Movement mechanism applied to racing car amusement machine

By introducing airbag components and seat swing components into the racing amusement machine, the bumpy problem caused by motor drive is solved, smooth road simulation and natural steering movements are achieved, and the player experience is enhanced.

CN223299544UActive Publication Date: 2025-09-05ZHONGSHAN CHUANGJIA AMUSEMENT EQUIPMENT CO LTD
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Patent Information

Application Number
CN202422208205.0
Authority / Receiving Office
CN · China
Patent Type
Utility models(China)
Current Assignee / Owner
Filing Date
2024-09-09
Publication Date
2025-09-05
Estimated Expiration
2034-09-09

AI Technical Summary

Technical Problem

Existing motorcycle racing amusement machines use motors to drive the seat movement to simulate racing movements, which are too stiff, causing bumps and vibrations, affecting the player experience, and may cause collision damage; at the same time, the swinging of the front of the vehicle to simulate steering movements is unnatural, reducing the gaming experience.

Method used

It uses an airbag component and a seat swing component. The airbag component drives the moving base and the seat to move synchronously by inflation and deflation, simulating different road conditions. The seat swing component realizes left and right steering, and is combined with the display and audio components to simulate real racing control.

Benefits of technology

It improves the smoothness and realism of the racing amusement machine's movements, reduces bumps and vibrations, prevents player injuries, enhances the steering experience, and improves the overall gaming experience.

✦ Generated by Eureka AI based on patent content.

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Abstract

The utility model discloses a movement mechanism applied to a racing car amusement machine, which comprises a base and a movement bottom plate, and the base is provided with a plurality of air bag components which are connected with the lower side surface of the movement bottom plate, are used for supporting and driving the movement bottom plate to move through inflation and deflation to simulate the movement of a racing car on different road conditions. A racing motorcycle seat for a player to sit on is arranged on the movement bottom plate, and a seat swinging assembly capable of enabling the racing motorcycle seat to swing left and right on the movement bottom plate is arranged between the racing motorcycle seat and the movement bottom plate. Through up-down floating cooperation of the multiple air bag assemblies, the racing motorcycle seat and the movement bottom plate can synchronously move to simulate ridge-crossing and pit-crossing jumping actions, the movement action of the racing motorcycle seat is smoother and more stable, bumping vibration is reduced, and damage caused by collision between players and the seat is prevented.
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Description

[Technical field]

[0001] The utility model relates to a motion mechanism applied to a racing car amusement machine. [Background Technology]

[0002] Existing motorcycle racing amusement machines typically use motors to drive the seat to simulate the movements of a race car on various road conditions, such as over bumps and potholes. However, these motor-driven seat movements are often jerky, resulting in significant bumps and vibrations, which can lead to a poor user experience. Furthermore, these jerky seat movements can easily cause collisions and injuries. Furthermore, motorcycle racing amusement machines typically use the front of the vehicle to achieve steering movements, resulting in a poor user experience. [Utility Model Content]

[0003] The utility model overcomes the deficiencies of the prior art and provides a motion mechanism applied to a racing amusement machine.

[0004] In order to achieve the above purpose, the utility model adopts the following technical solutions:

[0005] A motion mechanism for a racing amusement machine is characterized by comprising a base and a motion base plate; the base being provided with a plurality of airbag assemblies connected to the lower side of the motion base plate for supporting and driving the motion base plate to simulate the movement of a racing car on different road conditions by inflation and deflation; a motorcycle racing seat for a player to ride on being provided on the motion base plate; and a seat swing assembly being provided between the motorcycle racing seat and the motion base plate for enabling the motorcycle racing seat to swing left and right on the motion base plate.

[0006] The motion mechanism used in a racing amusement machine as described above is characterized in that four airbag assemblies are provided between the base and the motion bottom plate, and are respectively arranged at the front, rear, left and right positions of the upper side of the base.

[0007] The motion mechanism used in a racing amusement machine as described above is characterized in that: a plurality of base support members are provided on the upper side of the base, a plurality of base support members are provided on the lower side of the motion base, and the airbag assembly is arranged between the base support members and the base support members.

[0008] The motion mechanism used in a racing amusement machine as described above is characterized in that: the airbag assembly includes an airbag arranged between a base support member and a bottom plate support member, and an air pump connected to the airbag for controlling the inflation and deflation of the airbag; the motion bottom plate is located on both sides of the motorcycle racing seat and has footrests respectively, and the bottom plate support member is arranged on the lower side of the footrest.

[0009] The motion mechanism used in a racing amusement machine as described above is characterized in that: the seat swing assembly includes a rotating seat arranged on a moving base plate, the rotating seat is provided with a vertically arranged and rotatable rotating shaft, and a rotating frame is provided at the bottom of the motorcycle racing seat, and the lower end of the rotating frame is fixed to the rotating shaft.

[0010] The motion mechanism used in a racing amusement machine as described above is characterized in that elastic members are respectively provided between the rotating seat and the rotating frame at the left and right sides of the rotating shaft.

[0011] The motion mechanism used in a racing amusement machine as described above is characterized in that: the upper side surface of the rotating seat is respectively provided with lower side swing limit protrusions on the left and right sides of the rotating shaft, and the lower side surface of the rotating frame is respectively provided with upper side swing limit protrusions corresponding to the lower side swing limit protrusions on the left and right sides of the rotating shaft.

[0012] The motion mechanism used in a racing amusement machine as described above is characterized in that: one end of the rotating shaft is connected to a transmission gear that rotates with the rotating shaft, a potentiometer for detecting the left and right swing amplitude of the motorcycle racing seat is provided on the rotating seat, and a potentiometer gear is provided at the rotating end of the potentiometer that meshes with the transmission gear.

[0013] The motion mechanism used in the racing amusement machine is characterized in that a handle, a brake handle and a fan arranged on the motorcycle racing seat are provided at the motorcycle racing seat.

[0014] The motion mechanism used in a racing amusement machine as described above is characterized in that it also includes a display and audio component for displaying racing images and playing sound effects.

[0015] The beneficial effects of the utility model are:

[0016] The utility model is provided with a plurality of airbag assemblies on the base that are connected to the lower side of the moving base plate for supporting and driving the moving base plate to simulate the movement of a racing car on different road conditions by inflation and deflation. A motorcycle racing seat for the player to ride is provided on the moving base plate. The up and down floating cooperation of the plurality of airbag assemblies can make the motorcycle racing seat and the moving base plate move synchronously to simulate the jumping action of going over bumps and pits, so that the movement of the motorcycle racing seat is smoother and more stable, and the bumps and vibrations are reduced, so as to prevent the player from colliding with the seat and causing damage. At the same time, the utility model is provided with a seat swinging assembly between the motorcycle racing seat and the moving base plate, which can make the motorcycle racing seat swing left and right on the moving base plate. The player swings the motorcycle racing seat left and right to realize left and right steering in the game display screen, thereby improving the gaming experience. [Brief Description of the Drawings]

[0017] Figure 1 This is a schematic diagram of the overall structure of a motorcycle racing amusement machine;

[0018] Figure 2 This is one of the exploded views of the present utility model;

[0019] Figure 3 This is the second exploded view of the utility model;

[0020] Figure 4 This is the third exploded view of the utility model;

[0021] Figure 5 This is the fourth exploded view of the utility model;

[0022] Figure 6 This is the fifth exploded view of the utility model;

[0023] Figure 7 This is the sixth exploded view of the utility model. [Specific implementation method]

[0024] The technical solutions in the embodiments of the present invention will be described clearly and completely below with reference to the accompanying drawings.

[0025] It should be noted that all directional indications in the embodiments of the present invention (such as up, down, left, right, front, back...) are only used to explain the relative position relationship, movement status, etc. between the various components under a certain specific posture (as shown in the accompanying drawings). If the specific posture changes, the directional indication will also change accordingly. In addition, the descriptions of "preferred", "sub-preferred", etc. in the present invention are only for descriptive purposes and cannot be understood as indicating or implying their relative importance or implicitly indicating the number of the indicated technical features. Therefore, the features defined as "preferred" or "sub-preferred" may explicitly or implicitly include at least one such feature.

[0026] like Figure 1-7 As shown, a motion mechanism for a racing amusement machine includes a base 1 and a motion base 2. The base 1 is equipped with multiple airbag assemblies connected to the underside of the motion base 2, which support and, through inflation and deflation, drive the motion base 2 to simulate the movement of a racing car on various road conditions. A motorcycle racing seat 4 is mounted on the motion base 2 for the player to ride. During the game, the player sits on the motorcycle racing seat 4. During the game, the up and down floating coordination of the airbag assemblies causes the motorcycle racing seat 4 and the motion base 2 to move synchronously, simulating the movement of a motorcycle racing car over bumpy or obstacle-prone roads. This makes the movement of the motorcycle racing seat 4 smoother and more stable, reduces bumps and vibrations, and prevents injuries caused by collisions between the player and the seat.

[0027] like Figure 2-3As shown, four airbag assemblies are provided between the base 1 and the moving base plate 2, and are respectively arranged on the front, rear, left and right positions of the upper side of the base 1, which can realize the up and down floating movement of the moving base plate 2 front, back, left and right, making the jumping movement over bumps and pits smoother and improving the simulation realism.

[0028] like Figure 2-3 As shown, a plurality of base support members 6 are provided on the upper side of the base 1, and a plurality of base support members 7 are provided on the lower side of the moving base plate 2. The airbag assembly is arranged between the base support member 6 and the base support member 7, so as to better transmit the up and down floating movements of each airbag assembly in the inflated and deflated states to the moving base plate 2, so that the jumping movements over bumps and pits are smoother and the bumps are reduced.

[0029] like Figure 2-3 As shown, the airbag assembly includes an airbag 31 arranged between the base support member 6 and the bottom plate supporting member 7, and an air pump connected to the airbag 31 for controlling the inflation and deflation of the airbag 31. Each airbag assembly controls the airbag 31 through the air pump to realize inflation and deflation; the sports base 2 is located on both sides of the motorcycle racing seat 4 and is respectively provided with footrests 21, and the bottom plate supporting member 7 is arranged on the lower side of the footrest 21, so as to improve the realism of the jumping action when going over bumps and pits.

[0030] like Figure 4-6 As shown, a seat swing assembly 5 is provided between the motorcycle racing seat 4 and the moving base plate 2, which enables the motorcycle racing seat 4 to swing left and right on the moving base plate 2. When the player rides the motorcycle racing seat 4 to play, the motorcycle racing seat 4 swings the seat swing assembly 5 to achieve left and right steering in the game display, thereby improving the game experience.

[0031] like Figure 4-6 As shown, the seat swing assembly 5 includes a rotating base 51 mounted on the motion base 2. A vertically disposed, rotatable shaft 52 is disposed on the rotating base 51. A rotating frame 53 is disposed at the bottom of the motorcycle racing seat 4, with the lower end of the rotating frame 53 fixed to the rotating shaft 52. During gameplay, when the game screen requires a turn, the player controls the motorcycle racing seat 4 to swing left or right to achieve the desired turn. When the player controls the motorcycle racing seat 4 to swing or turn, the motorcycle racing seat 4 drives the rotating frame 53 to rotate along the rotating shaft 52, causing the motorcycle racing seat 4 to swing away from the game screen, thereby enhancing the gameplay experience.

[0032] like Figure 4-6 As shown, elastic members 54 are respectively provided between the rotating seat 51 and the rotating frame 53 on the left and right sides of the rotating shaft 52. The elastic members 54 provide a restoring force for the motorcycle racing seat 4 to be oriented after the motorcycle racing seat 4 is swung, thereby assisting the motorcycle racing seat 4 to be oriented after being swung left and right.

[0033] like Figure 4-6As shown, the upper side of the rotating seat 51 is provided with lower swing-limiting protrusions 55 on the left and right sides of the rotating shaft 52, and the lower side of the rotating frame 53 is provided with upper swing-limiting protrusions 56 on the left and right sides of the rotating shaft 52, which are arranged corresponding to the lower swing-limiting protrusions 55. The lower swing-limiting protrusions 55 cooperate with the upper swing-limiting protrusions 56 to limit the maximum left and right swing range of the motorcycle racing seat 4, thereby preventing damage caused by excessive swinging of the motorcycle racing seat 4.

[0034] like Figure 5 As shown, one end of the rotating shaft 52 is connected to a transmission gear 57 that rotates with the rotating shaft 52. A potentiometer 8 is provided on the rotating base 51 for detecting the left and right swing amplitude of the motorcycle racing seat 4. The rotating end of the potentiometer 8 is provided with a potentiometer gear 81 that meshes with the transmission gear 57. During the left and right swinging and steering process of the motorcycle racing seat 4, the rotating frame 53 drives the rotating shaft 52 to rotate on the rotating base 51. At the same time, the rotating shaft 52 drives the transmission gear 57 to rotate synchronously. This drives the potentiometer gear 81 to rotate, thereby rotating the potentiometer 8. After the potentiometer 8 detects the rotation angle, it simultaneously displays the steering amplitude on the game screen, improving the accuracy of the swing steering detection and enhancing the gaming experience.

[0035] like Figure 7 As shown, the motorcycle racing seat 4 parking position is provided with a handle 9, a brake handle 10 and a fan 11 arranged on the motorcycle racing seat 4. The fan 11 simulates the air flow feeling during the motorcycle racing process.

[0036] like Figure 1 As shown, the game also includes a display and audio component 12 for displaying racing images and playing sound effects. During gameplay, the player rides on the motorcycle racing seat 4, holds the handles 9 with both hands, and places both feet on the footrests 21. At the same time, the main control component controls the display and audio component 12 to display the motorcycle racing images and racing sound effects. During gameplay, the player sends acceleration and braking commands to the main control component by turning the handle 9 and brake handle 10, respectively. After swinging the motorcycle racing seat 4 left and right, the player sends steering commands to the main control component via the potentiometer 8. At this time, the main control component synchronously displays the motorcycle racing control images and sound effects of acceleration, braking, and steering through the display and audio component 12. At the same time, the airbag component provides feedback such as vibration and vibration according to different road conditions, enhancing the gaming experience.

[0037] The above are only preferred embodiments of the present invention and do not limit the patent scope of the present invention. All equivalent structural transformations made by using the contents of the present invention specification and drawings under the utility model concept, or directly or indirectly applied in other related technical fields are included in the patent protection scope of the present invention.

Claims

1. A motion mechanism used in a racing amusement machine, characterized by: The invention comprises a base (1) and a motion base (2); the base (1) is provided with a plurality of airbag components connected to the lower side of the motion base (2) for supporting and driving the motion base (2) to simulate the movement of a racing car on different road conditions by inflation and deflation; the motion base (2) is provided with a motorcycle racing seat (4) for a player to ride; a seat swing component (5) is provided between the motorcycle racing seat (4) and the motion base (2) for enabling the motorcycle racing seat (4) to swing left and right on the motion base (2); the seat swing component (5) comprises a rotating seat (51) provided on the motion base (2); the rotating seat (51) is provided with a vertically arranged and rotatable rotating shaft (52); the motorcycle racing seat (4) is provided with a rotating shaft (52) ) is provided with a rotating frame (53) at the bottom, the lower end of the rotating frame (53) is fixed on the rotating shaft (52), and elastic members (54) are respectively provided between the rotating seat (51) and the rotating frame (53) at the left and right sides of the rotating shaft (52), and lower swing limiting protrusions (55) are respectively provided on the upper side of the rotating seat (51) at the left and right sides of the rotating shaft (52), and upper swing limiting protrusions (56) corresponding to the lower swing limiting protrusions (55) are respectively provided on the lower side of the rotating frame (53) at the left and right sides of the rotating shaft (52). A handle (9), a brake handle (10) and a fan (11) arranged on the motorcycle racing seat (4) are provided at the parking position of the motorcycle racing seat (4).

2. The motion mechanism used in a racing amusement machine according to claim 1, characterized in that: Four air bag components are provided between the base (1) and the moving bottom plate (2), and are respectively arranged at the front side, the rear side, the left side and the right side of the upper side of the base (1).

3. The motion mechanism used in a racing amusement machine according to claim 1 or 2, characterized in that: A plurality of base support members (6) are provided on the upper side of the base (1), a plurality of base support members (7) are provided on the lower side of the moving base (2), and the airbag assembly is arranged between the base support members (6) and the base support members (7).

4. The motion mechanism for a racing amusement machine according to claim 3, characterized in that: The airbag assembly comprises an airbag (31) arranged between a base support member (6) and a bottom plate support member (7), and an air pump connected to the airbag (31) for controlling the inflation and deflation of the airbag (31). The moving bottom plate (2) is located on both sides of a motorcycle racing seat (4) and is provided with footrests (21), respectively. The bottom plate support member (7) is arranged on the lower side of the footrests (21).

5. The motion mechanism used in a racing amusement machine according to claim 1, characterized in that: One end of the rotating shaft (52) is connected to a transmission gear (57) that rotates with the rotating shaft (52). A potentiometer (8) for detecting the left and right swing amplitude of the motorcycle racing seat (4) is provided on the rotating seat (51). A potentiometer gear (81) that meshes with the transmission gear (57) is provided at the rotating end of the potentiometer (8).

6. The motion mechanism used in a racing amusement machine according to claim 1, characterized in that: The device also includes a display and audio component (12) for displaying racing pictures and playing sound effects.