Dynamic riding game equipment

By designing a dynamic riding game device including a rack, a fuselage seat, a first support link and a first drive assembly, the problem that existing equipment cannot imitate the running movements of the horse is solved, and a more realistic riding experience and higher player satisfaction are achieved.

CN222585526UActive Publication Date: 2025-03-11ZHONGSHAN ACE AMUSEMENT TECH CO LTD
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Patent Information

Application Number
CN202420979459.X
Authority / Receiving Office
CN · China
Patent Type
Utility models(China)
Current Assignee / Owner
Filing Date
2024-05-07
Publication Date
2025-03-11
Estimated Expiration
2034-05-07

AI Technical Summary

Technical Problem

The existing riding game equipment cannot better imitate the horse's running movements and cannot meet the increasingly high demands of players.

Method used

A dynamic riding game device is designed, including a frame, a fuselage seat, a first support link, a first drive assembly, etc. The first drive module drives the first eccentric shaft to rotate, and drives the front part of the fuselage seat to swing forward and backward, imitating the running movement.

Benefits of technology

The front of the fuselage seat is truly imitated with the front and rear running movements, allowing players to truly experience the feeling of riding horses, and improving the fun of riding the horses of riding game equipment.

✦ Generated by Eureka AI based on patent content.

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Abstract

The utility model discloses a dynamic riding game device which comprises a machine frame, a machine body base, a first supporting connecting rod and a first driving assembly, and the machine body base is located on the upper side of the machine frame. One end of the first supporting connecting rod is rotationally connected with the rack, and the other end is rotationally connected with the rear part of the machine body seat; the first driving assembly comprises a first driving module and a first eccentric shaft, the first driving module is arranged on the rack, a driving shaft of the first driving module is connected with the first eccentric shaft and used for driving the first eccentric shaft to rotate, and the front portion of the machine body base is rotationally connected with the first eccentric shaft; and the rotating shafts of the two are staggered from the driving shaft of the first driving module. It can be understood that the first driving module drives the first eccentric shaft to rotate, the first eccentric shaft drives the first fixing shaft to be fixed in the circumferential direction, and therefore the first eccentric shaft drives the front portion of the machine body base to move front and back, up and down through the first side beam, the front-back running action is truly simulated, and then players can truly experience the horse riding feeling.
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Description

Technical Field

[0001] The utility model relates to the technical field of game equipment, in particular to a dynamic riding game equipment. Background Art

[0002] With the increasing pressure of life, young people nowadays like to release stress by playing some amusement equipment, especially riding game equipment, which is favored by many players.

[0003] In the related art, the riding game device includes a base, a driving seat and a driving member, wherein the driving seat is rotatably arranged on the base via a rotating shaft, and the driving shaft of the driving member is connected to the rotating shaft of the driving seat via a reducer. Therefore, when the player is playing the game, the driving member drives the driving seat to swing back and forth in combination with the scene of the game interface, thereby simulating the action of a horse running, and thus allowing the player to experience the fun of riding a horse.

[0004] However, the riding game device adopts the above structure, and the riding game device cannot imitate the running action of the horse well, and it can no longer meet the requirements of players with higher and higher requirements. Utility Model Content

[0005] The utility model aims to solve at least one of the technical problems existing in the prior art. To this end, the utility model proposes a dynamic riding game device to improve the horse riding pleasure of the riding game device.

[0006] The embodiment of the present application provides a dynamic riding game device, comprising:

[0007] frame;

[0008] A fuselage seat, located on the upper side of the frame;

[0009] A first supporting link, one end of which is rotatably connected to the frame, and the other end of which is rotatably connected to the rear portion of the fuselage seat;

[0010] A first driving assembly, comprising a first driving module and a first eccentric shaft, wherein the first driving module is arranged on the frame, a driving shaft of the first driving module is connected to the first eccentric shaft, and is used to drive the first eccentric shaft to rotate, and a front portion of the body seat is rotatably connected to the first eccentric shaft, and the rotating shafts of the two are staggered with the driving shaft of the first driving module;

[0011] The first driving module is configured to drive the body seat to swing forward, backward, and up and down through the first eccentric shaft.

[0012] According to some embodiments of the present invention, the first driving module includes:

[0013] A first shaft member is arranged along the width direction of the fuselage seat and is rotatably connected to the frame, and both ends of the first shaft member are provided with the first eccentric shaft to be rotatably connected to the two sides of the fuselage seat respectively;

[0014] The first driving member is used to drive the first shaft member to rotate.

[0015] According to some embodiments of the present invention, the first driving module further includes:

[0016] a first reduction gearbox, arranged on the frame, the reduction gearbox having an input shaft and an output shaft, the input shaft being arranged along the height direction of the fuselage seat, and the output shaft being arranged along the width direction of the fuselage seat; wherein the first driving member is vertically arranged on the frame and connected to the input shaft;

[0017] The transmission structure comprises a driving gear, a driven gear and a chain belt, wherein the driving gear is connected to the output shaft, the driven gear is connected to the first shaft, and the chain belt is wound around the driving gear and the driven gear.

[0018] According to some embodiments of the present utility model, the first drive assembly further includes:

[0019] A first mounting seat connected to the frame, wherein the first shaft is rotatably disposed on the first mounting seat;

[0020] A second mounting seat, the reduction box is arranged on the second mounting seat; wherein the second mounting seat is provided with a waist-shaped hole, and the waist-shaped hole is penetrated with a fastening bolt connected with the frame;

[0021] The adjusting bolt is threadedly connected to one of the first mounting seat and the second mounting seat and abuts against the other one. The adjusting direction of the adjusting bolt is parallel to the extending direction of the waist-shaped hole.

[0022] According to some embodiments of the present invention, the gaming device further comprises:

[0023] A riding fuselage is arranged on the upper side of the fuselage seat, and the front part of the riding fuselage is movably connected to the front part of the fuselage seat;

[0024] The second driving assembly is arranged on the fuselage seat and is drivingly connected with the rear part of the riding fuselage. The second driving assembly is used for driving the rear part of the riding fuselage to swing up and down.

[0025] According to some embodiments of the present invention, the gaming device further comprises:

[0026] a second supporting link, one end of which is rotatably connected to the front portion of the body seat and the other end of which is rotatably connected to the front portion of the riding body;

[0027] The second driving assembly includes a second driving module and a second eccentric shaft, wherein the second driving module is arranged on the fuselage seat, the driving shaft of the second driving module is connected to the second eccentric shaft, and is used to drive the second eccentric shaft to rotate, and the rear part of the riding fuselage is rotationally connected to the second eccentric shaft, and the rotating shafts of the two are staggered with the driving shaft of the second driving module.

[0028] According to some embodiments of the utility model, the game device also includes a second side beam and a foot pedal, wherein the upper end of the second side beam is connected to the riding body, the second eccentric shaft is rotationally connected to the second side beam, and the foot pedal is connected to the lower end of the second side beam.

[0029] According to some embodiments of the present invention, the gaming device further includes

[0030] A first sensing module, used for detecting the rotation of the first eccentric shaft;

[0031] The control module controls the second driving component to drive the riding body to swing up and down based on the detection situation of the first sensing module.

[0032] According to some embodiments of the present invention, the gaming device further comprises:

[0033] A second sensing module, used for detecting the rotation of the second eccentric shaft;

[0034] The control module shuts down the second driving component based on the detection condition of the second sensing module.

[0035] According to some embodiments of the utility model, an operating handle and a control module are provided at the head of the riding body, and a button is provided on the operating handle; when the button is pressed, the control module controls the second driving component to drive the riding body to swing up and down.

[0036] It can be seen from the above technical scheme that the embodiment of the present application has the following advantages: the first driving module drives the first eccentric shaft to rotate, and the first eccentric shaft drives the first fixed shaft to be fixed circumferentially, thereby, the first eccentric shaft drives the front part of the fuselage seat to move forward and backward and up and down through the first side beam. Among them, the first supporting link is suitable for the driving force of the first driving module, and the first supporting link rotates relative to the mounting platform and the fuselage seat to ensure that the first driving module can drive the head of the fuselage seat to move forward and backward and up and down through the first eccentric shaft. In this way, the first driving component makes the front part of the fuselage seat truly imitate the running action forward and backward through the first eccentric shaft, so that the player can truly experience the feeling of riding a horse. BRIEF DESCRIPTION OF THE DRAWINGS

[0037] Figure 1 This is a schematic diagram of the overall structure of the gaming device according to an embodiment of the utility model;

[0038] Figure 2 This is a schematic diagram of the exploded structure of the gaming device according to an embodiment of the utility model;

[0039] Figure 3 This is a schematic diagram of the structure of the first driving assembly of an embodiment of the utility model;

[0040] Figure 4 It is a schematic structural diagram of the second driving assembly of an embodiment of the utility model.

[0041] The meanings of the reference numerals are as follows:

[0042] 100, frame; 110, mounting platform; 200, fuselage seat; 210, first side beam; 300, first supporting link; 400, first driving assembly; 410, first driving module; 411, first shaft; 412, first driving member; 413, first reduction box; 414, first transmission structure; 4141, driving gear; 4142, driven gear; 4143, chain belt; 420, first eccentric shaft; 421, first fixed shaft; 430, first mounting seat; 440, second mounting seat; 441, waist-shaped hole; 4 50. adjusting bolt; 460. first sensing plate; 470. first sensor; 500. riding body; 510. second side beam; 520. foot pedal; 600. second drive assembly; 610. second drive module; 611. second shaft; 612. second drive member; 613. second reduction gearbox; 614. second transmission structure; 620. second eccentric shaft; 621. second fixed shaft; 630. second sensing plate; 640. second sensor; 700. second supporting link; 800. operating handle; 810. button. DETAILED DESCRIPTION

[0043] The embodiments of the present invention are described in detail below, and examples of the embodiments are shown in the accompanying drawings, wherein the same or similar reference numerals throughout represent the same or similar elements or elements having the same or similar functions. The embodiments described below with reference to the accompanying drawings are exemplary and are only used to explain the present invention, and cannot be understood as limiting the present invention.

[0044] In the description of the present invention, it should be understood that descriptions involving orientations, such as up, down, front, back, upper, lower, etc., indicating orientations or positional relationships, are based on the orientations or positional relationships shown in the accompanying drawings, and are only for the convenience of describing the present invention and simplifying the description, and do not indicate or imply that the device or element referred to must have a specific orientation, be constructed and operated in a specific orientation, and therefore cannot be understood as a limitation on the present invention.

[0045] In the description of the present utility model, "several" means more than one, "many" means more than two, "greater than", "less than", "exceed" etc. are understood to exclude the number itself, and "above", "below", "within" etc. are understood to include the number itself. If there is a description of "first" or "second", it is only used to distinguish the technical features, and cannot be understood as indicating or implying relative importance or implicitly indicating the number of the indicated technical features or implicitly indicating the order of the indicated technical features.

[0046] In the description of the present invention, unless otherwise clearly defined, terms such as setting, installing, connecting, etc. should be understood in a broad sense, and technicians in the relevant technical field can reasonably determine the specific meanings of the above terms in the present invention based on the specific content of the technical solution.

[0047] In the description of the utility model, the description with reference to the terms "one embodiment", "some embodiments", "illustrative embodiments", "examples", "specific examples", or "some examples" means that the specific features, structures, materials or characteristics described in conjunction with the embodiment or example are included in at least one embodiment or example of the utility model. In this specification, the schematic representation of the above terms does not necessarily refer to the same embodiment or example. Moreover, the specific features, structures, materials or characteristics described can be combined in any one or more embodiments or examples in a suitable manner.

[0048] The utility model is further described in detail below in conjunction with the accompanying drawings.

[0049] See also Figures 1 to 3, a dynamic riding game device provided by an embodiment of the utility model, includes a frame 100, a body seat 200, a first supporting link 300 and a first driving assembly 400, wherein the top of the frame 100 has a mounting platform 110, and the body seat 200 is located on the upper side of the frame 100. One end of the first supporting link 300 is rotatably connected to the rear of the mounting platform 110, and the other end of the first supporting link 300 is rotatably connected to the rear of the body seat 200. The first driving assembly 400 includes a first driving module 410 and a first eccentric shaft 420, wherein the first driving module 410 is arranged at the front of the mounting platform 110, and the driving shaft of the first driving module 410 is connected to the first eccentric shaft 420, for driving the first eccentric shaft 420 to rotate. A first side beam 210 extending downward is provided at the front of the fuselage seat 200, and a first fixed shaft 421 is vertically provided on the side of the first eccentric shaft 420. The first side beam 210 is rotatably connected to the first fixed shaft 421, and the first fixed shaft 421 is staggered with the driving shaft of the first driving module 410; wherein the first driving module 410 is configured to drive the fuselage seat 200 to swing forward and backward and up and down through the first eccentric shaft 420.

[0050] Specifically, the first driving module 410 drives the first eccentric shaft 420 to rotate, and the first eccentric shaft 420 drives the first fixed shaft 421 to be fixed in the circumferential direction, thereby, the first eccentric shaft 420 drives the front part of the fuselage seat 200 to move forward and backward and up and down through the first side beam 210. Among them, the first supporting link 300 is suitable for the driving force of the first driving module 410, and the first supporting link 300 rotates relative to the mounting platform 110 and the fuselage seat 200 to ensure that the first driving module 410 can drive the front part of the fuselage seat 200 to move forward and backward and up and down through the first eccentric shaft 420. In this way, the first driving assembly 400 makes the front part of the fuselage seat 200 truly imitate the running action forward and backward through the first eccentric shaft 420, so that the player can truly experience the feeling of riding a horse.

[0051] In some embodiments, the first driving module 410 includes a first shaft 411 and a first driving member 412, wherein the first shaft 411 is disposed in the fuselage seat 200 along the width direction of the fuselage seat 200 and is rotatably connected to the fuselage seat 200. First eccentric shafts 420 are disposed at both ends of the first shaft 411, and first side beams 210 are disposed on the left and right sides of the fuselage seat 200, respectively, one eccentric shaft is rotatably connected to one first side beam 210, and another first eccentric shaft 420 is rotatably connected to another first side beam 210, and the first driving member 412 is used to drive the first shaft 411 to rotate.

[0052] It can be understood that the first driving module 410 drives the first shaft 411 to rotate, and the first shaft 411 acts on the left and right sides of the body seat 200 through the first eccentric shafts 420 at its two ends, thereby, the front part of the body seat 200 swings stably back and forth and up and down, so that the player can sit on the body seat 200 safely.

[0053] In a further embodiment, the first driving module 410 further includes a first reduction box 413 and a transmission structure, wherein the first reduction box 413 is disposed on the mounting platform 110, and the reduction box has an input shaft and an output shaft, wherein the input shaft is disposed along the height direction of the fuselage seat 200, and the output shaft is disposed along the width direction of the fuselage seat 200; wherein the first driving member 412 is vertically disposed on the mounting platform 110, and is connected to the input shaft through a coupling. The transmission structure includes a driving gear 4141, a driven gear 4142, and a chain belt 4143, wherein the driving gear 4141 is connected to the output shaft, the driven gear 4142 is connected to the first shaft member 411, and the chain belt 4143 is wound around the driving gear 4141 and the driven gear 4142.

[0054] Specifically, the first driving member 412 transmits power to the first reduction box 413, and transmits the power out through the output shaft of the first reduction box 413. The output shaft of the first reduction box 413 drives the driving gear 4141 to rotate, the driving gear 4141 drives the chain belt 4143 to drive the driven gear 4142 to rotate, and the driven gear 4142 drives the first shaft member 411 to rotate, thereby driving the front part of the body seat 200 to swing forward and backward and up and down through the first eccentric shaft 420. It can be understood that the first driving module 410 adopts the above-mentioned structural form, and the first shaft member 411, the first driving member 412 and the first reduction box 413 are arranged in the same vertical plane, so that the overall structure of the game device is relatively compact.

[0055] In a further embodiment, the first drive assembly 400 further includes a first mounting seat 430, a second mounting seat 440 and an adjusting bolt 450, wherein the first mounting seat 430 is fixedly connected to the mounting platform 110, and the first shaft member 411 is passed through the first mounting seat 430 from left to right and is rotatably connected to the first mounting seat 430. The second mounting seat 440 is provided with a waist-shaped hole 441 along the front-back direction, and the waist-shaped hole 441 is passed through with a fastening bolt connected to the mounting platform 110, so as to fix the second mounting seat 440 on the mounting platform 110, and the reduction box is arranged on the second mounting seat 440.

[0056] It is understandable that the staff can loosen the fastening bolts, the second mounting seat 440 moves away from the first mounting seat 430, and the spacing between the driving gear 4141 and the driven gear 4142 increases, thereby tightening the chain belt 4143. After the second mounting seat 440 is adjusted, the fastening bolts are tightened to fix the second mounting seat 440 in the adjusted position.

[0057] Further, the adjusting bolt 450 is threadedly connected to one of the first mounting seat 430 and the second mounting seat 440, and is abutted against the other. For example, the adjusting bolt 450 is threadedly connected to a side of the first mounting seat 430 close to the second mounting seat 440, the adjusting direction of the adjusting bolt 450 is arranged parallel to the extending direction of the waist-shaped hole 441, and the end of the adjusting bolt 450 is abutted against a side of the second mounting seat 440 close to the first mounting seat 430. It can be understood that during the adjustment process of the second mounting seat 440, the staff screws the adjusting bolt 450 toward the second mounting seat 440, and the end of the adjusting bolt 450 pushes the second mounting seat 440 to move in a direction away from the first mounting seat 430, thereby adjusting the spacing between the driving gear 4141 and the driven gear 4142 to stretch the chain belt 4143.

[0058] In some embodiments, the gaming device further includes a riding body 500 and a second driving assembly 600, wherein the riding body 500 is disposed on the upper side of the body seat 200, and the front portion of the riding body 500 is movably connected to the front portion of the body seat 200; the second driving assembly 600 is disposed on the body seat 200 and is transmission-connected to the rear portion of the riding body 500, and the second driving assembly 600 is used to drive the rear portion of the riding body 500 to swing up and down.

[0059] Specifically, when the first driving assembly 400 drives the front of the riding body 500 to swing back and forth and up and down through the body seat 200, the second driving assembly 600 drives the tail of the riding body 500 to move up and down, so that the game device imitates the action of jumping while running, thereby allowing the player to further experience the fun of riding.

[0060] In a specific embodiment, referring to Figure 1 , Figure 2 and Figure 4 The game machine further includes a riding body 500, a second supporting link 700 and a second driving assembly 600, wherein the riding body 500 is located on the upper side of the body seat 200, one end of the second supporting link 700 is rotatably connected to the front of the body seat 200, and the other end is rotatably connected to the front of the riding body 500. The second driving assembly 600 includes a second driving module 610 and a second eccentric shaft 620, wherein the second driving module 610 is arranged on the lower side of the body seat 200, and the driving shaft of the second driving module 610 is connected to the second eccentric shaft 620 for driving the second eccentric shaft 620 to rotate. A second fixed shaft 621 is vertically arranged on the side of the second eccentric shaft 620, and the second fixed shaft 621 is staggered with the driving shaft of the second driving module 610, and the second eccentric shaft 620 is rotatably connected to the rear of the riding body 500.

[0061] Specifically, the second driving module 610 drives the second eccentric shaft 620 to rotate, and the second eccentric shaft 620 drives the second fixed shaft 621 to be fixed in the circumferential direction, thereby, the second eccentric shaft 620 drives the rear part of the riding body 500 to move forward and backward and up and down. Among them, the second supporting link 700 is suitable for the driving force of the second driving module 610, and the second supporting link 700 rotates relative to the body seat 200 and the riding body 500 to ensure that the second driving module 610 can drive the rear part of the riding body 500 to move forward and backward and up and down through the second eccentric shaft 620. In this way, the second driving assembly 600 makes the rear part of the riding body 500 truly imitate the jumping action through the second eccentric shaft 620, so that the player can further truly experience the feeling of riding a horse.

[0062] In order to facilitate the assembly of the second drive assembly 600, in some embodiments, the game device further includes a second side beam 510 and a foot pedal 520, wherein the upper end of the second side beam 510 is connected to the riding body 500, the second eccentric shaft 620 is rotatably connected to the second side beam 510, and the foot pedal 520 is connected to the lower end of the second side beam 510. It can be understood that, through the arrangement of the second side beam 510, the second side beam 510 facilitates the arrangement of the foot pedal 520, and facilitates the transmission connection between the second eccentric shaft 620 and the riding body 500.

[0063] In a further specific embodiment, the second driving module 610 includes a second shaft 611 and a second driving member 612, wherein the second shaft 611 is disposed in the riding body 500 along the width direction of the body seat 200 and is rotatably connected to the riding body 500. Second eccentric shafts 620 are disposed at both ends of the second shaft 611, and second side beams 510 are disposed on the left and right sides of the riding body 500, respectively, one eccentric shaft is rotatably connected to one second side beam 510, and another second eccentric shaft 620 is rotatably connected to another second side beam 510. The second driving member 612 is connected to the input shaft of the second reduction box 613, and the second reduction box 613 is transmission-connected to the second shaft 611 through the second transmission structure 614, thereby, the second driving member 612 is used to drive the second shaft 611 to rotate. It can be understood that the second driving module 610 drives the second shaft 611 to rotate, and the second shaft 611 acts on the left and right sides of the riding body 500 through the second eccentric shafts 620 at its two ends, thereby, the rear part of the riding body 500 swings stably back and forth and up and down, so that the player can sit safely on the body seat 200.

[0064] In some embodiments, reference Figure 3The game device further includes a first sensing module and a control module, wherein the first sensing module includes a first sensing sheet 460 and a first sensor 470, the first sensing sheet 460 is connected to the end of the first shaft 411, the first sensor 470 is disposed on the first mounting seat 430, and the first sensor 470 is used to detect the first sensing sheet 460, and is used to detect the rotation of the first shaft 411, thereby determining the rotation of the first eccentric shaft 420. The control module controls the second driving component 600 to drive the riding body 500 to swing up and down based on the detection of the first sensing module. It can be understood that the control module determines the running status of the game device by receiving the rotation status of the first eccentric shaft 420, and when the running status meets the set requirements, the second driving component 600 drives the game device to complete the jump, thereby simulating the jumping action to synchronize with the game interface.

[0065] In some embodiments, reference Figure 4 The game device further includes a second sensing module and a control module, wherein the second sensing module includes a second sensing sheet 630 and a second sensor 640, the second sensing sheet 630 is connected to the end of the second shaft 611, the second sensor 640 is arranged on the body seat 200, and the second sensor 640 is used to detect the second sensing sheet 630, and is used to detect the rotation of the second shaft 611, so as to determine the rotation of the second eccentric shaft 620. The control module shuts down the second driving assembly 600 based on the detection of the second sensing module. It can be understood that the control module determines that the game device completes the jump by receiving the rotation of the second eccentric shaft 620, and the second driving member 612 stops driving the riding body 500.

[0066] In some embodiments, reference Figure 1 and Figure 2 The head of the riding body 500 is provided with an operating handle 800 and a control module, and the operating handle 800 is provided with a button 810; when the button 810 is pressed, the control module controls the second driving component 600 to drive the riding body 500 to swing. The amusement equipment also includes a control module for controlling the second driving component 600. The operating handle 800 is provided with a button 810, and when the button 810 is pressed, the control module controls the second driving component 600 to drive the riding body 500 to swing, and makes the virtual object in the game interface jump. Combined with the game interface, when the virtual object in the game interface encounters an obstacle, the player presses the button 810, at this time, the control module makes the virtual object in the game interface jump, and controls the second driving component 600 to drive the riding body 500 to swing, so as to synchronize the action of the riding body 500 with the action of the virtual object in the game interface, so that the player can feel the horse riding effect in person.

[0067] The technical means disclosed in the solution of the utility model are not limited to the technical means disclosed in the above-mentioned implementation mode, but also include technical solutions composed of any combination of the above technical features. It should be pointed out that for ordinary technicians in this technical field, several improvements and modifications can be made without departing from the principle of the utility model, and these improvements and modifications are also regarded as the protection scope of the utility model.

Claims

1. A dynamic riding game device, characterized in that: include: frame; A fuselage seat, located on the upper side of the frame; A first supporting link, one end of which is rotatably connected to the frame, and the other end of which is rotatably connected to the rear portion of the fuselage seat; A first driving assembly, comprising a first driving module and a first eccentric shaft, wherein the first driving module is arranged on the frame, a driving shaft of the first driving module is connected to the first eccentric shaft, and is used to drive the first eccentric shaft to rotate, and a front portion of the body seat is rotatably connected to the first eccentric shaft, and the rotating shafts of the two are staggered with the driving shaft of the first driving module; The first driving module is configured to drive the body seat to swing forward, backward, and up and down through the first eccentric shaft.

2. A dynamic riding game device according to claim 1, characterized in that: The first driving module comprises: A first shaft member is arranged along the width direction of the fuselage seat and is rotatably connected to the frame, and both ends of the first shaft member are provided with the first eccentric shaft to be rotatably connected to the two sides of the fuselage seat respectively; The first driving member is used to drive the first shaft member to rotate.

3. A dynamic riding game device according to claim 2, characterized in that: The first driving module further includes: a first reduction gearbox, arranged on the frame, the reduction gearbox having an input shaft and an output shaft, the input shaft being arranged along the height direction of the fuselage seat, and the output shaft being arranged along the width direction of the fuselage seat; wherein the first driving member is vertically arranged on the frame and connected to the input shaft; The transmission structure comprises a driving gear, a driven gear and a chain belt, wherein the driving gear is connected to the output shaft, the driven gear is connected to the first shaft, and the chain belt is wound around the driving gear and the driven gear.

4. A dynamic riding game device according to claim 3, characterized in that: The first drive assembly also includes: A first mounting seat connected to the frame, wherein the first shaft is rotatably disposed on the first mounting seat; A second mounting seat, the reduction box is arranged on the second mounting seat; wherein the second mounting seat is provided with a waist-shaped hole, and the waist-shaped hole is penetrated with a fastening bolt connected with the frame; The adjusting bolt is threadedly connected to one of the first mounting seat and the second mounting seat and abuts against the other one. The adjusting direction of the adjusting bolt is parallel to the extending direction of the waist-shaped hole.

5. A dynamic riding game device according to claim 1, characterized in that: The gaming device further comprises: A riding fuselage is arranged on the upper side of the fuselage seat, and the front part of the riding fuselage is movably connected to the front part of the fuselage seat; The second driving assembly is arranged on the fuselage seat and is drivingly connected with the rear part of the riding fuselage. The second driving assembly is used for driving the rear part of the riding fuselage to swing up and down.

6. A dynamic riding game device according to claim 5, characterized in that: The gaming device further comprises: a second supporting link, one end of which is rotatably connected to the front portion of the body seat and the other end of which is rotatably connected to the front portion of the riding body; The second driving assembly includes a second driving module and a second eccentric shaft, wherein the second driving module is arranged on the fuselage seat, the driving shaft of the second driving module is connected to the second eccentric shaft, and is used to drive the second eccentric shaft to rotate, and the rear part of the riding fuselage is rotationally connected to the second eccentric shaft, and the rotating shafts of the two are staggered with the driving shaft of the second driving module.

7. A dynamic riding game device according to claim 6, characterized in that: The game device further includes a second side beam and a foot pedal, wherein the upper end of the second side beam is connected to the riding body, the second eccentric shaft is rotationally connected to the second side beam, and the foot pedal is connected to the lower end of the second side beam.

8. A dynamic riding game device according to claim 5, characterized in that: The gaming device also includes A first sensing module, used for detecting the rotation of the first eccentric shaft; The control module controls the second driving component to drive the riding body to swing up and down based on the detection status of the first sensing module.

9. A dynamic riding game device according to claim 6, characterized in that: The gaming device further comprises: A second sensing module, used for detecting the rotation of the second eccentric shaft; The control module shuts down the second driving component based on the detection condition of the second sensing module.

10. A dynamic riding game device according to claim 5, characterized in that: An operating handle and a control module are disposed at the head of the riding body, and a button is disposed on the operating handle; when the button is pressed, the control module controls the second driving component to drive the riding body to swing up and down.