Educational maze toy

By designing an interlocking educational maze toy, utilizing the box body, passable and impassable units, and recording the path with a record card, the problem of loss of novelty caused by fixed maze toy paths is solved, achieving high playability and fun, and exercising observation skills and hand-eye coordination.

CN224166850UActive Publication Date: 2026-04-28UNIV OF SHANGHAI FOR SCI & TECH
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Patent Information

Authority / Receiving Office
CN · China
Patent Type
Utility models(China)
Current Assignee / Owner
UNIV OF SHANGHAI FOR SCI & TECH
Filing Date
2025-03-27
Publication Date
2026-04-28

AI Technical Summary

Technical Problem

Existing maze toys have fixed paths, which makes users easily lose interest, lack playability and fun, and fail to develop observation skills and hand-eye coordination.

Method used

Design an educational maze toy, including a box, passable and impassable units, which can be freely assembled to form various maze paths. Record cards are used to record the player's path, enhancing the toy's playability and fun.

Benefits of technology

Encouraging players to set their own goals enhances the playability and fun of maze toys, improves observation skills and hand-eye coordination, and increases the toys' diversity and novelty.

✦ Generated by Eureka AI based on patent content.

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Abstract

The educational maze toy comprises a maze base (box body), a passable unit, a non-passable unit and a recording card capable of recording the passing path of the maze. According to the utility model, two or more types of maze units are used, and a changeable maze is created in a free splicing manner of players. Compared with a traditional fixed maze, the maze encourages players to autonomously set targets, is high in playability, strong in interestingness and good in intelligence development, and not only can train observation ability, but also can train flexibility of hands and brains. According to the educational maze toy disclosed by the utility model, the simple and repeated graphic units can be arranged and combined by players, so that a complex maze is formed, and the players can repeatedly play the educational toy.
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Description

Technical Field

[0001] This utility model belongs to the field of educational toy technology, specifically relating to an educational maze toy. Background Technology

[0002] Toys are suitable for children, but even more so for young adults and the elderly. They are tools for unlocking wisdom, making people intelligent and clever. Toys not only enrich young children's sensory knowledge but also help solidify the impressions they gain in life. When young children have limited exposure to real life, they learn about the world through toys. Therefore, toys are quite important for children.

[0003] More and more parents are now focusing on cultivating their children's thinking and behavioral abilities, thus creating a demand for toys that can develop both cognitive and practical skills. Educational toys are becoming increasingly popular, such as various board games and building blocks. However, these toys share a common characteristic: the gameplay is easy to master. A common phenomenon is that these toys are quickly replaced by other toys after a short time, and children lose interest after mastering the basics. The same applies to maze toys; the paths are fixed, and users cannot change them. Once a user buys a maze toy, they can only play along one or a few fixed paths, easily losing interest after a few tries. Therefore, there is an urgent need to develop an educational maze toy that allows for freely customizable routes. Utility Model Content

[0004] This invention was developed to solve the aforementioned problems, with the aim of providing an educational maze toy that is highly playable, fun, and educational, capable of training observation skills as well as hand-eye coordination and brain dexterity.

[0005] This utility model provides an educational maze toy, characterized by: a box body, at least one passable unit, at least one impassable unit, and a record card; the box body has a cavity formed by four side walls and wall panels, with an opening on each of two opposite side walls, and the cavity is filled with the passable and impassable units; the record card matches the box body and is placed in the cavity; the passable unit is placed in the cavity and is located on the record card; and the impassable unit is placed in the cavity and is located on the record card; wherein, the passable unit is fixedly provided with several partition plates for forming several channels, for spacing and connecting the channels, and the partition plates extend along the inner wall of the passable unit or are connected to the inner wall of the passable unit; the impassable unit has the same shape and size as the passable unit, and is fixedly provided with several partition plates, which are connected to each other to form impassable channels; the passable channels of the passable units and the impassable channels of the impassable units are filled with mutually fixedly connected pattern plates; one box opening is used to coincide with the path opening of one passable unit, and another box opening is used to coincide with the path opening of another passable unit or the path opening of an impassable unit.

[0006] The educational maze toy provided by this utility model may also have the following features: a slot for taking out and putting in a record card is opened on one side wall of the box, and an opening for taking out and putting in is opened below the opening of the box on the side wall.

[0007] The educational maze toy provided by this utility model may also have the following feature: the record card is made of paper.

[0008] The educational maze toy provided by this utility model may also have the following features: the pattern board is 1.5mm-5mm lower than the partition board, and the bottoms of the two are flush; the height of the pattern board is 1mm-2mm, and the height of the partition board is 2.5mm-7mm.

[0009] The educational maze toy provided by this utility model may also have the following feature: the passable unit is a four-way passable unit.

[0010] The educational maze toy provided by this utility model may also have the following feature: the passable unit is a three-way passable unit.

[0011] The educational maze toy provided by this utility model may also have the following feature: the passable unit is a two-way passable unit in a straight line.

[0012] The educational maze toy provided by this utility model may also have the following feature: the passable unit is an L-shaped two-way passable unit.

[0013] The educational maze toy provided by this utility model may also have the following feature: the units can be triangular or hexagonal.

[0014] The educational maze toy provided by this utility model may also have the following feature: a cover, wherein the cover is used to fasten onto the box body.

[0015] Functions and effects of utility models

[0016] This invention relates to an educational maze toy, comprising a maze base (box), passable maze units, impassable maze units, and paper for recording the maze's path. By using two or more maze units, players can freely combine them to create varied mazes. Compared to traditional fixed mazes, this invention encourages players to set their own goals, offering high playability, strong entertainment value, and excellent educational benefits. It not only trains observation skills but also hand-eye coordination. This educational maze toy allows players to create complex mazes by arranging and combining simple, repetitive graphic units, enabling repeated play. Attached Figure Description

[0017] Figure 1 This is a schematic diagram of the overall structure of the educational maze toy in Embodiment 1 of this utility model;

[0018] Figure 2 yes Figure 1 Exploded view;

[0019] Figure 3 This is an isometric structural diagram of the passable and impassable units in Embodiment 1 of this utility model;

[0020] Figure 4 This is a front view structural diagram of the passable and non-passable units in Embodiment 1 of this utility model;

[0021] Figure 5 This is a schematic diagram of the pattern route formed by the players in Embodiment 1 of this utility model;

[0022] Figure 6 This is a schematic diagram of combination 1 in embodiment 1 of this utility model;

[0023] Figure 7 This is a schematic diagram of combination 2 in embodiment 1 of this utility model;

[0024] Figure 8 This is a schematic diagram of combination 3 in embodiment 1 of this utility model;

[0025] Figure 9This is a simplified structural diagram of the four-way passable unit and the non-passable unit in Embodiment 1 of this utility model;

[0026] Figure 10 This is a schematic diagram of combination 4 in Embodiment 1 of this utility model;

[0027] Figure 11 This is a simplified structural diagram of the other three permissible units in Embodiment 1 of this utility model;

[0028] Figure 12 This is a schematic diagram of combination 4 in Embodiment 1 of this utility model;

[0029] Figure 13 This is a schematic diagram of the overall structure of the educational maze toy in Embodiment 2 of this utility model;

[0030] Figure 14 yes Figure 13 Exploded view;

[0031] Figure 15 This is a schematic diagram of the box body in Embodiment 2 of this utility model.

[0032] Explanation of reference numerals in the attached drawings: Permissible unit 1, Impassable unit 2, Record card 3, Box body 4, Isolation plate 11, Pattern plate 12, Box opening 41, Extraction slot 42, Removal port 43. Detailed Implementation

[0033] To make the technical means, creative features, objectives and effects of this utility model easy to understand, the following describes in detail an educational maze toy of this utility model with reference to the embodiments and accompanying drawings.

[0034] <Example 1>

[0035] like Figure 1-5 As shown, the educational maze toy includes five parts: a passable unit 1, an impassable unit 2, a record card 3, a box 4, and a lid (not shown in the figure). The materials for each part can be metal, plastic, or wood. Figure 1-5 In this context, the passable element 1 is a passable element in all four directions, referred to as the four-way passable element; the impassable element 2 is a passable element in all four directions, referred to as the four-way impassable element.

[0036] The box 4 has an opening at the top and includes a base plate and four side walls, which together form a cavity. Two opposite side walls each have a box opening 41. One box opening serves as the starting point of the path, and the other as the destination. The box 4 acts as the base of the toy, maintaining stability after the components are assembled.

[0037] Record card 3 is made of paper, matches the box 4, and is placed inside the cavity to record the player's play path.

[0038] Both the impassable unit 2 and the passable unit 1 are placed inside the cavity and on the paper, and both have path openings on their side walls.

[0039] The unit 1 is square and is fixedly provided with several partition plates 11 for forming several channels, which are used for channel spacing and connection. The partition plates 11 extend along the inner wall of the unit or are connected to the inner wall of the unit.

[0040] The impassable unit 2 has the same shape and size as the passable unit 1, and is also fixedly provided with several isolation plates 11, which are connected to each other to form an impassable passage.

[0041] Both the passable channel of unit 1 and the impassable channel of unit 2 are filled with patterned plates 12 that are fixedly connected to each other. The height of the patterned plate 12 is 1mm-2mm, and the height of the partition plate 11 is 2.5mm-7mm. The patterned plate 12 is 1.5mm-5mm lower than the partition plate 11, and the bottoms of the two are flush. In this embodiment, the height of the partition plate 11 is 5mm, and the height of the patterned plate 12 is 2mm.

[0042] When the passable unit 1 and the impassable unit 1 are placed inside the box, the lower end of the pattern plate 12 contacts the paper 3. Due to the presence of the pattern plate 12, the portion that is considered a path in the maze unit is filled with irregularly shaped holes to maintain the integrity of the individual components.

[0043] The cavity of the box 4 is filled with passable unit 1 and impassable unit 2, and at least one passable unit 1 and one impassable unit 2 are placed inside it. One box opening 41 of the box 4 coincides with the path opening of one passable unit, and the other box opening 41 coincides with the path opening of another passable unit or the path opening of an impassable unit.

[0044] During gameplay, players first need to place paper 3 into box 4, and then arrange several passable units 1 and impassable units 2 above paper 3 to fill the space in box 4. Different mazes can be created by freely rotating the passable and impassable units 1 and 2 during the arrangement.

[0045] After assembly, the user can use a flexible water-based pen to draw along the paths that are passable in unit 1 and impassable in unit 2. Because the pattern plates 12 are interconnected, forming several holes, the ink will pass through the holes and flow down to the paper 3, ultimately recording the player's play path on the paper 3, forming a pattern like... Figure 5The pattern shown. Special paper can also be used - thermal paper, such as scratch-off paper. Users can use any pen with a fine tip or a sharp object to trace and engrave directly on the paper 3 along the holes formed by the interconnection of the pattern plate 12.

[0046] At this point, paper 3, as a product of the toy, possesses aesthetic value and can be used as a greeting card, decoration, or souvenir. Players can disassemble the toy and change the order of permissible units 1 and impassable units 2, repeatedly reassembling and playing. The solution to the maze changes depending on the player's arrangement, and the patterns on paper 3, used to record the player's progress, also change accordingly. Players can replace paper 3 and reassemble after each playthrough, or they can keep paper 3 and reassemble it for another playthrough. In this case, multiple different paths with different solutions will appear on paper 3. Players can use different colored inks during play to enhance its aesthetic value. Compared to traditional maze toys, this toy offers improved playability, fun, and variety.

[0047] In addition, the record cards also serve the following purpose: they can record one or more completion processes using the same or different paints, and then be taken out and framed as abstract paintings for recording and appreciation, which enhances children's participation and sense of accomplishment. By recording different paths, children can create different paintings, which can also stimulate more in-depth exploration and reflection, increase the playability of the toys, enhance the "attachment" between children and toys, and maintain their novelty for a longer period of time.

[0048] The principles behind maze toys are explained in detail below.

[0049] Firstly Figure 6 Taking the simplest rectangular basic unit as an example, the unit is divided into two types: passable (6A) and impassable (6B). Several units are arranged and combined within a 2×2 matrix, as in Example 1. Figure 6 C) and Example 2 Figure 6 As shown in D), without considering rotation and mirror equivalence, there are a total of 2 2×2 =16 possible permutations.

[0050] In such Figure 7 When box 4 shown in Figure A has a fixed entrance / exit, among the 16 possible combinations, there are as follows: Figure 7 B. Figure 7 C Figure 7 The maze shown in D has a solution in all three cases. The probability of having a solution is... The arrows in the diagram indicate the path. The same applies to the other diagrams, so further explanation is unnecessary.

[0051] And so on, such as Figure 8As shown, the above combination method can be applied to larger matrices such as 3×3 and 3×4 to form larger mazes.

[0052] We can also redesign two new, more complex unit graphics based on whether the unit graphic itself is passable, such as... Figure 9 A (four-way passable unit) and Figure 9 As shown in B (a four-way impassable unit). By performing operations such as rotation and mirroring on this relatively detailed unit graphic, complex mazes can be constructed more easily, such as... Figure 10 A shows a solvable 2×2 maze and its route, and Figure 10 B. An unsolvable 2×2 maze and its attempted routes.

[0053] Similarly, we can also design such as Figure 11 The diagram shows "I"-shaped units (11A) and "L"-shaped units (11B) that can only be accessed in two directions, as well as... Figure 11 The "T"-shaped units shown in C, which can be accessed from all three directions, create a more complex maze.

[0054] use Figure 3 Two of them and Figure 11 The five units in the image were rotated to construct a... Figure 12 The maze shown.

[0055] In the case of Figure 3 Two of them and Figure 11 When the unit shown is fabricated into a physical, assemblable component, this embodiment uses the following method to ensure that the component is divided into several small, separate parts: Figure 3 and Figure 4 The porous structure formed by the pattern plate shown ensures the integrity of the parts, while the porous structure allows the paper 3 that records the player's play path to have more complex patterns and textures, making it more beautiful.

[0056] <Example 2>

[0057] Except for the structure of box 4, the rest of the structure is the same as in embodiment 1, and the same structure is given the same number.

[0058] like Figure 13-15 As shown, a narrow extraction slot 42 is formed on one side wall of the housing 4 near the bottom plate. A pick-and-place opening 43 is located below the housing opening 41 on this side wall. The pick-and-place opening 43 is used to pick up and place the record card 3, and the height of the extraction slot 42 can be adjusted as needed. The record card 3 is placed on the bottom plate through the pick-and-place opening 43.

[0059] The notch formed by the box opening 41 and the insertion / removal port 43 facilitates the insertion of the recording card 3 into the box 4 for assembly. Therefore, the player can remove the paper and replace the top layer of paper at any time without having to disassemble all the components above the paper.

[0060] Furthermore, after completing the assembly, if a player wants to remove and replace all the papers (record cards) during gameplay, they can first remove all the original papers. Use the cover, the papers themselves, or their hand to cover the passable unit 1 and the impassable unit 2. Then, flip the maze. Since passable unit 1 and impassable unit 2 are covered, they won't fall due to gravity and disrupt the original assembly order. At this point, insert the new paper into the extraction slot 42. Because passable unit 1 and impassable unit 2 are located below the paper, they won't obstruct the movement and assembly of the new paper. After inserting the paper, flip the maze again to complete the replacement of all the papers.

[0061] The above embodiments are preferred embodiments of this utility model and are not intended to limit the scope of protection of this utility model.

Claims

1. An educational maze toy, characterized in that, include: The box, at least one passable unit, at least one impassable unit, and a recording card; The box has a cavity formed by four side walls and wall panels, and each of the two opposite side walls has a box opening. The cavity is filled by the passable unit and the impassable unit. The recording card is matched with the housing and placed inside the cavity; The permeable unit is for placement within the cavity and located on the recording card; and The impassable unit is used to be placed inside the cavity and located on the recording card; The passage unit is fixedly provided with several isolation plates for forming several channels, which are used for channel spacing and connection. The isolation plates extend along the inner wall of the passage unit or are connected to the inner wall of the passage unit. The impassable unit has the same shape and size as the passable unit, and is fixedly provided with several isolation plates, which are connected to each other to form an impassable channel. The passable channel of the passable unit and the impassable channel of the impassable unit are both filled with pattern plates that are fixedly connected to each other. One of the box openings is used to coincide with the path opening of one of the passable units, and the other box opening is used to coincide with the path opening of another passable unit or the path opening of a non-passable unit.

2. The educational maze toy according to claim 1, characterized in that: in, The box has a slot for taking out and putting in the recording card on one side wall, and a take-out opening is provided below the box opening on the side wall.

3. The educational maze toy according to claim 1, characterized in that: in, The record card is made of paper.

4. The educational maze toy according to claim 3, characterized in that: in, The pattern plate is 1.5mm-5mm lower than the partition plate, and the bottoms of the two are flush; the height of the pattern plate is 1mm-2mm, and the height of the partition plate is 2.5mm-7mm.

5. The educational maze toy according to claim 1, characterized in that: in, The passable unit is a four-way passable unit.

6. The educational maze toy according to claim 1, characterized in that: in, The passable unit is a three-way passable unit.

7. The educational maze toy according to claim 1, characterized in that: in, The passable unit is a two-way passable unit in a straight line.

8. The educational maze toy according to claim 1, characterized in that: in, The passable unit is an L-shaped, two-way passable unit.

9. The educational maze toy according to claim 1, characterized in that: in, The units can be triangular or hexagonal.

10. The educational maze toy according to claim 1, characterized in that, It also has: A cover, wherein the cover is used to fasten onto the box body.