Water cannon shooting interactive play equipment
By separating the air and water storage chambers and controlling them with pneumatic shut-off valves, combined with vibration sensor feedback, the problems of insufficient range, poor accuracy, and lack of interactivity in water cannon amusement devices have been solved. This has enabled increased water jet range and multi-sensory interactive feedback, improving the ease of operation and stability of the equipment.
Patent Information
- Authority / Receiving Office
- CN · China
- Patent Type
- Utility models(China)
- Current Assignee / Owner
- ZHENGZHOU EAGLE TRIBE CULTURAL TOURISM TECHNOLOGY CO LTD
- Filing Date
- 2025-07-08
- Publication Date
- 2026-06-26
AI Technical Summary
Existing water cannon amusement devices suffer from problems such as single-shot water injection and launch, water flow dispersion, insufficient range, poor accuracy, insufficient interactive feedback, and poor stability of power and gas supply.
It adopts a separate design for the air storage chamber and water storage chamber, combined with a pneumatic shut-off valve to control the water column launch, and introduces a vibration sensor to trigger target feedback. It supports remote control and QR code scanning to start, enhancing multi-sensory interactive feedback.
It achieves improved water jet range, enhanced accuracy, richer interactive feedback, improved ease of operation, and enhanced equipment stability.
Smart Images

Figure CN224404310U_ABST
Abstract
Description
Technical Field
[0001] This utility model belongs to the field of amusement device technology, specifically a water cannon shooting interactive amusement device. Background Technology
[0002] A water cannon is an amusement device that uses water as "ammunition" to launch water. It is suitable for various theme parks, water parks, family playgrounds, outdoor adventure bases, and summer-themed event venues. It can provide tourists, especially children and teenagers, with an entertainment experience that combines fun, interactivity, and challenge.
[0003] Existing water cannon amusement devices typically consist of a cannon barrel and a support column, with the barrel propelled by a high-pressure cylinder to launch water. However, these traditional devices have several shortcomings: First, they employ a single-injection firing mechanism, requiring refilling before each launch, making continuous firing impossible and severely impacting the user experience; second, the launched water stream is diffused, making it difficult to form a concentrated jet, resulting in insufficient range and a lack of accuracy; third, they use solenoid valves to control air pressure, which can easily lead to firing failure under high pressure. Furthermore, existing water cannon devices lack effective interactive feedback mechanisms; the target system is simple and cannot provide rich audio-visual feedback, failing to meet the interactive and engaging requirements of modern amusement equipment. In terms of power and air supply, traditional devices also suffer from low energy efficiency and poor stability.
[0004] To address the aforementioned issues, existing technologies urgently need improvement. Utility Model Content
[0005] To address the problems mentioned in the background art, this utility model provides a water cannon shooting interactive amusement device to improve the range and accuracy of the water jet and enhance the interactive feedback effect.
[0006] To achieve the above objectives, this utility model provides the following technical solution: a water cannon shooting interactive amusement device, comprising a water cannon and a target, wherein the water cannon comprises a cannon barrel and a first controller, and an air storage chamber and a water storage chamber are provided inside the cannon barrel, the air storage chamber being connected to an air supply device via a pneumatic shut-off valve, and the water storage chamber being connected to a water supply device via a pipe; the first controller is electrically connected to a water supply switch and a firing switch respectively, the water supply switch being used to control the water supply device to supply water to the water storage chamber, and the firing switch being connected to the pneumatic shut-off valve being used to control the pneumatic shut-off valve to fire the air in the air storage chamber, so that the water in the water storage chamber is shot out in the form of a water jet;
[0007] The target includes a vibration sensor, a second controller, a vibration switch, and a cylinder; the vibration sensor is electrically connected to the second controller and is used to sense the impact of the water jet fired by the water cannon on the target; the second controller is electrically connected to the vibration switch and is used to activate the vibration switch when the water jet hits the target, so as to control the cylinder to fire the air jet water jet.
[0008] Preferably, the device further includes a remote controller, which is wirelessly adapted to the first controller.
[0009] Preferably, the device further includes a QR code payment module, which is connected to the first controller via a 4-pin cable, and the QR code payment module has a built-in IoT card.
[0010] Preferably, the water cannon further includes several indicator lights, which are electrically connected to the first controller.
[0011] Preferably, the water cannon further includes a music module, which is connected to the first controller.
[0012] Preferably, the water cannon further includes a power module, which is equipped with a transformer.
[0013] Preferably, the air supply device includes an air compressor, and the water supply device includes a water pump.
[0014] Preferably, the water cannon also includes a display screen, which is connected to the first controller.
[0015] As can be seen from the above, the water cannon shooting interactive amusement equipment provided by this utility model achieves continuous water and air supply through the separate design of the air storage chamber and the water storage chamber, and uses a pneumatic shut-off valve to accurately control the water column launch. Combined with the vibration sensor triggering target feedback mechanism, it has the advantages of improving the range and accuracy of the water column and enhancing the interactive feedback effect. Attached Figure Description
[0016] Figure 1 A schematic diagram of an embodiment of the water cannon shooting interactive amusement device provided by this utility model;
[0017] Figure 2 A system block diagram of the cannon barrel in the water cannon shooting interactive amusement device provided by this utility model;
[0018] Figure 3 A system block diagram of the target in the water cannon shooting interactive amusement device provided by this utility model;
[0019] Figure 4 A system block diagram corresponding to the start-up mode in the water cannon shooting interactive amusement device provided by this utility model;
[0020] Figure 5 Another system block diagram of the cannon barrel in the water cannon shooting interactive amusement device provided by this utility model;
[0021] Figure 6 System block diagram of the power module in the water cannon shooting interactive amusement device provided by this utility model;
[0022] Figure 7 A system block diagram of the water cannon shooting interactive amusement device provided by this utility model.
[0023] In the diagram: 1. Water cannon; 2. Target; 3. Cannon barrel; 4. First controller; 5. Water storage chamber; 6. Air storage chamber; 7. Pneumatic shut-off valve; 8. Water supply switch; 9. Firing switch; 10. Second controller; 11. Vibration sensor; 12. Cylinder; 13. Vibration switch; 14. Remote control; 15. QR code payment module; 16. Power module; 17. Transformer; 18. Indicator light; 19. Music module; 20. Water supply device; 21. Air supply device; 22. Display screen. Detailed Implementation
[0024] The technical solutions of this utility model will be clearly and completely described below with reference to the accompanying drawings. Obviously, the described embodiments are only some embodiments of this utility model, and not all embodiments. The components of this utility model described and shown in the accompanying drawings can be arranged and designed in various different configurations. Therefore, the following detailed description of the embodiments of this utility model provided in the drawings is not intended to limit the scope of the claimed utility model, but merely represents selected embodiments of the utility model. All other embodiments obtained by those skilled in the art based on the embodiments of this utility model without inventive effort are within the scope of protection of this utility model. It should be noted that similar reference numerals and letters in the following drawings indicate similar items; therefore, once an item is defined in one drawing, it does not need to be further defined and explained in subsequent drawings. Furthermore, in the description of this utility model, the terms "first," "second," etc., are used only to distinguish descriptions and should not be construed as indicating or implying relative importance.
[0025] In existing technologies, water cannon amusement devices generally adopt a combination structure of a cannon barrel and a high-pressure cylinder, using an electromagnetic valve to control the release of high-pressure gas to launch the water jet. Traditional devices suffer from problems such as cumbersome operation procedures, unstable water jet patterns, and high-pressure valve failure, resulting in a limited user experience. For example, in a water cannon device installed in a theme park, visitors had to manually fill the cannon and wait for it to launch. The water jet had a range of less than three meters and spread in a mist-like manner. The target lacked an effective feedback mechanism, and children lost interest after multiple attempts due to insufficient interactivity.
[0026] To address the aforementioned issues, researchers discovered a coupling defect in the traditional water cannon's water storage and air supply systems, making independent control of water injection and firing actions impossible. By analyzing the continuous firing requirements in amusement park scenarios, they proposed separating the water storage chamber and air storage chamber to achieve parallel operation of continuous water replenishment and rapid gas release. To address the high-pressure failure of the solenoid valve, a pneumatic shut-off valve was used to replace the traditional electromagnetic drive device. Simultaneously, a target dynamic feedback system was designed, forming a closed-loop interaction through mechanical vibration detection and air backflow.
[0027] Therefore, this utility model provides a water cannon shooting interactive amusement device, such as... Figure 1 As shown, the device includes an interconnected water cannon 1 and a target 2, as... Figure 2 and Figure 7 As shown, the water cannon 1 includes a barrel 3. Inside the barrel 3 are a first controller 4, an independent air storage chamber 6, and a water storage chamber 5. The air storage chamber 6 is connected to an external air supply device 20 via a pneumatic shut-off valve 7, and the water storage chamber 5 is connected to a water supply device 21. The first controller 4 is connected to a water inlet switch 8 and a firing switch 9, respectively controlling the water supply device 20 to fill with water and the pneumatic shut-off valve 7 to release gas. Figure 3 As shown, the target 2 includes a vibration sensor 11, a second controller 10, a vibration switch 13, and a cylinder 12. After the vibration sensor 11 detects the impact of the water column, it triggers the cylinder 12 to generate air backflow, which ejects the water column and creates an explosion effect.
[0028] In this embodiment, the gas storage chamber 6 is a sealed cavity for storing compressed gas, which can be implemented using a stainless steel cylindrical structure. The timing of gas release is controlled by a pneumatic shut-off valve 7. The water storage chamber 5 is a container for storing water for launch, which can be made of polycarbonate and connected to a water supply hose via a quick connector. Preferably, the water storage chamber 5 is located inside the cannon barrel 3, arranged around its circumference for space utilization and water jet launch. The pneumatic shut-off valve 7 is a control element that uses air pressure to open and close the pipeline, which can be a two-position three-way valve body structure, maintaining stable triggering under high pressure. The vibration sensor 11 is a sensitive element for detecting mechanical vibration signals, which can be a piezoelectric ceramic sensor installed inside the target 2 support structure to detect the water jet impact force. The cylinder 12 is an actuator that generates air backflow, which can be a single-acting cylinder, and the instantaneous release of compressed air is controlled by a vibration switch 13. Both the first controller 4 and the second controller 10 in this embodiment are control units for controlling the operation of the water cannon and the components inside the target, and can be implemented using a microcontroller or PLC controller.
[0029] Specifically, when the water supply switch 8 is activated, the water supply device 14 continuously replenishes the water storage chamber 3 with water until it is full. After the trigger switch 9 is activated, the pneumatic shut-off valve 7 opens rapidly, and the compressed gas in the air storage chamber 6 pushes the water in the water storage chamber 5 to form a concentrated water column. When the water column hits the target 2, the vibration sensor 11 converts the mechanical vibration into an electrical signal, and the second controller 10 activates the vibration switch 13 to drive the cylinder 12 to release air, which also fires the water column, producing an explosion effect. The pressure synergy between the air storage chamber 6 and the water storage chamber 5 keeps the water column shape stable, and the mechanical drive of the pneumatic shut-off valve 7 avoids the risk of failure of electromagnetic components in a high-pressure environment.
[0030] In this embodiment, the water filling time is set to 5-8 seconds. The water filling time is related to the power of the water supply equipment. In principle, it should not be too long to avoid affecting the user experience. Of course, it should not be too short either, as a short water filling time would require a larger water supply power, resulting in higher costs and safety hazards. In this embodiment, it is preferably set to 5 seconds. The firing pressure of the air chamber is related to the distance between the water cannon and the target. In specific implementation, the firing pressure of the air chamber is set according to the distance between the water cannon and the target. The set pressure should ensure that the fired water jet can at least hit the target. If the distance is far, a larger pressure can be set; if the distance is close, a smaller pressure can be set. The specific setting can be adjusted according to the actual situation and preset through the first controller 4. In this embodiment, the shooting distance of the amusement equipment can reach 15-30m.
[0031] Compared to existing technologies, traditional water cannons use a single chamber for water injection and firing, while this solution achieves a continuous water supply through a dual-chamber design. Existing targets often use light or sound feedback; this solution uses a cylinder to generate air recoil, firing a water jet to create a tactile feedback point. Traditional solenoid valves are prone to jamming at pressures exceeding a certain level, such as 0.7 MPa; this solution uses a pneumatic shut-off valve that can operate stably even at high pressures, such as 1.2 MPa.
[0032] Through the above technical solution, this utility model decouples the continuous water supply and instant firing functions of the amusement equipment, eliminating the manual water filling step. The mechanical drive of the pneumatic shut-off valve ensures triggering reliability under high-pressure environments, significantly increasing the water jet range and concentrating its shape. The target feedback system enhances the realism of the interaction through physical recoil, and the synergistic effect of the vibration sensor and cylinder keeps the response delay within 0.3 seconds. The direct connection structure between the water storage chamber and the water supply device improves water replenishment efficiency and supports rapid water filling.
[0033] Furthermore, this embodiment of the invention also provides multiple start-up modes, one of which is remote start-up, specifically, as follows: Figure 4As shown, the device also includes a remote controller 14, which is wirelessly adapted to the first controller 4. The remote controller 14 can remotely send control commands to the first controller 4, transmitting the commands wirelessly for remote start-up of the amusement equipment. The wireless adaptation involves matching the communication protocol between the remote controller 14 and the first controller 4, which can be achieved using radio frequency signal transmission technology to ensure stable reception and execution of control commands.
[0034] Specifically, when an operation command is sent via remote control 14, the first controller 4 receives the signal, parses the command content, and starts the amusement equipment accordingly. After the equipment starts, the water inlet switch, the firing switch, and the first controller are all activated. At this time, the user can operate the amusement equipment, such as operating the water inlet switch to fill the water, or operating the firing switch to launch water jets at the target. This remote control mode is suitable for group players, allowing multiple people to operate the equipment multiple times.
[0035] Compared to existing technologies, traditional water cannon equipment relies on manual operation of solenoid valves and switches, while this solution achieves remote control through wireless remote control technology, avoiding physical limitations on the operating location. At the same time, the wireless adaptation method reduces the risk of mechanical wear caused by wiring connections, improving equipment reliability.
[0036] Through the above technical solution, this application solves the problem of inconvenient operation of water cannon equipment. Users can flexibly control the start of the amusement equipment from a safe distance, adapting to multiple users and multiple experiences, and enhancing the convenience of the interactive experience. The introduction of a remote control further reduces the frequency of equipment maintenance and extends the service life of key components.
[0037] Another startup mode of this utility model is QR code startup. In this embodiment, a QR code payment module 15 is integrated. The QR code payment module 15 is connected to the first controller 4 of the water cannon 1. The QR code payment module 15 is an independent control terminal that works in conjunction with the water cannon. Specifically, it can be implemented using an embedded device with a wireless communication module. Payment is made by scanning a QR code, and after payment, the startup command of the water cannon 1 is triggered. The QR code payment module in this embodiment has a built-in IoT card and is equipped with an antenna. The QR code payment module can be configured with prices, number of experiences, etc. Users can scan the QR code to pay, complete the payment, and start the amusement equipment to begin the experience. The QR code payment module in this embodiment can be a QR code controller, payment box, etc.
[0038] Specifically, after a user pays via QR code using the payment module, the module sends a pulse signal to the first controller, triggering the water cannon's activation preparation state. At this time, both the water supply switch and the activation switch are in the active state. The user can then operate the amusement equipment, performing actions such as water supply and firing. This QR code activation mode allows users to start the equipment without physically touching traditional coin-operated or button-operated devices.
[0039] Compared to existing technologies, traditional water cannon equipment relies on fixed coin acceptors or manual payment methods, resulting in cumbersome operation. This solution, however, integrates a QR code scanning unit and an electronic screen, seamlessly connecting the device startup with the user's mobile terminal. Simultaneously, it combines the physical feedback generated by the firing action to create a multi-sensory interactive experience. Existing technologies only produce a unidirectional water flow output upon firing, while this solution, through the coordinated control of the shared equipment and the first controller, synchronously triggers mechanical vibration or air pressure recoil effects during the firing phase, significantly enhancing the realism of the operation.
[0040] Through the above technical solution, this utility model solves the problems of limited operation and insufficient user interactivity in traditional water cannon equipment. It overcomes the cumbersome operation process of existing fixed coin acceptors or manual payment methods, reduces equipment maintenance frequency through QR code activation, and avoids the risk of malfunction due to frequent use of physical buttons.
[0041] Furthermore, such as Figure 5 As shown, the water cannon in this embodiment of the utility model also includes several indicator lights 18. The indicator lights 18 are electrically connected to the first controller 4. The indicator lights 18 are used to display the operating status of the equipment. Specifically, they can be implemented using LED light groups, which transmit equipment status information through different colors or flashing frequencies.
[0042] Specifically, when the water storage chamber 6 is filled with water, the first controller 4 receives a signal from the water level sensor and triggers a solid green indicator light, indicating to the user that the device is ready to fire. When the pneumatic shut-off valve 7 experiences insufficient air pressure, the first controller 4 drives a red indicator light to flash intermittently based on a pressure sensor signal, prompting the user to check the air supply device 14. When a circuit fault occurs, the first controller 4 controls a rapid flashing yellow indicator light through a self-test program. This status feedback mechanism converts the internal operating parameters of the equipment into visual light signals, allowing users to accurately determine the equipment's operating condition without observing mechanical parts.
[0043] Compared to existing technologies, traditional water cannons only indirectly reflect equipment status through mechanical sounds or water flow patterns, making it impossible to predict equipment availability before firing. This solution, through an electronic status indication system, proactively alerts users to equipment readiness and fault statuses while retaining the original mechanical structure, effectively preventing invalid firings or misoperations caused by equipment not being ready.
[0044] Through the above technical solution, this application solves the problem that users cannot intuitively determine whether the water cannon has finished filling and whether the air pressure is up to standard. By precisely corresponding the light signals with the equipment status, the operator can take the correct action in a timely manner. At the same time, the changes in the light status enhance the real-time feedback of the shooting process. When the indicator light changes from red to green, the user can clearly perceive the transition of the equipment from preparation to readiness, thereby improving the continuity and fun of the shooting interaction.
[0045] This invention further proposes that the water cannon also includes a music module 19, which is connected to the first controller 4. The music module 19 is an electronic device capable of playing preset audio files, specifically implemented using an MP3 decoding chip in conjunction with a speaker, and pre-stores sound effects or background music files via a storage chip. This module is integrated into the water cannon structure and is used to trigger sound output at specific operational nodes. The first controller 4 establishes communication with the music module through a signal transmission protocol to achieve synchronized control of operation commands and sound playback.
[0046] Specifically, when the amusement equipment is activated via remote control or by scanning a QR code, the first controller 4 sends a trigger signal to the music module 19. Upon receiving the signal, the music module 19 calls a pre-stored audio file and plays it through the speaker. When the user triggers the firing switch 9, causing the water cannon to fire a jet of water, a "thump" sound is produced. The music and the cannon sound are blended together, enhancing the simulated cannon firing effect and making the water cannon firing more dynamic. Of course, to further enhance the simulation effect, the music module can also synchronize with the "thump" sound of the water jet exiting the cannon barrel, playing corresponding cannon firing sound effects to make the simulation effect of the amusement equipment more significant. In this embodiment, the music module can play music throughout the entire process from the start of the amusement equipment to the completion of firing.
[0047] Compared to existing technologies, traditional water cannons only achieve physical interaction through water jets, lacking multi-sensory entertainment elements. This solution, by extending the control logic, establishes a fixed temporal relationship between sound output and shooting actions, constructing an interactive mechanism that links audiovisual elements.
[0048] Through the above technical solution, this utility model solves the technical deficiency of the water cannon amusement device in terms of its limited interactive features, and enhances the realism and fun of user operation through sound feedback. In parent-child amusement scenarios, children can identify the shooting hit status through different sound effects, while the dynamic changes in background music can extend the user's participation time. In outdoor adventure activities, the coordination of team shooting actions with music rhythm can enhance the collaborative entertainment experience.
[0049] like Figure 6 As shown, this application further proposes that the water cannon also includes a power supply module 16, which is equipped with a transformer 7. The power supply module 16 is a unit that provides independent power supply for the internal electrical components of the water cannon 1. Specifically, it can be implemented using an integrated DC power supply module, which converts external AC power to DC power through a built-in rectifier circuit and isolates the influence of external power fluctuations on the internal circuit. The transformer 7 is an electrical component that adjusts the input and output voltage ratio. Specifically, it can be implemented using a toroidal iron core transformer, which converts the high-voltage AC power from the external power grid into low-voltage AC power suitable for the water cannon control circuit by using the difference in the number of turns between the primary and secondary coils.
[0050] Specifically, the power module 16 converts the externally input 220V AC power into 24V low-voltage DC power through the transformer 17, providing a stable operating voltage for the first controller 4, pneumatic shut-off valve 7, indicator light 18, music module 19, etc. When there are voltage fluctuations in the external power supply, the transformer 17 maintains a constant output voltage of the secondary coil through the principle of electromagnetic induction, avoiding overload of the controller due to excessive voltage or abnormal activation of the pneumatic shut-off valve 7 due to insufficient voltage. During the power supply process, the rectifier circuit of the power module 16 further filters out harmonic interference in the AC power, ensuring a stable DC power output.
[0051] Through the above technical solution, this utility model solves the problem of activation failure caused by unstable power supply voltage or insufficient adaptability of water cannon amusement device. Through the combined design of power module and transformer, it ensures that key components such as pneumatic shut-off valve and controller can operate reliably under rated voltage, avoids damage to electrical components due to abnormal voltage, and improves the continuous working stability of equipment.
[0052] This application further proposes an air supply device 20 including an air compressor (not shown in the figure) and a water supply device 21 including a water pump (not shown in the figure). The air compressor is a device that generates high-pressure gas through mechanical compression, specifically employing a piston or screw type structure. Its output pressure is adjustable and highly stable, providing a continuous and uniform air pressure supply to the air storage chamber, preventing pneumatic shut-off valve failure due to air pressure fluctuations. The output pressure can be set according to the distance between the water cannon and the target. The water pump is a device that mechanically transports water from the water supply device to the water storage chamber, specifically employing a centrifugal pump or a plunger pump. Its flow output is controllable and highly continuous, maintaining sufficient water volume in the water storage chamber, ensuring a concentrated water jet shape and stable range.
[0053] Specifically, the water pump is connected to the water storage chamber via a pipeline. When the water supply switch is triggered, the water pump quickly fills the storage chamber, ensuring that the chamber is rapidly replenished after each firing. The air compressor is connected to the air storage chamber via a pipeline. When the firing switch is triggered, the pneumatic shut-off valve opens, releasing the high-pressure gas in the air storage chamber instantaneously, propelling the water in the water storage chamber to form a high-speed water jet. The coordinated operation of the air compressor and water pump ensures that the air and water supply processes are independent and do not interfere with each other. The air pressure in the air storage chamber and the water volume in the water storage chamber are always maintained within a preset range, thus avoiding the problems of firing failure or water jet dispersion caused by insufficient air pressure or water volume in traditional solutions.
[0054] Compared to existing technologies, traditional water cannons use high-pressure cylinders as the air source. The internal air pressure is limited by the cylinder capacity and cannot be replenished in real time, causing the air pressure to gradually decrease during firing, thus shortening the water jet range. In contrast, an air compressor can continuously output stable air pressure, ensuring consistent pressure for each firing. Traditional water injection methods rely on manual or intermittent water supply, and the water level in the storage chamber cannot be replenished in time, leading to longer firing intervals. Water pumps, on the other hand, achieve rapid water supply through mechanical power, ensuring a consistently sufficient water level in the storage chamber to meet firing requirements. Furthermore, traditional solenoid valves are prone to failure to open properly under high-pressure environments due to insufficient electromagnetic force, while pneumatic shut-off valves, driven by the stable air pressure of an air compressor, exhibit significantly improved reliability.
[0055] Through the above technical solution, this utility model solves the problems of launch interruption, water column dispersion and excitation failure caused by structural defects in the air supply and water supply devices of existing water cannons, and achieves the technical effect of concentrated water column shape and stable range, thereby improving the ease of operation and user experience of interactive amusement equipment.
[0056] like Figure 5 As shown, this application further proposes that the water cannon 2 includes a display screen 22, which is electrically connected to the second controller 10. The display screen 22 is mainly used for human-machine interaction. Through the operation interface of the display screen, key parameters such as water filling time, air pressure, and music can be set.
[0057] In summary, the water cannon shooting interactive amusement equipment provided by this utility model achieves continuous water and air supply through the separate design of the air storage chamber and the water storage chamber, uses a pneumatic shut-off valve to precisely control the water jet launch, combines a vibration sensor to trigger the target feedback mechanism, and has the advantages of improving the range and accuracy of the water jet and enhancing the interactive feedback effect through dual start modes of scanning code and remote control.
[0058] Although embodiments of the present invention have been shown and described, it will be understood by those skilled in the art that various changes, modifications, substitutions and alterations can be made to these embodiments without departing from the principles and spirit of the present invention, the scope of which is defined by the appended claims and their equivalents.
Claims
1. A water cannon shooting interactive play apparatus characterized by, The device includes a water cannon and a target. The water cannon includes a barrel, within which a first controller, an air storage chamber, and a water storage chamber are disposed. The air storage chamber is connected to an air supply device via a pneumatic shut-off valve, and the water storage chamber is connected to a water supply device via a pipe. The first controller is electrically connected to a water supply switch and a firing switch. The water supply switch controls the water supply device to supply water to the water storage chamber, and the firing switch is connected to the pneumatic shut-off valve to control the pneumatic shut-off valve to fire the air in the air storage chamber, so that the water in the water storage chamber is ejected in the form of a water jet. The target includes a vibration sensor, a second controller, a vibration switch, and a cylinder; the vibration sensor is electrically connected to the second controller and is used to sense the impact of the water jet fired by the water cannon on the target; the second controller is electrically connected to the vibration switch and is used to activate the vibration switch when the water jet hits the target, so as to control the cylinder to fire the air jet water jet.
2. The water cannon shooting interactive amusement device according to claim 1, characterized in that, The device also includes a remote controller, which is wirelessly adapted to the first controller.
3. The water cannon shooting interactive amusement equipment according to claim 1 or 2, characterized in that, The device also includes a QR code payment module, which is connected to the first controller via a 4-pin cable and has a built-in IoT card.
4. The water cannon shooting interactive amusement device according to claim 1, characterized in that, The water cannon also includes several indicator lights, which are electrically connected to the first controller.
5. The water cannon shooting interactive amusement device according to claim 1, characterized in that, The water cannon also includes a music module, which is connected to the first controller.
6. The water cannon shooting interactive amusement device according to claim 1, characterized in that, The water cannon also includes a power module, which is equipped with a transformer.
7. The water cannon shooting interactive amusement device according to claim 1, characterized in that, The air supply device includes an air compressor, and the water supply device includes a water pump.
8. The water cannon shooting interactive amusement device according to claim 1, characterized in that, The water cannon also includes a display screen, which is connected to the first controller.