Game machine
Patent Information
- Application Number
- JP2024175526
- Authority / Receiving Office
- JP · JP
- Patent Type
- Applications
- Current Assignee / Owner
- Filing Date
- 2024-10-07
- Publication Date
- 2025-01-07
- Estimated Expiration
- Not applicable · inactive patent
AI Technical Summary
【0006】 本発明によれば、遊技の興趣を高めることができる。
Smart Images

Figure 2025001004000001_ABST
Abstract
Claims
[Claim 1] A gaming machine capable of executing a variable display game in which identification information is variably displayed based on establishment of a starting condition, and generating a special gaming state in which a gaming value is awarded to a player when the result state of the variable display game becomes a special result state, A first variable display means capable of displaying a first variable display game that variably displays first identification information as the variable display game; A second variable display means capable of displaying a second variable display game that variably displays second identification information as the variable display game; A game control means for controlling the first variable display means and the second variable display means; a presentation display means capable of displaying a decorative game in which a first identification symbol and a second identification symbol smaller than the first identification symbol are displayed in a variable manner in response to the first identification information or the second identification information; A movable means capable of moving forward to and backward from the front of the performance display means; A display board that is located in front of the performance display means and the movable means and is capable of seeing through the performance display means and displaying a predetermined display; A performance control means capable of controlling the performance display means, the movable means, and the display board, The performance control means includes: A first effect in which the visibility of the first identification pattern and the second identification pattern is changed and displayed on the effect display means; A second effect in which the visibility of the identification pattern being displayed by the effect display means is changed by the movable means; A third effect in which the visibility of the identification pattern being displayed by the effect display means is changed by the display board; A visibility change performance in which the visibility of the first identification pattern is reduced while the visibility of the second identification pattern is not reduced in the second performance, and the visibility of the first identification pattern, the second identification pattern, and the movable means is reduced in the third performance; It is possible to execute The first identification pattern includes a first component and a second component, The first component may be hidden while the first identification pattern is being displayed, In a situation where the second variable display game is executed following the first variable display game, if the result state displayed on the second variable display means at the start of the second variable display game is not consistent with the result state of the decorative game displayed on the performance display means, without making these result states consistent, the game control means starts a variable display of the second identification information in the second variable display game, The performance control means starts a variable display of the first identification symbol and the second identification symbol in a decoration game corresponding to the second variable display game. Amusement machine.
Citation Information
Patent Citations
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