Gamepad and game console

CN224735721UActive Publication Date: 2026-09-11SHENZHEN DONGDINGFENG ELECTRONICS CO LTD
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Patent Information

Application Number
CN202522010099.X
Authority / Receiving Office
CN · China
Patent Type
Utility models(China)
Current Assignee / Owner
Filing Date
2025-09-18
Publication Date
2026-09-11
Estimated Expiration
2035-09-18

AI Technical Summary

Technical Problem

[0002]游戏手柄的设计直接影响玩家的操作体验和沉浸感,其ABXY按键仍采用单一触发机制,即按键达到预设行程后触发单级振动电信号,随着动作角色扮演和第一人称射击等游戏类型的兴起,单级触发模式越来越无法满足玩家对操作精度和反馈的要求,同时,传统的游戏手柄的震动功能多通过握把内的偏心转子马达实现,但无法区分不同操作的反馈强度,同样影响了玩家的操作体验感

Benefits of technology

在本申请的游戏手柄中,线圈用于通交变电流,由于磁性件设有沿预设方向延伸设置的环形凹槽,因此环形凹槽内会产生稳定的磁场,又由于线圈设置在环形凹槽内,因此,当线圈通入交变电流时,线圈与磁性件会在电磁感应和安培力的作用下产生相互运动的趋势,由于线圈与壳体组件固定连接,按键与壳体组件活动连接,因此,当线圈与磁性件产生相互运动的趋势时,按键会相对于被固定的线圈进行往复运动,以使得按键震动,如此,便使得按键能够独立震动,以提供更精准的触觉反馈,同时能够使得游戏中的动作与按键震动同步,增强代入感与交互体验感。进一步地,在预设方向上,由于磁性件与导电件之间的距离小于按键与轻触开关之间的距离,因此,按下按键后,会使得磁性件先与导电件接触,以实现第一级电路导通,即实现第一级触发,若继续按压按键,则会使得按键与轻触开关接触,从而实现第二级电路导通,即实现第二级触发,如此,在按下按键时便能够进行两级触发,用户可以在同一个按键上实现两种不同强度或类型的指令输入,显著提升了操作的精细程度和策略选择空间,使虚拟操作更贴近人体直觉,大幅提升游戏代入感,如此,本申请的游戏手柄能够提高玩家的操作体验感。

✦ Generated by Eureka AI based on patent content.

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Abstract

The application discloses a game handle and a game machine, and relates to the technical field of game machine accessories. The game handle comprises a shell assembly, a key assembly and a conductive assembly. The key assembly comprises a key, a magnetic piece and a coil. The coil is fixedly connected with the shell assembly, the key is movably connected with the shell assembly, the magnetic piece is connected with the key, the magnetic piece is provided with an annular groove, the annular groove is arranged in a preset direction, and the coil is arranged in the annular groove. The conductive assembly is arranged at one end of the key assembly in the preset direction. The conductive assembly comprises a conductive piece and a tactile switch. The conductive piece and the tactile switch are arranged in the preset direction. The magnetic piece and the conductive piece are arranged in the preset direction. The key and the tactile switch are arranged in the preset direction. In the preset direction, the distance between the magnetic piece and the conductive piece is smaller than the distance between the key and the tactile switch. The game handle can improve the operation experience of players.
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Description

Technical Field

[0001] This utility model relates to the field of game console accessories technology, specifically to a game controller and a game console. Background Technology

[0002] The design of a game controller directly affects the player's operating experience and immersion. Its ABXY buttons still use a single trigger mechanism, that is, a single-level vibration electrical signal is triggered after the button reaches a preset travel distance. With the rise of game genres such as action role-playing games and first-person shooters, the single-level trigger mode is increasingly unable to meet the player's requirements for operating precision and feedback. At the same time, the vibration function of traditional game controllers is mostly achieved through the eccentric rotor motor in the grip, but it cannot distinguish the feedback intensity of different operations, which also affects the player's operating experience. Utility Model Content

[0003] In view of this, the purpose of this application is to overcome the shortcomings of the prior art and provide a game controller that can improve the player's operating experience.

[0004] This application also provides a game console.

[0005] To achieve the above objectives, the technical solution adopted in this application is as follows: In a first aspect, this application provides a game controller with a preset direction. The game controller includes: a housing assembly; a button assembly including a button, a magnetic component, and a coil, wherein the coil is fixedly connected to the housing assembly, the button is movably connected to the housing assembly, the magnetic component is connected to the button, and the magnetic component has an annular groove extending along the preset direction, the coil being disposed within the annular groove; and a conductive component disposed at one end of the button assembly along the preset direction, the conductive component including a conductive component and a tactile switch, wherein the conductive component and the tactile switch are spaced apart along the preset direction, the magnetic component and the conductive component are spaced apart along the preset direction, and the button and the tactile switch are spaced apart along the preset direction, wherein the distance between the magnetic component and the conductive component is less than the distance between the button and the tactile switch in the preset direction.

[0006] In an optional embodiment, in the preset direction, the conductive element is disposed between the magnetic element and the tactile switch, and any two adjacent magnetic elements, the conductive element, and the tactile switch are spaced apart. The button has a first connecting part, which is fixedly connected to the magnetic component and passes through the conductive component. The first connecting part and the tactile switch are spaced apart along the preset direction.

[0007] In an optional embodiment, the housing assembly includes a housing, a first fixing member, and a second fixing member. The first fixing member and the second fixing member are both disposed inside the housing and are spaced apart along the preset direction. The button assembly is disposed on the side of the first fixing member away from the second fixing member along the preset direction. The conductive member is fixedly connected to the first fixing member, and the tactile switch is fixedly connected to the second fixing member.

[0008] In an optional embodiment, the button further has a second connecting portion, the second connecting portion having a first receiving groove, the first connecting portion being disposed in the first receiving groove, and the end of the first connecting portion away from the tactile switch along the preset direction being connected to the second connecting portion, the magnetic element and the coil being disposed in the first receiving groove and between the first connecting portion and the second connecting portion.

[0009] In an optional embodiment, the magnetic component has a magnetic part and a first magnetically conductive part. The first magnetically conductive part is disposed in the first receiving groove and fits against the groove wall of the first receiving groove. The first magnetically conductive part is provided with a second receiving groove. The first connecting part passes through the first magnetically conductive part and is located in the second receiving groove. The magnetic part is fixedly sleeved on the first connecting part and connected to the bottom of the second receiving groove, and is spaced apart from the side wall of the second receiving groove, so as to define the annular groove between the magnetic part and the first magnetically conductive part.

[0010] In an optional embodiment, the magnetic component further includes a second magnetically conductive portion, which is fixedly sleeved on the first connecting portion and connected to one end of the magnetic component away from the bottom of the second receiving groove along the preset direction. The second magnetically conductive portion and the conductive component are spaced apart along the preset direction.

[0011] In an optional embodiment, the housing assembly further includes a fixing sleeve, which is fixedly connected to the outer shell and passes through the annular groove, and the coil is fixedly sleeved outside the fixing sleeve.

[0012] In an optional embodiment, the housing assembly further includes a third fixing member and a limiting member. The third fixing member is fixedly connected to the outer shell. The fixing sleeve and the limiting member are both disposed on the third fixing member, and the limiting member is disposed around the outside of the fixing sleeve to define a limiting groove between the limiting member and the fixing sleeve. At least a portion of the coil along the preset direction is fixed in the limiting groove.

[0013] In an optional embodiment, the button further has a keycap portion connected to the end of the first connecting portion away from the tactile switch, and at least partially protruding from the housing assembly.

[0014] Secondly, this application provides a game console, including: a game controller as described in any of the foregoing embodiments.

[0015] The game controller described in this application has the following advantages: In the game controller of this application, the coil is used to carry alternating current. Since the magnetic component has an annular groove extending in a preset direction, a stable magnetic field is generated in the annular groove. Since the coil is set in the annular groove, when alternating current is passed through the coil, the coil and the magnetic component will tend to move relative to each other under the action of electromagnetic induction and Ampere force. Since the coil is fixedly connected to the housing assembly and the button is movably connected to the housing assembly, when the coil and the magnetic component tend to move relative to each other, the button will reciprocate relative to the fixed coil to make the button vibrate. In this way, the button can vibrate independently to provide more accurate tactile feedback. At the same time, it can synchronize the action in the game with the button vibration, enhancing the sense of immersion and interactive experience. Furthermore, in the preset direction, since the distance between the magnetic component and the conductive component is less than the distance between the button and the tactile switch, pressing the button will cause the magnetic component to contact the conductive component first, thus achieving the first-level circuit conduction, i.e., the first-level trigger. If the button is pressed further, it will contact the tactile switch, thereby achieving the second-level circuit conduction, i.e., the second-level trigger. In this way, two-level triggering can be performed when the button is pressed. Users can achieve two different intensities or types of command input on the same button, which significantly improves the precision of operation and the space for strategic selection, making virtual operation closer to human intuition and greatly enhancing the sense of immersion in the game. Thus, the game controller of this application can improve the player's operating experience. Attached Figure Description

[0016] To more clearly illustrate the technical solutions of the embodiments of this application, the accompanying drawings used in the embodiments will be briefly introduced below. It should be understood that the following drawings only show some embodiments of this application and should not be regarded as a limitation of the scope. For those skilled in the art, other related drawings can be obtained based on these drawings without creative effort.

[0017] Figure 1 A three-dimensional structural diagram of the game controller in this application is shown; Figure 2 A cross-sectional view of the game controller in this application is shown; Figure 3A cross-sectional view of the housing assembly and conductive assembly in this application is shown. Figure 4 A cross-sectional view of the button assembly in this application is shown; Figure 5 A cross-sectional structural schematic diagram of the magnetic component in this application is shown; Figure 6 A cross-sectional view of the button in this application is shown.

[0018] Explanation of key component symbols: 100 - Housing assembly; 110 - Housing; 120 - First fastener; 130 - Second fastener; 140 - Fixing sleeve; 150 - Third fastener; 170 - Limiting element; 180 - Limiting groove; 200 - Key assembly; 210 - Key; 211 - First connecting part; 212 - Second connecting part; 2121 - First receiving groove; 213 - Keycap part; 220 - Magnetic component; 221 - Annular groove; 222 - Magnetic part; 223 - First magnetic conductive part; 2231 - Second receiving groove; 224 - Second magnetic conductive part; 230 - Coil; 300 - Conductive component; 310 - Conductive element; 320 - Tactile switch; x - Preset direction. Detailed Implementation

[0019] The embodiments of this application are described in detail below. Examples of these embodiments are shown in the accompanying drawings, wherein the same or similar reference numerals denote the same or similar elements or elements having the same or similar functions throughout. The embodiments described below with reference to the accompanying drawings are exemplary and are only used to explain this application, and should not be construed as limiting this application.

[0020] In the description of this application, it should be understood that the terms "center", "longitudinal", "lateral", "length", "width", "thickness", "upper", "lower", "front", "rear", "left", "right", "vertical", "horizontal", "top", "bottom", "inner", "outer", "clockwise", "counterclockwise", "axial", "radial", "circumferential", etc., indicating the orientation or positional relationship based on the orientation or positional relationship shown in the accompanying drawings, are only for the convenience of describing this application and simplifying the description, and do not indicate or imply that the device or element referred to must have a specific orientation, or be constructed and operated in a specific orientation, and therefore should not be construed as a limitation of this application.

[0021] Furthermore, the terms "first" and "second" are used for descriptive purposes only and should not be construed as indicating or implying relative importance or implicitly specifying the number of technical features indicated. Thus, a feature defined as "first" or "second" may explicitly or implicitly include one or more of that feature. In the description of this application, "multiple" means two or more, unless otherwise explicitly specified.

[0022] In this application, unless otherwise expressly specified and limited, the terms "installation," "connection," "linking," and "fixing," etc., should be interpreted broadly. For example, they can refer to a fixed connection, a detachable connection, or an integral part; they can refer to a mechanical connection or an electrical connection; they can refer to a direct connection or an indirect connection through an intermediate medium; they can refer to the internal communication of two components or the interaction between two components. Those skilled in the art can understand the specific meaning of the above terms in this application according to the specific circumstances.

[0023] In this application, unless otherwise expressly specified and limited, "above" or "below" the second feature can mean that the first feature is in direct contact with the second feature, or that the first feature is in indirect contact with the second feature through an intermediate medium. Furthermore, "above," "on top of," and "over" the second feature can mean that the first feature is directly above or diagonally above the second feature, or simply that the first feature is at a higher horizontal level than the second feature. "Below," "below," and "under" the second feature can mean that the first feature is directly below or diagonally below the second feature, or simply that the first feature is at a lower horizontal level than the second feature.

[0024] Reference Figure 1 , Figure 2 as well as Figure 3 As shown, the game controller involved in this application embodiment has a preset direction x, and the game controller includes: a housing assembly 100, a button assembly 200, and a conductive assembly 300.

[0025] Specifically, the button assembly 200 includes a button 210, a magnetic element 220, and a coil 230. The coil 230 is fixedly connected to the housing assembly 100, the button 210 is movably connected to the housing assembly 100, the magnetic element 220 is connected to the button 210, and the magnetic element 220 is provided with an annular groove 221. The annular groove 221 extends along a preset direction x, and the coil 230 is disposed in the annular groove 221. The conductive assembly 300 is disposed at one end of the button assembly 200 along the preset direction x. The conductive assembly 300 includes a conductive element 310 and a tactile switch 320. The conductive element 310 and the tactile switch 320 are spaced apart along the preset direction x, the magnetic element 220 and the conductive element 310 are spaced apart along the preset direction x, and the button 210 and the tactile switch 320 are spaced apart along the preset direction x. In the preset direction x, the distance between the magnetic element 220 and the conductive element 310 is less than the distance between the button 210 and the tactile switch 320.

[0026] It should be noted that the preset direction x is Figure 2 The direction indicated by x in the middle.

[0027] In the game controller of this application, the coil 230 is used to carry alternating current. Since the magnetic component 220 has an annular groove 221 extending along a preset direction x, a stable magnetic field is generated in the annular groove 221. Since the coil 230 is disposed in the annular groove 221, when alternating current is passed through the coil 230, the coil 230 and the magnetic component 220 will tend to move relative to each other under the action of electromagnetic induction and Ampere force. Since the coil 230 is fixedly connected to the housing assembly 100 and the button 210 is movably connected to the housing assembly 100, when the coil 230 and the magnetic component 220 tend to move relative to each other, the button 210 will reciprocate relative to the fixed coil 230, so that the button 210 vibrates. In this way, the button 210 can vibrate independently to provide more accurate tactile feedback. At the same time, it can synchronize the action in the game with the vibration of the button 210, enhancing the sense of immersion and interactive experience. Furthermore, in the preset direction x, since the distance between the magnetic element 220 and the conductive element 310 is less than the distance between the button 210 and the tactile switch 320, pressing the button 210 will cause the magnetic element 220 to first contact the conductive element 310 to achieve the first-level circuit conduction, i.e., the first-level trigger. If the button 210 is pressed further, it will cause the button 210 to contact the tactile switch 320, thereby achieving the second-level circuit conduction, i.e., the second-level trigger. In this way, two-level triggering can be performed when the button 210 is pressed. Users can achieve two different intensities or types of command input on the same button 210, which significantly improves the precision of operation and the space for strategic selection, making virtual operation closer to human intuition and greatly enhancing the sense of game immersion. Thus, the game controller of this application can improve the player's operating experience.

[0028] Specifically, in this embodiment, when the coil 230 is connected to DC power, the magnitude of the electromagnetic force generated is adjusted by controlling the amplitude or duty cycle of the DC drive signal applied to the coil 230. This allows the electromagnetic attraction to create varying degrees of reset resistance on the button 210 during release, thereby providing an adjustable tactile feel. Preferably, this electromagnetic force can be dynamically controlled using pulse width modulation (PWM). Furthermore, when the coil 230 is connected to DC power and the magnetic field generated by the coil 230 is in the same direction as the magnetic field of the magnetic component 220, the button 210 will be attracted by the coil 230 along with the magnetic component 220. At this time, only a small force is needed to press the button 210. If the positive and negative poles of the coil 230 are switched so that the coil 230 is supplied with the opposite DC power, the magnetic field generated by the coil 230 is in the opposite direction to the magnetic field of the magnetic component 220. Then the coil 230 will exert a pushing force on the button 210. At this time, if the button 210 needs to be pressed, a larger force is needed to balance the pushing force of the coil 230 on the button 210. In this way, the softness and hardness of the button 210 can also be adjusted.

[0029] Specifically, in this embodiment, the power supply control of coil 230 is controlled separately by the main control chip program, independent of the two-level triggering function. Therefore, the vibration of button 210 can be performed simultaneously with the two-level triggering, or the two can be performed independently.

[0030] Specifically, in some embodiments, the two-level triggering is equivalent to turning the switch into a "half-press + full-press" mechanism, with the first level triggering a half-press and the second level triggering a full press. In some practical applications, such as shooting games, the first level triggers opening the scope (precise aiming), and the second level triggers firing to avoid accidental shots and improve tactical accuracy; in fighting games, the first level triggers a light punch (fast speed, low damage), and the second level triggers a heavy punch (powerful, knockback) to simulate realistic punching force and enhance the sense of impact and strategy; and in action-adventure games, the first level triggers grabbing an edge (hanging), and the second level triggers climbing and vaulting to make the operation more natural and intuitive.

[0031] Reference Figure 2 as well as Figure 4 As shown, in the preset direction x, the conductive element 310 is disposed between the magnetic element 220 and the tactile switch 320, and any two adjacent elements are spaced apart; the button 210 has a first connecting part 211, which is fixedly connected to the magnetic element 220 and passes through the conductive element 310, and the first connecting part 211 and the tactile switch 320 are spaced apart along the preset direction x.

[0032] Specifically, in this embodiment, in the preset direction x, the conductive element 310 is disposed between the magnetic element 220 and the tactile switch 320, and any two adjacent magnetic elements 220, conductive elements 310 and tactile switches 320 are spaced apart.

[0033] In this embodiment, when button 210 is pressed along the preset direction x, since the first connecting part 211 is fixedly connected to the magnetic element 220, the magnetic element 220 will move with the first connecting part 211. Among the magnetic element 220, the conductive element 310 and the tactile switch 320, since any two adjacent ones are spaced apart and the first connecting part 211 passes through the conductive element 310, the magnetic element 220 will contact the conductive element 310 during the movement along the preset direction x with the first connecting part 211 to realize the first-level circuit conduction, that is, to realize the first-level trigger. After the magnetic element 220 contacts the conductive element 310, if button 210 is pressed again, the first connecting part 211 will contact the tactile switch 320, so that the second-level circuit conduction is realized through the first connecting part 211 pressing the tactile switch 320, that is, to realize the second-level trigger.

[0034] Reference Figure 3 As shown, the housing assembly 100 includes a housing 110, a first fixing member 120, and a second fixing member 130. The first fixing member 120 and the second fixing member 130 are both disposed inside the housing 110 and are spaced apart along a preset direction x. The button assembly 200 is disposed on the side of the first fixing member 120 away from the second fixing member 130 along the preset direction x. The conductive member 310 is fixedly connected to the first fixing member 120, and the tactile switch 320 is fixedly connected to the second fixing member 130.

[0035] In this embodiment, the conductive element 310 can be fixed inside the housing 110 by the first fixing member 120, and the tactile switch 320 can be fixed inside the housing 110 by the second fixing member 130. Since the first fixing member 120 and the second fixing member 130 are spaced apart along a preset direction x, the conductive element 310 and the tactile switch 320 can be spaced apart along the preset direction x, so that the button assembly 200 can sequentially contact the conductive element 310 and the tactile switch 320 during the movement along the first direction, thereby realizing the two-stage triggering of the button 210.

[0036] Reference Figure 4 as well as Figure 6As shown, the button 210 also has a second connecting part 212. The second connecting part 212 is provided with a first receiving groove 2121. The first connecting part 211 is disposed in the first receiving groove 2121, and the end of the first connecting part 211 away from the tactile switch 320 along a preset direction x is connected to the second connecting part 212. The magnetic element 220 and the coil 230 are both disposed in the first receiving groove 2121 and between the first connecting part 211 and the second connecting part 212.

[0037] In this embodiment, the magnetic element 220 and the coil 230 can be disposed in the first receiving groove 2121. Since the magnetic element 220 and the coil 230 are both disposed between the first connecting part 211 and the second connecting part 212, when the magnetic element 220 and the coil 230 vibrate, the button 210 can be driven to vibrate, so as to realize the independent vibration of the button 210.

[0038] Reference Figure 4 as well as Figure 5 As shown, the magnetic component 220 has a magnetic part 222 and a first magnetically conductive part 223. The first magnetically conductive part 223 is disposed in the first receiving groove 2121 and fits against the groove wall of the first receiving groove 2121. The first magnetically conductive part 223 is provided with a second receiving groove 2231. The first connecting part 211 passes through the first magnetically conductive part 223 and is located in the second receiving groove 2231. The magnetic part 222 is fixedly sleeved on the first connecting part 211 and connected to the bottom of the second receiving groove 2231, and is spaced apart from the side wall of the second receiving groove 2231, so as to define an annular groove 221 between the magnetic part 222 and the first magnetically conductive part 223.

[0039] In this embodiment, since the first magnetic conductive part 223 is disposed in the first receiving groove 2121 and fits against the groove wall of the first receiving groove 2121, and the magnetic part 222 is fixedly sleeved on the first connecting part 211, the magnetic element 220 can be fixedly connected to the button 210. Since the magnetic part 222 and the first magnetic conductive part 223 define an annular groove 221, the coil 230 located in the annular groove 221 can be spaced apart from the button 210. When the magnetic element 220 and the coil 230 vibrate, the magnetic element 220 can drive the button 210 to vibrate, so as to realize the independent vibration of the button 210. Meanwhile, since the magnetic part 222 is connected to the bottom of the second receiving groove 2231 and is spaced apart from the side wall of the second receiving groove 2231, the first magnetic conductive part 223 can be connected to one end of the magnetic part 222 along the first direction, and the first magnetic conductive part 223 can extend from one end of the magnetic part 222 along the first direction to the other end of the magnetic part 222 along the first direction. The first magnetic conductive part 223 guides the magnetic field lines generated by the magnetic part 222, so that most of the magnetic field lines can extend between the magnetic part 222 and the side wall of the second receiving groove 2231 in a direction perpendicular to the preset direction x. This allows the coil 230 to cut the magnetic field lines to the maximum extent, thereby improving the electromagnetic induction effect and enhancing the vibration feedback.

[0040] Continue to refer to Figure 4 as well as Figure 5 As shown, the magnetic component 220 also has a second magnetic conductive part 224, which is fixedly sleeved on the first connecting part 211 and connected to the end of the magnetic part 222 away from the bottom of the second receiving groove 2231 along a preset direction x. The second magnetic conductive part 224 and the conductive component 310 are spaced apart along the preset direction x.

[0041] In this embodiment, the second magnetically conductive part 224 can be fixed by the first connecting part 211. Since the second magnetically conductive part 224 is connected to the end of the magnetic part 222 away from the bottom of the second receiving groove 2231 along the preset direction x, the magnetic field lines of the end of the magnetic part 222 away from the bottom of the second receiving groove 2231 along the preset direction x can be guided by the second magnetically conductive part 224, so that the magnetic field lines can extend between the magnetic part 222 and the side wall of the second receiving groove 2231 in a direction perpendicular to the preset direction x. This allows the coil 230 to cut the magnetic field lines to the maximum extent, further improving the electromagnetic induction effect and enhancing the vibration feedback.

[0042] Reference Figure 3 As shown, the housing assembly 100 also includes a fixing sleeve 140, which is fixedly connected to the housing 110 and passes through the annular groove 221. The coil 230 is fixedly sleeved outside the fixing sleeve 140.

[0043] In this embodiment, since the fixing sleeve 140 is fixedly connected to the outer shell 110 and passes through the annular groove 221, and the coil 230 is fixedly sleeved outside the fixing sleeve 140, the coil 230 can be fixed in the annular groove 221 by the fixing sleeve 140. When the coil 230 is energized, it is ensured to be in a fixed state, so that the button 210 can vibrate relative to the coil 230 to achieve independent vibration of the button 210.

[0044] Continue to refer to Figure 3 As shown, the housing assembly 100 also includes a third fixing member 150 and a limiting member 170. The third fixing member 150 is fixedly connected to the housing 110. The fixing sleeve 140 and the limiting member 170 are both disposed on the third fixing member 150, and the limiting member 170 is disposed around the fixing sleeve 140 to define a limiting groove 180 between the limiting member 170 and the fixing sleeve 140. At least a portion of the coil 230 along the preset direction x is fixed in the limiting groove 180.

[0045] In this embodiment, since a limiting groove 180 is defined between the limiting member 170 and the fixing sleeve 140, at least a portion of the coil 230 along the preset direction x is fixed in the limiting groove 180. Thus, the coil 230 can be fixed in the limiting groove 180. Since both the fixing sleeve 140 and the limiting member 170 are provided on the third fixing member 150, the fixing sleeve 140 and the limiting member 170 can be fixed to the outer shell 110 by the third fixing member 150. Thus, the coil 230 is fixed to the outer shell 110 by the limiting groove 180, thereby achieving the fixation of the coil 230.

[0046] Reference Figure 4 as well as Figure 6 As shown, the button 210 also has a keycap portion 213, which is connected to the end of the first connecting portion 211 away from the tactile switch 320, and the keycap portion 213 at least partially protrudes from the housing assembly 100.

[0047] In this embodiment, since the keycap portion 213 is connected to the end of the first connecting portion 211 away from the tactile switch 320, and the keycap portion 213 protrudes at least partially from the housing assembly 100, the player can press the button 210 to drive the first connecting portion 211 to move along a preset direction x, thereby triggering the vibration of the button 210.

[0048] Reference Figure 1As shown, the game controller of this application includes multiple button components 200, which are spaced apart to enable individual triggering of multiple buttons 210. In addition, the game controller of this application also includes multiple conductive components 300, and each button component 200 achieves two-level triggering through a conductive component 300, so that each button can achieve two-level triggering.

[0049] The game console involved in this application embodiment includes: the game controller described above.

[0050] In the game console of this application, since the aforementioned game controller can improve the player's operating experience, the game console of this application can have a better gaming experience.

[0051] In the description of this specification, the references to terms such as "one embodiment," "some embodiments," "example," "specific example," or "some examples," etc., refer to specific features, structures, materials, or characteristics described in connection with that embodiment or example, which are included in at least one embodiment or example of this application. In this specification, the illustrative expressions of the above terms do not necessarily refer to the same embodiment or example. Furthermore, the specific features, structures, materials, or characteristics described may be combined in any suitable manner in one or more embodiments or examples. Moreover, without contradiction, those skilled in the art can combine and integrate the different embodiments or examples described in this specification, as well as the features of different embodiments or examples.

[0052] Although embodiments of this application have been shown and described above, it is understood that the above embodiments are exemplary and should not be construed as limiting this application. Those skilled in the art can make changes, modifications, substitutions and variations to the above embodiments within the scope of this application.

Claims

1. A gamepad, characterized in that, The game controller, having a preset orientation, includes: Housing assembly; A button assembly includes a button, a magnetic component, and a coil. The coil is fixedly connected to the housing assembly, the button is movably connected to the housing assembly, the magnetic component is connected to the button, and the magnetic component has an annular groove extending along a preset direction. The coil is disposed within the annular groove. A conductive component is disposed at one end of the button assembly along the preset direction. The conductive component includes a conductive element and a tactile switch. The conductive element and the tactile switch are spaced apart along the preset direction. The magnetic element and the conductive element are spaced apart along the preset direction. The button and the tactile switch are spaced apart along the preset direction. In the preset direction, the distance between the magnetic element and the conductive element is smaller than the distance between the button and the tactile switch.

2. The gamepad of claim 1, wherein, In the preset direction, the conductive element is disposed between the magnetic element and the tactile switch, and any two adjacent magnetic elements, the conductive element, and the tactile switch are spaced apart. The button has a first connecting part, which is fixedly connected to the magnetic component and passes through the conductive component. The first connecting part and the tactile switch are spaced apart along the preset direction.

3. The gamepad of claim 2, wherein, The housing assembly includes a housing, a first fixing member, and a second fixing member. The first fixing member and the second fixing member are both disposed inside the housing and are spaced apart along the preset direction. The button assembly is disposed on the side of the first fixing member away from the second fixing member along the preset direction. The conductive member is fixedly connected to the first fixing member, and the tactile switch is fixedly connected to the second fixing member.

4. The gamepad of claim 3, wherein, The button also has a second connecting part, the second connecting part is provided with a first receiving groove, the first connecting part is disposed in the first receiving groove, and the end of the first connecting part away from the tactile switch along the preset direction is connected to the second connecting part. The magnetic element and the coil are both disposed in the first receiving groove and between the first connecting part and the second connecting part.

5. The gamepad of claim 4, wherein, The magnetic component has a magnetic part and a first magnetically conductive part. The first magnetically conductive part is disposed in the first receiving groove and fits against the groove wall of the first receiving groove. The first magnetically conductive part has a second receiving groove. The first connecting part passes through the first magnetically conductive part and is located in the second receiving groove. The magnetic part is fixedly sleeved on the first connecting part and connected to the bottom of the second receiving groove, and is spaced apart from the side wall of the second receiving groove, so as to define the annular groove between the magnetic part and the first magnetically conductive part.

6. The gamepad of claim 5, wherein, The magnetic component also has a second magnetic conductive part, which is fixedly sleeved on the first connecting part and connected to one end of the magnetic part away from the bottom of the second receiving groove along the preset direction. The second magnetic conductive part and the conductive component are spaced apart along the preset direction.

7. The gamepad of claim 5, wherein, The housing assembly further includes a fixing sleeve, which is fixedly connected to the outer shell and passes through the annular groove, and the coil is fixedly sleeved outside the fixing sleeve.

8. The gamepad of claim 7, wherein, The housing assembly further includes a third fixing member and a limiting member. The third fixing member is fixedly connected to the outer shell. The fixing sleeve and the limiting member are both disposed on the third fixing member, and the limiting member is disposed around the outside of the fixing sleeve to define a limiting groove between the limiting member and the fixing sleeve. At least a portion of the coil along the preset direction is fixed in the limiting groove.

9. The gamepad of claim 2, wherein, The button also has a keycap portion, which is connected to the end of the first connecting portion away from the tactile switch and at least partially protrudes from the housing assembly.

10. A gaming machine, characterized by include: The game controller as described in any one of claims 1-9.