Generative AI model real-time rendering engine construction method and related equipment thereof
By constructing a real-time rendering engine for generative AI models, utilizing the CLIP model to parse multimodal semantic information and generate lightweight intermediate representations, and combining rasterization acceleration and ray stepping technology, the problems of long rendering time and poor consistency in generating 3D content by generative AI models are solved, achieving efficient real-time rendering and interaction, and is suitable for multiple platforms.
Patent Information
- Application Number
- CN202511478233.7
- Authority / Receiving Office
- CN · China
- Patent Type
- Applications(China)
- Current Assignee / Owner
- Filing Date
- 2025-10-16
- Publication Date
- 2025-11-14
- Estimated Expiration
- 2045-10-16
AI Technical Summary
In existing technologies, generative AI models generate 3D content that needs to be exported to an independent rendering engine for processing, which results in excessive time consumption. Furthermore, the generated content exhibits randomness, inter-frame flickering, and poor spatial consistency, affecting the visual experience.
We build a real-time rendering engine for generative AI models. By parsing multimodal semantic information through CLIP models, we generate lightweight intermediate representations. Combined with rasterization acceleration and ray stepping technology, we capture user operations in real time and optimize performance by using hybrid rendering strategies and spatiotemporal constraint technology.
It achieves deep integration of generation and rendering, compressing end-to-end latency from seconds to milliseconds, improving generation efficiency and visual consistency, supporting real-time interactive operation, adapting to different hardware platforms, and enhancing the visual experience.