Gaming machine
Patent Information
- Application Number
- JP2024121699
- Authority / Receiving Office
- JP · JP
- Patent Type
- Applications
- Current Assignee / Owner
- Filing Date
- 2024-07-26
- Publication Date
- 2026-02-06
AI Technical Summary
【0007】 本発明によれば、遊技者がより期待感を持って演出を楽しむことが可能となる。
Smart Images

Figure 2026020069000001_ABST
Abstract
Claims
[Claim 1] A specific effect in which either the first result effect or the second result effect can appear can be executed; In a gaming machine in which the reliability of a result advantageous to a player is higher when the second result effect is performed than when the first result effect is performed, The specific performance is: A first effect pattern that executes the first result effect at a first timing after execution of the introduction effect; After the introduction performance is performed, a second performance pattern is performed in which the second result performance is performed after an introduction continuation performance that is performed for a predetermined duration from the first timing, and any of a plurality of types of performance patterns including the first performance pattern is executable; A change effect can be executed in which the specific image is continuously changed during the introduction effect and the introduction continuation effect, In the first effect pattern, the change of the specific image is ended at the end of the introduction effect, In the second performance pattern, the specific image continues to change from the introduction performance to the introduction continuation performance. A gaming machine characterized by:
Citation Information
Patent Citations
Game machine
JP2022030912A