Game machine

JP2025042100APending Publication Date: 2025-03-27SANKYO CO LTD
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Patent Information

Application Number
JP2023148930
Authority / Receiving Office
JP · JP
Patent Type
Applications
Current Assignee / Owner
Filing Date
2023-09-14
Publication Date
2025-03-27

AI Technical Summary

Benefits of technology

音信号)の出力によりスピーカ8L、8Rから音声や効果音を出力させること、ランプ制御基板14に対する指令(電飾信号)の出力により遊技効果ランプ9や装飾用LEDを点灯/消灯/点滅させることといった、飾り図柄の可変表示中における各種の演出制御を実行する。こうした演出制御を行った後、例えば演出制御パターンから飾り図柄の可変表示終了を示す終了コードが読み出されたこと、あるいは、主基板11から確定飾り図柄を停止表示させることを指定するコマンドを受信したことなどに対応して、飾り図柄の表示結果となる確定飾り図柄を停止表示させる。確定飾り図柄を停止表示したときには、演出プロセスフラグの値が"3"に更新され、可変表示中演出処理は終了する。

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Abstract

To provide an improved game machine regarding a performance when a game medium enters a start area.SOLUTION: A game machine includes game control means for performing control regarding progress of a game, especially a variable display and reservation storage, performance control means for performing control regarding a performance according to an instruction from the game control means, and display control means for controlling a liquid crystal display device, and can perform a specific display corresponding to the variable display corresponding to an instruction from the game control means and a reservation display corresponding to reservation storage.SELECTED DRAWING: Figure 10-1
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Claims

[Claim 1] A gaming machine that variably displays specific identification information, A game control means; A performance control means; A storage means; A plurality of light emitting means; The plurality of light emitting means include a game control means side light emitting means controlled by the game control means, and a performance control means side light emitting means controlled by the performance control means, The storage means includes: It is possible to store information regarding the variable display of the specific identification information, a plurality of storage areas including the variable display storage area and a plurality of reserved storage areas including a first reserved storage area which is an area for storing information related to the variable display of the specific identification information subsequent to the variable display storage area; The game control means is capable of changing the state of the light emitting means on the game control means side based on information on the variable display of the specific identification information being stored in the reserved memory area, The performance control means is capable of changing the state of the performance control means side light emitting means based on information regarding the variable display of the specific identification information being stored in the reserved memory area, The game control means includes: When information regarding the variable display of the specific identification information is stored in the variable display memory area, the variable display of the specific identification information can be executed, When the variable display of the specific identification information is completed, if information related to the variable display of the specific identification information is stored in the first reserved storage area, the variable display of the next specific identification information can be executed; When the storage means does not store information regarding the variable display of the specific identification information, when the game medium passes through the starting area, the information regarding the variable display of the specific identification information is stored in the first reserved storage area, and then the information regarding the variable display of the specific identification information stored in the first reserved storage area is moved to the variable display storage area; When information relating to the variable display of a specific identification information is stored in the variable display memory area and information relating to the variable display of a specific identification information is not stored in the first reserved memory area, when the game medium passes through the starting area, information relating to the variable display of the specific identification information is stored in the first reserved memory area, and thereafter, when the variable display of a specific identification information corresponding to the information relating to the variable display of the specific identification information stored in the variable display memory area is completed, the information relating to the variable display of the specific identification information stored in the first reserved memory area is moved to the variable display memory area, When the variable display memory area stores information relating to the variable display of specific identification information and the first reserved memory area does not store information relating to the variable display of specific identification information, the state of the light emitting means on the game control means side is changed to a state corresponding to information relating to the variable display of specific identification information being stored in the first reserved memory area when the game medium passes through the starting area, and thereafter, when the memory of information relating to the variable display of specific identification information stored in the first reserved memory area is moved to the variable display memory area, the state of the light emitting means on the game control means side is changed to a state corresponding to information relating to the variable display of specific identification information not being stored in the reserved memory area, When the storage means does not store information regarding the variable display of specific identification information, even if the game medium passes through the starting area and information regarding the variable display of specific identification information is stored in the first reserved storage area, the state of the light emitting means on the game control means side is not changed to a state corresponding to information regarding the variable display of specific identification information being stored in the first reserved storage area, but is maintained in a state corresponding to information regarding the variable display of specific identification information not being stored in the reserved storage area, moreover, It is possible to control it to an advantageous state, A counter value relating to a difference between a game value used in a game and a game value to be awarded can be calculated; When the counter value reaches the activation value, the progress of the game is restricted. When the counter value reaches the advance notification value, advance notification is performed. A display means is provided for displaying a specific display corresponding to the variable display, When the game medium passes through the starting area, a specific display is moved from a movement start position to the corresponding change corresponding position, When the game medium passes through the starting area, the counter value is updated. This gaming machine restricts the progress of a game without displaying a specific display at a movement start position when a counter value becomes an operating value as a result of a gaming medium passing through a start area.

Citation Information

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