Gamepad
By incorporating a rotatable flip-up component and a data connector on the game controller, the problem of needing to disassemble and reassemble the game controller when answering calls or replying to messages in existing technologies is solved, enabling convenient operation without disassembly and reassembly, thus improving the user experience.
Patent Information
- Authority / Receiving Office
- CN · China
- Patent Type
- Utility models(China)
- Current Assignee / Owner
- Filing Date
- 2025-04-01
- Publication Date
- 2026-04-03
AI Technical Summary
When using mobile game emulators, existing game controllers require frequent disassembly and reassembly to answer calls or reply to messages, which is inconvenient.
A game controller with a rotatable flip-top component has been designed. The flip-top component has a data connector and can be rotated to answer phone calls or reply to messages without disassembly, and then resume the game state after completion.
It enables users to answer calls or reply to messages without disassembling the game controller, and allows them to quickly resume the game, thus improving the user experience.
Smart Images

Figure CN224071123U_ABST
Abstract
Description
Technical Field
[0001] This utility model relates to the field of gaming devices, and in particular to a game controller. Background Technology
[0002] With technological advancements, there are now not only games specifically developed for mobile phones, but also game emulators that run on mobile devices, allowing users to play various video games. When running portrait-oriented emulators on mobile phones, some controllers can be clipped onto the phone, covering the lower half of the screen, while the upper half displays the game content, in order to better simulate a handheld console. However, in actual use, there might be situations where a call or message needs to be answered mid-game. In such cases, the controller must be removed from the phone, and then reattached afterward, which is cumbersome and inconvenient for users. Utility Model Content
[0003] The main purpose of this invention is to provide a game controller designed to facilitate user operation.
[0004] To achieve the above objectives, the game controller proposed in this utility model includes:
[0005] The handle body has a front and a back facing away from each other. The front has multiple operation buttons, and the handle body contains a main control board.
[0006] A flip-up component is rotatably mounted on one side of the handle body and has a first state of being unfolded relative to the back and a second state of being relatively close to the back. The flip-up component has a data connector that is electrically connected to the main control board and is used to plug into the data interface of a mobile phone.
[0007] Optionally, the bottom of the handle body is provided with a mounting part, which protrudes from the back and has a mounting groove, and the flipping member is rotatably mounted in the mounting groove.
[0008] Optionally, the mounting portion includes two connecting portions spaced apart to form the mounting groove between the two connecting portions.
[0009] Optionally, the connecting part is provided with a shaft hole, the flipping member is provided with a rotating shaft, one end of the rotating shaft is installed in the shaft hole of one of the connecting parts, and the other end of the rotating shaft is installed in the shaft hole of the other connecting part.
[0010] Optionally, the back surface is provided with an anti-slip pad.
[0011] Optionally, the back surface is provided with a groove, the anti-slip pad is disposed in the groove, and the outer surface of the anti-slip pad is higher than the opening edge of the groove.
[0012] Optionally, the handle body also has four side planes and four side arc surfaces, which are alternately distributed along the circumference of the handle body.
[0013] Optionally, the edge portion of the front side forms an arcuate surface, which gradually extends toward the back side in a direction close to the outer side of the handle body.
[0014] Optionally, one of the flipping component and the handle body is provided with a sensor, and the other is provided with a trigger that cooperates with the sensor. The sensor is configured to send an electrical signal to the main control board when the flipping component switches from the second state to the first state.
[0015] Optionally, the data connector is a USB Type-C male connector.
[0016] Optionally, the front panel has a first button area, a second button area, and a third button area, which are arranged sequentially in the direction away from the flip member. The plurality of operation keys include a cross-shaped button, four function buttons, two first buttons, two second buttons, and a plurality of control buttons. The plurality of control buttons are located in the first button area and are arranged sequentially at intervals in the left-right direction. The cross-shaped button and the four function buttons are located in the second button area. The four function buttons are arranged in a diamond shape and are spaced to the left or right of the cross-shaped button. The two first buttons and the two second buttons are both located in the third button area and are arranged sequentially at intervals in the left-right direction. The two first buttons correspond to the cross-shaped button, and the two second buttons correspond to the four function buttons.
[0017] This invention features a rotatable flip-up component on the main body of the game controller, with a data connector for connecting to a mobile phone's data interface. In use, the data connector can be plugged into the phone's data interface, and the back of the game controller can be placed against the phone screen. When needing to answer a call during gameplay, the game controller can be rotated away from the phone screen to answer the call and reply to messages. After answering the call or replying to a message, simply rotate the game controller back to the phone screen to continue playing. This process eliminates the need to disassemble the game controller, keeping it permanently fixed to the phone, greatly enhancing user convenience. Attached Figure Description
[0018] To more clearly illustrate the technical solutions in the embodiments of this utility model or the prior art, the drawings used in the description of the embodiments or the prior art will be briefly introduced below. Obviously, the drawings described below are only some embodiments of this utility model. For those skilled in the art, other drawings can be obtained based on the structures shown in these drawings without creative effort.
[0019] Figure 1 This is a schematic diagram of the structure of an embodiment of the game controller of this utility model;
[0020] Figure 2 for Figure 1 A structural diagram of the other side of the game controller, with the flip component in its first state at this time;
[0021] Figure 3 for Figure 2 A schematic diagram of the structure of the flip-up component in its second state;
[0022] Figure 4 for Figure 1 A schematic diagram of the structure when a game controller is installed on a mobile phone;
[0023] Figure 5 for Figure 4 The diagram shows the state of the game controller relative to the phone when the flip-up component is in its first state.
[0024] Explanation of icon numbers:
[0025] 10. Handle body; 11. Front; 111. Curved surface; 12. Back; 131. Function buttons; 132. Cross button; 133. First button; 134. Second button; 135. Control button; 14. Mounting part; 141. Connecting part; 142. Shaft hole; 143. Mounting groove; 15. Anti-slip pad; 161. Side plane; 162. Side curved surface; 20. Flip part; 21. Data connector; 22. Rotating shaft; 30. Mobile phone.
[0026] The realization of the purpose, functional features and advantages of this utility model will be further explained in conjunction with the embodiments and with reference to the accompanying drawings. Detailed Implementation
[0027] The technical solutions of the present utility model will be clearly and completely described below with reference to the accompanying drawings of the embodiments. Obviously, the described embodiments are only some embodiments of the present utility model, and not all embodiments. Based on the embodiments of the present utility model, all other embodiments obtained by those of ordinary skill in the art without creative effort are within the protection scope of the present utility model.
[0028] It should be noted that if the embodiments of this utility model involve directional indicators (such as up, down, left, right, front, back, etc.), the directional indicators are only used to explain the relative positional relationship and movement of the components in a certain specific posture (as shown in the figure). If the specific posture changes, the directional indicators will also change accordingly.
[0029] Furthermore, if the embodiments of this utility model involve descriptions such as "first" or "second," these descriptions are for descriptive purposes only and should not be construed as indicating or implying their relative importance or implicitly specifying the number of technical features indicated. Therefore, a feature defined with "first" or "second" may explicitly or implicitly include at least one of those features. Additionally, the meaning of "and / or" throughout the text is to include three parallel solutions; for example, "A and / or B" includes solution A, solution B, or a solution that simultaneously satisfies A and B. Furthermore, the technical solutions of the various embodiments can be combined with each other, but this must be based on the ability of those skilled in the art to implement them. When the combination of technical solutions is contradictory or impossible to implement, it should be considered that such a combination of technical solutions does not exist and is not within the scope of protection claimed by this utility model.
[0030] This utility model proposes a game controller.
[0031] In the embodiments of this utility model, such as Figures 1 to 5 As shown, the game controller includes a controller body 10 and a flip member 20. The controller body 10 has a front 11 and a back 12 facing away from each other. The front 11 is provided with multiple operation buttons, and the controller body 10 is provided with a main control board. The flip member 20 is rotatably mounted on one side of the controller body 10 and has a first state of being unfolded relative to the back 12 and a second state of being close to the back 12 relative to (the first state). The flip member 20 has a data connector 21 that is electrically connected to the main control board. The data connector 21 is used to plug into the data interface of the mobile phone 30.
[0032] Specifically, multiple operation buttons are located on the main control board, and the data connector 21 is electrically connected to the main control board. When the data connector 21 is plugged into the data interface of the mobile phone 30, the game controller connects to the mobile phone 30 to achieve data interaction. When the data connector 21 is plugged into the data interface of the mobile phone 30 and the flip component 20 is in the second state, the back 12 of the controller body 10 is against the screen of the mobile phone 30, allowing normal gameplay. When the controller body 10 is flipped so that the flip component 20 rotates relative to the controller body 10 to the first state, the controller body 10 moves away from the screen of the mobile phone 30, allowing normal use of the mobile phone 30 screen. Calls and messages can be answered and replied to without removing the game controller from the mobile phone 30. After answering a call or replying to a message, simply rotate the controller body 10 back to the screen of the mobile phone 30 to continue playing the game.
[0033] This invention features a rotatable flip-up component 20 on the main body 10 of the game controller, with a data connector 21 on the flip-up component 20 for connecting to the data interface of a mobile phone 30. In use, the data connector 21 can be plugged into the data interface of the mobile phone 30, and the back 12 of the main body 10 of the game controller can be placed against the screen of the mobile phone 30. When needing to answer a call during gameplay, the main body 10 of the game controller can be rotated away from the screen of the mobile phone 30, allowing for answering calls and replying to messages. After answering a call or replying to a message, simply rotate the main body 10 of the game controller back to the screen of the mobile phone 30 to continue playing the game. This process eliminates the need to disassemble the game controller, ensuring it remains fixed to the mobile phone 30, greatly enhancing user convenience.
[0034] In some embodiments, the bottom of the handle body 10 is provided with a mounting portion 14, which protrudes from the back surface 12 and has a mounting groove 143. The flip member 20 is rotatably mounted in the mounting groove 143. That is, the mounting portion 14 is fixed to the handle body 10, and the flip member 20 is assembled on the mounting portion 14. The mounting portion 14 protrudes from the back surface 12. When the flip member 20 is installed, the data connector 21 can be spaced a certain distance from the back surface 12 of the handle body 10 to ensure that the data connector 21 can be plugged into the data interface of the mobile phone 30 when the back surface 12 of the handle body 10 is attached to the screen of the mobile phone 30. In this way, the flip member 20 can adopt a simple structure, without the need to make the flip member 20 into an irregular shape to ensure that the data connector 21 is spaced from the back surface 12 of the handle body 10 when the flip member 20 is in the second state, which simplifies the structure of the flip member 20. Of course, in other embodiments, the flip member 20 can also be set into an L-shaped structure, so that one end of the flip member 20 is rotatably mounted to the bottom of the handle body 10, and the other end is provided with the data connector 21.
[0035] In some embodiments, the mounting portion 14 includes two connecting portions 141 spaced apart to form a mounting groove 143 between the two connecting portions 141. That is, the flip member 20 is rotatably mounted between the two connecting portions 141. Compared with the method of forming a mounting groove 143 between the integrally mounted portions 14, this can reduce the size of the mounting portion 14, which is beneficial for the miniaturization design of the game controller.
[0036] In some embodiments, the connecting portion 141 is provided with a shaft hole 142, and the flipping member 20 is provided with a rotating shaft 22. One end of the rotating shaft 22 is installed in the shaft hole 142 of one of the connecting portions 141, and the other end of the rotating shaft 22 is installed in the shaft hole 142 of the other connecting portion 141. The rotating shaft 22 can be fixed to the flipping member 20 and rotatably mounted within the shaft hole 142; or the rotating shaft 22 can be fixed within the shaft hole 142, and the flipping member 20 can be rotatably mounted on the rotating shaft 22; or the rotating shaft 22 can be rotatably mounted within the shaft hole 142, and the flipping member 20 can also be rotatably mounted on the rotating shaft 22. This structure is simple and easy to install.
[0037] In some embodiments, the back 12 is provided with an anti-slip pad 15. Specifically, the anti-slip pad 15 can be made of soft rubber material. When in use, the anti-slip pad 15 contacts the screen of the mobile phone 30, which can not only play an anti-slip role, but also prevent the screen of the mobile phone 30 from being scratched, thus better protecting the screen of the mobile phone 30.
[0038] In some embodiments, the back surface 12 is provided with a groove, and the anti-slip pad 15 is disposed in the groove, with the outer surface of the anti-slip pad 15 being higher than the opening edge of the groove. This arrangement can improve the installation reliability of the anti-slip pad 15 and reduce the risk of accidentally peeling off the edge portion of the anti-slip pad 15.
[0039] In some embodiments, the handle body 10 further has four side planes 161 and four side arc surfaces 162, which are alternately distributed along the circumference of the handle body 10. Specifically, the side planes 161 and the side arc surfaces 162 are both located between the front face 11 and the back face 12, and the side arc surfaces 162 are convex arc surfaces, so that the positions of the four corners of the handle body 10 corresponding to the front face 11 are rounded, which makes it convenient for users to grip and operate.
[0040] In some embodiments, the edge portion of the front side 11 forms an arcuate surface 111, which gradually extends towards the back side 12 in the direction close to the outer side of the handle body 10. That is, the thickness of the peripheral portion of the handle body 10 is less than the thickness of the middle portion. During operation, the peripheral portion of the handle body 10 (i.e., the arcuate surface 111 portion) can play a better role in avoiding pressure on the user's hand, thereby improving the comfort of use.
[0041] In some embodiments, one of the flip-up component 20 and the controller body 10 is provided with a sensor, and the other is provided with a trigger that cooperates with the sensor. The sensor is configured to send an electrical signal to the main control board when the flip-up component 20 switches from a second state to a first state. Specifically, during gameplay with the controller body 10 attached to the screen of the mobile phone 30, if the flip-up component 20 is switched from the second state to the first state, the sensor sends an electrical signal to the main control board. The main control board then communicates with the mobile phone 30 based on this electrical signal to implement pre-configured functions on the mobile phone (such as answering calls or opening applications). For example, during gameplay, when the mobile phone 30 receives a call or a message from a communication software, the user can simply flip the controller body 10 to answer the call or open the communication software, avoiding the need to touch the screen again after flipping the controller body 10, thus improving user convenience. The sensor can be a Hall sensor or a photoelectric sensor, etc.
[0042] In some embodiments, the data connector 21 is a USB Type-C male connector, which can be used with most mobile phones 30, thus having a wide range of applications.
[0043] In some embodiments, the front panel 11 has a first button area, a second button area, and a third button area. The first button area, the second button area, and the third button area are arranged sequentially in the direction away from the flip member 20. The plurality of operation keys include a cross button 132, four function buttons 131, two first buttons 133, two second buttons 134, and a plurality of control buttons 135. The plurality of control buttons 135 are located in the first button area and are arranged sequentially at intervals in the left-right direction. The cross button 132 and the four function buttons 131 are located in the second button area. The four function buttons 131 are arranged in a diamond shape and are located at intervals to the left or right of the cross button 132. The two first buttons 133 and the two second buttons 134 are both located in the third button area and are arranged sequentially at intervals in the left-right direction. The two first buttons 133 are set to correspond to the cross button 132, and the two second buttons 134 are set to correspond to the four function buttons 131.
[0044] Specifically, the four function buttons 131 can be labeled A, B, X, and Y; the two first buttons 133 can be labeled L1 and L2; and the two second buttons 134 can be labeled R1 and R2. The multiple control buttons 135 can be labeled Back, Home, Power On / Off, etc.
[0045] By arranging the buttons as described above, while ensuring a large number of buttons and complete game controller functions, the space occupied by multiple operation buttons in the front-back direction of the controller body 10 (i.e., the front-back direction is perpendicular to the left-right direction and the thickness direction of the controller body 10) can be reduced. This is conducive to the miniaturization design of the game controller and reduces the obstruction of the mobile phone 30 screen.
[0046] The above description is only a preferred embodiment of the present utility model and does not limit the patent scope of the present utility model. All equivalent structural transformations made under the inventive concept of the present utility model using the contents of the present utility model specification and drawings, or direct / indirect applications in other related technical fields, are included within the patent protection scope of the present utility model.
Claims
1. A game controller, characterized in that, include: The handle body has a front and a back facing away from each other. The front is provided with multiple operation buttons, and the main control board is provided inside the handle body. as well as A flip-up component is rotatably mounted on one side of the handle body and has a first state of being unfolded relative to the back and a second state of being relatively close to the back. The flip-up component has a data connector that is electrically connected to the main control board and is used to plug into the data interface of a mobile phone.
2. The game controller as described in claim 1, characterized in that, The bottom of the handle body is provided with a mounting part, which protrudes from the back and has a mounting groove. The flipping component is rotatably mounted in the mounting groove.
3. The game controller as described in claim 2, characterized in that, The mounting portion includes two connecting portions spaced apart to form the mounting groove between the two connecting portions.
4. The game controller as described in claim 3, characterized in that, The connecting part is provided with a shaft hole, and the flipping part is provided with a rotating shaft. One end of the rotating shaft is installed in the shaft hole of one of the connecting parts, and the other end of the rotating shaft is installed in the shaft hole of the other connecting part.
5. The game controller as described in claim 1, characterized in that, The back is equipped with an anti-slip pad.
6. The game controller as described in claim 5, characterized in that, The back side is provided with a groove, and the anti-slip pad is disposed in the groove, with the outer surface of the anti-slip pad being higher than the opening edge of the groove.
7. The game controller as described in claim 1, characterized in that, The handle body also has four side planes and four side arc surfaces, which are alternately distributed along the circumference of the handle body. The edge portion of the front side forms an arc-shaped surface, which gradually extends towards the back side in the direction close to the outer side of the handle body.
8. The game controller as described in claim 7, characterized in that, One of the flipping component and the handle body is provided with a sensor, and the other is provided with a trigger that cooperates with the sensor. The sensor is configured to send an electrical signal to the main control board when the flipping component switches from the second state to the first state.
9. The game controller as described in claim 1, characterized in that, The data connector is a USB Type-C male connector.
10. The game controller as described in any one of claims 1 to 9, characterized in that, The front panel has a first button area, a second button area, and a third button area, which are arranged sequentially away from the flip-up component. The plurality of operation keys include a cross-shaped button, four function buttons, two first buttons, two second buttons, and a plurality of control buttons. The plurality of control buttons are located in the first button area and are arranged sequentially at intervals along the left-right direction. The cross-shaped button and the four function buttons are located in the second button area. The four function buttons are arranged in a diamond shape and are spaced to the left or right of the cross-shaped button. The two first buttons and the two second buttons are both located in the third button area and are arranged sequentially at intervals along the left-right direction. The two first buttons correspond to the cross-shaped button, and the two second buttons correspond to the four function buttons.