Back key structure and gamepad
By designing the back key structure of the rotary connector on the gamepad, the problem of inconvenient operation of the existing back key is solved, and more flexible game control and better user experience is achieved.
Patent Information
- Application Number
- CN202421012769.0
- Authority / Receiving Office
- CN · China
- Patent Type
- Utility models(China)
- Current Assignee / Owner
- Filing Date
- 2024-05-10
- Publication Date
- 2025-03-25
- Estimated Expiration
- 2034-05-10
AI Technical Summary
The back keys on the existing game controller are inconvenient to operate, resulting in poor flexibility in game control and a decrease in user experience.
A back key structure is designed. By passing the back key body through the shell and fixing it with a rotating connection member, the user presses the back key body to drive the connection member to rotate and touch the corresponding contact switch to achieve flexible game control.
By rotating the connector, the touch contact switch is improved, and the operation convenience of the back key and the flexibility of game control are improved, and the user experience is improved.
Smart Images

Figure CN222657745U_ABST
Abstract
Description
Technical Field
[0001] The utility model relates to the technical field of game handles, in particular to a back key structure and a game handle. Background Art
[0002] With the continuous development of the electronic game industry, game controllers, as an important accessory for electronic games, can control virtual characters in games by manipulating their buttons, etc. In order to cope with the increasingly diverse gameplay and control requirements, the functions and user experience of game controllers are also constantly enriched, and more and more controller manufacturers have launched game controllers with back buttons.
[0003] Setting a back key on the game controller can relieve the pressure of the user's thumb on button manipulation and enhance the user's game control experience. The controller buttons are no longer just joystick keys and cross keys manipulated by the thumb, but more than one back key is set on the controller shell to facilitate the user's thumb, middle finger, and ring finger to manipulate together. However, in the process of installing the back key on the game controller, due to the layout inside the game controller, there is a situation where multiple back keys are fixed on one mounting frame. Multiple back keys installed on one mounting frame will interfere with each other, affecting the flexibility of the back key to control the game, making it inconvenient for users to operate the back key and reducing the user experience.
[0004] In the process of implementing the utility model, the applicant found that there are at least the following problems in the prior art:
[0005] The existing back keys are inconvenient to operate and have poor flexibility in game control. Utility Model Content
[0006] The purpose of the utility model is to provide a back key structure and a game controller to solve the technical problems in the prior art that the back keys are inconvenient to operate and the flexibility of game control is poor. The preferred technical solutions among the many technical solutions provided by the utility model can produce many technical effects as described below.
[0007] In order to achieve the above purpose, the utility model provides the following technical solutions:
[0008] The utility model provides a back key structure, which is installed on a game controller and is used to control the switch state of a corresponding contact switch in the game controller. The back key structure comprises: a back key body and a connecting piece, the back key body passes through a shell of the game controller and is connected to the connecting piece, the connecting piece is fixed in the shell, and the connecting piece is arranged corresponding to the corresponding contact switch; the connecting piece is a connecting piece that can perform rotational motion.
[0009] Preferably, the connecting member includes a mounting bracket and a magnetic body, and the magnetic body is fixed in a mounting groove of the mounting bracket; the magnetic body is fixed to the back key body by magnetic attraction.
[0010] Preferably, the mounting bracket is provided with a contact body, a connecting part and a foam pad; the contact body is arranged corresponding to the corresponding contact switch; connecting parts are provided on both sides of the mounting bracket, and the mounting bracket is movably connected to the shell through the connecting parts; the connecting part is a connecting ear or a connecting shaft; the mounting bracket abuts against the shell through the foam pad.
[0011] Preferably, the mounting bracket is made of elastic material.
[0012] Preferably, when the back-key structure is installed in a flat position of the shell, the corresponding contact switch corresponding to the back-key structure is fixed on a circuit board in the game controller.
[0013] Preferably, when the back-key structure is installed in the hand-holding position of the shell, the connecting piece also includes a mounting seat, which is fixed in the shell and movably connected to the mounting bracket; the corresponding contact switch is a flexible contact switch, one end of the corresponding contact switch is fixed on the mounting seat, and the other end of the corresponding contact switch is electrically connected to the circuit board in the game controller.
[0014] Preferably, the back key body includes a first pressing portion, a second pressing portion and a connecting column; the first pressing portion has an angle with respect to the second pressing portion; the second pressing portion is suspended relative to the shell; the connecting column is a bending structure; the bending structure matches the connecting hole of the mounting bracket.
[0015] Preferably, the first pressing portion and the second pressing portion are an integrated structure.
[0016] Preferably, the back key body is made of a magnetically absorbable material.
[0017] A game controller, comprising any of the above-mentioned back key structures, shells and circuit boards; the back key structure and circuit board are fixed on the shell; the shell is provided with a plurality of mounting posts and a plurality of through holes, the connecting piece of the back key structure is movably connected or fixedly connected to the mounting posts, and one end of the back key body passes through the through holes and is fixedly connected to the connecting piece in the shell; the circuit board is arranged in the shell, and a plurality of corresponding contact switches corresponding to the connecting piece are electrically connected to the circuit board.
[0018] Implementing one of the above technical solutions of the utility model has the following advantages or beneficial effects:
[0019] The utility model fixes the back key body through the shell and the connecting piece capable of rotational movement, so that the back key body is pressed conveniently to drive the connecting piece capable of rotational movement to rotate toward the corresponding contact switch, so that the contact switch is closed, thereby flexibly controlling the game. BRIEF DESCRIPTION OF THE DRAWINGS
[0020] In order to more clearly illustrate the technical solutions of the embodiments of the present utility model, the following briefly introduces the drawings required for use in the description of the embodiments. Obviously, the drawings described below are only some embodiments of the present utility model. For ordinary technicians in this field, other drawings can be obtained based on these drawings without creative work. In the drawings:
[0021] Figure 1 It is a first exploded view of an embodiment of the utility model;
[0022] Figure 2 It is a second exploded view of an embodiment of the utility model;
[0023] Figure 3 It is a third exploded view of an embodiment of the utility model;
[0024] Figure 4 It is a first cross-sectional view of an embodiment of the utility model;
[0025] Figure 5 is a fourth exploded view of an embodiment of the utility model;
[0026] Figure 6 It is a three-dimensional diagram of a connecting piece of an embodiment of the utility model;
[0027] Figure 7 It is a first stereogram of an embodiment of the utility model;
[0028] Figure 8 is a second cross-sectional view of an embodiment of the utility model;
[0029] Fig. 9 It is a second stereogram of an embodiment of the utility model;
[0030] Fig.10 It is a fifth explosion diagram of an embodiment of the utility model.
[0031] In the figure: 1. back key body; 11. first pressing part; 12. second pressing part; 13. connecting column; 2. connecting piece; 21. mounting bracket; 211. mounting groove; 212. contact body; 213. connecting part; 214. foam pad; 215. connecting hole; 216. arc surface structure; 217. inclined surface structure; 22. magnetic body; 23. mounting seat; 3. contact switch; 4. shell; 41. mounting column; 42. through hole; 5. circuit board. DETAILED DESCRIPTION
[0032] In order to make the purpose, technical solutions and advantages of the utility model clearer, the various exemplary embodiments to be described below will refer to the corresponding drawings, which constitute a part of the exemplary embodiments, wherein various exemplary embodiments that may be used to implement the utility model are described. Unless otherwise indicated, the same numbers in different drawings represent the same or similar elements. The implementation methods described in the following exemplary embodiments do not represent all implementation methods consistent with the present disclosure. It should be understood that they are only examples of processes, methods, and devices that are consistent with some aspects of the utility model disclosed as detailed in the attached claims, and other embodiments may also be used, or the embodiments listed herein may be modified in structure and function without departing from the scope and essence of the utility model.
[0033] In the description of the present utility model, it should be understood that the terms "center", "longitudinal", "lateral", etc. indicate the orientation or position relationship based on the drawings, which is only for the convenience of describing the utility model and simplifying the description, rather than indicating or implying that the elements referred to must have a specific orientation, be constructed and operated in a specific orientation. The terms "first", "second", etc. are only used for descriptive purposes, and cannot be understood as indicating or implying relative importance or implicitly indicating the number of technical features indicated. The term "multiple" means two or more. The terms "connected" and "connected" should be understood in a broad sense, for example, it can be a fixed connection, a detachable connection, an integral connection, a mechanical connection, an electrical connection, a communication connection, a direct connection, an indirect connection through an intermediate medium, and can be the internal connection of two elements or the interaction relationship between two elements. The term "and / or" includes any and all combinations of one or more related listed items. For those of ordinary skill in the art, the specific meanings of the above terms in the present utility model can be understood according to the specific circumstances.
[0034] In order to illustrate the technical solution of the present invention, a specific embodiment is provided below, in which only the parts related to the embodiment of the present invention are shown.
[0035] Embodiment 1:
[0036] like Figure 1As shown, the utility model provides a back key structure, which is installed on a game controller and is used to control the switch state of the corresponding contact switch 3 in the game controller. The back key structure includes: a back key body 1 and a connecting member 2. The back key body 1 passes through the shell 4 of the game controller and is connected to the connecting member 2. The connecting member 2 is fixed in the shell 4, and the connecting member 2 is arranged corresponding to the corresponding contact switch 3. The connecting member 2 is a connecting member 2 that can make a rotational movement. Specifically, the user applies a pressing force to press the back key body 1 once, and the back key body 1 can drive the connecting member 2 to rotate toward the corresponding contact switch 3. When the connecting member 2 moves to abut against the corresponding contact switch 3, the back key body 1 is continued to be pressed, and the corresponding contact switch 3 is in a closed state, and the circuit connecting the corresponding contact switch 3 is turned on to control the game to implement the corresponding action. When the user releases the pressing of the back key body 1, the back key body 1 will drive the connecting member 2 to rotate in the opposite direction of the corresponding contact switch 3 and return to the initial position. At this time, the corresponding contact switch 3 is in an open state.
[0037] The utility model fixes the back key body 1 through the shell 4 and the connecting member 2 capable of rotational movement, so that the back key body 1 is pressed to drive the connecting member 2 capable of rotational movement to rotate toward the corresponding contact switch 3, so that the contact switch 3 is closed, and the game is flexibly controlled.
[0038] As an optional implementation, Figure 2As shown, the connector 2 includes a mounting bracket 21 and a magnetic body 22, the magnetic body 22 is fixed in the mounting groove 211 of the mounting bracket 21, and the magnetic body 22 is magnetically fixed to the back key body 1. Specifically, the mounting bracket 21 is provided with a mounting groove 211, the mounting groove 211 and the magnetic body 22 match each other, and the magnetic body 22 can be firmly installed in the mounting groove 211. The back key body 1 passes through the housing 4 and can extend into the mounting groove 211, and is magnetically fixed to the magnetic body 22 in the mounting groove 211, so as to facilitate the assembly and fixing of the back key structure to the game controller. At the same time, when the back key structure is not in use, it is convenient to remove the back key body 1 from the game controller to avoid accidental touching of the back key body 1, thereby improving the user's experience of using the game controller with the back key structure of the utility model. In addition, after the back key body 1 is damaged, the back key body 1 can be replaced by conveniently disassembling the back key body 1, so as to realize the user's various configuration requirements and improve the service life of the back key structure. The mounting bracket 21 can be divided into a small mounting bracket, a medium mounting bracket and a large mounting bracket according to its size. The length, width and height of the small mounting bracket are (19±2) mm*(13.5±2) mm*(5±2) mm, the length, width and height of the medium mounting bracket are (29±2) mm*(14±2) mm*(7±2) mm, and the length, width and height of the large mounting bracket are (29±2) mm*(20±2) mm*(10±2) mm. The mounting bracket 21 of the utility model has a smaller size, which can improve the internal space utilization rate of the shell of the game controller. It is flexible and convenient when installing the back key structure, and will not affect the layout inside the shell of the game controller.
[0039] As an optional implementation, Figure 2 and Figure 3As shown, the mounting bracket 21 is provided with a contact body 212, a connecting portion 213 and a foam pad 214. The contact body 212 is provided corresponding to the corresponding contact switch 3. The mounting bracket 21 is provided with a connecting portion 213 on both sides. The mounting bracket 21 is movably connected to the housing 4 through the connecting portion 213. The connecting portion 213 is a connecting ear or a connecting shaft. The mounting bracket 21 is abutted against the housing 4 through the foam pad 214. Specifically, the mounting bracket 21 is provided with a connecting portion 213 on both sides. When the mounting bracket 21 is movably connected to the housing 4 through the connecting portions 213 on both sides, the stability of the mounting bracket 21 can be ensured. At the same time, when the mounting bracket 21 moves, the stable rotation of the mounting bracket 21 is ensured, so that the back key structure can accurately touch the corresponding contact switch 3. When the connecting portion 213 is a connecting ear, the connector 2 is movably connected to the housing 4 through the rotating shaft on the connecting ear. When the back key body 1 is fixed on the mounting bracket 21, the user applies a force to the back key body 1, and the back key body 1 can drive the connecting member 2 to rotate on the shell or the mounting seat 23 (as shown below) through the connecting portion 213 (i.e., the rotating shaft), so that the mounting bracket 21 can touch the contact switch 3. There is a gap between the connecting ear and the mounting bracket 21, and there is a certain elastic space when the connecting member 2 rotates, so that the connecting member 2 rotates more smoothly, and the back key structure has a better touch effect on the corresponding contact switch 3. When the connecting portion 213 is a connecting shaft, the connecting member 2 can be directly matched with the mounting seat 23 (as described below) through the clearance, so that the connecting member 2 can rotate in the direction of the connecting shaft. A groove is provided on the mounting bracket 21, and the foam pad 214 is fixed in the groove of the mounting bracket 21, and the mounting bracket 21 is abutted against the shell 4 through the foam pad 214. Due to the elastic performance of the foam pad 214, the mounting bracket 21 can be protected to prevent the mounting bracket 21 from colliding with the shell 4 when rotating, thereby avoiding damage to the mounting bracket 21. At the same time, the foam pad 214 cooperates with the shell 4 to support the back key structure and prevent the back key structure from shaking.
[0040] The contact body 212 on the mounting bracket 21 corresponds to the contact switch 3 corresponding to the back key structure. The contact body 212 protrudes from the surface of the mounting bracket 21 so that when the connecting member 2 rotates, the contact body 212 can apply a larger force to the corresponding contact switch 3 for touch control.
[0041] As an optional embodiment, the material of the mounting bracket 21 is an elastic material. Specifically, the material of the mounting bracket 21 is preferably an elastic material, which is convenient for fixing the mounting bracket 21 on the housing 4. At the same time, when the mounting bracket 21 is rotating, since the mounting bracket 21 has a certain elastic force, the mounting bracket 21 can be squeezed, and the mounting bracket 21 is not easily restricted by the housing 4 or the mounting seat 23, ensuring that the rotation effect of the rotation of the mounting bracket 21 is better. The elastic material is plastic or rubber, etc.
[0042] As an optional implementation, Figure 1 As shown, when the back key structure is installed in a flat position of the housing 4, the contact switch 3 corresponding to the back key structure is fixed on the circuit board 5 in the game controller. Specifically, the flat position is a relatively flat position on the housing 4. When the back key structure is installed in a flat position of the housing 4 (such as Figure 7 As shown), in the middle area of the back of the game controller, the connector 2 of the back key structure can be conveniently fixed directly on the shell 4. At the same time, the back key structure is relatively close to the circuit board 5 in the game controller. The corresponding contact switch 3 of the back key structure can be directly fixed on the circuit board 5 and is set corresponding to the contact body 212 of the back key structure.
[0043] As an optional implementation, Figure 5 , Figure 6 and Figure 7 As shown, when the back key structure is installed in the hand-holding position of the housing 4, the connector 2 also includes a mounting seat 23, which is fixed in the housing 4 and movably connected to the mounting bracket 21. The corresponding contact switch 3 is a flexible contact switch 3, one end of the corresponding contact switch 3 is fixed on the mounting seat 23, and the other end of the corresponding contact switch 3 is electrically connected to the circuit board 5 in the game controller. Specifically, the housing 4 in the hand-holding position of the game controller is a curved housing 4. When the back key structure is installed in the hand-holding position of the housing 4 (such as Figure 7 As shown in the figure, in order to conveniently and firmly fix the back key structure on the curved shell 4, the connector 2 also includes a mounting seat 23, and the connector 2 is fixedly connected to the shell 4 through the mounting seat 23 (such as screw connection, screw connection, etc.). The mounting bracket 21 is movably connected to the mounting seat 23 through the connecting portion 213, and the mounting bracket 21 can rotate on the mounting seat 23. The back key structure of the shell 4 at the hand-holding position is far away from the circuit board 5 in the shell 4. In order to ensure that the back key structure can touch the corresponding contact switch 3, the corresponding contact switch 3 is set as a flexible contact switch 3, so that one end of the corresponding contact switch 3 is fixed on the mounting seat 23, and is set corresponding to the contact body 212 on the mounting bracket 21, and the other end of the corresponding contact switch 3 is electrically connected to the circuit board 5 in the game handle, ensuring that the contact switch 3 can control the corresponding circuit to be turned on, thereby realizing the control of the game.
[0044] As an optional implementation, Figure 7As shown, the back key body 1 includes a first pressing portion 11, a second pressing portion 12 and a connecting column 13. The first pressing portion 11 is at an angle relative to the second pressing portion 12, and the second pressing portion 12 is suspended relative to the shell 4. The connecting column 13 is a bending structure, and the bending structure matches the connecting hole 215 of the mounting bracket 21. Specifically, a connecting column 13 is provided on the first pressing portion 11 of the back key body 1. The connecting column 13 on the back key body 1 can pass through the shell 4 and be fixedly connected to the magnetic body 22, and the connecting column 13 is in clearance with the shell 4. The second pressing portion 12 is folded, and the first pressing portion 11 is at an angle relative to the second pressing portion 12, so that the second pressing portion 12 is suspended above the shell 4, providing a pressing space for the back key body 1. The user's fingers can be placed on the first pressing portion 11 to rest, and the user's fingers can be placed on the second pressing portion 12 to press the back key body 1. The connection hole 215 of the mounting bracket 21 is connected to the mounting groove 211 of the mounting bracket 21. When the connection column 13 is engaged in the connection hole 215, the connection column 13 can pass through the connection hole 215 and the mounting groove 211 to be magnetically connected to the magnetic body 22. The connection column 13 is a bent structure, which facilitates the magnetic connection between the connection column 13 and the corresponding magnetic body 22. The bent structure matches the connection hole 215 of the mounting bracket 21, ensuring that the bent structure is stably fixed in the connection hole 215.
[0045] like Figure 4 and Figure 8 As shown, the connection hole 215 of the mounting bracket 21 is provided with an arc surface structure 216 and an inclined surface structure 217, and the arc surface structure 216 cooperates with the bent connection column 13 to facilitate the auxiliary back key body 1 to be rotated out of the connection hole 215. The inclined surface structure 217 cooperates with the magnetic body 22 in the mounting groove 211 of the mounting bracket 21, and the connection column 13 is clamped between the magnetic body 22 and the inclined surface structure 217. At the same time, one side of the connection column 13 is fixed by the magnetic body 22, and the inclined surface structure 217 supports the other side of the connection column 13, ensuring that the back key body 1 is stable and not easy to shake.
[0046] As an optional embodiment, the first pressing part 11 and the second pressing part 12 are an integrated structure. Specifically, the first pressing part 11, the second pressing part 12 and the connecting column 13 of the back key body 1 are preferably set as an integrated structure to facilitate processing and production and ensure the strength of the back key body 1.
[0047] As an optional embodiment, the material of the back key body 1 is a magnetically absorbable material. Specifically, the material of the back key body 1 is a magnetically absorbable material, which facilitates the back key body 1 and the magnetic body 22 to cooperate with each other and fix the magnetic absorption of the back key body 1 on the connecting piece 2. The magnetically absorbable material is generally iron, nickel, cobalt elements and their alloys. The magnetically absorbable material of the utility model is a hard magnetic material, which ensures the strength of the back key body 1.
[0048] Embodiment 2:
[0049] like Figure 1 and Fig.10 As shown, a game controller includes the back key structure, housing 4 and circuit board 5 in the first embodiment, and the back key structure and circuit board 5 are fixed on the housing 4. The housing 4 is provided with a plurality of mounting posts 41 and a plurality of through holes 42, the connector 2 of the back key structure is movably connected or fixedly connected to the mounting posts 41, and one end of the back key body 1 is fixedly connected to the connector 2 in the housing 4 through the through hole 42. The circuit board 5 is arranged in the housing 4, and the circuit board 5 is electrically connected with a plurality of contact switches 3 corresponding to the connector 2. Specifically, more than one back key structure is arranged on the game controller, preferably four back key structures are arranged, corresponding to the Y, B, A, and X function keys of the main key, respectively. The four back key structures can be respectively installed in the flat position on the left side of the housing 4, the flat position on the right side, the hand holding position on the left side, and the hand holding position on the right side. According to the setting of the position of the above-mentioned back key structure, and the feel of the back key structure is adjusted, the back key structure on the game controller is more in line with human-computer interaction, and the comfort of the user using the back key structure on the game controller can be improved. When the back key bodies 1 of the four back key structures are pressed at the same time, only the corresponding function of the back key structure pressed first is triggered. The circuit board 5 is fixed in the shell 4, and the shell 4 can protect the circuit board 5 and facilitate the use of the game controller. There are multiple corresponding contact switches 3 electrically connected to the circuit board 5, and each corresponding contact switch 3 is set corresponding to a back key structure. When the user presses the back key body 1 of the back key structure, the back key body 1 can drive the connecting part 2 to rotate through the pressing force applied by the user, so that the connecting part 2 touches the corresponding contact switch 3, and the corresponding contact switch 3 is in a closed state. The circuit board 5 controls the game character to make the corresponding operation action of the contact switch 3.
[0050] The connector 2 of each back-key structure is fixed on the mounting post 41 of the shell 4 and is arranged corresponding to a through hole 42 on the shell 4. The back-key body 1 of each back-key structure is arranged outside the shell 4, and one end of the back-key body 1 can pass through the through hole 42 arranged on the shell 4 (i.e., the shell 4 on the back of the game controller) and be fixedly connected to the connector 2 in the shell 4. One connector 2 is fixedly connected to more than one mounting post 41 on the shell 4, and the number of mounting posts 41 connected to the connector 2 is adaptively set according to actual needs. The more the number of mounting posts 41 connected to the connector 2, the higher the stability of the connector 2 fixed in the shell 4. It is preferred that one connector 2 is screwed to two mounting posts 41 on the shell 4 to ensure the stability of the installation of the connector 2.
[0051] The above description is only the preferred embodiment of the present invention. Those skilled in the art will appreciate that various changes or equivalent substitutions may be made to these features and embodiments without departing from the spirit and scope of the present invention. In addition, under the guidance of the present invention, these features and embodiments may be modified to adapt to specific circumstances and materials without departing from the spirit and scope of the present invention. Therefore, the present invention is not limited to the specific embodiments disclosed herein, and all embodiments falling within the scope of the claims of this application belong to the protection scope of the present invention.
Claims
1. A back key structure, characterized in that: A back key structure is installed on a game controller and is used to control the switch state of a corresponding contact switch (3) in the game controller. The back key structure comprises: a back key body (1) and a connecting piece (2). The back key body (1) passes through a shell (4) of the game controller and is connected to the connecting piece (2). The connecting piece (2) is fixed in the shell (4), and the connecting piece (2) is arranged correspondingly to the corresponding contact switch (3). The connecting piece (2) is a connecting piece (2) that can perform rotational movement.
2. The back key structure according to claim 1, characterized in that: The connecting member (2) comprises a mounting bracket (21) and a magnetic body (22); the magnetic body (22) is fixed in a mounting groove (211) of the mounting bracket (21); the magnetic body (22) is magnetically fixed to the back key body (1).
3. The back key structure according to claim 2, characterized in that: The mounting bracket (21) is provided with a contact body (212), a connecting portion (213) and a foam pad (214); the contact body (212) is arranged corresponding to the corresponding contact switch (3); connecting portions (213) are provided on both sides of the mounting bracket (21), and the mounting bracket (21) is movably connected to the shell (4) through the connecting portions (213); the connecting portion (213) is a connecting ear or a connecting shaft; the mounting bracket (21) is in contact with the shell (4) through the foam pad (214).
4. The back key structure according to claim 3, characterized in that: The material of the mounting bracket (21) is elastic material.
5. The back key structure according to claim 4, characterized in that: When the back key structure is installed in a flat position on the housing (4), the corresponding contact switch (3) corresponding to the back key structure is fixed on a circuit board (5) in the game controller.
6. The back key structure according to claim 4, characterized in that: When the back key structure is installed in the hand-holding position of the shell (4), the connecting member (2) also includes a mounting seat (23), the mounting seat (23) is fixed in the shell (4) and is movably connected to the mounting bracket (21); the corresponding contact switch (3) is a flexible contact switch (3), one end of the corresponding contact switch (3) is fixed on the mounting seat (23), and the other end of the corresponding contact switch (3) is electrically connected to the circuit board (5) in the game controller.
7. The back key structure according to claim 2, characterized in that: The back key body (1) comprises a first pressing portion (11), a second pressing portion (12) and a connecting column (13); the first pressing portion (11) is at an angle relative to the second pressing portion (12); the second pressing portion (12) is suspended relative to the shell (4); the connecting column (13) is a bent structure; the bent structure matches the connecting hole (215) of the mounting bracket (21).
8. The back key structure according to claim 7, characterized in that: The first pressing portion (11) and the second pressing portion (12) are an integrated structure.
9. The back key structure according to claim 1, characterized in that: The back key body (1) is made of a magnetically absorbable material.
10. A game handle, characterized in that: It comprises a back key structure, a shell (4) and a circuit board (5) as described in any one of claims 1 to 9; the back key structure and the circuit board (5) are both fixed on the shell (4); the shell (4) is provided with a plurality of mounting posts (41) and a plurality of through holes (42); the connecting member (2) of the back key structure is movably connected or fixedly connected to the mounting posts (41), and one end of the back key body (1) passes through the through holes (42) and is fixedly connected to the connecting member (2) in the shell (4); the circuit board (5) is arranged in the shell (4), and a plurality of corresponding contact switches (3) corresponding to the connecting member (2) are electrically connected to the circuit board (5).