Gaming machine
Patent Information
- Authority / Receiving Office
- JP · JP
- Patent Type
- Applications
- Current Assignee / Owner
- Filing Date
- 2024-08-27
- Publication Date
- 2026-03-19
AI Technical Summary
音信号)の出力によりスピーカ8L、8Rから音声や効果音を出力させること、ランプ制御基板14に対する指令(電飾信号)の出力により遊技効果ランプ9や装飾用LEDを点灯/消灯/点滅させることといった、飾り図柄の可変表示中における各種の演出制御を実行する。こうした演出制御を行った後、例えば演出制御パターンから飾り図柄の可変表示終了を示す終了コードが読み出されたこと、あるいは、主基板11から確定飾り図柄を停止表示させることを指定するコマンドを受信したことなどに対応して、飾り図柄の表示結果となる確定飾り図柄を停止表示させる。確定飾り図柄を停止表示したときには、演出プロセスフラグの値が"3"に更新され、可変表示中演出処理は終了する。
Smart Images

Figure 2026049734000001_ABST
Abstract
Claims
[Claim 1] A gaming machine that can be controlled to be in a favorable state, Game control means, Equipped with a means for controlling the performance, The aforementioned performance control means is If the count value reaches a threshold during the aforementioned advantageous state, it is possible to execute an over-display animation. When the volume is adjusted, the volume adjustment indicator can be displayed. The aforementioned excess display effect includes a first excess display effect and a second excess display effect, The aforementioned first excess display effect is an effect that displays the first excess display, The aforementioned second excess display effect is an effect that displays the second excess display, In the aforementioned advantageous state, after the final round of gameplay is completed, the ending period begins. The aforementioned favorable state includes a first favorable state and a second favorable state, In the final round of gameplay during the first advantageous state, if the ending period begins while the first excess display and the volume adjustment display are being shown, the display of the first excess display will end, and the display of the volume adjustment display will continue. In the final round of gameplay during the first advantageous state, if the ending period begins while the second excess display and the volume adjustment display are being shown, the display of the second excess display will end, and the display of the volume adjustment display will continue. In the final round of gameplay during the second advantageous state, if the ending period begins while the first excess display and the volume adjustment display are being shown, the display of the first excess display will end, and the display of the volume adjustment display will continue. In the final round of gameplay during the second advantageous state, if the second excess display and the volume adjustment display are displayed and the ending period begins, the display of the second excess display ends and the display of the volume adjustment display continues.
Citation Information
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