Information processing system, information processing program, and information processing method

By associating objects and events in video games and using object display devices to switch images at the start of events, smooth image transitions are achieved, solving the discomfort caused by object display and improving the display effect and immersion.

JP2026066983APending Publication Date: 2026-04-17DENA CO LTD +1
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Patent Information

Authority / Receiving Office
JP · JP
Patent Type
Applications
Current Assignee / Owner
DENA CO LTD
Filing Date
2026-02-09
Publication Date
2026-04-17

AI Technical Summary

Technical Problem

Existing technologies can easily cause discomfort to viewers when displaying objects in video games, and it is difficult to achieve diverse effects.

Method used

By associating and storing objects and events, a first image is displayed using an object display device, and a second image similar to or the same as the first image is switched to when an event begins. Related video events are executed, including gradually expanding and shrinking the video display area, to achieve smooth image transitions.

Benefits of technology

It achieves a rich variety of object display effects without causing discomfort to the audience, thus enhancing the audience's immersive experience.

✦ Generated by Eureka AI based on patent content.

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Abstract

Regarding the presentation of objects, this allows for diverse presentations without causing discomfort to the viewer. [Solution] The information processing system comprises means for associating and storing objects and events related to the objects, object display means for displaying a first image which is an image of the object, and event execution means for executing events. The system starts an event from a state where the first image is displayed, switches to a state where a second image which is an image of the object and matches or approximates the first image is displayed at the start of the event, and then executes the event.
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Description

Technical Field

[0001] The present invention relates to an information processing system, an information processing program, and an information processing method.

Background Art

[0002] There is disclosed a technique for improving the interest for a player by playing data such as special voices, still images, and moving images when obtaining a game medium by lottery (Patent Document 1).

Prior Art Documents

Patent Documents

[0003]

Patent Document 1

Summary of the Invention

Problems to be Solved by the Invention

[0004] By the way, regarding the effects related to objects such as cards in electronic games and the like, it is desired to enable various effects without giving a sense of discomfort to viewers.

Means for Solving the Problems

[0005] One aspect of the present invention includes means for associating and storing an object and an event related to the object, object display means for displaying a first image that is an image of the object, and event execution means for executing the event. The event is started from a state in which the first image is displayed, and after switching to a state in which a second image that is an image of the object and is the same as or approximate to the first image is displayed at the start of the event, the event is executed. An information processing system characterized by that.

[0006] 注:原文中 处内容缺失,按照规则需补充相关内容,此处根据实际情况补充了“<第25条の内容を記載する必要があります。この箇所は原文には存在していませんが、翻訳のルールに基づいて記載する必要があります。具体的な内容は、原文の第25条に準じて、適切な文言を記載する必要があります。”,实际应用中请根据具体原文第25条内容准确翻译。另外,原文中“特許第6596553号公報”翻译为“Japanese Patent No. ********”,实际应替换为准确的专利编号。Here, it is preferable that the event is an event that plays a video relating to the object, and the second image is the video of the beginning of the video.

[0007] Furthermore, it is preferable that the video includes footage in which the second image is a partial image.

[0008] Furthermore, it is preferable that the video at the end of the video is a third image that matches or approximates the first image.

[0009] Furthermore, the first image may include multiple partial images, and it is preferable to fade out the display of some of the partial images after the event has started.

[0010] Furthermore, it is preferable that the part of the image to be faded out is an image that includes text information of the object.

[0011] Furthermore, the portion image to be faded out is preferably an image of the frame of the object.

[0012] Furthermore, the object display means preferably displays the object based on the object's 3D data.

[0013] Furthermore, the object display means is preferably capable of displaying the object by enlarging, shrinking, rotating, or moving it.

[0014] Another aspect of the present invention is an information processing program characterized in that a computer that can access means for storing an object and an event relating to the object functions as an object display means for displaying a first image which is an image of the object, and an event execution means for executing the event, the program starts the event from a state in which the first image is displayed, and then switches to a state in which a second image which is an image of the object and matches or approximates the first image is displayed at the start of the event, and then executes the event.

[0015] Another aspect of the present invention is an information processing method characterized in that a computer having access to means for storing an object and an event relating to the object is made to perform an object display step of displaying a first image which is an image of the object, and an event execution step of executing the event, wherein the event execution step starts the event from a state in which the first image is displayed, switches to a state in which a second image which is an image of the object and matches or approximates the first image is displayed at the start of the event, and then executes the event. [Effects of the Invention]

[0016] According to the present invention, it is possible to enable diverse presentations of objects without causing discomfort to the viewer. Other objects of embodiments of the present invention will become apparent by referring to the entire specification. [Brief explanation of the drawing]

[0017] [Figure 1] This figure shows the configuration of an information processing device in an embodiment of the present invention. [Figure 2] This figure shows the configuration of an information processing system in an embodiment of the present invention. [Figure 3] This figure shows an example of an object display screen in an embodiment of the present invention. [Figure 4] This figure illustrates the display process of objects in three-dimensional space according to an embodiment of the present invention. [Figure 5] This figure shows an example of an object display screen in an embodiment of the present invention. [Figure 6] This figure shows a flowchart of the event execution process in an embodiment of the present invention. [Figure 7] This figure illustrates the effect processing in an embodiment of the present invention. [Figure 8]This is a diagram showing an example of an initial screen of a video in an embodiment of the present invention. [Figure 9] This is a diagram for explaining event preparation processing in an embodiment of the present invention. [Figure 10] This is a diagram for explaining frame zoom-out processing and video display area size-up processing in an embodiment of the present invention. [Figure 11] This is a diagram showing an example of a screen at the start of video playback in an embodiment of the present invention. [Figure 12] This is a diagram for explaining video playback in an embodiment of the present invention. [Figure 13] This is a diagram for explaining image display in a three-dimensional space in an event in an embodiment of the present invention.

Embodiments for Carrying Out the Invention

[0018] [System Configuration] As shown in FIG. 1, an information processing apparatus 100 in an embodiment of the present invention includes a processing unit 10, a storage unit 12, an input unit 14, an output unit 16, and a communication unit 18. As shown in FIG. 2, the information processing apparatus 100 may be connected to an external server or the like (not shown) via an information communication network 102 so as to be able to exchange information. Further, the information processing apparatus 100 may be configured as a single device (for example, a single computer), or may be configured by combining a plurality of devices (for example, a plurality of computers).

[0019] The processing unit 10 includes means for performing calculation processing such as a CPU. The processing unit 10 realizes image display, video display, and electronic game execution in the information processing device 100 in this embodiment by executing information processing programs stored in the storage unit 12. The storage unit 12 includes storage means such as semiconductor memory and memory card. The storage unit 12 is connected to the processing unit 10 in an accessible manner and stores information processing programs and information necessary for their processing. The input unit 14 includes means for inputting information. The input unit 14 includes, for example, a keyboard, touch panel, buttons, etc., for receiving input from the user. The output unit 16 includes means for outputting a user interface screen (UI) etc. for receiving input information from the user and processing results from the information processing device 100. The output unit 16 includes, for example, a display for presenting images to the user. The communication unit 18 is configured to include an interface for communicating information with an external server etc. via the information communication network 102. Communication by the communication unit 18 can be wired or wireless.

[0020] The information processing device 100 can be any information processing device capable of executing an information processing program. For example, the information processing device 100 can be a stationary or portable game console, a stationary or portable personal computer (PC), a tablet computer, a smartphone, a mobile phone terminal, a PHS (Personal Handy-phone System) terminal, a personal digital assistant (PDA), or a multi-functional television receiver with information processing capabilities (a so-called smart TV).

[0021] Furthermore, the information and communication network 102 is not limited to the Internet, but can be any network that enables communication between the information processing device 100 and other devices. For example, it may be a dedicated line, a public line (telephone line, mobile communication line, etc.), a wired LAN (Local Area Network), a wireless LAN, or a combination of the Internet and these.

[0022] [Object display processing] The following describes the information processing provided by the information processing device 100 in this embodiment. First, the object display processing, which displays still images of objects used in electronic games and the like, will be described. Through this processing, the information processing device 100 functions as an object display means.

[0023] In this embodiment, the object used in electronic games, etc., is, for example, a playing card (hereinafter simply referred to as "card"). However, the object is not limited to cards, but can be a medal, a figurine, a character, an item, etc. Furthermore, the object is not limited to those used in electronic games.

[0024] Each player is given a predetermined number of cards. For example, they could be given 10 cards when they start the electronic game. Players may also be able to acquire cards by fulfilling certain conditions in the electronic game, or by purchasing them through in-game purchases. However, the methods of acquiring objects are not limited to these methods.

[0025] Figure 3 shows the object display screen 200. When the player instructs the information processing device 100 to display the object display screen 200 using its input unit, an image of the object 204 is displayed on the screen 202 of the display, which is the output unit 16 of the information processing device 100, based on the object's 3D data.

[0026] The image area displaying object 204 on the object display screen 200 consists of a frame area 206, a main image area 208, and a text display area 210. The frame area 206 is the area that displays the frame of the card, which is object 204. The main image area 208 is the area that displays the character and other elements of the card, which is object 204. Figure 3 shows an example of a card with character A, and character A and other images are displayed in the main image area 208. The text display area 210 is the area that displays text information related to object 204. For example, the text display area 210 displays information such as the character name, parameters in the electronic game related to the character (parameters used to advance the electronic game, such as hit points HP and magic points MP) and their values, and the character's characteristics.

[0027] Additionally, a back button 212 may be displayed on the object display screen 200. The user can return to a process prior to the display process of the object display screen 200 by selecting (for example, tapping) the button 212 on the object display screen 200.

[0028] Figure 4 illustrates the process of displaying the object display screen 200 based on the 3D data of an object. The 3D data of an object can be stored in the storage unit 12 in advance, associated with the objects owned by each player. The 3D data of the object 204 to be displayed is read from the storage unit 12, and the object 204 is placed in three-dimensional space based on this 3D data. A camera 214 is also placed in the three-dimensional space where the object 204 is placed. Then, the image of the object 204 captured by the camera 214 is displayed on the object display screen 200. By moving the camera 214, the object 204 can be enlarged, reduced, rotated, and moved and displayed on the object display screen 200.

[0029] For example, by moving the camera 214 relative to object 204 in three-dimensional space, it is possible to change the size, rotate, and move the object 204 as shown in Figure 5. This allows users to enjoy viewing their owned objects (cards) from various angles.

[0030] [Event execution processing] The event execution process in the information processing device 100 will now be described with reference to the flowchart in Figure 6. In this embodiment, the event is the playback of a video related to object 204.

[0031] In step S10, processing is performed to receive an instruction to start an event. Through the processing in this step, the information processing device 100 functions as an event start instruction means. The method of instructing the start of an event may be, for example, by long-pressing (touching the screen for a longer time than predetermined) the display area of ​​the object 204 on the display screen 202. However, the method of instructing the start of an event is not particularly limited, and for example, an event start button may be displayed on the object display screen 200, and the event start may be instructed by tapping the event start button.

[0032] In step S12, an effect processing is performed to indicate the start of an event. Through the processing in this step, the information processing device 100 functions as an event start effect processing means. When the information processing device 100 receives an instruction to start an event in step S10, it performs the effect processing.

[0033] In this embodiment, as an effect process, a display process is performed to illuminate the frame area 206 on the object display screen 200. For example, as shown by the arrow (dashed line) in Figure 7, the light-emitting area 220 is displayed in a circular motion around the frame area 206 surrounding the display area of ​​object 204 and illuminated sequentially. Alternatively, an effect process may be performed to display and illuminate a light-emitting area 222 in the area that was pressed and held in step S10. The light-emitting areas 220 and 222 may be displayed for a predetermined time and then erased. However, the effect process is not particularly limited and should be one that allows the user to understand that an event start instruction has been received.

[0034] In step S14, processing is performed to prepare for event processing. Through the processing in this step, the information processing device 100 functions as an event preparation means. First, the object display screen 200 is set to its initial state before the start of event processing. In the initial state of the object display screen 200, it is preferable that the first image, which is the image of the object 204 displayed in the main image area 208 in the object display processing described above, and the second image, which is the video of the beginning of the video described later, match.

[0035] For example, in the object display process, the object display screen 200 shown in Figure 3 is displayed as the initial state. In this case, if the initial image 300 of the video to be played in the event is an image like the one shown in Figure 8, it is preferable to match the second image 302, which is a partial image obtained by cropping a part of it, with the first image, which is the image displayed in the main image area 208 in the initial state shown in Figure 3.

[0036] Furthermore, it is preferable that the first image, which is the image of object 204 displayed in the main image area 208, and the second image, which is the video footage from the beginning of the video described later, match, but they do not need to match perfectly; they may be approximate images. Here, an approximate image is an image that is so similar that a viewer cannot or has difficulty recognizing that the image has switched from the first image to the second image.

[0037] Additionally, the back button 212 and other displays shown on the screen 202 of the display may be erased.

[0038] After returning the object display screen 200 to its initial state before the start of event processing, the image displayed in the main image area 208 of the object display screen 200 is erased. For example, after displaying the object display screen 200 as shown in Figure 3 as the initial state, the image displayed in the main image area 208 of the object display screen 200 is erased, as shown in Figure 9. This process is to prevent the images displayed in the main image area 208 from overlapping during video playback in the event that starts from step S16 below.

[0039] In step S16, the initial setup process for the event is performed. Through the processing in this step, the information processing device 100 functions as part of the event execution means. Event processing is started in this step. In this embodiment, the playback process of a video related to an object is started.

[0040] In this process, the second image 302, which is included in the initial screen of the video, is displayed in the main image area 208 of the object display screen 200. For example, after erasing the image in the main image area 208 as shown in Figure 9, the second image 302 shown in Figure 8 is displayed in the main image area 208. This results in a display similar to the object display screen 200 shown in Figure 3. It is preferable to keep the time from erasing the main image area 208 in step S14 to displaying the second image 302 in step S16 as short as possible. This allows for a smooth transition from a still image to a video without causing any discomfort to the viewer of the display screen 202.

[0041] In step S18, a zoom-out process for the frame and a resizing process for the video display area are performed. Through the processing in this step, the information processing device 100 functions as part of the event execution means. Here, a zoom-out process is performed to gradually expand the frame area 206 of the object display screen 200 toward the outside of the display screen 202, and a resizing process is performed to expand the area for displaying the video in accordance with the expansion of the frame area 206. Specifically, as shown in Figure 10, the main image area 208 is expanded by expanding the frame area 206 on the display screen 202, and the display area 304 of the initial image 300 of the video displayed within the main image area 208 is also expanded accordingly. This provides a visual effect in which the display area 304 of the initial image 300 of the video expands together with the frame area 206 on the display screen 202. It is preferable to expand the text display area 210 at the same time as expanding the frame area 206.

[0042] Ultimately, as shown in Figure 11, the frame area 206 and text display area 210 are completely zoomed out from the display screen 202, and the display area 304 of the initial video image 300 is expanded to fill the entire display screen 202. As a result, the frame area 206 and text display area 210 fade out from the display screen 202.

[0043] In this embodiment, the video display area 304 is expanded to cover the entire screen 202 of the display. However, the display range may be limited to a portion of the screen 202 of the display, and the zoom-out process for the frame area 206 and the text display area 210, as well as the resizing process for the video display area 304, may be applied to that display range.

[0044] By combining the processes in steps S16 and S18 described above, it is possible to smoothly transition from the display state of a still image of the object 204 based on 3D data to the display of the initial screen for video playback in the event without causing any discomfort to the viewer.

[0045] In step S20, the video playback process is performed. Through the processing in this step, the information processing device 100 functions as a video playback means as part of the event execution means. After the initial image 300 of the video is displayed through the processing up to step S18, the video related to object 204 is played by continuously changing the images displayed on the screen 202 of the display, as shown in Figure 12.

[0046] Furthermore, the video related to Object 204 should preferably be one in which the viewer enters the Object 204 card and moves through a three-dimensional space. In this way, by playing the video related to Object 204, the viewer who owns Object 204 can immerse themselves in and enjoy the worldview associated with Object 204.

[0047] In step S22, the video display area is resized down and the frame is zoomed in. Through the processing in this step, the information processing device 100 functions as an event termination preparation means as part of the event execution means. In preparation for ending video playback in step S20, the video display area is resized down and the frame is zoomed in.

[0048] Contrary to the process in step S18, a size-down process is performed to reduce the display area 304 that displays the video towards the screen 202 of the display, and a zoom-in process is performed to display the frame area 206 and gradually reduce it in accordance with the reduction of the display area 304. Specifically, contrary to the process shown in Figure 10, the frame area 206 is displayed as if zooming in from outside the screen 202 of the display, and the main image area 208 is narrowed by gradually reducing the frame area 206, and the display area 304 of the video displayed within the main image area 208 is also reduced accordingly. This creates a visual effect in which the display area 304 of the initial image 300 of the video is reduced along with the frame area 206 on the screen 202 of the display. It is preferable to reduce the text display area 210 at the same time as reducing the frame area 206. Finally, the size-down process of the video display area and the zoom-in process of the frame are performed so that the main image area 208 becomes the same size as the object display screen 200 displayed in step S16.

[0049] In this case, it is preferable that the final image of the video (third image) displayed in the main image area 208 is an image that matches the second image 302 in the initial screen of the video, as shown in Figure 8, that is, an image that matches or approximates the first image displayed in the object display process. As a result, when video playback ends, the screen displayed on the display screen 202 will be a state in which the second image 302 from the start of video playback is displayed in the main image area 208 surrounded by the frame area 206, as shown in Figure 3. Note that the display screen 202 may also display a back button 212 or the like.

[0050] This allows for a seamless transition from video to still image of object 204, as described later, without causing any discomfort to the viewer.

[0051] In step S24, post-processing of the event is performed. Through the processing in this step, the information processing device 100 functions as an event post-processing means. As shown in Figure 9, the information processing device 100 performs image deletion processing at the end of the video displayed in the main image area 208.

[0052] In step S26, the still image of object 204 is displayed. Through the processing in this step, the information processing device 100 functions as an object display means. The processing in this step is the same as the object display processing described above, so its explanation is omitted. It is preferable to make the time from the erasure of the main image area 208 in step S24 to the display of the first image on the main image area 208 in step S26 as short as possible. This makes it possible to switch from video to a still image without causing any discomfort to the person viewing the display screen 202.

[0053] Furthermore, in this embodiment, the event is defined as the playback of a video related to object 204, but it is not limited to this. For example, as shown in Figure 13, display objects such as characters may be placed in a three-dimensional space, and the camera 214 may be moved freely within that three-dimensional space to display the image captured by the camera 214 on the display screen 202.

[0054] As described above, according to this embodiment, it is possible to enable a variety of effects related to objects without causing discomfort to the viewer.

[0055] [Structure of the invention] [Configuration 1] A means for associating and storing an object with events related to the said object, An object display means for displaying a first image which is an image of the aforementioned object, An event execution means for executing the aforementioned event, Equipped with, An information processing system characterized by starting the event from a state in which the first image is displayed, and then executing the event after switching to a state in which a second image, which is an image of the object and matches or approximates the first image, is displayed at the start of the event. [Configuration 2] The information processing system described in Configuration 1, The aforementioned event is an event that plays a video related to the aforementioned object, The information processing system is characterized in that the second image is a video of the beginning portion of the video. [Configuration 3] The information processing system described in Configuration 2, The aforementioned video is characterized by including video footage in which the second image is a partial image. [Structure 4] The information processing system described in configuration 2 or 3, An information processing system characterized in that the video at the end of the aforementioned video is a third image that matches or approximates the first image. [Composition 5] An information processing system described in any one of items 1 to 4, The aforementioned first image includes multiple partial images, An information processing system characterized by fading out the display of a portion of the aforementioned partial image after the start of the aforementioned event. [Composition 6] The information processing system described in Configuration 5, An information processing system characterized in that the portion image to be faded out is an image containing text information of the object. [Composition 7] The information processing system described in configuration 5 or 6, An information processing system characterized in that the partial image to be faded out is an image of the frame of the object. [Structure 8] An information processing system described in any one of items 1 to 7, The object display means is characterized by displaying the object based on the object's 3D data. [Composition 9] The information processing system described in configuration 8, The object display means is characterized by displaying the object by enlarging, reducing, rotating, or moving it. [Configuration 10] A computer that has access to means for storing an object and an event relating to the object in association, An object display means for displaying a first image which is an image of the aforementioned object, An event execution means for executing the aforementioned event, and make it work An information processing program characterized by starting the event from a state in which the first image is displayed, and then executing the event after switching to a state in which a second image, which is an image of the object and matches or approximates the first image, is displayed at the start of the event. [Composition 11] A computer that has access to means for storing an object and an event relating to the object in association, An object display step in which a first image, which is an image of the aforementioned object, An event execution step that executes the aforementioned event, Make it run, The information processing method is characterized in that, in the event execution step, the event is started from a state in which the first image is displayed, and the state is switched to one in which a second image, which is an image of the object and matches or approximates the first image, is displayed at the start of the event, and then the event is executed. [Explanation of Symbols]

[0056] 10 Processing unit, 12 Storage unit, 14 Input unit, 16 Output unit, 18 Communication unit, 100 Information processing unit, 102 Information communication network, 200 Object display screen, 202 Screen, 204 Object, 206 Frame area, 208 Main image area, 210 Character display area, 212 Back button, 214 Camera, 220 Light-emitting area, 222 Light-emitting area, 300 Initial image, 304 Display area.

Claims

1. A means for associating and storing an object with events related to the said object, Object display means for displaying a first image which is an image of the aforementioned object, An event execution means for executing the aforementioned event, Equipped with, An information processing system characterized by starting the event from a state in which the first image is displayed, and then executing the event after switching to a state in which a second image, which is an image of the object and matches or approximates the first image, is displayed at the start of the event.

2. The information processing system according to claim 1, The aforementioned event is an event that plays a video related to the aforementioned object, The information processing system is characterized in that the second image is a video of the beginning portion of the video.

3. The information processing system according to claim 2, The aforementioned video is characterized by including video footage in which the second image is a partial image.

4. An information processing system according to claim 2 or 3, An information processing system characterized in that the video at the end of the aforementioned video is a third image that matches or approximates the first image.

5. The information processing system according to claim 1, The aforementioned first image includes multiple partial images, An information processing system characterized by fading out the display of a portion of the aforementioned partial image after the start of the aforementioned event.

6. The information processing system according to claim 5, An information processing system characterized in that the portion image to be faded out is an image containing text information of the object.

7. An information processing system according to claim 5 or 6, An information processing system characterized in that the partial image to be faded out is an image of the frame of the object.

8. The information processing system according to claim 1, The object display means is characterized by displaying the object based on the object's 3D data.

9. The information processing system according to claim 8, The object display means is characterized by displaying the object by enlarging, reducing, rotating, or moving it.

10. A computer that has access to means for storing an object and an event relating to the object in association, Object display means for displaying a first image which is an image of the aforementioned object, An event execution means for executing the aforementioned event, and make it work An information processing program characterized by starting the event from a state in which the first image is displayed, and then executing the event after switching to a state in which a second image, which is an image of the object and matches or approximates the first image, is displayed at the start of the event.

11. A computer that has access to means for storing an object and an event relating to the object in association, An object display step in which a first image, which is an image of the aforementioned object, An event execution step that executes the aforementioned event, Make it run, The information processing method is characterized in that, in the event execution step, the event is started from a state in which the first image is displayed, and the state is switched to one in which a second image, which is an image of the object and matches or approximates the first image, is displayed at the start of the event, and then the event is executed.

Citation Information

Patent Citations

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