Scroll view positioning display method and device, storage medium and electronic equipment

By providing a scroll view positioning display method in the game interface, the cumbersome problem of players finding redemption entries in the redemption interface is solved, direct positioning and operation are achieved, and operation efficiency is improved.

CN119792917APending Publication Date: 2025-04-11BEIJING PIXEL SOFTWARE TECH
View PDF 0 Cites 0 Cited by

Patent Information

Application Number
CN202411877740.3
Authority / Receiving Office
CN · China
Patent Type
Applications(China)
Current Assignee / Owner
Filing Date
2024-12-19
Publication Date
2025-04-11

AI Technical Summary

Technical Problem

In the game interface, when players jump from other interfaces to the redemption interface, they need to frequently click and scroll to find the required redemption entries, which is cumbersome and inconvenient.

Method used

A scroll view positioning display method is provided. By receiving a user jump operation, a second functional interface containing a scroll view component is displayed, and the associated objects of the target object are displayed in the visible window of the scroll view component, realizing direct positioning and operation.

Benefits of technology

It improves the efficiency of user operations, reduces the search time in the redemption interface, simplifies the operation process, and avoids changes in scrolling position caused by accidental touch.

✦ Generated by Eureka AI based on patent content.

Smart Images

  • Figure CN119792917A_ABST
    Figure CN119792917A_ABST
Patent Text Reader

Abstract

The invention provides a scroll view positioning display method and device, a storage medium and electronic equipment, and relates to the field of games. In the method, the electronic equipment receives and responds to a jump operation of a user in a first function interface, and an operated target object is determined; a second function interface is displayed, and the second function interface comprises a scroll view component; and displaying an associated object of the target object in a visual window of the scroll view component. Therefore, after the user jumps from the first function interface to the second function interface, the user can directly operate the target object on the second function interface without searching, so that the operation efficiency of the user is improved.
Need to check novelty before this filing date? Find Prior Art

Description

Technical Field

[0001] The present application relates to the field of games, and in particular to a method, device, storage medium and electronic device for positioning and displaying a scrolling view. Background Art

[0002] In games, the interface is one of the most important components. The game interface needs to be not only beautiful, but also functional so that players can access various content quickly and easily. This is especially true in some scenarios that contain a lot of repeated content or similar display content, such as the product display interface in the mall, various label display interfaces, etc. The content in these interfaces usually needs to be fixed in one area, and the display objects need to be arranged in a neat and orderly manner for players to browse and operate. Specifically, these interface contents often need to meet the following key functional requirements:

[0003] (1) Fixed area: The browsing window needs to be fixed in a specific area and cannot be moved at will. For example, the product browsing window in the mall interface or the browsing windows of various tabs need to be fixed in the mall interface.

[0004] (2) Scrolling: Since there is a lot of content, it is necessary to allow players to scroll to view different content in the list. This can save screen space and provide a better visual experience.

[0005] (3) Neat arrangement: Display objects need to be arranged in a certain order and spacing to ensure the neatness and beauty of the overall interface.

[0006] For example, Figure 1 The exchange interface 11 shown in FIG. 1 is used as an example. Players can implement various exchange items in the exchange interface 11, including weapon spirit exchange, territory dialogue, moissanite exchange, equipment exchange, ore exchange, appearance exchange, gem exchange, jewelry exchange and other exchange items. Taking the appearance exchange as an example, the exchange information of some exchange items and the corresponding "Exchange" button 13 are displayed in the exchange window 12 of the appearance exchange. The player can scroll the exchange items in the exchange window 12 with the mouse to find the required exchange items.

[0007] However, in actual operation, it is found that every time the player jumps from other interfaces to the redemption interface to perform the redemption operation, he needs to click on the required redemption item each time, and then scroll around in the redemption window of the redemption item to find the required redemption item. Therefore, this operation process has many inconveniences. Summary of the invention

[0008] In order to overcome at least one of the deficiencies in the prior art, the present application provides a scroll view positioning display method, device, storage medium and electronic device, specifically including:

[0009] In a first aspect, the present application provides a scroll view positioning display method, the method comprising:

[0010] Receiving and responding to a jump operation of the user in the first function interface, and determining a target object to be operated;

[0011] Displaying a second function interface, wherein the second function interface includes a scroll view component;

[0012] The associated objects of the target object are displayed in the visible window of the scroll view component.

[0013] In conjunction with the optional implementation manner of the first aspect, displaying the associated object of the target object in the visible window of the scroll view component includes:

[0014] Obtaining an arrangement position of the associated object in a plurality of objects to be displayed, wherein the plurality of objects to be displayed are objects to be displayed by the scroll view component;

[0015] Determining, according to the arrangement position, an offset required for displaying the associated object in the visible window;

[0016] The scroll view component is controlled to scroll the offset so that the associated object is displayed in the visible window of the scroll view component.

[0017] In conjunction with an optional implementation manner of the first aspect, the object identifiers of the multiple objects to be displayed are recorded in a cache space in a display order, and obtaining an arrangement position of the associated object in the multiple objects to be displayed includes:

[0018] Obtaining an object identifier of the target object;

[0019] The object identifier of the target object is matched with the object identifier in the cache space to obtain the arrangement position of the target object.

[0020] In combination with an optional implementation manner of the first aspect, the object identifier of each of the objects to be displayed is its own object name, and the display order is a dictionary sorting of the object names of the multiple objects to be displayed.

[0021] In combination with the optional implementation manner of the first aspect, the method further includes:

[0022] Determining whether the arrangement position belongs to the default display position of the scroll view component;

[0023] If not, then the offset required for displaying the target object in the visible window is determined according to the arrangement position.

[0024] In combination with the optional implementation manner of the first aspect, the method further includes:

[0025] Determining whether the user operates the target object in the visible window;

[0026] If not, the user's scrolling operation on the scroll view component is blocked.

[0027] In combination with the optional implementation manner of the first aspect, the target object is displayed in the middle position of the visible window.

[0028] In a second aspect, the present application further provides a scroll view positioning display device, the device comprising:

[0029] An operation response module, used to receive and respond to a jump operation of the user in the first function interface, and determine a target object to be operated;

[0030] The operation response module is further used to display a second function interface, wherein the second function interface includes a scroll view component;

[0031] The object display module is used to display the associated objects of the target object in the visible window of the scroll view component.

[0032] In conjunction with an optional implementation manner of the second aspect, the scroll view component includes a plurality of objects to be displayed, the associated object is one of the plurality of objects to be displayed, and the object display module is further specifically configured to:

[0033] Obtaining an arrangement position of the associated object among the multiple objects to be displayed;

[0034] Determining, according to the arrangement position, an offset required for displaying the associated object in the visible window;

[0035] The scroll view component is controlled to scroll the offset so that the associated object is displayed in the visible window of the scroll view component.

[0036] In conjunction with an optional implementation manner of the second aspect, the object identifiers of the multiple objects to be displayed are recorded in the cache space in a display order, and the object display module is further specifically configured to:

[0037] Obtaining an object identifier of the target object;

[0038] The object identifier of the target object is matched with the object identifier in the cache space to obtain the arrangement position of the associated object.

[0039] In combination with an optional implementation manner of the second aspect, the object identifier of each of the objects to be displayed is its own object name, and the display order is a dictionary sorting of the object names of the multiple objects to be displayed.

[0040] In conjunction with the optional implementation manner of the second aspect, the object display module is further used to:

[0041] Determining whether the arrangement position belongs to the default display position of the scroll view component;

[0042] If not, then the offset required for displaying the target object in the visible window is determined according to the arrangement position.

[0043] In conjunction with the optional implementation manner of the second aspect, the operation response module is further used to:

[0044] Determining whether the user operates the target object in the visible window;

[0045] If not, the user's scrolling operation on the scroll view component is blocked.

[0046] In combination with the optional implementation manner of the second aspect, the target object is displayed in the middle position of the visible window.

[0047] In a third aspect, the present application further provides a storage medium, wherein the storage medium stores a computer program, and when the computer program is executed by a processor, the scroll view positioning display method is implemented.

[0048] In a fourth aspect, the present application further provides an electronic device, comprising a processor and a memory, wherein the memory stores a computer program, and when the computer program is executed by the processor, the scroll view positioning display method is implemented.

[0049] Compared with the prior art, this application has the following beneficial effects:

[0050] The present application provides a scroll view positioning display method, device, storage medium and electronic device. In the method, the electronic device receives and responds to the user's jump operation in the first function interface, determines the target object to be operated; displays the second function interface, wherein the second function interface includes a scroll view component; and displays the associated objects of the target object in the visible window of the scroll view component. In this way, after the user jumps from the first function interface to the second function interface, the user does not need to search again, and can directly operate the associated objects of the target object in the second function interface, thereby improving the user's operation efficiency. BRIEF DESCRIPTION OF THE DRAWINGS

[0051] In order to more clearly illustrate the technical solutions of the embodiments of the present application, the drawings required for use in the embodiments will be briefly introduced below. It should be understood that the following drawings only show certain embodiments of the present application and therefore should not be regarded as limiting the scope. For ordinary technicians in this field, other related drawings can be obtained based on these drawings without paying creative work.

[0052] Figure 1 The exchange interface provided for the embodiment of the present application;

[0053] Figure 2 The backpack display interface provided in the embodiment of the present application;

[0054] Figure 3 A schematic diagram of a flow chart of a method for positioning and displaying a scrolling view provided in an embodiment of the present application;

[0055] Figure 4 A schematic diagram of the structure of a scroll view positioning display device provided in an embodiment of the present application;

[0056] Figure 5 A schematic diagram of the structure of an electronic device provided in an embodiment of the present application. DETAILED DESCRIPTION

[0057] In order to make the purpose, technical solution and advantages of the embodiments of the present application clearer, the technical solution in the embodiments of the present application will be clearly and completely described below in conjunction with the drawings in the embodiments of the present application. Obviously, the described embodiments are part of the embodiments of the present application, rather than all the embodiments. The components of the embodiments of the present application described and shown in the drawings here can be arranged and designed in various different configurations.

[0058] Therefore, the following detailed description of the embodiments of the present application provided in the accompanying drawings is not intended to limit the scope of the present application for which protection is sought, but merely represents selected embodiments of the present application. Based on the embodiments in the present application, all other embodiments obtained by ordinary technicians in the field without creative work are within the scope of protection of the present application.

[0059] It should be noted that similar reference numerals and letters denote similar items in the following drawings, and therefore, once an item is defined in one drawing, further definition and explanation thereof is not required in subsequent drawings.

[0060] In the description of the present application, it should be noted that the terms "first", "second", "third", etc. are only used to distinguish the description and cannot be understood as indicating or implying relative importance. In addition, the terms "comprise", "include" or any other variants thereof are intended to cover non-exclusive inclusion, so that a process, method, article or device including a series of elements includes not only those elements, but also includes other elements not explicitly listed, or also includes elements inherent to such process, method, article or device. In the absence of further restrictions, an element defined by the sentence "comprises a ..." does not exclude the presence of other identical elements in the process, method, article or device including the element.

[0061] Based on the above statement, as introduced in the background technology, every time the player jumps from other interfaces to the redemption interface to perform a redemption operation, the player needs to click on the required redemption item each time, and then scroll around in the redemption window 12 of the redemption item to find the required redemption item. Therefore, this operation process has many inconveniences.

[0062] For example, continue with Figure 1 The exchange interface 11 shown is taken as an example, and it is assumed that Figure 1 The exchange interface 11 shown is used by the player from Figure 2 The backpack display interface 14 shown is jumped to obtain. Figure 2 The backpack display interface 14 shown shows the items in the player's current backpack, including multiple avatars (avatar 1, medicine 2), multiple gems (gem 1, gem 2, gem 3), multiple medicines (medicine 1, medicine 2), and skins. When the player clicks "avatar 1", a detail interface 15 suspended above the backpack display interface 14 will pop up, and the detail interface 15 will display some attribute information of "avatar 1" and buttons for further operations on "avatar 1", including an "equipment" button, a "get way" button, a "more" button, and a "sell" button.

[0063] When the player clicks the "Get Way" button, the entry button of the exchange interface 11, that is, the "Appearance Exchange" button, will pop up on the right side of the details interface 15. Figure 1 The exchange interface 11 is shown. Then, the player needs to scroll through the exchange items in the exchange interface to find the exchange item associated with "avatar 1" for exchange operation. Since the player needs to search manually, the current interactive method has many problems such as being cumbersome and time-consuming.

[0064] Based on the discovery of the above technical problems, the inventors have proposed the following technical solutions to solve or improve the above problems through creative work. It should be noted that the defects in the solutions in the above prior art are the results obtained by the inventors after practice and careful research. Therefore, the discovery process of the above problems and the solutions proposed in the embodiments of the present application for the above problems below should all be the contributions made by the inventors to the present application in the process of invention and creation, and should not be understood as technical contents known to those skilled in the art.

[0065] In view of the above technical problems, this embodiment provides a scroll view positioning display method. In the method, the electronic device receives and responds to the user's jump operation in the first function interface, determines the target object to be operated; displays the second function interface, wherein the second function interface includes a scroll view component; and displays the associated objects of the target object in the visible window of the scroll view component. In this way, after the user jumps from the first function interface to the second function interface, the user does not need to search again, and can directly operate the associated objects of the target object in the second function interface, thereby improving the user's operation efficiency.

[0066] It should be noted that the electronic device implementing the above method may be, but is not limited to, a mobile terminal, a tablet computer, a laptop computer, a desktop computer, etc. The server may be a single server or a server group. The server group may be centralized or distributed (for example, the server may be a distributed system). In some embodiments, the server may be local or remote relative to the user terminal. In some embodiments, the server may be implemented on a cloud platform; as an example only, the cloud platform may include a private cloud, a public cloud, a hybrid cloud, a community cloud (CommunityCloud), a distributed cloud, an inter-cloud (Inter-Cloud), a multi-cloud (Multi-Cloud), etc., or any combination thereof. In some embodiments, the server may be implemented on an electronic device having one or more components.

[0067] In addition, the user role in this embodiment is related to the application scenario and is not limited to the player in the above embodiment. For example, in a live broadcast scenario, the user can be a host, in a development scenario, the user can be a developer, and in a test scenario, the user can be a tester.

[0068] To make the solution provided by this embodiment clearer, a desktop computer is used as an electronic device to implement the method, and combined with Figure 3Each step of the method is described in detail. However, it should be understood that the operations of the flowchart may not be implemented in order, and steps without logical contextual relationships may be reversed in order or implemented simultaneously. In addition, those skilled in the art may add one or more other operations to the flowchart, or remove one or more operations from the flowchart under the guidance of the content of this application. Figure 3 As shown, the method includes:

[0069] S1, receiving and responding to a jump operation of a user in a first function interface, and determining a target object to be operated.

[0070] It should be noted that the above-mentioned jump operation means that after the user performs the operation, the user will jump from the current interface to an interactive interface that provides another interactive function, or pop up an interactive interface of another interactive function. In this embodiment, this new interactive interface is called the second functional interface. The operation corresponding to the jump operation can be, but is not limited to, single-click, slide, double-click, etc.

[0071] For example, assuming that the first functional interface is Figure 2 In the backpack display interface 14 shown, when the player clicks the "Appearance Exchange" button for "Avatar 1", "Avatar 1" is the clicked target object.

[0072] Based on the introduction of the jump operation and the target object in the above embodiment, see Figure 3 , the method further comprises:

[0073] S2, display the second function interface.

[0074] Among them, the first functional interface and the second functional interface provide different interactive functions respectively, and the second functional interface includes a scroll view component. The scroll view component refers to the ScrollView component used in the GUI program development process. In many applications and games, it is necessary to implement an interface that can scroll through content. In order to achieve this goal, the ScrollView component is usually used and used in conjunction with the Grid component. Using these two components to work together, a large amount of content can be efficiently managed and displayed, allowing users to scroll and browse easily.

[0075] Specifically, ScrollView provides a visual window that allows users to view content that exceeds the window size by sliding or other means. In addition, it can also display scroll bars to help users locate. The Grid component is a layout tool for arranging and displaying content. It can arrange the objects to be displayed in a grid form and set the spacing and arrangement order between cells. Therefore, by mounting the Grid component on the ScrollView component, users can scroll through all the content in the entire grid. Therefore, the combination of these two components can not only achieve efficient content management, but also ensure a good user experience, allowing users to easily scroll through a large amount of content without inconvenience caused by too much content.

[0076] The scroll view component in the second functional interface includes a plurality of objects to be displayed, and the associated object is one of the plurality of objects to be displayed. Figure 1 Taking the redemption interface 11 shown as an example, the redemption window 12 for the appearance redemption item can be implemented by means of the ScrollView component and the Grid component. The redemption window 12 includes a plurality of redemption entries, which are the objects to be displayed in the redemption window 12 .

[0077] Therefore, based on the introduction of the second functional interface in S2 in the above embodiment, continue to refer to Figure 3 , the method further comprises:

[0078] S3, displaying the associated objects of the target object in the visible window of the scroll view component.

[0079] It should be understood that each object to be displayed in the scroll view component has a unique object identifier. The object identifiers of multiple objects to be displayed are recorded in the cache space in the display order. For example, the object identifier of each object to be displayed can be an object name. In this case, the display order is a dictionary sorting between the object names of the multiple objects to be displayed. Therefore, as an optional implementation, step S3 may include:

[0080] S3-1, obtaining the arrangement position of the associated object in the multiple objects to be displayed.

[0081] In this regard, the desktop computer can obtain the object identifier of the target object, match the object identifier of the target object with the object identifier in the cache space, and obtain the arrangement position of the associated object, that is, the associated object and the target object have the same object identifier.

[0082] Exemplarily, continuing with the example of ScrollView and Grid components, the desktop computer caches the object mark of each object to be displayed in the display order in the Grid component, records the initial coordinates of the visualization window, and then determines the current display object of the visualization window from multiple objects to be displayed based on the user's scrolling offset and the display order of multiple objects to be displayed.

[0083] Based on the introduction of the arrangement position in step S3-1 in the above embodiment, step S3 further includes:

[0084] S3-2, according to the arrangement position, determine the offset required for displaying the associated object in the visible window.

[0085] It should be noted that the scroll view component usually has a default display position, for example, the objects to be displayed that are arranged in the first three positions in the cache space are displayed by default. Therefore, the desktop computer can first determine whether the arrangement position of the associated object belongs to the default display position of the scroll view component. If not, the following step S3-3 is executed.

[0086] S3-3, controlling the scroll offset of the scroll view component so that the associated object is displayed in the visible window of the scroll view component.

[0087] Therefore, it can be understood that the desktop computer obtains the object ID of the target object and matches it with the object ID in the cache space to determine the arrangement position of the associated object in the Grid component. Then, based on the arrangement position, the offset required to display the associated object in the visible window is calculated, and finally the ScrollView component is controlled to scroll the corresponding offset so that the associated object can be displayed in the visible window.

[0088] Optionally, the associated object is displayed in the middle of the visible window, so that it is convenient for the user to perform further operations. Through the above implementation, after the user jumps from the first function interface to the second function interface, the associated object of the target object can be displayed in the middle of the visible window, so that the user can directly perform further operations on the associated object of the target object without scrolling to search, which greatly improves the operation efficiency.

[0089] In addition, it was found in practice that after jumping from the first function interface to the second function interface, the user may accidentally touch the mouse or keyboard, causing the associated object originally displayed in the middle of the visible window to scroll to other positions, causing the user to need to search again.

[0090] In this regard, after jumping to the second function interface, the desktop computer determines whether the user operates the associated object in the visible window; if not, the user's scrolling operation on the scroll view component is blocked, thereby preventing the user's accidental touch operation from causing the associated object of the target object to scroll to other positions.

[0091] Based on the same inventive concept as the scroll view positioning display method provided in this embodiment, this embodiment also provides a scroll view positioning display device. The device includes at least one software function module that can be stored in a memory or fixed in an electronic device in the form of software. The processor in the electronic device is used to execute the executable module stored in the memory. For example, the software function module and computer program included in the device. Please refer to Figure 4 , functionally speaking, the device may include:

[0092] The operation response module 21 is used to receive and respond to the jump operation of the user in the first function interface, and determine the target object to be operated;

[0093] The operation response module 21 is further used to display a second function interface, wherein the second function interface includes a scroll view component;

[0094] The object display module 22 is used to display the associated objects of the target object in the visible window of the scroll view component.

[0095] In this embodiment, the operation response module 21 is used to implement Figure 3 In steps S1 and S2, the object display module 22 is used to implement Figure 3 Therefore, for the detailed description of each of the above modules, please refer to the specific implementation of the corresponding step. In addition, it should be noted that, since the method for positioning the scroll view has the same inventive concept, the scroll view positioning display device can also implement other steps or sub-steps of the method through the above modules, which will not be described in detail in this embodiment.

[0096] In addition, the functional modules in the various embodiments of the present application may be integrated together to form an independent part, or each module may exist separately, or two or more modules may be integrated to form an independent part.

[0097] It should also be understood that if the above implementation is implemented in the form of a software function module and sold or used as an independent product, it can be stored in a computer-readable storage medium. Based on this understanding, the technical solution of the present application, or the part that contributes to the prior art, or the part of the technical solution, can be embodied in the form of a software product, which is stored in a storage medium and includes several instructions for a computer device (which can be a personal computer, a server, or a network device, etc.) to perform all or part of the steps of the method described in each embodiment of the present application.

[0098] Therefore, this embodiment further provides a storage medium, which is a computer-readable storage medium. The storage medium stores a computer program, and when the computer program is executed by the processor, the scroll view positioning display method provided in this embodiment is implemented. Among them, the storage medium can be a U disk, a mobile hard disk, a read-only memory (ROM, Read-Only Memory), a random access memory (RAM, Random Access Memory), a disk or an optical disk, etc., which can store program codes.

[0099] This embodiment provides an electronic device. Figure 5 As shown, the electronic device may include a processor 32 and a memory 31. In addition, the memory 31 stores a computer program, and the processor implements the scroll view positioning display method provided in this embodiment by reading and executing the computer program corresponding to the above implementation in the memory 31.

[0100] Continue to see Figure 5 The electronic device further includes a communication unit 33. The memory 31, the processor 32 and the communication unit 33 are electrically connected to each other directly or indirectly through a system bus 34 to achieve data transmission or interaction.

[0101] The memory 31 may be an information recording device based on any electronic, magnetic, optical or other physical principle, used to record execution instructions, data, etc. In some embodiments, the memory 31 may be, but is not limited to, a volatile memory, a non-volatile memory, a storage drive, etc.

[0102] In some embodiments, the volatile memory may be a random access memory (RAM); in some embodiments, the non-volatile memory may be a read-only memory (ROM), a programmable read-only memory (PROM), an erasable programmable read-only memory (EPROM), an electrically erasable read-only memory (EEPROM), a flash memory, etc.; in some embodiments, the storage drive may be a disk drive, a solid-state drive, any type of storage disk (such as a CD, a DVD, etc.), or a similar storage medium, or a combination thereof, etc.

[0103] The communication unit 33 is used to send and receive data through a network. In some embodiments, the network may include a wired network, a wireless network, a fiber optic network, a telecommunication network, an intranet, the Internet, a local area network (LAN), a wide area network (WAN), a wireless local area network (WLAN), a metropolitan area network (MAN), a wide area network (WAN), a public switched telephone network (PSTN), a Bluetooth network, a ZigBee network, or a near field communication (NFC) network, or any combination thereof. In some embodiments, the network may include one or more network access points. For example, the network may include a wired or wireless network access point, such as a base station and / or a network switching node, through which one or more components of the service request processing system may be connected to the network to exchange data and / or information.

[0104] The processor 32 may be an integrated circuit chip having a signal processing capability, and the processor may include one or more processing cores (e.g., a single-core processor or a multi-core processor). By way of example only, the processor may include a central processing unit (CPU), an application specific integrated circuit (ASIC), an application specific instruction set processor (ASIP), a graphics processing unit (GPU), a physical processing unit (PPU), a digital signal processor (DSP), a field programmable gate array (FPGA), a programmable logic device (PLD), a controller, a microcontroller unit, a reduced instruction set computer (RISC), or a microprocessor, or any combination thereof.

[0105] Understandably, Figure 5 The structure shown is for illustration only. The electronic device may also have Figure 5 More or fewer components than shown, or with Figure 5 Different configurations shown. Figure 5 The components shown may be implemented in hardware, software or a combination thereof.

[0106] It should be understood that the apparatus and method disclosed in the above-mentioned embodiments can also be implemented in other ways. The apparatus embodiments described above are merely schematic. For example, the flowcharts and block diagrams in the accompanying drawings show the possible architecture, functions and operations of the apparatus, methods and computer program products according to the multiple embodiments of the present application. In this regard, each box in the flowchart or block diagram can represent a module, a program segment or a part of a code, and the module, a program segment or a part of a code contains one or more executable instructions for implementing the specified logical function. It should also be noted that in some alternative implementations, the functions marked in the box can also occur in a different order from the order marked in the accompanying drawings. For example, two consecutive boxes can actually be executed substantially in parallel, and they can sometimes be executed in the opposite order, depending on the functions involved. It should also be noted that each box in the block diagram and / or the flowchart, and the combination of boxes in the block diagram and / or the flowchart can be implemented with a dedicated hardware-based system that performs a specified function or action, or can be implemented with a combination of dedicated hardware and computer instructions.

[0107] The above are only various implementations of the present application, but the protection scope of the present application is not limited thereto. Any person skilled in the art who is familiar with the present technical field can easily think of changes or substitutions within the technical scope disclosed in the present application, which should be included in the protection scope of the present application. Therefore, the protection scope of the present application should be based on the protection scope of the claims.

Claims

1. A scroll view positioning display method, characterized in that: The method comprises: Receiving and responding to a jump operation of the user in the first function interface, and determining a target object to be operated; Displaying a second function interface, wherein the second function interface includes a scroll view component; The associated objects of the target object are displayed in the visible window of the scroll view component.

2. The scroll view positioning display method according to claim 1, characterized in that: The scroll view component includes a plurality of objects to be displayed, the associated object is one of the plurality of objects to be displayed, and displaying the associated object of the target object in a visible window of the scroll view component includes: Obtaining an arrangement position of the associated object among the multiple objects to be displayed; Determining, according to the arrangement position, an offset required for displaying the associated object in the visible window; The scroll view component is controlled to scroll the offset so that the associated object is displayed in the visible window of the scroll view component.

3. The scroll view positioning display method according to claim 2, characterized in that: The object identifiers of the multiple objects to be displayed are recorded in a cache space in a display order, and the obtaining of the arrangement position of the associated object in the multiple objects to be displayed includes: Obtaining an object identifier of the target object; The object identifier of the target object is matched with the object identifier in the cache space to obtain the arrangement position of the associated object.

4. The scroll view positioning display method according to claim 3, characterized in that: The object identifier of each of the objects to be displayed is its own object name, and the display order is a dictionary sorting of the object names of the multiple objects to be displayed.

5. The scroll view positioning display method according to claim 2, characterized in that: The method further comprises: Determining whether the arrangement position belongs to the default display position of the scroll view component; If not, then the offset required for displaying the target object in the visible window is determined according to the arrangement position.

6. The scroll view positioning display method according to claim 1, characterized in that: The method further comprises: Determining whether the user operates the target object in the visible window; If not, the user's scrolling operation on the scroll view component is blocked.

7. The scroll view positioning display method according to claim 1, characterized in that: The target object is displayed in the middle of the visible window.

8. A scroll view positioning display device, characterized in that: The device comprises: An operation response module, used to receive and respond to a jump operation of the user in the first function interface, and determine a target object to be operated; The operation response module is further used to display a second function interface, wherein the second function interface includes a scroll view component; The object display module is used to display the associated objects of the target object in the visible window of the scroll view component.

9. A storage medium, characterized in that: The storage medium stores a computer program, and when the computer program is executed by a processor, the scroll view positioning display method according to any one of claims 1 to 7 is implemented.

10. An electronic device, characterized in that: The electronic device includes a processor and a memory, wherein the memory stores a computer program, and when the computer program is executed by the processor, the scroll view positioning display method according to any one of claims 1 to 7 is implemented.