Gaming machine
Patent Information
- Authority / Receiving Office
- JP · JP
- Patent Type
- Applications
- Current Assignee / Owner
- Filing Date
- 2024-08-27
- Publication Date
- 2026-03-19
AI Technical Summary
音信号)の出力によりスピーカ8L、8Rから音声や効果音を出力させること、ランプ制御基板14に対する指令(電飾信号)の出力により遊技効果ランプ9や装飾用LEDを点灯/消灯/点滅させることといった、飾り図柄の可変表示中における各種の演出制御を実行する。こうした演出制御を行った後、例えば演出制御パターンから飾り図柄の可変表示終了を示す終了コードが読み出されたこと、あるいは、主基板11から確定飾り図柄を停止表示させることを指定するコマンドを受信したことなどに対応して、飾り図柄の表示結果となる確定飾り図柄を停止表示させる。確定飾り図柄を停止表示したときには、演出プロセスフラグの値が"3"に更新され、可変表示中演出処理は終了する。
Smart Images

Figure 2026049733000001_ABST
Abstract
Claims
[Claim 1] A gaming machine that can be controlled to be in a favorable state, Game control means, Equipped with a means for controlling the performance, The aforementioned performance control means is If the count value reaches a threshold during the aforementioned advantageous state, it is possible to execute an over-display animation. When the volume is adjusted, the volume adjustment indicator can be displayed. The aforementioned favorable state includes a first favorable state and a second favorable state, The aforementioned excess display effect includes a first excess display effect and a second excess display effect, The aforementioned first excess display effect is, A first display part from the time the display of the first excess indication begins until the first excess indication is displayed in a first specific manner, A second display part in which the first excess indication is displayed in the first specific manner, It consists of a third display part from the time the first excess display ends to the end of the display of the first excess display, The aforementioned second excess display effect is, The first display part is from the time the display of the second excess indication begins until the second excess indication is displayed in the second specific form, The second display part in which the second excess display is displayed in the second specific manner, The second excess indication consists of a third display part from the end of the display in the second specific mode until the end of the display of the second excess indication, In the first display part of the first excess display effect during the first advantageous state, if the volume adjustment operation is performed, the volume adjustment display is displayed with priority over the first excess display. In the first display part of the second excess display effect during the first advantageous state, if the volume adjustment operation is performed, the volume adjustment display is displayed with priority over the second excess display. In the first display part of the first excess display effect during the second advantageous state, if the volume adjustment operation is performed, the volume adjustment display is displayed with priority over the first excess display. In the first display part of the second excess display effect during the second advantageous state, if the volume adjustment operation is performed, the game machine prioritizes displaying the volume adjustment display over the second excess display.
Citation Information
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