Vegetable game set

The vegetable game set addresses the lack of novelty in existing game devices by using chili and bell peppers for a Russian roulette-style game, enhancing participant engagement through visual differentiation and reasoning.

JP2026070415AActive Publication Date: 2026-04-27池田昌史
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Patent Information

Authority / Receiving Office
JP · JP
Patent Type
Applications
Current Assignee / Owner
池田昌史
Filing Date
2024-10-15
Publication Date
2026-04-27

AI Technical Summary

Technical Problem

Existing game devices lack novelty and fun, failing to enliven the game scene, as they are mechanical and inorganic, providing little excitement for users.

Method used

A vegetable game set using chili peppers and shishito or bell peppers, where participants distinguish between spicy and non-spicy vegetables based on appearance and hints to determine winners and losers in a Russian roulette-style game.

Benefits of technology

The game set enhances participant interest and excitement by incorporating whimsical vegetable materials, allowing reasoning and deduction to influence game outcomes, thus enlivening the game scene.

✦ Generated by Eureka AI based on patent content.

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Abstract

This vegetable game set uses unconventional items as game materials to enhance participants' interest and liven up the game environment. [Solution] A vegetable game set 1 used in a Russian roulette-style game in which only one of the game participants becomes the loser, comprising: one loser vegetable 2 for the game loser, which is made up of chili peppers having a green or red appearance and gives a strong spiciness when chewed in the mouth of the game participant; multiple winner vegetables 3 for the game winner, which are made up of shishito peppers or bell peppers having a green or red appearance respectively and do not give a spiciness when chewed in the mouth of the game participant and are visually distinguishable from the loser vegetable 2 by their appearance; hint information items 4 that give hints about each vegetable when the game participant performs deduction; and a container 5 that houses these.
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Description

Technical Field

[0001] The present invention relates to a vegetable game set that can enhance the interest of participants using vegetables.

Background Art

[0002] As a game device that can provide a thrilling feeling like Russian roulette, the game device shown in Patent Document 1 is known. This game device has a structure in which water is sprayed in a mist from a discharge port in an arbitrary order when a user operates an operation unit in turn, and the water hits the face of the person who operated it.

Prior Art Documents

Patent Documents

[0003]

Patent Document 1

Summary of the Invention

Problems to be Solved by the Invention

[0004] In the game device of the above prior art, although a user can obtain the same enjoyment as a so-called Russian roulette using a pistol, the device itself is a mechanical and inorganic game device, and there is a lack of novelty and fun for the user. Therefore, there is a problem that it is an insufficient technology to enliven the game scene.

[0005] An object of the present invention is to provide a vegetable game set that can enhance the interest of participants and enliven the game scene by using a whimsical item as a game material.

Means for Solving the Problems

[0006] The present invention relates to a vegetable game set used in a Russian roulette-style game played by multiple participants, in which only one of the multiple participants becomes a loser and the rest become winners, comprising: one first vegetable for the loser, which is made up of chili peppers having a green or red appearance and gives a strong spiciness when chewed in the participant's mouth; multiple second vegetables for the winner, which are made up of shishito peppers or bell peppers having a green or red appearance and give no spiciness or a weaker spiciness than the one first vegetable when chewed in the participant's mouth, and are visually distinguishable from the one first vegetable by their appearance; hint information material that gives hints regarding the shape, size, and color of the multiple second vegetables and the one first vegetable when the participant is making a deduction to become the winner of the game; and a container containing the one first vegetable, the multiple second vegetables, and the hint information material. [Effects of the Invention]

[0007] According to the present invention, a Russian roulette-style game can be played using vegetables, which are not typically used as game materials, thus greatly increasing the participants' interest and making the game more exciting. [Brief explanation of the drawing]

[0008] [Figure 1] This figure shows an example of vegetables used in a vegetable game set according to one embodiment of the present invention. [Figure 2] This figure shows the contents of a vegetable game set according to one embodiment of the present invention. [Figure 3] Figure 1 shows the various vegetables in vacuum-sealed packaging. [Modes for carrying out the invention]

[0009] Hereinafter, one embodiment of the present invention will be described with reference to the drawings. Note that the embodiments described below are for illustrative purposes only and do not limit the technical scope of the present invention. Therefore, those skilled in the art can adopt embodiments in which each of the following components is replaced with equivalents, and these are also included within the technical scope of the present invention. Furthermore, in the following description, in order to facilitate understanding of the present invention, explanations of non-essential known technical matters will be omitted or simplified as appropriate.

[0010] Figure 1 shows an example of vegetables used in the vegetable game set according to this embodiment. Figure 1(A) is a red chili pepper, Figure 1(B) is a green chili pepper, Figure 1(C) is a red shishito pepper, Figure 1(D) is a green shishito pepper, Figure 1(E) is a red bell pepper, and Figure 1(F) is a green bell pepper.

[0011] While chili peppers are generally perceived as having a red appearance as shown in Figure 1(A), they actually ripen from a green state to become red, and green chili peppers like those shown in Figure 1(B) also exist. Similarly, while shishito peppers (Figure 1(D)) and bell peppers (Figure 1(F)) are generally perceived as having a green appearance, they actually ripen from a green state to become red, just like the chili peppers mentioned above, and red shishito peppers like those shown in Figure 1(C) and red bell peppers like those shown in Figure 1(E) also exist.

[0012] In Figure 1, right-sloping hatching represents red, and dotted hatching represents green.

[0013] These vegetables exhibit some variability depending on the variety and individual plant, and as shown in Figure 1, the fruits of chili peppers, shishito peppers, and bell peppers are similar in shape. In other words, for the average consumer, it is difficult to clearly distinguish between chili peppers, shishito peppers, and bell peppers at a glance when they are mixed together. The game vegetable set according to this embodiment utilizes the similarity of these chili peppers, shishito peppers, and bell peppers, as well as the individual taste characteristics, to realize a Russian roulette-style game.

[0014] The contents of the vegetable game set according to this embodiment will be described below. Figure 2 is a diagram showing the contents of the vegetable game set according to this embodiment. In Figure 2, the vegetable game set 1 comprises one loser's vegetable 2 (first vegetable) for the loser, consisting of a chili pepper with a green or red appearance, which causes a strong spiciness (i.e., a strong unpleasant taste sensation that people generally perceive) when chewed in the mouth of the game participant; multiple (five in Figure 2) winner's vegetables (second vegetables) 3 for the winner, consisting of shishito peppers or bell peppers, each having a green or red appearance, which either do not cause spiciness when chewed in the mouth of the game participant, or cause a weaker spiciness than the loser's vegetable 2, or provide a delicious taste as needed, and are visually distinguishable from the loser's vegetable 2 by their appearance; hint information items 4 that provide hints regarding the shape, size, and / or color of each of the multiple winner's vegetables and the one loser's vegetable when the game participant performs the deduction to become the game winner; and a container 5 that houses the one loser's vegetable 2, the multiple winner's vegetables 3, and the hint information items 4.

[0015] Game participants choose one vegetable from the following: one loser vegetable 2 (specifically a chili pepper, corresponding to Figure 1(A) or Figure 1(B) in Figure 1) and five winner vegetables 3 (specifically shishito peppers or bell peppers, corresponding to any of Figures 1(C) to 1(F) in Figure 1), which are included in the vegetable game set 1 as shown in Figure 2. If a participant eats the chili pepper, i.e., loser vegetable 2, which is very spicy, that participant becomes the loser. The other participants who eat the shishito peppers or bell peppers, i.e., winner vegetables 3, which are not spicy, have a mild spiciness, or are tasty, become the winners. At this time, each participant can increase the likelihood of selecting a winner vegetable 3 through their own reasoning by referring to the hints provided in the hint information.

[0016] In a typical Russian roulette-style game, the game elements performed by multiple players in turn (for example, various actions performed in sequence, such as pulling a trigger, pushing / pulling a lever, pressing a button, etc., or various objects selected one by one in sequence, such as beverages in cups or glasses, or food on a plate, etc.) are all equal, and the players cannot distinguish between them. In other words, it is extremely difficult for the players' intentions or thoughts to be reflected in the game's outcome, making it almost entirely a matter of luck.

[0017] In contrast, when playing the game in the Russian roulette style as described above using the vegetable game set shown in Figure 2, since multiple vegetables are used, each individual vegetable can be distinguished by its appearance. Therefore, game participants can use their own reasoning (specifically, thinking to distinguish between the chili pepper for the loser and the shishito pepper or bell pepper for the winner) by looking at the appearance of each individual vegetable. In addition, each game participant can refer to the hints listed in Hint Information 4 to obtain hints about the shape, size, and color of the loser's vegetable 2 and the winner's vegetable 3, and use their own ingenuity to interpret these hints and avoid becoming a loser.

[0018] Here, an example of a hint described in the hint information item 4 will be described. For example, when one vegetable 2 for the loser included in the vegetable game set is (1) a small green chili pepper, and a plurality of other vegetables 3 for the winner are (2) a large green shishito, (3) a large red shishito, (4) a small red shishito, (5) a thick green shishito like a bell pepper, and (6) a medium-sized green shishito, hint contents such as hint 1 "The fat one is a good one", hint 2 "Don't judge by color", and hint 3 "Just because it's a child, don't trust it" are described in the hint information item 4.

[0019] Game participants can infer from the content of hint 1 that vegetables like (5) that look thick are vegetables 3 for the winner. Also, referring to the content of hint 2, since generally chili peppers are recognized as red, it can be inferred that (3) and (4) are vegetables 3 for the winner. Furthermore, from the content of hint 3, it can be inferred that (2) which looks large is a vegetable 3 for the winner, and it is highly likely that either the small (1) or the medium-sized (6) is the vegetable 2 for the loser (especially the small (1) is more likely to be the vegetable 2 for the loser). That is, by the game participants making inferences from the content of the hint information item 4, it becomes possible to significantly reduce the probability of selecting the vegetable 2 for the loser.

[0020] Thus, in the vegetable game set 1 according to this embodiment, since a game in a Russian roulette style can be executed using a whimsical item such as a vegetable as a game material, it can greatly enhance the interest of the participants and enliven the game venue. Also, since the hint information item 4 is included in the vegetable game set 1, it becomes possible to influence the outcome of the game by using the reasoning ability of the game participants and further enliven the game venue.

[0021] Note that various vegetables included in the vegetable game set 1 may be provided in a state of being enclosed in a vacuum pack. FIG. 3 is a diagram showing each of the various vegetables in FIGS. 1(A) to 1(F) enclosed in a vacuum pack. As shown in FIG. 3, it is desirable that the various vegetables be enclosed in a vacuum pack, and at this time, they may be enclosed in an arbitrarily seasoned state. For example, one vegetable 2 for the loser included in the vegetable game set 1 is enclosed in a vacuum pack after being seasoned with miso flavor or soy sauce flavor (first seasoning), and each of the plurality of vegetables 3 for the winner is individually seasoned, for example, with miso flavor or soy sauce flavor (second seasoning, which may be the same as or different from the first seasoning) and enclosed in a vacuum pack.

[0022] By doing so, since each vegetable is seasoned, after the result of the game is determined, the vegetable 3 for the winner can be purely tasted as an ingredient, and for the vegetable 2 for the loser, it is also possible to somewhat taste it as an ingredient while enduring the spiciness and finish eating it. Also, by enclosing it in a vacuum pack, it can be used as a game material for a long time.

[0023] Hereinafter, specific examples will be given and explained for a modified example of the vegetable game set 1. In the first modified example, in the vegetable game set 1, one vegetable 2 for the loser is a red-colored pepper fruit, and each of the plurality of vegetables 3 for the winner is a red-colored Japanese pepper fruit or a red-colored bell pepper fruit.

[0024] More specifically, for example, when one vegetable 2 for the loser is (1) a small red pepper, and the other plurality of vegetables 3 for the winner are (2) a medium-sized red Japanese pepper, (3) a large red Japanese pepper, (4) a thick red Japanese pepper, (5) a small curved red Japanese pepper, (6) a large curved red Japanese pepper, hint contents such as hint 1 "Just because it's curved doesn't mean it's bad", hint 2 "The fat one is a kind one", hint 3 "Just because it's a child, you can't trust it" are described in the hint information item 4. Regarding the Japanese peppers in (2) to (6), they may be substituted with bell peppers.

[0025] From Hint 1, the game participants can deduce that (5) and (6) are winner's vegetable 3. From Hint 2, they can deduce that (4) is winner's vegetable 3. Furthermore, from Hint 3, they can deduce that (3) is winner's vegetable 3, and that either (1) or (2) is likely loser's vegetable 2.

[0026] Thus, since Loser's Vegetable 2 is a red chili pepper, and each of Winner's Vegetable 3 is either a red shishito pepper or a bell pepper, the fact that Loser's Vegetable 2 is a red chili pepper makes a strong visual impact. Furthermore, the other Winner's Vegetable 3, the shishito pepper and bell pepper, are similar in shape to chili peppers, so it can be difficult to distinguish them visually (despite differences in size) if they are the same red color, which can create a considerable sense of tension and excitement among the game participants.

[0027] A second variation is that in vegetable game set 1, one loser vegetable 2 is a chili pepper with a red appearance, and multiple winner vegetables 3 consist of shishito peppers or bell peppers with a red appearance and shishito peppers or bell peppers with a green appearance.

[0028] More specifically, for example, if one loser's vegetable 2 is (1) a small red chili pepper, and several other winner's vegetables 3 are (2) a medium red shishito pepper, (3) a large red shishito pepper, (4) a thick green shishito pepper, (5) a small crooked green shishito pepper, and (6) a large green shishito pepper, then hint information 4 will contain hints such as Hint 1 "The fat ones are the nice ones", Hint 2 "Don't trust them just because they're kids", and Hint 3 "Just because they're crooked doesn't mean they're bad". Note that shishito peppers (2) to (6) may be substituted with bell peppers.

[0029] From Hint 1, the game participants can deduce that (4) is vegetable 3 for the winner. From Hint 2, they can deduce that (3) and (6) are vegetable 3 for the winner. Furthermore, from Hint 3, they can deduce that (5) is vegetable 3 for the winner, and that either (1) or (2) is likely vegetable 2 for the loser.

[0030] Thus, since Loser's Vegetable 2 consists of chili peppers with a red appearance, and Winner's Vegetable 3 consists of shishito peppers or bell peppers with a red appearance and shishito peppers or bell peppers with a green appearance, the inclusion of green shishito peppers or bell peppers, which appear safer in appearance, in Winner's Vegetable 3 adds complexity to the deduction and enhances the enjoyment of the game for the participants.

[0031] A third variation is that in vegetable game set 1, one loser vegetable 2 is a chili pepper with a red appearance, and each of the multiple winner vegetables 3 is either a shishito pepper or a bell pepper with a green appearance.

[0032] More specifically, for example, if one loser's vegetable 2 is (1) a small red chili pepper, and the other winner's vegetables 3 are (2) a medium green shishito pepper, (3) a large green shishito pepper, (4) a thick green shishito pepper, (5) a small curved green shishito pepper, and (6) a large curved green shishito pepper, then hints such as Hint 1 "Just because it's curved doesn't mean it's a bad guy", Hint 2 "The fat ones are kind guys", and Hint 3 "Just because it's a kid doesn't mean you can trust it" are written in Hint Information 4. Note that shishito peppers (2) to (6) may be substituted with bell peppers.

[0033] From Hint 1, the game participants can deduce that (5) and (6) are winner's vegetable 3. From Hint 2, they can deduce that (4) is winner's vegetable 3. Furthermore, from Hint 3, they can deduce that (3) is winner's vegetable 3, and that either (1) or (2) is likely loser's vegetable 2.

[0034] Thus, since Loser's Vegetable 2 is a red chili pepper, and each of Winner's Vegetable 3 is either a shishito pepper or a bell pepper, the red chili pepper of Loser's Vegetable 2 has a strong visual impact, while the other Winner's Vegetable 3, the shishito pepper and bell pepper, although similar in shape to chili peppers, are green and therefore easily distinguishable from the red chili pepper. However, this ease of distinction can conversely create psychological confusion among participants (i.e., Loser's Vegetable 2 is too easy to identify), thus creating a sense of tension among the game participants.

[0035] A fourth variation is that in vegetable game set 1, one loser vegetable 2 is a chili pepper fruit with a green appearance, and each of the multiple winner vegetables 3 is either a shishito pepper fruit or a bell pepper fruit with a green appearance.

[0036] More specifically, for example, if one loser's vegetable 2 is (1) a small green chili pepper, and the other winner's vegetables 3 are (2) a medium green shishito pepper, (3) a large green shishito pepper, (4) a thick green shishito pepper, (5) a small curved green shishito pepper, and (6) a large curved green shishito pepper, then hint information 4 will contain hints such as Hint 1 "Just because it's curved doesn't mean it's a bad guy", Hint 2 "The fat ones are kind guys", and Hint 3 "Just because it's a kid doesn't mean you can trust it". Note that shishito peppers (2) to (6) may be substituted with bell peppers.

[0037] From Hint 1, the game participants can deduce that (5) and (6) are winner's vegetable 3. From Hint 2, they can deduce that (4) is winner's vegetable 3. Furthermore, from Hint 3, they can deduce that (3) is winner's vegetable 3, and that either (1) or (2) is likely loser's vegetable 2.

[0038] Thus, since Loser's Vegetable 2 is a chili pepper with a green appearance, and each of Winner's Vegetables 3 is either a shishito pepper or a bell pepper with a green appearance, even though there are no red vegetables, the presence of Loser's Vegetable 2, that is, Loser's Vegetable 2 being a green chili pepper, gives it an eerie appearance. Furthermore, the other Winner's Vegetables 3, the shishito peppers and bell peppers, resemble chili peppers in shape, making it difficult to distinguish them visually since they are all green, which can create a considerable sense of tension and excitement among the participants.

[0039] A fifth variation is that in vegetable game set 1, one loser vegetable 2 is a chili pepper fruit with a green appearance, and multiple winner vegetables 3 consist of shishito peppers or bell peppers with a green appearance and shishito peppers or bell peppers with a red appearance.

[0040] More specifically, for example, if one loser's vegetable 2 is (1) a small green chili pepper, and the other winner's vegetables 3 are (2) a medium red shishito pepper, (3) a large green shishito pepper, (4) a thick green shishito pepper, (5) a small curved red shishito pepper, and (6) a large curved green shishito pepper, then hint information 4 will contain hints such as Hint 1 "Just because it's curved doesn't mean it's a bad one", Hint 2 "The fat ones are the nice ones", and Hint 3 "Don't judge by the color". Note that shishito peppers (2) to (6) may be substituted with bell peppers.

[0041] From Hint 1, the game participants can deduce that (5) and (6) are winner's vegetable 3. From Hint 2, they can deduce that (4) is winner's vegetable 3. Furthermore, from Hint 3, they can deduce that (2) is winner's vegetable 3, and that either (1) or (3) is likely loser's vegetable 2.

[0042] Thus, since the loser's vegetable 2 is a chili pepper with a green appearance, and the winner's vegetable 3 is composed of a shishito pepper or bell pepper with a green appearance and a shishito pepper or bell pepper with a red appearance, Adding obviously dangerous-looking red shishito peppers or bell peppers as the third vegetable for the winner can increase the difficulty and confusion of the deduction, making the game more interesting for the participants. It can also create suspicion and distrust, such as "Should I just choose green?" or "Is this a trick?", adding an eerie sense of tension.

[0043] The sixth variation is that in vegetable game set 1, one loser vegetable 2 is a chili pepper with a green appearance, and each of the multiple winner vegetables 3 is either a shishito pepper or a bell pepper with a red appearance.

[0044] More specifically, for example, if one loser's vegetable 2 is (1) a small green chili pepper, and several other winner's vegetables 3 are (2) a medium red shishito pepper, (3) a large red shishito pepper, (4) a thick red shishito pepper, (5) a small crooked red shishito pepper, and (6) a large crooked red shishito pepper, then hints such as Hint 1 "Just because it's crooked doesn't mean it's a bad guy", Hint 2 "The fat ones are kind guys", and Hint 3 "Just because it's a kid doesn't mean you can trust it" are written in Hint Information 4. Note that shishito peppers (2) to (6) may be substituted with bell peppers.

[0045] From Hint 1, the game participants can deduce that (5) and (6) are winner's vegetable 3. From Hint 2, they can deduce that (4) is winner's vegetable 3. Furthermore, from Hint 3, they can deduce that (3) is winner's vegetable 3, and that either (1) or (2) is likely loser's vegetable 2.

[0046] Thus, since Loser's Vegetable 2 is a chili pepper with a green appearance, and each of Winner's Vegetable 3 is either a shishito pepper or a bell pepper with a red appearance, there are multiple red fruits that look like Loser's Vegetable 2, while there is only one green fruit that looks like Winner's Vegetable 3. This creates psychological confusion among the game participants, prompting them to wonder, "Is one of the red fruits Loser's Vegetable 2?" and "Is Winner's Vegetable 3 really green?", thus creating an unusual sense of tension.

[0047] In the above embodiments and modifications, a vegetable game set 1 consisting of one loser's vegetable 2 and five winner's vegetables 3 was described, but the number of winner's vegetables 3 may be five or more, or less than five.

[0048] Furthermore, game participants may or may not refer to Hint Information Item 4. If they choose to refer to it, they may make it possible to make only some of the hints accessible, or to make it accessible only to some of the game participants. To make it possible to make only some of the hints accessible, Hint Information Item 4 may have a sticker attached to each hint that masks its contents.

[0049] Furthermore, the container 5 that holds the vegetables for the loser 2, the vegetables for the winner 3, and the hint information material 4 may be in the shape of a box or a bag. Also, the hint information material 4 may be a paper medium with the hint printed on it included in the container 5, or the hint may be printed directly on the inside of the bag or box of the container 5. In addition, a two-dimensional barcode or URL printed on the paper medium of the hint information material 4 or on the outer surface of the container 5 may be read by a mobile terminal device, allowing the hint information stored at the accessed destination to be accessed by the mobile terminal device.

[0050] In the above explanation, if there are descriptions such as "identical," "equal," or "different" regarding external dimensions or size, these descriptions do not have a strict meaning. In other words, "identical," "equal," and "different" mean that tolerances and errors in design and manufacturing are allowed, and that they are "substantially identical," "substantially equal," or "substantially different."

[0051] In addition to what has already been described above, the methods described in the above embodiments and their respective modifications may be used in appropriate combinations.

[0052] Furthermore, although not to be exemplified individually, the present invention may be implemented with various modifications without departing from its spirit. [Explanation of Symbols]

[0053] 1 Vegetable Game Set 2. Vegetables for losers 3 Winner's Vegetables 4. Hint Information 5 containment units

Claims

1. A vegetable game set used in a Russian roulette-style game played by multiple participants, in which only one of the participants is declared the loser and the rest the winners, A first vegetable for the loser of the game, consisting of a chili pepper having a green or red appearance, which provides a strong spiciness when chewed in the participant's mouth, Multiple second vegetables for the game winner, each consisting of shishito peppers or bell peppers having a green or red appearance, each providing no spiciness when chewed in the participant's mouth or a spiciness weaker than that of the first vegetable, and each being visually distinguishable from the first vegetable by its appearance and shape, A hint information item that provides hints regarding the shape, size, and color of each of the multiple second vegetables and the one first vegetable, for the participant to use in making deductions to become the winner of the game, A container comprising the one first vegetable, the plurality of second vegetables, and the hint information material, A vegetable game set characterized by having the following features.

2. In the vegetable game set according to claim 1, The aforementioned first vegetable is seasoned with a predetermined first flavoring and sealed in a vacuum pack. Each of the aforementioned multiple second vegetables is individually seasoned with a predetermined second seasoning and then sealed in a vacuum pack. A vegetable game set characterized by its features.

3. In the vegetable game set according to claim 2, The aforementioned first vegetable is a chili pepper fruit having a red appearance. Each of the aforementioned second vegetables is a shishito pepper or bell pepper fruit having a red appearance. A vegetable game set characterized by its features.

4. In the vegetable game set according to claim 2, The aforementioned first vegetable is a chili pepper fruit having a red appearance. The aforementioned multiple second vegetables are, It consists of a shishito pepper or bell pepper with a red appearance and a shishito pepper or bell pepper with a green appearance. A vegetable game set characterized by its features.

5. In the vegetable game set according to claim 2, The aforementioned first vegetable is a chili pepper fruit having a red appearance. Each of the aforementioned plurality of second vegetables is a shishito pepper or bell pepper fruit having a green appearance. A vegetable game set characterized by its features.

6. In the vegetable game set according to claim 2, The aforementioned first vegetable is a chili pepper fruit having a green appearance. Each of the aforementioned plurality of second vegetables is a shishito pepper or bell pepper fruit having a green appearance. A vegetable game set characterized by its features.

7. In the vegetable game set according to claim 2, The aforementioned first vegetable is a chili pepper fruit having a green appearance. The aforementioned multiple second vegetables are, It consists of shishito peppers or bell peppers with a green appearance and shishito peppers or bell peppers with a red appearance. A vegetable game set characterized by its features.

8. In the vegetable game set according to claim 2, The aforementioned first vegetable is a chili pepper fruit having a green appearance. Each of the aforementioned second vegetables is a shishito pepper or bell pepper fruit having a red appearance. A vegetable game set characterized by its features.

Citation Information

Patent Citations

  • Game device

    JP2020168225A