Mouse hitting toy capable of enhancing multidirectional interactive experience
By introducing a combination design of lifting and translating mole heads into the whack-a-mole toy, multi-directional interaction and independent operation areas are achieved, solving the problems of limited interactivity and insufficient personalized experience in existing technologies, and enhancing the collaboration and fun of multiplayer games.
Patent Information
- Application Number
- CN202423125692.0
- Authority / Receiving Office
- CN · China
- Patent Type
- Utility models(China)
- Current Assignee / Owner
- Filing Date
- 2024-12-18
- Publication Date
- 2025-12-09
- Estimated Expiration
- 2034-12-18
AI Technical Summary
Existing whack-a-mole toys have a limited range of interactive features, which cannot meet the needs of multi-faceted interaction. They also have a limited number of participants, lack personalized experiences, and are prone to interference and conflict when multiple people are using them.
The toy features a combination of rising and sliding mole heads, with the mole movement mechanism distributed on the sides and top. Multi-directional interaction is achieved through the linkage of the bending plate, providing independent operating areas and shared interactive spaces.
It enhances the multi-directional interactivity and collaboration of the game, meets the needs of multiple participants, provides a personalized experience, reduces operational interference, and improves the stability and fun of the toy.
Smart Images

Figure CN223641313U_ABST
Abstract
Description
TECHNICAL FIELD
[0001] The utility model relates to a digger toy technical field especially is involved in a kind of digger toy of reinforcing multidirectional interactive experience. BACKGROUND
[0002] Digger toy is an interactive toy widely used in children's entertainment, its working principle is usually through knocking out or active gopher model to play, to improve the reaction ability and hand-eye coordination of children. The existing digger toy is mostly designed as upper knocking type structure, i.e. the gopher model appears in the top area of the toy by vertical lifting movement, and the user plays by knocking the gopher that pops out of the top. This kind of toy is widely used in family, kindergarten and children's playground, especially suitable for interactive scenes with multiple participants. However, the prior art still has the following problems in actual use:
[0003] 1. Single interactive mode: the existing digger toy is mostly designed for single-direction vertical knocking, and the gopher model only pops out from the top of the toy, which limits the operation direction of the game and cannot meet the multidirectional interactive demand, limiting the flexibility and interest of multiple participants in the game.
[0004] 2. Limited number of participants: since the interactive area is limited to the top of the toy, multiple children participating at the same time can easily interfere and conflict, reducing the collaboration of the game and making it difficult to fully meet the needs of children's group multidirectional and multi-person interactive.
[0005] 3. Lack of personalized experience: the existing toy lacks clear operation partition, and all participants share the top operation area, which cannot form an independent dedicated interactive space, resulting in limited personalized experience and team collaboration.
[0006] In order to solve the above problems, some existing technologies try to increase more pop-up holes on the shell of the digger toy or enlarge the top operation area, however, these improvement schemes still face new problems. On the one hand, increasing pop-up holes expands the distribution area of the gopher model, but it is still limited to the top direction and cannot achieve true multidirectional interaction; on the other hand, enlarging the top area will result in a large toy body, which not only increases the manufacturing cost, but also is not conducive to the portable use of children. In addition, the expansion of the operation area does not effectively solve the problem of interference of multiple people, and the personalized experience is still insufficient.
[0007] In addition, some technical solutions try to transfer the interactive elements to the side of the shell, and realize the simple pop-up structure of the side through mechanical linkage. However, this kind of design usually can only realize single-direction or non-linkage movement effect due to the lack of independent movement mechanism, resulting in single game experience, and also increasing the complexity and stability of the structure.
[0008] Therefore, how to achieve multi-directional interaction, multi-person collaboration, and personalized experience while ensuring a simple and reliable structure and smooth operation has become the technical problem to be solved by this utility model. Utility Model Content
[0009] The technical problem solved by this utility model is to address the deficiencies in the prior art by providing a whack-a-mole toy that enhances multi-faceted interactive experience, thereby solving the problems of limited interactivity and insufficient personalized experience of existing whack-a-mole toys mentioned in the background art.
[0010] To solve the above-mentioned technical problems, the technical solution adopted by this utility model is as follows:
[0011] A whack-a-mole toy that enhances multi-directional interactive experience, including a shell and a whack-a-mole movement mechanism;
[0012] The outer shell includes a shell cavity, and the outer shell is provided with more than two mole movement mechanisms. The mole movement mechanism includes a bending plate, a lifting mole head, a translating mole head, a vertical guide slide, and a horizontal guide slide.
[0013] The bending plate is located inside the shell cavity, and a rotating shaft is provided in the middle of the bending plate. The middle of the bending plate is rotatably connected to the outer shell through the rotating shaft.
[0014] The outer shell is provided with vertical guide grooves and horizontal guide grooves that respectively cooperate with the lifting mole and the translating mole. The lifting mole is slidably connected to the outer shell through the vertical guide groove, and the translating mole is slidably connected to the outer shell through the horizontal guide groove.
[0015] The rising and falling gopher heads and the translating gopher heads each have a driven-in state (being driven into the shell cavity) and a non-driven-in state (not being driven into the shell cavity); the bending plate has one end and the other end. When one end of the bending plate contacts the inner end of the rising and falling gopher head in the driven-in state, the other end of the bending plate contacts the inner end of the translating gopher head in the non-driven-in state.
[0016] As a further embodiment of this invention, two or more mole-movement mechanisms are evenly distributed on the circumference of the outer shell.
[0017] As a further embodiment of this invention, the number of mole movement mechanisms is three.
[0018] As a further embodiment of this invention, limiting protrusions are respectively provided on the inner end side of the lifting and sliding gopher heads to limit the maximum position of the lifting and sliding gopher heads sliding away from the shell cavity, so as to ensure that the lifting and sliding gopher heads will not detach from the shell.
[0019] As a further embodiment of this utility model, the cross-sectional shape of the outer shell is triangular, and each corner of the triangle is provided with a rounded transition.
[0020] As a further embodiment of this utility model, the shell cavity is provided with rotating slots that respectively cooperate with both ends of the rotating shaft, and the two ends of the rotating shaft are respectively connected to the shell for rotational engagement through the rotating slots.
[0021] Compared with the prior art, the beneficial effects of this utility model are:
[0022] 1. It adopts a combination design of rising and sliding whack-a-mole head, with the sliding whack-a-mole head located on the side of the toy. This breaks through the limitations of traditional whack-a-mole toys that hit from above, allowing multiple children to participate in the game simultaneously from different directions. This enhances the interactivity and cooperation of the game, meets the needs of multiple participants, and is especially suitable for group interaction among children.
[0023] 2. Each side features an independent sliding mole position, which can correspond to one child's operation. This creates a shared public upper area while maintaining the independence of each child's own exclusive side area, further enhancing the personalized experience and multi-directional collaboration of the game, and stimulating children's interactive interest and participation.
[0024] Additional aspects and advantages of this invention will be set forth in part in the description which follows, and in part will be obvious from the description, or may be learned by practice of the invention. Attached Figure Description
[0025] To more clearly illustrate the technical solutions in the embodiments of this utility model or the prior art, the drawings used in the description of the embodiments or the prior art will be briefly introduced below. Obviously, the drawings described below are only some embodiments of this utility model. For those skilled in the art, other drawings can be obtained based on these drawings without creative effort.
[0026] Figure 1 This is a schematic diagram of the structure of this utility model.
[0027] Figure 2 for Figure 1 A schematic diagram of the internal structure when the upper part is partially hidden.
[0028] Figure 3 for Figure 1 A diagram illustrating another state and visual state.
[0029] Figure 4 for Figure 3 A schematic diagram of the internal structure when the top part is hidden.
[0030] Figure 5 For relative Figure 1 A structural diagram of another state.
[0031] Figure 6 for Figure 3 A top-down view.
[0032] Figure 7 This is a schematic diagram showing the location and structure of the storage compartment.
[0033] The reference numerals and names in the figure are as follows:
[0034] 1. Outer shell, 2. Shell cavity, 3. Bending plate, 4. Lifting gopher cap, 5. Horizontal guide groove, 6. Horizontal guide groove, 7. Limiting protrusion, 8. Rotating shaft, 9. Rotating slot, 10. Storage slot, 11. and cover. Detailed Implementation
[0035] The technical solutions in the embodiments of this utility model will be clearly and completely described below. Obviously, the described embodiments are only some embodiments of this utility model, and not all embodiments. Based on the embodiments of this utility model, all other embodiments obtained by those skilled in the art without creative effort are within the protection scope of this utility model.
[0036] Please see Figure 1 —7. In this embodiment of the present invention, a whack-a-mole toy that enhances multi-directional interactive experience includes a shell 1 and a whack-a-mole movement mechanism; the shell 1 includes a shell cavity 2, and the shell 1 is provided with two or more whack-a-mole movement mechanisms, each of which includes a bending plate 3, a lifting whack-a-mole head 4, a translating whack-a-mole head 5, a vertical guide groove 6, and a horizontal guide groove 7; the bending plate 3 is located inside the shell cavity 2, and a rotating shaft 9 is provided in the middle of the bending plate 3, and the middle of the bending plate 3 is rotatably connected to the shell 1 through the rotating shaft 9;
[0037] The outer shell 1 is provided with a vertical guide groove 6 and a horizontal guide groove 7 that respectively cooperate with the lifting mole 4 and the translating mole 5. The lifting mole 4 is slidably connected to the outer shell 1 through the vertical guide groove 6, and the translating mole 5 is slidably connected to the outer shell 1 through the horizontal guide groove 7.
[0038] The rising and falling gopher cap 4 and the translating gopher cap 5 each have a driven-in state (being driven into the shell cavity 2) and a non-driven-in state (not being driven into the shell cavity 2). The bending plate has one end and the other end. When one end of the bending plate contacts the inner end of the rising and falling gopher cap 4 in the driven-in state, the other end of the bending plate contacts the inner end of the translating gopher cap 5 in the non-driven-in state. Conversely, when the translating gopher cap 5 in the non-driven-in state is struck into the driven-in state, it transmits the striking force to the bending plate 3. The bending plate 3, through the rotating shaft 9, rotates and pushes the rising and falling gopher cap 4 from the driven-in state to the non-driven-in state, thus completing the switching of the state after the strike. All of these are extended embodiments known to those skilled in the art.
[0039] Two or more whack-a-mole movement mechanisms are evenly distributed on the circumference of the outer shell 1. A locking post can be installed in the middle of the circumference of the outer shell to facilitate picking up the entire whack-a-mole toy. When not needed, the locking connection can be canceled and the locking post can be removed. These are all extended embodiments known to those skilled in the art.
[0040] The number of mole movement mechanisms is 3. Limiting protrusions 8 are respectively provided on the inner end side of the lifting mole head 4 and the traversing mole head 5, which are used to limit the maximum position of the lifting mole head 4 and the traversing mole head 5 from sliding away from the shell cavity 2, so as to ensure that the lifting mole head 4 and the traversing mole head 5 will not detach from the shell 1.
[0041] The outer shell 1 has a triangular cross-sectional shape, with rounded corners at each edge. The shell cavity 2 of the outer shell 1 has rotating slots that mate with both ends of a rotating shaft. The two ends of the rotating shaft are rotatably connected to the outer shell 1 via these rotating slots 10. The bottom of the outer shell 1 has a storage compartment 11 with an opening. A cover 12 for sealing the opening of the storage compartment 11 is attached to the outer shell 1.
[0042] Example 1:
[0043] This embodiment provides a whack-a-mole toy that enhances multi-directional interactive experience. Its outer shell 1 is designed with a triangular arc transition structure, containing three evenly distributed whack-a-mole movement mechanisms. Each mechanism includes a combination of a rising and lowering whack-a-mole head 4 and a translating whack-a-mole head 5, linked by a bending plate 3. It is suitable for interactive children's games involving multiple participants. The following detailed description of the toy's implementation and technical effects, using specific scenarios, further illustrates its application.
[0044] This toy is suitable for use in homes, kindergartens, and children's playgrounds. Assuming three children are playing together, the toy's triangular outer shell 1 provides each participant with an independent side area. Each side area is equipped with a sliding whack-a-mole cap 5, while the top area is shared by a rising whack-a-mole cap 4. When a child taps their own sliding whack-a-mole cap 5 or the top rising whack-a-mole cap 4, the cap's state changes via a linkage mechanism of the bending plate 3. For example, when the top rising whack-a-mole cap 4 is tapped in, it pushes the linked side sliding whack-a-mole cap 5 out, and vice versa.
[0045] In practice, children can choose to focus on hitting the top area and enjoy the fun of teamwork; or they can hit their respective side areas individually for a personalized interactive experience. Since each side area is independent, children can operate the lateral whack-a-mole 5 without interfering with each other, while sharing the rising and falling whack-a-mole 4 at the top, achieving a technical effect that combines sharing and independence.
[0046] Through the ingenious design of the bending plate 3, the movements of the rising and falling gopher cap 4 and the translating gopher cap 5 are linked and do not conflict with each other. For example, when a child hits the translating gopher cap 5 forcefully from the side, the movement of the bending plate 3 will pop out the rising and falling gopher cap 4 at the top, while keeping the other side caps in place, thus avoiding structural interference and movement conflicts when multiple people are operating.
[0047] The mole movement mechanism, by setting limit protrusions 8, ensures that the sliding range of the translating mole head 5 and the lifting mole head 4 is controlled, preventing parts from detaching from the outer shell 1, thereby improving the stability and durability of the toy. In addition, the cooperation between the rotating slot and the rotating shaft allows the bending plate 3 to smoothly transmit the motion force, ensuring the smoothness of the head popping out and retracting, and enhancing the comfort and reliability of the game experience.
[0048] Unlike existing whack-a-mole toys that only allow top-hitting, this invention, by adding a sliding whack-a-mole cap 5, achieves a multi-directional interactive effect combining side and top-hitting. Children can operate the cap from different angles, increasing the game's diversity and challenge. The triangular shell 1 provides each child with an independent operating area, while the top-lifting whack-a-mole cap 4 offers a shared interactive area, satisfying the needs of multi-player collaboration while giving each participant their own personalized space, enhancing the game's fun and appeal. The triangular-rounded shell 1 not only enhances the aesthetics but also reduces the potential injury risk from sharp edges to children. The addition of the limiting protrusion 8 and rotating slot effectively improves the structure's stability and lifespan, ensuring safe use for extended periods. The linked whack-a-mole movement mechanism triggers dynamic feedback from the cap with each hit, enhancing the immediacy and fun of the interaction, stimulating children's enthusiasm for the game, and making it particularly suitable for multi-player team games.
[0049] In this utility model, unless otherwise explicitly specified and limited, the terms "installation", "setting", "connection", "fixing", "screw connection", etc., should be interpreted broadly. For example, they can refer to a fixed connection, a detachable connection, or an integral part; they can refer to a mechanical connection or an electrical connection; they can refer to a direct connection or an indirect connection through an intermediate medium; they can refer to the internal connection of two components or the interaction between two components. Unless otherwise explicitly limited, those skilled in the art can understand the specific meaning of the above terms in this utility model according to the specific circumstances.
[0050] It will be apparent to those skilled in the art that this invention is not limited to the details of the exemplary embodiments described above, and that it can be implemented in other specific forms without departing from the spirit or essential characteristics of this invention. Therefore, the embodiments should be considered exemplary and not restrictive in all respects. The scope of this invention is defined by the appended claims rather than the foregoing description, and thus all variations falling within the meaning and scope of equivalents of the claims are intended to be included within this invention.
Claims
1. A whack-a-mole toy that enhances multi-faceted interactive experience, characterized in that: Including the shell and the gopher's locomotion mechanism; The outer shell includes a shell cavity, and the outer shell is provided with more than two mole movement mechanisms. The mole movement mechanism includes a bending plate, a lifting mole head, a translating mole head, a vertical guide slide, and a horizontal guide slide. The bending plate is located inside the shell cavity, and a rotating shaft is provided in the middle of the bending plate. The middle of the bending plate is rotatably connected to the outer shell through the rotating shaft. The outer shell is provided with vertical guide grooves and horizontal guide grooves that respectively cooperate with the lifting mole and the translating mole. The lifting mole is slidably connected to the outer shell through the vertical guide groove, and the translating mole is slidably connected to the outer shell through the horizontal guide groove. The rising and falling gopher heads and the translating gopher heads each have a driven-in state (being driven into the shell cavity) and a non-driven-in state (not being driven into the shell cavity); the bending plate has one end and the other end. When one end of the bending plate contacts the inner end of the rising and falling gopher head in the driven-in state, the other end of the bending plate contacts the inner end of the translating gopher head in the non-driven-in state.
2. The whack-a-mole toy for enhancing multi-directional interactive experience according to claim 1, characterized in that, Two or more mole locomotor mechanisms are evenly distributed around the circumference of the shell.
3. The whack-a-mole toy for enhancing multi-directional interactive experience according to claim 1, characterized in that, The number of locomotor mechanisms is 3.
4. The whack-a-mole toy for enhancing multi-directional interactive experience according to claim 1, characterized in that, Limiting protrusions are provided on the inner end sides of the lifting and sliding gopher heads to limit the maximum position of the lifting and sliding gopher heads away from the shell cavity, ensuring that the lifting and sliding gopher heads will not detach from the shell.
5. A whack-a-mole toy for enhancing multi-directional interactive experience according to claim 1, characterized in that, The outer shell has a triangular cross-sectional shape, with rounded corners at each edge.
6. The whack-a-mole toy for enhancing multi-directional interactive experience according to claim 1, characterized in that, The outer shell cavity is provided with rotating slots that mate with both ends of the rotating shaft. The two ends of the rotating shaft are rotatably connected to the outer shell through the rotating slots.