display panel 1061 and / or backlight when the mobile terminal 100 is moved to the ear. As a type of motion sensor, the accelerometer sensor can detect the magnitude of acceleration in various directions (generally three axes). When stationary, it can detect the magnitude and direction of gravity and can be used for applications that recognize the phone's posture (such as landscape / portrait switching, related games, magnetometer posture calibration), vibration recognition-related functions (such as pedometer, tapping), etc. Other sensors that may be configured in the phone, such as fingerprint sensors, pressure sensors, iris sensors, molecular sensors, gyroscopes, barometers, hygrometers, thermometers, and infrared sensors, will not be described in detail here.

[0057] The display unit 106 is used to display information input by the user or information provided to the user. The display unit 106 may include a display panel 1061, which may be configured in the form of a liquid crystal display (LCD), an organic light-emitting diode (OLED), or the like.

[0058] User input unit 107 can be used to receive input numerical or character information, and generate key signal inputs related to user settings and function control of the mobile terminal. Specifically, user input unit 107 may include touch panel 1071 and other input devices 1072. Touch panel 1071, also known as touch screen, can collect touch operations on or near the user (such as operations performed by the user using a finger, stylus, or any suitable object or accessory on or near touch panel 1071), and drive corresponding connection devices according to a pre-set program. Touch panel 1071 may include two parts: a touch detection device and a touch controller. The touch detection device detects the user's touch position and the signal generated by the touch operation, and transmits the signal to the touch controller; the touch controller receives touch information from the touch detection device, converts it into touch point coordinates, sends it to processor 110, and can receive and execute commands from processor 110. In addition, touch panel 1071 can be implemented using various types such as resistive, capacitive, infrared, and surface acoustic wave. In addition to the touch panel 1071, the user input unit 107 may also include other input devices 1072. Specifically, other input devices 1072 may include, but are not limited to, one or more of the following: physical keyboard, function keys (such as volume control buttons, power buttons, etc.), trackball, mouse, joystick, etc., without being limited here.

[0059] Furthermore, the touch panel 1071 may cover the display panel 1061. When the touch panel 1071 detects a touch operation on or near it, it transmits the information to the processor 110 to determine the type of touch event. Subsequently, the processor 110 provides corresponding visual output on the display panel 1061 based on the type of touch event. Although in Figure 1 In this embodiment, the touch panel 1071 and the display panel 1061 are two independent components to realize the input and output functions of the mobile terminal. However, in some embodiments, the touch panel 1071 and the display panel 1061 can be integrated to realize the input and output functions of the mobile terminal. The specific implementation is not limited here.

[0060] Interface unit 108 serves as an interface through which at least one external device can connect to mobile terminal 100. For example, the external device may include a wired or wireless headset port, an external power supply (or battery charger) port, a wired or wireless data port, a memory card port, a port for connecting a device with an identification module, an audio input / output (I / O) port, a video I / O port, a headphone port, and so on. Interface unit 108 may be used to receive input (e.g., data, power, etc.) from the external device and transmit the received input to one or more elements within mobile terminal 100, or it may be used to transmit data between mobile terminal 100 and the external device.

[0061] The memory 109 can be used to store software programs and various data. The memory 109 may primarily include a program storage area and a data storage area. The program storage area may store the operating system, applications required for at least one function (such as sound playback, image playback, etc.), etc.; the data storage area may store data created based on the use of the mobile phone (such as audio data, phonebook, etc.). Furthermore, the memory 109 may include high-speed random access memory, and may also include non-volatile memory, such as at least one disk storage device, flash memory device, or other volatile solid-state storage device.

[0062] The processor 110 is the control center of the mobile terminal. It connects various parts of the mobile terminal via various interfaces and lines. By running or executing software programs and / or modules stored in the memory 109, and by calling data stored in the memory 109, it performs various functions and processes data of the mobile terminal, thereby providing overall monitoring of the mobile terminal. The processor 110 may include one or more processing units; preferably, the processor 110 may integrate an application processor and a modem processor. The application processor mainly handles the operating system, user interface, and applications, while the modem processor mainly handles wireless communication. It is understood that the modem processor may not be integrated into the processor 110.

[0063] The mobile terminal 100 may also include a power supply 111 (such as a battery) that supplies power to various components. Preferably, the power supply 111 can be logically connected to the processor 110 through a power management system, thereby enabling functions such as charging, discharging, and power consumption management through the power management system.

[0064] although Figure 1 As not shown, the mobile terminal 100 may also include a Bluetooth module, etc., which will not be described in detail here.

[0065] To facilitate understanding of the embodiments of the present invention, the communication network system on which the mobile terminal of the present invention is based is described below.

[0066] Please see Figure 2 , Figure 2 This invention provides a communication network system architecture diagram. The communication network system is an LTE system based on the universal mobile communication technology. The LTE system includes a UE (User Equipment) 201, an E-UTRAN (Evolved UMTS Terrestrial Radio Access Network) 202, an EPC (Evolved Packet Core) 203, and the operator's IP services 204, which are connected in sequence.

[0067] Specifically, UE201 can be the aforementioned terminal 100, which will not be elaborated here.

[0068] E-UTRAN202 includes eNodeB2021 and other eNodeB2022s. Among them, eNodeB2021 can connect to other eNodeB2022s via backhaul (e.g., X2 interface), and eNodeB2021 connects to EPC203. eNodeB2021 can provide UE201 with access to EPC203.

[0069] EPC203 may include MME (Mobility Management Entity) 2031, HSS (Home Subscriber Server) 2032, other MMEs 2033, SGW (Serving Gateway) 2034, PGW (Packet Data Network Gateway) 2035, and PCRF (Policy and Charging Rules Function) 2036, etc. Among them, MME2031 is the control node that handles signaling between UE201 and EPC203, providing bearer and connection management. HSS2032 provides registers to manage functions such as the Home Location Register (not shown in the diagram) and stores user-specific information such as service characteristics and data rates. All user data can be sent through SGW2034. PGW2035 can provide UE 201 IP address allocation and other functions. PCRF2036 is the policy and charging control decision point for service data flow and IP bearer resources. It selects and provides available policy and charging control decisions for the policy and charging enforcement function unit (not shown in the figure).

[0070] IP services 204 may include the Internet, intranet, IMS (IP Multimedia Subsystem), or other IP services.

[0071] Although the above description uses the LTE system as an example, those skilled in the art should understand that the present invention is not only applicable to the LTE system, but also to other wireless communication systems, such as GSM, CDMA2000, WCDMA, TD-SCDMA, and future new network systems, etc., which are not limited here.

[0072] Based on the aforementioned mobile terminal hardware structure and communication network system, various embodiments of the method of the present invention are proposed.

[0073] Example 1

[0074] Figure 3 This is a flowchart of the first embodiment of the capacitive touch control method of the present invention. A capacitive touch control method, the method comprising:

[0075] S1. Monitor the first capacitance signal of the first touch area, the second capacitance signal of the second touch area, and the third capacitance signal of the third touch area, wherein the first touch area, the second touch area, and the third touch area arranged adjacent to each other constitute a control area.

[0076] S2. When at least one of the first capacitor signal, the second capacitor signal, and the third capacitor signal is detected to meet the preset first capacitor value condition, no response is made to the first capacitor signal, the second capacitor signal, and the third capacitor signal that meet the preset second capacitor value condition generated sequentially from first to last or from last to first.

[0077] S3. When it is detected that the first capacitor signal, the second capacitor signal, and the third capacitor signal do not meet the first capacitor value condition, a sliding command is triggered by at least two of the first capacitor signals, the second capacitor signal, and the third capacitor signal that meet the second capacitor value condition and are generated sequentially from first to last or from last to first.

[0078] S4. When it is detected that at least one of the first capacitor signal, the second capacitor signal, and the third capacitor signal meets the preset third capacitor value condition, the single-touch command of the control area is continuously responded to.

[0079] In this embodiment, considering the existing problems, on the one hand, the capacitive touch scheme of the touch area uses a self-capacitive scheme, that is, one end of the parallel plate capacitor selected in the touch area is the signal acquisition area and the other end is the ground signal. When there is water, a capacitive effect will be automatically formed, which will cause false triggering. At the same time, the sliding of the hand will still form a capacitive effect, while the product is defined to allow click operation but not sliding operation. On the other hand, the current single-area Pad (panel) area design, that is, a single electrode design, has the drawback of a single Pad design, which is that the acquired signal is very simple. The data obtained from the acquired data is almost the same as the data of sliding with water and the "hard press-light press" process. Therefore, the above two problems cannot be fundamentally solved.

[0080] In this embodiment, please refer to Figure 11 The schematic diagram shown illustrates the principle of the solution implemented in this embodiment, which includes three self-capacitive touch areas, a capacitive processing chip, a central processing unit, and an interface display operation.

[0081] In this embodiment, please refer to Figure 12 The design block diagram shown illustrates that this embodiment features two touch areas on the side of the phone, enabling users to perform two-handed touch operations. To achieve optimal performance, this embodiment employs a dual-touch + dual-IC design, where one touch IC controls one touch area. The following explanation will focus on the left touchpad (TOUCH) as an example to illustrate the circuit principles and solutions to potential conflicts.

[0082] In this embodiment, the touch principle is briefly explained first. The basic theory of capacitive touch is to detect changes in capacitance when a hand approaches the touch area. K0_L / K1_L / K2_L together form the left touch area. When a hand touches this area, it causes a change in capacitance, which is transmitted to the touch chip (TouchIC_L) through the sensor line. In this embodiment, the resistor is designed primarily for electrostatic discharge protection and current limiting, i.e., protecting the touch IC. The capacitive touch chip's function is to acquire changes in the analog capacitance signal of the touch area and then digitize the analog signal. When the change in the analog capacitance signal exceeds a set threshold, a valid interrupt signal INT_L is output. This valid signal indicates a successful hand touch. When the CPU receives the change in this interrupt signal, it coordinates with the screen side to respond to the screen area, ultimately completing a screen interface operation, thus replacing the hand pressing on the main screen area.

[0083] In this embodiment, specifically for the water-sliding recognition process, the touch button body, i.e., the touch electrode, does not adopt the traditional single electrode + single Senor line design, but innovatively adopts a three-electrode + 3 Senor line design. The biggest advantage of the three-electrode design is that it can obtain three analog signals of capacitance change. Normally, when a human hand touches the Touch area, K0_L / K1_L / K2_L will all change the capacitance value, and the touch IC can obtain the changes of the three capacitances to make a judgment.

[0084] In this embodiment, when there is conductive water in the touch area, the water will normally cover one or more areas. Taking the two areas K0_L / K1_L as an example, the presence of water in K0_L / K1_L will inevitably cause a change in the capacitance value of the corresponding area, that is, the capacitance change will increase. The change in the capacitance value of these two circuits will be obtained and judged by the touch IC. At this time, it can be considered that there is water in the IC area, and the user can be prompted to wipe the water through the interface.

[0085] In this embodiment, when the user performs a sliding operation, the sliding is usually from left to right or from right to left. The characteristic of the sliding is that the three electrodes K0_L / K1_L / K2_L will be touched in sequence. When the sensor line captures the changes in the analog capacitance signal in sequence, it can be determined that the user is performing a sliding operation.

[0086] In this embodiment, by combining the determination of water presence and the determination of sliding, it is possible to determine whether the user is performing a sliding operation with water present. In this case, the system will perform a non-response operation, that is, the corresponding area on the screen will not respond.

[0087] In this embodiment, regarding the buffered press recognition process of heavy press-light press, specifically, when using a single electrode design, since only one sensor signal can be acquired, the large change in capacitance during a heavy press is easily recognized. However, when the hand slowly moves away from the touch area (light press process), the change in capacitance will gradually decrease. When the change in capacitance value is lower than the set threshold, a disconnection phenomenon will occur.

[0088] In this embodiment, when using a three-electrode design, a strong press results in a significant change in capacitance across all three electrodes, constituting a valid trigger. As the user lightly presses, the capacitance changes of the three electrodes sequentially decrease to below a response threshold. Only one electrode needs to exceed the threshold for a single valid trigger, thus largely avoiding the drawbacks of a single-electrode design. Therefore, processing the three sensors individually can significantly optimize the issue of missed triggers during heavy-press followed by light-press (buffered press) interactions.

[0089] Optionally, in this embodiment, considering that the capacitor signal is transmitted through signal lines, the quality of the routing will also affect the signal integrity. Specifically, the requirements for routing in this embodiment include: selecting the smallest possible line width; in this embodiment, a line width of 0.1mm is chosen, the purpose of which is that the thinner the line width, the lower the probability of interference; ground isolation is used on both sides and in the middle of the signal, the purpose of which is to use ground for shielding; the routing layer is close to the middle frame side, the purpose of which is that the middle frame is the best ground, and the routing layer close to the middle frame can better shield the signal; the sensor line design on the motherboard side still uses ground isolation, the purpose of which is still to better shield and isolate the signal. In summary, the routing design concept of this embodiment is to better protect the acquisition and transmission of capacitor signals and prevent interference from the motherboard or other electrical signals to the capacitor signals.

[0090] The beneficial effect of this embodiment is that, by monitoring the first capacitance signal of the first touch area, the second capacitance signal of the second touch area, and the third capacitance signal of the third touch area, wherein the first touch area, the second touch area, and the third touch area are arranged adjacently to form a control area; when at least one of the first capacitance signal, the second capacitance signal, and the third capacitance signal is detected to meet a preset first capacitance value condition, no response is made to the first capacitance signal, the second capacitance signal, and the third capacitance signal that meet the preset second capacitance value condition generated sequentially from first to last or from last to first; when none of the first capacitance signal, the second capacitance signal, and the third capacitance signal meet the first capacitance value condition, a sliding command triggered by at least two of the first capacitance signal, the second capacitance signal, and the third capacitance signal that meet the second capacitance value condition generated sequentially from first to last or from last to first is responded to; when at least one of the first capacitance signal, the second capacitance signal, and the third capacitance signal is detected to meet the preset third capacitance value condition, a single touch command of the control area is continuously responded to. A user-friendly capacitive touch control solution has been implemented, which effectively solves the problems of automatic triggering when sliding on wet surfaces and touch interruption when pressing and buffering, for the non-main screen touch area of ​​gaming devices, greatly improving the user's gaming control experience.

[0091] Example 2

[0092] Figure 4 This is a flowchart of a second embodiment of the capacitive touch control method of the present invention. Based on the above embodiment, the monitoring of the first capacitance signal of the first touch area, the second capacitance signal of the second touch area, and the third capacitance signal of the third touch area, wherein the first touch area, the second touch area, and the third touch area arranged adjacently constitute a control area, including:

[0093] S11. A first electrode, a second electrode, and a third electrode are respectively disposed in the first touch area, the second touch area, and the third touch area.

[0094] S12. Obtain the first capacitance signal, the second capacitance signal, and the third capacitance signal through the first electrode, the second electrode, and the third electrode, respectively.

[0095] The beneficial effect of this embodiment is that by setting a first electrode, a second electrode, and a third electrode in the first touch area, the second touch area, and the third touch area respectively, the first capacitance signal, the second capacitance signal, and the third capacitance signal are obtained through the first electrode, the second electrode, and the third electrode respectively.

[0096] Example 3

[0097] Figure 5 This is a flowchart of a third embodiment of the capacitive touch control method of the present invention. Based on the above embodiment, when at least one of the first capacitor signal, the second capacitor signal, and the third capacitor signal is detected to meet a preset first capacitor value condition, the first capacitor signal, the second capacitor signal, and the third capacitor signal that meet the preset second capacitor value condition generated sequentially from first to last or from last to first do not respond, including:

[0098] S21. Acquire multiple sets of interference signals when water stains come into contact with the first electrode, the second electrode, and the third electrode.

[0099] S22. Generate the first capacitance value condition based on the multiple sets of interference signals.

[0100] The beneficial effect of this embodiment lies in acquiring multiple sets of interference signals when water stains come into contact with the first electrode, the second electrode, and the third electrode; and generating the first capacitance value condition based on the multiple sets of interference signals. This achieves a user-friendly capacitive touch control scheme, effectively solving the problems of automatic triggering when sliding with water and touch interruption during press buffering in the non-main screen touch area of ​​gaming devices, greatly improving the user's gaming control experience.

[0101] Example 4

[0102] Figure 6 This is a flowchart of the fourth embodiment of the capacitive touch control method of the present invention. Based on the above embodiment, when at least one of the first capacitor signal, the second capacitor signal, and the third capacitor signal is detected to meet a preset first capacitor value condition, the method of not responding to the first capacitor signal, the second capacitor signal, and the third capacitor signal that meet the preset second capacitor value condition generated sequentially from first to last or from last to first further includes:

[0103] S23. When at least one of the first capacitor signal, the second capacitor signal, and the third capacitor signal is detected to meet the first capacitor value condition, a water stain reminder signal is generated.

[0104] S24. Generate and display water stain cleaning information based on the water stain reminder signal.

[0105] The beneficial effect of this embodiment is that a water stain reminder signal is generated when at least one of the first, second, and third capacitor signals meets the first capacitance value condition; water stain cleaning information is generated and displayed based on the water stain reminder signal. This achieves a user-friendly capacitive touch control scheme, effectively solving the problems of automatic triggering when sliding with water and touch interruption during press buffering in the non-main screen touch area of ​​gaming devices, greatly improving the user's gaming experience.

[0106] Example 5

[0107] Figure 7 This is a flowchart of the fifth embodiment of the capacitive touch control method of the present invention. Based on the above embodiment, when at least one of the first capacitor signal, the second capacitor signal, and the third capacitor signal is detected to meet a preset first capacitor value condition, the method of not responding to the first capacitor signal, the second capacitor signal, and the third capacitor signal that meet the preset second capacitor value condition generated sequentially from first to last or from last to first further includes:

[0108] S25. When at least two adjacent capacitor signals among the first capacitor signal, the second capacitor signal, and the third capacitor signal are detected to meet the first capacitor value condition, no response is made to the first capacitor signal, the second capacitor signal, and the third capacitor signal that meet the second capacitor value condition generated sequentially from first to last or from last to first.

[0109] S26. When it is detected that one of the non-intermediate capacitor signals among the first capacitor signal, the second capacitor signal, and the third capacitor signal meets the first capacitor value condition, a single-touch command is responded to the capacitor signal that is not water-stained among the first capacitor signal, the second capacitor signal, and the third capacitor signal that meets the second capacitor value condition.

[0110] The beneficial effect of this embodiment is that, when at least two adjacent capacitor signals among the first, second, and third capacitor signals are detected to meet the first capacitance value condition, no response is made to the first, second, and third capacitor signals that are generated sequentially from first to last or from last to first and meet the second capacitance value condition; when a non-intermediate capacitor signal among the first, second, and third capacitor signals is detected to meet the first capacitance value condition, a single-touch command is responded to the non-water-stained capacitor signal among the first, second, and third capacitor signals that meet the second capacitance value condition. This achieves a user-friendly capacitive touch control scheme, effectively solving the problems of automatic triggering when sliding with water and touch interruption during press buffering in the non-main screen touch area of ​​gaming devices, greatly improving the user's gaming experience.

[0111] Example 6

[0112] Figure 8 This is a flowchart of the sixth embodiment of the capacitive touch control method of the present invention. Based on the above embodiment, when it is detected that the first capacitor signal, the second capacitor signal, and the third capacitor signal do not meet the first capacitor value condition, the sliding command triggered by at least two of the first capacitor signals, the second capacitor signal, and the third capacitor signal that meet the second capacitor value condition, generated sequentially from first to last or from last to first, includes:

[0113] S31. When it is detected that the first capacitor signal, the second capacitor signal, and the third capacitor signal do not meet the first capacitor value condition, a sliding command is triggered by at least two of the first capacitor signals, the second capacitor signal, and the third capacitor signal that meet the second capacitor value condition and are generated sequentially from first to last or from last to first.

[0114] S32. When it is detected that the first capacitor signal, the second capacitor signal, and the third capacitor signal do not meet the first capacitor value condition, a single-touch command triggered by at least one of the first capacitor signal, the second capacitor signal, and the third capacitor signal is responded to.

[0115] The beneficial effect of this embodiment is that, when it is detected that the first capacitor signal, the second capacitor signal, and the third capacitor signal all fail to meet the first capacitor value condition, a sliding command is triggered by at least two of the first capacitor signals, the second capacitor signal, and the third capacitor signal that meet the second capacitor value condition, generated sequentially from first to last or from last to first; when it is detected that the first capacitor signal, the second capacitor signal, and the third capacitor signal all fail to meet the first capacitor value condition, a single-touch command is triggered by at least one of the first capacitor signals, the second capacitor signal, and the third capacitor signal. This achieves a user-friendly capacitive touch control scheme, effectively solving the problems of automatic triggering during wet sliding and touch interruption during press buffering in the non-main screen touch area of ​​gaming devices, greatly improving the user's gaming experience.

[0116] Example 7

[0117] Figure 9 This is a flowchart of the seventh embodiment of the capacitive touch control method of the present invention. Based on the above embodiment, the step of continuously responding to the single-touch command of the control area when at least one of the first capacitor signal, the second capacitor signal, and the third capacitor signal meets the preset third capacitor value condition includes:

[0118] S41. Acquire multiple sets of single-touch signals when a single finger touches the first electrode, the second electrode, and the third electrode.

[0119] S42. Generate the third capacitance value condition based on the multiple sets of single-touch signals.

[0120] The beneficial effect of this embodiment is that it acquires multiple sets of single-touch signals when a single finger touches the first electrode, the second electrode, and the third electrode; and generates the third capacitance value condition based on the multiple sets of single-touch signals. This achieves a user-friendly capacitive touch control scheme, effectively solving the problems of automatic triggering during wet swiping and touch interruption during press buffering in the non-main screen touch area of ​​gaming devices, greatly improving the user's gaming experience.

[0121] Example 8

[0122] Figure 10 This is a flowchart of the eighth embodiment of the capacitive touch control method of the present invention. Based on the above embodiment, the step of continuously responding to the single-touch command of the control area when at least one of the first capacitor signal, the second capacitor signal, and the third capacitor signal meets the preset third capacitor value condition further includes:

[0123] S43. When it is detected that at least one of the first capacitor signal, the second capacitor signal, and the third capacitor signal meets the preset third capacitor value condition, the switching state of the capacitor signal is continuously monitored.

[0124] S44. If the switched capacitor signal meets the third capacitor value condition, then the single-touch command will continue to be responded to.

[0125] The beneficial effect of this embodiment is that, by continuously monitoring the switching state of the capacitor signals when at least one of the first, second, and third capacitor signals meets a preset third capacitor value condition, and if the switched capacitor signal meets the third capacitor value condition, the single-touch command is continuously responded to. This achieves a user-friendly capacitive touch control scheme, effectively solving the problems of automatic triggering during wet swiping and touch interruption during press buffering in the non-main screen touch area of ​​gaming devices, greatly improving the user's gaming experience.

[0126] Example 9

[0127] Based on the above embodiments, the present invention also proposes a capacitive touch control device, which includes a memory, a processor, and a computer program stored in the memory and executable on the processor. When the computer program is executed by the processor, it implements the steps of the capacitive touch control method as described in any of the above embodiments.

[0128] It should be noted that the above-described device embodiments and method embodiments belong to the same concept. The specific implementation process can be found in the method embodiments, and the technical features in the method embodiments are also applicable to the device embodiments, which will not be repeated here.

[0129] Example 10

[0130] Based on the above embodiments, the present invention also proposes a computer-readable storage medium storing a capacitive touch control program, which, when executed by a processor, implements the steps of the capacitive touch control method as described in any of the above embodiments.

[0131] It should be noted that the above-described medium embodiments and method embodiments belong to the same concept. The specific implementation process can be found in the method embodiments, and the technical features in the method embodiments are also applicable to the medium embodiments, which will not be repeated here.

[0132] It should be noted that, in this document, the terms "comprising," "including," or any other variations thereof are intended to cover non-exclusive inclusion, such that a process, method, article, or apparatus that comprises a list of elements includes not only those elements but also other elements not expressly listed, or elements inherent to such a process, method, article, or apparatus. Unless otherwise specified, an element defined by the phrase "comprising one..." does not exclude the presence of other identical elements in the process, method, article, or apparatus that includes that element.

[0133] The sequence numbers of the above embodiments of the present invention are for descriptive purposes only and do not represent the superiority or inferiority of the embodiments.

[0134] Through the above description of the embodiments, those skilled in the art can clearly understand that the methods of the above embodiments can be implemented by means of software plus necessary general-purpose hardware platforms. Of course, they can also be implemented by hardware, but in many cases the former is a better implementation method. Based on this understanding, the technical solution of the present invention, in essence, or the part that contributes to the prior art, can be embodied in the form of a software product. This computer software product is stored in a storage medium (such as ROM / RAM, magnetic disk, optical disk), and includes several instructions to cause a terminal (which may be a mobile phone, computer, server, air conditioner, or network device, etc.) to execute the methods described in the various embodiments of the present invention.

[0135] The embodiments of the present invention have been described above with reference to the accompanying drawings. However, the present invention is not limited to the specific embodiments described above. The specific embodiments described above are merely illustrative and not restrictive. Those skilled in the art can make many other forms under the guidance of the present invention without departing from the spirit and scope of the claims. All of these forms are within the protection scope of the present invention.

Claims

1. A capacitive touch control method, characterized in that, The method includes: The system monitors the first capacitance signal of the first touch area, the second capacitance signal of the second touch area, and the third capacitance signal of the third touch area. A control area is formed by the adjacent first touch area, second touch area, and third touch area. A first electrode, a second electrode, and a third electrode are respectively disposed within the first touch area, second touch area, and third touch area. Multiple sets of interference signals are acquired when water stains come into contact with the first electrode, second electrode, and third electrode. A first capacitance value condition is generated based on the multiple sets of interference signals. When at least one of the first capacitor signal, the second capacitor signal, and the third capacitor signal is detected to meet the preset first capacitor value condition, no response is made to the first capacitor signal, the second capacitor signal, and the third capacitor signal that meet the preset second capacitor value condition generated sequentially from first to last or from last to first; When it is detected that the first capacitor signal, the second capacitor signal, and the third capacitor signal do not meet the first capacitor value condition, a sliding command is triggered by at least two of the first capacitor signals, the second capacitor signal, and the third capacitor signal that meet the preset second capacitor value condition, which are generated sequentially from first to last or from last to first. When at least one of the first capacitor signal, the second capacitor signal, and the third capacitor signal is detected to meet the preset third capacitor value condition, the single-touch command of the control area is continuously responded to; wherein, multiple sets of single-touch signals when a single finger touches the first electrode, the second electrode, and the third electrode are acquired, and the third capacitor value condition is generated based on the multiple sets of single-touch signals; When a non-intermediate capacitor signal among the first capacitor signal, the second capacitor signal, and the third capacitor signal is detected to meet the first capacitor value condition, a single-touch command corresponding to a non-water stain capacitor signal among the first capacitor signal, the second capacitor signal, and the third capacitor signal is responded to.

2. The capacitive touch control method according to claim 1, characterized in that, The monitoring includes a first capacitance signal of a first touch area, a second capacitance signal of a second touch area, and a third capacitance signal of a third touch area. A control area is formed by the adjacent first touch area, second touch area, and third touch area, comprising: The first capacitance signal, the second capacitance signal, and the third capacitance signal are obtained through the first electrode, the second electrode, and the third electrode, respectively.

3. The capacitive touch control method according to claim 2, characterized in that, The step of not responding to the first capacitor signal, the second capacitor signal, and the third capacitor signal that meet the preset first capacitor value condition when at least one of the first capacitor signal, the second capacitor signal, and the third capacitor signal is detected to meet the preset second capacitor value condition, generated sequentially from first to last or from last to first, further includes: When at least one of the first capacitor signal, the second capacitor signal, and the third capacitor signal is detected to meet the first capacitor value condition, a water stain reminder signal is generated. Water stain cleaning information is generated and displayed based on the water stain alert signal.

4. The capacitive touch control method according to claim 3, characterized in that, The step of continuously responding to the single-touch command of the control area when at least one of the first capacitor signal, the second capacitor signal, and the third capacitor signal is detected to meet the preset third capacitor value condition further includes: When it is detected that at least one of the first capacitor signal, the second capacitor signal, and the third capacitor signal meets the preset third capacitor value condition, the switching state of the capacitor signal is continuously monitored. If the switched capacitor signal meets the third capacitor value condition, then the single-touch command will continue to be responded to.

5. A capacitive touch control device, characterized in that, The device includes a memory, a processor, and a computer program stored in the memory and executable on the processor, wherein the computer program, when executed by the processor, implements the steps of the capacitive touch control method as described in any one of claims 1 to 4.

6. A computer-readable storage medium, characterized in that, The computer-readable storage medium stores a capacitive touch control program, which, when executed by a processor, implements the steps of the capacitive touch control method as described in any one of claims 1 to 4.

Citation Information

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