Virtual simulation practical training teaching instrument for kiloton all-terrain crane

By designing a virtual simulation training instrument for a thousand-ton all-terrain crane, using computer groups, controllers, and VR equipment to simulate the operation of large-tonnage cranes, the problem of existing systems being unable to meet training needs was solved. It realizes the simulation of complex operations and immersive experience, thereby improving training effectiveness.

CN224137801UActive Publication Date: 2026-04-17XUZHOU HEAVY MASCH CO LTD
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Patent Information

Authority / Receiving Office
CN · China
Patent Type
Utility models(China)
Current Assignee / Owner
XUZHOU HEAVY MASCH CO LTD
Filing Date
2025-03-05
Publication Date
2026-04-17

AI Technical Summary

Technical Problem

Existing virtual simulation training systems cannot meet the training needs of large and ultra-large tonnage cranes. They are complex to operate, have poor versatility, cannot achieve product switching and free operation perspective, and have a poor user experience.

Method used

A virtual simulation training instrument for a thousand-ton all-terrain crane was designed. It uses computer groups, controllers, signal converters, VR helmets and digital gloves to form control and interactive operation components, simulating the operation of ultra-large tonnage cranes and enabling switching between different product models and immersive experience.

Benefits of technology

It effectively addresses the training needs of large-tonnage cranes, simulates complex operations, enhances the operator experience and applicability, supports use by cranes of different sizes, and improves training effectiveness.

✦ Generated by Eureka AI based on patent content.

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Abstract

The utility model discloses a virtual simulation practical training teaching instrument for a kiloton-level all-terrain crane, which belongs to the technical field of virtual simulation and comprises a base, a computer group is mounted on the base, two sliding rails are symmetrically mounted on the base and positioned on one side of the computer group, a seat and a bearing seat are respectively mounted on the two sliding rails, and the seat and the bearing seat are arranged on the base. Wherein a controller and a signal converter are respectively installed in the computer unit, the controller and the computer unit form a control operation assembly through the signal converter, and the crane installation process and boarding standard operation are reproduced through mutual cooperative operation of the control operation assembly and the interaction operation assembly. Various loading technologies of the super-tonnage crane are visually displayed, the practical operation problem of a large-tonnage single-cylinder bolt telescopic mode is solved, meanwhile, installation and operation of the super-tonnage crane under multiple complex working conditions are simulated, and therefore the problem that traditional virtual simulation cannot meet training requirements is effectively solved.
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Description

Technical Field

[0001] This utility model relates to the field of virtual simulation technology, specifically a virtual simulation training instrument for a thousand-ton all-terrain crane. Background Technology

[0002] Virtual reality technology is a new computer technology that has developed alongside multimedia technology. It uses graphics and image technology, sensor positioning technology, and high-resolution display technology to generate realistic three-dimensional virtual environments and control device models. Operators need to enter the virtual environment through special interactive devices to perform interactive operations and experiences.

[0003] Currently, crane virtual simulation mainly falls into two categories: lifting virtual simulation and operation virtual simulation. Lifting virtual simulation uses simulation software to simulate the on-site environment and various parameters of the lifting operation before the lifting operation, verifying the feasibility of the lifting plan in advance or providing technical solutions for the actual lifting. Crane operation virtual simulation mainly uses real steering wheels, control handles, and rocker switches to simulate the functions of the crane chassis driving and onboard operation.

[0004] However, both of the above-mentioned virtual simulations have certain drawbacks. Existing simulation training systems are based on small-tonnage cranes and are suitable for truck cranes of 70 tons and below. However, the market demand for large-tonnage and ultra-large-tonnage cranes is now large. The telescopic mechanism uses a single-cylinder pin method. In addition, ultra-large-tonnage cranes add super-lift devices, wind turbine boom devices, and luffing jib devices, making the operation procedures quite complex. Existing simulation training systems can no longer meet the training needs. Moreover, existing simulation training systems all use real vehicle displays and control buttons, which can only be used for some specific models. They cannot achieve product switching, have poor versatility, cannot achieve one machine for multiple uses, have poor utilization, fixed control interfaces, poor expandability, cannot achieve free operating perspective, cannot achieve virtual and real interaction, and have a poor user experience. Therefore, a virtual simulation training instrument for thousand-ton-class all-terrain cranes is proposed. Summary of the Invention

[0005] The purpose of this invention is to provide a virtual simulation training instrument for a thousand-ton all-terrain crane to solve the problems mentioned in the background.

[0006] To achieve the above objectives, this utility model provides the following technical solution: a virtual simulation training instrument for a thousand-ton all-terrain crane, including a base, on which a computer group is installed, and two slide rails are symmetrically installed on the base and on one side of the computer group, with a seat and a support seat respectively installed on the two slide rails;

[0007] The computer group is equipped with a controller and a signal converter. The controller and the computer group together form a control and operation component through the signal converter.

[0008] As a further preferred embodiment of this technical solution: data processing is performed by a computer group, and the overall automated and efficient operation of the device is ensured by a controller. The analog signals are converted into digital signals by a signal converter, and the control and operation components are used to process and run user programs, perform logical and mathematical operations, and control the entire system to make it operate in a coordinated manner.

[0009] As a further preferred embodiment of this technical solution: a storage box is installed inside the seat, two sliding plates are symmetrically installed at the bottom of the seat, and two control joysticks are symmetrically installed on the seat. The storage box stores the VR headset and two digital gloves, while the sliding plates are installed in the slide rails to achieve horizontal adjustment of the seat. At the same time, the control joysticks are used for operation and interaction in the virtual environment.

[0010] As a further preferred embodiment of this technical solution: the collection box contains a VR headset and two digital gloves, and the two skateboards are located in two slide rails respectively. The VR headset provides an immersive virtual environment experience, while the digital gloves capture hand movements and convert them into digital signals for use by the control and interaction components, thereby realizing interaction with the virtual environment.

[0011] As a further preferred embodiment of this technical solution: the VR headset forms an interactive operating component with the display screen through two digital gloves, and the interactive operating component is used to provide an immersive virtual interactive experience.

[0012] As a further preferred embodiment of this technical solution: a fixing plate is installed on the receiving seat, and a display screen is installed on the fixing plate. The display screen is supported by the fixing plate and the display screen displays image information.

[0013] As a further preferred embodiment of this technical solution: a connecting plate is installed on one side of the fixed plate, and an mounting plate is installed on the end of the connecting plate away from the fixed plate. A control panel is installed on the mounting plate. The fixed plate and the mounting plate are connected by the connecting plate, and the control panel is supported by the mounting plate. At this time, the control panel is used for operation, management and control settings.

[0014] As a further preferred embodiment of this technical solution: two torque displays are symmetrically installed inside the fixed plate, and the two torque displays are electrically connected to the display screen through wires. The torque displays are used to monitor and display the torque status in real time during the simulated hoisting or loading and unloading operation.

[0015] As a further preferred embodiment of this technical solution: two through holes are symmetrically opened at the bottom of the receiving seat, and the two slide rails pass through the two through holes respectively. The above arrangement uses the through holes to realize the horizontal adjustment of the receiving seat on the track.

[0016] Compared with the prior art, the beneficial effects of this utility model are:

[0017] 1. This utility model, through the construction of control and operation components and interactive operation components, reproduces the crane installation process and standard onboard operation through the mutual cooperation between the two, intuitively demonstrating various technologies for onboarding ultra-large tonnage cranes, solving the practical problems of the single-cylinder pin extension and retraction method of large tonnage cranes, and simulating the installation and operation of ultra-large tonnage cranes under complex working conditions such as superlift, wind turbine boom, and luffing jib, thereby effectively solving the problem that traditional virtual simulation cannot meet training needs;

[0018] 2. This utility model utilizes the torque display and controller functions to achieve program expandability and product switching, solving the problem of switching between different product models on a single simulation training and teaching instrument, thus achieving the purpose of one machine serving multiple purposes;

[0019] 3. In this utility model, wearing a VR headset and digital gloves allows for an immersive experience of crane operation and hoisting, enabling free operation from any angle. The digital gloves facilitate interactive operation in virtual space, enhancing the overall user experience.

[0020] 4. This utility model effectively improves the overall applicability and practicality of the device. With adjustable seats and support seats, it can meet the needs of trainees of different body sizes. Attached Figure Description

[0021] Figure 1 This is a structural schematic diagram of a virtual simulation training and teaching instrument for a thousand-ton all-terrain crane according to this utility model;

[0022] Figure 2 This is a schematic diagram of the base structure in a virtual simulation training instrument for a thousand-ton all-terrain crane according to this utility model;

[0023] Figure 3 This is a schematic diagram of the seat structure in a virtual simulation training instrument for a thousand-ton all-terrain crane according to this utility model;

[0024] Figure 4 This is a schematic diagram of the internal structure of the storage box in a virtual simulation training and teaching instrument for a thousand-ton all-terrain crane according to this utility model;

[0025] Figure 5 This is a schematic diagram of the support structure in a virtual simulation training instrument for a thousand-ton all-terrain crane according to this utility model.

[0026] In the diagram: 1. Base; 101. Slide rail; 2. Computer unit; 3. Controller; 4. Signal converter; 5. Seat; 501. Storage box; 502. Slide board; 6. Control joystick; 7. VR headset; 8. Digital glove; 9. Support; 901. Fixing plate; 902. Connecting plate; 903. Mounting plate; 904. Through hole; 10. Display screen; 11. Control panel; 12. Torque display. Detailed Implementation

[0027] The technical solutions of the present invention will be clearly and completely described below with reference to the accompanying drawings of the embodiments of the present invention.

[0028] Example 1

[0029] Please see Figures 1-5 This utility model provides a technical solution: a virtual simulation training instrument for a thousand-ton all-terrain crane, including a base 1, a computer group 2 installed on the base 1, two slide rails 101 symmetrically installed on the base 1 and on one side of the computer group 2, and a seat 5 and a support seat 9 respectively installed on the two slide rails 101.

[0030] The computer group 2 is equipped with a controller 3 and a signal converter 4. The controller 3 and the computer group 2 together form a control and operation component through the signal converter 4.

[0031] In this embodiment, specifically: the computer group 2 is used for data processing, and the controller 3 is used to ensure the overall automated and efficient operation of the device. At the same time, the signal converter 4 is used to convert analog signals into digital signals, so that the computer group 2 and the controller 3 can correctly read and process this information.

[0032] In this embodiment, specifically: the constructed control and operation components are used to process and run user programs, perform logical and mathematical operations, and control the entire system to make it operate in a coordinated manner.

[0033] In this embodiment, specifically: a storage box 501 is installed inside the seat 5, two skateboards 502 are symmetrically installed at the bottom of the seat 5, and two control levers 6 are symmetrically installed on the seat 5. The storage box 501 facilitates the placement of the VR headset 7 and two digital gloves 8, while the skateboards 502 are installed in the slide rail 101 to realize the horizontal adjustment of the seat 5. At the same time, the control levers 6 are used for operation and interaction in the virtual environment.

[0034] In this embodiment, specifically: a VR headset 7 and two digital gloves 8 are placed in the storage box 501, and two skateboards 502 are located in two slide rails 101. The VR headset 7 is used to provide an immersive virtual environment experience, while the digital gloves 8 are used to capture hand movements and convert them into digital signals for use by the control and interaction components, so as to realize interaction with the virtual environment.

[0035] In this embodiment, specifically: the VR headset 7 forms an interactive operating component with the display screen 10 through two digital gloves 8, and the interactive operating component is used to provide an immersive virtual interactive experience.

[0036] Example 2

[0037] In this embodiment, specifically: a fixing plate 901 is installed on the receiving base 9, and a display screen 10 is installed on the fixing plate 901. The fixing plate 901 is used to support the display screen 10, and the display screen 10 is used to display image information.

[0038] In this embodiment, specifically: a connecting plate 902 is installed on one side of the fixing plate 901, and an mounting plate 903 is installed on the end of the connecting plate 902 away from the fixing plate 901. A control panel 11 is installed on the mounting plate 903. The connecting plate 902 is used for the connection between the fixing plate 901 and the mounting plate 903, while the mounting plate 903 is used to support the control panel 11. At this time, the control panel 11 is used for operation management and control settings.

[0039] In this embodiment, specifically: two torque displays 12 are symmetrically installed inside the fixed plate 901, and the two torque displays 12 are electrically connected to the display screen 10 through wires. The torque displays 12 are used to monitor and display the torque status in real time during the simulated hoisting or loading and unloading operation, thereby improving the safety and efficiency of the operation.

[0040] In this embodiment, specifically: two through holes 904 are symmetrically opened at the bottom of the receiving seat 9, and two slide rails 101 pass through the two through holes 904 respectively. The through holes 904 opened by the above-mentioned arrangement realize the horizontal adjustment of the receiving seat 9 on the slide rails 101.

[0041] Working principle: When in use, the 3D model of the work scene is first imported, and simulation training is performed through the joystick 6, digital gloves 8, and control panel 11. During operation, signal conversion and transmission are performed by the signal converter 4, and logical operations are performed by the computer group 2 and controller 3. The output signal is sent to the VR headset 7, display screen 10, and torque display 12. The operator issues and executes operation commands on the seat 5. Wearing the VR headset 7 and digital gloves 8, the operator is placed in a 3D scene, and the working parameters of the all-terrain crane are displayed in real time, showing the working process. This gives the operator a strong sense of immersion, enhances the experience, and improves the training effect.

[0042] Although embodiments of the present invention have been shown and described, it will be understood by those skilled in the art that various changes, modifications, substitutions and alterations can be made to these embodiments without departing from the principles and spirit of the present invention, the scope of which is defined by the appended claims and their equivalents.

Claims

1. A virtual simulation training teaching instrument for a thousand-ton all-terrain crane, comprising a base (1), characterized in that: The base (1) is equipped with a computer group (2), and two slide rails (101) are symmetrically installed on the base (1) and on one side of the computer group (2). A seat (5) and a support seat (9) are respectively installed on the two slide rails (101). The computer group (2) is equipped with a controller (3) and a signal converter (4). The controller (3) and the computer group (2) together form a control and operation component through the signal converter (4).

2. The virtual simulation training and teaching instrument for a ten-thousand-kilogram all-terrain crane according to claim 1, characterized in that: The seat (5) is equipped with a storage box (501), and two sliding plates (502) are symmetrically installed on the bottom of the seat (5). Two control levers (6) are symmetrically installed on the seat (5).

3. The virtual simulation training teaching instrument for a ten-thousand kilogram all-terrain crane according to claim 2, characterized in that: The storage box (501) contains a VR headset (7) and two digital gloves (8), and the two skateboards (502) are located in two slide rails (101).

4. The virtual simulation training and teaching instrument for a ten-thousand kilogram all-terrain crane according to claim 3, characterized in that: The VR headset (7) forms an interactive operating component with the display screen (10) via two digital gloves (8).

5. The virtual simulation training instrument for a thousand-ton all-terrain crane according to claim 3, characterized in that: A fixing plate (901) is installed on the receiving seat (9), and a display screen (10) is installed on the fixing plate (901).

6. The virtual simulation training and teaching instrument for a ten-thousand kilogram all-terrain crane according to claim 5, characterized in that: A connecting plate (902) is installed on one side of the fixing plate (901), and an mounting plate (903) is installed on the end of the connecting plate (902) away from the fixing plate (901). A control panel (11) is installed on the mounting plate (903).

7. The virtual simulation training and teaching instrument for a ten-thousand kilogram all-terrain crane according to claim 5, characterized in that: Two torque displays (12) are symmetrically installed inside the fixing plate (901), and the two torque displays (12) are electrically connected to the display screen (10) through wires.

8. The virtual simulation training teaching instrument for a ten-thousand kilogram all-terrain crane according to claim 5, characterized in that: The bottom of the receiving seat (9) has two through holes (904) symmetrically opened, and the two slide rails (101) pass through the two through holes (904) respectively.