Game device and vehicle

Through the removable connection and mode switching between the game controller and the on-board display screen, the problem of idle game controller is solved, the game controller is reused and the vehicle function operation is realized, and the user's entertainment experience and driving safety are improved.

CN120393392AActive Publication Date: 2025-08-01BYD CO LTD
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Patent Information

Application Number
CN202510908014.1
Authority / Receiving Office
CN · China
Patent Type
Applications(China)
Current Assignee / Owner
Filing Date
2025-07-02
Publication Date
2025-08-01
Estimated Expiration
2045-07-02

AI Technical Summary

Technical Problem

The existing gamepad is idle most of the time, becoming a redundant device for the vehicle and has not been effectively utilized.

Method used

The game controller is detachably connected to the on-board display screen, which can switch to the vehicle control mode when connected to the on-board display screen to realize vehicle function operation; and switch to the game mode when unconnected to the on-board display screen to realize game operation.

Benefits of technology

It improves the utilization rate of game controllers, avoids idleness or loss, enhances drivers' blind handling and rapid response capabilities during driving, and improves driving safety.

✦ Generated by Eureka AI based on patent content.

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  • Figure CN120393392A_ABST
    Figure CN120393392A_ABST
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Abstract

The embodiment of the invention provides a game device and a vehicle. The game device comprises a gamepad and a vehicle-mounted display screen. The gamepad is detachably connected to the vehicle-mounted display screen and can be switched between a vehicle control mode and a game mode, when the gamepad is connected with the vehicle-mounted display screen, the gamepad is switched to the vehicle control mode to achieve vehicle function operation, and when the gamepad is disconnected from the vehicle-mounted display screen, the gamepad is switched to the game mode to achieve vehicle function operation. And switching the gamepad to a game mode to realize game operation. According to the game device, reuse of the gamepad can be achieved, the utilization rate of the gamepad is increased, and idleness and redundancy of the gamepad are effectively avoided.
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Description

Technical Field

[0001] This application belongs to the technical field of vehicles, and particularly relates to a game device and a vehicle. Background Art

[0002] With the continuous development of vehicles, people's requirements for the entertainment of vehicles are getting higher and higher. For this reason, vehicles are usually equipped with game pads. Through the interaction between the game pad and the in-vehicle display screen, the entertainment needs of users can be met.

[0003] However, the usage scenarios of game pads are limited, and they are idle most of the time, easily becoming redundant devices in vehicles. Summary of the Invention

[0004] This application aims to provide a game device and a vehicle to solve the problem that existing game pads are idle most of the time and become redundant devices in vehicles.

[0005] To solve the above technical problems, this application is implemented as follows: In a first aspect, this application discloses a game device, including: a game pad and an in-vehicle display screen; The game pad is detachably connected to the in-vehicle display screen and can be switched between a vehicle control mode and a game mode. In a state where the game pad is connected to the in-vehicle display screen, the game pad switches to the vehicle control mode to implement vehicle function operations. In a state where the game pad is disconnected from the in-vehicle display screen, the game pad switches to the game mode to implement game operations.

[0006] Optionally, the game pad includes an operating member and a control module. The control module is electrically connected to the operating member. The control module is configured to obtain and control the operating member to switch between the vehicle control mode and the game mode based on the connection state between the game pad and the in-vehicle display screen. In the vehicle control mode, the operating member is used to implement vehicle function operations. In the game mode, the operating member is used to implement game operations.

[0007] Optionally, the game device further includes: a sensing module. The sensing module is disposed on at least one of the game pad and the in-vehicle display screen. The sensing module is configured to sense the connection state between the game pad and the in-vehicle display screen; At least part of the control module is electrically connected to the sensing module. When the sensing module senses that the game pad is connected to the in-vehicle display screen, the control module controls the operating member to switch to the vehicle control mode. When the sensing module senses that the game pad is disconnected from the in-vehicle display screen, the control module controls the operating member to switch to the game mode.

[0008] Optionally, the induction module includes: a magnetic element and a Hall sensor; The magnetic element is disposed on the vehicle-mounted display screen; The Hall sensor is disposed on the game handle and electrically connected to the control module. The position of the Hall sensor corresponds to that of the magnetic element to sense the magnetic field generated by the magnetic element. When the magnetic field strength sensed by the Hall sensor is greater than or equal to a preset value, the game handle is in a connected state with the vehicle-mounted display screen. When the magnetic field strength sensed by the Hall sensor is less than the preset value, the game handle is in a disconnected state from the vehicle-mounted display screen.

[0009] Optionally, the game handle includes: a first body and a holding portion; The holding portion is movably connected to the first body. The holding portion has a retracted state and an extended state. In the retracted state, the holding portion is received within the first body. In the extended state, at least a part of the holding portion extends relative to the first body; Wherein, in the state where the game handle is connected to the vehicle-mounted display screen, the holding portion is in the retracted state.

[0010] Optionally, the holding portion is rotatably connected to the first body.

[0011] Optionally, the game handle further includes: a guiding structure disposed between the holding portion and the first body, and the guiding structure is used to guide the rotation of the holding portion.

[0012] Optionally, the guiding structure includes: an arc-shaped guiding groove and a guiding member; The arc-shaped guiding groove is disposed on one of the holding portion and the first body; The guiding member is disposed on the other of the holding portion and the first body, and the guiding member is slidably connected to the arc-shaped guiding groove.

[0013] Optionally, the bottom wall of the arc-shaped guiding groove is provided with a first limiting groove and a second limiting groove; The first limiting groove and the second limiting groove are circumferentially spaced along the arc-shaped guiding groove. In the retracted state, at least a part of the guiding member is embedded in the first limiting groove. In the extended state, at least a part of the guiding member is embedded in the second limiting groove to limit the guiding member.

[0014] Optionally, the guiding member is a ball screw.

[0015] Optionally, the vehicle-mounted display screen further includes: a second connection structure; The game controller further includes: a first connection structure, which is telescopically connected to the first body. When the game controller is connected to the vehicle-mounted display screen, the first connection structure faces the second connection structure and at least partially extends out of the first body to be connected to the second connection structure.

[0016] Optionally, the first connection structure includes: a first elastic member and a first connecting member; The first elastic member is fixedly connected to the first body; At least part of the first connecting member is disposed between the holding portion and the first elastic member and is respectively connected to the holding portion and the first elastic member. The holding portion is used to apply a force to the first connecting member to extend relative to the first body, and the first elastic member is used to apply a force to the first connecting member to retract relative to the first body.

[0017] Optionally, the holding portion is provided with a chute extending along its circumferential direction. The chute has a first slot and a second slot. The first slot and the second slot are spaced apart in the extending direction of the chute, and the depth of the chute decreases from the first slot to the second slot. The first connecting member is slidably connected to the chute. When the holding portion switches from the unfolded state to the retracted state, the first connecting member slides to the second slot and extends relative to the first body; when the holding portion switches from the retracted state to the unfolded state, the first connecting member slides to the first slot and retracts relative to the first body.

[0018] Optionally, the vehicle-mounted display screen further includes: a second body, and the second connection structure is movably connected to the second body and can be switched between a locked position and an unlocked position. In the locked position, at least part of the second connection structure is connected to the first connecting member, and in the unlocked position, at least part of the second connection structure is disconnected from the first connecting member.

[0019] Optionally, the first connection structure includes: a driving member, a second connecting member, and a second elastic member; The driving member is movably connected to the second body; The second elastic member is fixedly connected to the second body; The second connecting member is disposed between the driving member and the second elastic member and is respectively connected to the driving member and the second elastic member. The driving member is configured to apply a force to the second connecting member to move from the locking position to the unlocking position, and the second elastic member is configured to apply a force to the second connecting member to move from the unlocking position to the locking position.

[0020] Optionally, the first connecting member is provided with one of a connecting hole or a connecting post; The second connecting member is provided with the other of the connecting hole or the connecting post. In a state where the second connecting member is in the locking position, the connecting post penetrates through the connecting hole.

[0021] Optionally, the vehicle-mounted display screen is further provided with a second wireless charging module; The game handle is further provided with a first wireless charging module. In a state where the game handle is connected to the vehicle-mounted display screen, the position of the first wireless charging module corresponds to that of the second wireless charging module and is electrically connected to the second wireless charging module.

[0022] Optionally, the game device is applied to a vehicle, and the vehicle is provided with a second wireless communication module; The game handle is further provided with a first wireless communication module, and the first wireless communication module is adapted to be electrically connected to the second wireless communication module.

[0023] Optionally, at least two game handles are provided, and at least two game handles are symmetrically disposed on the periphery of the vehicle-mounted display screen.

[0024] Optionally, the game handle further includes: a first body and a circuit board disposed in the first body; The operating member and the control module are disposed on the first body and are electrically connected to the circuit board.

[0025] Optionally, the operating member includes: buttons and / or joysticks.

[0026] In a second aspect, the present application also discloses a vehicle, including the game device described above.

[0027] In the embodiments of the present application, since the game controller is detachably connected to the in-vehicle display screen, and when the game controller is connected to the in-vehicle display screen, the game controller switches to the vehicle control mode, and when the game controller is disconnected from the in-vehicle display screen, the game controller switches to the game mode. In this way, when the game controller is detached from the in-vehicle display screen, the game controller can perform game operations in the vehicle cockpit, which is beneficial to improving the user's entertainment experience. More importantly, when the game controller is connected to the in-vehicle display screen, the game controller can implement the physical button functions in the vehicle cockpit, that is, vehicle function operations. In this way, not only can the reuse of the game controller be realized, the utilization rate of the game controller can be improved, and idling or loss can be avoided; but also it is convenient for the driver to perform blind operations and make quick responses during driving, thereby avoiding distraction of attention and being beneficial to improving driving safety. In summary, the game device of the embodiments of the present application can realize the reuse of the game controller, improve the utilization rate of the game controller, and effectively avoid idling and redundancy of the game controller.

[0028] Additional aspects and advantages of the present invention will be given in part in the following description, become apparent in part from the following description, or be learned through the practice of the present invention. BRIEF DESCRIPTION OF THE DRAWINGS

[0029] The above and / or additional aspects and advantages of the present invention will become apparent and be readily understood from the following description of the embodiments in conjunction with the accompanying drawings, wherein: Figure 1 is one of the structural schematic diagrams of a game device provided by an embodiment of the present application; Figure 2 is one of the structural schematic diagrams of a game device provided by an embodiment of the present application; Figure 3 is the third structural schematic diagram of a game device provided by an embodiment of the present application; Figure 4 is Figure 1 the A-A cross-sectional view in; Figure 5 is Figure 2 the B-B cross-sectional view in; Figure 6 is the structural schematic diagram of another game device provided by an embodiment of the present application; Figure 7 is one of the structural schematic diagrams of the game controller provided by an embodiment of the present application; Figure 8 is the second structural schematic diagram of the game controller provided by an embodiment of the present application; Figure 9 is the third structural schematic diagram of the game controller provided by an embodiment of the present application; Figure 10 is the fourth structural schematic diagram of the game controller provided by an embodiment of the present application; Figure 11 It is one of the schematic structural diagrams of the holding part of the game controller provided by the embodiment of the present application in the retracted state; Figure 12 It is the second of the schematic structural diagrams of the holding part of the game controller provided by the embodiment of the present application in the retracted state; Figure 13 It is one of the schematic structural diagrams of the holding part of the game controller provided by the embodiment of the present application in the unfolded state; Figure 14 It is the second of the schematic structural diagrams of the holding part of the game controller provided by the embodiment of the present application in the unfolded state; Figure 15 It is the schematic structural diagram of the holding part of the game controller provided by the embodiment of the present application; Figure 16 It is the schematic structural diagram of the vehicle-mounted display screen provided by the embodiment of the present application.

[0030] Reference numerals: 1. Game controller, 11. First body, 111. Middle frame, 112. Upper cover, 113. Lower cover, 114. First installation cavity, 115. Storage cavity, 12. Holding part, 121. Slide groove, 1211. First slot, 1212. Second slot, 13. Guide structure, 131. Arc-shaped guide groove, 1311. First limit slot, 1312. Second limit slot, 132. Guide member, 14. First connection structure, 141. First elastic member, 142. First connecting member, 1421. Connection hole, 15. First wireless charging module, 16. Button, 17. Joystick, 18. Circuit board, 19. Battery, 2. Vehicle-mounted display screen, 21. Second body, 211. Second installation cavity, 22. Second connection structure, 221. Driving member, 222. Second connecting member, 2221. Connection column, 2222. First side plate, 2223. Second side plate, 223. Second elastic member, 23. Second wireless charging module, 3. Induction module, 31. Magnetic element, 32. Hall sensor. Detailed Embodiments

[0031] The embodiments of the present invention will be described in detail below. The examples of the embodiments are shown in the drawings, where the same or similar reference numerals denote the same or similar elements or elements with the same or similar functions from beginning to end. The embodiments described below by referring to the drawings are exemplary and are only used to explain the present invention and should not be construed as a limitation to the present invention. All other embodiments obtained by those of ordinary skill in the art based on the embodiments in the present application without creative efforts fall within the scope of protection of the present application.

[0032] The features of the terms "first" and "second" in the description and claims of this application may explicitly or implicitly include one or more of such features. In the description of the present invention, unless otherwise specified, the meaning of "a plurality" is two or more. In addition, "and / or" in the description and claims means at least one of the connected objects, and the character " / " generally indicates an "or" relationship between the associated objects before and after.

[0033] In the description of the present invention, it should be understood that the orientation or positional relationship indicated by the terms "center", "longitudinal", "transverse", "length", "width", "thickness", "upper", "lower", "front", "rear", "left", "right", "vertical", "horizontal", "top", "bottom", "inner", "outer", "clockwise", "counterclockwise", "axial", "radial", "circumferential", etc. is based on the orientation or positional relationship shown in the drawings, and is only for the convenience of describing the present invention and simplifying the description, rather than indicating or implying that the device or element referred to must have a specific orientation, be constructed and operated in a specific orientation, and therefore should not be construed as a limitation of the present invention.

[0034] In the description of the present invention, it should be noted that unless otherwise clearly specified and defined, the terms "mounted", "connected" and "connected" should be understood in a broad sense. For example, it may be a fixed connection, a detachable connection, or an integral connection; it may be a mechanical connection or an electrical connection; it may be directly connected, or indirectly connected through an intermediate medium, and it may be the communication inside two elements. For those of ordinary skill in the art, the specific meanings of the above terms in the present invention can be understood according to specific circumstances.

[0035] The embodiments of this application provide a game device, and the game device of this application will be described in detail below with reference to the accompanying drawings.

[0036] Refer to Figures 1 to 3 , which shows a schematic structural diagram of a game device provided by an embodiment of this application. Refer to Figure 4 , which shows Figure 1 The A-A cross-sectional view in Figure 5 , which shows Figure 2 The B-B cross-sectional view in Figure 6 , which shows a schematic structural diagram of another game device provided by an embodiment of this application. Refer to Figures 7 to 10 , which shows a schematic structural diagram of a game controller provided by an embodiment of this application. Refer to Figures 11 to 12 , which shows a schematic structural diagram of the game controller with the holding part in the retracted state provided by an embodiment of this application. Refer to Figures 13 to 14 , which shows a schematic structural diagram of the game controller with the holding part in the unfolded state provided by an embodiment of this application. Refer to Figure 15, showing a schematic structural view of the holding part of the game controller provided by the embodiment of the present application. Refer to Figure 16 , showing a schematic structural view of the vehicle-mounted display screen provided by the embodiment of the present application.

[0037] As Figures 1 to 5 , Figure 7 and Figure 16 shown, the present application provides a game device, including: a game controller 1 and a vehicle-mounted display screen 2; the game controller 1 is detachably connected to the vehicle-mounted display screen 2 and can be switched between a vehicle control mode and a game mode. In the state where the game controller 1 is connected to the vehicle-mounted display screen 2, the game controller 1 switches to the vehicle control mode to implement vehicle function operations. In the state where the game controller 1 is disconnected from the vehicle-mounted display screen 2, the game controller 1 switches to the game mode to implement game operations.

[0038] In the embodiment of the present application, since the game controller 1 is detachably connected to the vehicle-mounted display screen 2, and in the state where the game controller 1 is connected to the vehicle-mounted display screen 2, the game controller 1 switches to the vehicle control mode. In the state where the game controller 1 is disconnected from the vehicle-mounted display screen 2, the game controller 1 switches to the game mode. In this way, when the game controller 1 is detached from the vehicle-mounted display screen 2, the game controller 1 can implement game operations in the vehicle cockpit, which is beneficial to improving the user's entertainment experience. More importantly, when the game controller 1 is connected to the vehicle-mounted display screen 2, the game controller 1 can implement the functions of the physical buttons 16 in the vehicle cockpit, that is, vehicle function operations. In this way, not only can the reuse of the game controller 1 be realized, the utilization rate of the game controller 1 can be improved, and idle or loss can be avoided; but also it is convenient for the driver to perform blind operations and quick reactions during driving, thereby avoiding distraction of attention and being beneficial to improving driving safety. In summary, the game device of the embodiment of the present application can realize the reuse of the game controller 1, improve the utilization rate of the game controller 1, and effectively avoid the idle and redundancy of the game controller 1.

[0039] In some alternative embodiments of the present application, the game controller 1 includes an operating member and a control module. The control module is electrically connected to the operating member. The control module is configured to obtain and control the operating member to switch between a vehicle control mode and a game mode based on the connection state between the game controller 1 and the vehicle-mounted display screen 2. In the vehicle control mode, the operating member is used to implement vehicle function operations. In the game mode, the operating member is used to implement game operations.

[0040] In the embodiments of the present application, since the game controller 1 includes an operating member and a control module, the control module can obtain and control the operating member to switch between the vehicle control mode and the game mode based on the connection state between the game controller 1 and the in-vehicle display screen 2. That is, the operating member of the game controller 1 can play different roles in different connection states between the game controller 1 and the in-vehicle display screen 2. In this way, when the operating member of the game controller 1 is switched to the vehicle control mode, operating the operating member of the game controller 1 can realize game functions, which is beneficial to improving the user's entertainment experience. When the operating member of the game controller 1 is switched to the vehicle control mode, operating the operating member of the game controller 1 can realize the adjustment of vehicle functions, which is convenient for the driver to perform blind operations and quickly respond during driving, thereby avoiding distraction of attention and being beneficial to improving driving safety.

[0041] It should be noted that the in-vehicle display screen 2 in the embodiments of the present application refers to the display screen located in the vehicle center console area, so that the driver can perform blind operations when the operating member of the game controller 1 is switched to the vehicle control mode.

[0042] The embodiments of the present application do not limit the setting position of the game controller 1, and those skilled in the art can adjust it according to actual needs. For the convenience of the driver's operation, the game controller 1 can be set on the periphery of the in-vehicle display screen 2. Further, the in-vehicle display screen 2 includes a top wall, a bottom wall, and two side walls. The top wall and the bottom wall are oppositely arranged in the height direction of the vehicle, and the two side walls are oppositely arranged in the width direction of the vehicle and are located between the top wall and the bottom wall. Among them, the game controller 1 can be set on at least one of the top wall, the bottom wall, and the side walls. In one embodiment, the game controller 1 is set on the bottom wall. In another embodiment, the game controller 1 is set on the side wall.

[0043] The embodiments of the present application do not limit the number of game controllers 1 set, and those skilled in the art can adjust it according to actual needs. In one embodiment, there is one game controller 1, and one game controller 1 can be set at the center position of the top wall, the side wall, or one of the side walls. In another embodiment, there are at least two game controllers 1, and at least two game controllers 1 are symmetrically arranged on the periphery of the in-vehicle display screen 2. In this way, it is not only convenient for the driver and the co-pilot to operate respectively, but also can improve the overall aesthetics of the game controller 1 and the in-vehicle display screen 2. Taking two game controllers 1 as an example, as Figure 1 shown, the two game controllers 1 can be symmetrically arranged on the bottom wall or the top wall of the in-vehicle display screen 2, as Figure 6 shown, the two game controllers 1 can also be symmetrically arranged on the two side walls of the in-vehicle display screen 2.

[0044] In some alternative embodiments of the present application, such as Figures 7 to 10, the game controller 1 further includes: a first body 11 and a circuit board 18 disposed within the first body 11; the operating member and the control module are disposed on the first body 11 and electrically connected to the circuit board 18. It can be understood that the circuit board 18, as the core component for signal transmission and processing, can provide a reliable power supply and signal transmission channel for the operating member and the control module.

[0045] In the embodiment of the present application, due to the provision of the circuit board 18, through the electrical connection between the circuit board 18 and the operating member, and between the circuit board 18 and the control module, a reliable electrical connection between the operating member and the control module can be achieved, thereby improving the response speed and operation accuracy of the game controller 1, which is beneficial to improving the user experience.

[0046] It should be noted that the circuit board 18 can be a printed circuit board, a flexible circuit board, or a combination of a printed circuit board and a flexible circuit board. The control module can be a control IC (Integrated Circuit), and the control IC can be fixed on the circuit board 18 by means of surface mounting or soldering, etc. In addition, the game controller 1 further includes a battery 19, and the battery 19 is electrically connected to the circuit board 18 to supply power to electrical components (such as the control module, etc.).

[0047] In a specific application, as Figure 10 shown, the first body 11 includes a middle frame 111, an upper cover 112, and a lower cover 113. Among them, the upper cover 112 and the lower cover 113 are respectively disposed on opposite sides of the middle frame 111, and the upper cover 112, the lower cover 113, and the middle frame 111 at least enclose to form a first installation cavity 114. Among them, the circuit board 18 can be fixed in the first installation cavity 114 by means of snap connection or locking, etc., so as to protect the circuit board 18. The operating member is disposed on at least one of the upper cover 112, the lower cover 113, and the middle frame 111 for the user to operate. In one embodiment, a plurality of operating members are provided, and some operating members are disposed on the upper cover 112, and some operating members are disposed on the middle frame 111.

[0048] In some alternative embodiments of the present application, as Figure 7 and Figure 9 shown, the operating member includes: a button 16 and / or a joystick 17. Among them, the button 16 refers to a structural member that realizes operation by pressing, and the joystick 17 refers to a structural member that realizes operation by shaking. In this way, in the game mode, different game operations can be realized by pressing the button 16 or shaking the joystick 17. In the vehicle control mode, different vehicle function adjustments can be realized by pressing the button 16 or shaking the joystick l7.

[0049] In a specific application, the operating members of the left - hand part of the game controller 1 include: a left - hand joystick and left - hand buttons. The left - hand buttons include a first surface button disposed on the surface of the first body 11 (i.e., the upper cover 112) and a first side button disposed on the side surface of the first body 11 (i.e., the middle frame 111). The operating members of the right - hand part of the game controller 1 include: a right - hand joystick and right - hand buttons. The right - hand buttons include a second surface button disposed on the surface of the first body 11 (i.e., the upper cover 112) and a second side button disposed on the side surface of the first body 11 (i.e., the middle frame 111).

[0050] Among them, in the game mode, the left - hand joystick and the right - hand joystick are used to achieve direction and perspective control. There are four first surface buttons, and the four first surface buttons are distributed in a cross shape. The user can operate the first surface buttons with the left thumb to achieve up, down, left, and right direction control. There are four second surface buttons, and the four second surface buttons are distributed in a cross shape. The user can operate the second surface buttons with the right thumb to achieve actions such as running, jumping, attacking, and defending. There are two first side buttons, and the two first side buttons are spaced apart in the left - right direction; there are two second side buttons, and the two second side buttons are spaced apart in the left - right direction. The user can operate the first side buttons with the left index finger or operate the second side buttons with the right index finger to achieve actions such as game shooting and continuous attack. In the vehicle control mode, the above - mentioned joystick 17 and / or button 16 can be custom - set, that is, freely design the mapping relationship between the joystick 17 and / or button 16 and vehicle functions. Among them, vehicle functions include, but are not limited to, functions integrated or set in the vehicle display screen 2, cockpit, and vehicle body, etc. The above - mentioned joystick 17 and / or button 16 can also be designed with macro - definitions, such as macro - operations like one - key calling a certain number and one - key playing a certain piece of music, which are not limited here, and those skilled in the art can adjust according to actual needs.

[0051] In some alternative embodiments of the present application, as Figure 7 and Figure 16 shown, the game device further includes: a sensing module 3. The sensing module 3 is disposed on at least one of the game controller 1 and the vehicle display screen 2. The sensing module 3 is used to sense the connection state between the game controller 1 and the vehicle display screen 2; the control module is electrically connected to at least part of the sensing module 3. When the sensing module 3 senses that the game controller 1 and the vehicle display screen 2 are in a connected state, the control module controls the operating members to switch to the vehicle control mode. When the sensing module 3 senses that the game controller 1 and the vehicle display screen 2 are in a disconnected state, the control module controls the operating members to switch to the game mode.

[0052] In the embodiments of the present application, since the sensing module 3 is provided, and at least a part of the sensing module 3 is electrically connected to the control module, the control module can timely control the operating member to switch between the game mode and the vehicle control mode according to the sensing result of the sensing module 3. When the sensing module 3 senses that the game handle 1 is in a connected state with the in-vehicle display screen 2, it usually means that the vehicle is in a relatively stable usage scenario (such as vehicle driving). By switching the operating member to the vehicle control mode through the control module, the need for the user to blindly operate to adjust the vehicle functions can be met. When the sensing module 3 senses that the game handle 1 is in a disconnected state from the in-vehicle display screen 2, it usually means that the game handle 1 will be used as an independent game device. By switching the operating member to the game mode through the control module, the entertainment needs of the user can be met.

[0053] In some alternative embodiments of the present application, the sensing module 3 includes: a magnetic element 31 and a Hall sensor 32; the magnetic element 31 is provided on the in-vehicle display screen 2; the Hall sensor 32 is provided on the game handle 1 and is electrically connected to the control module. The position of the Hall sensor 32 corresponds to that of the magnetic element 31 to sense the magnetic field generated by the magnetic element 31. When the magnetic field intensity sensed by the Hall sensor 32 is greater than or equal to a preset value, the game handle 1 is in a connected state with the in-vehicle display screen 2. When the magnetic field intensity sensed by the Hall sensor 32 is less than the preset value, the game handle 1 is in a disconnected state from the in-vehicle display screen 2. Among them, the magnetic element 31 can be a magnet.

[0054] In the embodiments of the present application, since the in-vehicle display screen 2 is provided with the magnetic element 31 and the game handle 1 is provided with the Hall sensor 32, in this way, when the game handle 1 is connected to the in-vehicle display screen 2 or detached from the in-vehicle display screen 2, that is, when the distance between the two changes, the Hall sensor 32 can quickly and accurately sense the change in the magnetic field intensity. Generally speaking, as the distance between the game handle 1 and the in-vehicle display screen 2 continuously decreases, the distance between the Hall sensor 32 and the magnetic element 31 continuously decreases, and the magnetic field intensity sensed by the Hall sensor 32 continuously increases. That is, when the magnetic field intensity sensed by the Hall sensor 32 is greater than or equal to the preset value, it means that the game handle 1 is in a connected state with the in-vehicle display screen 2. At this time, the operating member of the game handle 1 is used to implement vehicle function operations so that the user can blindly operate to adjust the vehicle functions. When the magnetic field intensity sensed by the Hall sensor 32 is less than the preset value, it means that the game handle 1 is in a disconnected state from the in-vehicle display screen 2. At this time, the operating member of the game handle 1 is used to implement game operations to meet the entertainment needs of the user.

[0055] It should be noted that the specific value of the preset value of the magnetic field strength in the embodiments of the present application is not limited, and those skilled in the art can adjust it according to actual needs. In addition, the installation positions of the magnetic element 31 and the Hall sensor 32 in the embodiments of the present application are not limited. In one embodiment, when the game handle 1 is arranged on the side wall of the vehicle-mounted display screen 2, the magnetic element 31 is arranged on the side wall of the vehicle-mounted display screen 2, and the Hall sensor 32 is arranged in the middle frame 111 of the game handle 1 and corresponds to the position of the magnetic element 31. In another embodiment, when the game handle 1 is arranged on the bottom wall of the vehicle-mounted display screen 2, the magnetic element 31 is arranged on the bottom wall of the vehicle-mounted display screen 2, and the Hall sensor 32 is arranged in the middle frame 111 of the game handle 1 and corresponds to the position of the magnetic element 31.

[0056] In some alternative embodiments of the present application, as Figure 7 and Figure 9 shown, the game handle 1 includes: a first body 11 and a holding portion 12; the holding portion 12 is movably connected to the first body 11, and the holding portion 12 has a retracted state and an extended state. In the retracted state, the holding portion 12 is retracted into the first body 11, and in the extended state, at least a part of the holding portion 12 extends relative to the first body 11; wherein, when the game handle 1 is connected to the vehicle-mounted display screen 2, the holding portion 12 is in the retracted state.

[0057] In the embodiments of the present application, by movably connecting the holding portion 12 to the first body 11, the retraction and extension of the holding portion 12 can be realized, so as to adapt to different usage scenarios. When the game handle 1 is connected to the vehicle-mounted display screen 2 to achieve vehicle control, the holding portion 12 is in the retracted state, which can not only improve the overall aesthetics of the game handle 1 and the vehicle-mounted display screen 2, making the game handle 1 better integrated with the vehicle interior environment; but also avoid the interference of the holding portion 12 on the user's blind operation, thereby improving the timeliness and smoothness of the user's blind operation. When the game handle 1 is disconnected from the vehicle-mounted display screen 2, that is, when the game handle 1 is used as an independent game device, the holding portion 12 can be extended so that at least a part of the holding portion 12 extends relative to the first body 11, thereby providing a more comfortable holding feel for the user and being beneficial to improving the user's entertainment experience.

[0058] In specific applications, as Figure 10As shown in the figure, at least part of the middle frame 111 is recessed towards the center of the first body 11, so that the inner wall of the middle frame 111, the upper cover 112 and the lower cover 113 enclose a first installation cavity 114, and at least part of the outer wall of the middle frame 111, the upper cover 112 and the lower cover 113 enclose a storage cavity 115. Among them, the first installation cavity 114 is used to install components such as a circuit board 18 and a control module, and the storage cavity 115 is used to store the holding part 12. Specifically, in the storage state, the holding part 12 is stored in the storage cavity 115 to avoid interfering with the user's blind operation; in the unfolded state, at least part of the holding part 12 extends out relative to the storage cavity 115 for the user to hold. In addition, the number of the holding parts 12 is not limited in the embodiments of the present application. Considering the simultaneous operation of both hands, usually two holding parts 12 are provided, and the two holding parts 12 are symmetrically arranged on the first body 11.

[0059] In some alternative embodiments of the present application, the holding part 12 is rotatably connected to the first body 11. Specifically, on one side of the upper cover 112 and / or the lower cover 113 close to the storage cavity 115, there are installation posts, and the holding part 12 is provided with installation holes at corresponding positions of the installation posts. By the cooperation connection of the installation holes and the installation posts, the holding part 12 can be rotated relative to the first body 11. In this way, by rotatably connecting the holding part 12 to the first body 11, not only can the holding part 12 be conveniently switched between the storage state and the unfolded state, but also it can be adjusted between different unfolded angles to meet the needs of different users.

[0060] In some alternative embodiments of the present application, as Figures 11 to 14 shown, the game controller 1 further includes: a guiding structure 13, the guiding structure 13 is arranged between the holding part 12 and the first body 11, and the guiding structure 13 is used to guide the rotation of the holding part 12. In this way, by setting the guiding structure 13, on the one hand, the rotation trajectory of the holding part 12 relative to the first body 11 can be guided, so that the holding part 12 rotates along a preset path and direction, thereby improving the movement accuracy of the holding part 12. On the other hand, it can avoid phenomena such as shaking or deviation of the holding part 12 during the rotation process, so that the holding part 12 can be smoothly switched between the storage state and the unfolded state, thereby improving the movement smoothness of the holding part 12 and being beneficial to enhancing the user experience.

[0061] In some alternative embodiments of the present application, the guiding structure 13 includes: an arc-shaped guiding groove 131 and a guiding member 132; the arc-shaped guiding groove 131 is arranged on one of the holding part 12 and the first body 11; the guiding member 132 is arranged on the other of the holding part 12 and the first body 11, and the guiding member 132 is slidably connected to the arc-shaped guiding groove 131. Specifically, the arc-shaped guiding groove 131 or the guiding member 132 is arranged on the lower cover 113 of the first body 11.

[0062] In the embodiment of the present application, due to the provision of the arc-shaped guide groove 131, a definite arc-shaped path can be set for the rotation of the holding part 12. Due to the provision of the guide member 132, through the sliding connection between the guide member 132 and the arc-shaped guide groove 131, the holding part 12 can rotate accurately and smoothly along the arc-shaped path, which is beneficial to improving the user experience.

[0063] It should be noted that in the attached drawings of the present application, only the case where the arc-shaped guide groove 131 is provided on the holding part 12 and the guide member 132 is provided on the first body 11 is shown. However, in actual applications, those skilled in the art can also set the arc-shaped guide groove 131 on the first body 11 (such as the lower cover 113 of the first body 11) and set the guide member 132 on the holding part 12, which is not limited herein, and those skilled in the art can adjust according to actual needs. It can be understood that for the case where the arc-shaped guide groove 131 is provided on the holding part 12 and the guide member 132 is provided on the first body 11, during the rotation of the holding part 12, the position of the guide member 132 remains unchanged all the time. By changing the matching position between the arc-shaped guide groove 131 and the guide member 132, the switching between the storage state and the unfolded state can be realized.

[0064] In some alternative embodiments of the present application, a first limiting groove 1311 and a second limiting groove 1312 are provided on the bottom wall of the arc-shaped guide groove 131; the first limiting groove 1311 and the second limiting groove 1312 are arranged at intervals along the circumferential direction of the arc-shaped guide groove 131. In the storage state, at least part of the guide member 132 is embedded in the first limiting groove 1311, and in the unfolded state, at least part of the guide member 132 is embedded in the second limiting groove 1312 to limit the guide member 132.

[0065] In the embodiment of the present application, due to the provision of the first limiting groove 1311, when the holding part 12 is switched from the unfolded state to the storage state, when the holding part 12 rotates to the position corresponding to the first limiting groove 1311 and the guide member 132, at least part of the guide member 132 will be automatically embedded in the first limiting groove 1311, so as to limit the guide member 132 and keep the holding part 12 in the storage state. Due to the provision of the second limiting groove 1312, when the holding part 12 is switched from the storage state to the unfolded state, when the holding part 12 rotates to the position corresponding to the second limiting groove 1312 and the guide member 132, at least part of the guide member 132 will be automatically embedded in the second limiting groove 1312, so as to limit the guide member 132 and keep the holding part 12 in the unfolded state. That is, the state of the holding part 12 will not change randomly, thereby enhancing the operation stability and reliability of the holding part 12.

[0066] In some alternative embodiments of the present application, the guide member 132 is a ball screw. In this way, through the cooperation of the ball screw and the arc-shaped guide groove 131, on the one hand, the rotational smoothness of the holding portion 12 can be further improved, and on the other hand, a certain resistance can be provided for the rotation of the holding portion 12, thereby enhancing the operating feel. Among them, the ball screw is an existing product. The ball screw generally includes a threaded housing, as well as a spring and a steel ball that are arranged in the threaded housing and connected to each other. One end of the threaded housing is provided with an opening, and at least part of the steel ball is embedded at the opening. Under the elastic action of the spring, the steel ball can protrude or retract relative to the opening. Among them, the threaded housing can be fixed to the lower cover 113 by means of threaded cooperation.

[0067] During the rotation of the holding portion 12, when other positions of the arc-shaped guide groove 131 (i.e., positions other than the first limiting groove 1311 and the second limiting groove 1312) cooperate with the ball screw, the steel ball of the ball screw retracts relative to the opening, and the spring is compressed; when the first limiting groove 1311 or the second limiting groove 1312 of the arc-shaped guide groove 131 cooperates with the ball screw, the spring extends and pushes the steel ball to protrude relative to the opening, so that at least part of the steel ball is embedded in the first limiting groove 1311 or the second limiting groove 1312, thereby realizing the limitation of the ball screw. In addition, during the rotation of the holding portion 12, when the steel ball approaches the limiting groove (i.e., the first limiting groove 1311 or the second limiting groove 1312), the user can feel a certain change in resistance; when the steel ball is embedded in the limiting groove, an obvious "click" sound and tactile feedback will be generated. This clear operation feedback enables the user to clearly perceive whether the holding portion 12 has completed the state switch, which can improve the accuracy and convenience of the operation, and at the same time bring a better operation experience to the user.

[0068] In some alternative embodiments of the present application, as Figure 4 shown, the vehicle-mounted display screen 2 further includes: a second connection structure 22; the game handle 1 further includes: a first connection structure 14, the first connection structure 14 is telescopically connected to the first body 11, and in the state where the game handle 1 is connected to the vehicle-mounted display screen 2, the first connection structure 14 and the second connection structure 22 are opposite and at least partially protrude relative to the first body 11 to be connected to the second connection structure 22.

[0069] In the embodiment of the present application, since the vehicle-mounted display screen 2 is provided with a second connection structure 22 and the game handle 1 is provided with a first connection structure 14, the game handle 1 can be reliably connected to the vehicle-mounted display screen 2 through the connection between the first connection structure 14 and the second connection structure 22. In addition, since the first connection structure 14 is telescopically connected to the first body 11, when the game handle 1 is connected to the vehicle-mounted display screen 2, the first connection structure 14 can extend relative to the first body 11, so as to realize the connection between the first connection structure 14 and the second connection structure 22. When the game handle 1 is detached from the vehicle-mounted display screen 2 (i.e., the game handle 1 is used as an independent game device), the first connection structure 14 can retract relative to the first body 11, thereby avoiding the first connection structure 14 protruding from the first body 11, which is beneficial to improving the aesthetics of the game handle 1.

[0070] It should be noted that the embodiment of the present application does not limit the number of the first connection structure 14 and the second connection structure 22, and those skilled in the art can adjust according to actual needs. It can be understood that the number of the first connection structure 14 and the second connection structure 22 should be the same and the positions should be relative. In addition, the game handle 1 and the vehicle-mounted display screen 2 can also be connected in other detachable ways, such as a slide rail fixing method. Specifically, the game handle 1 is provided with a first slide rail, and the vehicle-mounted display screen 2 is provided with a second slide rail. The second slide rail is slidably connected to the first slide rail, and the first slide rail is provided with one of a card slot or a tooth, and the second slide rail is provided with the other of a card slot or a tooth. Through the cooperation of the card slot and the tooth, the connection or disconnection between the game handle 1 and the vehicle-mounted display screen 2 can be realized.

[0071] In some alternative embodiments of the present application, as Figure 12 and Figure 14 shown, the first connection structure 14 includes: a first elastic member 141 and a first connecting member 142; the first elastic member 141 is fixedly connected to the first body 11; at least part of the first connecting member 142 is disposed between the holding portion 12 and the first elastic member 141 and is respectively connected to the holding portion 12 and the first elastic member 141. The holding portion 12 is used to apply a force for extending relative to the first body 11 to the first connecting member 142, and the first elastic member 141 is used to apply a force for retracting relative to the first body 11 to the first connecting member 142. Among them, the first elastic member 141 can be a spring.

[0072] In the embodiments of the present application, since the first connecting member 142 is respectively connected to the holding portion 12 and the first elastic member 141, wherein the holding portion 12 can apply a force to the first connecting member 142 to extend relative to the first body 11, and the first elastic member 141 can apply a force to the first connecting member 142 to retract relative to the first body 11, the first connecting member 142 can be switched between the extended state and the retracted state to adapt to different connection states of the game handle 1 and the vehicle-mounted display screen 2.

[0073] It should be noted that when there are two holding portions 12, the number of the first connection structures 14 can be two, and the position of one first connection structure 14 corresponds to that of one holding portion 12, so that the holding portion 12 can apply a force to the first connection structure 14. Wherein, the first connecting member 142 includes a first connecting portion and a second connecting portion connected to each other. The two opposite sides of the first connecting portion are respectively connected to the first elastic member 141 and the holding portion 12. By applying a force to the first connecting portion through the first elastic member 141 or the holding portion 12, the first connecting portion can be moved to drive the second connecting portion to extend or retract relative to the first body 11. Further, a guiding column is provided at one end of the first connecting portion close to the first elastic member 141, and at least a part of the first elastic member 141 is sleeved on the guiding column to guide the movement of the first elastic member  141. In addition, a guiding hole is provided in the middle frame 111 of the first body 11, and at least a part of the second connecting portion passes through the guiding hole, so as to guide the movement of the second connecting portion.

[0074] In some alternative embodiments of the present application, as Figure 15 shown, the holding portion 12 is provided with a sliding groove 121 extending along its circumferential direction. The sliding groove 121 has a first slot 1211 and a second slot 1212. The first slot 1211 and the second slot 1212 are spaced apart in the extending direction of the sliding groove 121, and the groove depth of the sliding groove 121 decreases from the first slot 1211 to the second slot 1212. The first connecting member 142 is slidably connected to the sliding groove 121. When the holding portion 12 is switched from the unfolded state to the retracted state, the first connecting member 142 slides to the second slot 1212, and the first connecting member 142 extends relative to the first body 11. When the holding portion 12 is switched from the retracted state to the unfolded state, the first connecting member 142 slides to the first slot 1211, and the first connecting member 142 retracts relative to the first body 11.

[0075] In the embodiment of the present application, through the special design of the sliding groove 121 (that is, in the direction from the first slot 1211 to the second slot 1212, the groove depth of the sliding groove 121 decreases), the state switching (expansion and storage) of the holding part 12 is linked with the telescopic movement of the first connecting member 142. Rotate the holding part 12. While the state of the holding part 12 changes, the first connecting member 142 will automatically slide along the sliding groove 121 to the corresponding slot, so as to achieve telescoping. That is, one action can simultaneously realize the state switching of the holding part 12 and the first connecting member 142, thereby simplifying the operation process, improving the operation efficiency, and being beneficial to further improving the user experience.

[0076] Among them, the telescopic process of the first connecting member 142 is as follows: Rotate the holding part 12 so that the holding part 12 switches from the unfolded state to the stored state. The holding part 12 drives the first connecting member 142 to slide from the first slot 1211 to the second slot 1212, so that the first connecting member 142 extends relative to the first body 11. During this process, the first elastic member 141 is compressed. Rotate the holding part 12 in the opposite direction so that the holding part 12 switches from the stored state to the unfolded state. The first elastic member 141 extends and drives the first connecting member 142 to slide from the second slot 1212 to the first slot 1211, so that the first connecting member 142 retracts relative to the first body 11.

[0077] In some alternative embodiments of the present application, as Figure 4 and Figure 5 shown, the in-vehicle display screen 2 further includes: a second body 21, and a second connection structure 22 is movably connected to the second body 21 and can be switched between a locked position and an unlocked position. In the locked position, at least part of the second connection structure 22 is connected to the first connecting member 142. In the unlocked position, at least part of the second connection structure 22 is disconnected from the first connecting member 142. Specifically, the second body 21 is provided with a second installation cavity 211, and at least part of the second connection structure 22 is arranged in the second installation cavity 211, so as to improve the overall simplicity and beauty of the in-vehicle display screen 2.

[0078] In the embodiment of the present application, since the second connection structure 22 can be switched between the locked position and the unlocked position, in this way, when it is necessary to connect the game handle 1 to the in-vehicle display screen 2, only need to switch the second connection structure 22 to the locked position to connect it to the first connecting member 142; when it is necessary to disconnect the game handle 1 from the in-vehicle display screen 2, only need to switch the second connection structure 22 to the unlocked position to separate it from the first connecting member 142, thereby improving the convenience and efficiency of connecting or disconnecting the game handle 1 from the in-vehicle display screen 2.

[0079] In some alternative embodiments of the present application, the second connection structure 22 includes: a driving member 221, a second connecting member 222, and a second elastic member 223; the driving member 221 is movably connected to the second body 21; the second elastic member 223 is fixedly connected to the second body 21; the second connecting member 222 is disposed between the driving member 221 and the second elastic member 223 and is respectively connected to the driving member 221 and the second elastic member 223. The driving member 221 is configured to apply a force to the second connecting member 222 to move from the locking position to the unlocking position, and the second elastic member 223 is configured to apply a force to the second connecting member 222 to move from the unlocking position to the locking position. Wherein, the second elastic member 223 may be a spring.

[0080] In the embodiments of the present application, since the second connecting member 222 is respectively connected to the driving member 221 and the second elastic member 223, wherein the driving member 221 can apply a force to the second connecting member 222 to move from the locking position to the unlocking position, and the second elastic member 223 can apply a force to the second connecting member 222 to move from the unlocking position to the locking position, the second connecting member 222 can be switched between the locking position and the unlocking position, so as to quickly connect or disconnect the second connecting member 222 from the first connecting member 142.

[0081] It should be noted that when two first connection structures 14 are provided, the number of the second connection structures 22 can be two, and one second connection structure 22 corresponds to the position of one first connection structure 14 for their connection. In addition, the second connecting members 222 of the two second connection structures 22 can be set as a whole, so as to realize the synchronous locking or synchronous unlocking of the two second connection structures 22. When the two second connection structures 22 are set as a whole, only one driving member 221 can be provided to drive the second connecting member 222 to move. The specific telescopic process of the second connecting member 222 is as follows: pressing the driving member 221, the driving member 221 drives the second connecting member 222 to move from the locking position to the unlocking position to disconnect from the first connecting member 142. During this process, the second elastic member 223 is compressed; releasing the driving member 221, the second elastic member 223 extends and drives the second connecting member 222 to move from the unlocking position to the locking position to connect to the first connecting member 142.

[0082] In some alternative embodiments of the present application, such as Figure 5 and Figure 12As shown, one of the connection hole 1421 or the connection post 2221 is provided on the first connector 142; the other of the connection hole 1421 or the connection post 2221 is provided on the second connector 222. In the state where the second connector 222 is in the locked position, the connection post 2221 passes through the connection hole 1421. In this way, through the cooperation of the connection post 2221 and the connection hole 1421, the connection or disconnection between the first connector 142 and the second connector 222 can be realized. Moreover, the structures of the connection hole 1421 and the connection post 2221 are simple, which is conducive to further simplifying the structures of the first connection structure 14 and the second connection structure 22.

[0083] It should be noted that the accompanying drawings of this application only show the case where the connection hole 1421 is provided on the first connector 142 and the connection post 2221 is provided on the second connector 222. In actual applications, those skilled in the art can also set the connection hole 1421 on the second connector 222 and the connection post 2221 on the first connector 142, which is not limited herein. Those skilled in the art can adjust according to actual needs. In one embodiment, taking the connection post 2221 being provided on the second connector 222 as an example, the second connector 222 further includes a frame body, the frame body includes a first side plate 2222 and a second side plate 2223 arranged oppositely, the driving member 221 is arranged on the side of the first side plate 2222 away from the second side plate 2223, the second elastic member 223 is arranged on the side of the second side plate 2223 away from the first side plate 2222, and the connection post 2221 is arranged on the side of the second side plate 2223 away from the second elastic member 223. Among them, the driving member 221 can be a convex block protruding from the surface of the second body 21 for the user to operate.

[0084] In some alternative embodiments of the present application, as Figure 7 and Figure 16 shown, the vehicle-mounted display screen 2 is further provided with a second wireless charging module 23; the game handle 1 is further provided with a first wireless charging module 15. In the state where the game handle 1 is connected to the vehicle-mounted display screen 2, the positions of the first wireless charging module 15 and the second wireless charging module 23 correspond and are electrically connected to the second wireless charging module 23. Among them, the first wireless charging module 15 is electrically connected to the battery 19 for storing electrical energy. In this way, on the one hand, the charging of the game handle 1 can be realized, avoiding the inconvenience caused by forgetting to charge the game handle 1, which is conducive to further improving the user experience. On the other hand, the wireless charging method does not require plugging and unplugging, which can not only further improve the convenience of connecting or disconnecting the game handle 1 and the vehicle-mounted display screen 2, but also improve the simplicity and aesthetics of the game handle 1 and the vehicle-mounted display screen 2.

[0085] It should be noted that the game controller 1 and the in-vehicle display screen 2 can also be charged by plugging. Specifically, the in-vehicle display screen 2 can also be provided with a second charging interface, and the game controller 1 can also be provided with a first charging interface. When the game controller 1 is connected to the in-vehicle display screen 2, the positions of the first charging interface and the second charging interface correspond to each other and are electrically connected to the second charging interface. Among them, the first charging interface is electrically connected to the battery 19. In addition, the control module can also be electrically connected to the first wireless charging module 15 to manage the charging process.

[0086] In some alternative embodiments of the present application, the game device is applied to a vehicle, and the vehicle is provided with a second wireless communication module; the game controller 1 is further provided with a first wireless communication module, and the first wireless communication module is adapted to be electrically connected to the second wireless communication module. Among them, the first communication module can be integrated on the circuit board 18, and the second wireless communication module can be provided in the domain control host of the cockpit. In addition, the first wireless communication module and the second wireless communication module can be Bluetooth. In this way, on the one hand, data interaction between the game controller 1 and the vehicle can be realized. On the other hand, the wireless communication method does not require plugging and unplugging, which can not only further improve the convenience of connecting or disconnecting the game controller 1 and the in-vehicle display screen 2, but also improve the simplicity and aesthetics of the game controller 1 and the in-vehicle display screen 2.

[0087] It should be noted that the game controller 1 and the in-vehicle display screen 2 can also perform data interaction by plugging. Specifically, the in-vehicle display screen 2 can also be provided with a second communication interface, and the game controller 1 can also be provided with a first communication interface. When the game controller 1 is connected to the in-vehicle display screen 2, the positions of the first communication interface and the second communication interface correspond to each other and are electrically connected to the second communication interface. Among them, the first communication interface and the second communication interface can be interfaces such as USB.

[0088] In some alternative embodiments of the present application, when there are multiple display screens in the vehicle, in order to realize the interaction between the game controller 1 and a display screen other than the in-vehicle display screen 2 (such as the rear cabin display screen), the game controller 1 can also be provided with a near-field communication module, and a startup instruction of a certain application program is written into the near-field communication module. The rear cabin display screen can be provided with an identification module. When the game controller 1 is in short-distance proximity or contact with the rear cabin display screen, the identification module can identify the near-field communication module, thereby starting the corresponding application program to meet the entertainment needs of the rear passengers.

[0089] In summary, the game device provided by the embodiments of the present application has at least the following advantages: In the embodiments of the present application, since the game controller is detachably connected to the in-vehicle display screen, and when the game controller is connected to the in-vehicle display screen, the game controller switches to the vehicle control mode, and when the game controller is disconnected from the in-vehicle display screen, the game controller switches to the game mode. In this way, when the game controller is detached from the in-vehicle display screen, the game controller can perform game operations in the vehicle cockpit, which is beneficial to improving the user's entertainment experience. More importantly, when the game controller is connected to the in-vehicle display screen, the game controller can implement the physical button function in the vehicle cockpit, that is, vehicle function operations. In this way, not only can the reuse of the game controller be realized, the utilization rate of the game controller be improved, and the situation of idling or loss be avoided; but also it is convenient for the driver to perform blind operations and make quick responses during driving, thereby avoiding distraction of attention and being beneficial to improving driving safety. In summary, the game device in the embodiments of the present application can realize the reuse of the game controller, improve the utilization rate of the game controller, and effectively avoid the idling and redundancy of the game controller.

[0090] The embodiments of the present application also provide a vehicle, including the game device according to any one of the above embodiments. In this way, through the reuse of the game controller, not only can the game controller be prevented from becoming a redundant device of the vehicle, which is beneficial to improving the simplicity of the vehicle interior; but also it is convenient for the driver to perform blind operations during driving, which is beneficial to improving driving safety.

[0091] It should be noted that in the embodiments of the present application, the structure of the game device is the same as that of the game device described in any of the above embodiments, and its beneficial effects are also similar, so details are not described herein again.

[0092] In the description of this specification, the descriptions with reference to the terms "one embodiment", "some embodiments", "illustrative embodiments", "examples", "specific examples", or "some examples", etc. mean that the specific features, structures, materials, or characteristics described in connection with the embodiment or example are included in at least one embodiment or example of the present invention. In this specification, the schematic descriptions of the above terms do not necessarily refer to the same embodiment or example. Moreover, the specific features, structures, materials, or characteristics described can be combined in a suitable manner in any one or more embodiments or examples.

[0093] Although the embodiments of the present invention have been shown and described, those of ordinary skill in the art can understand that various changes, modifications, substitutions, and variations can be made to these embodiments without departing from the principles and purposes of the present invention. The scope of the present invention is defined by the claims and their equivalents.

Claims

1. A game device, characterized in that, Comprising: A game controller and an in-vehicle display screen; The game controller is detachably connected to the in-vehicle display screen and can be switched between a vehicle control mode and a game mode. In a state where the game controller is connected to the in-vehicle display screen, the game controller switches to the vehicle control mode to implement vehicle function operations. In a state where the game controller is disconnected from the in-vehicle display screen, the game controller switches to the game mode to implement game operations.

2. The gaming device according to claim 1, wherein The game controller includes an operating member and a control module. The control module is electrically connected to the operating member. The control module is configured to obtain and control the operating member to switch between the vehicle control mode and the game mode based on the connection state between the game controller and the in-vehicle display screen. In the vehicle control mode, the operating member is used to implement vehicle function operations. In the game mode, the operating member is used to implement game operations.

3. The gaming device according to claim 2, wherein The game device further includes: a sensing module. The sensing module is disposed on at least one of the game controller and the in-vehicle display screen. The sensing module is configured to sense the connection state between the game controller and the in-vehicle display screen; At least part of the control module is electrically connected to the sensing module. When the sensing module senses that the game controller is connected to the in-vehicle display screen, the control module controls the operating member to switch to the vehicle control mode. When the sensing module senses that the game controller is disconnected from the in-vehicle display screen, the control module controls the operating member to switch to the game mode.

4. The gaming device according to claim 3, characterized in that, The sensing module includes: a magnetic element and a Hall sensor; The magnetic element is disposed on the in-vehicle display screen; The Hall sensor is disposed on the game controller and is electrically connected to the control module. The Hall sensor corresponds to the position of the magnetic element to sense the magnetic field generated by the magnetic element. When the magnetic field intensity sensed by the Hall sensor is greater than or equal to a preset value, the game controller is in a connected state with the in-vehicle display screen. When the magnetic field intensity sensed by the Hall sensor is less than the preset value, the game controller is in a disconnected state from the in-vehicle display screen.

5. The gaming device according to any one of claims 1-4, characterized in that, The game controller includes: a first body and a holding portion; The holding portion is movably connected to the first body. The holding portion has a retracted state and an extended state. In the retracted state, the holding portion is retracted into the first body. In the extended state, at least part of the holding portion extends relative to the first body; Wherein, in a state where the game controller is connected to the in-vehicle display screen, the holding portion is in the retracted state.

6. The gaming device according to claim 5, wherein The holding portion is rotatably connected to the first body.

7. The gaming device according to claim 6, characterized in that, The game controller further includes: a guiding structure. The guiding structure is disposed between the holding portion and the first body. The guiding structure is configured to guide the rotation of the holding portion.

8. The gaming device according to claim 7, characterized in that, The guiding structure includes: an arc-shaped guiding groove and a guiding member; The arc-shaped guiding groove is disposed on one of the holding portion and the first body; The guiding member is provided on the other one of the holding portion and the first body, and the guiding member is slidably connected to the arc-shaped guiding groove.

9. The gaming device according to claim 8, wherein, The bottom wall of the arc-shaped guiding groove is provided with a first limiting groove and a second limiting groove; The first limiting groove and the second limiting groove are arranged at intervals along the circumferential direction of the arc-shaped guiding groove. In the storage state, at least part of the guiding member is embedded in the first limiting groove. In the unfolded state, at least part of the guiding member is embedded in the second limiting groove to limit the guiding member.

10. The gaming device according to claim 8, wherein, The guiding member is a ball plunger screw.

11. The gaming device according to claim 5, characterized in that, The in-vehicle display screen further includes: a second connection structure; The game handle further includes: a first connection structure, the first connection structure is telescopically connected to the first body. In the state where the game handle is connected to the in-vehicle display screen, the first connection structure and the second connection structure face each other and at least part of them extends out relative to the first body to be connected to the second connection structure.

12. The gaming device according to claim 11, wherein, The first connection structure includes: a first elastic member and a first connecting member; The first elastic member is fixedly connected to the first body; At least part of the first connecting member is arranged between the holding portion and the first elastic member and is respectively connected to the holding portion and the first elastic member. The holding portion is used to apply a force for the first connecting member to extend out relative to the first body, and the first elastic member is used to apply a force for the first connecting member to retract relative to the first body.

13. The gaming device according to claim 12, wherein The holding portion is provided with a sliding groove extending along its circumferential direction. The sliding groove has a first groove position and a second groove position. The first groove position and the second groove position are distributed at intervals in the extending direction of the sliding groove, and in the direction from the first groove position to the second groove position, the groove depth of the sliding groove decreases; The first connecting member is slidably connected to the sliding groove. When the holding portion is switched from the unfolded state to the storage state, the first connecting member slides to the second groove position, and the first connecting member extends out relative to the first body; when the holding portion is switched from the storage state to the unfolded state, the first connecting member slides to the first groove position, and the first connecting member retracts relative to the first body.

14. The gaming device according to claim 12, characterized in that, The in-vehicle display screen further includes: a second body, the second connection structure is movably connected to the second body and can be switched between a locked position and an unlocked position. In the locked position, at least part of the second connection structure is connected to the first connecting member. In the unlocked position, at least part of the second connection structure is disconnected from the first connecting member.

15. The gaming device according to claim 14, wherein, The first connection structure includes: a driving member, a second connecting member, and a second elastic member; The driving member is movably connected to the second body; The second elastic member is fixedly connected to the second body; The second connecting member is disposed between the driving member and the second elastic member and is respectively connected to the driving member and the second elastic member. The driving member is configured to apply a force to the second connecting member to move from the locking position to the unlocking position, and the second elastic member is configured to apply a force to the second connecting member to move from the unlocking position to the locking position.

16. The gaming device according to claim 15, characterized in that, The first connecting member is provided with either a connecting hole or a connecting post; The second connecting member is provided with the other of the connecting hole or the connecting post. In a state where the second connecting member is in the locking position, the connecting post passes through the connecting hole.

17. The gaming device according to any one of claims 1-4, characterized in that, The vehicle-mounted display screen is further provided with a second wireless charging module; The game handle is further provided with a first wireless charging module. In a state where the game handle is connected to the vehicle-mounted display screen, the position of the first wireless charging module corresponds to that of the second wireless charging module and is electrically connected to the second wireless charging module.

18. The gaming device according to any one of claims 1 to 4, characterized in that The game device is applied to a vehicle, and the vehicle is provided with a second wireless communication module; The game handle is further provided with a first wireless communication module, and the first wireless communication module is adapted to be electrically connected to the second wireless communication module.

19. The gaming device according to any one of claims 1-4, characterized in that, At least two game handles are provided, and at least two game handles are symmetrically arranged on the periphery of the vehicle-mounted display screen.

20. The gaming device according to any one of claims 2-4, characterized in that, The game handle further includes: a first body and a circuit board disposed in the first body; The operating member and the control module are disposed on the first body and are electrically connected to the circuit board.

21. The gaming device according to claim 20, wherein, The operating member includes: buttons and / or joysticks.

22. A vehicle, characterized in that, Including the game device according to any one of claims 1-21.

Citation Information

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