VR toy gun
By designing disassembly and clamping components for VR toy guns, the problems of lack of realism and accidental touches in VR gun simulations were solved, resulting in a more realistic operating experience and higher safety.
Patent Information
- Authority / Receiving Office
- CN · China
- Patent Type
- Utility models(China)
- Current Assignee / Owner
- CHENGDU WEIAI DIGITAL MOMENT TECH CO LTD
- Filing Date
- 2025-03-06
- Publication Date
- 2026-05-19
AI Technical Summary
Existing VR devices lack realism and smooth operation in gun simulation, and VR controllers are prone to accidental touches, affecting game accuracy and safety.
A VR toy gun was designed, which includes a disassembly component, a support component, and a clamping component. The operation experience of a real gun is simulated by the cooperation of handle clamp A and handle clamp B. The button design avoids accidental touches and increases immersion and safety.
It improves the immersion and operational accuracy of VR games, enhances the player's realistic operating experience and safety, and provides flexible maintenance and customization options.
Smart Images

Figure CN224252075U_ABST
Abstract
Description
Technical Field
[0001] This utility model relates to the field of virtual reality technology, and more specifically, to a VR toy gun. Background Technology
[0002] In today's digital age, VR technology is developing rapidly, with its application scope constantly expanding and its depth continuously deepening. With the improvement of hardware performance and the optimization of software algorithms, VR technology has gradually moved from concept to the mass consumer market, bringing people an unprecedented immersive experience. Against this backdrop, people's demand for more realistic and immersive VR experiences is showing an increasing trend, especially in games and entertainment scenarios such as simulated shooting battles. This increase in demand stems from people's strong desire for scenes and activities that are difficult to experience in the real world. In shooting games, players hope to be able to feel the tense and exciting combat atmosphere and experience the passion and thrill of gunfights, rather than being satisfied with the limited visual and operational experience brought by traditional flat-screen games.
[0003] Existing VR devices have several shortcomings in combining with gun simulation: 1. Previous simulation methods mainly used VR controllers to complete virtual gun shooting operations. Players could not feel the weight, grip, and smoothness of real guns, resulting in a lack of realism and difficulty in achieving the ideal sense of immersion; 2. Due to the large number of buttons on VR controllers, accidental touches are prone to occur when simulating gun operation, affecting the accuracy and safety of the game and causing inconvenience and a poor user experience.
[0004] Therefore, there is an urgent need for a VR toy gun to solve the above problems. Utility Model Content
[0005] The purpose of this invention is to provide a VR toy gun to solve the problems mentioned in the background art.
[0006] To achieve the above-mentioned objectives, this utility model provides the following technical solution:
[0007] A VR toy gun includes a barrel, a sleeve fixedly connected to the outer wall of the barrel, and a gun head fixedly connected to the outer wall of the sleeve. It also includes:
[0008] The disassembly assembly includes a sight frame slidably connected to the top wall of the barrel. A strong spring is fixedly connected to the top wall of the sight frame. A fixed plate is fixedly connected to the end of the strong spring away from the sight frame. A rotating rod is fixedly connected to the outer wall of the fixed plate, and the rotating rod is located on the inner wall of the fixed plate. A limit block is fixedly connected to the outer wall of the rotating rod. A connecting handle is detachably connected to the limit block through a limit groove.
[0009] Support components are mounted on the outer wall of the barrel;
[0010] A clamping assembly is disposed on the outer wall of the connecting handle, and the clamping assembly cooperates with the support assembly.
[0011] The support assembly includes a bolt B rotatably connected to the outer wall of the barrel, a handle clamp A threadedly connected to the outer wall of the bolt B, a handle clamp B detachably connected to the top wall of the handle clamp A, a VR handle provided between the handle clamp A and the handle clamp B, and a button provided on the outer wall of the VR handle.
[0012] The clamping assembly includes a stock fixedly connected to the outer wall of the connecting handle. The outer wall of the stock has a handle groove, and a double-ended screw is threadedly connected to the outer wall of the stock. Symmetrically distributed knobs are fixedly connected to the outer wall of the double-ended screw.
[0013] As a preferred technical solution of this application, the VR controller is located on the inner wall of the controller slot, and the outer wall of the VR controller abuts against the inner wall of the controller slot.
[0014] As a preferred technical solution of this application, a fixed connector is slidably connected to the outer wall of the sleeve, a bolt A is fixedly connected to the outer wall of the fixed connector, a rotating connector is threaded to the end of the bolt A away from the fixed connector, a magazine is slidably connected to the outer wall of the sleeve, and the outer wall of the magazine abuts against the outer wall of the fixed connector.
[0015] As a preferred technical solution of this application, the sleeve and the outer wall of the stock are both fixedly connected to hooks, and the outer wall of the hooks is fixedly connected to a sling.
[0016] As a preferred technical solution of this application, the connecting handle is slidably connected to the gun barrel.
[0017] Compared with the prior art, the beneficial effects of this utility model are as follows:
[0018] In the scheme of this application:
[0019] 1. By using handle clamps A and B in conjunction with the handle slots, VR controllers can be installed. The buttons on the VR controllers can be used as bolts, working in conjunction with the overall structure of the gun to achieve a good virtual simulation of VR. This allows players to experience shooting more realistically and increases the immersion of VR games. The gun barrel, muzzle, and stock are also included, allowing players to feel a more realistic gun handling feel and action flow. This solves the problem that in previous technologies, the simulation method mainly relied on VR controllers to complete the virtual operation of shooting battles. Players could not feel the weight, grip, and smoothness of the real gun, resulting in a lack of realism and an inability to achieve the ideal immersion.
[0020] 2. The handle clamp B can cover the buttons on the top of the VR controller. The handle clamp B provides excellent support for the VR controller, leaving only one button for firing. This prevents accidental presses of other buttons, ensuring accuracy and safety, and enhancing the player's gaming experience. It also solves the problem of existing VR controllers having numerous buttons, which can easily lead to accidental presses when simulating gun operation, affecting game accuracy and safety, and causing inconvenience and a poor user experience.
[0021] 3. The connecting handle and stock can be quickly disassembled using the detachable components such as the sight frame, rotating rod, limiting block, fixing plate, and strong spring. This allows users to easily maintain, clean, and replace parts of the toy gun, or adjust and customize its structure according to personal preferences and needs, meeting diverse user requirements. This increases the flexibility and expandability of the toy gun, providing users with more autonomy and improving the convenience and satisfaction of using the VR toy gun. The detachable connection between handle clamps A and B facilitates the installation and removal of the VR handle, making it easy to replace or maintain the VR handle. Attached Figure Description
[0022] Figure 1 This is one of the overall structural diagrams of the VR toy gun provided in this application;
[0023] Figure 2 The second schematic diagram of the overall structure of the VR toy gun provided in this application;
[0024] Figure 3 A schematic diagram of the magazine section of the VR toy gun provided in this application;
[0025] Figure 4 A schematic diagram of the sight frame of the VR toy gun provided in this application;
[0026] Figure 5 A cross-sectional view of the connection handle of the VR toy gun provided in this application;
[0027] Figure 6 An exploded view of the stock of the VR toy gun provided in this application;
[0028] Figure 7 An exploded view of part A of the handle of the VR toy gun provided in this application.
[0029] The image shows:
[0030] 1. Barrel; 2. Nozzle; 3. Sleeve; 4. Fixed connector; 5. Rotary connector; 6. Bolt A; 7. Magazine; 8. Connecting handle; 9. Stock; 10. Hook; 11. Sling; 12. Bolt B; 13. Handle clamp A; 14. Handle clamp B; 15. Handle slot; 16. Double-acting screw; 17. VR handle; 18. Front sight; 19. Rotating lever; 20. Limiting block; 21. Fixing plate; 22. Strong spring; 23. Limiting slot; 24. Button; 25. Knob. Detailed Implementation
[0031] To make the objectives, technical solutions, and advantages of the embodiments of this utility model clearer, the technical solutions of the embodiments of this utility model will be clearly and completely described below with reference to the accompanying drawings. Obviously, the described embodiments are only some, not all, of the embodiments of this utility model.
[0032] like Figure 1-7 As shown, the VR toy gun proposed in this embodiment includes a barrel 1, a sleeve 3 fixedly connected to the outer wall of the barrel 1, a gun head 2 fixedly connected to the outer wall of the sleeve 3, and further includes:
[0033] The disassembly assembly includes a sight 18 slidably connected to the top wall of the barrel 1. A strong spring 22 is fixedly connected to the top wall of the sight 18. A fixing plate 21 is fixedly connected to the end of the strong spring 22 away from the sight 18. A rotating rod 19 is fixedly connected to the outer wall of the fixing plate 21, and the rotating rod 19 is located on the inner wall of the fixing plate 21. A limit block 20 is fixedly connected to the outer wall of the rotating rod 19. A connecting handle 8 is detachably connected to the limit block 20 through a limit groove 23. The connecting handle 8, which is fixedly connected to the stock 9, is inserted into the barrel 1, and then the sight 1 is inserted. At the top of the barrel 1, press the rotating rod 19 to drive the fixing plate 21 to press the strong spring 22, causing the strong spring 22 to deform and store elastic energy. When the rotating rod 19 moves down, it will drive the limiting block 20 to slide into the limiting groove 23. Then rotate the limiting block 20 and release the rotating rod 19. At this time, the strong spring 22 releases the stored elastic energy and pushes the fixing plate 21 to drive the rotating rod 19 to move up, thereby realizing that the limiting block 20 is locked into the limiting groove 23, thus realizing the connection between the sight 18, the connecting handle 8 and the barrel 1. Conversely, it can be quickly disassembled.
[0034] A support assembly is disposed on the outer wall of the barrel 1;
[0035] A clamping component is disposed on the outer wall of the connecting handle 8, and the clamping component cooperates with the support component.
[0036] The support assembly includes a bolt B12 rotatably connected to the outer wall of the barrel 1. A handle clamp A13 is threadedly connected to the outer wall of bolt B12. A handle clamp B14 is detachably connected to the top wall of handle clamp A13. A VR handle 17 is positioned between handle clamp A13 and handle clamp B14. A button 24 is provided on the outer wall of VR handle 17. By rotating bolt B12, handle clamp A13 is connected through the threaded connection between bolt B12 and handle clamp A13. Then, handle clamp B14 is covered and its threaded hole (not shown in the figure) is aligned with the threaded hole of handle clamp A13. Finally, screws (not shown in the figure) are used to connect and enclose VR handle 17, protecting it from damage if it is dropped. VR handle 17 can vibrate to simulate the realistic recoil of a firearm. Firing is achieved through button 24. When button 24 is pressed, a wireless signal is emitted and received by the VR headset to simulate and display the design scene.
[0037] The clamping assembly includes a stock 9 fixedly connected to the outer wall of the connecting handle 8. The outer wall of the stock 9 has a handle groove 15. A double-ended screw 16 is threadedly connected to the outer wall of the stock 9. A symmetrically distributed knob 25 is fixedly connected to the outer wall of the double-ended screw 16. Rotating the knob 25 drives the double-ended screw 16 to rotate, thereby reducing the space of the handle groove 15.
[0038] like Figure 2 As shown, in a preferred embodiment, based on the above method, the VR handle 17 is further located on the inner wall of the handle groove 15, and the outer wall of the VR handle 17 abuts against the inner wall of the handle groove 15. The VR handle 17 is further fixed by the squeezing of the handle groove 15 on the VR handle 17.
[0039] like Figure 3 As shown, in a preferred embodiment, based on the above method, a fixed connector 4 is slidably connected to the outer wall of the sleeve 3, a bolt A6 is fixedly connected to the outer wall of the fixed connector 4, and a rotating connector 5 is threadedly connected to the end of the bolt A6 away from the fixed connector 4. A magazine 7 is slidably connected to the outer wall of the sleeve 3, and the outer wall of the magazine 7 abuts against the outer wall of the fixed connector 4. By rotating the rotating connector 5, the threaded engagement between the rotating connector 5 and the bolt A6 drives the bolt A6 to slide the fixed connector 4 on the outer wall of the sleeve 3, thereby squeezing the magazine 7 to achieve the connection and fixation of the magazine 7.
[0040] like Figure 2 As shown, in a preferred embodiment, based on the above method, hooks 10 are fixedly connected to both the sleeve 3 and the outer wall of the stock 9, and a sling 11 is fixedly connected to the outer wall of the hook 10.
[0041] like Figure 2As shown, in a preferred embodiment, based on the above method, the connecting handle 8 is further slidably connected to the gun barrel 1.
[0042] Specifically, when using this VR toy gun: the assembly method of the device is as follows. First, the VR handle 17 needs to be installed and connected to the toy gun. Specifically, rotate bolt B12 to connect the handle clamp A13 through the threaded connection between bolt B12 and handle clamp A13. Then install the stock 9. Specifically, insert the connecting handle 8, which is fixedly connected to the stock 9, into the barrel 1. Then insert the sight 18 into the top of the barrel 1. At this time, press the rotating rod 19 to drive the fixing plate 21 to press the strong spring 22, causing the strong spring 22 to deform and store elastic energy. When the rotating rod 19 moves down, it will drive the limiting block 20 to slide into the limiting groove 23. Then rotate the limiting block 20 and release the rotating rod 19. At this time, the strong spring 22 releases its elasticity. The energy is stored and the fixed plate 21 is pushed to move the rotating rod 19 upward, so that the limiting block 20 is inserted into the limiting groove 23, thereby realizing the connection between the sight frame 18, the connecting handle 8 and the barrel 1. Conversely, it can be quickly disassembled. Then, the VR handle 17 is placed in the handle clamp A13 and the grip part of the VR handle 17 is inserted into the handle groove 15. Then, the handle clamp B14 is covered and the threaded hole of the handle clamp B14 (not shown in the figure) is aligned with the threaded hole of the handle clamp A13. Then, it is connected by screws (not shown in the figure). Finally, the knob 25 is turned to drive the bidirectional screw 16 to rotate, thereby reducing the space of the handle groove 15. The VR handle 17 is further fixed by the squeezing of the handle groove 15.
[0043] The above embodiments are only used to illustrate the present utility model and are not intended to limit the technical solutions described in the present utility model. Although the present utility model has been described in detail with reference to the above embodiments, the present utility model is not limited to the specific embodiments described above. Therefore, any modifications or equivalent substitutions to the present utility model, and all technical solutions and improvements that do not depart from the spirit and scope of the invention, are covered within the scope of the claims of the present utility model.
Claims
1. A VR toy gun, comprising a barrel (1), characterized in that, The barrel (1) is fixedly connected to a sleeve (3) on its outer wall, and the sleeve (3) is fixedly connected to a gun head (2) on its outer wall. The barrel also includes: The disassembly assembly includes a sight frame (18) slidably connected to the top wall of the barrel (1). A strong spring (22) is fixedly connected to the top wall of the sight frame (18). A fixing plate (21) is fixedly connected to the end of the strong spring (22) away from the sight frame (18). A rotating rod (19) is fixedly connected to the outer wall of the fixing plate (21), and the rotating rod (19) is located on the inner wall of the fixing plate (21). A limit block (20) is fixedly connected to the outer wall of the rotating rod (19). A connecting handle (8) is detachably connected to the limit block (20) through a limit groove (23). A support assembly is disposed on the outer wall of the barrel (1); A clamping assembly is disposed on the outer wall of the connecting handle (8), and the clamping assembly cooperates with the support assembly; The support assembly includes a bolt B (12) rotatably connected to the outer wall of the barrel (1), a handle clamp A (13) threadedly connected to the outer wall of the bolt B (12), a handle clamp B (14) detachably connected to the top wall of the handle clamp A (13), a VR handle (17) provided between the handle clamp A (13) and the handle clamp B (14), and a button (24) provided on the outer wall of the VR handle (17). The clamping assembly includes a stock (9) fixedly connected to the outer wall of the connecting handle (8), the outer wall of the stock (9) having a handle groove (15), the outer wall of the stock (9) being threadedly connected to a double-ended screw (16), and the outer wall of the double-ended screw (16) being fixedly connected to symmetrically distributed knobs (25).
2. The VR toy gun according to claim 1, characterized in that, The VR handle (17) is located on the inner wall of the handle slot (15), and the outer wall of the VR handle (17) abuts against the inner wall of the handle slot (15).
3. A VR toy gun according to claim 1, characterized in that, The outer wall of the sleeve (3) is slidably connected to a fixed connector (4), and the outer wall of the fixed connector (4) is fixedly connected to a bolt A (6). The end of the bolt A (6) away from the fixed connector (4) is threadedly connected to a rotating connector (5). The outer wall of the sleeve (3) is slidably connected to a magazine (7), and the outer wall of the magazine (7) abuts against the outer wall of the fixed connector (4).
4. A VR toy gun according to claim 1, characterized in that, The sleeve (3) and the outer wall of the stock (9) are both fixedly connected to hooks (10), and the outer wall of the hooks (10) is fixedly connected to a sling (11).
5. A VR toy gun according to claim 1, characterized in that, The connecting handle (8) is slidably connected to the barrel (1).