Augmented Reality Tattoo
Patent Information
- Authority / Receiving Office
- JP · JP
- Patent Type
- Applications
- Current Assignee / Owner
- UNIVERSAL CITY STUDIOS LLC
- Filing Date
- 2023-05-05
- Publication Date
- 2026-05-19
AI Technical Summary
Current amusement park experiences lack interactive and immersive elements, particularly in enhancing guest engagement and providing personalized experiences through virtual and augmented reality technologies.
Integration of machine-readable images, such as QR codes, into temporary tattoo designs, allowing guests to access augmented reality applications and interactive content when scanned, thereby enhancing the amusement park experience.
This solution provides guests with interactive and immersive experiences, offering animated versions of temporary tattoos and additional information related to amusement park attractions, characters, and activities, thereby enhancing guest engagement and satisfaction.
Smart Images

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Abstract
Description
Technical Field
[0001] 〔Cross - Reference to Related Applications〕 This application claims priority and the benefit of U.S. Provisional Patent Application No. 63 / 338,779, entitled "AUGMENTED REALITY TATTOO," filed on May 5, 2022, which is hereby incorporated by reference in its entirety for all purposes.
Background Art
[0002] Since the early 20th century, amusement parks have become increasingly popular, and the number of people visiting amusement park attractions has also increased. Furthermore, an ever - increasing number of amusement park attractions utilize virtual reality (VR) components and augmented reality (AR) components to provide various experiences to guests within the amusement park. Such components can generate visual, audio, and / or tactile feedback to provide virtual reality or augmented reality experiences to guests within the amusement park. Currently, it is recognized as desirable to improve the guest experience within amusement parks by providing additional services and features to amusement park attractions using aspects of VR and AR components.
[0003] This section is for introducing readers to various aspects of technologies that may be related to various aspects of the present disclosure described below. This discussion is considered useful in showing readers the background circumstances and facilitating a better understanding of various aspects of the present disclosure. Therefore, these descriptions should be understood as being read from the above - mentioned perspective rather than as an admission of prior art.
Summary of the Invention
[0004] Some embodiments within the same scope as the subject matter of the original claims are summarized below. These embodiments are not intended to limit the scope of the present disclosure but rather merely to provide an overview of some of the disclosed embodiments. In fact, the present disclosure can include various forms that may be similar to or different from the embodiments shown below.
[0005] In one embodiment, the system includes one or more processors and a memory storing instructions that, when executed by the one or more processors, cause the one or more processors to receive an image of a temporary tattoo incorporating a machine-readable image and read the machine-readable image from the image of the temporary tattoo. The instructions, when executed, further cause the augmented reality application to command the image of the temporary tattoo to be extended to an animated version of the temporary tattoo based on data associated with the machine-readable image and cause the one or more processors to command the display of the animated version of the temporary tattoo.
[0006] In another embodiment, a method of providing an augmented reality temporary tattoo can include generating, via one or more processors, a temporary tattoo design having one or more quick response (QR) codes embedded therein and applying, via a printer, the temporary tattoo design as a temporary tattoo including the one or more QR codes to a guest in an amusement park. The method can further include extracting, using the one or more processors, the one or more QR codes from an image of the temporary tattoo captured via an image sensor of a computer device and commanding, via the one or more processors, the augmented reality application to extend the image of the temporary tattoo to an animated version of the temporary tattoo based on the extraction of the one or more QR codes from the image of the temporary tattoo and displaying, via a display associated with the computer device, the animated version of the temporary tattoo.
[0007] In another embodiment, a non-transitory computer-readable medium includes instructions executable by a computer that, when executed by one or more processors, receive an image of a temporary tattoo incorporating a machine-readable image, read the machine-readable image from the image of the temporary tattoo, and, based on data associated with the machine-readable image, cause an augmented reality application to expand the image of the temporary tattoo into an animated version of the temporary tattoo and cause the animated version of the temporary tattoo to be displayed, by the one or more processors.
[0008] In connection with various aspects of the present disclosure, various improvements to the features described above can also exist. Additionally, further features can be incorporated into these various aspects. These improvements and further features can exist individually or in any combination. For example, any of the aspects of the present disclosure described above can incorporate, alone or in any combination, various features described hereinafter in connection with one or more of the exemplary embodiments. The above summary is intended only to acquaint the reader with some aspects and contexts of embodiments of the present disclosure without limiting the claimed subject matter.
[0009] These and other features, aspects, and advantages of the present disclosure will be better understood when the following detailed description is read with reference to the accompanying drawings in which like elements are denoted by like symbols throughout.
Brief Description of the Drawings
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Mode for Carrying Out the Invention
[0014] Hereinafter, one or more specific embodiments of the present disclosure will be described. In order to briefly describe these embodiments, not all features of the actual implementation are described in this specification. It should be understood that in the development of any such implementation found in any engineering or design project, numerous implementation-specific decisions must be made to achieve the specific objectives of the developer, such as compliance with system-related and business-related constraints that may vary depending on the implementation. Further, although such development efforts can be complex and time-consuming, it should be understood that they are routine efforts in design, fabrication, and manufacturing for those skilled in the art who benefit from the present disclosure.
[0015] When introducing elements of various embodiments of the present disclosure, articles such as "a", "an", and "the" are intended to mean that these elements are present one or two or three or more. The terms "comprising", "including", and "having" are intended to be inclusive and mean that additional elements other than the recited elements may exist. Also, it should be understood that references to "one embodiment" or "an embodiment" of the present disclosure are not intended to be construed as excluding the existence of additional embodiments that also include the recited features.
[0016] This disclosure generally relates to the field of amusement parks and to the use of machine-readable codes that facilitate interaction with virtual reality, augmented reality, and guest-specific actions. Specifically, embodiments of the present disclosure relate to techniques for embedding one or more quick response (QR) codes or other machine-readable images in temporary tattoo designs and / or temporary tattoos to provide guests with experiences related to the temporary tattoo designs and / or temporary tattoos. The QR codes can generate interactive views of a guest's temporary tattoo and / or provide access to augmented reality (AR) applications and / or other digital media applications that can provide additional content to guests within the amusement park or be associated with these applications. The QR code or AR application can be linked to one or more user profiles. Thus, the user profile can define a response to the reading of the QR code (e.g., generation of an animation or other action) and / or can adjust the profile (e.g., increase the user level within a game) by reading the QR code. Further, the QR code is an example of a graphic machine-readable code such as a barcode. For ease of explanation, the present disclosure focuses on the use of QR codes, but those skilled in the art will understand that the QR code is an example and can be replaced by other machine-readable graphics (or other detectable images that can be linked to an identifier) according to other embodiments. For example, according to one embodiment, the QR code as described below can also be replaced with a barcode or the like. Also, the computer device can include a library of reference images (e.g., temporary tattoo designs) or reference data points for each temporary tattoo that are used to identify the scanned temporary tattoo and associate the temporary tattoo with the appropriate AR application and user profile, and in the following disclosure, this library can supplement or replace the QR code.
[0017] As can be understood, implementations of the present disclosure can be embodied as a system, method, apparatus, or computer program product. Accordingly, aspects of the present disclosure can take the form of an entirely hardware embodiment, an entirely software embodiment (including firmware, resident software, microcode, etc.), or a combination of software and hardware embodiments, all of which can generally be referred to as a "circuit", "module", or "system". Further, aspects of the present disclosure can also take the form of a computer program product embodied in one or more computer-readable media having computer-readable program code embodied therein.
[0018] The computer program instructions according to this embodiment can be stored in a computer-readable medium (such as a hard drive, memory, disk) that can be instructed to function in a specific manner in a computer, other programmable data processing apparatus, or other device, so that the instructions stored in the computer-readable medium can imply or cause the specified function / operation. Also, by loading the computer program instructions into a computer, other programmable data processing apparatus, or other device, a series of operation steps for generating a computer implementation process are executed on these computers, other programmable data processing apparatus, or other devices, so that these instructions can execute a process for implementing the function / operation specified in one or more blocks of a flowchart and / or block diagram when executed on a computer or other programmable device.
[0019] In this embodiment, a Quick Response (QR) code can be integrated with a temporary tattoo design and / or a temporary tattoo, and this can be used to provide services and / or experiences to guests in an amusement park. The QR code is embedded in the temporary tattoo design and / or the temporary tattoo and applied to a guest (or an object related to the guest) in the amusement park, and the temporary tattoo (e.g., a physical temporary tattoo) is scanned and verified through virtual reality (VR) components, augmented reality (AR) components, and other digital media displays (such as VR / AR headsets, VR / AR glasses, displays, mobile devices, etc.) to provide additional features, services, and / or experiences to guests in the amusement park. For example, a guest in the amusement park can scan a QR code integrated with a tattoo (e.g., a tattoo of a specific attraction) to start a virtual extended view of the tattoo (e.g., an animation of the depicted vehicle in operation) in addition to providing information (such as waiting time, type, speed, or physical characteristic requirement information of the depicted attraction), so as to know the relevant information about anything depicted by the tattoo.
[0020] This embodiment relates to a system that embeds one or more QR codes in a temporary tattoo design and / or a temporary tattoo related to a guest to provide a guest with an amusement park experience. That is, a QR code is generated and embedded in a pattern or design (e.g., a temporary tattoo design), and this pattern or design is placed (e.g., painted, printed, worn) on a guest or an object related to the guest, and can be used to access content provided by the amusement park. In some embodiments, the QR code embedded in the pattern or design can include a payload of data that a computer system can extract and process to provide an experience to the guest. For example, by applying a tattoo of a pattern or design with one or more QR codes embedded on a guest, and actively capturing an image of these patterns or designs using a computer device (e.g., a smartphone, an AR headset, AR glasses), a guest can be led to an augmented reality (AR) application or other digital media application that expands or animates the tattoo and / or the environment related to the tattoo. In some embodiments, the application accessed by the QR code can provide additional content related to the tattoo and / or aspects of the amusement park. As used herein, the term "tattooed" can mean the process of applying a temporary tattoo design and / or a temporary tattoo to a guest's physical characteristics (e.g., arm, forearm, hand, leg) or an object related to the guest (e.g., wallet, handbag, keyholder). Similarly, the term "temporary tattoo" can mean a temporary tattoo design that can be physically placed (e.g., printed on transfer paper and applied, painted) on a guest and / or an object related to the guest. Further, in some embodiments, the temporary tattoos described herein can be related to wearable clothing or sleeves that a guest can drape over a body part.For example, a temporary tattoo can be a piece of clothing or a sleeve configured to be placed over a guest's arm or other body part, and these pieces of clothing or sleeves can include a temporary tattoo design having one or more QR codes or other machine-readable images that can be scanned to access an animated version of the tattoo, as described in more detail below. The temporary tattoo can be printed on the clothing, 3D printed, woven in, or otherwise integrated with the clothing. Also, while the temporary tattoo designs and / or temporary tattoos disclosed herein are related to one or more QR codes, the QR codes embedded in the tattoo can be undetectable to the human eye. That is, the temporary tattoo designs and / or temporary tattoos can generally appear as common objects (animals, flowers, buildings, symbols) that can be related to the theme of an amusement park and / or selected from a list of tattoo options provided by the amusement park, and the QR codes embedded therein can be essentially undetectable until scanned by a suitable computer device, as described in more detail below (e.g., by means of camouflage, integration with other images, use of infrared reflective materials).
[0021] As an introduction, FIG. 1 is a block diagram of a system 10 that can receive data that can be used to initiate one or more experiences for guests at an amusement park by an Augmented Reality Tattoo System (ARTS) 12. As can be seen with reference to FIG. 1, ARTS 12 can receive data from various sources. The received data can be related to image data of a temporary tattoo that is applied to a guest (or an object associated with the guest) or worn by the guest (or an object associated with the guest), and the temporary tattoo can be related to a particular attraction at the amusement park. In some embodiments, the received data can be related to aspects of the amusement park (e.g., wait times associated with particular attractions, and the location of individuals (e.g., characters) within the amusement park). ARTS 12 can use the collected data to provide a virtual augmented view of the tattoo and / or additional information related to a particular attraction (e.g., wait times, type, speed, and physical characteristics requirements, etc.). That is, ARTS 12 can analyze a tattoo or a QR code or other machine-readable image embedded in the tattoo as a whole to provide an augmented view of the tattoo (e.g., an animated view of the tattoo) and / or additional information related to the amusement park (e.g., information related to a particular attraction at the amusement park, information related to a character at the amusement park, etc.) via a user device associated with the guest.
[0022] In some embodiments, ARTS12 can be any suitable computer device or server device. ARTS12 can receive data related to a tattoo embedded with a QR code using data sources (e.g., databases, online sources, electronic devices) that ARTS12 can access. For example, ARTS12 can receive data from sources such as an electronic device 14 (e.g., a mobile phone, smartwatch, laptop, camera) related to a guest at an amusement park, user data 16 related to a guest at an amusement park, social media 18, an amusement park monitoring system 20, an image library 22, and other resources 24. For example, by using LIDAR from a smartphone to detect the contour of the tattoo location while the smartphone camera captures a QR code or other machine-readable image embedded in the tattoo, relevant data can be transmitted to ARTS12 and used in the generation of the desired augmented reality graphic. By receiving data from the various data sources described above in real-time or near real-time, ARTS12 can timely execute the embodiments described herein to cover any related activity that is to be executed immediately.
[0023] The electronic device 14 can be any suitable computer device capable of capturing an image of a guest within the amusement park and / or an image of a temporary tattoo related to the guest. For example, the electronic device 14 can be a mobile phone, a wearable device (e.g., a smartwatch), a camera, a laptop, a drone, and a sensor, etc., and can be related to a guest of the amusement park. In some embodiments, the electronic device 14 can transmit digital image data of a temporary tattoo related to the guest to the ARTS 12. In some embodiments, as will be described in more detail below, when the electronic device 14 captures video and / or image data of a temporary tattoo and / or a temporary tattoo design, the ARTS 12 automatically searches for the image data and analyzes it to provide the guest with an augmented reality version of the tattoo (e.g., an animated tattoo), and / or additional information related to a specific attraction in the amusement park. Also, in some embodiments, the electronic device 14 can correspond to one or more cameras related to the amusement park. For example, the amusement park can have cameras disposed near the entrance points of the amusement park, and by configuring these one or more cameras to capture image data of guests entering the amusement park, the ARTS 12 can be enabled to determine a suitable location for placing the temporary tattoo.
[0024] The electronic device 14 can also include a camera, a sensor, or other technologies (e.g., hand tracking, head tracking, eye tracking) configured to capture and / or recognize the movement or gestures of guests within the amusement park. That is, a guest can move or gesture while participating in an attraction or while moving around within the amusement park, and the ARTS 12 can utilize data related to the recognized gestures captured via the electronic device 14 to generate a response animation for the temporary tattoo. For example, the electronic device 14 can capture image data of a temporary tattoo depicting an object (e.g., a ball or other projectile) on the guest's hand. The electronic device 14 can also capture data related to the guest performing a pitching motion. In response, the ARTS 12 can generate an augmented reality version (e.g., an animated version) of the depicted object being thrown within a virtual space corresponding to the physical space associated with the guest. Additionally, the ARTS 12 can receive data related to other physical or virtual objects, including props, characters, or media images, presented or displayed within the physical environment, and use the captured data related to the direction and / or orientation of the guest's movement or gesture to identify a virtual trajectory and / or an object that the thrown object may virtually collide with. As a result, the ARTS 12 can record actions or achievements in the guest profile related to the temporary tattoo and then display a score or earned rewards when the guest later captures an image of the temporary tattoo using a computer device. Thus, the temporary tattoo enables the guest to interact with the perceptual environment without using actual objects (e.g., physical projectiles, balls) within the physical environment where other guests are also interactively participating.
[0025] User data 16 can include information regarding a user's purchases, interests, and past amusement park visits. User data 16 can include sales and purchases from an electronic wallet, credit card purchases, and / or payment information, which can indicate the guest's interests. In some embodiments, the sales and purchase information can correspond to purchases made by the guest during a previous amusement park visit. For example, the sales and purchase information can indicate that the guest purchased an item related to a specific character during a previous amusement park visit. ARTS 12 can use this information to provide the guest with additional experiences related to that character by determining that the user has a high interest in that specific character. In some embodiments, by storing the user data 16 in a user profile, ARTS 12 can be enabled to communicate with the user profile to provide the guest with data and / or information related to the guest's interests. Additionally, ARTS 12 can also search the information stored within the user profile to provide the guest with a specific experience. For example, a guest can purchase a temporary tattoo design and / or a temporary tattoo during a first visit to an amusement park. The guest can be tracked as they visit various attractions within the amusement park and / or complete several activities to obtain a specific upgrade to the temporary tattoo design and / or temporary tattoo, or eligibility for an upgraded experience. Alternatively, when the guest purchases an upgrade to the temporary tattoo design and / or temporary tattoo, the upgrade can be saved to the user profile so that during subsequent amusement park visits, the temporary tattoo design and / or temporary tattoo related to the guest includes the upgrade (e.g., additional designs corresponding to additional perks). For example, the upgraded tattoo can include an image (e.g., a QR code) linked to an exclusive ride pass. Also, in some embodiments, when an image of the temporary tattoo is scanned, an upgrade to the temporary tattoo design and / or temporary tattoo related to the completed activity can be displayed.For example, in some embodiments, a guest can select a specific temporary tattoo design that is placed on the guest or an object associated with the guest. The temporary tattoo design can correspond to an image of a lion. When the image of the temporary tattoo and / or the temporary tattoo design is scanned at a first point in time during the guest's amusement park visit, a roaring lion can be displayed (e.g., an augmented reality application can output an instruction to display a roaring lion to a display (e.g., the display of the electronic device 14, the display of the computer device 32), and a processor (e.g., the processor of the ARTS 12) can instruct the augmented reality application to instruct the display (e.g., the display of the electronic device 14, the display of the computer device 32) to display one image, a plurality of images, and / or an animation (e.g., an image of a lion roaring) generated by the augmented reality application, and the processor (e.g., the one of the ARTS 12) can instruct the display (e.g., the display of the electronic device 14, the display of the computer device 32) to display the output of the augmented reality application (e.g., a roaring lion)). At a second point in time after the first point in time during the guest's visit and after the guest has completed one or more activities within the amusement park, the guest can be prompted to view the temporary tattoo. When the image of the temporary tattoo and / or the temporary tattoo design is scanned, a lion with one or more upgrades to the image of the temporary tattoo scanned at the first point in time can be displayed based on the activities completed by the guest.For example, when a temporary tattoo and / or an image of a temporary tattoo is scanned at a second point in time after a guest has completed one or more activities within the amusement park after a first point in time, a lion wearing a crown on its head and barking can be displayed (for example, the augmented reality application can output an instruction to display one image, a plurality of images, and / or an animation (for example, an image of a lion wearing a crown and barking) generated by the augmented reality application to a display (for example, the display of the electronic device 14, the display of the computer device 32), and the processor (for example, the processor of the ARTS 12) can instruct the augmented reality application to instruct the display (for example, the display of the electronic device 14, the display of the computer device 32) to display an image of a lion wearing a crown and barking, and the processor (for example, the processor of the ARTS 12) can instruct the display (for example, the display of the electronic device 14, the display of the computer device 32) to display the output of the augmented reality application (for example, a lion wearing a crown on its head and barking)).
[0026] Social media 18 can include data from an individual's account on an available social media site. In some embodiments, social media 18 can include information related to a guest, and such social media 18 can be received from one of the above-described electronic devices 14. For example, social media 18 can be related to a guest's personal account and can include information regarding the guest's characteristics and interests, etc. Social media 18 can also include data that is trending on the social media site and may not be directly related to the guest.
[0027] The amusement park monitoring system 20 can provide context information or additional information regarding the amusement park. For example, such information can include the total number of guests visiting the amusement park, the waiting time associated with a particular attraction in the amusement park, the moving speed of the queue associated with a particular attraction, and the attractions that are out of operation and / or under maintenance. Further, the amusement park monitoring system can utilize Bluetooth low energy beacons, global positioning satellites, or similar sensors and technologies to identify the location of guests within the amusement park or the location of a particular character within the amusement park. As will be explained in more detail below, ARTS 12 can use this data to provide guests with additional information related to particular attractions and / or characters that the guests may be interested in.
[0028] The image library 22 can include various reference images of temporary tattoo designs and / or temporary tattoos that can be used by the guests of the amusement park for selection. For example, when scanning an image of a temporary tattoo related to a guest (e.g., a physical temporary tattoo, a physically printed temporary tattoo), the ARTS 12 can identify the corresponding temporary tattoo design by referring to the image library 22. That is, the temporary tattoo can include data points, and by comparing the data points of the temporary tattoo with the data points of the reference images (e.g., temporary tattoo designs) stored in the image library 22, a match between the temporary tattoo and the reference images in the image library 22 can be identified. In this way, the ARTS 12 can filter out distortions that may occur, for example, by applying a temporary tattoo to a contoured surface (e.g., the surface of a body or an object), using the reference images stored in the image library 22, thereby promoting the detection of a QR code (or the like) embedded in the temporary tattoo. In some embodiments, a scan of the surface of a body or an object can be obtained and used to adjust contour distortions to promote the detection of image features (e.g., an embedded QR code or other machine-readable image). The other resources 24 can include any other electronic information that can be made available via a network or the Internet, etc. In some embodiments, the data from each of the data sources described above can be collectively referred to as data 36, and the ARTS 12 can use this data 36 to execute and / or enable the embodiments described herein.
[0029] In some embodiments, data sources can communicate with each other and with the ARTS 12 via the network 30. The network 30 can be any suitable wired or wireless (e.g., wireless-based or optical-based) network that can facilitate communication of data between devices. In some embodiments, the network 30 can be a Wi-Fi network, a Light Detection and Ranging (LIDAR) network, a 4G network, a 4G LTE network, a 5G network, a Bluetooth network, Ultra Wideband, a Near Field Communication (NFC) network, or any suitable network for transmitting information between devices. Communication via the network 30 can enable the ARTS 12 to provide a virtual reality experience to guests and / or provide additional information related to the amusement park to guests by allowing devices and data sources connected to the network 30 to collect and transmit data 36 regarding the temporary tattoo embedded with the QR code. In some embodiments, the ARTS 12 can store the data 36 from the various data sources described above in the configuration management database 34.
[0030] Based on these, ARTS12 can receive data 36 from various sources described above to provide guests with an extended reality experience and / or provide guests with additional information related to the amusement park. In some embodiments, in addition to ARTS12 providing guests with an extended reality tattoo (e.g., a view of a tattoo-based animation visible through an AR device), ARTS12 can also send a notification or alert to the computer device 32 associated with the guest to inform the guest of additional information related to the amusement park. In some embodiments, additional information can be provided within the extended reality graphics related to the tattoo. For example, a guest can receive a notification instructing the guest to scan their temporary tattoo to obtain an update on the guest's queue status. When the temporary tattoo is scanned, a display showing the representation of the temporary tattoo (e.g., an AR image, a VR image, or other suitable image) can display an image that is virtually transformed into an indication that the temporary tattoo provides additional information related to the amusement park (e.g., the image of the tattoo includes a number corresponding to the guest's position within the virtual queue). Note that the computer device 32 can be similar to the electronic device 14, and in some embodiments, the computer device 32 can be one of the electronic devices 14 used as a data source by ARTS12. ARTS12 and the computer device 32 can include any suitable computer device such as a general-purpose computer, a mobile computer device, a laptop computer device, a tablet computer device, and a wearable computer device. Further details regarding ARTS12 will be described later with reference to FIG. 2.
[0031] After receiving the notification, the computer device 32 can provide an instruction indicating that the notification has been received, automatically display a notification having additional information related to the amusement park, and / or issue an instruction to that effect to a display (e.g., a display separate from the computer device). In some embodiments, this instruction can be activated regardless of whether the computer device 32 is in sleep mode or low power mode, increasing the likelihood that the user will notice the notification. In some embodiments, the operations performed by the ARTS 12 can be triggered or initiated based on conditions detected by one or more of the above-described devices or input data received by these devices. In this way, the ARTS 12 can maintain processing capabilities to provide an augmented reality experience and / or additional information related to the amusement park to the guest in response to receiving a captured image of the temporary tattoo. That is, the operations of the ARTS 12 can be automatically initiated in response to receiving specific image data. As described above, in some embodiments, the notification can include an instruction to instruct the guest to use the computer device 32 to observe their own tattoo in order to access an augmented reality image of their own tattoo that can provide additional information related to the amusement park (e.g., wait time, position in the virtual queue, etc.) in addition to the augmented reality graphic.
[0032] ARTS12 can include several components to facilitate these operations in order to execute some of the operations described above. FIG. 2 is a block diagram of an example of components within ARTS12. For example, ARTS12 can include a communication component 40, a processor 42, a memory 44, a storage 46, an input / output (I / O) port 48, and a display 50, etc. The communication component 40 can be a wireless or wired communication component that can facilitate communication among ARTS12, the electronic device 14, the amusement park monitoring system 20, and the computer device 32, etc. Also, the communication component 40 can facilitate data transfer to ARTS12 so that ARTS12 can receive user data 16, social media 18, and other resources 22, etc.
[0033] The processor 42 can be any type of computer processor or microprocessor capable of executing computer-executable code. The processor 42 can include or represent a plurality of processors capable of executing the operations described hereinafter.
[0034] The memory 44 and the storage 46 can be any suitable article of manufacture that can function as media for storing processor-executable code or data, etc. These articles of manufacture can represent computer-readable media (e.g., any suitable form of memory or storage) capable of storing the processor-executable code used by the processor 42 to execute the techniques of the present disclosure. The memory 44 and the storage 46 can also be used to store data 36 (e.g., the data described above), and various other software applications for analyzing the data 36, etc. The memory 44 and the storage 46 can represent non-transitory computer-readable media (e.g., any suitable form of memory or storage) capable of storing the processor-executable code used by the processor 42 to execute the various techniques described herein. Note that non-transitory merely indicates that the medium is tangible and not a signal.
[0035] The I / O port 48 can be an interface that can be coupled to other peripheral components such as input devices (e.g., keyboards, mice), sensors, and input / output (I / O) modules. The display 50 can operate to depict visualizations related to software or executable code processed by the processor 42. For example, the display 50 can draw virtual images based on the detection and observation of temporary tattoos via the ARTS 12. In one embodiment, the display 50 can be a touch display that can receive input from a user of the ARTS 12. For example, the display 50 can enable interaction (e.g., touch screen input) with AR graphics presented on the display 50. The display 50 can be any suitable type of display, such as a liquid crystal display (LCD), a plasma display, or an organic light emitting diode (OLED) display. Also, in one embodiment, the display 50 can be provided in conjunction with a touch-sensitive mechanism (e.g., a touch screen) that functions as part of a control interface for the ARTS 12 or enables interaction with the augmented image.
[0036] Note that the above-described components related to the ARTS 12 are exemplary components, and the ARTS 12 can also include more or fewer components than those shown. Also, the electronic device 14, the amusement park monitoring system 20, and the computer device 32 can also include components similar to those described as part of the ARTS 12. In some embodiments, the ARTS 12 can include each of the elements described above with respect to FIG. 1 or can be an independent component configured to receive data 36 from various data sources described above.
[0037] Based on these, FIG. 3 shows an embodiment of a tattoo 100 (e.g., a temporary tattoo) related to a guest in an amusement park. As described above, the temporary tattoo 100 can include one or more QR codes 102 (or other detectable images with related identifiers) having encoded data that can provide access to various features, services, and experiences in the amusement park as will be described in more detail below when scanned by the electronic device 14 or the computer device 32. The "temporary tattoo" disclosed herein means a non-permanent tattoo applied to a guest or an object related to the guest that can be removed through washing, peeling, application of one or more chemicals, and / or can fade over time and disappear or become invisible after a threshold time (e.g., one day, one week). In some embodiments, the temporary tattoo 100 can be formed with visible ink, pigment, or dye so as to be visible to guests in the amusement park. In some embodiments, the tattoo 100 can also be formed with invisible ink, pigment, or dye so as not to be visible unless activated (e.g., exposed to light of a specific wavelength, viewed under a special type of light (e.g., black light, infrared light)). Further, as described above, the tattoo 100 disclosed herein can enable a highly accurate image capture process by including a plurality of QR codes 102 arranged throughout the tattoo 100. That is, the tattoo 100 disclosed herein can include the same QR codes 102 scattered throughout the tattoo 100 so that a computer device (e.g., the electronic device 14, the computer device 32) configured to extract the QR codes 102 can have a higher chance of capturing a complete QR code, and in some cases, these can overlap. Also, the temporary tattoo design can be identified within the image library 22 by comparing data points collected from the temporary tattoo (e.g., a physical temporary tattoo) with data points from a reference image (e.g., a reference temporary tattoo design) stored in a reference library.That is, ARTS12 can identify the match between the temporary tattoo 100 and the reference image using data points, and by using the reference image to filter out distortions that may occur due to application to a contoured surface (e.g., the surface of a body or an object), it can promote the improvement of the detection of the QR code 102. Using data or additional data obtained (e.g., via LIDAR) from the contour such as the shape of the component 104 (e.g., the arm) on which the temporary tattoo 100 is disposed, an AR graphic that correctly correlates with the contour can be generated. For example, as shown in FIG. 3, the bird depicted by the temporary tattoo 100 can be made to appear as if flapping its wings via the AR graphic, and the AR graphic can be adjusted to maintain the illusion that the perceived ink forming the bird remains on the arm following the contour.
[0038] In some embodiments, a temporary tattoo design having one or more embedded QR codes 102 can be printed on a transfer paper that can be composed of layers including paper, coatings, and films (e.g., creating the temporary tattoo 100 on the transfer paper), and the guest can place the transfer paper having the temporary tattoo 100 on a component 104 related to the guest (e.g., the guest's body features (e.g., the back of the hand, forearm, arm, upper arm, ankle), clothing items, accessories carried by the guest (e.g., wallet, phone, bag)). In some embodiments, the printed tattoo 100 and / or the transfer paper can include instructions related to an appropriate method for applying the tattoo (e.g., the location where the tattoo can be applied, the application method). For example, these instructions can instruct the guest to place the tattoo 100 printed on the transfer paper on the forearm and apply a dissociant (e.g., water) to the transfer paper to transfer the tattoo 100 to the guest's forearm.
[0039] In other embodiments, the temporary tattoo 100 can be printed or painted directly onto the guest's feature 104 (e.g., body part, clothing item) so that no further tattoo application process is required. That is, a theme park employee can be tasked with painting a tattoo on a guest, and the painted tattoo 100 can include one or more QR codes 102 and / or data points 106 embedded within the image. For example, a theme park employee can be trained to apply a tattoo to a guest with temporary ink (e.g., Henna tattoo) using a template, and a portion of the tattoo 100 (e.g., a cluster of dots) can correspond to one or more QR codes 102 embedded within the image. In other embodiments, projection mapping can be utilized to apply (e.g., print) the temporary tattoo 100 to a body part, clothing item, or other object or accessory associated with the guest. The ARTS 12 can utilize projection mapping to determine the geometric profile of a potential application area (e.g., component 104, surface of component 104) to determine a temporary tattoo design and / or an area suitable or printable for printing the temporary tattoo so that it can be read by a scanner at a later time. For example, when analyzing the geometric profile of a potential application area, if the degree of undulation and / or variation of the geometric profile of the potential application area exceeds a specified threshold (e.g., the undulation exceeds 10%), the ARTS 12 determines that this potential application area is not a suitable location for applying the tattoo 100 (e.g., applying a tattoo to this area will result in inaccurate scanning of the QR code due to the geometric profile of the area), or the application can be adjusted to facilitate correct scanning.
[0040] In some embodiments, multiple cameras (e.g., electronic device 14) arranged at various angles can be utilized to capture multiple images of a guest and / or objects associated with the guest, and ARTS 12 can use these multiple images to determine a plurality of acceptable positions where the temporary tattoo 100 can be effectively placed (e.g., printed or deposited). Similarly, multiple angles can be determined at the time of application to later verify the embedded code 102 (QR code) of the temporary tattoo 100. The "acceptable positions" of the temporary tattoo 100 disclosed herein mean positions (e.g., areas with a threshold level of undulation or variation) on the guest or objects associated with the guest where an accurate image capture or scan of the temporary tattoo 100 is possible. By determining a plurality of acceptable positions, ARTS 12 can provide different options to the guest and take into account the guest's preferences. For example, projection mapping can determine that both the guest's ankle and forearm are corresponding acceptable positions, and the guest can prefer to apply the tattoo on the forearm. Regardless of the method of generating and applying the tattoo 100, the tattoo 100 can include one or more QR codes 102 that are embedded in the tattoo 100 and rendered in a form that can be extracted from the image and processed to provide additional features and services to the guest within the amusement park.
[0041] Also, for each guest within the amusement park or interaction area, a guest profile can be generated upon entry to the amusement park or interaction area, or upon access to a mobile application related to the amusement park or interaction area. Each guest profile can include personal information related to the guest (e.g., height, weight, gender), and the guest can personalize the profile to indicate which aspects of the amusement park might be of interest to the guest. For example, the guest profile can be personalized to indicate that the guest has a high interest in a particular character or a particular type of ride while touring the amusement park. In other embodiments, the guest profile can be updated based on various activities the guest performs within the amusement park. For example, the guest can progress to a new level in an interactive game within the amusement park, and the guest profile can be automatically updated to reflect the guest's progress through the interactive game. In some embodiments, as will be described in more detail below, a QR code 102 embedded in the temporary tattoo 100 can be associated with the guest profile so that when the guest profile is updated, the tattoo 100 can then be scanned to provide new content to the guest.
[0042] Furthermore, as described above, the temporary tattoo design can be stored in an image library 22 (e.g., a reference library). That is, the image library 22 can store reference images of each temporary tattoo design available for application, and each reference image can include reference data points. The applied temporary tattoo 100 can include data points 106 within the tattoo 100 that are comparable to the reference data points of the reference image, enabling the identification of the reference image associated with the temporary tattoo. Subsequently, the reference image can be used to facilitate the detection of the QR code 102 by filtering out distortions that may occur due to application to a contoured surface (e.g., the surface of the body), and / or can replace the need for the QR code 102.
[0043] Also, in some embodiments, after applying the temporary tattoo 100 to a guest's feature (e.g., body part, object associated with the guest), an image of the temporary tattoo 100 can be obtained and associated with the guest profile. That is, a reference image of the temporary tattoo can be captured and stored in the guest profile after application. In this way, using specific attributes associated with each guest (e.g., measurement values, undulation degree and / or variation of the geometric profile of the application area, and / or changes in the appearance of the application location (e.g., color tone and freckles, etc.)), whether to use the embedded QR code 102 or not, the tattoo design, the associated guest profile, and the applicable AR application can be identified. Further, by comparing the image of the temporary tattoo 100 obtained after the temporary tattoo 100 has deposited on the guest with the stock image of the temporary tattoo design associated with the temporary tattoo 100, a specific geometric shape related to the placement of the temporary tattoo 100 (e.g., the contour of the guest's arm where the tattoo is placed) can be identified. Using the difference between these two images, the geometric aspect of the surface on which the temporary tattoo 100 is placed can be confirmed. This embodiment (e.g., including a QR code reader) can obtain data that facilitates correction of the distortion of the subsequent image of the temporary tattoo 100 used in reading the QR code 102 by identifying such geometric aspects. Specifically, for example, after virtually flattening the obtained image of the temporary tattoo 100 using a model of the surface (e.g., a hand model) on which the temporary tattoo is placed, the embedded data (e.g., QR code) can be read.
[0044] As described above, the temporary tattoo 100 can be applied to guests. Also, as described above, such application can also include the application of a printed version of the temporary tattoo 100. The printing of this temporary tattoo 100 can be initiated by an instruction from the ARTS 12 to a printer, including direct printing onto the guest. After the temporary tattoo 100 is applied, the guest can use the computer device 32 to capture an image of the tattoo 100. As described above, the computer device 32 can correspond to a user computer device (e.g., a smartphone) and / or a camera, a scanning device, and other devices that are arranged throughout the amusement park so that the ARTS 12 can extract and process the QR code 102 embedded in the tattoo 100 to capture a digital image of the tattoo 100. The computer device 32 disclosed herein can be related to an application that can provide additional features related to the tattoo based on the capture of an image of the tattoo 100, and / or can be linked to such amusement park components (e.g., VR / AR headsets, VR / AR glasses, displays). For example, the user can download an augmented reality application to their computer device (e.g., a smartphone, a tablet) that provides access to content related to the user's temporary tattoo 100 and / or the temporary tattoo design. When an image of the temporary tattoo 100 is captured, the ARTS 12 can cause (e.g., instruct) the augmented reality application to display (e.g., on a screen or a display) an animated version of the guest's tattoo (e.g., the processor (e.g., the processor of the ARTS 12) can instruct the augmented reality application to output an image showing the animated version of the guest's tattoo (e.g., instruct to a display (e.g., the screen of the user computer device 32)), and the processor (e.g., the processor of the ARTS 12) can instruct the display (e.g., the screen of the user computer device 32) to show (e.g., display) the output of the augmented reality application (e.g., the animated version of the guest's tattoo)).ARTS12 can be instructed to extend the image of a temporary tattoo to an animated version of the temporary tattoo in an augmented reality application based on data (e.g., instructions) associated with a machine-readable image (e.g., one or more QR codes or barcodes integrated with or related to a tattoo). Thus, the augmented reality application can extend the temporary tattoo to its animated version based on instructions from such ARTS12. However, in some embodiments, ARTS12 (e.g., the processor of ARTS12) can also perform this task without using the augmented reality application. In some embodiments, the augmented reality application associated with the user computer device 32 can be a stand-alone application that the user can select to provide content related to the tattoo 100 and / or the temporary tattoo design.In other embodiments, the augmented reality application operates in the background of the user computer device 32 and / or on the ARTS 12 such that when the user uses the camera application to capture an image (e.g., using a sensor (e.g., a camera, the camera of the user computer device 32, a camera communicatively coupled to the user computer device 32) in combination with the camera application to import an image into the camera application), the ARTS 12 can cause the camera application to invoke the capabilities of the augmented reality application to display augmented content related to the tattoo through the camera application (e.g., the processor (e.g., the processor of the ARTS 12) can command the augmented reality application to command the display (e.g., the screen of the user computer device 32, a display communicatively coupled to the user computer device 32) to show (e.g., display) a modified and / or animated version of the guest's tattoo while the camera application is being used (e.g., while the camera application and / or the user interface of the camera application is active on the user computer device 32, while the camera application and / or the user interface of the camera application is being displayed on the display), the processor (e.g., the processor of the ARTS 12) can command the augmented reality application to command the camera application to command the display (e.g., the screen of the user computer device 32, a display communicatively coupled to the user computer device 32) to show (e.g., display) the output of the augmented reality application (e.g., the modified and / or animated version of the guest's tattoo), and the processor (e.g., the processor of the ARTS 12) can command the camera application to command the display (e.g., the screen of the user computer device 32, a display communicatively coupled to the user computer device 32) to display the output of the augmented reality application (e.g., the modified and / or animated version of the guest's tattoo)).Furthermore, ARTS12 can cause (e.g., instruct) the application to prompt the user to look at the tattoo 100 via the relevant camera and, for example, observe changes based on other motion or detection data. For example, the location detection data (e.g., GPS data) may indicate that the user's location is within a threshold distance of a vehicle, experience, game element, or character of interest (which can each be identified based on user preference, eligibility, and / or the progress of the game / experience), and as a result, ARTS12 can prompt the user to look at the tattoo 100 via the relevant device 32 (e.g., look at it using a smartphone (e.g., look at it on the smartphone display), in which case an image of the tattoo 100 can be captured using a sensor that captures an image of the tattoo 100 (e.g., a camera (e.g., a smartphone camera, a camera communicatively coupled to the smartphone))).
[0045] As described above, in some embodiments, the computer device 32 used to capture an image of the temporary tattoo 100 can be placed throughout the amusement park and / or associated with an amusement park attraction. For example, FIG. 4 shows an amusement park 150 having one or more scan stations 152 associated with each amusement park attraction 154 that enable a guest to capture an image of a tattoo and access additional content. The scan station 152 can include a VR / AR headset, VR / AR glasses, or a scanner (e.g., a camera) and a display (e.g., an LED panel). Also, the scan station 152 can include a communication circuit that enables the scan station 152 to send and receive data with the ARTS 12, so that the ARTS 12 can extract the QR code 102 embedded within the temporary tattoo 100 and instruct the scan station 152 to display additional content related to the temporary tattoo 100. In some embodiments, the scan stations 152 can be placed throughout the amusement park 150 and not necessarily associated with a particular amusement park attraction 154. That is, the scan stations 152 can be placed throughout the amusement park 150 and operate independently of other amusement park attractions 154 to provide an experience to guests within the amusement park 150. In some embodiments, each scan station 152 can include the ARTS 12 and / or a processor of the ARTS 12, enabling the scan station to execute the embodiments described herein. Further, capturing an image of the tattoo 100 can mean the process of hovering over or otherwise observing the tattoo 100 to obtain image data so that the computer device 32 can extract one or more QR codes 102 or identification data from the tattoo 100, enabling the ARTS 12 to provide additional content.That is, embodiments of the present disclosure relate to providing a dynamic (e.g., live) view of a guest's tattoo 100 that can be extended, animated, or distorted when processed and observed by the computer device disclosed above. As described above, multiple QR codes 102 incorporated into a single tattoo 100 can increase the probability that a complete QR code is extracted. That is, the temporary tattoo 100 can be applied so that even when a partial image of the temporary tattoo 100 is captured, access can be made to all the data related to the tattoo 100. For example, the system according to this embodiment can print the temporary tattoo design and / or the temporary tattoo 100 such that some portions of the embedded QR codes 102 overlap and / or repeat. Thus, even if a portion of the guest's tattoo 100 is not captured or peeled off, the computer device 32 can extract the complete QR code 102 by extracting segments of the QR code 102 from different areas within the tattoo 100 until the complete QR code 102 is obtained. Further, as described above, by using the data points 106 within the temporary tattoo 100 to identify reference images (e.g., clean images, temporary tattoo designs) within the image library 22, it is also possible to access the functions of the AR applications disclosed herein using the reference images instead of or as a supplement to the QR codes 102 embedded within the temporary tattoo 100.
[0046] As described above, during or after the capture of the image of the temporary tattoo 100, ARTS 12 can extract the QR code 102 and / or the data points 106 embedded in the tattoo 100 to provide additional content to the guests in the amusement park. In some embodiments, ARTS 12 can access an augmented reality application during or after the capture of the image of the tattoo 100 to provide visual and / or audio and / or tactile feedback of an animated version of the tattoo on a computer device (e.g., a display screen, VR / AR glasses, VR / AR headset, a speaker (e.g., the speaker of the computer device or a speaker communicatively connected to the computer device), feedback through vibration of the computer device and / or its components). For example, in some cases, the temporary tattoo 100 can be a bird, and when an image of the bird (e.g., the temporary tattoo and / or the temporary tattoo design) is captured or scanned, ARTS 12 can cause the augmented reality application to (e.g., statically or dynamically) change the appearance of the bird, animate the bird, and / or output a sound related to the bird (e.g., show the bird flapping its wings and imitate the chirping sound of the bird) (e.g., by giving such an instruction). That is, the processor (e.g., the processor of ARTS 12) can instruct the augmented reality application to output (e.g., display and / or provide audio feedback) the appearance of the bird flapping its wings and / or the chirping sound of the bird to the display and / or the speaker (e.g., the screen of the user computer device 32, the speaker of the user computer device 32), and / or the processor (e.g., the processor of ARTS 12) can instruct the display and / or the speaker (e.g., the screen of the user computer device 32, the speaker of the user computer device 32) to output (e.g., display and / or provide audio feedback) the output of the augmented reality application (e.g., the appearance of the bird flapping its wings or the chirping sound of the bird).
[0047] In some embodiments, the guest can select an image to be tattooed (e.g., a temporary tattoo design) and / or an image to be associated with the guest from a list of stock images before printing the tattoo. The list of stock images (e.g., temporary tattoo designs) can include information related to each stock image regarding how the tattoo can be animated (e.g., ways to expand the tattoo) when processing the tattoo using the augmented reality facility. For example, the information related to a bird can indicate that when scanning a bird tattoo, ARTS12 can open an AR application to provide visual feedback of a flying bird and / or audio feedback of bird chirping. Similarly, the information related to a dragon can indicate that when scanning a dragon tattoo, the AR application can open to provide visual feedback of a dragon breathing fire, and the information related to a lion can indicate that when scanning a lion tattoo, the AR application can provide visual or audio feedback of a lion roaring. Additionally, information related to the individual who purchases and / or wears the tattoo can also be incorporated into the effects generated based on the reading of the QR code 102 integrated with the tattoo 100. For example, if the user's data indicates a preferred color (e.g., green), the animation provided in AR or VR (e.g., the depiction of a dragon breathing fire) can incorporate the preferred color (e.g., green fire).
[0048] In some embodiments, the effects associated with a temporary tattoo selected by a guest can automatically evolve (e.g., update, change) based on completed activities within the amusement park or time spent within the amusement park. For example, as described above, a guest profile can be utilized to monitor a guest's activities within the amusement park 150. Also, the guest profile can be linked to the user computer device 32 such that when a certain level within the game is reached or a specified goal (e.g., spending a threshold amount of time within the amusement park) is achieved, the ARTS 12 updates the guest profile to reflect the achievement. The ARTS 12 can send a notification to the computer device 32 associated with the guest indicating that new content related to the guest's temporary tattoo 100 is available upon updating of the guest profile. This notification can include a recommendation for capturing an image of the temporary tattoo 100 so that the guest can enjoy the new content. For example, if a guest first selects to get a flower tattoo and captures or scans an image of a flower for the first time (e.g., a temporary flower tattoo and / or a temporary flower tattoo design), the ARTS 12 can instruct the augmented reality application to display the temporary tattoo as a flower seedling (e.g., the processor (e.g., the processor of the ARTS 12) can instruct the augmented reality application to show (e.g., display) an animated version of the guest's tattoo (e.g., an animated version of the guest's tattoo as a seedling)), and the processor (e.g., the processor of the ARTS 12) can instruct the display (e.g., the screen of the user computer device 32) to show (e.g., display) the output of the augmented reality application (e.g., an animated version of the guest's tattoo (e.g., an animated flower seedling)). Thereafter, the guest can perform several activities within the amusement park (e.g., progress to a certain level in a video game, experience a particular attraction, spend a threshold amount of time within the amusement park).After these activities are executed, ARTS12 can prompt the guest to capture an image of the subsequent temporary tattoo 100 and can instruct the subsequent image to be displayed as an image of a blooming flower (for example, a processor (for example, the processor of ARTS12) can instruct an augmented reality application to instruct a display (for example, the screen of the user computer device 32) to show an animated version of the guest's tattoo (for example, a state where a seedling is blooming), and the processor (for example, the processor of ARTS12) can instruct the augmented reality application to output to the display (for example, the screen of the user computer device 32) (for example, to instruct to show an animated version of the guest's tattoo (for example, a state where a seedling is blooming)). Therefore, when the guest evolves through the amusement park 150 and executes further activities, the image of the tattoo 100 can also evolve based on the activities completed by the guest.
[0049] In some embodiments, a guest can obtain eligibility for a tattoo upgrade based on completed activities. That is, the guest can receive an indication that they have earned a badge or prize based on the activities they have performed, or that certain content has been unlocked. The guest can then open the augmented reality application (e.g., access the user interface of the augmented reality application) to collect the upgrade, so that new content is displayed when the image of Tattoo 100 is subsequently captured. For example, if the guest first selects to get a lion tattoo and captures the image of the lion for the first time, ARTS 12 can be instructed to display an animated version of the lion without further features (e.g., the processor (e.g., the processor of ARTS 12) can instruct the augmented reality application to instruct the display (e.g., the screen of the user computer device 32) to show (e.g., display) the lion walking on the grassland, and the processor (e.g., the processor of ARTS 12) can instruct the display (e.g., the screen of the user computer device 32) to show (e.g., display) the output of the augmented reality application (the lion walking on the grassland)). When the guest performs various activities within the amusement park 150 and unlocks specific content based on the activities, the guest can collect the upgrade related to the activities performed, and ARTS 12 can be instructed to display the subsequent image of the animated lion wearing a crown (e.g., the processor (e.g., the processor of ARTS 12) can instruct the augmented reality application to instruct the display (e.g., the screen of the user computer device 32) to show (e.g., display) the crowned lion walking on the grassland, and the processor (e.g., the processor of ARTS 12) can instruct the display (e.g., the screen of the user computer device 32) to show (e.g., display) the output of the augmented reality application (e.g., the crowned lion walking on the grassland)).In some embodiments, the guest can also choose to purchase various upgrades to an image of their tattoo 100 instead of performing an activity within the amusement park 150. For example, the guest can open an augmented reality application (e.g., access the user interface of the augmented reality application) and purchase accessories (e.g., clothing, skin, hats, glasses), banners, and additional content that can be displayed when the subsequent image of the tattoo 100 is captured. Further, upon completion of certain tasks, the guest can be given the option to upgrade a physical version of the tattoo 100, including an extension of the original tattoo design or complementary tattoos added to the guest (e.g., obtain tattoos that are otherwise limited in availability).
[0050] In some embodiments, ARTS12 can update the guest profile to store historical data related to activities completed by the guest during past amusement park visits. The guest profile can also store data related to the guest's tattoos so that when the guest visits the amusement park again, such data can be retrieved and the temporary tattoo 100 can be re-evolved or upgraded from the time of the guest's previous visit. That is, when the guest returns to the amusement park 150 during a subsequent visit, the guest can select the same temporary tattoo design that was applied during the previous amusement park visit. By associating the temporary tattoo 100 with the guest profile using the QR code 102 embedded in the temporary tattoo 100, when an image of the temporary tattoo 100 is captured, ARTS12 can command the display of the temporary tattoo 100 with various upgrades obtained during the previous visit to the amusement park 150 (e.g., the processor (e.g., the processor of ARTS12) can command the augmented reality application to show (e.g., display) an animated version of the guest's tattoo with various upgrades on the display (e.g., the screen of the user computer device 32), and the processor (e.g., the processor of ARTS12) can command the display (e.g., the screen of the user computer device 32) to show (e.g., display) the output of the augmented reality application (e.g., an animated version of the guest's tattoo with upgrades obtained during the previous amusement park visit)). Using the above example of the temporary tattoo of a flower, during the first visit to the amusement park 150, the guest's animated tattoo can evolve from a seedling to a blooming flower based on various activities performed by the guest within the amusement park. When the guest returns to the amusement park 150 on the second visit, the guest can select the same temporary tattoo design related to the flower. However, when the image of the temporary tattoo is scanned during the second visit, ARTS12 can command the display of the animated tattoo as a blooming flower instead of the seedling shown during the first visit, enabling the guest to evolve or upgrade the blooming flower to a garden with multiple planted flowers.Similarly, the guest profile can also maintain a record of purchases and / or upgrades acquired so that the guest can continue to build their virtual animation tattoos.
[0051] In some embodiments, ARTS12 can monitor and track the movement of guests throughout amusement park 150 so as to be able to determine the position of the guests. ARTS12 can retrieve such position data based on data received from a global positioning satellite that can indicate the position of a guest within the amusement park based on signals from user computer device 32 associated with the guest. ARTS12 or other computer devices can use the data indicating the position of the guest to determine the position of the guest (e.g., the position of the guest within the amusement park). ARTS12 can also monitor other individuals employed as characters 156 in amusement park 150. For example, amusement park 150 can be a theme park, and a plurality of individuals dressed as characters 156 related to the theme of amusement park 150 can be employed. Further, as described above, the guest profile can be utilized to store information regarding the preferences of the guest (e.g., characters that are of interest to the guest, groups to which the guest belongs, specific rides that are of interest to the guest). In some embodiments, ARTS12 can search the guest profile to identify multiple associations, preferences, or interests of the guest based on completed activities. For example, a guest can take a quiz, and the quiz can indicate that the guest should be associated with a particular group. By updating the guest profile to reflect the particular group with which the guest is associated or should be associated, ARTS12 can be enabled to determine further associations that are likely to be of interest to the guest based on the results of the quiz.
[0052] ARTS12 can determine that guest 158 is present within a threshold proximity (e.g., 15 meters, 30 meters, 100 meters) of a particular character 156 or attraction 154 that may be related to the high interest of guest 158 (as indicated by the guest profile), using the location of the guest within the amusement park and the preferences, interests, and relevancies stored in the guest profile. When it is determined that guest 158 is present within the threshold proximity, ARTS12 can prompt guest 158 to capture an image of tattoo 100 and display content related to aspects of the amusement park 150 that may draw the guest's interest, such as an animated tattoo. For example, when ARTS12 determines that an interesting character 156 or attraction 154 is present within the threshold proximity, it can prompt guest 158 to capture an image of tattoo 100 and cause a display (e.g., a display associated with scan station 152, a display associated with computer device 32) to display an animated version of the tattoo that guides the guest to the interesting character 156 or attraction 154 (e.g., an animated version of a lion holding an arrow indicating a specified direction), or an animated version of the tattoo incorporating a map containing location data (e.g., a lion holding a map indicating the desired destination and the guest's current location). In some embodiments, the guest profile can also store information related to attractions that are of interest to the guest (e.g., experiences, interactive games, interactive elements), or attractions that the guest has not yet experienced. Thus, when ARTS12 determines that a guest is present within the threshold distance of an attraction that is about to close or an attraction that the guest has not yet experienced, it can animate tattoo 100 to display a warning message or an instruction to move to the attraction before it closes. In some embodiments, ARTS12 can notify the guest only that they are near a particular attraction 154 (e.g., an interactive game, an interactive element, an experience) based on the user profile.In this way, by limiting the network traffic related to the guest computer device 32 to cases related to a high level of guest interest, it is possible to enable the guest to enjoy other aspects of the amusement park and to improve the related computer operations.
[0053] Also, as described above, in some embodiments, the electronic device 14 can be configured to capture data related to the movement or gestures of guests within the amusement park. For example, the electronic device 14 can include cameras, sensors, and / or other technologies for tracking and / or recognizing the movement or gestures of guests (e.g., hand tracking, head tracking, eye tracking). Thus, when a guest makes a movement or gesture while participating in an attraction, by providing data related to the recognized gesture to the ARTS 12, the ARTS 12 can be enabled to generate a responsive animation of the temporary tattoo. For example, a guest can select a temporary tattoo design for a ball or projectile and place that temporary tattoo design on the guest's hand. Further, the electronic device 14 disposed around the amusement park can capture image and / or video data of the guest performing a pitching motion with the hand having the temporary tattoo design of the ball. Further, the ARTS 12 can generate an augmented reality version of the temporary tattoo being thrown. For example, when scanning the image of the temporary tattoo after a pitching motion, the ARTS 12 can instruct the display (e.g., the screen of the user computer device 32) to display an animated version of the ball being thrown within the virtual space corresponding to the physical space related to the guest's position (e.g., the processor (e.g., the processor of the ARTS 12) can issue an augmented reality application instruction to instruct the display (e.g., the screen of the user computer device 32) to show (e.g., display) a ball or projectile being thrown within the virtual space, and the processor (e.g., the processor of the ARTS 12) can issue an instruction to the display (e.g., the screen of the user computer device 32) to show (e.g., display) the output of the augmented reality application (e.g., the ball being thrown within the virtual space)). Further, the ARTS 12 can also receive data regarding other physical objects and / or virtual objects presented or displayed within the physical environment, such as props, characters, or media images.Based on the captured movement of the guest, ARTS12 can identify the virtual trajectory of the animated tattoo using the captured data and / or identify objects that the animated tattoo may virtually collide with when the animated tattoo is moving within the virtual space. As a result, ARTS12 can record or upload an action or outcome (e.g., how far an object was thrown, which object in the virtual space it collided with) to the guest's user profile, and then display a score or earned reward when the guest later uses a computer device or scanning station to capture an image of the temporary tattoo. Thus, the temporary tattoo enables the guest to interact with the perceptual environment without using physical objects (such as balls or projectiles) within a physical environment where other guests are also participating interactively.
[0054] In some embodiments, the temporary tattoo 100 can take the form of a text block or keyboard that can be used as part of a text deciphering experience within an amusement park. For example, a temporary tattoo 100 of a text block that contains no decipherable words can be applied to a guest or an object associated with the guest. As the guest completes several activities within the amusement park (e.g., progresses in an interactive game (such as a video game), spends a threshold time within the amusement park, finds a specific hint), the ARTS 12 can prompt the guest to capture an image of the tattoo 100, and the computer device 32 (or the scanning station 152) can display how the words are rearranged to reveal decipherable words or a text. In some embodiments, the guest can present the revealed words or text to an amusement park staff member to collect a prize or a bonus. In other embodiments, the revealed words or text can present further activities or tasks for the guest to complete. That is, the revealed words or text can give an instruction to go to different areas of the amusement park to obtain further hints. In some embodiments, when it is determined that the guest has reached different areas within the amusement park, the ARTS 12 re-scrambles an animated version of the tattoo 100 (e.g., the version of the tattoo when captured via the computer device of a user with augmented reality capabilities). Therefore, when the tattoo 100 is captured later, the tattoo 100 becomes unreadable again, and it is found that further activities (e.g., reveal the next hint) must be completed to decipher the newly rearranged text block. The scrambling and unscrambling of the characters can also be replaced by other methods such as the ARTS 12 virtually displaying how a tattoo in the form of an enclosure such as a box opens during the execution of a task to reveal its contents.This method can be part of a scavenger hunt activity or can include a scavenger hunt activity. In any scavenger / game experience, the QR code 102 can include an identifier linked to a game account that presents the won / collected scavenger hunt items or acquired points.
[0055] Note that the user can have a modified temporary tattoo that can be extended by the computer devices and components described above, or can at any time select to apply such a different tattoo. Further, in some embodiments, the amusement park can prompt the guest to receive a modified or new tattoo because the guest has reached the maximum upgrade level and / or the guest has completed all activities associated with a particular tattoo. For example, upon deciphering a series of hints associated with a particular text block tattoo, the amusement park can send the guest a notification to apply a new tattoo to receive additional hints associated with a different scavenger hunt or a more difficult scavenger hunt. As another example, the guest can also purchase a sleeve or clothing item designed to have a temporary tattoo design or to receive a temporary tattoo design. The guest can, upon completion of some activities, receive an indication that there is an upgrade eligibility for one or more items of clothing, such as additional tattoo designs, or clothing with a greater quantity such as designs and colors.
[0056] Since guests may not wish to carry additional items while moving within the theme park, it is considered particularly beneficial to adopt tattoos incorporating QR codes for accessing various entertainment functions. These temporary tattoos and / or temporary tattoo designs can be deployed using a printer or created online and sent to consumers as tattoo designs (or consumers can print them directly). As described above, the QR codes embedded in the temporary tattoos can contain different types of scannable data that can initiate different actions (e.g., opening a map, photo album, location information). The tattoo QR codes can also include or reference an embedded digital wallet address for receiving NFTs or other digital content (e.g., photos at a concert or in the park) so that users can collect digital content without having to carry something physical. For example, the location of a photo can include a scanner that automatically takes a photo based on reading the QR code from the tattoo and sends it to the user's digital wallet. Similarly, individuals can scan each other's QR codes from the tattoos to send data (e.g., photos).
[0057] The technology claimed and shown in this specification refers to and is applicable to tangible objects and specific examples of a practical nature that definitely improve the art and are thus not abstract, intangible, or purely theoretical. Further, if any of the claims appended at the end of this specification contain one or more elements designated as "means for [performing]... [function]" or "steps for [performing]... [function]", such elements shall be construed in accordance with 35 U.S.C. 112(f). On the other hand, for any claim containing elements designated in any other form, such elements shall not be construed in accordance with 35 U.S.C. 112(f).
[0058] In this specification, only some features of the disclosed embodiments are illustrated and described, but many modifications and changes will occur to those skilled in the art. Therefore, it should be understood that the appended claims cover all such modifications and changes that fall within the true spirit of this disclosure.
Claims
1. It is an augmented reality tattoo system, One or more processors, Memory for storing instructions, The instruction is provided, and when executed by the one or more processors, I received an image of a temporary tattoo with machine-readable images incorporated into it. The machine-readable image is read from the image of the temporary tattoo. Based on the data related to the machine-readable image, the augmented reality application is instructed to extend the image of the temporary tattoo into an animated version of the temporary tattoo. The system commands the display of the animated version of the temporary tattoo, From the user profiles associated with the guest having the temporary tattoo, search for user profile data indicating one or more amusement park attractions within the amusement park that the guest is interested in. Determine the first location of the guest within the amusement park and the second location of one of the one or more amusement park attractions within the amusement park. In response to determining that the first position is within a threshold distance of the second position, a notification is sent to the computer device associated with the guest, including a recommendation to move in the direction toward the second position. The system is configured to have one or more processors perform this task. system.
2. The machine-readable image includes one or more QR codes having one or more data points configured to enhance the detectability of the one or more QR codes. The system according to claim 1.
3. The one or more processors described above are: The one or more data points are compared with one or more reference data points associated with one or more reference images stored in the image library. The system identifies the match between the one or more data points and the one or more reference data points, and identifies the reference image containing the one or more QR codes among the one or more reference images. The augmented reality application is instructed to enlarge the image of the temporary tattoo based on additional instructions linked to the one or more QR codes. The system according to claim 2, configured as follows.
4. The instruction is configured such that, when executed by the one or more processors, it causes the one or more processors to instruct the printer to generate the temporary tattoo. The system according to claim 1.
5. The instruction is configured such that, when executed by the one or more processors, it causes the one or more processors to use the augmented reality application to extend the image to the animated version based on the user profile data associated with the machine-readable image. The system according to claim 1.
6. The user profile data indicates the guest's interest character related to the user profile. The system according to claim 1.
7. When the instruction is executed by the one or more processors, Determine the third position of one of the one or more interest characters related to the guest, In response to determining that the first position is within an additional threshold distance of the third position, the computer device associated with the guest sends an additional notification including an additional recommendation to move in a second direction toward the third position. The system is configured to have one or more processors perform this task. The system according to claim 1.
8. When the instruction is executed by the one or more processors, The system receives user activity data relating to the guest of the amusement park, showing one or more activities performed by the guest within the amusement park. In response to the guest performing one or more of the activities, the computer device associated with the guest sends an additional notification, including an additional recommendation to capture additional images of the temporary tattoo. The system is configured to have one or more processors perform this task. The system according to claim 1.
9. When the instruction is executed by the one or more processors, Upon receiving the aforementioned additional image of the temporary tattoo, The machine-readable image is read from the additional image of the temporary tattoo. Based on the reading of the machine-readable image, the augmented reality application is instructed to extend the additional images of the temporary tattoo into an upgraded animated version of the temporary tattoo. Command to display the upgraded animated version of the temporary tattoo, The system is configured to cause the one or more processors to perform the following, and the upgrade animation version includes one or more upgrades related to the animation version of the temporary tattoo, and the one or more upgrades are based on one or more activities performed by the guest within the amusement park. The system according to claim 8.
10. The machine-readable image includes two or more identical quick-response codes placed at different locations within the temporary tattoo. The system according to claim 1.
11. The notification includes an additional recommendation for incorporating an additional image of the temporary tattoo: The one or more processors described above are: Upon receiving the aforementioned additional image of the temporary tattoo, The augmented reality application is instructed to extend the additional images of the temporary tattoo into an additional animated version of the temporary tattoo. An additional animated version of the temporary tattoo, which includes an instruction to move in the direction to the second position, commands the display of the additional animated version of the temporary tattoo, The system according to claim 1, configured as follows.
12. A method of providing temporary tattoos in augmented reality, To generate a temporary tattoo design with one or more Quick Response (QR) codes embedded via one or more processors, The aforementioned temporary tattoo design is applied to guests in the amusement park as a temporary tattoo including one or more QR codes, Using the one or more processors described above, extract the one or more QR codes from the image of the temporary tattoo captured via the image sensor of the computer device. Based on extracting the one or more QR codes from the image of the temporary tattoo via the one or more processors, the augmented reality application is instructed to extend the image of the temporary tattoo into an animated version of the temporary tattoo. Displaying the animated version of the temporary tattoo via a display associated with the computer device, Receiving user activity data related to the guest via the one or more processors, wherein the user activity data indicates one or more activities performed by the guest within the amusement park. The guest receives the additional images of the temporary tattoo after performing the one or two or more activities via the one or two or more processors, The augmented reality application is instructed via the one or more processors to extend the additional images of the temporary tattoo to an upgraded animated version of the temporary tattoo having one or more upgrades related to the animated version of the temporary tattoo, wherein the one or more upgrades are based on one or more activities performed by the guests in the amusement park. Methods that include...
13. The process includes extending the image of the temporary tattoo into the animated version using the virtual reality application based on user profile data associated with the one or more QR codes, The method according to claim 12.
14. In response to the guest performing one or more of the activities indicating that the guest is playing a video game related to the amusement park, a notification is sent to a computer device associated with the guest, including a recommendation to capture the additional images of the temporary tattoo. The method according to claim 12, including the method described in claim 12.
15. Extracting one or more QR codes from the additional image of the temporary tattoo, Displaying the upgraded animated version of the temporary tattoo, The method according to claim 14, including the method described in claim 14.
16. A non-temporary computer-readable medium containing instructions that can be executed by a computer, The aforementioned instruction, when executed by one or more processors, I received an image of a temporary tattoo with machine-readable images incorporated into it. The machine-readable image is read from the image of the temporary tattoo. Based on the data related to the machine-readable image, the augmented reality application is instructed to extend the image of the temporary tattoo into an animated version of the temporary tattoo. The system commands the display of the animated version of the temporary tattoo, From the user profiles associated with the guest having the temporary tattoo, search for user profile data that indicates one or more interest characters of the guest within the amusement park. Determine the first location of the guest within the amusement park and the second location of one of the one or more interest characters within the amusement park. In response to determining that the first position is within a threshold distance of the second position, a notification is sent to the computer device associated with the guest, including a recommendation to move in the direction toward the second position. The above one or more processors are made to perform this task. Non-temporary computer-readable media.
17. When the instruction is executed by the one or more processors, The system receives user activity data relating to the guest of the amusement park, showing one or more activities performed by the guest within the amusement park. In response to the guest performing one or more of the activities that indicate the guest will spend more than a threshold amount of time in the amusement park, the computer device associated with the guest is sent an additional notification, including an additional recommendation to capture additional images of the temporary tattoo. The above one or more processors are made to perform this task. The non-temporary computer-readable medium according to claim 16.
18. When the instruction is executed by the one or more processors, Upon receiving the aforementioned additional image of the temporary tattoo, The machine-readable image is read from the additional image of the temporary tattoo. Based on the reading of the machine-readable image, the augmented reality application is instructed to extend the additional images of the temporary tattoo into an upgraded animated version of the temporary tattoo. Command to display the upgraded animated version of the temporary tattoo, The one or more processors perform the above, the upgraded animated version of the temporary tattoo includes one or more upgrades related to the animated version of the temporary tattoo, and the one or more upgrades are based on one or more activities performed by the guest within the amusement park. The non-temporary computer-readable medium according to claim 17.
19. The instruction, when executed by the one or more processors, causes the one or more processors to use the augmented reality application to extend the image to the animated version based on the user profile data associated with the machine-readable image. The non-temporary computer-readable medium according to claim 16.
20. The notification includes an additional recommendation for incorporating an additional image of the temporary tattoo: The aforementioned instruction is, Upon receiving the aforementioned additional image of the temporary tattoo, The augmented reality application is instructed to extend the additional images of the temporary tattoo into an additional animated version of the temporary tattoo. An additional animated version of the temporary tattoo, which includes an instruction to move in the direction to the second position, commands the display of the additional animated version of the temporary tattoo, The above one or more processors are made to perform this task. The non-temporary computer-readable medium according to claim 16.