Novel remote control collision toy car

By installing a collision sensor with movable mechanical components and microswitches on a remote-controlled toy car, the problem that existing collision sensors cannot distinguish collision objects is solved, achieving higher interactivity and entertainment value.

CN223654422UActive Publication Date: 2025-12-12钟素清
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Patent Information

Application Number
CN202423216483.7
Authority / Receiving Office
CN · China
Patent Type
Utility models(China)
Current Assignee / Owner
Filing Date
2024-12-25
Publication Date
2025-12-12
Estimated Expiration
2034-12-25

AI Technical Summary

Technical Problem

The existing collision sensors on remote-controlled toy cars cannot effectively distinguish the objects they collide with, resulting in poor interactive effects.

Method used

A collision sensor consisting of movable mechanical components and microswitches is installed on the toy car to ensure that it is only triggered when a toy car of the same type collides with it. The collision angle design avoids false triggering, and the relative position of the collision angle height and the outline of the car body is used to distinguish between obstacles and toy cars.

Benefits of technology

The accuracy of the collision sensors has been improved, enhancing the entertainment and interactive effects of the toy cars.

✦ Generated by Eureka AI based on patent content.

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Patent Text Reader

Abstract

According to the novel remote control collision toy car, the collision sensor is arranged above the walking mechanism, and the collision corners are arranged at the same height position, so that the possibility that the interactive collision sensor in a game is triggered by mistake is reduced, and the interestingness of the game is guaranteed.
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Description

TECHNICAL FIELD

[0001] The utility model relates to a remote control toy car, especially a remote control toy car using a collision sensor as a game interactive means. BACKGROUND

[0002] The current market remote control toy car's interest mostly reflects the novel aspect of appearance and function, leading to the toy being often quickly shelved; installing a collision sensor on the remote control toy car can realize the interactivity between the toy cars, but the collision sensor cannot distinguish the specific situation of the collision, such as whether the impact is a wall or other obstacles or a toy car, leading to the discount of the interactive effect. SUMMARY

[0003] The utility model discloses the structure improvement to the toy car, reduced the probability that the collision sensor on the toy car was mistaken, ensured that the collision sensor is impacted by the same type toy car in most cases to trigger, thereby guaranteeing the entertainment of the toy car.

[0004] The utility model relates to a novel remote control collision toy car, which is an innovative design based on a common remote control toy car.

[0005] The toy car is provided with a plurality of collision sensors and impact angles.

[0006] The collision sensor mainly comprises a movable mechanical component and a micro switch for detecting the displacement of the mechanical component.

[0007] The projection contour of the toy car on the horizontal plane, excluding the impact angle and the related structure of the impact angle, is referred to as the vehicle body contour.

[0008] The toy car is provided with a plurality of collision sensors, and the height position of the mechanical component in the collision sensor is higher than the walking mechanism (wheels or tracks) of the toy car.

[0009] The height position of the impact angle is higher than the walking mechanism of the toy car, and the height position of the impact angle overlaps with the height position of the mechanical component in the collision sensor.

[0010] The corner of one toy car can cross the walking mechanism of the toy car, contact the mechanical member in the collision sensor, and cause the mechanical member in the collision sensor to move, trigger the micro switch, and make the micro switch enter the trigger state when the toy cars play.

[0011] The information and circuit state change generated when the micro switch in the collision sensor of the toy car enters the trigger state and exits the trigger state are used to realize the interactive effect of the game. BRIEF DESCRIPTION OF DRAWINGS

[0012] Figure 1 It is a schematic view of the new remote control collision toy car.

[0013] Figure 2 It is a schematic view of the new remote control collision toy car after removing the corner and the corner-related structure.

[0014] Figure 3 It is a schematic view of the horizontal projection of the new remote control collision toy car after removing the corner and the corner-related structure.

[0015] Figure 4 It is a schematic view of the vertical height of the corner and the collision sensor of the new remote control collision toy car.

[0016] Figure 5 It is a schematic view of the new remote control collision toy car with a small size corner.

[0017] Figure 6 It is an exploded structural schematic view of the new remote control collision toy car with a small size corner.

[0018] The reference numerals in the figure are as follows: 1 is the corner, 2 is the mechanical member in the collision sensor, 3 is the wheel, 4 is the car body shell, 5 is the car body bottom shell, 6 is the guide pin, 7 is the micro switch, 8 is the axle composed of two drive motors and connecting brackets, 9 is the car body middle layer frame, 10 is the sliding groove hole on the mechanical member in the collision sensor, and 11 is a straight line tangent to the outline of the car body and not passing through the outline of the car body. DETAILED DESCRIPTION

[0019] Hereinafter, the embodiments of the present application will be described with reference to the accompanying drawings.

[0020] The toy car has four wheels 3, two of which are installed on two axles 8 arranged in front and back.

[0021] The two axles 8 are installed on the car body bottom shell 5, and the car body middle layer frame 9 is installed on the car body bottom shell 5.

[0022] The car body shell 4 is installed on the car body middle layer frame 9, and the corner 1 is installed on the car body shell 4.

[0023] Three collision sensors are installed on the left side, the right side and the back of the vehicle body.

[0024] Taking the collision sensor on the left side of the vehicle body as an example, it is composed of two micro switches 7, two guide pins 6 and a mechanical component 2; the micro switches 7 and the two guide pins 6 are installed on the middle frame 9 of the vehicle body, and the mechanical component 2 has two sliding groove holes 10 corresponding to the two guide pins 6; in the working state, the two guide pins 6 are respectively located in the two sliding groove holes 10, and the mechanical component 2 can move in the horizontal direction parallel to the middle frame 9 of the vehicle body within the limiting range of the interaction between the two sliding groove holes 10 and the two guide pins 6; the micro switch 7 used in this embodiment is a miniature travel switch with an external spring leaf, and the deformation of the spring leaf under stress will cause the miniature travel switch to be triggered, and the external spring leaf applies a pushing force to the mechanical component 2, so that the mechanical component 2 stays at the initial position away from the micro switch 7.

[0025] When an object physically contacts the mechanical component 2 and pushes the mechanical component 2 to move, the micro switch 7 will be triggered, and the triggering of any one of the two micro switches 7 is equivalent to the triggering of the collision sensor; after the external physical contact on the mechanical component 2 disappears, the mechanical component 2 automatically returns to the initial position away from the micro switch 7 under the pushing of the external spring leaf of the micro switch 7, and the micro switch 7 also returns to the state without being triggered.

[0026] The vertical height position of the mechanical component 2 in the collision sensor is higher than the wheels 3 of the walking mechanism of the toy vehicle; and the horizontal projection position of the mechanical component 2 in the collision sensor is located within the closed envelope contour formed by the tangency of any straight line not passing through the contour of the vehicle body and the contour of the vehicle body.

[0027] The height position of the impact corner 1 is higher than the walking mechanism (wheels 3) of the toy vehicle, and the height position of the impact corner 1 overlaps the height position of the mechanical component 2 in the collision sensor; when several toy vehicles move on the same horizontal plane, the impact corner 1 can pass over the walking mechanism (wheels 3) of the other toy vehicles, physically contact the mechanical component 2 in the collision sensor, and then trigger the corresponding micro switch 7.

Claims

1. A novel remote-controlled collision toy car, characterized by: The toy car is equipped with several collision sensors and a corner bumper; the mechanical components inside the collision sensors are installed at a height higher than the toy car's running mechanism, and the horizontal projection of the mechanical components inside the collision sensors is located within the envelope formed by any straight line that does not pass through the outline of the car body and is tangent to the outline of the car body; the corner bumper is installed at a height higher than the toy car's running mechanism, and the height of the corner bumper overlaps with the height of the mechanical components inside the collision sensors.