Digital human scene space system with microenvironment generator and data safe box

Through the five-factor modular architecture and virtual and real attribute coupling technology, multi-core facilities are integrated, the discretization, data islands and virtual and real mapping distortion of existing metacosmic scene equipment is solved, and high-precision virtual and real integration and commercial scalability are achieved.

CN120124035AInactive Publication Date: 2025-06-10向开阳
View PDF 0 Cites 0 Cited by

Patent Information

Application Number
CN202510271586.3
Authority / Receiving Office
CN · China
Patent Type
Applications(China)
Current Assignee / Owner
Filing Date
2025-03-09
Publication Date
2025-06-10
Estimated Expiration
Not applicable · inactive patent

AI Technical Summary

Technical Problem

The existing meta-universe scene equipment has problems such as equipment discretization, data islands and virtual and real mapping distortion, and the authority management is extensive, and there is a lack of a master-visitor hierarchical control system.

Method used

The five-element modular architecture and virtual and real attribute coupling technology are adopted to integrate multi-modal microenvironment generators, spatial state memory, digital human identity identification and social systems, data asset safes and equipment boxes to achieve an immersive interactive experience of the integration of virtual and real.

Benefits of technology

It solves the problems of equipment discretization, data islands and virtual and real mapping distortion, realizes high-precision virtual and real attribute coupling, and improves commercial scalability and fine-grained permission management.

✦ Generated by Eureka AI based on patent content.

Smart Images

  • Figure CN120124035A_ABST
    Figure CN120124035A_ABST
Patent Text Reader

Abstract

The invention discloses a digital human scene space system with a microenvironment generator and a data safe box, which realizes high-precision environment simulation, hierarchical authority management and data asset security through five-element facility integration and a virtual-real attribute coupling technology. The method comprises the following innovations: 1) bidirectional mapping (energy consumption / loss simulation) of physical-virtual attributes of equipment; the method is suitable for the fields of digital human social contact, virtual performance, emergency training, element cosmic real estate, intelligent home and digital human interaction research, digital twinborn research of building energy management and the like, and digital human interaction is promoted to be developed towards engineering and commercialization. The method is suitable for the fields of digital human social contact, virtual performance, emergency training, element cosmic real estate, intelligent home and digital human interaction research, digital twinborn research of building energy management and the like.
Need to check novelty before this filing date? Find Prior Art

Description

Technical Field

[0001] The present invention belongs to the field of metaverse digital human interaction and intelligent environment control, and specifically relates to a modular digital human exclusive scene space system. By integrating core facilities such as a multimodal microenvironment generator, an identity recognition social system, and a data asset safe, an immersive interaction experience of virtual-real integration is realized, and the problems of discrete existing metaverse scene devices, data islands, and virtual-real mapping distortion are solved. Background Art

[0002] The existing technologies have the following defects: Firstly, device discreteness: The traditional digital human environment system (such as the patent CN119292466A "Multimodal-based Digital Human Interaction Method and System") does not integrate core functional modules and relies on external device splicing; Secondly, virtual-real mapping distortion: Virtual devices lack physical property definitions (compared with the pure data-based solution of the patent CN117745951A "A Method for Automatically Generating a 3D Digital Scene of a Digital Human using AI"); Thirdly, extensive permission management: A master-visitor hierarchical control system is not established (for example, the patent CN117608410A "An Interaction System and Method for a 3D Virtual Digital Human" only supports single-user permissions).

[0003] The present invention proposes a five-element modular architecture and a virtual-real attribute coupling technology to fill the gap in the standardized design of digital human scene spaces. Summary of the Invention

[0004] The core facilities of the present invention include a multimodal microenvironment generator, a space state memory, a digital human identity recognition and social system, a data asset safe, and an equipment box. The definitions and deployments of the core facilities are shown in Table 1: Table 1: Definitions and Deployments of Core Facilities Facilities Physical form Virtual mapping characteristics Function description Multi-modal microenvironment generator Vertical air purifier size (0.5m × 0.3m × 1m) Requires virtual power supply (1kW / hour) Generate extreme climates (-100°C to 1000°C), combat damage (explosion shock wave) Spatial state memory Xbox console size (0.3m × 0.2m × 0.1m) The virtual storage chip needs to be "cleaned" regularly (data defragmentation) Record environmental parameters, visitor behavior, social events Digital human identity recognition and social system Integrated with the memory Biometric verification consumes virtual computing power (10 TOPS / time) Master permission management, visitor classification (VIP / ordinary / temporary) Data asset safe 6U cabinet size (0.6m × 0.5m × 0.3m) Can be compressed to the size of a USB flash drive for migration, decryption requires a virtual key Store NFT equipment, scene configurations, transaction vouchers Equipment box Flight case size (1m × 0.6m × 0.5m) Requires virtual robotic arm operation to open (takes 2 seconds) Store resistance equipment (fireproof armor / explosion-proof shield) To minimize the impact of core facilities on the movement of digital humans by occupying space, all core settings are fixedly installed close to the top.

[0005] The system architecture of the present invention is shown in Figure 1 . For a 2m×2m×2.4m digital human multimodal space, the microenvironment generator is deployed at the central position on the top of the space, the digital asset safe is deployed on the upper right side of the top, and the equipment box is also deployed on the upper right side of the top. The rear wall at the top is the memory / social system (which can also be integrally installed in the digital asset safe); for a 5m×5m×5m digital human multimodal space, the microenvironment generator is deployed at the four corner positions on the top of the space, the digital asset safe is deployed on the upper right side of the top and can be expanded, the equipment box is deployed on the upper right side of the top and its capacity will be doubled, and the rear wall at the top is a distributed memory / social system (which can also be integrally installed in the digital asset safe). The key technological innovations of the present invention are reflected in three aspects: the coupling design of virtual and real attributes, the dynamic space adaptation protocol, and the master-visitor permission model.

[0006] Coupling design of virtual and real attributes: Virtual devices need to simulate physical energy consumption (such as the power consumption of microenvironment generators) and material losses (such as the wear value of equipment boxes); physical world devices synchronize their states through digital twins (such as mapping the operating data of a real air purifier to a virtual generator).

[0007] Dynamic space adaptation protocol: The relationship between the space size (2m×2m×2.4m to 5m×5m×5m) and device deployment is shown in Table 2: Table 2: Relationship between space size and device deployment Spatial dimensions Number of microenvironment generators Equipment box capacity 2m × 2m × 2.4m 1 unit (central deployment) 10 pieces of equipment 5m × 5m × 5m 4 units (corner deployment) 50 pieces of equipment The master-visitor permission model is as follows. Master permissions: Modifying environmental parameters, allocating equipment, and expelling visitors; Visitor permissions are shown in Table 3: Table 3: Visitor permissions at different levels Level Operable range VIP Use equipment, temporarily adjust the local environment Ordinary Basic environmental interaction, limited equipment call Temporary Only observe, prohibit any operation The comparison between the present invention and traditional digital human scenario systems is shown in Table 4: Table 4: Technical comparison and advantages Comparison items Traditional digital human scenario system The present invention Device integration Function is scattered, requires multi-device splicing Five-element modularization, plug and play Virtual-real mapping accuracy Only data synchronization, no physical properties Two-way simulation of energy consumption / loss, error < 5% Commercial scalability Single-scene sales NFT decoration + equipment rental + data service profit sharing Description of the drawings

[0008] Figure 1 : Schematic diagram of the deployment of five-element facilities (comparison of 2m×2m×2.4m and 5m×5m×5m spaces).

[0009] Figure 2 : Flow chart of the coupling of virtual and real attributes (energy consumption / loss simulation).

[0010] Figure 3 : Permission verification state machine (master-visitor classification).

[0011] Figure 4 : Schematic diagram of the generation principle of extreme climate by a microenvironment generator. Detailed implementation manners

[0012] Example 1: Virtual concert scenario (master mode). Space configuration: A 5m×5m×5m space with 4 microenvironment generators deployed. Operation process: The master sets the "interstellar stage" environment (zero gravity + meteor shower special effects); VIP visitors apply to use the "impact shield" (equipment box approval takes 0.5 seconds); The data safe records the ticket NFT transaction records (processing 1000 transactions per second); After the concert ends, the space status memory generates a 3D playback report (including the audience interaction heat map).

[0013] Example 2: Cross-platform emergency training. Equipment linkage: In the physical world, firefighters wear VR headsets and enter a virtual fire scene space of 2m × 2m × 2.4m; the microenvironment generator simulates a high temperature of 1000°C (power consumption: 1.2 kW / hour), triggering the synchronous enhancement of the real ventilation system; the equipment box distributes "heat-resistant suits" (virtual resistance: 80%, the temperature of the real equipment is synchronously increased to 60°C); the training data is encrypted and stored in a safe, supporting chain-based sharing among multiple fire departments.

[0014] Example 3: Metaverse real estate display. Commercial application: The developer binds a "beach villa" scene space of 5m × 5m × 5m, and the microenvironment generator simulates the sea breeze humidity; visitors pay cryptocurrency to obtain VIP permissions and can customize the decoration plan (data is stored in a safe); the equipment box provides a "virtual furniture trial set" (the resistance value corresponds to the durability of the material); after the transaction, the spatial configuration NFT is migrated to the buyer's device (compressed from a 6U safe to a USB flash drive for transmission).

Claims

1. A digital human scene space system with a microenvironment generator and a data safe, characterized in that It includes a multimodal microenvironment generator, a spatial state storage device, an identity recognition social system, a data asset safe and an equipment box, wherein: the microenvironment generator supports extreme climate and combat damage simulation, and the virtual form consumes electricity resources; the data asset safe supports dynamic compression migration from 6U cabinet to USB flash drive size, has storage of NFT equipment, can perform scene configuration, and has transaction vouchers; the identity recognition social system realizes the three-level authority management of owner and visitor, and is bound to the blockchain identity.

2. The system according to claim 1, characterized in that The number of microenvironment generators deployed is positively correlated to the size of the space: one is deployed in a 2m×2m×2.4m space, and four are deployed in a 5m×5m×5m space.

3. The system according to claim 1, characterized in that The equipment box opening operation requires the cooperation of the virtual robotic arm, and the time consumed is proportional to the weight of the equipment (2 seconds base + 0.5 seconds / kg).

4. The system according to claim 1, characterized in that The data asset safe is in a 6U cabinet size (0.6m×0.5m×0.3m) and can be compressed to the size of a USB flash drive for migration. Decryption requires a virtual key. Its functions include storing NFT equipment, scene configurations, and transaction vouchers.

5. The system according to claim 1, characterized in that The owner can carry out NFT decoration design for the scene space, and the decoration data can be encrypted in the safe to support cross-platform lossless restoration.