Actual combat simulation training system

By introducing laser radar modules, vibration modules, and electric shock point modules in the actual simulation training system, combined with three -dimensional structure simulation and ballistic trajectory simulation, the problem of laser simulation bias and helmet devices in the existing system has achieved more Real training experience and effect.

CN119353973AActive Publication Date: 2025-01-24CHINA ORDNANCE EQUIP GRP AUTOMATION RES INST CO LTD
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Patent Information

Application Number
CN202411308106.8
Authority / Receiving Office
CN · China
Patent Type
Applications(China)
Current Assignee / Owner
Filing Date
2024-09-19
Publication Date
2025-01-24
Estimated Expiration
2044-09-19

AI Technical Summary

Technical Problem

In the existing practical simulation training system, the laser simulated ballistics has a deviation from the actual ballistics, which cannot truly reflect the ballistic trajectory of the light weapon, and the helmet device cannot be fully utilized reasonably, so it cannot provide ranging function and real pain in damage.

Method used

An actual combat simulation training system is designed, including a helmet unit, a transmitter unit and a backpack unit. It uses a laser radar module, a vibration module and an electric shock point module, combined with a three-dimensional human body structure simulation module and a small weapon ballistic trajectory simulation module to achieve ranging, Ballistic data simulation and damage touch simulation.

Benefits of technology

The system can provide a high degree of simulation training environment, improve the concentration and investment of trainees, enhance the training effect, enable the trainees to better master tactical deployment and combat skills, and improve the survivability of the real battlefield.

✦ Generated by Eureka AI based on patent content.

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Patent Text Reader

Abstract

The invention discloses an actual combat simulation training system, which relates to the technical field of training equipment, and adopts a vivid damage perception design, three-dimensional human body structure modeling through a positioning chip module and corresponding light weapon ballistic trajectory simulation to form a highly simulated training environment. The trainee seeks to be in a real battlefield, and the vivid experience can greatly improve the concentration degree and the investment degree of trainees, so that the training effect is enhanced. In the vivid simulation environment, trainees need to face various complex and sudden conditions, which is helpful for the trainees to exercise and improve the ability to deal with actual problems, so that the trainees can better master tactical deployment and combat skills, and the survival ability in a real battlefield is improved. The system is closer to actual combat requirements, and meets the requirements of improving tactical actions, command ability and combat consciousness of trainees.
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Description

Technical Field

[0001] The present invention relates to the technical field of training equipment, and in particular to an actual combat simulation training system. Background Art

[0002] The current actual combat simulation training system is based on "light instead of missiles". For example, the Chinese patent "Laser Confrontation Simulation Training System" (patent number: CN203123524 U) mainly uses the laser transmitter to transmit lasers and the laser receiver to receive the transmitted lasers to complete combat confrontation. The specific process simulates shooting through the coded laser beam generated by the laser transmitter installed on the weapon platform. After the laser beam is received by the laser receiver installed on the back, the control unit will automatically control the aiming and firing device to be in the closed state, and transmit the relevant data to the main control system through the communication module for the director's department to process data and monitor the battlefield. This method has some defects. For example, the design does not take into account the ballistic trajectory, speed, range, etc. of the weapon, as well as the impact of vegetation, rain or sandstorms on the weapon, which will inevitably affect the in-depth understanding of the weapon system by the trainers.

[0003] The main functions of the helmet device for actual combat simulation training are to receive information such as the strike laser, hit smoke display, status indicator light, and record and upload training information. In the current training process, when the receiver of the target's helmet receives the laser beam emitted by the opponent's transmitter, the hit smoke display may emit smoke depending on the degree of damage, and the status indicator light will flash accordingly.

[0004] However, the helmet device in the prior art is not fully and reasonably utilized. The helmet is an important device worn on the soldier's head. During the simulated training exercises, the direction of the helmet of the opponent is consistent with the direction in which the trainer observes and shoots. When the opponent shoots, the first thing he will consider is whether he is within the shooting range. The existing helmet does not have a ranging function to support whether it meets the effective shooting range.

[0005] At the same time, because the laser emitted by the transmitter is in a straight line, while the ballistic trajectory of light weapons is curved, except for close-range shooting, the laser simulated trajectory will deviate from the actual trajectory when the shooting distance is slightly longer. For example, in sniper rifle shooting, at a range of several hundred meters or even thousands of meters, the deviation caused by the laser simulated trajectory has made confrontation training meaningless, and the laser spot is larger at a longer distance, making it easier to hit the target. At this time, it is too different from the actual situation, and the meaning of laser confrontation aiming is basically lost. In addition, rain, fog, smoke, and even thin objects such as branches and leaves on the battlefield will shorten the laser range and make the target that should have been hit miss.

[0006] In addition, the backpack used for actual combat simulation training is mainly used to receive strike lasers, locate the position of trainees, report trainee status information and event information, and indicate the connection status between the backpack and the helmet and the transmitter. During the training, after the laser receiver on the backpack receives the laser, it can only reflect the personnel's injury status through the helmet's smoke device, indicator light, and the transmitter's gun lock indicator, which cannot bring real injury and pain to the trainees. This greatly reduces the training effect and cannot improve the combat awareness of the trainees. Summary of the invention

[0007] In view of the above problems, the present invention provides a combat simulation training system for overcoming the above problems or at least partially solving the above problems.

[0008] The present invention provides the following scheme:

[0009] A combat simulation training system, comprising:

[0010] A helmet unit, the helmet unit comprising at least a first positioning chip module, a first vibration module and a laser radar module;

[0011] A launcher unit, the launcher unit at least comprising a shooting element module; the launcher unit is used to connect to the barrel of a light weapon;

[0012] A backpack unit, the backpack unit at least comprising an electric shock sensing point module, a second vibration module and a third positioning chip module;

[0013] A control unit, the control unit comprising a human body three-dimensional structure simulation module and a light weapon ballistic trajectory simulation module; the helmet unit, the launcher unit and the backpack unit are all communicatively connected to the control unit;

[0014] The first positioning chip module and the third positioning chip module are respectively used to send the collected positioning information of several target parts of the wearer to the control unit, so that the control unit combines the positioning information with the human body three-dimensional structure simulation module to simulate and calculate to obtain a three-dimensional model of the wearer's human body structure; the wearer includes the own trainees and the enemy trainees;

[0015] The laser radar module is used to measure the distance of the enemy trainee to obtain distance measurement data when the light weapon carried by the own trainee is aimed at the enemy trainee, and send the distance measurement data to the control unit;

[0016] The shooting parameter module is used to collect shooting parameter data after the light weapon is triggered, and send the shooting parameter data to the control unit, and the control unit is used to combine the ranging data and the shooting parameter data to obtain ballistic data using the light weapon ballistic trajectory simulation module, so as to determine the damage to the enemy trainee according to the ballistic data and the three-dimensional model of the enemy trainee;

[0017] The control unit is also used to control the first vibration module and / or the second vibration module and / or the electric shock sensing point module carried by the enemy trainee who was hit to produce corresponding damage tactile sensation according to the damage situation.

[0018] Preferably: the helmet unit also includes a smoke indication module and a first status indication module; the smoke indication module is used to determine the smoke generated in the corresponding situation after the wearer is hit, so as to realize the smoke indication of the damage situation; the first status indication module is used to display the power-on status and connection status of the main box, or display the damage situation after being hit, when the helmet unit is turned on or hit by one party.

[0019] Preferably: the shooting parameter module includes a gyroscope, an accelerometer, a wind speed sensor and a second positioning chip module; the gyroscope is used to measure the angular velocity of the carrier launched by the light weapon, so as to determine the heading and attitude angle of the carrier; the accelerometer is used to measure the acceleration of the carrier in the inertial reference system, the wind speed sensor is used to perform crosswind wind speed test, and the second positioning chip module is used to determine the position information of the carrier.

[0020] Preferably: the first positioning chip module is used to obtain the positioning information of the head; the second positioning chip module is arranged on the shoulders and the outside of the hands of the backpack unit, and the knees and ankles of the wearer.

[0021] Preferably: the launcher unit is used to determine the speed at which the carrier leaves the muzzle to determine the initial speed.

[0022] Preferably: the transmitter unit uses a vibration sensor or a sound sensor to indirectly trigger and collect the initial velocity; the sound sensor is triggered by a small weapon firing a blank bullet, and the vibration sensor is triggered by the impact vibration continuously generated by pulling the trigger.

[0023] Preferably: the transmitter unit further comprises a second status indication module; the second status indication module is used to at least indicate whether the transmitter unit is locked and whether there is ammunition.

[0024] Preferably: the backpack unit further comprises a third status indication module; the third status indication module is used to indicate the connection status and communication status between the backpack unit and the helmet unit and the transmitter unit.

[0025] Preferably: the first vibration module and the second vibration module are used to generate vibration sensing tactile sensations of different frequencies according to the degree of damage; the electric shock sensing point module is used to generate electric shock pain sensations of different voltages according to the degree of damage.

[0026] Preferably: the helmet unit includes a first ZigBee module, the transmitter unit includes a second ZigBee module, and the backpack unit includes a third ZigBee module and a communication module; the first ZigBee module and the second ZigBee module respectively realize networking communication with the third ZigBee module; the communication module is used to realize communication between the backpack unit and the base station of the control unit.

[0027] According to the specific embodiments provided by the present invention, the present invention discloses the following technical effects:

[0028] The embodiment of the present application provides a combat simulation training system, which adopts realistic damage perception design and three-dimensional human structure modeling through positioning chip modules, as well as corresponding light weapons ballistic trajectory simulation to form a highly simulated training environment, so that trainees seem to be in a real battlefield. This realistic experience can greatly improve the concentration and involvement of trainees, thereby enhancing the training effect. In this realistic simulation environment, trainees need to face various complex and sudden situations, which helps them to exercise and improve their ability to deal with practical problems, so that trainees can better master tactical deployment and combat skills, and improve their survivability in the real battlefield. The system is closer to actual combat needs and meets the requirements of improving the tactical actions, command capabilities, and combat awareness of trainees.

[0029] Of course, any product implementing the present invention does not necessarily need to achieve all of the advantages described above at the same time. BRIEF DESCRIPTION OF THE DRAWINGS

[0030] In order to more clearly illustrate the embodiments of the present invention or the technical solutions in the prior art, the drawings required for use in the embodiments are briefly introduced below. Obviously, the drawings described below are only some embodiments of the present invention, and for ordinary technicians in this field, other drawings can be obtained based on these drawings without creative work.

[0031] Figure 1 It is a structural block diagram of a combat simulation training system provided by an embodiment of the present invention;

[0032] Figure 2 is a schematic diagram of a damage perception module provided by an embodiment of the present invention;

[0033] Figure 3 is a top view of a transmitter unit provided by an embodiment of the present invention;

[0034] Figure 4 is a side view of a transmitter unit provided in an embodiment of the present invention.

[0035] In the figure: helmet unit 1, first state indication module 11, smoke indication module 12, first vibration module 13, first positioning chip module 14, first ZigBee module 15, laser radar module 16, transmitter unit 2, gyroscope 21, accelerometer 22, wind speed sensor 23, second positioning chip module 24, second state indication module 25, second ZigBee module 26, backpack unit 3, third ZigBee module 31, communication module 32, second vibration module 33, third positioning chip module 34, electric shock sensing point module 35, third state indication module 36. DETAILED DESCRIPTION

[0036] The technical scheme in the embodiment of the present invention will be clearly and completely described below in conjunction with the accompanying drawings in the embodiment of the present invention. Obviously, the described embodiment is only a part of the embodiment of the present invention, not all of the embodiments. Based on the embodiment of the present invention, all other embodiments obtained by ordinary technicians in this field belong to the scope of protection of the present invention.

[0037] See also Figure 1 , is a combat simulation training system provided by an embodiment of the present invention, such as Figure 1 As shown, the system may include:

[0038] A helmet unit 1, the helmet unit 1 at least comprising a first positioning chip module 14, a first vibration module 13 and a laser radar module 16;

[0039] A transmitter unit 2, the transmitter unit 2 at least comprising a shooting element module; the transmitter unit 2 is used to connect to the barrel of a light weapon;

[0040] The backpack unit 3 at least includes an electric shock sensing point module 35, a second vibration module 33 and a third positioning chip module 34;

[0041] A control unit, the control unit comprising a human body three-dimensional structure simulation module and a light weapon ballistic trajectory simulation module; the helmet unit 1, the transmitter unit 2 and the backpack unit 3 are all communicatively connected to the control unit;

[0042] The first positioning chip module 14 and the third positioning chip module 34 are respectively used to send the collected positioning information of several target parts of the wearer to the control unit, so that the control unit combines the positioning information with the human body three-dimensional structure simulation module to simulate and calculate to obtain a three-dimensional model of the wearer's human body structure; the wearer includes the own trainees and the enemy trainees;

[0043] The laser radar module 16 is used to measure the distance of the enemy trainee to obtain distance measurement data when the light weapon carried by the own trainee is aimed at the enemy trainee, and send the distance measurement data to the control unit;

[0044] The shooting parameter module is used to collect shooting parameter data after the light weapon is triggered, and send the shooting parameter data to the control unit, and the control unit is used to combine the ranging data and the shooting parameter data to obtain ballistic data using the light weapon ballistic trajectory simulation module, so as to determine the damage to the enemy trainee according to the ballistic data and the three-dimensional model of the enemy trainee;

[0045] The control unit is also used to control the first vibration module 13 and / or the second vibration module 33 and / or the electric shock sensing point module 35 carried by the hit enemy trainee to generate corresponding damage tactile sensations according to the damage situation.

[0046] The actual combat simulation training system provided by the embodiment of the present application integrates battlefield situation monitoring, three-dimensional human structure modeling, optical smoke indication function, shooting element monitoring, damage pain point perception, laser ranging and other functions. The simulation training system solves the problems of unrealistic ballistic trajectory of the current laser-based simulation training system, the limited number of laser receivers cannot truly reflect the state of confrontational shooting, and the inability to truly reflect the pain of damage after one party is hit. It can make the training effect and content closer to the battlefield needs and provide strong support for the army's transformation to actual combat.

[0047] The helmet unit 1 provided in the embodiment of the present application is used for being worn by training personnel. In order to better intuitively display the damage status of the wearer, the embodiment of the present application can also provide that the helmet unit 1 also includes a smoke indication module 12 and a first state indication module 11; the smoke indication module is used to determine the smoke generated by the wearer after being hit, and realize the smoke indication of the damage situation; the first state indication module 11 is used to display the power-on status and connection status of the main box when the helmet unit 1 is turned on or hit by one party, or display the damage situation after being hit.

[0048] Since each trainee wears a helmet unit 1 and a backpack unit 3, and each trainee's light weapon is equipped with a transmitter unit 2, the three-dimensional model of each trainee and the position information of each trainee's body part can be obtained in real time through the three-dimensional structure simulation module.

[0049] The transmitter unit 2 provided in the embodiment of the present application can be installed at the muzzle of a light weapon to collect various data of the carrier (bullet) after the light weapon is triggered, and then use the various data as input data of the light weapon ballistic trajectory simulation module. The ballistic data can be simulated through the light weapon ballistic trajectory simulation module in combination with the distance data. Finally, the position information of the three-dimensional model of the enemy trainee is analyzed with the ballistic data to determine whether the enemy trainee is hit, where he is hit, etc.

[0050] In specific implementation, the embodiment of the present application can also provide that the shooting parameter module includes a gyroscope 21, an accelerometer 22, a wind speed sensor 23 and a second positioning chip module 24; the gyroscope 21 is used to measure the angular velocity of the carrier launched by the light weapon, so as to determine the heading and attitude angle of the carrier; the accelerometer 22 is used to measure the acceleration of the carrier in the inertial reference system, the wind speed sensor 23 is used to perform crosswind wind speed testing, and the second positioning chip module 24 is used to determine the position information of the carrier.

[0051] The transmitter unit 2 is used to determine the speed of the carrier leaving the muzzle to determine the initial speed. Further, the transmitter unit 2 uses a vibration sensor or a sound sensor to indirectly trigger and collect the initial speed; the sound sensor is triggered by the light weapon firing blank bullets, and the vibration sensor is triggered by the impact vibration generated by pulling the trigger continuously.

[0052] In order to display the status of light weapons, the embodiment of the present application can also provide that the transmitter unit 2 also includes a second status indication module 25; the second status indication module 25 is used to at least indicate whether the transmitter unit 2 is locked and whether there is ammunition.

[0053] The embodiment of the present application obtains the position information of the target part of the wearer through the positioning chip module, wherein the target part may be the location where the positioning chip module is installed. In specific implementation, the embodiment of the present application may also provide the first positioning chip module 14 for obtaining the positioning information of the head; the second positioning chip module 24 is arranged on the shoulders and the outside of the hands of the backpack unit 3, and the knees and ankles of the wearer.

[0054] In order to assist the wearer to understand the communication status of each unit in real time, the embodiment of the present application may also provide that the backpack unit 3 also includes a third status indication module 36; the third status indication module 36 is used to indicate the connection status and communication status of the backpack unit 3 and the helmet unit 1 and the transmitter unit 2.

[0055] The system provided in the embodiment of the present application can generate touch and pain through the provided damage sensing module, so that the wearer can understand the physical feelings of different degrees of damage after being hit in different parts of the body, which is used to better simulate the actual combat effect. In specific implementation, the embodiment of the present application can provide the first vibration module 13 and the second vibration module 33 for generating vibration sensing touch of different frequencies according to the degree of damage; the electric shock sensing point module 35 is used to generate electric shock pain of different voltages according to the degree of damage.

[0056] The control unit provided in the embodiment of the present application is mainly used to calculate the various data obtained, determine the damage to the enemy personnel after the wearer launches the carrier, and control the modules of each unit to execute corresponding instructions. In order to facilitate the networking communication between the various units, the embodiment of the present application can provide that the helmet unit 1 includes a first ZigBee module 15, the transmitter unit 2 includes a second ZigBee module 26, and the backpack unit 3 includes a third ZigBee module 31 and a communication module 32; the first ZigBee module 15 and the second ZigBee module 26 respectively realize networking communication with the third ZigBee module 31; the communication module 32 is used to realize communication between the backpack unit 3 and the base station of the control unit.

[0057] The helmet unit 1 can communicate with the third ZigBee module 31 of the backpack unit 3 through the first ZigBee module 15, the transmitter unit 2 can communicate with the third ZigBee module 31 of the backpack unit 3 through the second ZigBee module 26, the backpack unit 3 communicates with the control unit through the communication module 32, and the backpack unit 3 can be used as a relay node for communication between the helmet unit 1, the backpack unit 3 and the control unit. This approach can ensure convenient networking communication while simplifying the complexity of networking.

[0058] The core of the confrontation training of simulation training system is the confrontation between people, so it is particularly important to accurately model the three-dimensional human body structure and fully determine the shooting elements of people using weapons. With the development of simulation training system, it is possible to use laser radar and pure vision solutions to more accurately build a three-dimensional human body structure model, and at the same time, it can be expanded from the construction of three-dimensional human body structure model to the construction of battlefield elements such as three-dimensional battlefield equipment structure and three-dimensional battlefield environment structure.

[0059] For the determination of shooting data, the system is considered from the perspective of simplified design. With the development of technology, there will be more technical support means for the determination of the richness of shooting data in the future. Shooting data will be expanded to ammunition characteristics (bullet mass, bullet diameter, initial velocity, shape and stability, etc.), launch conditions (launch angle, launch height, etc.), environmental factors (air resistance coefficient, gravity acceleration, wind speed and direction, temperature and humidity, etc.), weapon performance (barrel length and rifling, gunpowder charge, etc.), ballistic system, other factors (such as weapon maintenance status, etc.), etc., so as to ensure that the ballistic trajectory simulation is closer to the real battlefield environment. The overall new simulation training system design meets the direction of lightweight, multi-sensing, multi-functional, data-based, and intelligent, so as to better meet the needs of future battlefields.

[0060] The system provided in the embodiments of the present application is described in detail below.

[0061] The actual combat simulation training system provided in the embodiment of the present application mainly includes a helmet unit 1, a transmitter unit 2, and a backpack unit 3. Each trainee needs to wear a helmet unit 1 and a backpack unit 3. At the same time, the light weapons used need to be equipped with a transmitter unit 2 at the muzzle.

[0062] The helmet unit 1 mainly includes a first state indication module 11, a smoke indication module 12, a first positioning chip module 14, a first ZigBee module 15, a first vibration module 13, a laser radar module 16 and the like.

[0063] The transmitter unit 2 mainly includes a shooting element module (gyroscope 21, accelerometer 22, wind speed sensor 23, second positioning chip module 24, etc.), a second state indication module 25, a second ZigBee module 26, etc.

[0064] The backpack unit 3 mainly includes a third ZigBee module 31 , a communication module 32 , a second vibration module 33 , a third positioning chip module 34 , an electric shock sensing point module 35 , a third state indication module 36 and the like.

[0065] The first status indication module 11 of the helmet unit 1 is mainly distributed under the base of the smoke generating device and on the main box. When the helmet unit 1 is turned on or hit by one party, the first status indication module 11 displays the power-on status and connection status of the main box, or displays the damage status after being hit; the smoke indication module 12 is mainly installed on the top of the helmet unit 1 body. When the trainee is hit, the corresponding smoke is generated to realize the smoke indication of the damage situation; the first vibration module 13 is inside the helmet unit 1, close to the lining inside the helmet unit 1. When the trainee is hit, the first vibration module 13 vibrates at different frequencies according to the degree of damage; the first ZigBee module 15 is installed in the main box, mainly to realize networking communication with the third ZigBee module 31 of the backpack unit 3; the laser radar module 16 is installed at the front end of the helmet unit 1 body, mainly to realize the distance measurement of the target when the trainee aims at the target.

[0066] In actual applications, the first status indication module 11 is mainly distributed under the base of the smoke device and on the main box. When the helmet unit 1 is turned on or hit by one party, the first status indication module 11 displays the power-on status and connection status of the main box, or displays the damage status after being hit. The smoke indication module 12 is mainly installed on the top of the helmet unit 1 body. When the trainee is hit, the corresponding smoke is generated to realize the smoke indication of the damage. The first vibration module 13 is inside the helmet unit 1, close to the inner lining of the helmet unit 1. When the trainee is hit, the vibration module vibrates at different frequencies according to the degree of damage. The first ZigBee module 15 is installed in the main box, mainly to realize the network communication with the backpack unit 3; the laser radar module 16 is installed at the front end of the helmet unit 1 body, mainly to realize the distance measurement of the target when the trainee aims at the target, and the distance measurement data is transmitted to the backpack unit 3 through the first ZigBee module 15. When the shooting data generated by the transmitter unit 2 is uploaded through the communication module 32 of the backpack unit 3 after the launch is triggered, the laser radar distance measurement data within a certain period of time is transmitted to the master control system together, so that these data are used as input data of the corresponding light weapon ballistic trajectory simulation software. After simulation calculation, the damage of the distance measurement target is determined, and the damage judgment of the target is made through the master control system. The first positioning chip module 14 is used to locate the head of the trainee, and the positioning data is transmitted to the backpack unit 3 through the first ZigBee module 15 in real time, and then uploaded to the human body three-dimensional structure simulation module of the master control system through the communication module 32 as the simulation input data for the construction of the three-dimensional human body model.

[0067] The transmitter unit 2 mainly includes three parts: a shooting element module (gyroscope 21, accelerometer 22, wind speed sensor 23, second positioning chip module 24, etc.), a second ZigBee module 26, and a second state indication module 25. The shooting element module is composed of a gyroscope 21, an accelerometer 22, a wind speed sensor 23, and a second positioning chip module 24. Only the wind speed sensor 23 is located outside the cavity of the transmitter unit 2, and the rest are located inside the cavity of the transmitter unit 2. The second ZigBee module 26 mainly realizes networking communication with the third ZigBee module 31 of the backpack unit 3, and the second state indication module 25 mainly indicates whether the transmitter unit 2 is locked, whether there is ammunition, etc.

[0068] In actual use, the launcher unit 2 is locked and installed on the barrel according to the corresponding connecting piece. The appearance of the launcher unit 2 can be seen in Figure 3 Transmitter unit 2 top view and Figure 4 Side view of the transmitter unit 2. The gyroscope 21, accelerometer 22, second positioning chip module 24, second status indication module 25, and second ZigBee module 26 are located in the cavity of the transmitter unit 2, and the wind speed sensor 23 is located outside the cavity of the transmitter unit 2. The shooting parameters of light weapons can be tested by an inertial navigation system. The gyroscope 21 and accelerometer 22 are inertial measurement devices that constitute the inertial navigation system. The gyroscope 21 is mainly used to measure the angular velocity of the carrier, thereby determining the heading and attitude angle (direction angle and elevation angle) of the carrier. The accelerometer 22 is used to measure the acceleration of the carrier in the inertial reference system. The second positioning chip module 24 determines the position information of the carrier (a high-precision positioning chip is used here, which mainly provides information such as longitude and latitude and altitude). From the perspective of simplified design, the wind speed that has the greatest impact on the shooting parameters is the crosswind speed. The wind speed sensor 23 in this design is mainly used for crosswind speed testing. The shooting data determined by the gyroscope 21, accelerometer 22, second positioning chip module 24 and wind speed sensor 23 are transmitted to the backpack unit 3 through the second ZigBee module 26 when the corresponding trigger device (conventionally directly triggered by the light weapon trigger wire control, or indirectly triggered by the voice control sensor and vibration sensor) is triggered, and then transmitted to the master control system through the communication module 32 as input data of the corresponding light weapon ballistic trajectory simulation software. The second state indication module 25 mainly indicates whether the launcher unit 2 is locked, whether there is ammunition, etc.

[0069] It is understandable that the launcher unit 2 provided in the embodiment of the present application is locked and installed at the muzzle of the gun barrel. It is more accurate to determine the initial speed by determining the speed of the carrier leaving the muzzle through the muzzle. The launch angle of the carrier leaving the muzzle has an important influence on the height and range of the trajectory. Here, the conventional initial speed of the corresponding light weapon is also used as the input data of the corresponding light weapon trajectory simulation software. The launcher unit 2 is locked and installed at the muzzle, which ensures that many data are closer to the actual situation. Due to the position of the muzzle, it is recommended to use a vibration sensor or a sound sensor to indirectly trigger and collect the initial speed. The sound sensor here is mainly realized by firing blank bullets with light weapons, and the vibration sensor is mainly realized by the impact vibration generated by pulling the trigger.

[0070] The backpack unit 3 mainly includes six parts: the third ZigBee module 31, the communication module 32, the second vibration module 33, the third positioning chip module 34, the electric shock sensing point module 35, and the third state indication module 36. The third ZigBee module 31 mainly realizes the networking communication between the backpack unit 3 and the helmet unit 1 and the transmitter unit 2. The communication module 32 realizes the communication with the base station and the uploading and sending of data. The second vibration module 33 and the electric shock sensing point module 35 realize the body perception of damage. The third state indication module 36 mainly indicates the connection status and communication status with the helmet unit 1 and the transmitter unit 2. The third ZigBee module 31, the communication module 32, the third positioning chip module 34, and the third state indicator light are located in the main control box on the backpack unit 3. The second vibration module 33 and the electric shock sensing point module 35 are evenly distributed on the sensing unit installed on the substrate of the backpack unit 3.

[0071] The third ZigBee module 31 mainly realizes data interaction between the backpack unit 3 and the helmet unit 1 and the transmitter unit 2; the communication module 32 realizes communication with the base station and realizes data uploading and downloading; the second vibration module 33 and the electric shock sensing point module 35 realize body perception of damage; the third state indication module 36 mainly indicates the connection state and communication state with the helmet unit 1 and the transmitter unit 2; the third positioning chip module 34 is mainly distributed on the outside of the shoulders and hands of the backpack unit 3, and the positioning data is uploaded to the human body three-dimensional structure simulation module of the general control system through the communication module 32. Combined with the positioning data of the head, the basic state of the human body structure is simulated and calculated. Here, the positioning chip module can also be extended to the knees and ankles of both feet, so that a richer human body structure can be constructed, such as various postures of the trainees (standing, kneeling, lying, etc., basically building a three-dimensional 1:1 model of the trainees), so that it is convenient to accurately calculate the damage point after the simulation of the corresponding light weapon ballistic trajectory, so that the state of the confrontation shooting point will be more realistic.

[0072] The third ZigBee module 31, the communication module 32, the third positioning chip module 34, and the status indicator light are located in the main control box on the backpack unit 3. The second vibration module 33 and the electric shock sensing point module 35 are the main components of the damage sensing unit. Figure 2 The damage sensing unit is evenly distributed and installed on the backing unit 3 substrate through fixing nails, wherein the second vibration module 33 generates vibration induction of different frequencies according to the degree of damage of the trainee after being hit, and the electric shock sensing point module 35 generates electric shock pain of different voltages according to the degree of damage of the trainee after being hit. The electric shock sensing point module 35 mainly adopts voltage electric shock technology, and its high voltage will produce electric shock effect at the moment of skin contact, causing nerve reaction, so as to feel needle-like pain or discomfort. This feeling is usually local and lasts for a short time. The pain of damage is closer to the real damage state, which can improve the combat awareness of the trainees, thereby achieving the real effect of simulation training.

[0073] In short, the actual combat simulation training system provided by this application adopts realistic damage perception design and three-dimensional human structure modeling through positioning chip modules, as well as the corresponding light weapons ballistic trajectory simulation to form a highly simulated training environment, so that trainees seem to be in a real battlefield. This realistic experience can greatly improve the concentration and dedication of trainees, thereby enhancing the training effect. In this realistic simulation environment, trainees need to face various complex and sudden situations, which helps them to exercise and improve their ability to deal with practical problems, so that trainees can better master tactical deployment and combat skills and improve their survivability in real battlefields. The system is closer to actual combat needs and meets the requirements of improving the tactical actions, command capabilities, and combat awareness of trainees.

[0074] It should be noted that, in this article, relational terms such as first and second, etc. are only used to distinguish one entity or operation from another entity or operation, and do not necessarily require or imply any such actual relationship or order between these entities or operations. Moreover, the terms "include", "comprise" or any other variants thereof are intended to cover non-exclusive inclusion, so that a process, method, article or device including a series of elements includes not only those elements, but also other elements not explicitly listed, or also includes elements inherent to such process, method, article or device. In the absence of further restrictions, the elements defined by the sentence "comprise a ..." do not exclude the existence of other identical elements in the process, method, article or device including the elements.

[0075] It can be known from the description of the above implementation methods that those skilled in the art can clearly understand that the present application can be implemented by means of software plus a necessary general hardware platform. Based on such an understanding, the technical solution of the present application can be essentially or partly embodied in the form of a software product that contributes to the prior art. The computer software product can be stored in a storage medium such as ROM / RAM, a magnetic disk, an optical disk, etc., and includes several instructions for enabling a computer device (which can be a personal computer, a server, or a network device, etc.) to execute the methods described in the various embodiments of the present application or certain parts of the embodiments.

[0076] Each embodiment in this specification is described in a progressive manner, and the same or similar parts between the embodiments can refer to each other, and each embodiment focuses on the differences from other embodiments. In particular, for the system or system embodiment, since it is basically similar to the method embodiment, the description is relatively simple, and the relevant parts can refer to the partial description of the method embodiment. The system and system embodiments described above are merely schematic, wherein the units described as separate components may or may not be physically separated, and the components displayed as units may or may not be physical units, that is, they may be located in one place, or they may be distributed on multiple network units. Some or all of the modules may be selected according to actual needs to achieve the purpose of the scheme of this embodiment. Ordinary technicians in this field can understand and implement it without creative work.

[0077] The above description is only a preferred embodiment of the present invention and is not intended to limit the protection scope of the present invention. Any modification, equivalent replacement, improvement, etc. made within the spirit and principle of the present invention are included in the protection scope of the present invention.

Claims

1. A combat simulation training system, characterized in that: include: A helmet unit, the helmet unit comprising at least a first positioning chip module, a first vibration module and a laser radar module; A launcher unit, the launcher unit at least comprising a shooting element module; the launcher unit is used to connect to the barrel of a light weapon; A backpack unit, the backpack unit at least comprising an electric shock sensing point module, a second vibration module and a third positioning chip module; A control unit, the control unit comprising a human body three-dimensional structure simulation module and a light weapon ballistic trajectory simulation module; the helmet unit, the launcher unit and the backpack unit are all communicatively connected to the control unit; The first positioning chip module and the third positioning chip module are respectively used to send the collected positioning information of several target parts of the wearer to the control unit, so that the control unit combines the positioning information with the human body three-dimensional structure simulation module to simulate and calculate to obtain a three-dimensional model of the wearer's human body structure; the wearer includes the own trainees and the enemy trainees; The laser radar module is used to measure the distance of the enemy trainee to obtain distance measurement data when the light weapon carried by the own trainee is aimed at the enemy trainee, and send the distance measurement data to the control unit; The shooting parameter module is used to collect shooting parameter data after the light weapon is triggered, and send the shooting parameter data to the control unit, and the control unit is used to combine the ranging data and the shooting parameter data to obtain ballistic data using the light weapon ballistic trajectory simulation module, so as to determine the damage to the enemy trainee according to the ballistic data and the three-dimensional model of the enemy trainee; The control unit is also used to control the first vibration module and / or the second vibration module and / or the electric shock sensing point module carried by the enemy trainee who was hit to produce corresponding damage tactile sensation according to the damage situation.

2. The actual combat simulation training system according to claim 1, characterized in that: The helmet unit also includes a smoke indication module and a first status indication module; the smoke indication module is used to determine the corresponding smoke generated after the wearer is hit, and realize the smoke indication of the damage situation; the first status indication module is used to display the power-on status and connection status of the main box, or display the damage situation after being hit when the helmet unit is turned on or hit by one party.

3. The actual combat simulation training system according to claim 1, characterized in that: The shooting parameter module includes a gyroscope, an accelerometer, a wind speed sensor and a second positioning chip module; the gyroscope is used to measure the angular velocity of the carrier launched by the light weapon, so as to determine the heading and attitude angle of the carrier; the accelerometer is used to measure the acceleration of the carrier in the inertial reference system, the wind speed sensor is used to perform crosswind wind speed testing, and the second positioning chip module is used to determine the position information of the carrier.

4. The actual combat simulation training system according to claim 3 is characterized in that: The first positioning chip module is used to obtain the positioning information of the head; the second positioning chip module is arranged on the shoulders and the outside of the hands of the backpack unit, and the knees and ankles of the wearer.

5. The actual combat simulation training system according to claim 1, characterized in that: The launcher unit is used to determine the velocity of the carrier leaving the muzzle to determine the initial velocity.

6. The actual combat simulation training system according to claim 5, characterized in that: The transmitter unit uses a vibration sensor or a sound sensor to indirectly trigger and collect the initial velocity; the sound sensor is triggered by the firing of blank bullets by light weapons, and the vibration sensor is triggered by the impact vibration continuously generated by pulling the trigger.

7. The actual combat simulation training system according to claim 1, characterized in that: The transmitter unit also includes a second status indication module; the second status indication module is used to at least indicate whether the transmitter unit is locked and whether there is ammunition.

8. The actual combat simulation training system according to claim 1, characterized in that: The backpack unit also includes a third status indication module; the third status indication module is used to indicate the connection status and communication status between the backpack unit and the helmet unit and the transmitter unit.

9. The actual combat simulation training system according to claim 1, characterized in that: The first vibration module and the second vibration module are used to generate vibration sensing tactile sensations of different frequencies according to the degree of damage; the electric shock sensing point module is used to generate electric shock pain sensations of different voltages according to the degree of damage.

10. The actual combat simulation training system according to claim 1, characterized in that: The helmet unit includes a first ZigBee module, the transmitter unit includes a second ZigBee module, and the backpack unit includes a third ZigBee module and a communication module; the first ZigBee module and the second ZigBee module respectively realize networking communication with the third ZigBee module; the communication module is used to realize communication between the backpack unit and the base station of the control unit.

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