Somatosensory interaction programming toy for children
By designing circular anti-fall rings and buffer components in children's programming toys, the problem of poor anti-fall effect is solved, and higher anti-fall strength and safety is achieved, reducing the risk of toy damage and slipping, and improving the use of children Experience.
Patent Information
- Application Number
- CN202420811275.2
- Authority / Receiving Office
- CN · China
- Patent Type
- Utility models(China)
- Current Assignee / Owner
- Filing Date
- 2024-04-18
- Publication Date
- 2024-12-27
- Estimated Expiration
- 2034-04-18
AI Technical Summary
The existing children's programming toys have poor anti-fall effect, and internal parts are easily damaged by vibration and are easily slipped and inconvenient to use.
The toy body consisting of a circular ring and a cushioning assembly is designed. The anti-fall ring consists of metal, sponge and rubber layers, auxiliary parts such as support rods and limit rods to increase support strength, and cushioning springs and slip rings provide cushioning effect.
It effectively reduces the risk of toys being damaged due to vibration, improves the support strength and safety of the anti-fall ring, prevents toys from slipping and bumping, and improves the safety and fun of children's use.
Smart Images

Figure CN222238774U_ABST
Abstract
Description
Technical Field
[0001] The utility model relates to the technical field of children's toys, in particular to a somatosensory interactive children's programming toy. Background Art
[0002] The screen-free programming robot storyboard is an entry-level programming enlightenment robot that children aged three to five can play and learn independently. The screen-free programming robot can interact with picture books and maps. Children can learn and experience the basics of programming through reading theme picture books and game programming. In addition to exercising their thinking, they can also create their own stories. This can not only stimulate children's imagination, but also improve their language expression and creative abilities.
[0003] The existing children's programming toys have poor overall anti-fall effect. Programming toys often have relatively delicate components inside, which can easily slip out of children's hands when children use them. The internal parts of the toys are easily damaged due to large vibrations. Therefore, those skilled in the art provide a somatosensory interactive children's programming toy to solve the problems raised in the above background technology. Utility Model Content
[0004] The purpose of the utility model is to provide a somatosensory interactive children's programming toy to solve the problems raised in the above-mentioned background technology.
[0005] To achieve the above-mentioned purpose, the utility model provides the following technical solutions: a somatosensory interactive children's programming toy, comprising a toy body, support plates are fixedly installed on both sides of the toy body, the tops and bottoms of the two groups of support plates are connected with anti-fall rings through buffer components, and auxiliary parts for supporting the top and bottom anti-fall rings are provided at the four corners of the toy body.
[0006] Preferably, the anti-fall ring is in annular shape as a whole, and the cross-section of the anti-fall ring is circular.
[0007] Preferably, the anti-fall ring comprises a metal layer, a sponge layer and a rubber layer which are arranged in sequence from the inside to the outside.
[0008] Preferably, the auxiliary component comprises support rods fixedly mounted at the four corners of the toy body, and limit rods are slidably mounted on the top and bottom of the support rods, and the ends of the limit rods away from the support rods are fixedly connected to the surface of the anti-fall ring.
[0009] Preferably: the buffer assembly includes a vertical pole fixedly mounted on the top or bottom of the support plate, a baffle is provided at the top of the vertical pole, a sleeve is slidably mounted on the outer ring of the baffle, a fixing plate connected to the top of the sleeve is fixedly mounted on the inner ring of the anti-fall ring, and a buffer spring sleeved on the outer ring of the vertical pole is connected between the bottom of the baffle and the bottom of the inner cavity of the sleeve.
[0010] Preferably, the bottom end of the sleeve is integrally formed with an auxiliary sliding ring which can slide up and down on the surface of the vertical pole.
[0011] Compared with the prior art, the beneficial effects of the utility model are:
[0012] 1. In the utility model, there are provided anti-fall rings supported on the top and bottom of the toy body, and buffer components supporting the anti-fall rings are provided on the sides of the toy body, which can provide good buffering effect when the toy body falls and reduce the damage to the internal components of the toy body due to vibration. Furthermore, multiple groups of auxiliary parts are provided to support the anti-heat rings, which can enhance the supporting strength of the anti-heat rings.
[0013] 2. In the present invention, a circular anti-fall ring is provided so that the toy can roll on the ground, which is particularly interesting. The circular shape has no edges and corners, which can improve the safety of children's use. The cross-section of the anti-fall ring is circular, which can facilitate children to directly hold the anti-fall ring to take the toy body, thereby preventing the toy from easily slipping from the hands of children. Furthermore, the anti-fall ring includes a sponge layer and a rubber layer, which can reduce the damage caused by the anti-fall ring when it hits the child, thereby further improving the completeness of the toy when in use. BRIEF DESCRIPTION OF THE DRAWINGS
[0014] Figure 1 It is a schematic diagram of the overall structure of the utility model;
[0015] Figure 2 It is a cross-sectional view of the overall structure of the utility model;
[0016] Figure 3 For this utility model Figure 2 A magnified view of middle;
[0017] Figure 4 It is a cross-sectional view of the anti-fall ring structure of the utility model.
[0018] In the figure: 1. toy body; 2. support plate; 3. anti-fall ring; 31. metal layer; 32. sponge layer; 33. rubber layer; 4. support rod; 5. limit rod; 6. vertical rod; 7. baffle; 8. sleeve; 9. fixing plate; 10. buffer spring; 11. auxiliary slip ring. DETAILED DESCRIPTION
[0019] The following will be combined with the drawings in the embodiments of the utility model to clearly and completely describe the technical solutions in the embodiments of the utility model. Obviously, the described embodiments are only part of the embodiments of the utility model, not all of the embodiments. Based on the embodiments in the utility model, all other embodiments obtained by ordinary technicians in this field without creative work are within the scope of protection of the utility model.
[0020] See also Figure 1 to Figure 4 In an embodiment of the utility model, a somatosensory interactive children's programming toy includes a toy body 1, support plates 2 are fixedly installed on both sides of the toy body 1, the tops and bottoms of the two sets of support plates 2 are connected with anti-fall circles 3 through buffer components, and auxiliary parts for supporting the top and bottom anti-fall circles 3 are provided at the four corners of the toy body 1.
[0021] The toy body 1 is capable of interacting with picture books and maps in the prior art. Children can read theme picture books and program games. The toy has a built-in battery that can achieve long-term battery life. The toy includes corresponding control buttons, indicator lights, etc., and also has recording functions such as a microphone. The back end is designed with a corresponding Type-C charging interface, power button, and power indicator light. The toy body 1 can achieve somatosensory interaction with children. If a child accidentally drops the toy body 1 when taking it, the top and bottom anti-fall circles 3 can first touch the ground, or the outer circles of the two sets of anti-fall circles 3 can touch the ground. The anti-fall circles 3 can drive the buffer component to move. The buffer component can provide a good buffering effect for the toy body 1, and reduce the damage to the toy body 1 caused by impact, etc., and an auxiliary part is provided to connect the anti-fall circle 3, which can enhance the overall supporting strength of the anti-fall circle 3.
[0022] In one embodiment, the anti-fall ring 3 is in an annular shape as a whole. The annular anti-fall ring 3 can make the toy roll on the ground, which is particularly interesting. The cross-section of the anti-fall ring 3 is circular, which can be convenient for children to directly hold the anti-fall ring 3 to take the toy body 1, thereby preventing the toy from easily slipping out of the children's hands. Furthermore, the anti-fall ring 3 includes a metal layer 31, a sponge layer 32 and a rubber layer 33 arranged in sequence from the inside to the outside. The metal layer 31 provides support strength for the anti-fall ring 3. The sponge layer 32 and the rubber layer 33 can reduce the damage caused by the anti-fall ring 3 when it hits the child, and make the anti-fall ring 3 not easy to slip out of the hand, and the sponge layer 32 and the rubber layer 33 can further enhance the use of buffering and shock absorption.
[0023] In one embodiment, specifically, the auxiliary parts include support rods 4 fixedly installed at the four corners of the toy body 1, and limit rods 5 are slidably installed on the top and bottom of the support rods 4. The ends of the limit rods 5 away from the support rods 4 are fixedly connected to the surface of the anti-fall ring 3. When the anti-fall ring 3 drives the buffer assembly to move up and down, it can drive the limit rods 5 to move up and down inside the support rods 4. The limit rods 5 can provide stable lateral support for the anti-fall ring 3.
[0024] Specifically, the buffer assembly includes a vertical pole 6 fixedly installed on the top or bottom of the support plate 2, a baffle plate 7 is provided on the top of the vertical pole 6, a sleeve 8 is slidably installed on the outer ring of the baffle plate 7, a fixing plate 9 connected to the top of the sleeve 8 is fixedly installed on the inner ring of the anti-fall ring 3, and a buffer spring 10 sleeved on the outer ring of the vertical pole 6 is connected between the bottom of the baffle plate 7 and the bottom of the inner cavity of the sleeve 8.
[0025] The vertical pole 6 and the baffle plate 7 can provide support for the expansion and contraction of the buffer spring 10. When the anti-fall ring 3 is moved by collision, the anti-fall ring 3 drives the fixed plate 9 to move, and the fixed plate 9 drives the sleeve 8 to slide up and down on the outer ring of the baffle plate 7. The sleeve 8 also drives the buffer spring 10 to slide up and down on the surface of the vertical pole 6. The buffer spring 10 can provide a good buffering effect for the device as a whole. Furthermore, the bottom end of the sleeve 8 is integrally formed with an auxiliary slip ring 11 that can slide up and down on the surface of the vertical pole 6, which can improve the stability of the sleeve 8 sliding up and down on the outer ring of the baffle plate 7.
[0026] The above description is only a preferred specific implementation manner of the present invention, but the protection scope of the present invention is not limited thereto. Any technician familiar with the technical field can make equivalent replacements or changes within the technical scope disclosed by the present invention according to the technical scheme and the utility model concept of the present invention, which should be covered by the protection scope of the present invention.
Claims
1. A somatosensory interactive children's programming toy, comprising a toy body (1), characterized in that: Support plates (2) are fixedly mounted on both sides of the toy body (1); the tops and bottoms of the two groups of support plates (2) are connected to anti-fall rings (3) via buffer components; and auxiliary parts for supporting the top and bottom anti-fall rings (3) are arranged at the four corners of the toy body (1).
2. A somatosensory interactive children's programming toy according to claim 1, characterized in that: The anti-fall ring (3) is in the shape of a circular ring as a whole, and the cross section of the anti-fall ring (3) is circular.
3. A somatosensory interactive children's programming toy according to claim 2, characterized in that: The anti-fall ring (3) comprises a metal layer (31), a sponge layer (32) and a rubber layer (33) which are arranged in sequence from the inside to the outside.
4. A somatosensory interactive children's programming toy according to claim 1, characterized in that: The auxiliary component comprises a support rod (4) fixedly mounted at the four corners of the toy body (1), and a limit rod (5) is slidably mounted on the top and bottom of the support rod (4), and the end of the limit rod (5) away from the support rod (4) is fixedly connected to the surface of the anti-fall ring (3).
5. The somatosensory interactive children's programming toy according to claim 1, characterized in that: The buffer assembly comprises a vertical rod (6) fixedly mounted on the top or bottom of the support plate (2); a baffle (7) is provided at the top of the vertical rod (6); a sleeve (8) is slidably mounted on the outer ring of the baffle (7); a fixing plate (9) connected to the top of the sleeve (8) is fixedly mounted on the inner ring of the anti-fall ring (3); and a buffer spring (10) sleeved on the outer ring of the vertical rod (6) is connected between the bottom of the baffle (7) and the bottom of the inner cavity of the sleeve (8).
6. A somatosensory interactive children's programming toy according to claim 5, characterized in that: The bottom end of the sleeve (8) is integrally formed with an auxiliary sliding ring (11) which can slide up and down on the surface of the vertical rod (6).
