Hand-held interaction device based on virtual reality

By incorporating a rotatable control lever, a sliding connection between the locking block and the slot, and a limiter on the handheld interactive device, combined with the adjustment of the fastening rope and fixing bolts, the problem of the handle being unable to be separated for operation is solved, achieving a stable connection and flexible separation of the handle, thus improving the user experience.

CN223941341UActive Publication Date: 2026-02-24SOUTH CHINA UNIV OF TECH
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Patent Information

Application Number
CN202520597309.7
Authority / Receiving Office
CN · China
Patent Type
Utility models(China)
Current Assignee / Owner
Filing Date
2025-04-01
Publication Date
2026-02-24
Estimated Expiration
2035-04-01

AI Technical Summary

Technical Problem

In existing technologies, handheld interactive devices fix the left and right handles together, which causes inconvenience when they need to be operated separately and fails to meet the needs of users.

Method used

Design a handheld interactive device based on virtual reality. By setting rotatable operating rods, sliding connections of blocks and slots on the left and right handles, and adding limiters and fixing mechanisms, the handles can be flexibly connected and separated. Combined with the adjustment of fastening ropes and fixing bolts, the handles can be ensured to be stable and flexible in different situations.

Benefits of technology

It enables quick assembly and disassembly of the handle, meets different operational needs, improves the comfort and stability of use, and ensures the stability and flexibility of the handle when used in combination or individually.

✦ Generated by Eureka AI based on patent content.

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Abstract

The utility model discloses a handheld interaction device based on virtual reality, which comprises a left handle, a right handle is arranged on the right side of the left handle, circular grooves are formed in the rear sides of the tops of the left handle and the right handle, and an operating rod is rotationally connected in each circular groove; a first groove is formed in the right side of the rear end of the left handle, a first connecting block is slidably connected into the first groove, a sliding groove is formed in the rear side of the first connecting block, and the bottom of the inner side of the sliding groove communicates with a clamping groove. A second groove is formed in the left side of the rear end of the right handle, a second connecting block is slidably connected into the second groove, a clamping block is fixedly connected to the left side of the second connecting block, and the clamping block is slidably connected with the interior of the clamping groove; the middle lower part of the right end of the rear side of the connecting block I is rotationally connected with a limiter; fixing mechanisms are arranged on the sides, away from each other, of the left handle and the right handle. Preliminary connection of the rear ends of the left handle and the right handle is achieved through internal sliding connection of the clamping blocks and the clamping grooves, stable connection and rapid installation and disassembly of the left handle and the right handle are achieved through the limiting stoppers, and use requirements under different conditions can be met.
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Description

Technical Field

[0001] This utility model relates to the field of virtual reality interaction technology, and in particular to a handheld interactive device based on virtual reality. Background Technology

[0002] Virtual reality (VR) is a computer-generated simulated environment that allows users to experience scenarios similar to or completely different from the real world. Utilizing head-mounted displays and spatial tracking technology, it immerses users' visual, auditory, and tactile senses in a virtual environment, enabling interaction with it. Primarily used in entertainment, education, healthcare, and industrial design, VR greatly enhances the user experience, providing unprecedented interactive sensations.

[0003] Handheld interactive devices, as important tools for human-computer interaction, are devices that allow users to easily operate them and interact with electronic devices or virtual environments. They offer multiple input methods, allowing users to control, select, and manipulate objects in the device or virtual scene by manipulating input components with their hands. Due to their portability and operational flexibility, handheld interactive devices play a crucial role in various interactive scenarios, especially in virtual reality applications, enabling users to interact with the virtual environment more naturally and conveniently. Currently, most handheld interactive devices on the market are one-piece designs, with the left and right handles fixed together. This causes inconvenience when the left and right hands need to be separated for operation, failing to meet user needs. Utility Model Content

[0004] In view of this, the present invention provides a handheld interactive device based on virtual reality to solve the problem in the prior art where the left and right handles are fixed together as a whole, which causes inconvenience when the left and right hands need to be separated for operation and cannot meet the needs of users.

[0005] The purpose of this utility model is to provide a shared bicycle dispatching and vehicle guidance device, which can be achieved by adopting the following technical solution:

[0006] A handheld interactive device based on virtual reality includes a left handle and a right handle on the right side of the left handle. Both the left and right handles have circular grooves on their top rear sides, with an operating lever rotatably connected inside each groove. The left handle has a recessed groove on its rear right side, with a connecting block slidably connected inside. The rear side of the connecting block has a sliding groove, and the bottom of the sliding groove is connected to a locking slot. The right handle has a recessed groove on its rear left side, with a connecting block slidably connected inside. A locking block is fixedly connected to the left side of the connecting block, and the locking block slidably connects to the locking slot to connect the left and right handles. A limiter is rotatably connected to the lower right rear end of the connecting block to restrict the sliding position of the locking block within the locking slot. A fixing mechanism is provided on the opposite sides of the left and right handles to secure them to the user's hand.

[0007] Furthermore, the fixing mechanism includes multiple retaining rings; one side of each retaining ring is fixedly connected to both ends of one side of the handle, and the other side wall has a connecting groove, in which a fastening rope is slidably connected; one end of the fastening rope is fixedly connected to a fixing head, and the other end passes through a slot on the side of the fixing head and has an equidistant adjustment hole; a fixing bolt is rotatably connected to the outside of the fixing head, and the fixing bolt fixes the length of the fastening rope by passing through the adjustment hole; wherein, the handle is a left handle or a right handle.

[0008] Furthermore, the outer wall of the fixing bolt is slidably connected with a washer, and one side of the washer is in contact with one side of the corresponding fixing head.

[0009] Furthermore, sensors are fixedly connected to the lower front part of both the left and right handles, and a protective shell is fixedly connected to the outer wall of each sensor.

[0010] Furthermore, charging heads are fixedly connected to the upper front part of the left and right handles, and a current connector is fixedly connected to the rear end of each charging head.

[0011] Furthermore, a fixing block 1 is fixedly connected to the right front end of the left handle, and a limiting block is fixedly connected to the right side of the fixing block 1; a fixing block 2 is fixedly connected to the left front end of the right handle, and a limiting groove is formed on the left side of the fixing block 2; the limiting groove and the limiting block cooperate to ensure that the left handle and the right handle are relatively stable in a specific position.

[0012] Furthermore, sliders are fixedly connected to both the front and rear sides of the limiting block, and sliding grooves are provided on both the front and rear sides of the inner side of the fixing block two. The corresponding sliders are slidably connected inside the sliding grooves so that the limiting block can slide smoothly within the limiting grooves.

[0013] Furthermore, the size of the card block and the card slot are matched to ensure a tight fit between the card block and the card slot, thereby enhancing the stability of the connection.

[0014] Furthermore, both the left and right handles have hand grips fixedly connected to their bottoms.

[0015] This utility model has the following advantages over the prior art:

[0016] 1. This utility model converts rotation in different directions into operating commands by setting a rotating operating lever in a circular groove; simultaneously, a locking block is set to slide inside the slot to initially connect the rear ends of the left and right handles, and a limiter is set to restrict the position of the locking block in the slot, thus realizing flexible input of operating commands; at the same time, when it is necessary to combine the two single-handed handles, the locking block slides into the slot through the sliding groove to initially connect the rear ends of the handles, and then the limiter is rotated to restrict the position of the locking block in the slot; when it is necessary to use the two separately, simply reverse the operation; it realizes quick assembly and disassembly, ensures a stable connection between the left and right handles, and allows the left and right handles to be used individually or combined into one, meeting the usage needs in different situations.

[0017] 2. In this utility model, the fixing bolt passes through the adjustment hole and is tightened on the fixing head. By utilizing the rotating connection design between the fixing head and the fixing bolt, the fixing bolt can be rotated to match the adjustment hole at different positions, so as to achieve precise control of the tightness of the fastening rope. It can be flexibly adjusted according to the user's hand size and grip needs, ensuring that the handle is firmly fixed in the hand, and improving the comfort and stability of use. Attached Figure Description

[0018] To more clearly illustrate the technical solutions in the embodiments of this utility model or the prior art, the drawings used in the description of the embodiments or the prior art will be briefly introduced below. Obviously, the drawings described below are only some embodiments of this utility model. For those skilled in the art, other drawings can be obtained based on the structures shown in these drawings without creative effort.

[0019] Figure 1 This is a perspective view of a handheld interactive device based on virtual reality, according to an embodiment of the present invention.

[0020] Figure 2 This is an exploded view of the left handle of this utility model embodiment;

[0021] Figure 3 This is an exploded view of the right handle of this utility model embodiment;

[0022] Figure 4 This is a structural side view of a handheld interactive device based on virtual reality, according to an embodiment of the present invention.

[0023] Figure 5 This is a schematic diagram of the fixing mechanism according to an embodiment of the present utility model.

[0024] Explanation of reference numerals in the attached figures:

[0025] 1-Left handle, 2-Fixing mechanism, 201-Snap ring, 202-Connecting groove, 203-Fastening rope, 204-Fixing head, 205-Slot, 206-Adjusting hole, 207-Fixing bolt, 3-Right handle, 4-Hand grip, 5-Round groove, 6-Operating lever, 7-Groove one, 8-Connecting block one, 9-Sliding groove, 10-Card slot, 11-Groove two, 12-Connecting block two, 13-Card block, 14-Limiter, 15-Protective shell, 16-Sensor, 17-Charging head, 18-Current connector, 19-Fixing block one, 20-Limiting block, 21-Fixing block two, 22-Limiting groove, 23-Slider, 24-Sliding groove, 25-Washer. Detailed Implementation

[0026] To make the objectives, technical solutions, and advantages of the embodiments of this utility model clearer, the technical solutions of the embodiments of this utility model will be clearly and completely described below with reference to the accompanying drawings. Obviously, the described embodiments are only some, not all, of the embodiments of this utility model. All other embodiments obtained by those skilled in the art based on the embodiments of this utility model without creative effort are within the scope of protection of this utility model. It should be understood that the specific embodiments described are merely illustrative of this application and are not intended to limit this application.

[0027] In the description of the embodiments of this application, unless otherwise expressly specified and limited, the terms "a" and "two" are used for descriptive purposes only and should not be construed as indicating or implying relative importance; unless otherwise specified or explained, the term "multiple" refers to two or more; the terms "connection," "fixing," "installation," etc., should be interpreted broadly. For example, "connection" can be a fixed connection, a detachable connection, an integral connection, or an electrical connection; it can be a direct connection or an indirect connection through an intermediate medium. Those skilled in the art can understand the specific meaning of the above terms in this application according to the specific circumstances.

[0028] Furthermore, in the description of the embodiments of this application, directional terms such as "upper," "middle," "lower," "left," "right," "top," and "bottom" are defined relative to the positions in which the components are schematically placed in the accompanying drawings. It should be understood that these directional terms are relative concepts, used for relative description and clarification, and can change accordingly depending on the position of the components in the accompanying drawings.

[0029] Reference Figures 1-3 The present invention provides a handheld interactive device based on virtual reality, comprising a left handle 1, a right handle 3 on the right side of the left handle 1, the right handle 3 working in conjunction with the left handle 1 for the user to hold and operate, enabling two-handed collaborative interaction; both the left handle 1 and the right handle 3 are fixedly connected to the bottom of a grip 4, which allows the user to comfortably hold the handles for extended operation; both the left handle 1 and the right handle 3 have a circular groove 5 on their top rear side, and an operating rod 6 is rotatably connected inside the two circular grooves 5, providing space for the installation and rotation of the operating rod 6, which can rotate flexibly to input operation commands in multiple directions to control actions in the virtual scene; a groove 7 is provided on the right rear side of the left handle 1, and a connecting block 8 is slidably connected inside the groove 7, the groove 7 serving as the connecting block 8. 8 provides sliding space; a sliding groove 9 is provided on the rear side of the connecting block 8, and a slot 10 is connected to the bottom of the inner side of the sliding groove 9; a groove 11 is provided on the left side of the rear end of the right handle 3, and a connecting block 12 is slidably connected inside the groove 11, providing sliding space for the connecting block 12; a slot 13 is fixedly connected to the left side of the connecting block 12, and the slot 13 slides into the slot 10 to connect the left handle 1 and the right handle 3; a limiter 14 is rotatably connected to the lower right side of the rear side of the connecting block 8, and the limiter 14 limits the position of the slot 13 in the slot 10 to enhance the connection stability; a fixing mechanism 2 is provided on the opposite side of the left handle 1 and the right handle 3, and the fixing mechanism 2 can fix the left handle 1 and the right handle 3 in the user's hand to prevent the handle from slipping.

[0030] Specifically, the circular grooves 5 on the left handle 1 and right handle 3 are used to install the operating lever 6, which can rotate flexibly within the grooves 5 to input operating commands in multiple directions. Regarding the connection structure, a connecting block 8 is slidably connected to a groove 7 on the right rear side of the left handle 1. A sliding groove 9 on the rear side of the connecting block 8 has a slot 10 at its inner bottom, a design used to achieve specific connection and engagement with other components. Simultaneously, a connecting block 12 is slidably connected to a groove 11 on the left rear side of the right handle 3. A locking block 13 is fixedly connected to the left side of the connecting block 12. During actual assembly, the locking block 13 can slide into the slot 10 through the sliding groove 9, thus achieving a stable connection between the rear ends of the left handle 1 and the right handle 3. Furthermore, the connecting... A limiter 14 is rotatably connected to the lower right rear end of the connecting block 18. When the locking block 13 slides into the slot 10, the limiter 14 is rotated to limit the position of the locking block 13 in the slot 10, preventing the locking block 13 from accidentally sliding out and further enhancing the stability of the connection. When the user needs to separate the handles for operation, the limiter 14 is rotated to release the limit on the locking block 13, and the locking block 13 slides out of the slot 10, allowing the handles to be separated for operation. Sensors 16 fixed to the lower front of the left handle 1 and the right handle 3 can sense the user's hand movements, positions, and other related signals. This sensed information is transmitted to the connected virtual reality system, thereby enabling the control of virtual characters and objects in the virtual reality scene.

[0031] The card block 13 is internally slidably connected to the card slot 10. The sliding of the card block 13 within the card slot 10 enables the connection between the rear ends of the left handle 1 and the right handle 3. The size of the card block 13 and the card slot 10 are matched, which ensures that the card block 13 can fit tightly with the card slot 10, enhancing the stability of the connection.

[0032] In one embodiment, the card block 13 is of model DIN471 and the sensor 16 is of model OV9281.

[0033] Reference Figures 4-5The fixing mechanism 2 includes multiple retaining rings 201, one side of which is fixedly connected to one end of the left handle 1 and the right handle 3 respectively. This connection method securely mounts the fixing mechanism 2 onto the handles. Each retaining ring 201 has a connecting groove 202 on one side, and a corresponding fastening rope 203 is slidably connected inside each connecting groove 202. The connecting groove 202 provides sliding space for the fastening rope 203, facilitating adjustment of the tightness. The retaining rings 201 provide a mounting base for the fastening rope 203, allowing it to connect to the handle. The fastening rope 203 can wrap around the user's hand, securing the handle to the hand. One end of each fastening rope 203 is fixedly connected to a fixing head 204, which provides a connection point for the fastening rope 203, facilitating adjustment. One side of each fixing head 204 has a slot 205, which allows... The other end of the fastening rope 203 passes through the slot 205 for easy adjustment of the fastening length. The other ends of both fastening ropes 203 pass through the slot 205, thus forming an adjustable closed-loop structure. Multiple adjustment holes 206 are equally spaced on the other ends of both fastening ropes 203. The adjustment holes 206 cooperate with the fixing bolts 207 to achieve different degrees of fastening. The two fixing heads 204 are rotatably connected to the opposite sides of the fixing bolts 207. The fixing bolts 207 can pass through the adjustment holes 206 to fix the length of the fastening rope 203. Washers 25 are slidably connected to the outer walls of the two fixing bolts 207. The washers 25 can increase the friction between the fixing bolts 207 and the fixing heads 204, making the connection more stable. One side of each washer 25 is in contact with the corresponding side of the fixing head 204 to ensure that the washer 25 can effectively play its role and enhance the fixing effect.

[0034] Specifically, one end of each of the two fastening ropes 203 is fixedly connected to a fixing head 204. The fixing head 204 has a slot 205, and the other end of the fastening rope 203 passes through the slot 205. This structure facilitates the adjustment of the fastening rope 203 and ensures the stability of the connection. In actual use, the user can pass the fixing bolt 207 through the adjustment hole 206 and tighten it on the fixing head 204 according to their own grip needs. Since the fixing bolt 207 is rotatably connected to the opposite side of the fixing head 204, rotating the fixing bolt 207 to make it cooperate with the adjustment hole 206 at different positions can adjust the tightness of the fastening rope 203, thereby firmly fixing the device in the user's hand. The washer 25 mainly serves to increase the contact area between the fixing bolt 207 and the fixing head 204, disperse the pressure generated when the fixing bolt 207 is tightened, and prevent the fixing head 204 from being damaged due to excessive local pressure.

[0035] Furthermore, sensors 16 are fixedly connected to the lower front side of the left handle 1 and the right handle 3. The sensors 16 can sense the user's hand movements and states and transmit the information to the virtual reality system. Protective shells 15 are fixedly connected to the outer walls of the two sensors 16. The protective shells 15 protect the sensors 16 and prevent them from being damaged by the outside world.

[0036] Furthermore, referring to Figures 2-4 Charging heads 17 are fixedly connected to the upper front sides of the left handle 1 and right handle 3. Charging heads 17 are used to connect to an external power source to charge the interactive device. Current connectors 18 are fixedly connected to the rear ends of both charging heads 17, introducing current from the external power source into the interactive device to ensure normal power supply. A fixing block 19 is fixedly connected to the right front end of the left handle 1. Fixing block 19 provides a mounting base for the limiting block 20, allowing it to be fixed to the left handle 1. The right side of fixing block 19 is fixedly connected to the limiting block 20; the limiting block 20 can cooperate with the limiting groove 22 to position and limit the relative position of the handles. A fixing block 21 is fixedly connected to the left front end of the right handle 3. Fixing block 21 provides a carrier for the opening of the limiting groove 22, allowing it to be set on the right handle 3. The left side of fixing block 21 has a limiting groove 22, which connects to the limiting groove 22. The positioning block 20 cooperates to ensure that the left handle 1 and the right handle 3 are relatively stable in a specific position. The front and rear sides of the positioning block 20 are fixedly connected with sliders 23. The sliders 23 provide support and guidance for the sliding of the positioning block 20 in the positioning groove 22. The front and rear sides of the fixed block 21 are provided with sliding grooves 24. The sliding grooves 24 cooperate with the sliders 23 to allow the positioning block 20 to slide smoothly in the positioning groove 22. The two sliders 23 are respectively slidably connected to the interior of the corresponding sliding grooves 24. This connection method ensures the stability and accuracy of the relative sliding of the left handle 1 and the right handle 3.

[0037] Specifically, the charging head 17 is an interface for replenishing the power of the entire handheld interactive device. When the device's power is insufficient, the device can be charged by connecting an external charging device to the charging head 17. During the assembly or use of the device, the limiting block 20 can be inserted into the limiting groove 22 to initially position and limit the relative positions of the left handle 1 and the right handle 3. Based on the cooperation between the limiting block 20 and the limiting groove 22, the smoothness and controllability of the relative movement of the left handle 1 and the right handle 3 are further improved. The locking block 13 can slide inside the locking groove 10 to achieve a tight connection between the rear ends of the left handle 1 and the right handle 3.

[0038] In one embodiment, the charging head 17 is model SND-492, and the current connector 18 uses a Type-C interface.

[0039] The working principle of the handheld interactive device based on virtual reality provided in this embodiment is as follows:

[0040] When the user operates the handle, pushing the operating lever 6 allows its rotation in different directions within the circular groove 5 to be converted into different operating commands. The groove 7 on the right side of the rear end of the left handle 1 and the groove 11 on the left side of the rear end of the right handle 3 play a crucial role. Connecting block 8 is slidably connected within groove 7, and connecting block 12 is slidably connected within groove 11. The sliding groove 9 on the rear side of connecting block 8, the locking groove 10 on its inner bottom, and the locking block 13 on the left side of connecting block 12 together constitute the core structure of the handle connection. During assembly, the user slides the locking block 13 into the locking groove 9. Within the slot 10, the initial connection between the left handle 1 and the rear end of the right handle 3 is achieved. The limiter 14, which is rotatably connected to the lower right side of the connecting block 8, further enhances the stability of the connection. When the locking block 13 successfully slides into the slot 10, the limiter 14 is rotated to restrict the position of the locking block 13 within the slot 10. This effectively prevents the locking block 13 from accidentally sliding out of the slot 10 due to the shaking of the handle or the action of external force during use, thus ensuring that the left handle 1 and the right handle 3 always maintain a stable connection, providing the user with a stable and reliable operating device.

[0041] When the user passes the fixing bolt 207 through the adjusting holes 206 and tightens it onto the fixing head 204, the fixing bolt 207 is rotatably connected to the side of the fixing head 204 that is far apart from each other. This design allows the user to easily and precisely control the tightness of the fastening rope 203 by rotating the fixing bolt 207 during operation. When the user rotates the fixing bolt 207 to engage with the adjusting holes 206 in different positions, the effective length of the fastening rope 203 changes, thereby adjusting its tightness.

[0042] The above embodiments are preferred embodiments of the present utility model, but the embodiments of the present utility model are not limited to the above embodiments. Any changes, modifications, substitutions, combinations, or simplifications made without departing from the spirit and principle of the present utility model shall be considered equivalent substitutions and shall be included within the protection scope of the present utility model.

Claims

1. A handheld interactive device based on virtual reality, comprising a left handle, characterized in that, A right handle is located on the right side of the left handle. Both the left and right handles have circular grooves on their top rear sides, with an operating lever rotatably connected inside each groove. A first groove is located on the right rear side of the left handle, with a connecting block slidably connected inside. A sliding groove is located on the rear side of the connecting block, and a locking slot is connected to its inner bottom. A second groove is located on the left rear side of the right handle, with a connecting block slidably connected inside. A locking block is fixedly connected to the left side of the connecting block, and the locking block slidably connects to the locking slot to connect the left and right handles. A limiter is rotatably connected to the lower right rear end of the connecting block to restrict the sliding position of the locking block within the locking slot. Fixing mechanisms are located on the opposite sides of the left and right handles to secure them to the user's hands.

2. The handheld interactive device based on virtual reality according to claim 1, characterized in that, The fixing mechanism includes multiple retaining rings; one side of each retaining ring is fixedly connected to both ends of one side of the handle, and the other side wall has a connecting groove, in which a fastening rope is slidably connected; one end of the fastening rope is fixedly connected to a fixing head, and the other end passes through a slot on the side of the fixing head and has an equidistant adjustment hole; a fixing bolt is rotatably connected to the outside of the fixing head, and the fixing bolt fixes the length of the fastening rope by passing through the adjustment hole; wherein, the handle is a left handle or a right handle.

3. A handheld interactive device based on virtual reality according to claim 2, characterized in that, The outer wall of the fixing bolt is slidably connected with a washer, and one side of the washer is in contact with one side of the corresponding fixing head.

4. The handheld interactive device based on virtual reality according to any one of claims 1 to 3, characterized in that, Sensors are fixedly connected to the lower front part of both the left and right handles, and a protective shell is fixedly connected to the outer wall of each sensor.

5. The handheld interactive device based on virtual reality according to any one of claims 1 to 3, characterized in that, Charging heads are fixedly connected to the upper front part of the left and right handles, and a current connector is fixedly connected to the rear end of each charging head.

6. The handheld interactive device based on virtual reality according to any one of claims 1 to 3, characterized in that, A fixing block 1 is fixedly connected to the right front end of the left handle, and a limit block is fixedly connected to the right side of the fixing block 1; a fixing block 2 is fixedly connected to the left front end of the right handle, and a limit groove is formed on the left side of the fixing block 2; the limit groove and the limit block cooperate to ensure that the left handle and the right handle are relatively stable in a specific position.

7. The handheld interactive device based on virtual reality according to claim 6, characterized in that, The limiting block is fixedly connected to the front and rear sides of the limiting block. The front and rear sides of the fixed block are provided with sliding grooves. The corresponding sliding blocks are slidably connected inside the sliding grooves so that the limiting block can slide smoothly in the limiting grooves.

8. The handheld interactive device based on virtual reality according to any one of claims 1 to 3, characterized in that, The size of the card block and the card slot are matched to ensure a tight fit between the card block and the card slot, thereby enhancing the stability of the connection.

9. The handheld interactive device based on virtual reality according to any one of claims 1 to 3, characterized in that, Both the left and right handles have hand grips fixedly connected to their bottoms.