Anti-falling shell of gamepad
By using an anti-fall rope and limiting screw pin structure on the VR game controller, combined with the design of the hollow grip piece, the problem of falling caused by hand shaking and the problem of uncomfortable holding are solved, achieving higher fall resistance and Comfort.
Patent Information
- Application Number
- CN202420681813.0
- Authority / Receiving Office
- CN · China
- Patent Type
- Utility models(China)
- Current Assignee / Owner
- Filing Date
- 2024-04-03
- Publication Date
- 2025-01-24
- Estimated Expiration
- 2034-04-03
AI Technical Summary
The existing VR gamepad is prone to falling off due to hand shaking during thrilling games, and long-term holding will lead to sweat, affecting the comfort.
Design a game handle anti -fall case, adopts the combination of the first anti -drop rope and the second anti -fall rope connection ring and the limited snail sales structure, to achieve the anti -drop effect by squeezing the head and the anti -loose pillar, and in the handle shell Set on a hollow grip to improve the breathability.
It effectively avoids the gamepad falling directly when the hands are shaking, improving the anti -falling resistance, and improving the grip comfort and breathability through the hollow grip.
Smart Images

Figure CN222384146U_ABST
Abstract
Description
Technical Field
[0001] The utility model relates to the technical field of game controller shells, in particular to a drop-proof shell for a game controller. Background Art
[0002] With the development of the gaming industry, VR games have been widely used and loved by young people. With the continuous development of virtual reality technology, more game types will incorporate VR elements in the future, bringing players a richer and more exciting virtual world.
[0003] VR games, whose full name is virtual reality games, are a type of game that uses virtual reality technology to provide players with an immersive gaming experience. By using special virtual reality equipment, such as VR game controllers, VR helmets, gloves, etc., players can be placed in a three-dimensional virtual environment generated by a computer and interact with characters and objects in the virtual world.
[0004] At present, the existing VR game controllers are generally for gamers to hold the controller shell in their hands and then wear a VR helmet to play immersive games. For some shooting thrilling games, thrilling scenes may suddenly appear during the game, which may cause some gamers to be frightened and have hand tremors, which may cause the hand tremors to loosen and cause the entire controller shell in their hands to fall directly.
[0005] In addition, if the hand grips the handle shell for a long time, sweat will be produced, which will affect the comfort when gripping the handle shell.
[0006] The above problems are widespread and urgently need to be improved. Utility Model Content
[0007] The purpose of the utility model is to solve the above-mentioned shortcomings in the prior art and to propose a fall-proof shell for a game controller.
[0008] In order to achieve the above purpose, the utility model adopts the following technical solutions:
[0009] A game controller anti-drop shell is designed, including a game controller body, a controller shell is provided on the game controller body, a rope head seat is provided on the controller shell, a first anti-drop rope and a second anti-drop rope are connected to the rope head seat, the second anti-drop rope is provided with a connecting ring, a rope threading hole and an embedded groove are provided on the connecting ring, a limiting screw pin is provided on the limiting screw pin, an extrusion head and a pin cap handle are provided on the pin cap handle, a finger buckle groove and an anti-loosening pressure column are provided on the outer wall of the controller shell, an upper top plate and a lower top plate are provided, a hollow grip piece is provided between the upper top plate and the lower top plate, and air vents are provided on the hollow grip piece.
[0010] Furthermore, the connecting ring is an annular structure as a whole and is arranged at the end of the second anti-fall rope, the rope threading hole passes through the connecting ring, and the inner diameter of the rope threading hole is not less than the outer diameter of the circular cross-section of the first anti-fall rope and the second anti-fall rope.
[0011] Furthermore, the limiting screw pin is threadedly connected to the connecting ring, and the extrusion head is arranged at the upper end of the limiting screw pin. The extrusion head is a cylindrical structure as a whole and is made of NBR nitrile rubber.
[0012] Furthermore, the pin cap handle is arranged at the lower end of the limiting screw pin, and a finger buckle groove is opened on the pin cap handle. The finger buckle groove is an inner arc-shaped groove and is arranged in three circles. The pin cap handle is not higher than the embedded groove.
[0013] Furthermore, the number of the anti-loosening pressure columns is four and they are arranged circumferentially on the pin cap handle, and the anti-loosening pressure columns are made of damping elastic silicone rubber.
[0014] Furthermore, the cross-section of the hollow grip piece is an arc-shaped structure, and the hollow grip piece is made entirely of carbon fiber material and has a thickness of six to eight millimeters.
[0015] Furthermore, the ventilation hole passes through the hollow grip piece, and the inner wall surface of the hollow grip piece does not contact the outer wall surface of the handle shell.
[0016] The utility model provides a game controller anti-fall shell, which has the beneficial effects of:
[0017] 1. The utility model provides a first anti-drop rope and a second anti-drop rope with a connecting ring, and a limiting screw with an extrusion head is provided on the connecting ring. Before the game player holds the game controller body, the first anti-drop rope is first passed through the rope threading hole of the connecting ring on the second anti-drop rope, and then the extrusion head on the limiting screw is used to squeeze and limit the rope. When the hand shakes and slips, the game controller body can be effectively prevented from falling directly, thereby effectively improving the drop resistance of the handle shell on the game controller body.
[0018] 2. The utility model arranges an upper top plate and a lower top plate on the handle shell, and arranges a hollow grip plate with ventilation holes between the upper top plate and the lower top plate, so that game players can hold the handle shell in a hollow manner, thereby improving the overall air permeability of the handle shell and greatly improving the comfort when holding the handle shell.
[0019] 3. The utility model sets an embedded groove structure on the connecting ring, so that the pin cap handle is sunk into the embedded groove, thereby preventing the pin cap handle from protruding and affecting the appearance of the game controller body. BRIEF DESCRIPTION OF THE DRAWINGS
[0020] Figure 1It is a three-dimensional schematic diagram of the overall structure of the utility model from a first viewing angle;
[0021] Figure 2 It is a stereoscopic schematic diagram of the overall structure of the utility model from a second viewing angle;
[0022] Figure 3 For the utility model Figure 2 A partial enlarged view of the middle part;
[0023] Figure 4 For the utility model Figure 3 A three-dimensional schematic diagram of a limit screw pin with a pin cap handle;
[0024] Figure 5 It is a perspective view of the overall structure of the utility model;
[0025] Figure 6 For the utility model Figure 5 A partial enlarged view of the cross section at point B in the middle.
[0026] In the figure: 1 game controller body; 11 handle shell; 2 upper top plate; 3 lower top plate; 4 hollow grip; 41 ventilation hole; 5 rope head seat; 51 first anti-fall rope; 52 second anti-fall rope; 6 connecting ring; 61 rope threading hole; 62 embedded groove; 7 limit screw pin; 71 extrusion head; 8 pin cap handle; 81 finger buckle groove; 82 anti-loosening pressure column. DETAILED DESCRIPTION
[0027] The technical solutions in the embodiments of the present invention will be described clearly and completely below in conjunction with the drawings in the embodiments of the present invention. Obviously, the described embodiments are only part of the embodiments of the present invention, rather than all of the embodiments.
[0028] Reference Figure 1-6 A game controller anti-fall shell comprises a game controller body 1, a game controller body 1 is provided with a handle shell 11, a rope head seat 5 is provided on the handle shell 11, a first anti-fall rope 51 and a second anti-fall rope 52 are connected to the rope head seat 5, a connecting ring 6 is provided on the second anti-fall rope 52, a rope threading hole 61 and an embedded groove 62 are provided on the connecting ring 6, a limiting screw pin 7 is provided on the limiting screw pin 7, an extrusion head 71 and a pin cap handle 8 are provided on the limiting screw pin 7, a finger buckle groove 81 and an anti-loosening pressure column 82 are provided on the pin cap handle 8, an upper top plate 2 and a lower top plate 3 are provided on the outer wall of the handle shell 11, a hollow grip piece 4 is provided between the upper top plate 2 and the lower top plate 3, and a ventilation hole 41 is provided on the hollow grip piece 4, the game controller body 1 is a VR game controller, which is a prior art, and some existing structures are not drawn and marked, and there is no need to repeat them.
[0029] In detail, the connecting ring 6 is an annular structure as a whole and is arranged at the end of the second anti-fall rope 52. The rope threading hole 61 passes through the connecting ring 6. The inner diameter of the rope threading hole 61 is not less than the outer diameter of the circular cross-section of the first anti-fall rope 51 and the second anti-fall rope 52, thereby ensuring that the first anti-fall rope 51 can smoothly pass through the rope threading hole 61.
[0030] Furthermore, the limiting screw pin 7 is threadedly connected to the connecting ring 6, and the extrusion head 71 is arranged at the upper end of the limiting screw pin 7. The extrusion head 71 is a cylindrical structure as a whole and is made of NBR nitrile rubber, which has excellent high elastic damping and wear resistance, thereby realizing damping friction limiting of the outer wall of the first anti-fall rope 51.
[0031] Furthermore, the pin cap handle 8 is arranged at the lower end of the limiting screw pin 7, and a finger buckle groove 81 is opened on the pin cap handle 8. The finger buckle groove 81 is an inner arc-shaped groove and is arranged in three circles. The three finger buckle grooves 81 are convenient for fingers to directly insert and rotate.
[0032] The pin cap handle 8 is not higher than the embedded groove 62 , so as to avoid the protrusion of the pin cap handle 8 affecting the appearance of the game controller body 1 .
[0033] In more detail, there are four anti-loosening pressure columns 82 which are arranged circumferentially on the pin cap handle 8. The anti-loosening pressure columns 82 are made of damping elastic silicone rubber and have high elastic damping. When the extrusion head 71 is squeezed with the outer wall of the first anti-fall rope 51, the anti-loosening pressure column 82 will be squeezed with the embedded groove 62. The anti-loosening pressure column 82 will generate a vertical rebound force, which acts on the threaded transmission of the limiting screw 7 and the connecting ring 6 to achieve an anti-loosening effect.
[0034] In general, the cross-section of the hollow grip piece 4 is an arc-shaped structure. The hollow grip piece 4 is made of carbon fiber material as a whole and has a thickness of six to eight millimeters. The carbon fiber material body has the advantages of high strength, high modulus, light weight, corrosion resistance, high temperature resistance, etc., and has a unique gloss and texture.
[0035] The hollow grip piece 4 with an arc-shaped structure improves the comfort of holding for game players.
[0036] Finally, the ventilation hole 41 passes through the hollow grip piece 4, and the inner wall surface of the hollow grip piece 4 does not contact the outer wall surface of the handle shell 11, so that the game player can hold the handle shell 11 in a hollow manner, thereby improving the overall air permeability of the handle shell 11.
[0037] Working method: before the game player holds the game handle body 1, he first passes the first anti-drop rope 51 through the rope threading hole 61 of the connecting ring 6 on the second anti-drop rope 52, then holds the first anti-drop rope 51 and the second anti-drop rope 52 to form a rope hole, then pulls the first anti-drop rope 51, the first anti-drop rope 51 will slide through the rope threading hole 61, after the rope hole formed by the first anti-drop rope 51 and the second anti-drop rope 52 is just tied to the game player's wrist, then three fingers are simultaneously inserted into the three finger buckle grooves 81 and rotated clockwise, driving the pin cap handle 8 and the limit screw 7 to rotate clockwise as a whole, through The threaded transmission between the limit screw pin 7 and the connecting ring 6 drives the limit screw pin 7 to move upward. After the extrusion head 71 on the limit screw pin 7 and the first anti-fall rope 51 in the rope threading hole 61 are squeezed and limited, the pin cap handle 8 is stopped from rotating. When the game player holds the game controller body 1 to play VR games, if he is frightened and his hands shake and loosen and slip off the game controller body 1, the first anti-fall rope 51 and the second anti-fall rope 52 tied on the game player's wrist can effectively prevent the game controller body 1 from falling directly, thereby improving the anti-fall property of the handle shell 11 on the game controller body 1.
[0038] Moreover, by providing an upper top plate 2 and a lower top plate 3 on the handle shell 11, and providing a hollow grip plate 4 with ventilation holes 41 between the upper top plate 2 and the lower top plate 3, the game player can hold the handle shell 11 in a hollow manner, thereby improving the overall air permeability of the handle shell 11 and greatly improving the comfort when holding the handle shell 11.
[0039] In addition, by providing an embedded groove 62 structure on the connecting ring 6 , the pin cap handle 8 is sunk into the embedded groove 62 , thereby preventing the pin cap handle 8 from protruding and affecting the appearance of the game controller body 1 .
[0040] The above description is only a preferred specific implementation manner of the present invention, but the protection scope of the present invention is not limited thereto. Any technician familiar with the technical field can make equivalent replacements or changes within the technical scope disclosed by the present invention according to the technical scheme and the utility model concept of the present invention, which should be covered by the protection scope of the present invention.
Claims
1. A game controller anti-fall shell, comprising a game controller body (1), characterized in that: The game controller body (1) is provided with a handle shell (11), the handle shell (11) is provided with a rope head seat (5), the rope head seat (5) is connected with a first anti-fall rope (51) and a second anti-fall rope (52), the second anti-fall rope (52) is provided with a connecting ring (6), the connecting ring (6) is provided with a rope threading hole (61) and an embedded groove (62), the connecting ring (6) is provided with a limit screw pin (7), the limit screw pin (7) is provided with an extrusion head (71) and a pin cap handle (8), the pin cap handle (8) is provided with a finger buckle groove (81) and an anti-loosening pressure column (82), the outer wall of the handle shell (11) is provided with an upper top plate (2) and a lower top plate (3), a hollow grip piece (4) is provided between the upper top plate (2) and the lower top plate (3), and the hollow grip piece (4) is provided with a ventilation hole (41).
2. The anti-fall shell of a game controller according to claim 1, characterized in that: The connecting ring (6) is an annular structure as a whole and is arranged at the end of the second anti-fall rope (52); the rope threading hole (61) passes through the connecting ring (6); and the inner diameter of the rope threading hole (61) is not less than the outer diameter of the circular cross-section of the first anti-fall rope (51) and the second anti-fall rope (52).
3. The anti-fall housing of a game controller according to claim 1, characterized in that: The limiting screw pin (7) is threadedly connected to the connecting ring (6), and the extrusion head (71) is arranged at the upper end of the limiting screw pin (7). The extrusion head (71) is a cylindrical structure as a whole and is made of NBR nitrile rubber.
4. The anti-fall housing of a game controller according to claim 1, characterized in that: The pin cap handle (8) is arranged at the lower end of the limiting screw pin (7), and a finger buckle groove (81) is opened on the pin cap handle (8). The finger buckle groove (81) is an inner arc-shaped groove and is arranged in three circles. The pin cap handle (8) is not higher than the embedded groove (62).
5. The anti-fall housing of a game controller according to claim 1, characterized in that: The number of the anti-loosening pressure columns (82) is four and they are arranged circumferentially on the pin cap handle (8). The anti-loosening pressure columns (82) are made of damping elastic silicone rubber.
6. The anti-fall housing of a game controller according to claim 1, characterized in that: The cross section of the hollow grip piece (4) is an arc-shaped structure, and the hollow grip piece (4) is made entirely of carbon fiber material and has a thickness of six to eight millimeters.
7. The anti-drop housing of a game controller according to claim 1, characterized in that: The ventilation hole (41) passes through the hollow grip piece (4), and the inner wall surface of the hollow grip piece (4) does not contact the outer wall surface of the handle housing (11).