Chess equipment
By designing electronic chess equipment and using multiple chess display units and control modules, the portability, interactivity and vision health problems of traditional chess equipment are solved, achieving higher user experience and game accuracy.
Patent Information
- Application Number
- CN202510494441.X
- Authority / Receiving Office
- CN · China
- Patent Type
- Applications(China)
- Current Assignee / Owner
- Filing Date
- 2025-04-18
- Publication Date
- 2025-06-27
- Estimated Expiration
- 2045-04-18
AI Technical Summary
Traditional chess equipment has problems such as easy loss of physical chess pieces, inconvenient portability, venue dependence, single interaction, low interpretation accuracy, and potential threats to adolescent vision health.
An electronic chess equipment is designed, using multiple chess grid display units and control modules, and the virtual placement and flip of the chess pieces through the conversion module and the chess position confirmation unit is used to realize the virtual placement and flip of the chess pieces, providing human-computer interaction functions, and providing clear indication information through the display module.
It realizes the portability of chess equipment, venue irrelevance, improves user interaction experience and interest, reduces the risk of visual strain, and improves the immersion and accuracy of the game.
Smart Images

Figure CN120204708A_ABST
Abstract
Description
Technical Field
[0001] The present disclosure relates to the field of educational game equipment, and more specifically to a chess equipment. Background Art
[0002] Traditional chess equipment, such as flip chess, relies on a physical chessboard, physical chess pieces, and manual movement of physical chess pieces for operation. Physical chess pieces are easy to lose and are extremely inconvenient to carry around. Moreover, traditional chess equipment cannot be used to play games anytime and anywhere, because certain venue conditions are required for the game. In addition, chess equipment in the prior art does not have a human-computer interaction function, which makes players feel bored and unable to maintain the players' interest for a long time. These problems all lead to poor user experience and low satisfaction. Furthermore, this traditional chess equipment has the problem of low reading accuracy - players need to judge the legal position of each step and the direction of the flipped chess pieces by themselves, which is prone to human misjudgment, especially in complex chess games.
[0003] Although the existing electronic flip chess (app) can automatically execute the flip logic, the interactive mode is single, and it only simulates the physical chessboard through a two-dimensional interface, lacking the function of strategic guidance for novice players. In addition, its flip animation effect is stiff, and it is difficult to restore the physical movement trajectory of the real chess pieces, which affects the immersion of the game. In addition, these electronic flip chess mostly rely on touch screen operation, and usually need to use mobile devices as carriers. Most of the users of flip chess are teenagers, which makes teenagers more dependent on mobile devices such as mobile phones and tablets, and will cause visual fatigue or vision damage.
[0004] In order to solve at least one of the problems of the prior art, it is necessary to propose a new chess device that does not use physical chess pieces, is easy to carry, and has unlimited usage scenarios. In addition, the chess device has a structure that is as simple as possible, a whole machine that is as compact as possible, and a cost that is as low as possible under the conditions of meeting design and manufacturing feasibility, and has excellent human-computer interaction, can enhance user interest, and at the same time avoid visual strain problems, improve user experience and user satisfaction. Summary of the invention
[0005] To this end, the present disclosure proposes a chess device. According to one embodiment, the chess device includes:
[0006] A chessboard, capable of forming a plurality of chess grids, wherein the plurality of chess grids are divided into enabled chess grids and non-enabled chess grids according to their states, wherein the enabled chess grids include first-side enabled chess grids and second-side enabled chess grids in an enabled state;
[0007] A conversion module configured to be capable of performing a conversion operation, the conversion operation including converting one of the non-enabled chess squares into a currently-enabled chess square for the current side, the currently-enabled chess square for the current side being one of the first-side enabled chess squares and the second-side enabled chess squares, and one of the non-enabled chess squares being converted being referred to as the selected chess square;
[0008] Wherein, the chess device is configured such that when the conversion module operates to convert the selected chess square into a currently-enabled chess square for the current side, at least one associated opponent-enabled chess square associated with the selected chess square is converted into a currently-enabled chess square for the current side, the opponent-enabled chess square being the other of the first-side enabled chess squares and the second-side enabled chess squares;
[0009] A display module including a chess square display unit corresponding to each chess square, each chess square display unit being configured to have a lit state and an extinguished state and being capable of providing indication information regarding the state of the corresponding chess square;
[0010] A control module communicatively connected to the conversion module and the display module to be capable of controlling the state of the corresponding chess square display unit of the display module in response to the operation of the conversion module.
[0011] According to various embodiments, the chess device proposed by the present disclosure may include one or more of the following further developments.
[0012] According to some embodiments, the chess square display unit is configured to be capable of providing first enabling indication information indicating the first-side enabled chess square and second enabling indication information indicating the second-side enabled chess square in the lit state, the second enabling indication information being different from the first enabling indication information.
[0013] According to some embodiments, the conversion module includes a chess piece placement position confirmation unit configured to be capable of operating to convert the selected chess square into a currently-enabled chess square for the current side; the chess device is configured such that when the chess piece placement position confirmation unit operates, the at least one associated opponent-enabled chess square is converted into a currently-enabled chess square for the current side.
[0014] According to some embodiments, the control module is configured to communicate with the piece - dropping position confirmation unit and is configured to be able to control the display module in response to the operation of the piece - dropping position confirmation unit, such that: the grid display unit corresponding to the selected grid is converted to display one of the first enabling indication information and the second enabling indication information to indicate the conversion of the selected grid to the currently - enabled grid of the current side; the grid display unit corresponding to the at least one associated opponent - enabled grid is converted from displaying the other of the first enabling indication information and the second enabling indication information to displaying one of the first enabling indication information and the second enabling indication information to indicate the conversion of the at least one associated opponent - enabled grid to the currently - enabled grid of the current side.
[0015] According to some embodiments, the piece - dropping position confirmation unit is provided corresponding to each grid.
[0016] According to some embodiments, the piece - dropping position confirmation unit includes at least one of a key and a touch control.
[0017] According to some embodiments, the non - enabled grids include selectable grids, and the selectable grids are non - enabled grids that can be converted to the currently - enabled grids of the current side in the current game step.
[0018] According to some embodiments, the grid display unit is configured to be able to provide selectable indication information in the lit state to indicate the selectable grid, and the selectable indication information is different from the first enabling indication information and the second enabling indication information.
[0019] According to some embodiments, the control module is configured to be able to control the display module in response to the operation of the piece - dropping position confirmation unit, such that the grid display unit corresponding to the selected grid is converted from displaying the selectable indication information to displaying one of the first enabling indication information and the second enabling indication information to indicate the conversion of the selected grid to the currently - enabled grid of the current side.
[0020] According to some embodiments, the control module is configured to be able to control the display module in response to the operation of the piece - dropping position confirmation unit, such that the grid display units corresponding to the remaining selectable grids among the selectable grids other than the selected grid are converted from displaying the selectable indication information to the extinguished state or the dimmed state.
[0021] According to some embodiments, the conversion module includes a piece - dropping position selection unit, and the piece - dropping position selection unit is configured to be able to operate to select one of the non - enabled grids, and this one non - enabled grid is called the selected grid, and the operation of the piece - dropping position selection unit is called the selection operation.
[0022] According to some embodiments, the conversion module further includes an input detection unit communicatively connected to the control module. The input detection unit is configured to be able to detect the selection operation of the chess piece placement position selection unit and determine whether the selection operation meets the conversion condition, and when the conversion condition is met, lock the selected chess square as the selected chess square and trigger the conversion operation.
[0023] According to some embodiments, the conversion condition includes that the input detection unit does not detect a further operation of the chess piece placement position selection unit within a given time threshold.
[0024] According to some embodiments, the chess piece placement position selection unit is communicatively connected to the input detection unit.
[0025] According to some embodiments, the control module is configured to be able to control the display module in response to the input detection unit determining that the selection operation meets the conversion condition, so that: the chess square display unit corresponding to the selected chess square is converted to display one of the first enabled indication information and the second enabled indication information to indicate the conversion of the selected chess square to the currently enabled chess square for the current side; the chess square display unit corresponding to the at least one associated opponent's enabled chess square is converted from displaying the other of the first enabled indication information and the second enabled indication information to displaying one of the first enabled indication information and the second enabled indication information to indicate the conversion of the at least one associated opponent's enabled chess square to the currently enabled chess square for the current side.
[0026] According to some embodiments, the input detection unit is an integrated part of the control module.
[0027] According to some embodiments, the chess square display unit is configured to be able to provide selection indication information indicating the selected chess square in the lit state, and the selection indication information is different from the first enabled indication information and the second enabled indication information; the control module is communicatively connected to the chess piece placement position selection unit to be able to control the display module in response to the selection operation, so that the chess square display unit corresponding to the selected chess square displays the selection indication information.
[0028] According to some embodiments, the control module is configured to be able to control the display module in response to the input detection unit determining that the selection operation meets the conversion condition, so that the chess square display unit corresponding to the selected chess square is converted from displaying the selection indication information to displaying one of the first enabled indication information and the second enabled indication information to indicate the conversion of the selected chess square to the currently enabled chess square for the current side.
[0029] According to some embodiments, the non-enabled squares include optional squares, and the optional squares are squares that can be selected to be converted in the current game step; the piece placement position selection unit is configured to be operable to select one of the optional squares as the selected square.
[0030] According to some embodiments, the square display unit is configured to be able to provide optional indication information indicating the optional squares in a lit state, and the optional indication information is different from the first enabled indication information and the second enabled indication information.
[0031] According to some embodiments, the control module is configured to be able to control the display module in response to the input detection unit determining that the selection operation meets the conversion condition, so that the square display unit corresponding to the selected square is converted from displaying the optional indication information to displaying one of the first enabled indication information and the second enabled indication information to indicate the conversion of the selected square to the enabled square of the current side.
[0032] According to some embodiments, the control module is configured to be able to control the display module in response to the input detection unit determining that the selection operation meets the conversion condition, so that the square display units corresponding to the remaining optional squares other than the selected square among the optional squares are converted from displaying the optional indication information to an extinguished state or a state with reduced brightness.
[0033] According to some embodiments, the optional squares include the selected square and the remaining optional squares other than the selected square; the optional indication information includes first optional indication information and second optional indication information that are different from each other, the first optional indication information is used to indicate the selected square, and the second optional indication information is used to indicate the remaining optional squares.
[0034] According to some embodiments, the control module is configured to be communicatively connected to the piece placement position selection unit to be able to control the display module in response to the selection operation, so that the square display unit corresponding to the selected square is converted from displaying the second optional indication information to displaying the first optional indication information.
[0035] According to some embodiments, the control module is configured to be able to control the display module in response to the input detection unit determining that the selection operation meets the conversion condition, so that the square display unit corresponding to the selected square is converted from displaying the first optional indication information to displaying one of the first enabled indication information and the second enabled indication information to indicate the conversion of the selected square to the enabled square of the current side.
[0036] According to some embodiments, the control module is configured to be able to control the display module in response to the input detection unit determining that the selection operation meets the conversion condition, such that the grid display units corresponding to the remaining selectable grids are converted from displaying the second selectable indication information to an extinguished state or a state with reduced brightness.
[0037] According to some embodiments, the chess piece placement position selection unit is configured to perform the selection operation within the range of all selectable grids.
[0038] According to some embodiments, the conversion module further includes a chess piece placement position selection unit, which is configured to be able to operate to select one of the non-enabled grids, and this one non-enabled grid is called the selected grid, and the operation of the chess piece placement position selection unit is called the selection operation; the selected grid that is converted into a currently-enabled grid by the chess piece placement position confirmation unit is the selected chess piece.
[0039] According to some embodiments, the grid display unit is configured to be able to provide selection indication information indicating the selected grid in the lit state, and the selection indication information is different from the first enabled indication information and the second enabled indication information; the control module is communicatively connected to the chess piece placement position selection unit to be able to control the display module in response to the operation of the chess piece placement position selection unit, such that the grid display unit corresponding to the selected grid displays the selection indication information.
[0040] According to some embodiments, the control module is configured to be able to control the grid display unit corresponding to the selected chess piece to be converted from displaying the selection indication information to displaying one of the first enabled indication information and the second enabled indication information in response to the operation of the chess piece placement position confirmation unit, so as to indicate the conversion of the selected chess piece to the currently-enabled grid of the current side.
[0041] According to some embodiments, the non-enabled grids include selectable grids, and the selectable grids are grids that can be selected to be converted in the current game step; the selected grid is one of the selectable grids.
[0042] According to some embodiments, the chess piece placement position selection unit is configured to perform the selection operation within the range of all selectable grids.
[0043] According to some embodiments, the grid display unit is configured to be able to provide selectable indication information indicating the selectable grid in the lit state, and the selectable indication information is different from the first enabled indication information and the second enabled indication information.
[0044] According to some embodiments, the control module is configured to control the display module in response to the operation of the chess piece placement position confirmation unit, so that the chess square display unit corresponding to the selected chess square is converted from displaying the optional indication information to displaying one of the first enabled indication information and the second enabled indication information to indicate the conversion of the selected chess square to the currently enabled chess square of the current side.
[0045] According to some embodiments, the control module is configured to control the display module in response to the operation of the chess piece placement position confirmation unit, so that the chess square display units corresponding to the remaining optional chess squares among the optional chess squares except the selected chess square are converted from displaying the optional indication information to an extinguished state or a state of reduced brightness.
[0046] According to some embodiments, the optional chess squares include the selected chess square and the remaining optional chess squares except the selected chess square; the optional indication information includes a first optional indication information and a second optional indication information that are different from each other, the first optional indication information is used to indicate the selected chess square, and the second optional indication information is used to indicate the remaining optional chess squares.
[0047] According to some embodiments, the control module is configured to be communicatively connected to the chess piece placement position selection unit, so as to control the display module in response to the operation of the chess piece placement position selection unit, so that the chess square display unit corresponding to the selected chess square is converted from displaying the second optional indication information to displaying the first optional indication information.
[0048] According to some embodiments, the control module is configured to control the display module in response to the operation of the chess piece placement position confirmation unit, so that the chess square display unit corresponding to the selected chess square is converted from displaying the first optional indication information to displaying one of the first enabled indication information and the second enabled indication information to indicate the conversion of the selected chess square to the currently enabled chess square of the current side.
[0049] According to some embodiments, the control module is configured to control the display module in response to the operation of the chess piece placement position confirmation unit, so that the chess square display units corresponding to the remaining optional chess squares are converted from displaying the second optional indication information to an extinguished state or a state of reduced brightness.
[0050] According to some embodiments, the display module is configured such that the chess square display units corresponding to the non - selectable chess squares among the non - enabled chess squares except the optional chess squares are in an extinguished state.
[0051] According to some embodiments, the chess square display unit is configured to display the respective states of the corresponding chess square in a lit state by at least one of display brightness, color, pattern, text, letter, number, and blinking mode.
[0052] According to some embodiments, the control module is configured to control the display module such that during the conversion of the selected chess square and the at least one associated opponent-enabled chess square to the current-side-enabled chess square: only the chess square display units corresponding to the selected chess square, the at least one associated current-side-enabled chess square, and the at least one associated opponent-enabled chess square are in the lit state, where the at least one associated current-side-enabled chess square is the current-side-enabled chess square associated with the selected chess square; or the chess square display units corresponding to the selected chess square, the at least one associated current-side-enabled chess square, and the at least one associated opponent-enabled chess square are in an enhanced lit state, and / or the chess square display units corresponding to the remaining lit chess squares are in a dimmed state.
[0053] According to some embodiments, the chess device is configured to sequentially convert each of the at least one associated opponent-enabled chess squares into a current-side-enabled chess square; the control module is configured to control the display module such that the chess square display units corresponding to the at least one associated opponent-enabled chess squares sequentially convert the displayed indication information to indicate that each of the at least one associated opponent-enabled chess squares is sequentially converted into a current-side-enabled chess square.
[0054] According to some embodiments, the chess device is configured to convert the selected chess square into a current-side-enabled chess square prior to the at least one associated opponent-enabled chess square; the control module is configured to control the display module such that the chess square display unit corresponding to the selected chess square converts the displayed state prior to the chess square display units corresponding to the at least one associated opponent-enabled chess squares to indicate that the selected chess square is converted into a current-side-enabled chess square prior to the at least one associated opponent-enabled chess square.
[0055] According to some embodiments, the chess device is configured to convert the at least one associated opponent-enabled chess squares into current-side-enabled chess squares simultaneously; the control module is configured to control the display module such that the chess square display units corresponding to the at least one associated opponent-enabled chess squares simultaneously convert the displayed indication information to indicate that the at least one associated opponent-enabled chess squares are converted into current-side-enabled chess squares simultaneously.
[0056] According to some embodiments, the chess device is configured to convert the selected chess square into a current-side-enabled chess square prior to the at least one associated opponent-enabled chess square; the control module is configured to control the display module such that the chess square display unit corresponding to the selected chess square converts the displayed state prior to the chess square display units corresponding to the at least one associated opponent-enabled chess squares to indicate that the selected chess square is converted into a current-side-enabled chess square prior to the at least one associated opponent-enabled chess square; or
[0057] The board game device is configured such that the selected chess square and the at least one associated opponent-enabled chess square are simultaneously converted into current-player-enabled chess squares; the control module is configured to control the display module such that the chess square display unit corresponding to the selected chess square and the chess square display units corresponding to the at least one associated opponent-enabled chess squares simultaneously change the displayed state to indicate that the selected chess square and the at least one associated opponent-enabled chess squares are simultaneously converted into current-player-enabled chess squares.
[0058] According to some embodiments, the selected chess square, the at least one associated opponent-enabled chess square, and the at least one associated current-player-enabled chess square form at least one conversion straight line, and each of the conversion straight lines sequentially and adjacently includes: the selected chess square, at least one of the associated opponent-enabled chess squares, and one of the associated current-player-enabled chess squares.
[0059] According to some embodiments, the board game device is configured such that the associated opponent-enabled chess squares on different conversion straight lines are converted into current-player-enabled chess squares in a conversion-straight-line-by-conversion-straight-line manner; the control module is configured to control the display module such that the chess square display units corresponding to the at least one associated opponent-enabled chess squares change the displayed indication information in a conversion-straight-line-by-conversion-straight-line manner to indicate that the associated opponent-enabled chess squares on different conversion straight lines are converted into current-player-enabled chess squares in a conversion-straight-line-by-conversion-straight-line manner.
[0060] According to some embodiments, the board game device is configured such that the associated opponent-enabled chess squares on the same conversion straight line are simultaneously converted into current-player-enabled chess squares; the control module is configured to control the display module such that the chess square display units corresponding to the associated opponent-enabled chess squares on the same conversion straight line simultaneously change the displayed indication information to indicate that the associated opponent-enabled chess squares on the same conversion straight line are simultaneously converted into current-player-enabled chess squares.
[0061] According to some embodiments, the board game device is set such that the associated opponent-enabled chess squares on the same conversion straight line are sequentially converted into current-player-enabled chess squares one by one; the control module is configured to control the display module such that the chess square display units corresponding to the associated opponent-enabled chess squares on the same conversion straight line sequentially change the displayed indication information one by one to indicate that the associated opponent-enabled chess squares on the same conversion straight line are sequentially converted into current-player-enabled chess squares one by one.
[0062] According to some embodiments, the board game device is configured such that the selected chess square is converted into a currently enabled chess square prior to the at least one associated opponent enabled chess square; the control module is configured to control the display module such that the chess square display unit corresponding to the selected chess square changes the displayed state prior to the chess square display unit corresponding to the at least one associated opponent enabled chess square, to indicate that the selected optional chess square is converted into a currently enabled chess square prior to the at least one associated opponent enabled chess square.
[0063] According to some embodiments, the plurality of chess squares are arranged in an array.
[0064] According to some embodiments, the display module further includes a chessboard light guide, the chessboard light guide being arranged to cover the chess square display units; the chessboard light guide includes a chessboard light transmissive portion and a chessboard light blocking portion, each chessboard light transmissive portion being correspondingly arranged with a display unit such that the indication information provided by the chess square display unit can be displayed through the chessboard light transmissive portion.
[0065] According to some embodiments, the chessboard light guide includes a plurality of light guide cavities defined by the chessboard light blocking portion, each light guide cavity being correspondingly arranged with a chess square display unit such that the chessboard light blocking portion surrounds the corresponding chess square display unit.
[0066] According to some embodiments, the light guide cavity is configured to have a bottom end and a top end opposite to each other, the corresponding chessboard light blocking portion being arranged around the light guide cavity between the bottom end and the top end, the bottom end being flush with the bottom of the corresponding chess square display unit, and the light guide cavity being configured to have a cross section at the top end larger than that at the bottom end.
[0067] According to some embodiments, the display module further includes a light homogenizing film disposed between the chessboard and the chessboard light guide.
[0068] According to some embodiments, a chess square pattern is drawn on the light homogenizing film, and the chess square pattern can be displayed through the chessboard to form a plurality of chess squares on the chessboard.
[0069] According to some embodiments, the chessboard is formed of a dark light transmissive material.
[0070] According to some embodiments, the board game is a reversi.
[0071] According to some embodiments, the plurality of chess squares include regular chess squares and dangerous chess squares; the chessboard is arranged to be able to form a safety and danger dividing portion, the area inside the safety and danger dividing portion of the chessboard is a safe inner area, and the regular chess squares are formed in the safe inner area; the area outside the safety and danger dividing portion of the chessboard is the dangerous outer area, and the dangerous chess squares are formed in the dangerous outer area.
[0072] According to some embodiments, the safety and danger division part includes four points, and lines are connected between two adjacent points among the four points to form the safety and danger division part. Description of the Drawings
[0073] In order to more clearly illustrate the technical solutions of the embodiments of the present disclosure, the drawings required for the embodiments will be briefly introduced below. It should be understood that the following drawings only show some embodiments of the present disclosure, and thus should not be regarded as limiting the scope. For those of ordinary skill in the art, other related drawings can be obtained based on these drawings without creative efforts. In the drawings:
[0074] Figure 1 is a three-dimensional schematic diagram of a board game device according to an exemplary embodiment;
[0075] Figure 2 is a three-dimensional schematic diagram of a board game device according to an exemplary embodiment;
[0076] Figure 3 is a partially disassembled three-dimensional schematic diagram of a board game device according to an exemplary embodiment;
[0077] Figure 4 is a disassembled three-dimensional schematic diagram of a board game device according to an exemplary embodiment;
[0078] Figures 5 - 7 schematically shows a plan view of a board game device according to a first variant, showing the chessboard grids and the first chess placement position confirmation unit, and showing an exemplary flipping process;
[0079] Figure 8 shows the main body, mode switching member, control module, chessboard grid display unit and indicator lamp assembly of the board game device in a three-dimensional schematic diagram;
[0080] Figures 9 - 13 schematically shows the flipping process of a game step, where Figures 9 - 10 shows the state before the flipping process starts, Figures 11 - 12 shows the state during the flipping, Figure 13 shows the state after the flipping is completed;
[0081] Figure 14 shows from Figure 13 the next automatically generated game step;
[0082] Figures 15 - 18 shows the power-on states of different embodiments;
[0083] Figures 19 - 20 shows an exemplary structure of the chess placement position selection unit;
[0084] Figures 21 - 22 Shows another exemplary structure of the chess piece placement position selection unit;
[0085] Figure 23 Shows yet another exemplary structure of the chess piece placement position selection unit;
[0086] Figures 24 - 26 Shows an exemplary structure of the sensing component of the chess piece placement position selection unit;
[0087] Figures 27 - 28 Shows another exemplary structure of the sensing component of the chess piece placement position selection unit;
[0088] Figures 29 - 31 Shows a cross-sectional view of the chess device according to each exemplary embodiment;
[0089] Figure 32 Shows the light homogenizing film of the chess device according to the exemplary embodiment.
[0090] List of reference numerals
[0091] 10 Chess device
[0092] 11 First occupied position
[0093] 12 Second occupied position
[0094] 13 Third occupied position
[0095] 14 Fourth occupied position
[0096] 20 Main body
[0097] 21 Bottom wall
[0098] 22 Peripheral wall
[0099] 23 Accommodation cavity
[0100] 30 Cover plate
[0101] 40 Mode switching member
[0102] 100 Chessboard
[0103] 100a Chess grid area
[0104] 110 Chess grid
[0105] 110a Enabled chess grid
[0106] 110a1 First party enabled chess grid
[0107] 110a2 Second party enabled chess grid
[0108] 110b Non-enabled chess grid
[0109] 110b1 Optional chess grid
[0110] 110b2 Non-selectable chess squares
[0111] 110c Selected chess squares
[0112] 120 Dangerous peripheral area
[0113] 121 Safety and danger division part
[0114] 130 Safe internal area
[0115] 300 Display module
[0116] 310 Chess square display unit
[0117] 320 Chessboard light guide
[0118] 321 Chessboard light transmission part
[0119] 322 Chessboard light isolation part
[0120] 323 Light guide cavity
[0121] 330 Light homogenizing film
[0122] 331 Chess square pattern
[0123] 400 Control module
[0124] 410 Circuit board
[0125] 500 First chess piece placement position confirmation unit
[0126] 600 Chess piece placement position selection unit
[0127] 610 Fixing part
[0128] 611 Leaf spring
[0129] 6111 Positioning part
[0130] 61110 Base part
[0131] 61111 First leg
[0132] 61112 Second leg
[0133] 6112 Connecting part
[0134] 61121 First connecting leg
[0135] 61122 Second connecting leg
[0136] 612 Elastic part
[0137] 6121 Concave part
[0138] 613 Positioning piece
[0139] 620 Rotating Ring
[0140] 621 First Rotating Ring Portion
[0141] 622 First Rotating Ring Portion
[0142] 623 First Fitting Surface
[0143] 624 First Fitting Portion, Groove
[0144] 625 Tooth Portion
[0145] 626 Outer Surface
[0146] 6261 First Surface, Outer Axial Surface
[0147] 6262 Second Surface
[0148] 6263 Roughness Increasing Structure
[0149] 627 Outer Axial End Plate
[0150] 6311 Magnet
[0151] 6312 First Light Sensing Portion
[0152] 6313 Second Light Sensing Portion
[0153] 6321 Hall Sensor
[0154] 6322 Photoelectric Encoder
[0155] 700 Second Chess Piece Dropping Position Confirmation Unit
[0156] 800 Indicator Light Assembly, Light Strip
[0157] 810 Indicator Light Unit, Lamp Bead
[0158] 811 First Status Lamp Bead
[0159] 812 Second Status Lamp Bead
[0160] 820 Indicator Light Assembly Cover
[0161] 821 Lamp Bead Light Transmitting Portion
[0162] 822 Lamp Bead Light Blocking Portion
[0163] 900 Battery Module
[0164] X1 First Axis
[0165] X2 Second Axis
[0166] L1 Conversion Straight Line or Flipping Straight Line
[0167] L2 Conversion Straight Line or Flipping Straight Line
[0168] L3 conversion straight line or flipped straight line Specific implementation manners
[0169] Next, the board game device 10 according to an embodiment of the present disclosure will be described in detail with reference to the accompanying drawings. To make the objectives, technical solutions, and advantages of the present disclosure clearer, the technical solutions in the embodiments of the present disclosure will be clearly and completely described below in conjunction with the accompanying drawings in the embodiments of the present disclosure. Apparently, the described embodiments are some but not all of the embodiments of the present disclosure.
[0170] Therefore, the following detailed description of the embodiments of the present disclosure provided in conjunction with the accompanying drawings is not intended to limit the scope of the present disclosure claimed, but merely represents selected embodiments of the present disclosure. All other embodiments obtained by those of ordinary skill in the art based on the embodiments in the present disclosure without creative efforts fall within the scope of protection of the present disclosure.
[0171] Unless otherwise defined in the context, the singular forms include the plural forms. Throughout the specification, the terms "including", "having", etc. are used herein to specify the presence of the described features, numbers, steps, operations, elements, components, or combinations thereof, but do not exclude the presence or addition of one or more other features, numbers, steps, operations, elements, components, or combinations thereof.
[0172] In addition, even though ordinal terms such as "first", "second", etc. may be used to describe various components, these components are not limited by these terms, and these terms are only used to distinguish one element from other elements. For example, without departing from the scope of the present disclosure, the first component may be referred to as the second component, and similarly, the second component may be referred to as the first component.
[0173] In the description of the present invention, it should be understood that the orientation or positional relationships indicated by the terms "upper", "lower", "left", "right", "inner", "outer", etc. are based on the orientation or positional relationships shown in the accompanying drawings, or the orientation or positional relationships in which the disclosed product is customarily placed during use, or the orientation or positional relationships commonly understood by those skilled in the art. It is only for the convenience of describing the present disclosure and simplifying the description, rather than indicating or implying that the device or element referred to must have a specific orientation, be constructed and operated in a specific orientation, and therefore should not be construed as a limitation to the present disclosure.
[0174] Overall solution of the board game device 10
[0175] The present disclosure provides a board game device 10. According to one embodiment, as Figures 1 - 4, 25, 29 - 31 schematically show that the board game device 10 includes a chessboard 100, and the chessboard 100 can form a plurality of chess squares 110. According to some embodiments, there is a chess square division structure on or within the chessboard 100, such as grooves or ridges or flat lines or lines engraved inside the chessboard 100 by laser to form the chess square division structure, and the chessboard 100 is divided into a plurality of chess squares 110 via the chess square division structure. Alternatively or additionally, the chessboard 100 can form a plurality of chess squares 110 by being projected or irradiated by other components (such as the light homogenizing film 330 detailed below). According to an exemplary embodiment, the board game device 10 further includes a main body 20, and the chessboard 100 is supported by the main body 20 or mounted on the main body 20. More specifically, the main body 20 may be provided with a receiving cavity 23, and other components of the board game device 10, such as the battery module 900, may be accommodated in the receiving cavity 23. According to an exemplary embodiment, the chessboard 100 constitutes at least a part of a cover plate 30 that closes the opening of the receiving cavity.
[0176] According to some embodiments, the plurality of chess squares 110 of the board game device 10 are divided into enabled chess squares 110a and non - enabled chess squares 110b according to their states, as shown in Figures 5 - 7 , 9, 11 - 17. More specifically, in the corresponding game session, the enabled chess squares 110a include the first - party enabled chess squares 110a1 and the second - party enabled chess squares 110a2 in the enabled state. More specifically, the first - party enabled chess squares 110a1 belong to the first party (the first chess - playing party) among the two players in the game session of the board game device 10, and the second - party enabled chess squares 110a2 belong to the second party (the second chess - playing party) among the two players in the game session of the board game device 10. More specifically, the "enabled state" is the "occupied state", and the chess square in the enabled state has been occupied by a certain party. More generally, an "occupied chess square" is a chess square on which a certain party has placed a piece.
[0177] According to some embodiments, the board game device 10 may further include a conversion module configured to convert one of the non - enabled chess squares 110b into an enabled chess square of the current party, and the enabled chess square of the current party is one of the first - party enabled chess squares 110a1 and the second - party enabled chess squares 110a2. More specifically, in the current game step, the conversion module can be operated by the "current party" among the first (chess - playing) party or the second (chess - playing) party to "place a piece" at a non - enabled chess square 110b, that is, convert the non - enabled chess square 110b into an enabled chess square of the current party. The non - enabled chess square 110b used for conversion can be called a "selected chess square", that is, a non - enabled chess square 110b selected by the user of the board game device 10 to "place a piece" or "convert" into an enabled chess square of the current party. According to some embodiments, as shown in Figures 9 - 14As shown, the chess device 10 is configured to convert at least one associated opponent enabled chess square associated with the selected chess square into the current party enabled chess square when the conversion module operates to convert the selected chess square into the current party enabled chess square, and the opponent enabled chess square is opposite to the meaning of "current party enabled chess square", and is another one of the first party enabled chess square 110a1 and the second party enabled chess square 110a2. According to some embodiments, in the current game step, the conversion module can convert the selected chess square itself into the current party enabled chess square on the one hand, and can also convert or "flip" at least one associated opponent enabled chess square associated with the selected chess square into the current party enabled chess square on the other hand.
[0178] According to some embodiments, the game mode of the chess device 10 includes at least one of a single-player game mode and a two-player game mode, the single-player game mode is also called a human-machine game mode, and the two-player game mode is also called a human-human game mode. In the sense of this article, in the single-player game mode, the "first party" or "first chess player" is one of the human and the machine (i.e., the chess device 10 itself), and the "second party" or "second chess player" is the other of the human and the machine; in the two-player game mode, the "first party" or "first chess player" is one of the two people playing chess, and the "second party" or "second chess player" is the other of the two people playing chess. In the sense of this article, the "current party" is the party that takes the turn to move chess or play chess or drop chess or perform related operations in the corresponding game steps. In the sense of this article, a "game session" is a "game" or "a" or "one" game, which can correspond to multiple rounds of alternating operations between the two sides of the game from the beginning of the game to the end of the game, and a "game step" includes a move of chess or a play of chess or a drop of chess or a related operation of one of the parties.
[0179] According to some embodiments, Figure 4 , 8 , 10, 18, 24, 25 and 29-31, the chess device 10 further includes a display module 300, and the display module 300 may include a chess grid display unit 310 corresponding to each chess grid 110, and each chess grid display unit 310 may be configured to have a lighted state and an unlit state and to provide indication information about the state of the corresponding chess grid. According to some embodiments, the material forming at least each chess grid 110 of the chessboard 100 is formed of a light-transmitting material so as to be able to display the indication information displayed by the chess grid display unit 310. The setting of the display module 300 allows for enhanced human-computer interactivity and fun, and can provide clear and intuitive indications of the current game state to enhance the interest of the user. The setting of the display module 300 also allows for the elimination of physical chess pieces, thereby allowing the user to conveniently use the chess device 10 in any place.
[0180] According to some embodiments, the checker display unit 310 is configured to be able to have different lighting states to indicate the corresponding states of the corresponding checker 110. Exemplarily and non-exclusively, the checker display unit 310 is configured to display the respective states of the corresponding checker 110 by at least one of display brightness, color, pattern, text, letters, numbers, and blinking mode in the lighting state. More specifically, the checker display units 310 can be independently controlled from each other, for example, controlled by the control module 400. According to an exemplary embodiment, the checker display unit 310 includes an LED lamp. According to some embodiments, the checker display unit 310 is configured to be able to provide first enabling indication information indicating that the first party enables the checker 110a1 and second party enabling indication information indicating that the second party enables the checker 110a2 in the lighting state, and the second enabling indication information is different from the first enabling indication information. As Figures 5 - 7 shown in FIGS. 9-18, wherein the first enabling indication information is marked with a purple ①, and the second enabling indication information is marked with a yellow ②.
[0181] According to some embodiments, as Figures 3 - 4 shown schematically in FIGS. 8, 10, 18, 24-31, the board game device 10 may further include a control module 400, and the control module 400 is, for example, or includes a dedicated circuit board 410 having a dedicated integrated control circuit. The control module 400 can be communicatively connected to the conversion module and the display module 300 to be able to control the states of the corresponding checker display units 310 of the display module 300 in response to the operations of the conversion module. According to a further embodiment, the conversion module can be configured to be able to generate an induction signal, and the induction signal can be communicated to the control module 400, and the control module 400 controls the display module 300 in response to the generation or reception of the induction signal, so that the checker display units 310 related to the operations of the conversion module change the displayed states. According to some embodiments, the related checker display units 310 may include the checker display units 310 corresponding to the selected checker and the checker enabled by the other party associated with the at least one. According to some embodiments, the related checker display units 310 may further include the checker display units 310 corresponding to the selected checker 110c and / or all optional checkers 110b1 to be described in detail below. According to some embodiments, the lamp elements forming each checker display unit 310, such as LED lamps, are directly provided on the circuit board 410 of the control module 400.
[0182] The first variant of the board game device 10
[0183] According to some embodiments, as Figures 5 - 7As shown, the conversion module may include a first chess drop position confirmation unit 500, which is configured to convert the selected chess square into an enabled chess square for the current side. More specifically, the first chess drop position confirmation unit 500 is operable to convert the selected chess square into an enabled chess square for the current side. According to some embodiments, the chess device 10 is configured to also convert the at least one associated enabled chess square of the other party into an enabled chess square for the current side when the first chess drop position confirmation unit 500 is operated. According to some embodiments, the control module 400 is configured to be communicatively connected with the first chess drop position confirmation unit 500. According to some embodiments, the control module 400 may be configured to be able to control the display module 300 in response to the operation of the first chess drop position confirmation unit 500, so that the chess square display unit 310 corresponding to the selected chess square is converted to display a corresponding one of the first enable indication information and the second enable indication information to indicate the conversion of the selected chess square to the enabled chess square for the current side (such as from Figures 5 to 7 According to a further or alternative embodiment, the control module 400 can be configured to be able to control the display module 300 in response to the operation of the first chess position confirmation unit 500, so that the chess square display unit 310 corresponding to the at least one associated opponent's enabled chess square is converted from displaying the other of the first enable indication information and the second enable indication information to displaying one of the first enable indication information and the second enable indication information to indicate the conversion of the at least one associated opponent's enabled chess square to the current side's enabled chess square. This ensures human-computer interactivity and game fun, and realizes the "flip" action of the opponent's chess piece after the current side "drops the chess piece", enhancing the game experience.
[0184] For example, in the sense of this article (not limited to the embodiments herein), if the current game step is the turn of the first party to operate, the operation here is equivalent to the traditional "drop chess" or "move chess", then the first party is the current party, the first party's enabled chess square 110a1 is the current party's enabled chess square, and the second party's enabled chess square 110a2 is the opponent's enabled chess square. In this example, Figures 5 - 7As shown, when the first piece - placing position confirmation unit 500 operates in the current side, i.e., the first side, one of the non - enabled squares 110b, i.e., the selected square, is converted into a current - side enabled square, i.e., the first - side enabled square 110a1. The square display unit 310 corresponding to the selected square is then converted to display the first enabling information to indicate the conversion of the selected square to the first - side enabled square 110a1. And at least one associated other - side enabled square (i.e., the second - side enabled square 110a2) associated with the selected square is also converted into the first - side enabled square 110a1, and the square display unit 310 corresponding to the at least one associated second - side enabled square 110a2 is converted from displaying the second enabling indication information to displaying the first enabling indication information to indicate the conversion of the at least one associated second - side enabled square 110a2 to the first - side enabled square 110a1; and vice versa.
[0185] According to some embodiments, the first piece - placing position confirmation unit 500 is configured such that its operation can generate a confirmation induction signal, and the control module 400 is configured to be able to control the display module 300 to perform the above - mentioned operations in response to the generation or reception of the confirmation induction signal. According to some embodiments, the conversion module may include the first piece - placing position confirmation unit 500 provided corresponding to each square 110. According to some embodiments, the first piece - placing position confirmation unit 500 may include a touch control or a button electrically connected to the control module 400, etc.
[0186] According to some embodiments, as Figures 5 - 7 shown, the non - enabled squares 110b may include selectable squares 110b1. More specifically, in the current game step of the game session, the non - enabled squares 110b may include selectable squares 110b1 and non - selectable squares 110b2. The selectable square 110b1 is a non - enabled square 110b that can be converted into a current - side enabled square in the current game step. More specifically, the non - selectable square 110b2 is a square that cannot be selected in the current game step. More specifically, the above - mentioned selected square is one of the selectable squares 110b1. According to some embodiments, each selectable square 110b1 is determined by the layout or distribution of the associated first - side enabled square 110a1 and the associated second - side enabled square 110a2 on the chessboard 100 in the current game step. More specifically, for each selectable square 110, there is at least one associated first - side enabled square 110a1 and at least one associated second - side enabled square 110a2 associated with the selectable square 110b1. According to some embodiments, the selectable squares 110b1 vary in different game steps of a game session.
[0187] According to some embodiments, the square display unit 310 is further configured to be able to provide selectable indication information in the lit state (such as Figures 5 - 6The optional indication information (represented in light blue marked with ③) is used to indicate the corresponding chess squares 110, more specifically the corresponding non-enabled chess squares 110b, which are the optional chess squares 110b1. The optional indication information is different from the first enabled indication information and the second enabled indication information. The optional indication information allows the user to quickly identify the chess squares that can be selected for placing a chess piece or being converted in the current game step, assisting the chess-playing party to quickly lock the positions where a chess piece can be placed, reducing the game difficulty and the entry threshold, and facilitating accelerating the game process, enhancing the human-computer interaction and the game fun.
[0188] According to some embodiments, the control module 400 is configured to be able to control the display module 300 in response to the operation of the first chess piece placement position confirmation unit 500, so that the chess square display unit 310 corresponding to the selected chess square is converted from displaying the optional indication information to displaying one of the first enabled indication information and the second enabled indication information to indicate the conversion of the selected chess square to the currently enabled chess square for the current party (as shown in Figures 5 to 7 this conversion). This configuration can present the dynamic process of the conversion of the selected chess square to the currently enabled chess square for the current party via the display module 300, so that the user can easily confirm which chess square has been converted, strengthening the human-computer interaction, more specifically strengthening the user-friendliness and interactivity of the chess device 10, attracting the user's attention and enhancing the user's interest. According to some embodiments, the control module 400 is further configured to be able to control the display module 300 in response to the operation of the first chess piece placement position confirmation unit 500, so that the chess square display unit 310 corresponding to the remaining optional chess squares 110b1 other than the selected chess square among the optional chess squares 110b1 is converted from displaying the optional indication information to an extinguished state or a state with reduced brightness (as shown in Figure 7 the remaining optional chess squares are shown as extinguished). This configuration can prevent any visual interference from the irrelevant optional chess squares 110b1 to the conversion process of the selected chess square and the flipping process of the at least one associated enabled chess square for the other party, so that the user's line of sight and attention can be locked to the relevant converted and flipped chess squares, quickly judging the current chess game changes, and also allowing for reduced power consumption.
[0189] According to some embodiments, the display module 300 is configured such that the chess square display unit 310 corresponding to the non-selectable chess squares 110b2 among the non-enabled chess squares 110b is in an extinguished state during the game step. On the one hand, this avoids any visual interference from the non-selectable chess squares 110b2 to other chess squares, and on the other hand, it is beneficial for saving power.
[0190] The second variant of the chess device 10
[0191] According to some embodiments, as shown in Figures 1 - 4, as schematically shown in FIGS. 10 - 31, the conversion module may be configured to include a piece - dropping position selection unit 600, which is configured to be operable to select one of the non - enabled squares 110b. Such an operation of the piece - dropping position selection unit 600 may be referred to as a "selection operation". According to some embodiments, one non - enabled square 110b selected by the piece - dropping position selection unit 600 is collectively referred to as the "selected square 110c" in this second embodiment. More specifically, the non - enabled square 110b corresponding to each selection operation of the piece - dropping position selection unit 600 is called the selected square 110c. According to some embodiments, in the game steps of the game session, the piece - dropping position selection unit 600 is configured to only be able to "access" or select non - enabled squares 110b during the selection operation, and cannot "access" or select the enabled squares 110a in the enabled state. More specifically, the enabled squares 110a are not the selection targets of the piece - dropping position selection unit 600. Therefore, the operation of the piece - dropping position selection unit 600 will avoid all enabled squares 110a and only select one square within the range of non - enabled squares 110b. This allows the selection operation performed by the user via the piece - dropping position selection unit 600 to be more targeted, eliminating unnecessary steps, accelerating the game process, and preventing the user from getting bored due to cumbersome selection operations.
[0192] According to some embodiments, the conversion module is configured to lock the selected chess square 110c corresponding to the selection operation that meets the conversion condition as the selected chess square when the selection operation of the chess dropping position selection unit 600 meets the conversion condition, and convert the selected chess square and the at least one associated opponent-enabled chess square into the current-side enabled chess squares. According to some embodiments, the conversion condition may be a time threshold condition, for example, the chess dropping position selection unit 600 does not perform another selection operation within a given time threshold. According to some embodiments, the conversion module further includes an input detection unit (not shown), and the input detection unit is configured to be able to detect the selection operation of the chess dropping position selection unit 600 and determine whether the selection operation meets the conversion condition, and when the conversion condition is met, lock the selected chess square 110c as the selected chess square and convert the selected chess square and the at least one associated opponent-enabled chess square into the current-side enabled chess squares. According to some embodiments, the conversion condition may include that the input detection unit does not detect a further operation of the chess dropping position selection unit 600 within a given time threshold. That is, if the chess dropping position selection unit 600 performs a selection operation to select one of the non-enabled chess squares 110b (i.e., the selected chess square 110c), and the chess dropping position selection unit 600 does not perform another selection operation within a given time threshold (for example, 5 to 15 seconds), the conversion condition is met. According to some embodiments, the input detection unit is communicatively connected to the chess dropping position selection unit 600. According to some embodiments, the input detection unit is communicatively connected to the control module 400. According to some embodiments, the operation of the chess dropping position selection unit 600 generates a selection induction signal, and the input detection unit can determine whether the chess dropping position selection unit 600 has performed a selection operation based on the generation or reception of the selection induction signal. According to some embodiments, the input detection unit may include a timer, and the timer is configured to start timing after the input detection unit detects the selection operation of the chess dropping position selection unit 600, and generate a confirmation conversion signal when the timing reaches the given time threshold, and the input detection unit can convert the selected chess square and the at least one associated opponent-enabled chess square into the current-side enabled chess squares based on the generation or reception of the confirmation conversion signal. According to some embodiments, the input detection unit may be an integrated part of the control module 400.
[0193] According to some embodiments, the control module 400 is configured to be communicatively connected to the input detection unit. According to some embodiments, the control module 400 is configured to be capable of controlling the display module 300 in response to the input detection unit determining that the selection operation meets the conversion condition, so that the chess grid display unit 310 corresponding to the selected chess grid is converted to display one of the first enabling indication information and the second enabling indication information to indicate the conversion of the selected chess grid to the currently enabled chess grid by the current side. More specifically, the control module 400 is configured to be capable of controlling the display module 300 in response to the input detection unit determining that the selection operation meets the conversion condition, so that the chess grid display unit 310 corresponding to the at least one associated opponent-enabled chess grid is converted from displaying the other of the first enabling indication information and the second enabling indication information to displaying one of the first enabling indication information and the second enabling indication information to indicate the conversion of the at least one associated opponent-enabled chess grid to the currently enabled chess grid by the current side.
[0194] According to some embodiments, the chess piece placement position selection unit 600 may be provided in the form of a knob, a button, a touch control, or the rotating ring 620 which will be described in detail below. According to some embodiments, the chess device 10 may include a single chess piece placement position selection unit, which can be operated by each of the two players in the chess game. According to some embodiments, the chess device 10 may include two chess piece placement position selection units, and each chess piece placement position selection unit is operated by one of the two players in the chess game.
[0195] According to some embodiments, as Figures 9 - 18 schematically shown, the chess grid display unit 310 may be configured to be capable of providing selection indication information (e.g., using Figure 9 、 14-17 (marked with the dark blue marked with ④), so that the user can easily observe which chess grid the currently selected chess grid 110c is. The selection indication information is different from both the first enabling indication information and the second enabling indication information. According to some embodiments, the "selected chess grid 110c" is defined as the chess grid that the chess piece placement position selection unit 600 "accesses" or "traverses" at present. According to some embodiments, the control module 400 may be communicatively connected to the chess piece placement position selection unit 600. More specifically, when the chess piece placement position selection unit 600 operates, it generates a selection induction signal, and this selection induction signal is communicated to the control module 400, so that the control module 400 can determine which chess grid the current operation of the chess piece placement position selection unit 600 is located on, that is, determine the currently selected chess grid 110c. According to some embodiments, the control module 400 may be configured to be able to control the display module 300 in response to the operation of the chess piece placement position selection unit 600, so that the chess grid display unit 310 corresponding to the selected chess grid 110c displays the selection indication information. Exemplarily, the chess grid display unit 310 corresponding to the selected chess grid 110c may be configured to change from the extinguished state to displaying the selection indication information. According to a further embodiment, the control module 400 may be configured to be able to control the display module 300, more specifically, control the chess grid display unit 310 corresponding to the selected chess grid, to change from displaying the selection indication information to displaying one of the first enabling indication information and the second enabling information in response to the input detection unit determining that the selection operation of the chess piece placement position selection unit 600 meets the above conversion conditions, so as to indicate the conversion from the selected chess grid to the currently enabled chess grid for the current side. This configuration can present the dynamic process of the conversion from the selected chess grid to the currently enabled chess grid for the current side via the display module 300, so that the user can easily confirm which chess grid has been converted, strengthening the human-computer interaction, more specifically, strengthening the user-friendliness and interactivity of the chess device 10, attracting the user's attention and enhancing the user's interest.
[0196] According to some embodiments, such as Figures 9 - 10, FIGS. 14 - 18 schematically show that the non - enabled chess squares 110b may include optional chess squares 110b1. More specifically, in the current game step of the game session, the non - enabled chess squares 110b may include optional chess squares 110b1 and non - selectable chess squares 110b2. The optional chess squares 110b1 are the chess squares that can be selected for conversion in the current game step, that is, the chess squares that can be selected in the current chess - playing step to be changed into the enabled chess squares of the current side. More specifically, the selected chess square 110c described above is one of the optional chess squares 110b1. More specifically, the non - selectable chess squares 110b2 are the chess squares that cannot be selected in the current game step. According to some embodiments, the chess - dropping position selection unit 600 is configured to be able to operate to select one of the optional chess squares 110b1 as the selected chess square 110c described above. According to some embodiments, each optional chess square 110b1 is determined by the layout or distribution of the associated first - side enabled chess squares 110a1 and the associated second - side enabled chess squares 110a2 on the chessboard 100 in the current game step. More specifically, for each optional chess square 110b1, there is at least one associated first - side enabled chess square 110a1 and at least one associated second - side enabled chess square 110a2 associated with the optional chess square 110b1. According to some embodiments, the optional chess squares 110b1 vary in different game steps of a game session. According to some embodiments, in the game steps of the game session, the chess - dropping position selection unit 600 is configured to perform the selection operation and can only "access" the optional chess squares 110b1 in the non - enabled chess squares 110b, and cannot "access" the enabled chess squares 110a in the enabled state and the non - selectable chess squares 110b2 in the non - enabled chess squares 110b. More specifically, the enabled chess squares 110a and the non - selectable chess squares 110b2 are not the selection objects of the chess - dropping position selection unit 600. Therefore, the operation of the chess - dropping position selection unit 600 will avoid all the enabled chess squares 110a and all the non - selectable chess squares 110b2, and only traverse at least one of the optional chess squares 110b1 within the range of the optional chess squares 110b1 to select the selected chess square. This further facilitates the user's selection operation, eliminates the user's invalid operations, enhances the user's concentration and interest, and helps to speed up the game process.
[0197] According to some embodiments, the chess - square display unit 310 is further configured to be able to provide optional indication information in the lit state (such as Figure 9 , 14-18 is shown in light blue marked with ③) to indicate the corresponding chess squares, and more specifically the corresponding non-enabled chess squares are the optional chess squares 110b1. The optional indication information is different from the first enabled indication information and the second enabled indication information. The optional indication information allows the user to quickly identify the chess squares that can be selected to place a chess piece or be converted in the current game step, assisting the chess player to quickly lock the positions where a chess piece can be placed, reducing the game difficulty and the entry threshold, and facilitating accelerating the game process, enhancing the human-computer interaction and the game fun.
[0198] According to some embodiments, the control module 400 is configured to be able to control the display module 300 in response to the input detection unit determining that the selection operation of the chess piece placement position selection unit 600 satisfies the above conversion condition, so that the chess square display unit 310 corresponding to the selected chess square is converted from displaying the optional indication information to displaying one of the first enabled indication information and the second enabled indication information to indicate the conversion of the selected chess square to the enabled chess square of the current side. This configuration can present the dynamic process of the conversion of the selected chess square to the enabled chess square of the current side via the display module 300, so that the user can easily confirm which chess square has been converted, strengthening the human-computer interaction, and more specifically strengthening the user-friendliness and interactivity of the chess device 10, attracting the user's attention and enhancing the user's interest. According to some embodiments, the control module 400 is further configured to be able to control the display module 300 in response to the input detection unit determining that the selection operation of the chess piece placement position selection unit 600 satisfies the above conversion condition, so that the chess square display unit 310 corresponding to the remaining optional chess squares 110b1 other than the selected chess square among the optional chess squares 110b1 is converted from displaying the optional indication information to an extinguished state or a state with reduced brightness. This configuration can prevent any visual interference from the irrelevant optional chess squares 110b1 to the conversion process of the selected chess square and the flipping process of the at least one associated enabled chess square of the other side, thereby allowing the user's line of sight and attention to be locked to the relevant converted and flipped chess squares, quickly judging the current chess game changes, and also allowing reducing the power consumption.
[0199] According to some embodiments, the optional chess squares 110b1 include the above selected chess squares 110c and the remaining optional chess squares 110b1 other than the selected chess squares 110c. According to some embodiments, the selection induction signal generated by the chess piece placement position selection unit 600 during the selection operation will be communicated to the control module 400, so that the control module 400 can determine on which chess square the operation of the current chess piece placement position selection unit 600 is located, that is, determine the current selected chess square 110c. According to some embodiments, the above optional indication information includes different first optional indication information (such as Figures 9 - 10 、14-18 are marked with dark blue marked with ④) and second optional indication information (such as Figures 9 - 10, (marked with light blue marked with ③ in FIGS. 14-18), the optional indication information is used to indicate the selected chess grid 110c, and the second optional indication information is used to indicate the remaining optional chess grids 110b1. This configuration allows the user to conveniently and intuitively distinguish which optional chess grid 110b1 is currently selected by the chess dropping position selection unit 600 and the positioning of the remaining optional chess grids 110b1 on the chessboard 100, so as to quickly make a judgment on whether to drop the chess, further improving the human-computer interaction and attracting the user's attention.
[0200] According to some embodiments, the control module 400 may be configured to be communicatively connected to the chess dropping position selection unit 600 so as to be able to control the display module 300 in response to the selection operation of the chess dropping position selection unit 600, such that the chess grid display unit 310 corresponding to the selected chess grid 110c is switched from displaying the second optional indication information to displaying the first optional indication information, thereby intuitively indicating that the optional chess grid 110b1 located by the selection operation of the chess dropping position selection unit 600 at present is the currently selected chess grid 110c. According to some embodiments, the control module 400 may also be configured to control the chess grid display unit 310 corresponding to the previous selected chess grid 110c to be switched from displaying the first optional indication information to displaying the second optional indication information in response to the operation of the chess dropping position selection unit 600, so as to indicate that the previous selected chess grid 110c is no longer the selected chess grid 110c but belongs to the remaining optional chess grids 110b1 with the further operation of the chess dropping position selection unit 600. According to some embodiments, in a game step, the chess dropping position selection unit 600 may be configured such that each of its selection operations locates a corresponding one of the optional chess grids 110b1 as the currently selected chess grid 110c. For example, the chess dropping position selection unit 600 performs two selection operations, namely the first selection operation and the second selection operation. The optional chess grid selected by the first selection operation of the chess dropping position selection unit 600 is called the previously selected chess grid 110c, and the optional chess grid selected by the second selection operation of the chess dropping position selection unit 600 is called the currently selected chess grid 110c. Then, after the first operation of the chess dropping position selection unit 600 ends, the chess grid display unit 310 corresponding to the previously selected chess grid 110c displays the first optional indication information; and with the second operation of the chess dropping position selection unit 600, the chess grid display unit 310 corresponding to the previously selected chess grid 110c changes from displaying the first optional indication information to displaying the second optional indication information to indicate that the previously selected chess grid 110c has changed to the "remaining optional chess grids 110b1", that is, it is no longer the selected chess grid 110c, and the chess grid display unit 310 corresponding to the currently selected chess grid 110c changes from displaying the second optional indication information to displaying the first optional indication information to indicate that it has become the currently selected chess grid 110c.
[0201] According to some embodiments, the board game device 10 may be configured such that, in a game step, there are a plurality of optional squares 110b1, and the plurality of optional squares 110b1 may have a first sorting order. The piece placement position selection unit 600 may operate to perform a selection operation according to the first sorting order. According to further embodiments, the board game device 10 may also be configured such that, in a game step, the piece placement position selection unit 600 may also operate to perform a selection operation according to a second sorting order, and the second sorting order is the inversion of the first sorting order. By way of example, if there are five optional squares ABCDE in a game step, the piece placement position selection unit 600 may operate to perform a selection operation according to the first sorting order of ABCDE; further, the piece placement position selection unit 600 may also operate to perform a selection operation according to the second sorting order of EDCBA. More specifically, the piece placement position selection unit 600 is configured to be able to operate to perform a forward selection operation or a reverse selection operation, and such forward selection operation and reverse selection operation can be switched at any time. For example, when the piece placement position selection unit 600 performs a selection operation according to the first sorting order and selects the optional square C as the currently selected square 110c after traversing the optional squares A and B, then the piece placement position unit may continue to perform a selection operation according to the first sorting order to select the optional square D, or may perform a selection operation in the reverse direction according to the second sorting order to select the optional square B. According to some embodiments, the control module 400 is configured to sort all the existing optional squares 110b1 at the start of each game step and associate the operation of the piece placement position selection unit 600 with this sorting order, so that the operation of the piece placement position selection unit 600 follows this sorting order or the inverted sorting order of this sorting order to perform a selection operation.
[0202] According to some embodiments, the control module 400 is configured to control the display module 300 in response to the input detection unit determining that the selection operation of the chess piece placement position selection unit 600 meets the conversion condition, so that the chess grid display unit 310 corresponding to the selected chess grid is converted from displaying the first optional indication information to displaying one of the first enabled indication information and the second enabled indication information to indicate the conversion of the selected chess grid to the currently-enabled chess grid for the current side. This configuration can present the dynamic process of the conversion of the selected chess grid to the currently-enabled chess grid for the current side via the display module 300, thereby allowing the user to easily confirm which chess grid has been converted, enhancing the human-machine interaction, and more specifically enhancing the user-friendliness and interactivity of the chess device 10, attracting the user's attention and increasing the user's interest. According to some embodiments, the control module 400 is further configured to control the display module 300 in response to the input detection unit determining that the selection operation of the chess piece placement position selection unit 600 meets the conversion condition, so that the chess grid display unit 310 corresponding to the remaining optional chess grids 110b1 is converted from displaying the second optional indication information to an extinguished state or a state with reduced brightness. This configuration can prevent any visual interference from the irrelevant optional chess grids 110b1 to the conversion process of the selected chess grid and the flipping process of the at least one associated opponent-enabled chess grid, thereby allowing the user's line of sight and attention to be locked onto the relevant converted and flipped chess grids, quickly judging the current changes in the chess game, and also allowing for reduced power consumption.
[0203] According to some embodiments, the display module 300 is configured such that, in the game step, the chess grid display unit 310 corresponding to the non-selectable chess grid 110b2 among the non-enabled chess grids 110b other than the optional chess grid 110b1 is in an extinguished state. On the one hand, this avoids any visual interference from the non-selectable chess grid 110b2 to other chess grids, and on the other hand, it is beneficial for power saving.
[0204] The third variant of the chess device 10
[0205] According to some embodiments, such as Figures 1 - 4, 8-18, 29 schematically show that the conversion module may include a second chess position confirmation unit 700, which is configured to convert the selected chess square into the current side enabled chess square. More specifically, the second chess position confirmation unit 700 is configured to be operable to convert the selected chess square into the current side enabled chess square. According to some embodiments, the control module 400 is configured to be communicatively connected with the second chess position confirmation unit 700. According to some embodiments, the chess device 10 is configured to convert the at least one associated opponent enabled chess square into the current side enabled chess square when the second chess position confirmation unit 700 is operated. According to some embodiments, the control module 400 can be configured to be able to control the display module 300 in response to the operation of the second chess position confirmation unit 700, so that the chess square display unit 310 corresponding to the selected chess square is converted to display a corresponding one of the first enable indication information and the second enable indication information to indicate the conversion of the selected chess square to the current side enabled chess square. According to a further or alternative embodiment, the control module 400 can be configured to be able to control the display module 300 in response to the operation of the second chess position confirmation unit 700, so that the chess square display unit 310 corresponding to the at least one associated opponent enabled chess square is converted from displaying the other of the first enable indication information and the second enable indication information to displaying one of the first enable indication information and the second enable indication information to indicate the conversion of the at least one associated opponent enabled chess square to the current side enabled chess square. This ensures human-computer interactivity and game fun, and realizes the "flip" action of the opponent chess piece after the current side "drops the chess piece", enhancing the game experience.
[0206] According to some embodiments, the second chess position confirmation unit 700 is configured to generate a confirmation sensing signal in its operation, and the control module 400 is configured to control the display module 300 to perform the above operation in response to the generation or reception of the confirmation sensing signal. According to some embodiments, the chess device 10 may include a single second chess position confirmation unit 700 for user operation. According to some embodiments, the single second chess position confirmation unit 700 is configured to be operated by each of the two parties who can play the game. According to some embodiments, the chess device 10 may include two second chess position confirmation units 700 for operation by the corresponding party of the two parties who can play the game. According to some embodiments, the second chess position confirmation unit 700 may include a touch control or a button connected to the control module 400 by an electrical signal.
[0207] According to some embodiments, Figures 1 - 4, FIGS. 10 - 31 schematically show that the conversion module may be configured to include a piece - dropping position selection unit 600, which is configured to be operable to select one of the non - enabled chess squares 110b. Such an operation of the piece - dropping position selection unit 600 may be referred to as a "selection operation". According to some embodiments, one non - enabled chess square 110b selected by the piece - dropping position selection unit 600 is collectively referred to as the "selected chess square 110c" in this third embodiment. More specifically, the non - enabled chess square 110b corresponding to each selection operation of the piece - dropping position selection unit 600 is called the selected chess square 110c. Even more specifically, the selected chess square 110c that is converted into the current - side enabled chess square by the second piece - dropping position confirmation unit 700 is the above - mentioned selected chess square. According to some embodiments, in the game steps of the game session, the piece - dropping position selection unit 600 is configured to only be able to "access" or select non - enabled chess squares 110b during the selection operation, and not to "access" or select the enabled chess squares 110a in the enabled state. Even more specifically, the enabled chess squares 110a are not the selection objects of the piece - dropping position selection unit 600. Therefore, the operation of the piece - dropping position selection unit 600 will avoid all enabled chess squares 110a and only select one chess square within the range of non - enabled chess squares 110b. This allows the selection operation performed by the user via the piece - dropping position selection unit 600 to be more targeted, eliminating unnecessary steps, accelerating the game process, and preventing the user from getting bored due to cumbersome selection operations.
[0208] It should be noted that the main difference between this third variant and the second variant is that in this third variant, the conversion module does not perform the conversion of the selected chess square and the at least one associated opponent - side enabled chess square to the current - side enabled chess square based on the selection operation of the piece - dropping position selection unit 600 satisfying the conversion conditions as described in the second variant, but rather this conversion is achieved through the operation of the second piece - dropping position confirmation unit 700.
[0209] According to some embodiments, as Figures 9 - 18 schematically shown, as shown, the chess - square display unit 310 may be configured to be able to provide selection - indication information indicating the selected chess square 110c in the lit state (for example, using Figure 9 、 14-17 (marked with the dark blue marked with ④), so that the user can easily observe which chess grid the currently selected chess grid 110c is. The selection indication information is different from both the first enabling indication information and the second enabling indication information. According to some embodiments, the "selected chess grid 110c" is defined as the chess grid that the chess piece placement position selection unit 600 "accesses" or "traverses" to or "locks" at present. According to some embodiments, the control module 400 can be communicatively connected to the chess piece placement position selection unit 600. More specifically, when the chess piece placement position selection unit 600 operates, it generates a selection sensing signal, and this selection sensing signal is communicated to the control module 400, so that the control module 400 can determine which chess grid the current operation of the chess piece placement position selection unit 600 is positioned on, that is, determine the currently selected chess grid 110c. According to some embodiments, the control module 400 can be configured to control the display module 300 in response to the operation of the chess piece placement position selection unit 600, so that the chess grid display unit 310 corresponding to the selected chess grid 110c displays the selection indication information. Exemplarily, the chess grid display unit 310 corresponding to the selected chess grid 110c can be configured to change from the extinguished state to displaying the selection indication information. According to a further embodiment, the control module 400 can be configured to control the display module 300 in response to the operation of the second chess piece placement position confirmation unit 700, and more specifically control the chess grid display unit 310 corresponding to the selected chess grid to change from displaying the selection indication information to displaying one of the first enabling indication information and the second enabling information to indicate the conversion of the selected chess grid to the currently enabled chess grid for the current side. This configuration can present the dynamic process of the conversion of the selected chess grid to the currently enabled chess grid for the current side via the display module 300, so that the user can easily confirm which chess grid has been converted, strengthen the human-computer interaction, and more specifically strengthen the user-friendliness and interactivity of the chess device 10, attract the user's attention and enhance the user's interest.
[0210] According to some embodiments, such as Figures 9 - 10, FIGS. 14 - 18 schematically show that the non - enabled chessboard squares 110b may include optional chessboard squares 110b1. More specifically, in the current game step of the game session, the non - enabled chessboard squares 110b may include optional chessboard squares 110b1 and non - selectable chessboard squares 110b2. The optional chessboard squares 110b1 are the chessboard squares that can be selected for conversion in the current game step, that is, the chessboard squares that can be selected in the current chess - playing step to be changed into the enabled chessboard squares of the current side. More specifically, the non - selectable chessboard squares 110b2 are the chessboard squares that cannot be selected in the current game step. More specifically, the selected chessboard square 110c described above is one of the optional chessboard squares 110b1. According to some embodiments, each optional chessboard square 110b1 is determined by the layout or distribution of the associated first - side enabled chessboard squares 110a1 and the associated second - side enabled chessboard squares 110a2 on the chessboard 100 in the current game step. More specifically, for each optional chessboard square 110b1, there is at least one associated first - side enabled chessboard square 110a1 and at least one associated second - side enabled chessboard square 110a2 associated with the optional chessboard square 110b1. According to some embodiments, the optional chessboard squares 110b1 vary in different game steps in a game session. According to some embodiments, in the game step of the game session, the second chess - dropping position confirmation unit 700 as described in the first variant is configured to be effective only when operating corresponding to the optional chessboard squares 110b1. More specifically, only the second chess - dropping position confirmation unit 700 corresponding to the optional chessboard squares 110b1 is operable. According to some embodiments, in the game step of the game session, the chess - dropping position selection unit 600 as described in the second and third variants is configured to perform the selection operation and can only "access" the optional chessboard squares 110b1 in the non - enabled chessboard squares 110b, and cannot "access" the enabled chessboard squares in the enabled state and the non - selectable chessboard squares 110b2 in the non - enabled chessboard squares 110b. More specifically, the enabled chessboard squares 110a and the non - selectable chessboard squares 110b2 are not the selection objects of the chess - dropping position selection unit 600. Therefore, the operation of the chess - dropping position selection unit 600 will avoid all the enabled chessboard squares 110a and all the non - selectable chessboard squares 110b2, and only traverse at least one of the optional chessboard squares 110b1 within the range of the optional chessboard squares 110b1 to select the selected chessboard square. This further facilitates the user's selection operation, eliminates the user's invalid operations, enhances the user's concentration and interest, and helps to speed up the game process.
[0211] According to some embodiments, the chessboard square display unit 310 is further configured to be able to provide optional indication information in the lit state (such as Figure 9 , 14-18 is marked with a light blue identifier ③ to indicate the corresponding chess square, and more specifically, the corresponding non-enabled chess square 110b is the optional chess square 110b1. The optional indication information is different from the first enabled indication information and the second enabled indication information. The optional indication information allows the user to quickly identify the chess squares that can be selected for placing a chess piece or being converted in the current game step, assisting the chess player to quickly lock the positions where a chess piece can be placed, reducing the game difficulty and the entry threshold, and facilitating accelerating the game process, enhancing the human-computer interaction and the game interest.
[0212] According to some embodiments, the control module 400 is configured to be able to control the display module 300 in response to the operation of the second chess placement position confirmation unit 700, so that the chess square display unit 310 corresponding to the selected chess square is converted from displaying the optional indication information to displaying one of the first enabled indication information and the second enabled indication information to indicate the conversion of the selected chess square to the currently enabled chess square of the current side. This configuration can present the dynamic process of the conversion of the selected chess square to the currently enabled chess square of the current side via the display module 300, so that the user can easily confirm which chess square has been converted, strengthening the human-computer interaction, and more specifically, strengthening the user-friendliness and interactivity of the chess device 10, attracting the user's attention and enhancing the user's interest. According to some embodiments, the control module 400 is further configured to be able to control the display module 300 in response to the operation of the second chess placement position confirmation unit 700, so that the chess square display unit 310 corresponding to the remaining optional chess squares 110b1 other than the selected chess square in the optional chess squares 110b1 is converted from displaying the optional indication information to an extinguished state (as Figure 13 schematically shown) or a state of reduced brightness. This configuration can prevent any visual interference from the irrelevant optional chess squares 110b1 to the conversion process of the selected chess square and the flipping process of the at least one associated opponent-enabled chess square, thereby allowing the user's line of sight and attention to be locked to the relevant converted and flipped chess squares, quickly judging the current chess game changes, and also allowing reducing the power consumption.
[0213] According to some embodiments, the optional chess squares 110b1 include the above-mentioned selected chess squares 110c and the remaining optional chess squares 110b1 other than the selected chess squares 110c. According to some embodiments, the selection induction signal generated by the chess placement position selection unit 600 during the selection operation is communicated to the control module 400, so that the control module 400 can determine which chess square the operation of the chess placement position selection unit 600 is located on at present, that is, determine the currently selected chess square 110c. According to some embodiments, the above-mentioned optional indication information includes different first optional indication information (such as Figures 9 - 10 marked with a dark blue identifier ④ in FIGS. 14-18) and second optional indication information (such as Figures 9 - 10, (marked with a light blue color marked with ③ in FIGS. 14-18), the first optional indication information is used to indicate the selected chess square 110c, and the second optional indication information is used to indicate the remaining optional chess squares 110b1. This configuration allows the user to easily and intuitively distinguish which optional chess square 110b1 is currently selected using the chess dropping position selection unit 600 and the positioning of the remaining optional chess squares 110b1 on the chessboard 100, so as to quickly make a judgment on whether to drop a chess piece, further improving the human-computer interaction and attracting the user's attention.
[0214] According to some embodiments, the control module 400 may be configured to communicate with the chess piece placement position selection unit 600, so as to be able to control the display module 300 in response to the selection operation of the chess piece placement position selection unit 600, such that the chess grid display unit 310 corresponding to the selected chess grid 110c is converted from displaying the second optional indication information to displaying the first optional indication information, thereby intuitively indicating that the optional chess grid 110b1 located by the selection operation of the chess piece placement position selection unit 600 at present is the currently selected chess grid 110c. According to some embodiments, the control module 400 may also be configured to control the chess grid display unit 310 corresponding to the previous selected chess grid 110c to be converted from displaying the first optional indication information to displaying the second optional indication information in response to the operation of the chess piece placement position selection unit 600, so as to indicate that the previous selected chess grid 110c is no longer the selected chess grid 110c but belongs to the remaining optional chess grids 110b1 with the further operation of the chess piece placement position selection unit 600. According to some embodiments, in a game step, the chess piece placement position selection unit 600 may be configured such that each of its selection operations locates a corresponding one of the optional chess grids 110b1 as the currently selected chess grid 110c. For example, the chess piece placement position selection unit 600 performs two selection operations, namely the first selection operation and the second selection operation. The optional chess grid 110b1 selected by the first selection operation of the chess piece placement position selection unit 600 is called the previously selected chess grid 110c, and the optional chess grid 110b1 selected by the second selection operation of the chess piece placement position selection unit 600 is called the currently selected chess grid 110c. Then, after the first operation of the chess piece placement position selection unit 600 ends, the chess grid display unit 310 corresponding to the previously selected chess grid 110c displays the first optional indication information; and with the second operation of the chess piece placement position selection unit 600, the chess grid display unit 310 corresponding to the previously selected chess grid 110c changes from displaying the first optional indication information to displaying the second optional indication information to indicate that the previously selected chess grid 110c has changed to the "remaining optional chess grids 110b1", that is, it is no longer the selected chess grid 110c, while the chess grid display unit 310 corresponding to the currently selected chess grid 110c changes from displaying the second optional indication information to displaying the first optional indication information to indicate that it has become the currently selected chess grid 110c. Alternatively, the chess piece placement position selection unit 600 may be configured such that multiple of its operations lock a corresponding one of the optional chess grids 110b1 as the currently selected chess grid. Alternatively, the chess piece placement position selection unit 600 may be configured such that the operation becomes effective only after a given time period has elapsed after the operation, that is, only locks the optional chess grid 110b1 related to the operation as the currently selected chess grid. The predetermined time period is, for example, 2 - 8 seconds.
[0215] According to some embodiments, the board game device 10 may be configured such that, in a game step, there are multiple selectable squares 110b1, and the multiple selectable squares 110b1 may have a first sorting order. The piece placement position selection unit 600 may operate to perform a selection operation according to the first sorting order. According to a further embodiment, the board game device 10 may also be configured such that, in a game step, the piece placement position selection unit 600 may also operate to perform a selection operation according to a second sorting order, and the second sorting order is the inversion of the first sorting order. For example, if there are five selectable squares ABCDE in a game step, the piece placement position selection unit 600 may operate to perform a selection operation according to the first sorting order of ABCDE; further, the piece placement position selection unit 600 may also operate to perform a selection operation according to the second sorting order of EDCBA. More specifically, the piece placement position selection unit 600 is configured to be able to operate to perform a forward selection operation or a reverse selection operation, and such forward and reverse selection operations can be switched at any time. For example, when the piece placement position selection unit 600 performs a selection operation according to the first sorting order and selects the selectable square C as the currently selected square 110c after traversing the selectable squares A and B, the piece placement position unit may then continue to perform a selection operation according to the first sorting order to select the selectable square D, or may perform a reverse selection operation according to the second sorting order to select the selectable square B. According to some embodiments, the control module 400 is configured to sort all the existing selectable squares 110b1 at the start of each game step and associate the operation of the piece placement position selection unit 600 with this sorting order, so that the operation of the piece placement position selection unit 600 follows this sorting order or the inverted sorting order thereof to perform a selection operation.
[0216] According to some embodiments, the control module 400 is configured to be able to control the display module 300 in response to the operation of the second piece placement position confirmation unit 700, such that the square display unit 310 corresponding to the selected square is converted from displaying the first selectable indication information to displaying one of the first enabled indication information and the second enabled indication information to indicate the conversion of the selected square to the currently enabled square for the current side (from Figure 9 , 10 to Figure 11 exemplarily shows such a conversion). This configuration can present the dynamic process of the conversion of the selected square to the currently enabled square for the current side via the display module 300, thereby allowing the user to easily confirm which square has been converted, enhancing the human-machine interaction, and more specifically enhancing the user-friendliness and interactivity of the board game device 10, attracting the user's attention and increasing the user's interest. According to some embodiments, the control module 400 is further configured to be able to control the display module 300 in response to the operation of the second piece placement position confirmation unit 700, such that the square display unit 310 corresponding to the remaining selectable squares 110b1 is converted from displaying the second selectable indication information to an extinguished state or a state of reduced brightness (fromFigure 9 , 10 to Figure 13 exemplarily shows such a conversion). This configuration can prevent any visual interference from the irrelevant optional chess squares 110b1 to the conversion process of the selected chess square and the flipping process of the at least one associated opponent-enabled chess square, thereby allowing the user's line of sight and attention to be locked onto the relevant converted and flipped chess squares, quickly judging the current change in the chess game, and also allowing for reduced power consumption.
[0217] According to some embodiments, the display module 300 is configured such that, in a game step, the chess square display unit 310 corresponding to the non-enabled chess squares 110b2 other than the optional chess squares 110b1 in the non-enabled chess squares 110b is in an off state. On the one hand, this avoids any visual interference from the non-enabled chess squares 110b2 to other chess squares, and on the other hand, it is beneficial for power saving.
[0218] According to some embodiments, the chess piece placement position selection unit and the chess piece placement position confirmation unit are configured as an integrated unit. Exemplarily, the integrated unit can be integrated with a unit that can be both rotated and pressed. More specifically, it can be integrated with a knob part and a button part. The knob part, for example, corresponds to the chess piece placement position selection unit and is configured to perform a selection operation when rotated, and the button part, for example, corresponds to the second chess piece placement position confirmation unit and is configured to perform a conversion from the selected chess square to the current player's enabled chess square and / or from at least one associated opponent-enabled chess square to the current player's enabled chess square when pressed. According to some embodiments, the chess device 10 can include a single integrated unit for both players to operate. According to some embodiments, the chess device 10 can include two integrated units, with each integrated unit for one of the two players to operate.
[0219] General configuration of the chess device 10
[0220] In all variants of the present application, according to some embodiments, the board game device 10, more specifically the control module 400, is configured to automatically switch between successive game steps during a game session. More specifically, the control module 400 is configured to cause the board game device 10 to enter the next game step immediately or after a period of time after the selected square and the associated opponent-enabled square are converted to the current-side enabled square in the current game step. In some embodiments, the control module 400 is configured to control the display module 300 to display the selectable squares 110b1 in the next game step after entering the next game step. For example, it may control the square display unit 310 corresponding to the selectable squares 110b1 in the next game step to display selectable indication information to indicate the selectable squares 110b1. In some embodiments, the board game device 10 is configured to automatically display all the selectable squares 110b1 at the start of each game step and automatically select one of the selectable squares 110b1 as the currently selected square 110c. More specifically, the first selectable indication information and the second selectable indication information are respectively displayed through the corresponding square display unit 310 to display the currently selected square 110c and the remaining selectable squares 110b1. According to some embodiments, the currently selected square 110c automatically selected at the start of each game step is the first selectable square 110b1 in the above-mentioned first sorting, for example, the selectable square A.
[0221] According to some embodiments, such as Figures 15 - 17As shown, the board game device 10 is configured such that at the start of a game session, more specifically when powered on, the squares include a certain number of first - party enabled squares 110a1 and second - party enabled squares 110a2. According to some embodiments, the control module 400 is configured to control the display module 300 to cause the square display units 310 corresponding to the first - party enabled squares 110a1 to display first - party enabled indication information and the square display units 310 corresponding to the second - party enabled squares 110a2 to display second - party enabled indication information at the start of the game session. According to one implementation, the board game device 10 is configured such that at the start of the game session, the number of first - party enabled squares 110a1 included is equal to the number of second - party enabled squares 110a2. Alternatively, the board game device 10 may be configured such that at the start of the game session, the number of first - party enabled squares 110a1 included is not equal to the number of second - party enabled squares 110a2. According to some embodiments, the board game device 10 is configured such that at the start of the game session, the squares include two first - party enabled squares 110a1 and two second - party enabled squares 110a2. Exemplarily, the two first - party enabled squares 110a1 and the two second - party enabled squares 110a2 are adjacent to each other. Exemplarily, the two first - party enabled squares 110a1 and the two second - party enabled squares 110a2 are located in the central region of the game board 100. According to one implementation, the two first - party enabled squares 110a1 and the two second - party enabled squares 110a2 are arranged in a rectangular array, and the two first - party enabled squares 110a1 form the first diagonal of the rectangular array, and the two second - party enabled squares 110a2 form the second diagonal of the rectangular array.
[0222] In some embodiments, as Figures 2 - 7 shown in FIGS. 9, 11 - 17, the plurality of squares 110 formed on the game board 100 are arranged in an array. In one implementation, the plurality of squares on the game board 100 are arranged in a rectangular array, more specifically arranged in multiple rows and / or multiple columns. According to one exemplary implementation, the game board 100 is an 8×8 rectangular array. In one implementation, the plurality of squares on the game board 100 are arranged in a square array; more specifically, the plurality of squares are arranged in multiple rows and multiple columns. According to some embodiments, the game board 100 has a regular overall shape. According to some embodiments, the game board 100 has a circular, oval, oblong, rectangular or equilateral polygon (e.g., an even - sided polygon) shape. According to some embodiments, the entire board game device 10 may be cylindrical, such as a cylindrical or prismatic shape. According to alternative embodiments, at least a part of the board game device 10 may be cylindrical, such as a cylindrical or prismatic shape.
[0223] According to some embodiments, exemplarily, as Figure 1 shown in FIGS. 3-4, 25, 29 - 31 The board game device 10 may include a cover plate 30, and the game board 100 may be disposed on the cover plate 30 or form at least a part of the cover plate 30. More specifically, the second piece - dropping position confirmation unit 700 or the integrated unit according to the third variant or the piece - dropping position selection unit 600 according to the second variant may be disposed on the cover plate 30 and positioned close to the game board 100. Exemplarily, the second piece - dropping position confirmation unit 700 is arranged in the form of a button or a touch control. Exemplarily, the integrated unit is integrated with a knob part and a button part. Exemplarily, the piece - dropping position selection unit 600 is arranged in the form of a button or a touch control.
[0224] According to some embodiments, the board game device 10 is configured to include a single - player game mode and a two - player game mode. More specifically, as Figures 1 - 3 schematically shown, the board game device 10 may include a mode - switching member 40, and the mode - switching member 40 is configured to switch between the single - player game mode and the two - player game mode. Exemplarily, the mode - switching member 40 may be arranged in the form of a sliding key that can slide between different positions or a lever or a knob that can rotate between different angular positions; Exemplarily, the mode - switching member 40 may be arranged in the form of a button or a key; Exemplarily, the mode - switching member 40 may be arranged in the form of a touch screen. According to some embodiments, the control module 400 is configured to be communicatively connected to the mode - switching member 40 so as to be able to switch the board game device 10 to the corresponding game mode in response to the operation of the mode - switching member 40.
[0225] According to some embodiments, the first - party enabled chess square 110a1 represents the first player or the first party among the two players in the game session of the board game device 10, and the second - party enabled chess square 110a2 represents the second player or the second party among the two players in the game session of the board game device 10.
[0226] According to some embodiments, as Figure 9 、 11 -17 schematically shown, the board game device 10 may define a first occupancy point 11 and a second occupancy point 12 that are opposite to each other. The first occupancy point 11 is for one of the two players in the board game device 10. More specifically, this one player may be located on the side of the first occupancy point 11 of the board game device 10. The second occupancy point 12 is for the other player in the board game device 10. More specifically, this other player may be located on the side of the second occupancy point 12 of the board game device 10.
[0227] According to some embodiments, as Figure 9 、 11-17 schematically shows that the chessboard 100 may include a grid area 100a, which is an area of the chessboard 100 capable of forming the plurality of grids 110. The grid area 100a may have a center point.
[0228] According to some embodiments, as Figure 9 , 11 -17 schematically shows that the grid area 100a has a first axis X1 passing through its center point. The first end point of the first axis X1 intersecting the perimeter of the grid area 100a defines a first occupancy point 11, and the second end point of the first axis X1 intersecting the perimeter of the grid area 100a defines a second occupancy point 12. According to some embodiments, in the single-player game mode of the chess device 10, the first occupancy point 11 may be used for the first party, and the second occupancy point 12 may be used for the second party; exemplarily, the first party is the user among the two players in the human-machine mode (in the sense of this article, the user refers to an actual entity, which can be a human or a robot), and the chess device 10 itself or its control module 400 as the second party among the two players can be regarded as "virtually" located on this side of the second occupancy point 12; vice versa. According to some embodiments, the first party may be the first user among the two players in the two-player game mode, and the second party may be the other user among the two players in the two-player game mode.
[0229] According to some embodiments (not shown), the chess device 10 may include two chess piece placement position selection units 600 according to the second variant, which are respectively positioned close to the first occupancy point 11 and the second occupancy point 12 for use by the corresponding parties among the two players especially in the two-player game mode. According to some embodiments, the chess device 10 may include two second chess piece placement position confirmation units 700 or integrated units according to the third variant, which are respectively positioned close to the first occupancy point 11 and the second occupancy point 12 for use by the corresponding parties among the two players especially in the two-player game mode.
[0230] According to an alternative embodiment, the board game device 10 includes a single second piece placement position confirmation unit 700 according to a third variant, or a single integrated unit according to a third variant, or a single piece placement position selection unit 600 according to a second variant, which is positioned close to the first occupancy point 11, more specifically, the occupancy point for the user. Exemplarily, the single second piece placement position confirmation unit 700, or the single integrated unit, or the single piece placement position selection unit 600 is positioned outside the chessboard area 100a and close to the first occupancy point 11, for example, positioned in an area of the chessboard 100 other than the chessboard area 100a or positioned on the cover plate 30, the chessboard 100 forming at least a part of the cover plate 30, and the cover plate 30 may be an end plate of the board game device 10. This arrangement facilitates the user's operation of the second piece placement position confirmation unit 700, or the integrated unit, or the piece placement position selection unit 600, which is ergonomic. Exemplarily but not exclusively, if the chessboard area 100a is square, the first occupancy point 11 and the second occupancy point 12 may alternatively be defined on two opposite sides of the chessboard area 100a; if the chessboard area 100a is circular, the first occupancy point 11 and the second occupancy point 12 may be radially opposite to each other.
[0231] In some embodiments, such as Figure 9 , 11-17 schematically shows that the board game device 10 can also be configured to include a third occupancy point 13 and a fourth occupancy point 14 that are disposed opposite to each other. Each of the third occupancy point 13 and the fourth occupancy point 14 is different from the first occupancy point 11 and the second occupancy point 12. In some embodiments, the third occupancy point 13 can be circumferentially displaced relative to the first occupancy point 11 by an offset angle of +90° or -90°, and the fourth occupancy point 14 can correspondingly be circumferentially displaced relative to the second occupancy point 12 by an offset angle of +90° or -90°. In some embodiments, the chessboard area 100a has a second axis X2 that is perpendicular to the first axis X1 and passes through the center point. The first end point of the second axis X2 that intersects the perimeter of the chessboard area 100a defines the third occupancy point 13, and the second end point of the second axis X2 that intersects the perimeter of the chessboard area 100a defines the fourth occupancy point 14. Exemplarily but not exclusively, if the chessboard area 100a is square, the third occupancy point 13 and the fourth occupancy point 14 can be defined on two opposite sides of the chessboard area 100a; if the chessboard area 100a is circular, the third occupancy point 13 and the fourth occupancy point 14 can be radially opposite to each other. More specifically, in the two-player game mode of the board game device 10, a first user, who is the first party in the game, can be located on the side of the third occupancy point 13, while a second user, who is the second party in the game, can be located on the side of the fourth occupancy point 14. This is particularly advantageous in embodiments where the board game device 10 includes only a single second chess piece placement position confirmation unit 700 or a single integrated unit or a single chess piece placement position selection unit 600 disposed near the first occupancy point 11, because this can ensure that both the first party and the second party can conveniently access and operate the single second chess piece placement position confirmation unit 700 or the single integrated unit or the single chess piece placement position selection unit 600 in the two-player game mode, and the chess piece placement operation of either party does not block the line of sight of the other party to observe the chessboard area 100a. This is also beneficial for reducing the number of components of the board game device 10, for the overall structural compactness, and for improving cost-effectiveness.
[0232] According to some embodiments, the chessboard area 100a is one of the following shapes: circular; rectangular; oval; equilateral polygon, where "polygon" has an even number of sides. According to some examples, the chessboard 100 or the cover plate 30 is one of the following shapes: circular; rectangular; oval; equilateral polygon; more specifically, "polygon" has an even number of sides.
[0233] According to one embodiment, the board game device 10 includes a circular cover plate 30, the chessboard area 100a is rectangular, more specifically square, and the plurality of chess squares 110 are exemplarily distributed in a rectangular array; optionally, the four corners of the chessboard area 100a are on the circular outer contour of the circular cover plate 30. Optionally, the chessboard 100 forms at least a part of the circular cover plate 30.
[0234] In some embodiments, such as Figure 15 and 16 shown, where Figure 15 schematically shows the power-on state in the human-machine chess-playing mode, Figure 16 schematically shows the power-on state in the two-player chess-playing mode. The chess device 10 is further configured such that the power-on state of the chess device 10, i.e., the state at the start of the game session, is angularly offset corresponding to the angular offset of the occupied positions of the two players in the chess game as the game mode is switched, so as to ensure that regardless of which game mode, the ergonomics requirements of the user, the convenience of observing the chessboard and operating can be met, and it is also convenient for the player to intuitively perceive the game mode in which the chess device 10 is located without having to know the currently enabled game mode by observing the position of the mode switching member 40. The state at the start of the game session may include, in some embodiments, the layout or positioning of the first-party enabled chess squares 110a1 and the second-party enabled chess squares 110a2 on the chessboard 100, and thus correspondingly includes the state of the relevant chess square display unit 310; in further embodiments, it may also include the display of the optional chess squares 110b1 or the display of the optional indication information of the relevant chess square display unit 310, more specifically including the display of the currently automatically determined selected chess square 110c (i.e., the display of the first optional indication information of the relevant chess square display unit 310) and the display of the remaining optional chess squares 110b1 (i.e., the display of the second optional indication information of the relevant chess square display unit 310); in further embodiments, it may also include the display of the initial state of the indicator light assembly 800 as the advantage and disadvantage indication module as described below.
[0235] Conversion or flipping process
[0236] According to some embodiments, such as Figures 11 - 12As shown, the control module 400 is configured to control the display module 300 such that during the process of converting the selected chess square and the at least one associated opponent-enabled chess square to the current-side enabled chess square, only the chess square display units 310 corresponding to the selected chess square, the at least one associated opponent-enabled chess square, and at least one associated current-side enabled chess square are in the lit state, where the associated current-side enabled chess square is the current-side enabled chess square associated with the selected chess square. The process of "converting the selected chess square and the at least one associated opponent-enabled chess square to the current-side enabled chess square" can be referred to as the "flipping process". According to some embodiments of the first and second variants described above, the process from the operation of the chess placement position confirmation units 500, 700 until the conversion of the selected chess square and the at least one associated opponent-enabled chess square to the current-side enabled chess square is the flipping process. According to some embodiments of the second variant, the process from when the input detection module confirms that the selection operation of the chess placement position selection unit 600 meets the conversion conditions until the conversion of the selected chess square and the at least one associated opponent-enabled chess square to the current-side enabled chess square is the flipping process. More specifically, the control module 400 is configured to control the display module 300 such that the chess squares irrelevant to the flipping process are in the extinguished state during the flipping process.
[0237] According to an alternative embodiment (not shown), the control module 400 is configured to control the display module 300 such that during the flipping process, the chess square display units 310 corresponding to the selected chess square, the at least one associated current-side enabled chess square, and the at least one associated opponent-enabled chess square are in an enhanced lit state. The "enhanced lit state" means that compared to the normal lit state, i.e., the lit state when it is not the flipping process, it is lit or displayed with an enhanced intensity to achieve the effect of highlighting the chess squares involved in the flipping process. Additionally or alternatively, during the flipping process, the chess square display units 310 corresponding to the remaining lit chess squares (i.e., the chess squares irrelevant to the flipping process) are in a reduced brightness state. More specifically, the remaining lit chess squares may include other enabled chess squares 110a and / or the remaining selectable chess squares 110b1. The "reduced brightness state" means that compared to the normal lit state, i.e., the lit state when it is not the flipping process, it is lit or displayed in a less bright or reduced brightness manner so that the chess squares not involved in the flipping process do not attract the user's attention. More specifically, by enhancing the lit brightness of the chess square display units 310 corresponding to the selected chess square, the at least one associated opponent-enabled chess square, and the at least one associated current-side enabled chess square, even if they are in the enhanced brightness state, and / or reducing the display brightness of other enabled chess squares and / or selectable chess squares 110b1 other than the aforementioned selected chess square, the at least one associated opponent-enabled chess square, and the at least one associated current-side enabled chess square, even if they are in the reduced brightness state.
[0238] These configurations are conducive to highlighting the dynamic flipping process, enabling users to visually distinguish which chess squares are "flipped" easily, reducing or avoiding visual interference from unrelated enabled chess squares and unrelated optional chess squares 110b1, enhancing the gaming experience, and helping to save power consumption and extend the gaming time.
[0239] According to some examples, such as Figures 11 - 12 shown, the control module 400 is configured to control the display module 300 such that during the flipping process, the chess square display units 310 corresponding to the remaining enabled chess squares among the first - party enabled chess squares 110a1 and the second - party enabled chess squares 110a2, except for the associated opposite - party enabled chess squares and the associated current - party enabled chess squares, all temporarily turn off ( Figures 11 - 12 ) or enter a dimmed state (not shown), and then resume their original enabled state and lit state from the off state or dimmed state after the flipping process ends ( Figure 13 ). According to some embodiments, the control module 400 is configured to control the display module 300 such that during the flipping process, the chess square display units 310 corresponding to the remaining optional chess squares 110b1 in this game step turn off ( Figure 13 ) or enter a dimmed state, and do not resume their original state after the flipping process ends.
[0240] According to some embodiments, as described above, each optional chess square 110b1 is determined by the layout or distribution of the associated first - party enabled chess squares 110a1 and the associated second - party enabled chess squares 110a2 in the current game step on the chessboard 100. According to some embodiments, such as Figure 9 and 11As shown in FIG. -17, for an optional chess square 110b1, there may be one or more associated current-side enabled chess squares. According to some embodiments, the optional chess square 110b1, one of the associated current-side enabled chess squares associated with the optional chess square 110b1, and at least one associated opponent-enabled chess square associated with the optional chess square 110b1 and the one associated current-side enabled chess square are defined as follows: The at least one associated opponent-enabled chess squares are adjacent to each other, and at the same time, the at least one associated opponent-enabled chess squares are adjacent to the optional chess square 110b1 and the one associated current-side enabled chess square and are located between the optional chess square 110b1 and the one associated current-side enabled chess square. The optional chess square 110b1, the at least one associated opponent-enabled chess squares, and the one associated current-side enabled chess square form a straight line (including at least a part of a row, at least a part of a column, and a diagonal line), and this straight line may be referred to as a "conversion straight line" or a "flipping straight line". It should be noted that, as described above, for an optional chess square 110b1, there may also be multiple associated current-side enabled chess squares. Therefore, when operating the piece placement position confirmation units 500 and 700 corresponding to an optional chess square 110b1, there may be multiple "conversion straight lines" or "flipping straight lines". As in the example in Figure 9 , 11 -12, for the selected chess square ④, there are three associated current-side enabled chess squares ①, six associated opponent-enabled chess squares ②, and there are three conversion straight lines or flipping straight lines L1, L2, and L3.
[0241] According to some embodiments, the board game device 10 is configured such that the at least one associated opponent-enabled square is sequentially and one by one converted into a current player-enabled square. For example, starting from an associated opponent-enabled square adjacent to the selected optional square 110b1, i.e., the selected square, it is sequentially converted into a current player-enabled square. More specifically, the control module 400 is configured to control the display module 300 such that the square display units 310 corresponding to the at least one associated opponent-enabled square sequentially and one by one convert the displayed indication information to indicate that the at least one associated opponent-enabled square is sequentially and one by one converted into a current player-enabled square. This configuration can enhance the dynamic display of the flipping process and thus make it easier for the user to observe the flipping process, strengthening the human-computer interaction and interest. According to some embodiments, the board game device 10 is configured such that the selected square is converted into a current player-enabled square prior to the at least one associated opponent-enabled square. More specifically, the board game device 10 may be configured to start from the selected square and convert the selected square and the at least one associated opponent-enabled square into current player-enabled squares. Even more specifically, the control module 400 is configured to control the display module 300 such that the square display unit 310 corresponding to the selected square converts the displayed indication information prior to the square display unit 310 corresponding to the at least one associated opponent-enabled square to indicate that the selected square is converted into a current player-enabled square prior to the at least one associated opponent-enabled square.
[0242] According to some embodiments, the board game device 10 is configured such that the at least one associated opponent-enabled chess square is simultaneously converted into a current player-enabled chess square. This configuration facilitates accelerating the progress of the game. According to further embodiments, the control module 400 is configured to control the display module 300 such that the chess square display unit 310 corresponding to the at least one associated opponent-enabled chess square simultaneously converts the displayed indication information to indicate that the at least one associated opponent-enabled chess square is simultaneously converted into a current player-enabled chess square. According to some embodiments, the board game device 10 may be configured such that the selected chess square is converted into a current player-enabled chess square prior to the at least one associated opponent-enabled chess square. More specifically, the control module 400 is configured to control the display module 300 such that the chess square display unit 310 corresponding to the selected chess square converts the displayed indication information prior to the chess square display unit 310 corresponding to the at least one associated opponent-enabled chess square to indicate that the selected chess square is converted into a current player-enabled chess square prior to the at least one associated opponent-enabled chess square. This configuration not only indicates the "placement of a piece" but also allows for the dynamic display of the process of "flipping the piece", which is beneficial to enhancing the gaming experience. According to alternative embodiments, the board game device 10 may be configured such that the selected chess square and the at least one associated opponent-enabled chess square are simultaneously converted into a current player-enabled chess square. More specifically, the control module 400 is configured to control the display module 300 such that the chess square display unit 310 corresponding to the selected chess square and the chess square display unit 310 corresponding to the at least one associated opponent-enabled chess square simultaneously convert the displayed indication information to indicate that the selected chess square and the at least one associated opponent-enabled chess square are simultaneously converted into a current player-enabled chess square. This allows for further accelerating the progress of the game.
[0243] According to some embodiments, as mentioned above and as Figure 9 , 11-12, the selected chess square, at least one associated opponent enabled chess square and at least one associated current enabled chess square constitute at least one conversion line or flip line, and each conversion line or flip line L1, L2, L3 includes: the selected chess square, at least one of the associated opponent enabled chess squares and one of the associated current enabled chess squares in sequence. According to some embodiments, the chess device 10 is configured so that the associated opponent enabled chess squares on different conversion lines are converted to the current enabled chess squares in a conversion line-by-conversion line manner. It should be noted that "in a conversion line-by-conversion line manner" here means that after a conversion line is completed, the next conversion line will be converted, and so on, until all conversion lines are completed. Further, the control module 400 is configured to control the display module 300 so that the chess square display unit 310 corresponding to the at least one associated opponent enabled chess square converts the displayed indication information in a conversion line-by-conversion line manner, so as to indicate that the associated opponent enabled chess squares on different conversion lines are converted to the current enabled chess squares in a conversion line-by-conversion line manner. This configuration allows the flipping process to be displayed dynamically, allowing users to intuitively observe the flipping process, enhancing human-computer interactivity and game fun. Specifically, this step-by-step, progressive "flipping" process can enhance the experience of one player expanding their lead or reversing a disadvantage in the game.
[0244] According to some embodiments, the chess device 10 is configured so that all the associated opponent enabled chess squares on the same conversion line are simultaneously converted to the current side enabled chess squares. Further, the control module 400 is configured to control the display module 300 so that the chess square display units 310 corresponding to the associated opponent enabled chess squares on the same conversion line simultaneously convert the displayed indication information to indicate that the associated opponent enabled chess squares on the same conversion line are simultaneously converted to the current side enabled chess squares. According to an alternative embodiment, the chess device 10 can be set to convert the associated opponent enabled chess squares on the same conversion line one by one in sequence to the current side enabled chess squares, for example, starting from the chess square display unit 310 corresponding to the selected chess square, one by one in sequence to the current side enabled chess squares. Further, the control module 400 is configured to control the display module 300 so that the chess square display units 310 corresponding to the associated opponent enabled chess squares on the same conversion line convert the displayed indication information one by one in sequence to indicate that the associated opponent enabled chess squares on the same conversion line are converted one by one in sequence to the current side enabled chess squares. According to some embodiments, the chess device 10 may be configured to convert the selected chess square to the current side enabled chess square before all associated opponent enabled chess squares. Further, the control module 400 may be configured to control the display module 300 so that the chess square display unit 310 corresponding to the selected chess square converts the displayed indication information before the chess square display unit 310 corresponding to the at least one associated opponent enabled chess square, so as to indicate that the selected chess square is converted to the current side enabled chess square before the at least one associated opponent enabled chess square.
[0245] Piece - dropping position selection unit 600
[0246] According to some embodiments, the board game device 10 may be configured to include a first - party enabled square 110a1 and a second - party enabled square 110a2 at the start of a game session, and the number between them may be equal or unequal. More specifically, as Figures 15 - 17 shown, the board game device 10 may be configured to have a first - party enabled square 110a1 and a second - party enabled square 110a2 at the start of the game, which are located in the central area of the chessboard 100, and this area can be called the "enabled central area". In this enabled central area, there are no empty squares, and more specifically, no non - enabled squares 110b, between the enabled squares. In this case, the non - enabled squares 110b, more specifically the optional squares 110b1, are located on the periphery of the enabled central area. According to some embodiments, the board game device 10 is configured to, as the game session progresses or proceeds, the enabled squares expand from the enabled central area towards its periphery until reaching the peripheral squares of the chessboard 100.
[0247] According to some embodiments, as Figures 15 - 17The chess device 10 shown is configured such that at the start of each game step in the game session, all the selectable chess squares 110b1 are automatically displayed, and one of the selectable chess squares 110b1 is automatically selected as the currently selected chess square 110c. Starting from this currently selected chess square 110c, the corresponding one of the two players can operate the chess piece placement position selection unit 600 to select, for example, sequentially select the selectable chess squares 110b1 that it desires to select, until it selects the selectable chess square 110b1 where it desires to place the chess piece, that is, the "designated chess square" mentioned above. Of course, the corresponding one of the two players can also not operate the chess piece placement position selection unit 600 based on confirming that the automatically displayed selectable chess square 110b1 is the selectable chess square 110b1 it desires to select. According to a more specific embodiment, considering ergonomics, in order to conform to the viewing habit of the human eye, especially when scanning the target area from left to right and from top to bottom, so as to facilitate the corresponding one of the two players to conveniently and intuitively lock their gaze on the automatically selected "currently selected chess square 110c", the chess device 10 is configured such that at the start of each game step, the automatically selected "currently selected chess square 110c" is set as the corresponding occupancy point for the corresponding one of the two players, and this "currently selected chess square 110c" is one of the selectable chess squares 110b1 that is farther from the corresponding occupancy point and is located in the upper left region of the chessboard 100 among all the selectable chess squares 110b1. According to a specific implementation manner, this "currently selected chess square 110c" can be the uppermost one of the selectable chess squares 110b1 located in the upper left region of the chessboard 100 relative to the corresponding occupancy point. If there are no selectable chess squares 110b1 in the upper left region of the chessboard 100 relative to the corresponding occupancy point, then the uppermost chess square relative to the corresponding occupancy point is used as the "currently selected chess square 110c"; in particular, if all the selectable chess squares 110b1 are arranged in a row, then the leftmost selectable chess square 110b1 relative to the corresponding occupancy point is used as the "currently selected chess square 110c".
[0248] According to some embodiments, such as Figures 19 - 22As shown, the chess piece placement position selection unit 600 can be set to include a fixed part 610 and a movable part. The movable part is set to be able to move relative to the fixed part 610 between at least two available positions to select one from all the optional chess squares 110b1 in the non-enabled chess square 110b for placing a chess piece. According to some embodiments, the chess piece placement position selection unit 600 further includes a sensing component configured to generate a sensing signal, more specifically the selection sensing signal described above, when the movable part moves between the at least two available positions. According to some embodiments, the sensing component is configured to be communicatively connected to the control module 400. According to some embodiments, the control module 400 is configured to determine the selection of the corresponding non-enabled chess square 110b, more specifically the optional chess square 110b1, in response to the generation or reception of the selection sensing signal, that is, to determine the selected chess square 110c. According to one implementation, the control module 400 is configured to be able to control the display module 300 based on the selection sensing signal, so that the chess square display unit 310 corresponding to the relevant non-enabled chess square 110b, such as the optional chess square 110b1, changes its state. Exemplarily and non-exclusively, when the movable part moves from the current available position to the next available position, the selected chess square 110c changes from the current selected chess square 110c to the next selected chess square 110c. At the same time, the sensing component generates a selection sensing signal, and the control module 400 controls the display module 300 based on the generation or reception of this sensing signal, so that the chess square display unit 310 corresponding to the current selected chess square 110c changes from displaying the first optional indication information to displaying the second optional indication information, while the chess square display unit 310 corresponding to the next selected chess square 110c changes from displaying the second optional indication information to displaying the first optional indication information. According to some embodiments, the sensing component may include at least one second sensing element fixedly arranged and at least one first sensing element arranged to move together with the movable part. The first sensing element can interact with the corresponding second sensing element to generate a selection sensing signal. According to some embodiments, the second sensing element can be directly arranged on the circuit board 410 of the control module 400. According to some embodiments, the sensing component is configured to be able to sense the moving direction of the movable part relative to the fixed part 610. According to some embodiments, the sensing component may include an electrical and / or magnetic induction component, an optical and / or color sensing component, etc.
[0249] According to some embodiments, such as Figures 1 - 4, FIGS. 19 - 31 schematically show that the movable part is arranged in the form of a rotating ring 620, and the rotating ring 620 is configured to be able to rotate relative to the fixed part 610 between at least two rotational positions to select one of the optional chess squares 110b1. According to some embodiments, the rotating ring 620 is configured to be able to rotate relative to the fixed part 610 about a rotation axis to select one of a plurality of rotational positions, so as to correspondingly select one of the non - enabled chess squares 110b, more specifically one of the optional chess squares 110b1. More specifically, the rotating ring 620 can have a plurality of gears, and the rotating ring 620 can be rotated to switch between the plurality of gears. Even more specifically, the rotating ring 620 can be arranged such that each time it switches between two adjacent gears, it correspondingly selects one of the plurality of non - enabled chess squares 110b, more specifically one of the optional chess squares 110b1. According to one embodiment, the rotating ring 620 is arranged to be able to rotate clockwise and / or counter - clockwise to select one of the plurality of rotational positions. According to some embodiments, the chess device 10 is configured that, in one game step, when the rotating ring 620 rotates clockwise through at least one of the plurality of rotational positions and selects one of the plurality of rotational positions, it traverses one of the plurality of optional chess squares 110b1 according to the above - mentioned first sorting of the plurality of optional chess squares 110b1 and selects the corresponding optional chess square 110b1; when the rotating ring 620 rotates counter - clockwise through at least one of the plurality of rotational positions and selects one of the plurality of rotational positions, it traverses one of the plurality of optional chess squares 110b1 according to the above - mentioned second sorting of the plurality of optional chess squares 110b1 and selects the corresponding optional chess square 110b1. Exemplarily, the rotating ring 620 can occupy 15 - 35 rotational positions, such as 28 rotational positions. It can be understood that the number of rotational positions of the rotating ring 620 can be adaptively increased or decreased according to the diameter size of the rotating ring 620.
[0250] In some embodiments, as Figure 9 and 14Schematically shown, the board game device 10 is configured such that as the game progresses, the enabled squares expand from an enabled area, such as a central enabled area, towards the periphery of the enabled area until the outermost squares of the game board 100. In this case, each selectable square 110b1 is located at the periphery of at least one enabled square. Thus, overall, all the selectable squares 110b1 are positioned surrounding the enabled squares. Therefore, configuring the movable part in the form of a rotating ring 620 conforms to the overall layout of the selectable squares 110b1 on the game board 100 and is thus ergonomic, because this allows the selectable squares 110b1 to be sequentially selected in an overall circumferential direction, such that the operation of the player to "rotate" and select a square corresponds to the selectable squares 110b1 on the game board 100 being sequentially and cyclically selected along a virtual closed trajectory, that is, achieving a match between the operating action and visual observation. It should be noted that the circumferential direction here refers to the direction along the periphery of the enabled squares, rather than the strictly circular direction.
[0251] According to some embodiments, as Figures 1 - 2 , shown in FIGS. 25, 29 - 31, the rotating ring 620 is at least partially disposed around the game board 100. According to some embodiments, the game board 100 may be configured as a circular game board 100, and the rotating ring 620 is disposed around the game board 100. According to some embodiments, the game board 100 forms part of a circular cover plate 30 of the board game device 10, and the rotating ring 620 is disposed around the cover plate 30. Exemplarily but not exclusively, the game board 100 may be inscribed in the rotating ring 620. These embodiments have many advantages, including: being ergonomic as described above, facilitating the selection operation for the user; enhancing the aesthetic appearance of the board game device 10; not occupying extra space, being beneficial to the overall structural compactness of the board game device 10, and so on. According to some embodiments, the board game device 10 includes a main body, and at least a portion of the rotating ring 620 is disposed around the main body or disposed on an end of the main body 20. According to one embodiment, the board game device 10 may include a cylindrical main body portion, and the rotating ring 620 is mounted on the cylindrical main body portion. According to some embodiments, at least a portion of the rotating ring 620 is mounted within a receiving cavity defined by the cylindrical main body portion. According to one specific implementation, the rotating ring 620 is at least partially disposed around the cylindrical main body. According to an alternative implementation, the rotating ring 620 is at least partially mounted at an axial end of the cylindrical main body and at least partially covers the axial end, and more specifically, the game board 100 or the cover plate 30 is disposed at the axial end.
[0252] According to some embodiments, as Figure 4 , 19As shown in FIG. -24, the rotating ring 620 may include a first mating surface 623 and a plurality of first mating portions 624 disposed on the first mating surface 623, each first mating portion 624 being provided corresponding to one of the plurality of rotational positions. Correspondingly, the fixing portion 610 is provided with a second mating portion, and the second mating portion is configured to cooperate with the plurality of first mating portions 624 to position the rotating ring 620 at each rotational position. More specifically, the first mating portion 624 and the second mating portion are configured to, on the one hand, allow the rotating ring 620 to be positioned at each rotational position (in other words, the aforementioned gear positions), and on the other hand, allow the rotating ring 620 to rotate relative to the mating portion to select a desired rotational position. According to some embodiments, the plurality of first mating portions 624 are distributed in a ring, more specifically, distributed in a ring around the rotation axis. According to some embodiments, the plurality of first mating portions 624 are evenly distributed.
[0253] According to some embodiments, as Figure 4 , 19 As schematically shown in FIG. -24, the first mating portion 624 is provided as a groove 624, and the groove 624 is configured to receive at least a portion of the second mating portion to position the rotating ring 620 at the corresponding rotational position. Exemplarily, the first mating surface 623 may further be provided with a tooth portion 625, and the tooth portion 625 and the groove 624 are alternately disposed on the first mating surface 623 such that each groove 624 is circumferentially disposed between two adjacent tooth portions 625. According to some embodiments, as Figures 19 - 24 schematically shown, when the second mating portion is provided such that at least a portion of the second mating portion enters the groove 624 from outside the groove 624 as the rotating ring 620 rotates relative to the fixing portion 610, the at least a portion of the second mating portion contacts and impacts the bottom and / or sidewall of the groove 624 to give a sound cue and / or a vibration tactile sensation, the sound cue being, for example, a click sound. This arrangement allows for an enhanced sense of human-machine interaction while allowing the user to better control the rotation of the rotating ring 620. According to some embodiments, the groove 624 is provided as a trapezoidal groove with an opening cross-section larger than the bottom cross-section. More specifically, the two circumferential end faces of the groove 624 are provided as inclined surfaces that converge towards each other from the opening side to the bottom side of the groove 624. This arrangement is advantageous in that, on the one hand, it allows at least a portion of the second mating portion (such as the positioning portion 6111 of the reed or the positioning member 613 connected to the elastic member 612 described below) to more easily slide along these two circumferential end faces of the groove 624 and thus there is no jamming phenomenon when the rotating ring 620 rotates, and on the other hand, it allows at least a portion of the second mating portion to more easily impact the circumferential end faces of the groove 624 when entering the groove 624 to give a sound cue and / or a vibration tactile sensation.
[0254] According to some embodiments, as Figures 19 - 24The second mating portion includes elastic members 611 and 612 connected to the fixing portion 610. According to some embodiments, the elastic members 611 and 612 of the second mating portion are configured such that when they are opposite to other portions (such as the toothed portion 625) of the first mating surface 623 except the first mating portion 624 (such as the groove 624), at least a portion of the elastic members 611 and 612 abuts against the first mating surface 623 so that the elastic members 611 and 612 are compressed, more specifically, compressed between the first mating surface 623 and the fixing portion 610; and when the elastic members 611 and 612 of the second mating portion are opposite to the groove 624, at least a portion of the elastic members 611 and 612 will stretch to release the elastic stress and enter the groove 624, thereby positioning the rotating ring 620 at the corresponding rotation position.
[0255] According to some embodiments, Figures 19 - 20 As shown, the elastic member includes a leaf spring 611, which includes a positioning portion 6111 and a connecting portion 6112, the connecting portion 6112 is connected to the fixing portion 610, and the positioning portion 6111 can abut against the first mating surface 623 (more specifically, against the tooth portion 625) and enter the groove 624. According to some embodiments, the leaf spring 611 is provided as a single piece. Exemplarily, the positioning portion 6111 is provided to have a U-shaped structure, which includes a base 61110 and a first leg 61111 and a second leg 61112 extending from the base 61110, and when the positioning portion 6111 is located in the groove 624, its base 61110 faces the bottom of the groove 624. Exemplarily, the connecting portion 6112 includes two connecting legs connected to the fixing portion 610, namely, a first connecting leg 61121 and a second connecting leg 61122, wherein the first connecting leg 61121 is connected to the first leg 61111, and the second connecting leg 61122 is connected to the second leg 61112. Exemplarily, the first connecting leg 61121 and the second connecting leg 61122 extend away from each other from the connecting portion 6112 respectively connected to the first leg 61111 and the second leg 61112, for example, in an eight-shaped shape.
[0256] According to some embodiments, Figures 21 - 23As shown, the second engaging portion may include an elastic member 612 connected to the fixing portion 610 and a positioning member 613 that mates with the elastic member 612. According to some embodiments, a first end of the elastic member 612 is connected to the fixing portion 610, and the positioning member 613 is integrally formed with, connected to, or abuts against the elastic member 612, such as shape-fitting, at a second end of the elastic member 612 opposite the first end. According to some embodiments, the elastic member 612 includes a helical spring or a leaf spring. According to some embodiments, the positioning member 613 is in the form of a bead, more specifically, in the form of a ball. According to some embodiments, the positioning member 613 in the form of a ball is arranged to rollingly mate with the elastic member 612. According to some embodiments, as Figures 21 - 22 As shown, the positioning member 613 is a ball, the elastic member 612 is a leaf spring, and the positioning member 613 and the elastic member 612 are separately arranged from each other. The leaf spring is provided with a recess 6121 for limiting the ball. The maximum cross-section of the recess 6121 is smaller than the maximum cross-section of the ball. Optionally, the recess 6121 is a circular recess 6121 and its diameter is smaller than the diameter of the ball, so that a part of the ball, more specifically, a part less than a hemisphere, can be seated in the recess 6121. This configuration allows the positioning member 613 to rollingly seat in the recess 6121 when subjected to an external force (such as the frictional force applied by the first mating surface 623 of the rotating ring 620), which can reduce the friction between the positioning member 613 and the first mating surface 623 of the rotating ring 620, so that the rotating ring 620 will not jam when rotating, and the user's feel is better. According to some embodiments, the second engaging portion is arranged such that when it is opposite to other parts (such as the tooth portion 625) of the first mating surface 623 except the first engaging portion 624 (more specifically, the groove 624), the positioning member 613 abuts against the first mating surface 623 so that the elastic member 612 is compressed, more specifically, compressed between the first mating surface 623 and the fixing portion 610; and when the second engaging portion is opposite to the groove 624, the elastic member 612 will stretch to release the elastic stress and bias the positioning member 613 into the groove 624, thereby positioning the rotating ring 620 at the corresponding rotating position.
[0257] According to an alternative embodiment, contrary to the above embodiment, the second engaging portion may be arranged in the form of a groove on the fixing portion 610, and the first engaging portion is arranged to include an elastic member connected to the rotating ring 620 and an optional positioning member connected to the elastic member. For more specific implementation manners, reference may be made to the above embodiments, and details are not described herein again.
[0258] According to some embodiments, as Figures 19 - 23As shown, the second engaging portion is located radially inside the first engaging surface 623 of the rotating ring 620. More specifically, at least a part of the fixing portion 610 is located radially inside the first engaging surface 623 of the rotating ring 620. More specifically, the first engaging surface 623 is radially opposite to the second engaging portion, that is, the first engaging surface 623 is the radially inward-facing surface of the rotating ring 620.
[0259] According to some embodiments, as Figure 4 and 24 shown, the first engaging surface 623 of the rotating ring 620 can be arranged to be axially opposite to the second engaging portion, that is, the first engaging surface 623 is an axially facing surface of the rotating ring 620.
[0260] According to some embodiments, as Figures 1 - 4 shown in FIGS. 24 - 31, the rotating ring 620 includes a first rotating ring portion 621 and a second rotating ring portion 622, and the first rotating ring portion 621 and the second rotating ring portion 622 are connected to each other to rotate together. According to one embodiment, the first rotating ring portion 621 and the second rotating ring portion 622 are snap-connected to each other. Exemplarily, the second rotating ring portion 622 is connected to the main body 20 of the board game device 10.
[0261] According to some embodiments, as Figure 4 、 19 shown in FIGS. - 24, the above-mentioned first engaging surface 623 is provided on the second rotating ring portion 622, and thus the plurality of first engaging portions 624 (such as grooves 624) and the tooth portions 625 are alternately arranged on the second rotating ring portion 622. According to some embodiments, the fixing portion 610 is at least partially axially located between the first rotating ring portion 621 and the second rotating ring portion 622. According to some embodiments, as Figure 4 and 24 shown, the first engaging surface 623 is arranged as at least a part of an axial end face of the second rotating ring portion 622. According to an alternative embodiment, as Figures 19 - 23 shown, the first engaging surface 623 is arranged as the radially inward-facing surface of the second rotating ring portion 622, and the second engaging portion is arranged on the radially inner side of the first engaging surface 623.
[0262] According to some embodiments, as Figures 1 - 4 shown, the outer surface 626 of the rotating ring 620 is provided on the first rotating ring portion 621. More specifically, the outer surface 626 of the rotating ring 620 is the touch surface for the user to operate the rotating ring 620. According to some embodiments, the first rotating ring portion 621 is at least partially located outside the main body 20 of the board game device 10, and the second rotating ring portion 622 is at least partially located inside the main body 20 of the board game device 10. According to some embodiments, the second rotating ring portion 622 is arranged to be invisible from the outside of the board game device 10.
[0263] According to some embodiments, as Figures 1 - 4 shown, the outer surface 626 of the rotating ring 620 for a user to touch to operate the rotating ring 620 is provided with a roughness-increasing structure 6263, so as to facilitate the user to rotate the rotating ring 620, and visually enable a player to intuitively perceive that the rotating ring 620 is a rotatable component, making it easier for the player to start playing the game. According to one implementation, grooves or other uneven structures are provided on the outer surface 626 of the rotating ring 620. According to some embodiments, the outer surface 626 of the rotating ring 620 includes a first surface 6261 and a second surface 6262 that extend transversely (intersecting or perpendicular) relative to each other, and the grooves are provided on the first surface 6261 and / or the second surface 6262. According to some embodiments, the first surface 6261 and the second surface 6262 are respectively at least a part of the circumferential side surface and at least a part of the end side surface on the outside of the rotating ring 620. Optionally, the first surface 6261 and the second surface 6262 are adjacent to or intersect with each other. Exemplarily, the first surface 6261 may be the outer axial surface of the first rotating ring portion 621, and the second surface 6262 may be the outer radial surface of the first rotating ring portion 621.
[0264] According to some embodiments, the board game device 10 may include an induction component configured to generate a rotation position induction signal when the rotation ring 620 switches between the plurality of rotation positions, that is, the above-mentioned selection induction signal. According to some embodiments, the board game device 10, more specifically the control module 400, is configured to determine the selection of the corresponding selectable chess square 110b1 based on the generation or reception of the rotation position induction signal. According to one implementation, the control module 400 is configured to control the display module 300 based on the rotation position induction signal generated by the induction component, so that the chess square display unit 310 corresponding to the relevant non-enabled chess square 110b, such as the selectable chess square 110b1, changes its state. Exemplarily but not exclusively, when the rotation ring 620 rotates from the current rotation position to the next rotation position, the selected chess square 110c changes from the current selected chess square 110c to the next selected chess square 110c, and at the same time the induction component generates a rotation position induction signal. The control module 400 is configured to control the display module 300 based on the generation or reception of the rotation position induction signal, so that the chess square display unit 310 corresponding to the current selected chess square 110c switches from displaying the first selectable indication information to displaying the second selectable indication information, while the chess square display unit 310 corresponding to the next selected chess square 110c switches from displaying the second selectable indication information to displaying the first selectable indication information. According to some embodiments, the induction component may include at least one second induction element fixedly arranged and at least one first induction element arranged to rotate integrally with the rotation ring 620, for example, arranged on the rotation ring 620. The first induction element can interact with the corresponding second induction element to generate a rotation position induction signal. According to some embodiments, the second induction element may be arranged on the circuit board 410 of the control module 400. According to some embodiments, the number of the first induction elements or the second induction elements may be the same as the number of rotation positions; alternatively, the number of the first induction elements or the second induction elements may be different from the number of rotation positions. According to some embodiments, the induction component is configured to sense the rotation direction of the rotation ring 620 relative to the fixed part 610.
[0265] According to some embodiments, the induction component may include an electric and / or magnetic induction component, an optical and / or color induction component, etc.
[0266] According to some embodiments, such as Figure 4 , 24As shown in FIG. -26, the first sensing element includes one of the Hall sensor 6321 or the magnet 6311, and the second sensing element includes the other of the Hall sensor 6321 or the magnet 6311. More specifically, the first sensing element includes a plurality of magnets 6311, and the second sensing element includes the Hall sensor 6321. Exemplarily, the number of magnets 6311 is the same as the number of rotational positions. Thus, each time the rotating ring 620 rotates to switch the rotational position, the magnet 6311 integrally rotating with the rotating ring 620 will rotate past the Hall sensor 6321, and the Hall sensor 6321 can accordingly generate a rotational position sensing signal. In some embodiments, the plurality of magnets 6311 and the plurality of grooves 624 are alternately arranged on the rotating ring 620. More specifically, at the first mating surface 623 of the rotating ring 620, there is provided a magnet 6311 receiving portion for receiving the magnet 6311, and the magnet 6311 receiving portion and the groove 624 are alternately arranged. In some embodiments, each tooth portion 625 is provided with one magnet 6311 receiving portion.
[0267] In an alternative embodiment, the first sensing element includes a Hall sensor and the second sensing element includes a plurality of magnets, and exemplarily the number of magnets is the same as the number of rotational positions.
[0268] According to some embodiments, as Figures 21 - 22As shown in FIGS. 27-28, the second sensing member includes a photoelectric encoder 6322, and the first sensing member includes a plurality of first light sensing portions 6312 and a plurality of second light sensing portions 6313 that can be sensed or detected by the photoelectric encoder 6322. The plurality of first light sensing portions 6312 and the plurality of second light sensing portions 6313 are alternately arranged with each other. Exemplarily, the number of the first light sensing portions 6312 and the second light sensing portions 6313 is the same as the number of rotational positions. Thus, each time the rotation ring 620 rotates to switch the rotational position, the first light sensing portions 6312 and the plurality of second light sensing portions 6313 that rotate with the rotation ring 620 will pass by the photoelectric encoder 6322, and the photoelectric encoder 6322 can accordingly generate a rotational position sensing signal. In some embodiments, one of the first light sensing portions 6312 and the second light sensing portions 6313 is a white light sensing portion, and the other is a black light sensing portion. In some embodiments, the plurality of first light sensing portions 6312 and the plurality of second light sensing portions 6313 are disposed on a surface of the rotation ring 620, more specifically, on an axially facing surface of the second rotation ring portion 622 that is radially and / or axially offset from the first mating surface 623; according to some embodiments, the plurality of first light sensing portions 6312 and the plurality of second light sensing portions 6313 are disposed on a first axially facing surface of the rotation ring 620, more specifically, on the second rotation ring portion 622, and the first mating surface 623 is disposed on a second axially facing surface of the rotation ring 620, more specifically, on the second rotation ring portion 622 that is axially opposite to the first axially facing surface; according to some embodiments, the first mating surface 623 is disposed on one of a radially facing surface and an axially facing surface of the rotation ring 620, more specifically, on the second rotation ring portion 622, and the plurality of first light sensing portions 6312 and the plurality of second light sensing portions 6313 are disposed on the other of the radially facing surface and the axially facing surface of the rotation ring 620, more specifically, on the second rotation ring portion 622.
[0269] Advantages and Disadvantages Module
[0270] According to some embodiments, the board game device 10 further includes an advantage and disadvantage indication module, which is configured to provide advantage and disadvantage information indicating the advantage and disadvantage between the number of squares 110a1 enabled by the first party currently and the number of squares 110a2 enabled by the second party, and thereby indicate the advantage and disadvantage of the first party and the second party among the two players in the game, provide the current advantage and disadvantage indication for the user, and remind the user whether they are in an advantageous or disadvantageous position. This allows the user to intuitively understand the advantage and disadvantage situation between the two players in the current game and enhance the sense of tension and excitement of the player participating in the game, that is, enhance the game experience. In some embodiments, the advantage and disadvantage are reflected as a quantitative relationship. Exemplarily and non-exclusively, the quantitative relationship may be: the ratio of the number of squares 110a1 enabled by the first party to the number of squares 110a2 enabled by the second party; and / or the proportion of the number of squares 110a1 enabled by the first party in all enabled squares 110a, where all enabled squares are the sum of the number of squares 110a1 enabled by the first party and the number of squares 110a2 enabled by the second party; and / or the proportion of the number of squares 110a2 enabled by the second party in all enabled squares 110a; and so on. In some embodiments, the advantage and disadvantage indication module is configured to provide the advantage and disadvantage information in a real-time manner. It should be noted that in the sense of this article, "real-time" means that during the game session, every time a game step is taken, that is, every time one of the two players in the game finishes moving a piece, that is, the flipping process initiated by that party is completed, the advantage and disadvantage indication module will provide the current advantage and disadvantage indication information based on the number of squares 110a1 enabled by the first party and the number of squares 110a2 enabled by the second party on the current chessboard 100 and can be set to remain until the other party finishes moving a piece, that is, completes a flipping process. According to some embodiments, the advantage and disadvantage indication module is configured to update the advantage and disadvantage information after the conversion module operates to complete the flipping process. According to some embodiments, the control module 400 is configured to be communicatively connected to the advantage and disadvantage indication module to be able to control the operation of the advantage and disadvantage indication module. According to a further embodiment of the above first variant and third variant, the control module 400 is configured to control the advantage and disadvantage indication module to update the advantage and disadvantage information based on each operation of the piece placement position confirmation units 500 and 700. According to a further embodiment of the above second variant, the control module 400 is configured to control the advantage and disadvantage indication module to update the advantage and disadvantage information based on the selection operation of the piece placement position selection unit 600 satisfying the conversion condition. According to some embodiments, the advantage and disadvantage indication module is configured to continuously provide the advantage and disadvantage information during each game session. According to an alternative embodiment, the advantage and disadvantage indication module may be configured to provide the advantage and disadvantage information in a non-continuous manner.
[0271] According to some embodiments, such as Figures 1 - 4, as shown in FIGS. 10, 9-18, 24-25, 27, 30-31, the advantage and disadvantage indication module includes an indicator light assembly 800, and the indicator light assembly 800 includes a plurality of indicator light units 810, and in this article, the indicator light units can be referred to as "lamp beads" 810. The indicator light unit exemplarily includes an LED lamp. More specifically, the indicator light assembly 800 is arranged to be controllable by the control module 400. According to some embodiments, the plurality of lamp beads 810 of the indicator light assembly 800 are directly mounted on the circuit board 410 of the control module 400. According to some embodiments, the lamp bead 810 can be arranged such that at least one of its on / off state, lighting brightness, lighting color, lighting blink mode, etc. can be changed. According to some embodiments, the plurality of lamp beads 810 can be independently controlled from each other.
[0272] According to some embodiments, during the game process of the board game device 10, as Figures 9 - 18 shown, the plurality of lamp beads 810 include first state lamp beads 811 in a first state and second state lamp beads 812 in a second state, and the second state is different from the first state. The indicator light assembly 800 can be configured to provide advantage and disadvantage information by at least one of the following: the number of first state lamp beads 811 and the number of second state lamp beads 812; the proportion of the number of first state lamp beads 811 in the plurality of lamp beads 810, and / or the proportion of the number of second state lamp beads 812 in the plurality of lamp beads 810; the ratio of the area occupied by the first state lamp beads 811 to the total area of the indicator light assembly 800, and / or the ratio of the area occupied by the second state lamp beads 812 to the total area of the indicator light assembly 800. More specifically, when using the indicator light assembly 800 to provide advantage and disadvantage information, the plurality of lamp beads 810 of the indicator light assembly 800 are divided into first state lamp beads 811 and second state lamp beads 812. According to some embodiments, each of the first state and the second state is manifested as at least one of the following: the on / off state of the lamp bead 810; the lighting color when the lamp bead 810 is in the on state; the lighting brightness when the lamp bead 810 is in the on state; the lighting blink mode when the lamp bead 810 is in the on state. According to some embodiments, the plurality of lamp beads 810 of the indicator light assembly 800 can be divided into first state lamp beads 811 and second state lamp beads 812 that do not mix with each other, that is, the first state lamp beads 811 are continuously distributed, and the second state lamp beads 812 are continuously distributed. More specifically, the indicator light assembly 800 is divided into a first section and a second section. The first section can be the distribution section of the first state lamp beads 811, and the second section can be the distribution section of the second state lamp beads 812. This allows the current advantage and disadvantage situation of the two players in the game to be clearly judged in a more intuitive way by the human eye.
[0273] According to some embodiments, as Figures 9 - 16As shown, the first state is the lit state and the second state is the extinguished state. That is, the first-state lamp beads 811 are the lamp beads in the lit state, and the second-state lamp beads 812 are the lamp beads in the extinguished state. This allows for the indication of advantages and disadvantages in a power-saving manner. According to some embodiments, during a game session, such as Figures 9 - 14 As shown, the control module 400 is configured to control the indicator lamp assembly 800 such that the corresponding first-state lamp beads 811 are alternately lit in a first lit state and a second lit state between respective game steps. The first lit state and the second lit state are different from each other. The proportion of the first-state lamp beads 811 lit in the first lit state among the plurality of lamp beads 810 represents the proportion of the first-party enabled chess squares 110a1 among all the enabled chess squares, and the proportion of the first-state lamp beads 811 lit in the second lit state among the plurality of lamp beads 810 represents the proportion of the second-party enabled chess squares 110a2 among all the enabled chess squares. Alternatively or additionally, the ratio of the area occupied by the first-state lamp beads 811 that can be lit in the first lit state to the total area of the indicator lamp assembly 800 represents the proportion of the first-party enabled chess squares 110a1 among all the enabled chess squares, and the ratio of the area occupied by the first-state lamp beads 811 that can be lit in the second lit state to the total area of the indicator lamp assembly 800 represents the proportion of the second-party enabled chess squares 110a2 among all the enabled chess squares. According to some embodiments, the chess device 10 is configured to indicate the player taking the move in the corresponding game step through the first lit state and the second lit state of the first-state lamp beads 811. More specifically, if the current first-state lamp beads 811 are lit in the first lit state, it indicates that the player taking the move in the current game step is the first party; conversely, if the current first-state lamp beads 811 are lit in the second lit state, it indicates that the player taking the move in the current game step is the second party. According to some embodiments, the first-state lamp beads 811 indicate that the currently enabled chess squares of the current party are the first-party enabled chess squares 110a1 when lit in the first lit state, and the first-state lamp beads 811 indicate that the currently enabled chess squares of the current party are the second-party enabled chess squares 110a2 when lit in the second lit state. These embodiments allow the indicator lamp assembly 800 to have the dual functions of indicating the advantages and disadvantages of both players in the game and indicating the corresponding player taking the move. As Figures 9 - 13 shows the state of the indicator lamp assembly 800 in a game step, Figure 14 shows the state of the indicator lamp assembly 800 in the next game step. It can be seen that in these two game steps, the first-state lamp beads 811 are lit in purple and yellow respectively, Figures 9 - 13 The purple-lit first-state lamp beads 811 in can be used on the one hand to indicate the proportion of the purple-party (first-party) enabled chess squares among all the enabled chess squares 110a, that is, to indicate the advantages and disadvantages of the purple party, and on the other hand to indicate that the player taking the move in the current game step is the purple party; Figure 14The first status light bead 812 that is lit yellow can, on the one hand, be used to indicate the proportion of the yellow squares (the second party) among all the enabled squares 110a, that is, to indicate the advantages and disadvantages of the yellow party, and on the other hand, be used to indicate that the player of the current game step is the yellow party.
[0274] According to some embodiments, such as Figures 17 - 18 shown, the first lit state is the first color, and the second lit state is the second color different from the first color. As Figures 17 - 18 shown, according to some embodiments, the first enabling indication information for indicating the enabled squares 110a1 of the first party is represented by the first lit state, for example, the first color, and the second enabling indication information for indicating the enabled squares 110a2 of the second party is represented by the second lit state, for example, the second color. That is, the lit state of the advantage and disadvantage light beads 810 for indicating the proportion of the enabled squares of the corresponding party among all the enabled squares 110a is consistent with the enabling indication information for indicating the enabled squares of the corresponding party, which allows very intuitively indicating that the proportion of the light beads 810 lit in the corresponding lit state among all the light beads 810 or the proportion in the total area of the indicator light assembly 800 represents the proportion of the enabled squares of the corresponding party among all the enabled squares.
[0275] According to some embodiments, such as Figures 9 - 13 shown (representing a complete game step), each game step can include two phases, namely, the first phase before the start of the flipping process ( Figures 9 - 10 ) and the second phase (11 - 13) after the start of the flipping process. In the first phase, the board game device 10 is configured to be able to indicate the player of the corresponding game step through the first lit state, more specifically the first color, and the second lit state, more specifically the second color, of the first status light bead 811. Exemplarily, if the current first status light bead 811 is lit in the first color, it means that the player of the current game step is the first party, and conversely, if the current first status light bead 811 is lit in the second color, it means that the player of the current game step is the second party. At the same time, the proportion of the current first status light bead 811 among all the light beads 810 or the area proportion is used to represent the current advantage and disadvantage information ( Figure 13 ). In the second phase, the advantage and disadvantage indication module, more specifically, the indicator light assembly 800, updates the advantage and disadvantage information. More specifically, after the flipping process is completed, as described above, the selected squares and the associated enabled squares of the other party will be converted into the enabled squares of the current party, so the number of the enabled squares 110a1 of the first party and the number of the enabled squares 110a2 of the second party on the chessboard 100 will change, and the advantage and disadvantage indication module is configured to update the advantage and disadvantage information based on this change and display the updated advantage and disadvantage information ( Figure 13), more specifically, the control module 400 controls the advantage and disadvantage indication module to update the advantage and disadvantage information and display the updated advantage and disadvantage information. According to one embodiment, the presentation manner of the updated advantage and disadvantage information is the same as that before the update. For example, if the chess-playing party in the current game step is the first party, then in the first stage, the advantage and disadvantage information can be represented by the proportion of the number or area of the first status light beads 811 lit in the first color among all the light beads 810; in the second stage, the updated advantage and disadvantage information is still represented by the proportion of the number or area of the first status light beads 811 lit in the first color among the light beads 810; and vice versa.
[0276] According to some embodiments, the first stage of each game step may include an initial stage ( Figure 9 is the initial stage of a game step, Figure 14 immediately following Figures 9 to 13 the initial stage of the second game step after the game step). Taking the assumption that the chess-playing party in this game step is the first party as an example for specific illustration, it should be noted that the description when the chess-playing party in this game step is the second party is the same and will not be elaborated. According to some embodiments, in the initial stage ( Figures 9 - 10) Initially, on the chessboard 100, there are a first - party enabled chess square 110a1 and a second - party enabled chess square 110a2. The chess - square display unit 310 corresponding to the first - party enabled chess square 110a1 displays first enabling information, and the chess - square display unit 310 corresponding to the second - party enabled chess square 110a2 displays second enabling information. In addition, at this time, the advantage - disadvantage indication module, more specifically, the first status light - emitting diode 811 of the indicator light assembly 800 is lit in a first color, and the second status light - emitting diode 812 is in an extinguished state. The proportion of the number or area of the light - emitting diodes 810 lit in the first color among all the light - emitting diodes 810 represents the proportion of the number of the first - party enabled chess squares 110a1 among all the enabled chess squares. According to some embodiments, the first stage may include an optional chess - square 110b1 display stage after the initial stage. In this stage, the chess - playing device 10 is configured to display all the optional chess squares 110b1 on the chessboard 100. More specifically, the display module 300 is configured to make the chess - square display unit 310 corresponding to the optional chess square 110b1 display optional indication information. According to one implementation, the chess - playing device 10 is further configured to automatically select one of the optional chess squares 110b1 in this stage and make the chess - square display unit 310 corresponding to the automatically selected optional chess square 110b1 display first optional indication information, while the chess - square display unit 310 corresponding to the remaining optional chess squares 110b1 displays second optional indication information. According to some embodiments, the first stage may include a chess - square selection stage, more specifically, an optional chess - square 110b1 selection stage, after the initial stage or after the optional chess - square 110b1 display stage. It should be noted that this stage may or may not exist depending on the situation. That is, if the optional chess square 110b1 automatically selected in the optional chess - square 110b1 display stage is the optional chess square 110b1 that the user expects to select, then this stage may not be carried out. More specifically, in this optional chess - square 110b1 selection stage, the chess - piece placement position selection unit 600 can be operated to select one of the multiple optional chess squares 110b1, and the optional chess squares 110b1 displaying the first optional indication information and the second optional indication information change as the chess - piece placement position selection unit 600 is operated.
[0277] As described above, when the conversion module operates to convert the selected chess square into a currently - party - enabled chess square, the at least one associated opponent - enabled chess square is converted into a currently - party - enabled chess square.
[0278] According to some embodiments, the second stage of each game step may be further divided into a flipping stage ( Figures 11 - 12 ), an updated display stage of the layout of the enabled chess squares 110a ( Figure 13 ), and an updated display stage of the advantage - disadvantage information ( Figure 13)。The flipping stage is the stage in which the selected chess square and the associated opponent-enabled chess squares are converted into the current player-enabled chess squares. For the specific description of this stage, please refer to the above text. The layout update display stage of the enabled chess squares 110a is to update the layout display of the first player-enabled chess squares 110a1 and the second player-enabled chess squares 110a2 on the chessboard 100 after the flipping stage is completed. The update display stage of the advantage and disadvantage information can be carried out simultaneously with the flipping stage and the layout update display stage of the enabled chess squares 110a, or can be carried out after the layout update display stage of the enabled chess squares 110a. Specifically, the advantage and disadvantage indication module updates the advantage and disadvantage information according to the change in the number of the first player-enabled chess squares 110a1 and the change in the number of the second player-enabled chess squares 110a2 after the flipping stage and displays the updated advantage and disadvantage information. According to some embodiments, after one of the two players in the chess game confirms the optional chess square 110b1 to complete "dropping a chess piece", the proportion of the enabled chess squares of this player in all the enabled chess squares 110a increases, and the corresponding advantage and disadvantage indicating light beads 810 of this player show a gradually increasing dynamic change and can be accompanied by a sound effect. By such a setting, the prompting effect is further enhanced and the gaming experience is increased.
[0279] It should be noted that according to some embodiments, the game step may not have the update display stage of the advantage and disadvantage information, but directly display the updated advantage and disadvantage information compared with the previous game step at the beginning of each game step.
[0280] According to some embodiments, as Figures 13 - 14 shown, the chess device 10 is configured to automatically switch to the next game step after the second stage is completed, and thus can automatically switch the display of the advantage and disadvantage information ( Figure 13 is the end of a game step, Figure 14 is the start of the next game step). For example, if the player who plays chess in the current game step is the first player, the advantage and disadvantage indication module of the current game step represents the proportion of the number of the first player-enabled chess squares 110a1 in all the enabled chess squares by the proportion of the number or area of the first status light beads 811 lit in the first lighting state (more specifically, the first color) among all the light beads 810. Then, in the next game step, the player who plays chess becomes the second player, and the advantage and disadvantage indication module switches to representing the proportion of the number of the second player-enabled chess squares 110a2 in all the enabled chess squares by the proportion of the number or area of the second status light beads 812 lit in the second lighting state (more specifically, the second color) among all the light beads 810.
[0281] According to some embodiments, as Figures 9 - 18As shown, the first state of the lamp bead 810 is represented by a first lighting state, and the second state of the lamp bead 810, the lamp bead 812, is represented by a second lighting state, and the second lighting state is different from the first lighting state. That is, the first state lamp bead 811 is the lamp bead 810 lit in the first lighting state, and the second state lamp bead 812 is the lamp bead 810 lit in the second lighting state. The first lighting state may be a first lighting color, and the second lighting state may be a second lighting color different from the first lighting color. Further, the proportion of the number of the first state lamp beads 811 among the plurality of lamp beads 810 represents the proportion of the number of the first party enabled chess squares 110a1 in the enabled chess squares 110a; the proportion of the number of the second state lamp beads 812 among the plurality of lamp beads 810 represents the proportion of the number of the second party enabled chess squares 110a2 in the enabled chess squares 110a. Alternatively or additionally, the ratio of the area occupied by the first state lamp beads 811 to the total area of the indicator lamp assembly 800 may represent the proportion of the number of the first party enabled chess squares 110a1 in the enabled chess squares 110a, and the ratio of the area occupied by the second state lamp beads 812 to the total area of the indicator lamp assembly 800 may represent the proportion of the number of the second party enabled chess squares 110a2 in the enabled chess squares 110a. According to some embodiments, the control module 400 is configured to indicate the chess-playing party in the corresponding game step by highlighting one of the first lighting color and the second lighting color. Exemplarily but not exclusively, the control module 400 is configured to highlight one of the first lighting color and the second lighting color by adjusting the brightness and / or lighting frequency of the first lighting color and the second lighting color. For example, if in the current game step, the brightness of the lamp beads 810 lit in the first lighting color of the indicator lamp assembly 800 is higher than that of the lamp beads 810 lit in the second lighting color, it indicates that the current chess-playing party is the first party.
[0282] According to some embodiments, the indicator lamp assembly 800 is further configured to be able to provide winning party indication information indicating the winning party at the end of the game session. According to some embodiments, at the end of the game session, all the lamp beads 810 are lit, optionally accompanied by flashing. According to some embodiments, at the end of the game session, the entire indicator lamp assembly 800 is lit in the first lighting state or the second lighting state, optionally accompanied by flashing, to indicate that the winning party is the first party or the second party. According to some embodiments, at the end of the game session, the chess square display unit 310 corresponding to the enabled chess square of the winning party presents the corresponding enabled indication information; optionally, the display module 300 no longer presents the enabled indication information of the enabled chess squares of the losing party.
[0283] According to some embodiments, such as Figures 1 - 4, 10, 9 - 18, 24 - 25, 27, 30 - 31, the indicator light assembly 800 is arranged to surround the chessboard 100. More specifically, the plurality of lamp beads 810 are evenly distributed around the chessboard 100. According to some embodiments, the indicator light assembly 800 is arranged as a light strip 800 having a closed shape. Exemplarily and non - exclusively, the light strip 800 is arranged to have one of the following shapes: circular; rectangular; oval; equilateral polygon; more specifically, the "polygon" has an even number of sides. According to some embodiments, the light strip 800 is arranged as a circular or oval light strip 800, and the chessboard 100 is at least partially inscribed in the light strip 800. According to some embodiments, the chessboard 100 can be arranged as a circular chessboard 100. According to some embodiments, the chess game device 10 has an overall cylindrical shape or is at least partially cylindrical. According to some embodiments, the plurality of lamp beads 810 of the indicator light assembly 800 are arranged on the circuit board 410 of the control module 400, in the peripheral area of the circuit board 410. According to one embodiment, the circuit board 410 is arranged to have one of the following shapes: circular; rectangular; oval; equilateral polygon; more specifically, the "polygon" has an even number of sides.
[0284] In some embodiments, as described above, the chess game device 10 can have a first occupancy point 11 and a second occupancy point 12. Exemplarily, the chess game device 10 can use the above - mentioned first occupancy point 11 and second occupancy point 12 in the single - player game mode. In some embodiments, as described above, the chess game device 10 can have a third occupancy point 13 and a fourth occupancy point 14. Exemplarily, the chess game device 10 can use the above - mentioned third occupancy point 13 and fourth occupancy point 14 in the two - player game mode. According to some embodiments, as described above, during the game session, the first status lamp bead 811 is the lamp bead 810 in the lit state, and the second status lamp bead 812 is the lamp bead 810 in the extinguished state. In some embodiments, such as Figure 9, as shown in FIGS. 14 and 16, the indicator light assembly 800 is configured such that during the game session, the first status light beads 811 are alternately distributed corresponding to the first occupied point 11 and the second occupied point 12 or alternately corresponding to the third occupied point 13 and the fourth occupied point 14 between each game step to indicate the corresponding chess-playing party of the current game step. For example, during the game session, if in the current game step, the first status light beads 811 are distributed corresponding to the first or third occupied point 13, it indicates that the current chess-playing party is the first party; if the first status light beads 811 are distributed corresponding to the second or fourth occupied point 14, it indicates that the current chess-playing party is the second party. Thus, in these embodiments, the indicator light assembly 800 can very intuitively indicate the current chess-playing party, especially in combination with the first status light beads 811 in different lit states as described above; more specifically, the current chess-playing party and the advantages and disadvantages information can be clearly and intuitively indicated through the following combinations: the occupied point where the first status light beads 811 are located; the lit state of the first status light beads 811 (such as the first color or the second color); optionally, the color of the first enabling indication information and the color of the second enabling indication information, that is, the color of the chess grid 110a1 enabled by the first party and the color of the chess grid 110a2 enabled by the second party.
[0285] It should be noted that in the sense of this article, as Figures 9 - 18 shown, "distributed corresponding to a certain occupied point" can be understood as the corresponding light beads 810 are distributed along two opposite circumferential directions with the intersection of the corresponding axis passing through the occupied point and the center line of the chess grid area 100a and the light strip 800 as the midpoint.
[0286] According to an alternative embodiment, as described above and as Figures 17 - 18 shown, during the game session, the first status light beads 811 are the light beads 810 in the first lit state, and the second status light beads 812 are the light beads 810 in the second lit state, and the second lit state is different from the first lit state. Exemplarily, the first lit state is the first color, and the second lit state is the second color. In such an embodiment, it can be further set that the first status light beads 811 always correspond to the first or third occupied point 13 distribution, and the second status light beads 812 always correspond to the second or fourth occupied point 14 distribution.
[0287] According to some embodiments, the indicator light assembly 800 is arranged as a circular light strip 800, more specifically, it is arranged around the periphery of the circular cover plate 30 of the board game device 10, and the chessboard 100 forms at least a part of the cover plate 30. According to some embodiments, the ratio of the radial width of the light strip 800 to the maximum radius of the cover plate 30 is 1-10%, preferably 2-6%, thereby ensuring that the light strip 800 clearly displays the advantage and disadvantage indication information, while not disturbing the display of the first-party enabled chess squares 110a1, the second-party enabled chess squares 110a2 and the optional chess squares 110b1 on the chessboard 100, and at the same time not causing visual fatigue to the user.
[0288] According to some embodiments, as Figures 1 - 2 shown in FIGS. 28 and 29, the indicator light assembly 800 is arranged as a light strip 800 and can be radially located between at least a part of the rotating ring 620 and the chessboard 100. According to some embodiments, the chessboard 100 forms at least a part of the cover plate 30 of the board game device 10, and the light strip 800 can be radially located between at least a part of the rotating ring 620 and the cover plate 30; optionally, the rotating ring 620, the light strip 800 and the cover plate 30 all have a circular shape; optionally, at least a part of the cover plate 30, the light strip 800 and the rotating ring 620 are arranged one after another in the radial direction, and at least a part of the rotating ring 620 is arranged on the outermost side in the radial direction.
[0289] According to some embodiments, as Figure 30As shown, at least a portion of the rotating ring 620 axially covers the light strip 800. For example, the light strip 800 is disposed axially inside this at least a portion of the rotating ring 620, and this at least a portion of the rotating ring 620 is light-transmissive. According to some embodiments, the light strip 800 may be axially located between the aforementioned first rotating ring portion 621 and the second rotating ring portion 622. More specifically, the light strip 800 has a holding member, and the plurality of lamp beads 810 are held by the holding member. The holding member is axially located between the first rotating ring portion 621 and the second rotating ring portion 622. More specifically, the holding member may have a first axial side and a second axial side opposite to each other, the first axial side faces the first rotating ring portion 621, the second axial side faces the second rotating ring portion 622, and the plurality of lamp beads 810 are disposed on the first axial side. According to some embodiments, the holding member is an integral part of the circuit board 410 of the control module 400. According to some embodiments, the plurality of lamp beads 810 are directly disposed on the circuit board 410. According to some embodiments, the first rotating ring portion 621 includes an outer axial end plate 627, and the aforementioned outer surface 626 for the user to touch to operate the rotating ring 620 includes the outer axial surface 6261 of this axial end plate 627, that is, the first surface 6261 mentioned above. According to some embodiments, the outer axial end plate 627 of the first rotating ring portion 621 is provided as transparent or translucent and axially covers the plurality of lamp beads 810, so that the lit lamp beads 810 can be shown through this outer axial end plate 627. According to some embodiments, the aforementioned fixing portion 610 and the holding member may be a single piece. This allows for a very compact overall structure of the board game device 10. According to some embodiments, the aforementioned second mating portion, more specifically the elastic member 612 and the positioning member 613, may be disposed on the second axial side of the holding member. According to some embodiments, the aforementioned second sensing member may be disposed on the second axial side of the holding member.
[0290] According to some embodiments, as Figures 1 - 4, as shown in FIGS. 25 and 29 - 31, the board game device 10 further includes an indicator light assembly cover 820, and the indicator light assembly cover 820 covers the light strip 800, and more specifically covers the arrangement of a plurality of lamp beads 810. More specifically, the indicator light assembly cover 820 includes a lamp bead light-transmitting portion 821 and a lamp bead light-blocking portion 822. In other words, the indicator light assembly cover 820 is divided by the lamp bead light-blocking portion 822 into a plurality of lamp bead light-transmitting portions 821, and each lamp bead light-transmitting portion 821 corresponds to one lamp bead 810, so that the indication information provided by the lamp bead 810 can be displayed through the light-transmitting portion. According to some embodiments, the indicator light assembly cover 820 has a plurality of cavities, and the side surfaces surrounding each cavity are all formed by the lamp bead light-blocking portion 822, and one end of each cavity is formed by the corresponding lamp bead light-transmitting portion 821. The lamp bead light-transmitting portion 821 can be, for example, a material missing portion. When the indicator light assembly cover 820 is arranged to cover the light strip 800, each lamp bead 810 is located in the corresponding cavity, the periphery of the lamp bead 810 is surrounded by the lamp bead light-blocking portion 822, and the side of the lamp bead 810 opposite to the first axial side of the holding member, such as the circuit board 410, faces the lamp bead light-transmitting portion 821. According to some embodiments, the indicator light assembly cover 820 is arranged as a one-piece; alternatively, the indicator light assembly cover 820 is arranged as a split piece. According to some embodiments, the indicator light assembly cover 820 is arranged to be at least partially surrounded in the radial direction by the first rotating ring portion 621. According to some embodiments, the indicator light assembly cover 820 is also arranged to be at least partially covered in the axial direction by the first rotating ring portion 621. According to some embodiments, at least a part of the indicator light assembly cover 820 is located axially between the holding member and the first rotating ring portion 621.
[0291] According to some embodiments, the ratio of the radial width of the indicator light assembly cover 820 to the maximum radius of the cover plate 30 is 1 - 10%, preferably 2 - 6%, thereby ensuring that the light strip 800 clearly displays the advantage and disadvantage indication information, and at the same time will not interfere with the display of the first party-enabled chess squares 110a1, the second party-enabled chess squares 110a2 and optionally the optional chess squares 110b1 on the chessboard 100, and will not cause visual fatigue to the user.
[0292] Display module 300
[0293] According to some embodiments, the main body 20 of the board game device 10 is a housing member, which includes a bottom wall 21 and a peripheral wall 22, and the end opposite to the peripheral wall 22 can be an open end, and the cover plate 30 and / or the chessboard 100 can be arranged to cover the open end.
[0294] According to some embodiments, as Figures 3 - 4, as shown in FIGS. 25, 29 - 31, the display module 300 further includes a checkerboard light guide member 320, which is arranged to cover each chess grid display unit 310. According to some embodiments, the checkerboard light guide member 320 includes a checkerboard light transmissive portion 321 and a checkerboard light blocking portion 322. More specifically, the checkerboard light guide member 320 is divided into a plurality of checkerboard light transmissive portions 321 by the checkerboard light blocking portion 322, and each checkerboard light transmissive portion 321 is arranged corresponding to the respective chess grid display unit 310, so that the indication information provided by the chess grid display unit 310 can be displayed through the checkerboard light transmissive portion 321. The checkerboard light blocking portion 322 is arranged not to allow light to pass through. More specifically, each checkerboard light transmissive portion 321 is arranged corresponding to the respective chess grid 110. According to some embodiments, the checkerboard light transmissive portion 321 may be a material missing portion. According to some embodiments, the checkerboard light guide member 320 includes a plurality of light guide cavities 323 defined by the checkerboard light blocking portion 322, and each light guide cavity 323 is arranged corresponding to the respective chess grid display unit 310, so that the checkerboard light blocking portion 322 surrounds the respective chess grid display unit 310. According to some embodiments, the light guide cavity 323 is configured to have a bottom end and a top end opposite to each other, and the corresponding checkerboard light blocking portion 322 is arranged around the light guide cavity 323 between the bottom end and the top end, and the bottom end is flush with the bottom of the corresponding chess grid display unit 310. According to some embodiments, as Figure 31 shown, the cross-section of the light guide cavity 323 is configured to vary from the bottom end to the top end. According to one embodiment, the light guide cavity 323 is configured such that the cross-section at its top end is larger than the cross-section at its bottom end. According to one embodiment, the light guide cavity 323 is configured such that its cross-section gradually increases from the bottom end to the top end. According to one embodiment, the cross-section of the light guide cavity 323 is circular. These configurations have the effect of making the light guide cavity 323 better focus light to enhance the display effect, and more specifically, can enhance the brightness emitted by the lit chess grid display unit 310. According to some embodiments, the checkerboard light guide member 320 is an integral part.
[0295] According to some embodiments, as Figures 3 - 4, as shown in FIGS. 25, 29, and 32, the display module 300 may further include a light homogenizing film 330 disposed between the chessboard 100 and the chessboard light guide member 320. The light homogenizing film 330 allows the light emitted by the chess grid display unit 310 to be more uniform and enhances visual comfort. According to some embodiments, the light homogenizing film 330 is a light-colored, e.g., white, film. According to some embodiments, a chess grid pattern 331 may be drawn on the light homogenizing film 330, and more specifically, the chess grid pattern 331 is drawn by dark lines. These chess grid patterns 331 can be displayed through the chessboard 100 to form a plurality of chess grids 110 on the chessboard 100. According to some embodiments, the chessboard 100 is formed of a dark light-transmitting material, e.g., a black light-transmitting material. Such a setting can enhance the contrast of the light emitted by the chess grid display unit 310 compared to a light-colored chessboard 100 (e.g., a white or transparent material chessboard 100), and also allows the use of the chess grid display unit 310 that emits white light. According to some embodiments, the chessboard 100 itself does not have a chess grid division structure. According to an alternative embodiment, the chessboard 100 itself may be provided with a chess grid division structure.
[0296] According to some embodiments, as Figure 1 and 32 shown, the plurality of chess grids include regular chess grids and dangerous chess grids. According to some embodiments, the dangerous chess grids are chess grids formed in the peripheral area of the chessboard 100 relative to the regular chess grids, and this peripheral area is called the dangerous peripheral area 120. According to some embodiments, the dangerous peripheral area 120 is the outermost two rows and two columns of chess grids. According to some embodiments, the chessboard 100 is configured to be able to form a safety and danger division part 121, wherein the area inside the safety and danger division part 121 of the chessboard 100 is the safe inner area 130, the regular chess grids are formed in the safe inner area 130, the area outside the safety and danger division part 121 of the chessboard 100 is the dangerous peripheral area 120, and the dangerous chess grids are formed in the dangerous peripheral area 120. According to some embodiments, the safety and danger division part 121 includes four points, and lines are connected between two adjacent points among the four points to form the safety and danger division part 121. According to some embodiments, the safety and danger division part 121 is provided on the chessboard 100. According to some embodiments, the safety and danger division part 121 is provided on the light homogenizing film 330 and can be projected onto the chessboard 100 or observed through the chessboard 100 from the outside.
[0297] According to some embodiments, the board game device 10 is a reversi.
[0298] According to some embodiments, the board game device 10 further includes a switch mechanism member. According to some embodiments, the switch mechanism member is integrally provided with the chess piece dropping position confirmation units 500, 700. According to an alternative embodiment, the switch mechanism member may be integrally provided with the mode switching member 40.
[0299] According to some embodiments, as Figures 29 - 31As shown, the board game device 10 includes a battery module 900, which is configured to supply power to the control module 400, the display module 300, the input detection module, the advantage and disadvantage indication module, etc. The battery module may include a rechargeable battery; alternatively or additionally, the battery module may include a disposable battery.
[0300] According to some embodiments, the board game device 10 includes a sound module. According to some embodiments, the control module 400 is configured to be communicatively connected to the sound module to be able to control the operation of the sound module. According to some embodiments, the sound module is configured to be able to give a selection sound prompt along with the selection operation of the piece placement position selection unit 600. According to some embodiments, the selection sound prompt appears synchronously with the above-mentioned selection indication information or the first optional indication information. According to some embodiments, the sound module is configured to be able to provide a flipping sound prompt during the flipping process. According to some embodiments, the flipping sound prompt is synchronized with the conversion of the selected chess grid and the at least one associated opponent-enabled chess grid to the current player-enabled chess grid. According to some embodiments, the sound module is configured to be able to provide an update sound prompt when the advantage and disadvantage information is updated. According to some embodiments, the update sound prompt is synchronized with the change of the light beads 810 of the indicator lamp assembly 800. According to some embodiments, the sound module is able to give a victory prompt to cheer when one of the two players in the game wins.
[0301] The exemplary embodiments of the board game device 10 proposed by the present invention have been described in detail above with reference to the preferred embodiments. However, those skilled in the art can understand that, without departing from the concept of the present invention, various modifications and variations can be made to the above specific embodiments, and various combinations of the technical features and structures proposed by the present invention can be made without exceeding the protection scope of the present invention.
[0302] The scope of the present disclosure is not limited by the embodiments described above, but is defined by the appended claims and their equivalent scope.
Claims
1. A chess equipment, comprising: A chessboard, capable of forming a plurality of chess grids, wherein the plurality of chess grids are divided into enabled chess grids and non-enabled chess grids according to their states, wherein the enabled chess grids include first-side enabled chess grids and second-side enabled chess grids in an enabled state; a conversion module configured to perform a conversion operation, wherein the conversion operation includes converting one of the non-enabled chess squares into a currently enabled chess square, wherein the currently enabled chess square is one of the first enabled chess square and the second enabled chess square, and the converted one of the non-enabled chess squares is called a selected chess square; The chess device is configured to convert at least one associated opponent enabled chess square associated with the selected chess square into the current party enabled chess square when the conversion module operates to convert the selected chess square into the current party enabled chess square, the opponent enabled chess square being another of the first party enabled chess square and the second party enabled chess square; A display module, comprising a chess square display unit corresponding to each of the chess squares, each of the chess square display units being configured to have a lighted state and an unlighted state and capable of providing indication information about the state of the corresponding chess square; The control module is connected to the conversion module and the display module in communication so as to be able to control the state of the corresponding chessboard display unit of the display module in response to the operation of the conversion module.
2. The chess equipment according to claim 1, wherein: The chess square display unit is configured to be capable of providing, in a lighted state, first activation indication information indicating that the first party activates a chess square and second activation indication information indicating that the second party activates a chess square, the second activation indication information being different from the first activation indication information.
3. The chess equipment according to claim 2, wherein: The conversion module includes a chess position confirmation unit, and the chess position confirmation unit is configured to be operable to convert the selected chess square into a currently enabled chess square; The chess device is configured to convert the at least one associated opponent enabled chess square into a current party enabled chess square when the chess position confirmation unit is operated.
4. The chess equipment according to claim 3, characterized in that: The control module is configured to be in communication connection with the chess piece drop position confirmation unit, and is configured to be able to control the display module in response to the operation of the chess piece drop position confirmation unit, so that: The chess square display unit corresponding to the selected chess square is switched to display one of the first enabling indication information and the second enabling indication information to indicate the switching of the selected chess square to the currently enabled chess square; The chess square display unit corresponding to the at least one associated opponent enabled chess square switches from displaying the other of the first enable indication information and the second enable indication information to displaying one of the first enable indication information and the second enable indication information to indicate the conversion of the at least one associated opponent enabled chess square to the current party enabled chess square.
5. The chess equipment according to claim 3 or 4, wherein: The chess piece drop position confirmation unit is arranged corresponding to each chess piece grid.
6. The chess equipment according to claim 5, wherein: The chess piece drop position confirmation unit includes at least one of a button and a touch control component.
7. The chess equipment according to claim 4, wherein: The non-enabled chess pieces include optional chess pieces, and the optional chess pieces are non-enabled chess pieces that can be converted into enabled chess pieces of the current side in the current game step.
8. The chess device according to claim 7, wherein: The chessboard display unit is configured to be capable of providing selectable indication information in a lighted state to indicate the selectable chessboard, the selectable indication information being different from the first enable indication information and the second enable indication information.
9. The chess device according to claim 8, wherein: The control module is configured to control the display module in response to the operation of the chess position confirmation unit so that the chess square display unit corresponding to the selected chess square is converted from displaying the optional indication information to displaying one of the first enable indication information and the second enable indication information to indicate the conversion of the selected chess square to the currently enabled chess square.
10. The chess equipment according to claim 9, wherein: The control module is configured to control the display module in response to the operation of the chess position confirmation unit so that the chess square display units corresponding to the remaining optional chess squares except the selected chess square among the optional chess squares are converted from displaying the optional indication information to a blackout state or a brightness-reduced state.
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